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Log from 2009-10-10:
--- Day changed Sat Oct 10 2009
00:01 -!- sinewav is now known as sine_awave
00:05 <Vanhayes> knew he would give it to charity
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01:05 <ct|kyle> zmanuel: ping
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01:13 <Vanhayes> seems whichever one you ping gets disconnected ct|kyle
01:13 <ct|kyle> Vanhayes: ?
01:15 <joda_bot> ct|kyle: Vanhayes: ping :D
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01:15 <ct|kyle> lol joda_bot
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01:16 <joda_bot> Vanhayes: well done :D
01:16 <ct|kyle> Vanhayes: pong
01:17 <joda_bot> ct|kyle: ping me :-) gn8
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01:17 <Vanhayes> heh
01:17 <Vanhayes> joda_bot, ping
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01:20 <Vanhayes_> more bizzare news the terminator might go to jail for trying to release prisoners, prisoners complain
01:21 <ct|kyle> Vanhayes_: did you hear about the arrest and someone working on the LHC from al-Qaeda
01:23 <Vanhayes_> no, but that sounds disturbing
01:23 <ct|kyle> http://www.cbc.ca/technology/story/2009/10/09/collider-arrest-france.html
01:23 <Vanhayes_> yay for cbc
01:24 <Vanhayes_> doesn't say how he was supposedly linked to al qaeda
01:24 <Vanhayes_> worked there for 6 years too
01:25 <ct|kyle> ya I know
01:26 <Vanhayes_> so has the LHC been used yet? i thought i heard it was delayed for a while
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01:26 <ct|kyle> it was up for like a day
01:26 <ct|kyle> and then shut down until next month
01:27 <Vanhayes_> ya it wasn't working right i think
01:29 <ct|kyle> there was a liquid hydrogen leak
01:30 <Vanhayes_> hmm remeber hearing something about people protesting it
01:30 <Vanhayes_> i think they were a religous gruop claiming only god should have that power or something along those lines
01:34 <ct|kyle> luke-jr was part of the protest
01:34 <Vanhayes_> wouldnt surprise me
01:35 <Vanhayes_> luke-jr is against most things
01:47 <luke-jr> wtf?
01:47 <luke-jr> LHC has power?
01:51 <ct|kyle> to look into the big bang theory and hopefully prove it correct
01:52 <sine_awave> yawn. people getting upset about smashing particles. big deal.
01:52 <sine_awave> most human beings are idiots I think
01:53 -!- sine_awave is now known as sinewav
01:53 <luke-jr> ct|kyle: can't prove correct what is false
01:55 <sinewav> You know what? I used to not believe in the Big Bang until I finally understood how gravity and electro-magnetism worked (mostly understood).
01:55 <ct|kyle> luke-jr: God is false
01:55 <luke-jr> ct|kyle: nope, God is proven
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01:56 <luke-jr> LHC is just a waste of money at best, if that's its purpose
01:56 <luke-jr> actually, maybe not
01:56 <luke-jr> please get it powered up ASAP
01:56 <luke-jr> disprove your nonsense
01:57 <ct|kyle> luke-jr: you mean disprove your nonsence
01:59 <luke-jr> ct|kyle: nope
01:59 <ct|kyle> yes
02:00 <luke-jr> ct|kyle: then run that LHC thing
02:00 <luke-jr> if you're so certain
02:00 <luke-jr> DO EET
02:00 <sinewav> The LHC has nothing to do with God, shhesh.
02:00 <luke-jr> sinewav: ct|kyle claimed it did
02:01 <sinewav> however... any evidence just makes popular concepts of God less plausable.
02:01 <sinewav> which just makes the faithful stronger IMO
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02:23 <Flex> anything is better than "god did it"
02:23 <Flex> imo.
02:26 <Flex> wait can i be religious and say that at the same time?..
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02:34 <luke-jr> Flex: unless "god did it" is the truth
02:35 <ct|kyle> luke-jr: "god did it" is always a lie
02:35 <Flex> ct|kyle, Prove it.
02:35 <ct|kyle> science
02:36 <ct|kyle> I don't feel like digging up specific article to prove the option that make sense
02:36 <Flex> making sense isn't the truth, it's still an opinion
02:53 <sinewav> Concord: what shakin
03:02 <Concord> not much
03:03 <sinewav> Concord : you noticed team 'oops' been around lately?
03:03 <sinewav> saw Rain, Hay-lin, and pixel all in the last two weeks.
03:04 <sinewav> thought that would be interesting to you, since it's your old peeps.
03:05 <Concord> really?
03:06 <Concord> I'm suspicious
03:08 <sinewav> Concord: really? why?
03:10 <Concord> I guess only about Rain, usually I get an email or something
03:12 <sinewav> I was in gene's shrunkland and he wandered in there. When someone asked he said he was "that Rain" and I believed him as much as you can in a game like this.
03:12 <sinewav> the other two players I didn't talk to and saw them only breifly.
03:12 <sinewav> I guess it is kind of weird. Hmm...
03:13 <sinewav> of all players to imposter, why them? :o
03:13 <Concord> good point
03:13 <sinewav> and why all oops members?
03:13 <sinewav> bizarre
03:22 <ct|kyle> sinewav: that reminds me monky has been back :)
03:23 <sinewav> ct|kyle: wait. THE Monkey this time? We tried to look it up before, remember?
03:24 <Flex> really?
03:24 <Flex> ct|kyle how do you know?
03:25 <sinewav> kyle traced his IPs from UK to US, but the trail stopped last January.
03:25 <ct|kyle> well the ip comes from uk and ww|monk was the name
03:25 <sinewav> that's Monkey D. Luffy though.
03:25 <ct|kyle> realah
03:25 <ct|kyle> ah*
03:25 <sinewav> he's french
03:26 <Flex> i believe that monkey is american
03:26 <ct|kyle> did not know he was from Uk
03:26 <Flex> if i look into my logs, i think i can find all his ip's and hostname, which is the most important to give location
03:28 <Flex> he was kind of secretive on where he stayed, he would move sometimes
03:29 <Flex> but i miss that guy.. hope he's doing well.
03:33 <ct|kyle> ya I hope he comes back
03:33 <ct|kyle> but ya I'm pretty sure I tracked him playing from the uk to the us
03:33 <Flex> that can't be correct.. he wouldn't move to the us
03:35 <ct|kyle> maybe he was visting but following the names he changed to in the UK there was like a week or 2 break then the name came up in the US
03:39 <Flex> how many times in the US?
03:40 <ct|kyle> just a few
03:40 <Flex> could it have been a fake? does the US IP/name show up with any other tronner
03:41 <ct|kyle> ip range does not, well I think he had 2 names in the US, but it was only 4-5 times
03:42 <Flex> i'll get back to you with whatever i can get from my logs, ect.. i think i have two host names from him
03:44 <Flex> it's coming to a year now since he left
03:48 <ct|kyle> ya I know
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04:17 <ct|kyle> sinewav: could I get you to come to incam?
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09:45 <z-man-windows> AAAAAAAAAARRRGH! Ponyo supposedly launched two days ago in Germany, YET NO CINEMA WITHIN 50 KM IS SHOWING IT.
09:49 <z-man-windows> OH NOES. Rumor has it it's straight to DVD here :(
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10:17 <evaldusia> lol z-man-windows
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16:54 <PinkTomato> \u03b5, what happened to pickup?
16:55 <\u03b5> closed
16:55 <PinkTomato> oh :(
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17:48 <wrtlprnft> what is/was pickup?
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18:12 <\u03b5> wrtlprnft, http://playfortress.wordpress.com/pickup/
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18:46 <PinkTomato> wrtlprnft, a script, where you registered interest in a game of armagetron, then pinged all players when a number was reached
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19:10 <luke-jr> also pinged the channel every 5 minutes or so for no reason
19:10 <luke-jr> rather annoying
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21:04 <eddiefantastic> luke-jr: you around?
21:04 <luke-jr> no.
21:04 <luke-jr> I am rather square.
21:05 <eddiefantastic> :) zones version 2 then....
21:05 <eddiefantastic> wasn't it you that "fixed it"?
21:05 <luke-jr> no, z-man-work fixed it IIRC
21:05 <luke-jr> I just made it backward compatible more
21:06 <eddiefantastic> circle zones are backward compatible?
21:06 <eddiefantastic> but crazy shapes won't let them in?
21:07 <eddiefantastic> Are crazy shapes supposed to work now? there is no mention of tham on the wiki anymore
21:07 <eddiefantastic> http://wiki.armagetronad.net/index.php?title=Zones_v2
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21:07 <luke-jr> eddiefantastic: crazy shapes are not backward compatible at all
21:07 <eddiefantastic> I realise that
21:07 <eddiefantastic> but are they still meant to work with recent clients
21:08 <luke-jr> recent as in at least 0.3.2
21:08 <luke-jr> not compatible with 0.3.0
21:08 <eddiefantastic> yep, I get that
21:09 <eddiefantastic> It's just I'm quite willing to spend some time testing all it's features
21:09 <luke-jr> the map DTD needs some major repair work
21:09 <luke-jr> it's Saturday... I suppose I could spend some time on Arma
21:10 <eddiefantastic> I'd like to know what is supposed to work and more importantly is there anyone there who might like to fix it
21:10 <eddiefantastic> if I find issues that is
21:10 <eddiefantastic> not today, probably next week
21:10 <luke-jr> eddiefantastic: nothing is "supposed to work" for sure
21:10 <luke-jr> it's still in development
21:10 <luke-jr> I added a few other features a few months ago
21:11 <eddiefantastic> Ok, I'll have a play with it next week, build a couple of simple maps and see what happens
21:11 <luke-jr> eddiefantastic: did you see my rotating square grid map?
21:11 <eddiefantastic> I don't have a recent client build here
21:12  * eddiefantastic hides in head in shame
21:12 <eddiefantastic> windows only right now
21:12 <eddiefantastic> but I can set up dual boot
21:12 <eddiefantastic> I tried the server, but there was no rotation square map
21:12 <eddiefantastic> i have the latest wondows 0.3 release
21:13 <luke-jr> eddiefantastic: https://code.launchpad.net/armagetronad?field.lifecycle=MERGED
21:13 <luke-jr> that should give a list of the more recent features
21:15  * luke-jr wonders when/how we will ever sort out the Bazaar mess
21:15 <luke-jr> :/
21:16 <eddiefantastic> so are all the zonesv2 features now merged into the trunk?
21:16 <eddiefantastic> I suppose that's what the "merged" field means :S
21:17 <luke-jr> eddiefantastic: "zones v2 features" is very vague
21:17 <luke-jr> that list is not ended yet :p
21:17 <eddiefantastic> And is that wiki page on zonesv2 up to date?
21:17 <luke-jr> my plan is to include at least all the sty and CT additions in it
21:17 <luke-jr> shrug
21:18 <eddiefantastic> that would be nice :)
21:19 <luke-jr> I suppose I could make an event plugin interface, but \u03b5 was working on something liek that I think
21:20 <eddiefantastic> I gtg now, if I get a chance next week I will have a play around and post my findings
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21:32 <\u03b5> yes I was
21:35 <luke-jr> \u03b5: was?
21:35 <\u03b5> I'll be back on it when done with the cmake branch I think
21:35 <luke-jr> :/
21:35 <luke-jr> \u03b5: is it backward compatible?
21:36 <\u03b5> main thing remaining is to set what files to install
21:36 <\u03b5> eEvent?
21:36 <luke-jr> I guess
21:36 <\u03b5> not yet, it doesn't actually implement effects either
21:36 <luke-jr> ...
21:37 <luke-jr> I mean input
21:37 <luke-jr> like "brake", "+brake", "-brake" commands
21:37 <\u03b5> nothing of that has changed
21:37 <luke-jr> where "brake" is plugin-defined
21:37 <\u03b5> and I'm not sure I want to extend it to this point
21:37 <\u03b5> mh :)
21:37 <luke-jr> so I could do that? :p
21:38 <\u03b5> make sure to fill docs as you progress and make it OOP
21:38 <\u03b5> but atm it's in a really poor state
21:39 <luke-jr> O.o
21:39 <\u03b5> ie. you can't yet associate an action to a received event or w/e
21:39 <\u03b5> I was probably working on that
21:40 <luke-jr> O.o
21:40 <luke-jr> I just mean an abstracted binding system for input
21:40 <luke-jr> so ct|kyle can add a "drop" command, and players can setup bindings for it
21:41 <\u03b5> yeah, maybe another object would be more appropriate for that
21:41 <luke-jr> and older clients can use a "/drop" instachat to emulate it
21:42 <\u03b5> the first intent was something like "server sends flag_dropped" event and lets client choose what to do
21:43 <luke-jr> i c
21:43 <luke-jr> so your thing is mainly replacing the English string chat alerts with objects/messages
21:43 <\u03b5> exactly
21:43 <luke-jr> ... why did z-man make commits to Svn after we moved to Bzr? :/
21:44  * luke-jr decided to instead work on fixing the Bazaar migration
21:44 <luke-jr> ct|kyle: sorry :p
21:44 <\u03b5> yeah, I remember, I don't want to do something that starts from "key pressed"
21:45 <luke-jr> 835 MB svndump
21:45 <\u03b5> so yeah, keep eEvent for stuff that was using English strings before
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21:47 <Lizmatic> join #armagetron.pickup
21:47 <Lizmatic> .. /
21:48 <Lizmatic> what a gay!
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22:13 <z-man> luke-jr: because we didn't 'move' to bzr, we migrated slowly, that's why we're still syncing both ways. I have several checkouts on several systems and no reason to wipe them out and replace them all with bzr branches.
22:15 <luke-jr> I see.
22:16 <luke-jr> z-man: well, I'm looking into trying to get the history fixed up :p
22:16 <z-man> Oh, good luck :) What are you trying?
22:17 -!- Concord [n=Concord@c-24-61-8-5.hsd1.ma.comcast.net] has joined #armagetron
22:17 <luke-jr> z-man: by hand at the moment :/
22:17 <luke-jr> or rather
22:17 <luke-jr> splitting the svndump back into CVS repositories first
22:17 <luke-jr> and processing those one by one
22:18 <luke-jr> not sure how I'll do the really-was-Subversion revisions
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22:19 <z-man> Hmm, we started using 'svn mv' and stuff after the switch to svn, how does that fit into CVS?
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22:46 <luke-jr> z-man: you mean into Bzr?
22:47 <z-man> That, too, but you mentioned you'd import stuff back into CVS, so I was wondering.
22:59 <luke-jr> no
22:59 <luke-jr> just cutting the Svn dump up
22:59 <luke-jr> piece 1: original Armagetron CVS
22:59 <luke-jr> piece 2: ArmagetronAD CVS
23:00 <luke-jr> piece 3: ArmagetronAD Subversion
23:00 <luke-jr> piece 4: hybrid Subversion/Bazaar
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