Log from 2009-10-10:
--- Day changed Sat Oct 10 2009
00:01 -!- sinewav is now known as sine_awave
00:05 <Vanhayes> knew he would give it to charity
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01:05 <ct|kyle> zmanuel: ping
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01:13 <Vanhayes> seems whichever one you ping gets disconnected ct|kyle
01:13 <ct|kyle> Vanhayes: ?
01:15 <joda_bot> ct|kyle: Vanhayes: ping :D
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01:15 <ct|kyle> lol joda_bot
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01:16 <joda_bot> Vanhayes: well done :D
01:16 <ct|kyle> Vanhayes: pong
01:17 <joda_bot> ct|kyle: ping me :-) gn8
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01:17 <Vanhayes> heh
01:17 <Vanhayes> joda_bot, ping
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01:20 <Vanhayes_> more bizzare news the terminator might go to jail for trying to release prisoners, prisoners complain
01:21 <ct|kyle> Vanhayes_: did you hear about the arrest and someone working on the LHC from al-Qaeda
01:23 <Vanhayes_> no, but that sounds disturbing
01:23 <ct|kyle> http://www.cbc.ca/technology/story/2009/10/09/collider-arrest-france.html
01:23 <Vanhayes_> yay for cbc
01:24 <Vanhayes_> doesn't say how he was supposedly linked to al qaeda
01:24 <Vanhayes_> worked there for 6 years too
01:25 <ct|kyle> ya I know
01:26 <Vanhayes_> so has the LHC been used yet? i thought i heard it was delayed for a while
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01:26 <ct|kyle> it was up for like a day
01:26 <ct|kyle> and then shut down until next month
01:27 <Vanhayes_> ya it wasn't working right i think
01:29 <ct|kyle> there was a liquid hydrogen leak
01:30 <Vanhayes_> hmm remeber hearing something about people protesting it
01:30 <Vanhayes_> i think they were a religous gruop claiming only god should have that power or something along those lines
01:34 <ct|kyle> luke-jr was part of the protest
01:34 <Vanhayes_> wouldnt surprise me
01:35 <Vanhayes_> luke-jr is against most things
01:47 <luke-jr> wtf?
01:47 <luke-jr> LHC has power?
01:51 <ct|kyle> to look into the big bang theory and hopefully prove it correct
01:52 <sine_awave> yawn. people getting upset about smashing particles. big deal.
01:52 <sine_awave> most human beings are idiots I think
01:53 -!- sine_awave is now known as sinewav
01:53 <luke-jr> ct|kyle: can't prove correct what is false
01:55 <sinewav> You know what? I used to not believe in the Big Bang until I finally understood how gravity and electro-magnetism worked (mostly understood).
01:55 <ct|kyle> luke-jr: God is false
01:55 <luke-jr> ct|kyle: nope, God is proven
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01:56 <luke-jr> LHC is just a waste of money at best, if that's its purpose
01:56 <luke-jr> actually, maybe not
01:56 <luke-jr> please get it powered up ASAP
01:56 <luke-jr> disprove your nonsense
01:57 <ct|kyle> luke-jr: you mean disprove your nonsence
01:59 <luke-jr> ct|kyle: nope
01:59 <ct|kyle> yes
02:00 <luke-jr> ct|kyle: then run that LHC thing
02:00 <luke-jr> if you're so certain
02:00 <luke-jr> DO EET
02:00 <sinewav> The LHC has nothing to do with God, shhesh.
02:00 <luke-jr> sinewav: ct|kyle claimed it did
02:01 <sinewav> however... any evidence just makes popular concepts of God less plausable.
02:01 <sinewav> which just makes the faithful stronger IMO
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02:23 <Flex> anything is better than "god did it"
02:23 <Flex> imo.
02:26 <Flex> wait can i be religious and say that at the same time?..
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02:34 <luke-jr> Flex: unless "god did it" is the truth
02:35 <ct|kyle> luke-jr: "god did it" is always a lie
02:35 <Flex> ct|kyle, Prove it.
02:35 <ct|kyle> science
02:36 <ct|kyle> I don't feel like digging up specific article to prove the option that make sense
02:36 <Flex> making sense isn't the truth, it's still an opinion
02:53 <sinewav> Concord: what shakin
03:02 <Concord> not much
03:03 <sinewav> Concord : you noticed team 'oops' been around lately?
03:03 <sinewav> saw Rain, Hay-lin, and pixel all in the last two weeks.
03:04 <sinewav> thought that would be interesting to you, since it's your old peeps.
03:05 <Concord> really?
03:06 <Concord> I'm suspicious
03:08 <sinewav> Concord: really? why?
03:10 <Concord> I guess only about Rain, usually I get an email or something
03:12 <sinewav> I was in gene's shrunkland and he wandered in there. When someone asked he said he was "that Rain" and I believed him as much as you can in a game like this.
03:12 <sinewav> the other two players I didn't talk to and saw them only breifly.
03:12 <sinewav> I guess it is kind of weird. Hmm...
03:13 <sinewav> of all players to imposter, why them? :o
03:13 <Concord> good point
03:13 <sinewav> and why all oops members?
03:13 <sinewav> bizarre
03:22 <ct|kyle> sinewav: that reminds me monky has been back :)
03:23 <sinewav> ct|kyle: wait. THE Monkey this time? We tried to look it up before, remember?
03:24 <Flex> really?
03:24 <Flex> ct|kyle how do you know?
03:25 <sinewav> kyle traced his IPs from UK to US, but the trail stopped last January.
03:25 <ct|kyle> well the ip comes from uk and ww|monk was the name
03:25 <sinewav> that's Monkey D. Luffy though.
03:25 <ct|kyle> realah
03:25 <ct|kyle> ah*
03:25 <sinewav> he's french
03:26 <Flex> i believe that monkey is american
03:26 <ct|kyle> did not know he was from Uk
03:26 <Flex> if i look into my logs, i think i can find all his ip's and hostname, which is the most important to give location
03:28 <Flex> he was kind of secretive on where he stayed, he would move sometimes
03:29 <Flex> but i miss that guy.. hope he's doing well.
03:33 <ct|kyle> ya I hope he comes back
03:33 <ct|kyle> but ya I'm pretty sure I tracked him playing from the uk to the us
03:33 <Flex> that can't be correct.. he wouldn't move to the us
03:35 <ct|kyle> maybe he was visting but following the names he changed to in the UK there was like a week or 2 break then the name came up in the US
03:39 <Flex> how many times in the US?
03:40 <ct|kyle> just a few
03:40 <Flex> could it have been a fake? does the US IP/name show up with any other tronner
03:41 <ct|kyle> ip range does not, well I think he had 2 names in the US, but it was only 4-5 times
03:42 <Flex> i'll get back to you with whatever i can get from my logs, ect.. i think i have two host names from him
03:44 <Flex> it's coming to a year now since he left
03:48 <ct|kyle> ya I know
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04:17 <ct|kyle> sinewav: could I get you to come to incam?
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09:45 <z-man-windows> AAAAAAAAAARRRGH! Ponyo supposedly launched two days ago in Germany, YET NO CINEMA WITHIN 50 KM IS SHOWING IT.
09:49 <z-man-windows> OH NOES. Rumor has it it's straight to DVD here :(
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10:17 <evaldusia> lol z-man-windows
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16:54 <PinkTomato> \u03b5, what happened to pickup?
16:55 <\u03b5> closed
16:55 <PinkTomato> oh :(
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17:48 <wrtlprnft> what is/was pickup?
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18:12 <\u03b5> wrtlprnft, http://playfortress.wordpress.com/pickup/
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18:46 <PinkTomato> wrtlprnft, a script, where you registered interest in a game of armagetron, then pinged all players when a number was reached
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19:10 <luke-jr> also pinged the channel every 5 minutes or so for no reason
19:10 <luke-jr> rather annoying
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21:04 <eddiefantastic> luke-jr: you around?
21:04 <luke-jr> no.
21:04 <luke-jr> I am rather square.
21:05 <eddiefantastic> :) zones version 2 then....
21:05 <eddiefantastic> wasn't it you that "fixed it"?
21:05 <luke-jr> no, z-man-work fixed it IIRC
21:05 <luke-jr> I just made it backward compatible more
21:06 <eddiefantastic> circle zones are backward compatible?
21:06 <eddiefantastic> but crazy shapes won't let them in?
21:07 <eddiefantastic> Are crazy shapes supposed to work now? there is no mention of tham on the wiki anymore
21:07 <eddiefantastic> http://wiki.armagetronad.net/index.php?title=Zones_v2
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21:07 <luke-jr> eddiefantastic: crazy shapes are not backward compatible at all
21:07 <eddiefantastic> I realise that
21:07 <eddiefantastic> but are they still meant to work with recent clients
21:08 <luke-jr> recent as in at least 0.3.2
21:08 <luke-jr> not compatible with 0.3.0
21:08 <eddiefantastic> yep, I get that
21:09 <eddiefantastic> It's just I'm quite willing to spend some time testing all it's features
21:09 <luke-jr> the map DTD needs some major repair work
21:09 <luke-jr> it's Saturday... I suppose I could spend some time on Arma
21:10 <eddiefantastic> I'd like to know what is supposed to work and more importantly is there anyone there who might like to fix it
21:10 <eddiefantastic> if I find issues that is
21:10 <eddiefantastic> not today, probably next week
21:10 <luke-jr> eddiefantastic: nothing is "supposed to work" for sure
21:10 <luke-jr> it's still in development
21:10 <luke-jr> I added a few other features a few months ago
21:11 <eddiefantastic> Ok, I'll have a play with it next week, build a couple of simple maps and see what happens
21:11 <luke-jr> eddiefantastic: did you see my rotating square grid map?
21:11 <eddiefantastic> I don't have a recent client build here
21:12 * eddiefantastic hides in head in shame
21:12 <eddiefantastic> windows only right now
21:12 <eddiefantastic> but I can set up dual boot
21:12 <eddiefantastic> I tried the server, but there was no rotation square map
21:12 <eddiefantastic> i have the latest wondows 0.3 release
21:13 <luke-jr> eddiefantastic: https://code.launchpad.net/armagetronad?field.lifecycle=MERGED
21:13 <luke-jr> that should give a list of the more recent features
21:15 * luke-jr wonders when/how we will ever sort out the Bazaar mess
21:15 <luke-jr> :/
21:16 <eddiefantastic> so are all the zonesv2 features now merged into the trunk?
21:16 <eddiefantastic> I suppose that's what the "merged" field means :S
21:17 <luke-jr> eddiefantastic: "zones v2 features" is very vague
21:17 <luke-jr> that list is not ended yet :p
21:17 <eddiefantastic> And is that wiki page on zonesv2 up to date?
21:17 <luke-jr> my plan is to include at least all the sty and CT additions in it
21:17 <luke-jr> shrug
21:18 <eddiefantastic> that would be nice :)
21:19 <luke-jr> I suppose I could make an event plugin interface, but \u03b5 was working on something liek that I think
21:20 <eddiefantastic> I gtg now, if I get a chance next week I will have a play around and post my findings
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21:32 <\u03b5> yes I was
21:35 <luke-jr> \u03b5: was?
21:35 <\u03b5> I'll be back on it when done with the cmake branch I think
21:35 <luke-jr> :/
21:35 <luke-jr> \u03b5: is it backward compatible?
21:36 <\u03b5> main thing remaining is to set what files to install
21:36 <\u03b5> eEvent?
21:36 <luke-jr> I guess
21:36 <\u03b5> not yet, it doesn't actually implement effects either
21:36 <luke-jr> ...
21:37 <luke-jr> I mean input
21:37 <luke-jr> like "brake", "+brake", "-brake" commands
21:37 <\u03b5> nothing of that has changed
21:37 <luke-jr> where "brake" is plugin-defined
21:37 <\u03b5> and I'm not sure I want to extend it to this point
21:37 <\u03b5> mh :)
21:37 <luke-jr> so I could do that? :p
21:38 <\u03b5> make sure to fill docs as you progress and make it OOP
21:38 <\u03b5> but atm it's in a really poor state
21:39 <luke-jr> O.o
21:39 <\u03b5> ie. you can't yet associate an action to a received event or w/e
21:39 <\u03b5> I was probably working on that
21:40 <luke-jr> O.o
21:40 <luke-jr> I just mean an abstracted binding system for input
21:40 <luke-jr> so ct|kyle can add a "drop" command, and players can setup bindings for it
21:41 <\u03b5> yeah, maybe another object would be more appropriate for that
21:41 <luke-jr> and older clients can use a "/drop" instachat to emulate it
21:42 <\u03b5> the first intent was something like "server sends flag_dropped" event and lets client choose what to do
21:43 <luke-jr> i c
21:43 <luke-jr> so your thing is mainly replacing the English string chat alerts with objects/messages
21:43 <\u03b5> exactly
21:43 <luke-jr> ... why did z-man make commits to Svn after we moved to Bzr? :/
21:44 * luke-jr decided to instead work on fixing the Bazaar migration
21:44 <luke-jr> ct|kyle: sorry :p
21:44 <\u03b5> yeah, I remember, I don't want to do something that starts from "key pressed"
21:45 <luke-jr> 835 MB svndump
21:45 <\u03b5> so yeah, keep eEvent for stuff that was using English strings before
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21:47 <Lizmatic> join #armagetron.pickup
21:47 <Lizmatic> .. /
21:48 <Lizmatic> what a gay!
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22:13 <z-man> luke-jr: because we didn't 'move' to bzr, we migrated slowly, that's why we're still syncing both ways. I have several checkouts on several systems and no reason to wipe them out and replace them all with bzr branches.
22:15 <luke-jr> I see.
22:16 <luke-jr> z-man: well, I'm looking into trying to get the history fixed up :p
22:16 <z-man> Oh, good luck :) What are you trying?
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22:17 <luke-jr> z-man: by hand at the moment :/
22:17 <luke-jr> or rather
22:17 <luke-jr> splitting the svndump back into CVS repositories first
22:17 <luke-jr> and processing those one by one
22:18 <luke-jr> not sure how I'll do the really-was-Subversion revisions
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22:19 <z-man> Hmm, we started using 'svn mv' and stuff after the switch to svn, how does that fit into CVS?
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22:46 <luke-jr> z-man: you mean into Bzr?
22:47 <z-man> That, too, but you mentioned you'd import stuff back into CVS, so I was wondering.
22:59 <luke-jr> no
22:59 <luke-jr> just cutting the Svn dump up
22:59 <luke-jr> piece 1: original Armagetron CVS
22:59 <luke-jr> piece 2: ArmagetronAD CVS
23:00 <luke-jr> piece 3: ArmagetronAD Subversion
23:00 <luke-jr> piece 4: hybrid Subversion/Bazaar
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DISCLAIMER: These logs of public chat may contain some content which may not be appropriate for all audiences. Use at your own risk.
Logs from 2006-2009 pulled from wrtlprnft
Format changes at: 2015-08-25, 2017-02-20, and 2020-03-23. Times (2015 and later) should be Eastern.
• Website was created by nelg
• Design:
» Layout is loosely based on an old design by Durf.
» Icons on the tools page were originally by Royce, new icons added will try to follow some of the design language.
» Various other icon selections include icons from Crystal, crystalsvg, oxygen, and breeze icon themes.
» Other icons: fontawesome

is a site that has tools, maps, and other various items. It orignally only existed as a server control panel, but I slowly began adding stuff such as a homepage and tools.
----
This is an LLM-free zone. In general, I am unwilling to use (fight with) any form of "GenAI" to write code for me. So, for the forseeable future, everything on this site will continue to be written by a very silly goose (wait that's me honk honk) with some parts written by other humans as well (silly hu-mon) rather than any plausible-series-of-words token-eating machine. Even my libraries are out of date, and suddenly that's a good thing!
(Although the style has changed several times and content has been added and changed, the base of this site has barely been updated since 2015. But it Ain't Broke!)
This site is also occasionally tested with older browsers, but compatibility is not guarenteed. Although, if you have an old obscure browser and something isn't working that previously did, I guess you can tell me (nelg) about it...