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Log from 2008-01-18:
--- Day changed Fri Jan 18 2008
00:08 <Hoax-> http://wiki.armagetronad.net/index.php?title=PlayingGettingStarted
00:08 <Hoax-> er
00:08 <Hoax-> spammed up
00:10 -!- tramshed [i=tramshed@im.catapultingfeces.com] has joined #armagetron
00:19 -!- flex [i=flex@host81-157-166-92.range81-157.btcentralplus.com] has joined #armagetron
00:20 -!- ghableska [n=ghablesk@12-214-219-145.client.mchsi.com] has quit [Read error: 104 (Connection reset by peer)]
00:51 -!- armabot [n=armabot@77.47.5.89.static.cablesurf.de] has quit [Read error: 104 (Connection reset by peer)]
00:51 -!- armabot [n=armabot@77.47.5.89.static.cablesurf.de] has joined #armagetron
00:55 <xfroggy> armabot, whats wrong? :D
00:55 <xfroggy> oops
00:56 <Hoax-> LOL
00:56  * xfroggy though this is ct lol
01:19 -!- flex [i=flex@host81-157-166-92.range81-157.btcentralplus.com] has quit ["bye"]
01:19 -!- flex [i=flex@host81-157-166-92.range81-157.btcentralplus.com] has joined #armagetron
01:50 <z-man> Yay, we have a useless red had bug database entry!
01:50 <z-man> https://bugzilla.redhat.com/show_bug.cgi?id=428772
01:51  * z-man is just letting a couple of AIs fight over the night on FC8 to see whether it's a bug that should bother US, and not the driver/kernel developers.
01:53 <z-man> Poor AIs.
02:12 -!- z-man [n=manuel@p50871673.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
02:41 -!- ghableska [n=ghablesk@12-214-219-145.client.mchsi.com] has joined #armagetron
02:42 <xfroggy> I just though of a good future for tron
02:44 <xfroggy> now to figure out which name I registered under on forums would be an accomplishment for tonight
03:04 -!- Stewie-arma [n=Stewie-a@cpe-72-130-168-207.san.res.rr.com] has joined #armagetron
03:08 <xfroggy> Stewie-arma, :D
03:28 -!- ky13 is now known as ct|kyle
03:29 <Stewie-arma> xfroggy xD
03:29 <xfroggy> Stewie-arma! :D
03:29 -!- ct|kyle is now known as ky13
03:29 <Stewie-arma> xfroggy! xD
03:30 <xfroggy> Stewie-arma! :D
03:30 <Stewie-arma> xfroggy! xD
03:30 <xfroggy> xD
03:30 <Stewie-arma> :D
03:30 <xfroggy> what's cooking, doc?
03:30 <Stewie-arma> nothing, gee
03:30 <xfroggy> :D
03:31 <Stewie-arma> xD
03:31 <Stewie-arma> what cooking, you?
03:31 <xfroggy> nuttin doc
03:31 <xfroggy> :D
03:31 <Stewie-arma> xD
03:32 <Stewie-arma> g2g
03:32 <Stewie-arma> sadly
03:32 <Stewie-arma> ...
03:32 <xfroggy> :|
03:32 <Stewie-arma> ):
03:32 <xfroggy> thanks for 2 sec visit :D
03:32 <Stewie-arma> you're welcome xD
03:32 -!- Stewie-arma [n=Stewie-a@cpe-72-130-168-207.san.res.rr.com] has quit ["Leaving"]
03:33 <luke-jr> .
03:59 <flex> .
04:39 -!- P4 is now known as P4|away
04:39 <flex> oh that's gay p4
04:43 <luke-jr> #rating ctxp4
04:43 <luke-jr> #rating luke-jr
04:43 <armabot> luke-jr: ctxp4 is 424th with a rating of 1544-1607 (from 1561-1625)
04:43 <armabot> luke-jr: luke-jr is 403rd with a rating of 1547-1576 (from 1542-1573)
04:43 <flex> #rating flex
04:43 <armabot> flex: flex is 607th with a rating of 1518-1551 (from 1521-1552)
04:43 <flex> what exactly is it rating?
04:44 <luke-jr> skill
04:46 <flex> lol what skill
04:47 <luke-jr> Arma skill
04:47 <flex> woot
04:48 <flex> i'm 600th?
04:48 <luke-jr> 607th
04:48 <flex> whos 1st?
04:48 <luke-jr> http://ratings.armagetronad.net
05:13 -!- ghableska [n=ghablesk@12-214-219-145.client.mchsi.com] has quit ["Trillian (http://www.ceruleanstudios.com"]
05:22 <luke-jr> #aka flex
05:22 <armabot> luke-jr: ¿215 flex kinky4u hoax_>_fle hoax_>_flex_l>
05:22 <luke-jr> :o
05:22 <luke-jr> flex is hoax?
05:22 <Hoax-> I hope not tbh
05:22 <luke-jr> lol
05:22 <luke-jr> #aka hoax
05:23 <armabot> luke-jr: I don't know anything about 'hoax'!
05:23 <luke-jr> Hoax-: what name do you play under?
05:23 <Hoax-> :( :D
05:23 <Hoax-> |x| Hoax ?
05:23 <Hoax-> #aka |x| Hoax
05:23 <armabot> Hoax-: ¿859 |x|smaxekcuf |ast|_hoax hoa|x| dnb|x| |x|hoax se|x| |sexy|ho se|x|ual druank|x|ual |x| |x|_hofo |x|_hoax
05:24 <luke-jr> :o
05:24 <Hoax->  |x|smaxekcuf
05:24 <Hoax-> i swear thats not me lol ;/
05:24 <luke-jr> well, looks like he renamed to you :x
05:25 <luke-jr> #aka ¿184
05:25 <armabot> luke-jr: ¿184 |x|hardcore |x|ae |x|eon |x|aeon |x|mas-tree |x|mams |x|mas |x|mas-on |x|_hoaxmas
05:26 <Hoax-> #rating Hoax-
05:26 <armabot> Hoax-: I don't know anything about 'hoax-'!
05:26 <Hoax-> #rating Hoax
05:26 <luke-jr> #rating ¿184
05:26 <armabot> Hoax-: I don't know anything about 'hoax'!
05:26 <luke-jr> #rating ¿859
05:26 <armabot> luke-jr: ¿184 is 640th with a rating of 1513-1579 (from 1528-1592)
05:26 <armabot> luke-jr: ¿859 is 742nd with a rating of 1500-1532 (from 1505-1531)
05:26 <Hoax-> where'd 184 come from
05:27 <luke-jr> Alias 859: |x| => |x|_hoax (was 184)
05:27 <luke-jr> |x|_hoax was user 184 until |x| renamed over it
05:29 <luke-jr> does 184 look like yours?
05:29 <luke-jr> #rating ¿184
05:29 <luke-jr> #aka ¿184
05:29 <armabot> luke-jr: ¿184 is 640th with a rating of 1513-1579 (from 1528-1592)
05:29 <armabot> luke-jr: ¿184 |x|hardcore |x|ae |x|eon |x|aeon |x|mas-tree |x|mams |x|mas |x|mas-on |x|_hoaxmas
05:29 <Hoax-> no that's aeon
05:29 <luke-jr> :o
05:30 <Hoax-> haha im confused
05:30 <luke-jr> should I trash uid 859?
05:31 <Hoax-> I don't know what the concept of id's is here...
05:33 <luke-jr> uid is what the rating is associated with
05:34 <Hoax-> ah
05:34 <Hoax-> 859 looks like me
05:34 <luke-jr> minus smaxekcuf hijacking it?
05:35 <Hoax-> idk that could have been me I don't remember
05:35 <luke-jr> rofl
05:35 <Hoax-> how is rating conceived besides 'skill' lol
05:35 <luke-jr> well, the name stuff is from when you rename
05:36 <luke-jr> #rating luke-jr
05:36 <armabot> luke-jr: luke-jr is 393rd with a rating of 1547-1576 (from 1542-1573)
05:36 <luke-jr> I just purged the nameless players :þ
05:36 <luke-jr> now I'm in the top 400 :o
05:37 <Hoax-> <flex> what exactly is it rating?
05:37 <Hoax-> since im not a pikey give me a better answer than he got :D
05:37 <luke-jr> a pikey?
05:37 <Hoax-> haha
05:37 <luke-jr> who kills whom
05:37 <Hoax-> oh ok
05:38 <luke-jr> it doesn't care so much how often you kill people or what not
05:38 <luke-jr> mainly WHO you can kill, and WHO can kill you
05:38 <Hoax-> well I've never heard of this rating before :}
05:39 <luke-jr> it's still alpha
05:39 <luke-jr> somewhere between 10-25 servers participating right now
05:40 <Hoax-> I did have my suspicions when i saw ~|DS|~Alien~ in the top 25
05:41 <luke-jr> ?
05:41 <luke-jr> if you think you're better go find and kill him for a while
05:41 <luke-jr> :þ
05:41 <Hoax-> hehe
05:42 <Hoax-> Once is enough for one day
05:48 <flex> Ah, so I go find "smile" or whatever and i become in the top 25 luke-jr?
05:48 <luke-jr> not likely
05:48 <luke-jr> #rating flex
05:48 <armabot> luke-jr: flex is 588th with a rating of 1518-1551 (from 1521-1552)
05:48 <luke-jr> you're quite a ways away
05:48 <luke-jr> more likely you'd drag him downward more than he'd push you up
05:49 <flex> can you clear it.. i wasn't taking ti seriously :p
05:50 <luke-jr> ?
05:51 <flex> and tbh it's flawed as how it works.. because it's not like EVE where once you die you have to rebuild.. you just literally wait for the next round.. so all you need to do is kill some dude that on top to be able to reduce his score or increase your score.. what I'm trying to point out is, you basically get a lot of chances to do so
05:51 <luke-jr> if it matters, he doesn't belong where he is
05:52 <luke-jr> if he's really that good, one death to you will be made up for by the deaths of many others he pwns
05:52 <flex> well one death can dramatically reduce my score if some guy that never plays gets my death..
05:52 <flex> right?
05:53 <luke-jr> until you kill a bunch of lusers who suck?
05:53 <flex> It simply matters if the X amount of points you get for kills and X amount of points deducted is fair or equal
05:54 -!- Vanhayes [n=vanhayes@142.59.28.82] has joined #armagetron
05:54 <flex> well it's not like you go to a server where everyone is going to have a high rank.. it's mixed with low skill and high skill at any one point
05:55 -!- ky13 [n=kyle@pool-71-97-143-220.aubnin.dsl-w.verizon.net] has quit ["Leaving."]
05:56 <flex> guess I'm saying is, if someone on the top gets killed by someone on the bottom once or twice will is effect the score dramatically to the guy at the top?
05:57 <luke-jr> depends on a number of factors
05:57 <luke-jr> first off, do note that the rating itself is not a mere number
05:57 <luke-jr> it is in fact 3 numbers
05:58 <luke-jr> rating, deviation, and volatility
05:58 <luke-jr> all of which determine what effect a kill has
05:59 <flex> well for example, someone who has low deaths and high kills, gets killed by someone with alot of deaths and low kills.. what kind of impact is that going to have
05:59 <flex> considering that's what pretty much arma is about.. people with different names and stuff
05:59 <luke-jr> kills are not counted
06:00 <flex> oh so what's stability about then..
06:00 <luke-jr> ?
06:00 <Vanhayes> #rating vanhayes
06:01 <armabot> Vanhayes: vanhayes is 1974th with a rating of 1387-1475 (from 1368-1458)
06:01 <luke-jr> ouch
06:01 <luke-jr> at least you're improving, I guess
06:01 <flex> rating systems always never rate correctly
06:01 <Vanhayes> is that good for a few hours of playing in the last 4 months
06:01 <luke-jr> flex: well, this one has had plenty of design put into it :þ
06:02 <flex> what exactly is volatility counting..
06:02 <Vanhayes> what is the rating part of it
06:02 <flex> stability of the player?
06:02 <luke-jr> Vanhayes: time spent playing only affects accuracy, not rating in general
06:02 <luke-jr> flex: not sure
06:02 <Vanhayes> what are the second numbers
06:02 <luke-jr> Vanhayes: the raw rating # is the middle of the range minus 1500 divided by 141 or such
06:02 <flex> such as predictable performance?
06:03 <luke-jr> the range is rating +/- deviation
06:03 <luke-jr> flex: I guess?
06:03 <luke-jr> ask Prof. Glickman or something XD
06:03 <flex> can i see the raw data :p
06:03 <Vanhayes> hmm, what servers are participating in it
06:03 <flex> like stats for me
06:03 <luke-jr> raw_rating flex :live
06:03 <luke-jr> 0.19902321426976 0.0921654208781475 0.0597799911895433
06:03 <luke-jr> raw_rating flex :trunk
06:03 <luke-jr> 0.209112676329526 0.0847082554478751 0.0598818967302838
06:04 <flex> lol
06:04 <flex> woot
06:04 <luke-jr> Vanhayes: AoS Capture the Flag, AoS Capture the Flag (Crazy Mode), Crazy Tronners Wild Fortress, Eclipse'd.EC|d, Fortress Cafe, GreenZone, Swampland in 0.2.8, Swampland of Hate, Wild West (Capture the Flag), Wild West (Misc), Wild West (Sumo), Wild West (Wild Fortress), ~"XzL
06:05 <luke-jr> flex: rating, deviation, and volatility in that order
06:05 <flex> so i just gotta keep killing the guys on top? lol
06:05 <luke-jr> flex: if you can, that would help
06:05 <flex> :p
06:05 <flex> easy as pie!
06:05 <luke-jr> the fact that they're on the top means it's unlikely you can
06:06 <luke-jr> either that or they've just not played enough for it to be accurate
06:06 <Vanhayes> who is #1
06:06 <flex> well what's their participation?
06:06 <flex> how much has that guy played
06:06 <flex> on the top
06:06 <luke-jr> no idea
06:06 <Vanhayes> #rating madmax
06:06 <armabot> Vanhayes: madmax is 139th with a rating of 1604-1643 (from 1607-1640)
06:06 <flex> it's like the more you play the lower your rank
06:07 <Vanhayes> #rating lackadaisical
06:07 <armabot> Vanhayes: lackadaisical is 229th with a rating of 1578-1624 (from 1581-1622)
06:07 <flex> #rating infa
06:07 <luke-jr> flex: if your gameplay gets worse, yes
06:07 <Vanhayes> luke-jr: can you tell who is on top
06:07 <armabot> flex: I don't know anything about 'infa'!
06:07 <luke-jr> Vanhayes: …
06:08 <luke-jr> Vanhayes: http://ratings.armagetronad.net
06:08 <luke-jr> flex: also, keep in mind there are new players all the time, especially as new servers start participating
06:08 <luke-jr> if those new players are better than you, it will push you down ☺
06:08 <flex> #rating |x|_infamous
06:08 <luke-jr> hence why I have to fight to stay in the top 400
06:08 <armabot> flex: |x|_infamous is 26th with a rating of 1666-1725 (from 1649-1712)
06:08 <luke-jr> flex: also, your RD increases over time
06:08 <flex> lol just under the mark
06:09 <flex> RD?
06:09 <luke-jr> deviation
06:09 <Vanhayes> so what are the ratings based on
06:09 <luke-jr> eg, look at 'smile'
06:09  * GodTodd thinks that luke-jr has to fight to stay in the top 400 cuz he sux.
06:09 <GodTodd> :)
06:09 <luke-jr> he hasn't played since the last RP ended, but has had his RD increase by 1
06:09 <luke-jr> GodTodd: besides that
06:09 <luke-jr> Vanhayes: who you can kill and who can kill you
06:10 <flex> luke, i'm gona catch you on a smurf name and pwn you back to 9000th
06:10 <luke-jr> O.o
06:10 <Vanhayes> so if i went and klled smile alot i would go up
06:10 <flex> is that possible?
06:10 <luke-jr> no
06:10 <flex> no van, smile will drop but you'll only increase abit
06:10 <luke-jr> 6435 uids total atm
06:11 <flex> the guy on top actually has more to loose
06:11 <Vanhayes> so if I kill alot of different people and dont die I go up
06:11 <flex> no
06:11 <luke-jr> Vanhayes: unless you kill all noobs
06:11 <flex> you gotta kill the people on top
06:11 <flex> lol
06:11 <Hoax-> lol I just made some toast came back & read all of this crap
06:11 <luke-jr> you need to kill people above you to move up significantly
06:11 <flex> toast
06:11 <Hoax-> all i can say is, GodTodd read my mind
06:11 <flex> lmao
06:12 <GodTodd> :D
06:12 <Vanhayes> #rating luke-jr
06:12 <armabot> Vanhayes: luke-jr is 393rd with a rating of 1547-1576 (from 1542-1573)
06:12 <flex> so will it work if i go and create a new name and catch you and kill you lots?
06:12 <luke-jr> flex: creating a new name will only make it less accurate
06:12 <Vanhayes> so its based on name then
06:12 <luke-jr> better to use your existing name
06:13 <flex> less accurate?
06:13 <flex> you're tracking by IP as well?
06:13 <luke-jr> the default range is like 1150 - 1850
06:13 <flex> I'm with BT, I have a dynamic IP you can't catch me :p
06:13 <Vanhayes> so i could make 2 players one me and another a guy who is top then go into a server and beat him alot
06:13 <luke-jr> so far below Vanhayes even
06:13 <luke-jr> flex: IP is ignored
06:14 <luke-jr> Vanhayes: that's called cheating
06:14 <luke-jr> fyi
06:14 <Vanhayes> #rating vanhayes
06:14 <flex> well so it's easy to ruin someones rank by giving them a hard time on the grid..
06:14 <armabot> Vanhayes: vanhayes is 1976th with a rating of 1387-1475 (from 1368-1458)
06:14 <flex> on a smurf name
06:14 <luke-jr> flex: yep, that's why auth would be nice
06:15 <flex> how hard is it to have a ID system jeeez :p
06:16 <luke-jr> #rating belenus
06:16 <flex> hoax
06:16 <luke-jr> flex: wanna help?
06:16 <flex> lol who's southp4rk on the ctwf ladder
06:16 <armabot> luke-jr: belenus is 1995th with a rating of 1386-1526
06:16 <Hoax-> short term its rubbish imo...spend a few matches in cafe, and someone not as good as say, madmax, could easily 'kill' them. But i guess in the long-run it will pan out with the better players on top
06:16 <flex> who is 1337 luke lmao
06:16 <luke-jr> #rating madmax
06:16 <luke-jr> Hoax-: madmax is pretty good
06:16 <armabot> luke-jr: madmax is 140th with a rating of 1604-1643 (from 1607-1640)
06:17 <luke-jr> #rating goten6456
06:17 <Hoax-> southp4rk is spot
06:17 <armabot> luke-jr: goten6456 is 1335th with a rating of 1442-1499 (from 1400-1462)
06:17 <luke-jr> o
06:17 <luke-jr> he moved already
06:17 <flex> lol
06:17 <luke-jr> #rating ~los3~
06:17 <flex> find 1337 :p
06:17 <armabot> luke-jr: ~los3~ is 1337th with a rating of 1441-1651 (from 1442-1651)
06:17 <flex> yay
06:17 <flex> lol
06:17 <Hoax-> http://crazy-tronners.com/viewtopic.php?p=21053&sid=29a5b8b9e68ae15f946b14f662fc105b#21053
06:18 <flex> why does he want to remove it?
06:18 <luke-jr> dunno
06:18 <luke-jr> #rating southp4rk
06:18 <armabot> luke-jr: I don't know anything about 'southp4rk'!
06:18 <Hoax-> egg's been smurfing but i cant remember exactly what he used ;)
06:18 <luke-jr> O.o
06:19 <flex> again, a guy playing high rubber might die less then a guy playing with 0rubber and having a higher chance of dieing
06:19 <Hoax-> #rating zop
06:19 <armabot> Hoax-: zop is 2932nd with a rating of 1308-1585
06:19 <flex> the whole game isn't the same luke
06:19 <flex> #rating hoax
06:19 <armabot> flex: I don't know anything about 'hoax'!
06:20 <flex> #rating flex
06:20 <Hoax-> #rating |x| Hoax
06:20 <luke-jr> #rating2 "|x| Hoax" ctwf
06:20 <armabot> flex: flex is 589th with a rating of 1518-1551 (from 1521-1552)
06:20 <armabot> Hoax-: |x|_hoax is 719th with a rating of 1500-1532 (from 1505-1531)
06:20 <armabot> luke-jr: |x|_hoax is 122nd with a rating of 1476-1607 (from 1477-1606) on ctwf
06:20 <Hoax-> haha
06:20 <luke-jr> don't play CTWF much? :þ
06:20 <Hoax-> No.
06:20 <Hoax-> lol
06:21 <flex> #aka flex
06:21 <armabot> flex: ¿215 flex kinky4u hoax_>_fle hoax_>_flex_l>
06:21 <Hoax-> flex < Hoax  <3
06:21 <luke-jr> Hoax-: where do you usually play?
06:21 <Hoax-> cafe
06:21 <luke-jr> #rating2 "|x| Hoax" cafe
06:22 <armabot> luke-jr: |x|_hoax is 211th with a rating of 1488-1525 (from 1492-1524) on cafe
06:22 <flex> #rating2 flex cafe
06:22 <armabot> flex: flex is 170th with a rating of 1499-1556 (from 1501-1553) on cafe
06:22 <flex> #rating2 flex sumo
06:22 <armabot> flex: flex is 1st with a rating of 1150-1850 on sumo
06:22 <flex> lol
06:22 <flex> w00t?
06:22 <luke-jr> that means 'sumo' doesn't exist
06:22 <luke-jr> :þ
06:23 <flex> that's unfair.. i went to dll and was testing my cockpit for awhile
06:23 <Hoax-> #rating2 |x| Hoax ww sumo
06:23 <armabot> Hoax-: |x| is 1st with a rating of 1150-1850 on Hoax ww sumo
06:23 <flex> can you reset my rating luk
06:23 <flex> e
06:23 <Vanhayes> #rating vanhayes
06:23 <armabot> Vanhayes: vanhayes is 1976th with a rating of 1387-1475 (from 1368-1458)
06:23 <Hoax-> #lastseen Vanhayes
06:23 <luke-jr> #rating2 "|x| hoax" ww_sumo
06:23 <armabot> Hoax-: Vanhayes seems to be on Fortress Café right now.
06:23 <armabot> luke-jr: |x|_hoax is 60th with a rating of 1523-1570 (from 1526-1567) on ww_sumo
06:23 <Hoax-> #tea
06:23 <flex> #rating2 flex ww_sumo
06:23 <armabot> Hoax-: There doesn't seem to be a server matching “cafe” at the moment, sorry.
06:23 <luke-jr> #rating2 Vanhayes cafe
06:24 <armabot> flex: flex is 54th with a rating of 1531-1569 (from 1537-1577) on ww_sumo
06:24 <armabot> luke-jr: vanhayes is 431st with a rating of 1406-1530 (from 1397-1527) on cafe
06:24 <flex> #rating2 flex ww_teamsumo
06:24 <flex> whats team sumo stats
06:24 <Vanhayes> are those ratings for since cafe came up or since the ratings started
06:24 <armabot> flex: flex is 1st with a rating of 1150-1850 on ww_teamsumo
06:24 <flex> #rating2 flex ww_team_sumo
06:24 <luke-jr> ww_ctf|Wild West (Capture the Flag)
06:24 <luke-jr> ww_misc|Wild West (Misc)
06:24 <luke-jr> ww_sumo|Wild West (Sumo)
06:24 <luke-jr> ww_wildfort|Wild West (Wild Fortress)
06:24 <luke-jr> Vanhayes: since cafe began participating
06:24 <Vanhayes> ah ok
06:24 <armabot> flex: flex is 1st with a rating of 1150-1850 on ww_team_sumo
06:25 <flex> team sumo isn't on there luke
06:25 <Hoax-> luke-jr, who is tramshed ?
06:25 <luke-jr> it might be under ww_sumo too
06:25 <luke-jr> Hoax-: /dev/null
06:25 <Hoax-> the real one
06:25 <luke-jr> yeah
06:25 <luke-jr> #rating /dev/null
06:25 <armabot> luke-jr: /dev/null is 961st with a rating of 1479-1511 (from 1460-1489)
06:25 <Hoax-> hes in the US?
06:25 <flex> so can i get my rating reset please, :p i never knew of such a system and so i was messing around on dll with my cockpit
06:25 <Vanhayes> #rating armegetron
06:25 <armabot> Vanhayes: I don't know anything about 'armegetron'!
06:25 <luke-jr> flex: just play better :þ
06:25 <luke-jr> #rating armagetron
06:25 <Hoax-> theres a nooby /dev/null going around atm
06:26 <armabot> luke-jr: armagetron is 32nd with a rating of 1660-1713 (from 1644-1698)
06:26 <Vanhayes> woops
06:26 <flex> #rating player_1
06:26 <armabot> flex: player_1 is 2605th with a rating of 1336-1365 (from 1327-1358)
06:26 <flex> whos at the bottom luke lol
06:26 <Hoax-> tramshed is the name of a bar/club lol
06:26 <flex> bottom 50 :p or bottom 10
06:26 <luke-jr> #rating chatbot
06:26 <Hoax-> #rating |x| FoFo
06:27 <armabot> luke-jr: chatbot is 3605th with a rating of 1250-1461
06:27 <armabot> Hoax-: |x|_fofo is 276th with a rating of 1568-1610 (from 1573-1622)
06:27 <luke-jr> #rating redwombat
06:27 <Hoax-> #rating2 |x| FoFo cafe
06:27 <armabot> luke-jr: redwombat is 5952nd with a rating of 574-917
06:27 <luke-jr> Hoax-: you need quotes for rating2
06:27 <armabot> Hoax-: |x| is 1st with a rating of 1150-1850 on FoFo cafe
06:27 <Hoax-> #rating2 "|x| FoFo" cafe
06:27 <armabot> Hoax-: |x|_fofo is 43rd with a rating of 1568-1611 (from 1571-1621) on cafe
06:28 <Hoax-> #rating2 "madmax" cafe
06:28 <armabot> Hoax-: madmax is 20th with a rating of 1600-1639 (from 1603-1636) on cafe
06:28 <Hoax-> #rating2 "swish" cafe
06:28 <luke-jr> #rating alan
06:28 <armabot> Hoax-: I don't know anything about 'swish'!
06:28 <armabot> luke-jr: alan is 5951st with a rating of 726-1143 (from 727-1143)
06:28 <Hoax-> heh i guess its quite cool
06:28 <luke-jr> http://ratings.armagetronad.net/*cafe
06:29 <Hoax-> ah swift...not swish
06:29 <Hoax-> =max
06:29 <Hoax-> its still broke though..no way is alien 1st
06:29 <luke-jr> lol
06:30 <luke-jr> #rating ou(_domaskutis
06:30 <luke-jr> #rating ou(_domaskutis cafe
06:30 <luke-jr> that's the worst on cafe
06:30 <armabot> luke-jr: ou(_domaskutis is 5182nd with a rating of 1065-1268 (from 1066-1267)
06:30 <armabot> luke-jr: I don't know anything about 'ou(_domaskutis_cafe'!
06:30 <luke-jr> #rating2 ou(_domaskutis cafe
06:30 <flex> lol alien is on top on cafe?
06:30 <armabot> luke-jr: ou(_domaskutis is 1715th with a rating of 451-940 on cafe
06:30 <flex> #aka smile
06:30 <armabot> flex: ¿3413 smile
06:30 <Hoax-> #aka earplugs
06:31 <luke-jr> #aka ~|ds|~|alien|~
06:31 <armabot> Hoax-: ¿2860 shadows_fall yarly srsly? defwrecker earplugs
06:31 <armabot> luke-jr: ¿4581 ~|ds|~|alien|~2 ~|ds|~|alien|~
06:31 <flex> haha hoax
06:31 <Hoax-> hahaha defwrecker
06:31 <Vanhayes> #aka vanhayes
06:31 <armabot> Vanhayes: ¿6574 vanhayes
06:31 <Hoax-> rico is a tard fosho
06:31 <Vanhayes> what is aka
06:31 <flex> hahaha total fag :p
06:31 <luke-jr> tells you what names are considered the same
06:31 <Hoax-> #aka rico
06:31 <armabot> Hoax-: ¿4929 rico
06:32 <luke-jr> also the UID
06:32 <Hoax-> is it client/ip based?
06:32 <flex> who's on top of the cafe rating?
06:32 <luke-jr> Hoax-: no
06:32 <Hoax-> alien
06:32 <flex> how is that possible?
06:32 <luke-jr> flex: http://ratings.armagetronad.net/*cafe
06:32 <Hoax-> how does it know the person is the same
06:32 <luke-jr> Hoax-: if you rename in a server
06:32 <Hoax-> #aka |x|rico
06:32 <Hoax-> oh
06:32 <armabot> Hoax-: I don't know anything about '|x|rico'!
06:32 <Vanhayes> #aka vanhayes
06:32 <armabot> Vanhayes: ¿6574 vanhayes swiftcoaster
06:32 <luke-jr> lol
06:32 <Vanhayes> cool
06:33 <luke-jr> #aka luke-jr
06:33 <luke-jr> :þ
06:33 <Hoax-> #aka eggcozy
06:33 <flex> #rating |x|_flex
06:33 <Hoax-> #aka madmax
06:33 <armabot> luke-jr: ¿8 luke-jr praise_jesus
06:33 <Hoax-> heh
06:33 <armabot> Hoax-: ¿2206 eggcozy
06:33 <armabot> flex: I don't know anything about '|x|_flex'!
06:33 <armabot> Hoax-: ¿5573 madmax2 vim madmax
06:33 <Hoax-> Good.
06:33 <Vanhayes> remind me not to switch names in a server anymore
06:33 <luke-jr> lol
06:33 <Vanhayes> bigbrother is watching
06:33 <Hoax-> haha
06:33 <tramshed> wait, wut
06:34 <luke-jr> #aka /dev/null
06:34 <Hoax-> who doesnt know that those two names are you ;)
06:34 <flex> #aka liz
06:34 <GodTodd> luke-jr wrote the script...it's big sister ;)
06:34 <Vanhayes> heh
06:34 <armabot> luke-jr: ¿254 fishman /dev/null
06:34 <armabot> flex: ¿690 liz
06:34  * luke-jr shoots at GodTodd
06:34 <luke-jr> tramshed: fishman?
06:34 <luke-jr> wtf
06:34 <tramshed> not me
06:34 <tramshed> friend of mine
06:34 <luke-jr> lol
06:34  * GodTodd notes luke-jr shoots like a lil girl
06:34 <tramshed> he plays at my house on occasion though
06:34 <luke-jr> tramshed: well, it thinks you're the same now
06:34 <tramshed> haha
06:34 <GodTodd> or worse...luke shoots like he plays tron :D
06:34 <luke-jr> get him to break the link if you care
06:35 <Hoax-> #aka sasori
06:35 <Hoax-> thereu go flex
06:35 <flex> oh
06:35 <flex> lol
06:35 <tramshed> probably because I changed my name in the middle of a match because it was set as his
06:35 <Vanhayes> #aka me
06:35 <armabot> Hoax-: I don't know anything about 'sasori'!
06:35 <armabot> Vanhayes: ¿4799 ctxwoned2 me dont_believe do nate pussy_man
06:35 <luke-jr> tramshed: likely
06:35 <Hoax-> #aka Player 1
06:35 <Vanhayes> heh
06:35 <flex> lolol
06:35 <Hoax-> #rating Player 1
06:35 <flex> boom
06:35 <armabot> Hoax-: ¿1 player_1
06:35 <luke-jr> Hoax-: player 1 is prohibited from renames
06:35 <flex> kik
06:35 <armabot> Hoax-: player_1 is 2606th with a rating of 1336-1365 (from 1327-1358)
06:35 <luke-jr> as are 2,3,4
06:36 <Hoax-> fair enough
06:36 <Vanhayes> what about 5+
06:36 <flex> #aka player_5
06:36 <Hoax-> ...lol
06:36 <luke-jr> before, player_1 had a ton of aliases
06:36 <tramshed> what about the real player 1?
06:36 <armabot> flex: I don't know anything about 'player_5'!
06:36 <luke-jr> including z-man
06:36 <flex> lol
06:36 <luke-jr> Vanhayes: player_5 is not a default anywhere
06:36 <flex> #aka flexgirl
06:36 <Hoax-> #rating2 "|x| Legit" cafe
06:36 <armabot> flex: ¿6734 .dbd|_zfuse flexgirl kinkygirl
06:36 <armabot> Hoax-: |x|_legit is 32nd with a rating of 1578-1630 (from 1580-1627) on cafe
06:36 <Hoax-> heh
06:37 <luke-jr> #aka |x|_legit
06:37 <tramshed> hmm, im identified now?
06:37 <Hoax-> #aka .dbd|sasori
06:37 <armabot> luke-jr: ¿4229 |xl|_cheeto |x|_legit |x|_flash_me
06:37 <tramshed> since when did I get my nick back
06:37 <armabot> Hoax-: ¿6320 aimbot girl dbd|_sasori lisapisa kinky_bitch .dbd|zfuse .dbd|sasori zfuse dudette
06:37 <Hoax-> haha what a bint
06:37 <flex> haha
06:37 <Hoax-> why am i even typing its name
06:37 <flex> haha it's?
06:37 <Hoax-> control your ho's flex
06:37 <flex> lol what
06:38 <flex> lol "aimbot girl"
06:38 <Hoax-> hah the whole of ddl didnt know who cheeto was
06:38 <flex> #aka cheeto
06:38 <Hoax-> this could have saved them some crying
06:38 <armabot> flex: ¿496 cheeto
06:39 <Hoax-> #aka 4229
06:39 <armabot> Hoax-: I don't know anything about '4229'!
06:39 <tramshed> #aka bob
06:39 <armabot> tramshed: ¿5524 .ionstream dbd|$asori bob lise .dbd|zfu$e
06:39 <flex> #aka savas
06:39 <Hoax-> upsidedown ? ftl
06:39 <armabot> flex: I don't know anything about 'savas'!
06:40 <luke-jr> O.o
06:40 <Hoax-> #aka .dbd|nano
06:40 <armabot> Hoax-: I don't know anything about '.dbd|nano'!
06:40 <flex> lol
06:40 <Hoax-> these bitches like to smurf
06:40 <flex> #aka angel
06:40 <armabot> flex: ¿1123 angel
06:40 <flex> why ain't it finding anything?
06:40 <flex> these are 100% smurfers
06:41 <Hoax-> theres more than one angel btw
06:41 <tramshed> probably because they arent playin on servers running the stat script
06:41 <Hoax-> #aka tinuviel
06:41 <armabot> Hoax-: ¿4759 tinuviel
06:41 <Hoax-> #aka ultra
06:41 <Hoax-> #aka schwuli
06:41 <Hoax-> xD
06:41 <armabot> Hoax-: ¿1327 ultra
06:41 <armabot> Hoax-: ¿2422 schwulaoff schwuli ass-baguette
06:42 <Hoax-> rofl
06:42 <tramshed> haha ass-baguette
06:42 <Hoax-> for fofo no doubt
06:42 <flex> lol
06:42 <Hoax-> #aka |x| FoFo
06:42 <flex> luke, what's the update rate at?
06:42 <armabot> Hoax-: ¿5581 dolally |x|_fofo
06:42 <Hoax-> hehe
06:42 <flex> how long does it take to update to real time
06:43 <luke-jr> flex: ?
06:43 <Hoax-> #aka |x| $ubzero
06:43 <armabot> Hoax-: I don't know anything about '|x|_$ubzero'!
06:43 <flex> is it instant?
06:43 <luke-jr> flex: it runs on a dual 550 MHz server
06:43 <flex> or does it take time
06:43 <Hoax-> #aka |x| Sticky
06:43 <luke-jr> each kill takes a second or so to process
06:43 <armabot> Hoax-: ¿1070 |x|_sticky |x|org |x|86
06:43 <flex> ah ok
06:43 <flex> can someone be on it without getting a kill?
06:43 <Hoax-> #aka |x| Durka
06:43 <armabot> Hoax-: ¿6185 .:]_o_o |x|_akrud [hagftl]_durka |x|_durka
06:43 <Hoax-> #aka |x| Akrud
06:43 <armabot> Hoax-: ¿6185 .:]_o_o |x|_akrud [hagftl]_durka |x|_durka
06:44 <Hoax-> hagats ftw!
06:44 <Hoax-> haha btw flex
06:44 <luke-jr> flex: if they rename, maybe
06:44 <Hoax-> #aka .:]baddie
06:44 <armabot> Hoax-: Error: Spurious "]".  You may want to quote your arguments with double quotes in order to prevent extra brackets from being evaluated as nested commands.
06:44 <luke-jr> Hoax-: quotes on that one
06:44 <Hoax-> #aka ".:]baddie"
06:44 <armabot> Hoax-: I don't know anything about '.:]baddie'!
06:45 <Hoax-> #aka ".:]baddy"
06:45 <Hoax-> #aka ".:]badie"
06:45 <armabot> Hoax-: I don't know anything about '.:]baddy'!
06:45 <armabot> Hoax-: I don't know anything about '.:]badie'!
06:45 <Hoax-> fine
06:45 <Hoax-> #aka pressure
06:45 <flex> #aka small_penis
06:45 <luke-jr> …
06:45 <Hoax-> LOL
06:45 <armabot> Hoax-: ¿6353 thin_red baddy .:]_baddy pressure ct.sol i_hate_press
06:45 <armabot> flex: I don't know anything about 'small_penis'!
06:45 <Hoax-> xDDDD
06:45 <flex> #aka hoax
06:46 <armabot> flex: I don't know anything about 'hoax'!
06:46 <GodTodd> #aka luke-jr's grasp of reality
06:46 <armabot> GodTodd: I don't know anything about 'luke-jr's_grasp_of_reality'!
06:46 <Hoax-> haha that was quick
06:46 <GodTodd> :)
06:46 <flex> btw what hoax?
06:46 <GodTodd> #aka GodTodd
06:46 <armabot> GodTodd: I don't know anything about 'godtodd'!
06:46 <luke-jr> -.-
06:46 <luke-jr> who renamed to smile?
06:47 <luke-jr> #aka smile
06:47 <Hoax-> did you know it was press terrorising you in cafe the other night
06:47 <armabot> luke-jr: ¿6789 icarus luke-jr madmax smile vanhayes marx
06:47 <GodTodd> heh...i should probably fix it on my machine so that it actually runs...i might play more then
06:47 <Hoax-> i did feel bad but meh
06:47 <luke-jr> :O
06:47 <luke-jr> someone wants a beating
06:47 <flex> bad? lol sad tbh
06:47 <flex> atleast i can say i pwned him 600-0
06:47 <flex> what can he say? tked me a couple of times? lol
06:47 <Hoax-> flex <3 preSs & preSs <3 flex :D
06:48 <flex> cock faces like that deserve to get pwned
06:48 <flex> hahaha
06:48 <flex> lal that was not me
06:48 <Hoax-> #aka dot}tod
06:48 <Hoax-> non part serv
06:48 <armabot> Hoax-: "<br />\n<b>Warning</b>:  fsockopen() [<a href='function.fsockopen'>function.fsockopen</a>]: unable to connect to stats.aa.dashjr.org:9999 (Connection refused) in <b>/home/armastats-srv/public_html/api-pre.php</b> on line <b>5</b><br />\n<br />\n<b>Warning</b>:  fwrite(): supplied argument is not a valid stream resource in <b>/home/armastats-srv/public_html/aka.php</b> on line <b>4</b><br (1 more message)
06:49 <Hoax-> jajaja
06:49 <GodTodd> hahaha
06:49 <flex> GG on fucking everything up lol
06:49 <Hoax-> #kill flex
06:49 <flex> someone just named smile to madmax van, ect
06:49 <armabot> flex will die on Fri Jan 18 06:53:36 2008 due to being stabbed in the eye by Hoax-
06:49 <flex> i bet it was Vanhayes lol
06:49  * Hoax- agrees
06:50 <Hoax-> #aka noob7
06:50 <luke-jr> yeah
06:50 <armabot> Hoax-: "<br />\n<b>Warning</b>:  fsockopen() [<a href='function.fsockopen'>function.fsockopen</a>]: unable to connect to stats.aa.dashjr.org:9999 (Connection refused) in <b>/home/armastats-srv/public_html/api-pre.php</b> on line <b>5</b><br />\n<br />\n<b>Warning</b>:  fwrite(): supplied argument is not a valid stream resource in <b>/home/armastats-srv/public_html/aka.php</b> on line <b>4</b><br (1 more message)
06:50 <Hoax-> LOL
06:50 <flex> #aka hoax
06:50 <luke-jr> Alias �6789: icarus => vanhayes (was 6574)
06:50 <flex> is server down?
06:50  * Hoax- looks away and whistles
06:50 <armabot> flex: "<br />\n<b>Warning</b>:  fsockopen() [<a href='function.fsockopen'>function.fsockopen</a>]: unable to connect to stats.aa.dashjr.org:9999 (Connection refused) in <b>/home/armastats-srv/public_html/api-pre.php</b> on line <b>5</b><br />\n<br />\n<b>Warning</b>:  fwrite(): supplied argument is not a valid stream resource in <b>/home/armastats-srv/public_html/aka.php</b> on line <b>4</b><br (1 more message)
06:50 <luke-jr> Alias �6789: vanhayes => luke-jr (was 8)
06:50 <luke-jr> Alias �6789: luke-jr => vanhayes (was 6789)
06:50 <luke-jr> Alias �6789: vanhayes => madmax (was 5573)
06:50 <flex> haha
06:50 <luke-jr> Alias �6789: madmax => vanhayes (was 6789)
06:50 <luke-jr> Alias �6789: vanhayes => smile (was 3413)
06:50 <luke-jr> Alias �6789: smile => vanhayes (was 6789)
06:50 <luke-jr> Alias �6789: vanhayes => marx (was 4939)
06:50 <luke-jr> Alias �6789: marx => vanhayes (was 6789)
06:50 <luke-jr> Alias �6789: vanhayes => lag (was 643)
06:50 <flex> pwned
06:50 <Hoax-> LOL
06:50 <flex> how are you going to fix that luke?
06:51 <flex> and what's there to prevent that..
06:51 <Hoax-> make Vanhayes up the payroll?
06:51 <flex> lolol
06:51 <flex> naught naught Vanhayes! :p
06:51 <flex> naughty^
06:52 <flex> #aka hoax
06:52 <Hoax-> #aka ghableska
06:52 <armabot> flex: "<br />\n<b>Warning</b>:  fsockopen() [<a href='function.fsockopen'>function.fsockopen</a>]: unable to connect to stats.aa.dashjr.org:9999 (Connection refused) in <b>/home/armastats-srv/public_html/api-pre.php</b> on line <b>5</b><br />\n<br />\n<b>Warning</b>:  fwrite(): supplied argument is not a valid stream resource in <b>/home/armastats-srv/public_html/aka.php</b> on line <b>4</b><br (1 more message)
06:52 <armabot> Hoax-: "<br />\n<b>Warning</b>:  fsockopen() [<a href='function.fsockopen'>function.fsockopen</a>]: unable to connect to stats.aa.dashjr.org:9999 (Connection refused) in <b>/home/armastats-srv/public_html/api-pre.php</b> on line <b>5</b><br />\n<br />\n<b>Warning</b>:  fwrite(): supplied argument is not a valid stream resource in <b>/home/armastats-srv/public_html/aka.php</b> on line <b>4</b><br (1 more message)
06:52 <luke-jr> ok, started it back up
06:52 <flex> #aka hoax
06:52 <luke-jr> my $re_norename = qr/^(?:þlayer_[1234]|vanhayes)$/;
06:52  * Hoax- came, saw, & broke
06:52 <luke-jr> :þ
06:52 <armabot> flex: I don't know anything about 'hoax'!
06:53 <flex> did it reset?
06:53 <flex> did you clear the past 5 minutes or something I mean
06:53 <flex> #rating vanhayes
06:53 <Vanhayes> heh
06:53 <Vanhayes> take that big brother
06:53 <luke-jr> flex: I went in and reverted those changes
06:53 <armabot> flex: vanhayes is 1717th with a rating of 1409-1491 (from 1368-1458)
06:53 <luke-jr> Vanhayes: die
06:54 <Hoax-> is all this considered as spam in here? :D
06:54 <Vanhayes> #aka vanhayes
06:54 <GodTodd> yes
06:54 <armabot> Vanhayes: ¿6574 swiftcoaster vanhayes
06:54 <GodTodd> yes it is ;)
06:54 <Hoax-> lmao
06:54 <flex> it's convo you fucking fag
06:54 <Hoax-> todds funny
06:54 <GodTodd> fucking smappers
06:54 <Vanhayes> luke-jr, that was really easy to screw with
06:54 <flex> yeah^
06:54 <Vanhayes> might have to do it again
06:55 <Hoax-> meh all the euros are in bed and luci is in bed..coast is clear to spam imo
06:55 <flex> how are you actually going to prevent that luke?
06:55 <luke-jr> Vanhayes: then I learn to ban your IP
06:55 <luke-jr> flex: authentication
06:55 <flex> authentication.. how
06:55 <luke-jr> flex: you login before you play
06:55 <GodTodd> luke-jr and learn in the same sentence? now i know the end times are near
06:55 <flex> YEAH right and i'm santa
06:55 <flex> when is that EVer going to be implemented
06:56 <Vanhayes> luke-jr: ever be in a game where people all of a sudden switch to each others name
06:56 <luke-jr> flex: working on it
06:56 <Hoax-> luke-jr, do you know anything about what ct plan on doing regarding authentication in ctwf
06:56 <Vanhayes> used to happen alt
06:56 <luke-jr> Vanhayes: not possible currently
06:56 <flex> who is?
06:56 <luke-jr> flex: I am
06:56 <luke-jr> Hoax-: no
06:56 <flex> you're solo working on armagetron auth?
06:56 <luke-jr> right now
06:56 <Vanhayes> how is it not possible
06:56 <Hoax-> maybe take a look
06:56 <luke-jr> I think epsy was interested in helping at some point
06:56 <luke-jr> and some new guy might be
06:56 <flex> urm, what kind of system are you looking into?
06:57 <luke-jr> flex: XMPP integration
06:57 <flex> is that based on dynamic nicknames ingame?
06:57 <Vanhayes> luke-jr btw Icarus is one of my names
06:57 <Hoax-> the way i see it is that it can be done but no one can be bothrered..wtf else have u lot got to do? xD
06:58 <luke-jr> flex: no
06:58 <luke-jr> #aka Vanhayes
06:58 <Vanhayes> it was the first one you deleted
06:58 <armabot> luke-jr: ¿6574 swiftcoaster vanhayes
06:58 <luke-jr> #aka Vanhayes
06:58 <flex> hoax, that's the thing, nobody wants to do it.. it's like stupid.. it will improve the game but not fix major problems like spammers and unwanted people
06:58 <armabot> luke-jr: ¿6574 swiftcoaster vanhayes
06:58 <tramshed> #youtellme BOT
06:58 <flex> just because it wont fix those issues the dev guys wont do it
06:58 <luke-jr> #aka Vanhayes
06:58 <flex> but GL to you luke
06:58 <tramshed> erm
06:59 <Hoax-> hmm idk about it
06:59 <flex> i hope you get it done
06:59 <tramshed> how the hell are you going to fix spammers and unwanted people?
06:59 <armabot> luke-jr: ¿6574 swiftcoaster icarus vanhayes
06:59 <Hoax-> if you get rid of the openess of the game...
06:59 <tramshed> its not feasible
06:59 <luke-jr> Hoax-: how is it not open?
06:59 <tramshed> its up to the system admins to deal with spammers and bans really, not the programmers, they have provided the tools
06:59 <flex> just because it underlines some "privicy issues" it's not being fully implmented
06:59 <flex> urm that's quite stupid tramshed..
06:59 <tramshed> so propose a workable solution
06:59 <flex> how do you expect a server admin to ban someone on a dynamic IP
07:00 <luke-jr> flex: they could ban the account instead now
07:00 <Hoax-> no as in if you implement it..more restrictions etc to a practicly unpoliced game
07:00 <tramshed> how do you expect the programmers to do it?
07:00 <flex> exactly
07:00 <Vanhayes> luke-je: you know what, you might just want to ban my IP from this right now, I can say that I will probably screw with this alot
07:00 <luke-jr> Hoax-: you can always play anonymous
07:00 <tramshed> and then they make a new account
07:00 <Hoax-> LOL
07:00 <tramshed> and the problem is still there
07:00 <flex> but he's talking about full banning I.E PC footprint?
07:00 <tramshed> open source, the game can be lied to
07:00 <tramshed> and personally, if tron starts being spyware, im done with it
07:00 <Hoax-> I can be on the grid and playing in like 5seconds...i hope that doesnt change
07:01 <flex> spyware?
07:01 <flex> wtf
07:01 <luke-jr> Vanhayes: done
07:01 <tramshed> there isnt any reason for tron to be fingerprinting
07:01 <flex> just because it records and ID?
07:01 <tramshed> an id is fine
07:01 <tramshed> but it depends on whats in the id
07:01 <tramshed> and regardless, it can be faked or changed
07:01 <luke-jr> Hoax-: you could tell it to remember your pass
07:01 <tramshed> so its still not a possible solution
07:02 <tramshed> its practically impossible to write software to ban spammers permanently
07:02 <Hoax-> tramshed where u get that nick from?
07:02 <tramshed> which is why games have mods and admins
07:02 <Hoax-> luke-jr, true
07:02 <Vanhayes> #rating vanhayes
07:02 <flex> dude, there is NO other way for a system that can get rid of someone without having some sort of foothold on you.. if the game costed money then the guy would stop buying accounts but it doesn't..
07:02 <tramshed> made it up years and years ago Hoax-
07:02 <armabot> Vanhayes: vanhayes is 1718th with a rating of 1409-1491 (from 1368-1458)
07:02 <tramshed> flex, which is why your plan isnt going to work
07:02 <Hoax-> oh..its a really grotty club near wear i live :D
07:02 <luke-jr> flex: hmmmm
07:02 <flex> urm it's been done before
07:02 <flex> lol
07:02 <tramshed> in what?
07:03 <tramshed> name one game that is open source that has NO spammers
07:03 <flex> GamePark
07:03 <Hoax-> luke-jr, ever argued/had a 'discussion' with flex before?
07:03 <flex> ok not open source
07:03 <tramshed> its a lot easier to do something like that if its pay to play and/or closed source
07:03 <tramshed> but someone can just modify the code to send back a bogus id
07:03 <tramshed> and get around it
07:03 <flex> how does making it open source be an issue?
07:03 <tramshed> see above
07:04  * luke-jr ponders running a for-pay auth server ☺
07:04 <tramshed> doubt anyone would pay
07:04 <luke-jr> tramshed: most likely not
07:04 <tramshed> an auth server would be good for tourneys and the likes though
07:04 <Vanhayes> 3AKA VANAHYES
07:04 <flex> if there is such a thing like fingerprinting or stuff like system ID'ing or such, how is someone with the source going to manipulate that?
07:04 <Vanhayes> woops
07:05 <Hoax-> lol
07:05 <Vanhayes> #aka vanhayes
07:05 <luke-jr> tramshed: well, the tourney would just whitelist players
07:05 <luke-jr> doesn't need its own auth server
07:05 <tramshed> flex, because the open source code would be what is making the fingerprint
07:05 <luke-jr> flex: lying about system ID
07:05 <tramshed> and could be modified to make a different one
07:05 <armabot> Vanhayes: ¿6574 swiftcoaster icarus vanhayes
07:05 <flex> system ID doesn't just come plain and simple..
07:05 <luke-jr> Vanhayes: ☺
07:05 <tramshed> it doesnt have to
07:05 <flex> it comes with a pass and encritpion..
07:05 <tramshed> you have the source code
07:05 <luke-jr> Vanhayes: if you do ever need to rename, let me know
07:05 <Vanhayes> so does it still take me rating then
07:06 <tramshed> its like not having the key but being the guy who makes the lock
07:06 <luke-jr> flex: that would require a closed source module
07:06 <tramshed> and even then, spammers could just make new accounts
07:06 <flex> well honestely out of all those dumbass spammers whos going to fuck the system over?
07:06 <tramshed> it isnt feasible to expect the devs to make a system beyond what they have already really
07:07 <tramshed> flex, you never met kess.
07:07 <tramshed> there is always one spammer who knows what he is doing, and he tells all the others
07:07 <flex> 90% of the unwanted people will be blocked
07:07 <tramshed> no they wont
07:07 <flex> ok let me explain
07:07  * luke-jr ponders a RBL service for Arma
07:07 <tramshed> flex, it just plain wont work
07:07 <flex> an auth system (standard system) with an user name and pass
07:08 <Hoax-> #hyphy
07:08 <armabot> Hoax-: lawlz of hi5 j00 n00bz ace pwnz or of i in life n robs ccz and moneyz $ _ $ of ur of the makez
07:08 <flex> how will source get past that?
07:08 <tramshed> how do they get the username and pass?
07:08 <flex> i don't exactly know so if you don't mind explaining
07:08 <tramshed> sign up at some site?
07:08 <flex> ok we're talking about preventing people using different already registered ID's
07:08 <tramshed> the issue with username/pass is that you cant really close registration for them
07:08 <luke-jr> flex: they just make a new account when one gets banned
07:08 <tramshed> yep
07:09 <flex> na lets take it step by step..
07:09 <tramshed> flex, with a username/reg system they can just make as many accounts as they want
07:09 <tramshed> which stops it right there
07:09 <tramshed> no more steps involved
07:09 <flex> if they create a new account, the "pc footprint" has their system blocked..
07:10 <flex> how do they go about unblocking themselves?
07:10 <tramshed> how does it get the footprint?
07:10 <Vanhayes> it wouldnt stop spammers but it would stop people using other peoples anme wouldnt it
07:10 <luke-jr> until they change the code generating the pc footprint
07:10 <tramshed> from the game?
07:10 <luke-jr> Vanhayes: exactly
07:10 <tramshed> if so then what luke just said
07:10 <tramshed> stopping spammers is up to the admins
07:10 <tramshed> if you dont want to administrate your server, dont bitch about spammers
07:10 <luke-jr> flex: basically, you would need TPM
07:11 <flex> but you're suggesting that the system would have no control over the client..
07:11 <tramshed> it inherently cant
07:12 <tramshed> because the code for the client is open
07:12 <flex> if the pc footprint on the client has been changed then.. what about rejecting the client?
07:12 <luke-jr> flex: there is no way to determine that
07:12 <tramshed> how can it tell?
07:12 <tramshed> new userpass/ new id, new ip
07:12 <luke-jr> except TPM
07:12 <tramshed> looks like a whole different person
07:12 <flex> and imaged system
07:12 <Hoax-> #morning  ciao xD
07:12 <tramshed> plus, if you force people to register for the game, they will stop playing
07:12 -!- MrBougo [n=MrBougo@48.18-241-81.adsl-dyn.isp.belgacom.be] has joined #armagetron
07:12 <flex> what..
07:12 <luke-jr> tbh, tho, I doubt any Arma spammers can compile the code
07:13 <armabot> Good Morning Hoax- Random Fortune: I have never understood the female capacity to avoid a direct answer to || any question. || -- Spock, "This Side of Paradise", stardate 3417.3
07:13 <flex> tramshed.. people have been playing this game for years
07:13 <flex> the majority of the gamers are vets
07:13 <flex> not new comers
07:13 <tramshed> yeah, and most people will be turned off by forced registration
07:13 <flex> how will people stop playing
07:13 <flex> urm who?
07:13 <tramshed> and there are TONS of newcomers
07:13 <flex> every game has a registeration
07:13 <tramshed> tron doesnt
07:14 <flex> lol, ok why should arma be different?
07:14 <tramshed> if I have to register to play a free game, odds are im just gonna go play something else
07:14 <flex> luke, do you know anything about TPM?
07:14 <luke-jr> sure
07:14 <flex> how does it work
07:14 <tramshed> your whole plan to stop spammers is WAY too over-involved and wont stop spammers
07:14 <tramshed> its a waste of time
07:14 <luke-jr> flex: it locks you out of your computer
07:15 <tramshed> if you want to waste your time and implement it though, its up to you
07:16 <flex> you need real life physical obstacles inorder to fully prevent people from getting past the system.. but arma doesn't have that but that doesn't mean it's not possible to prevent people from getting past
07:16 <flex> luke do you know what www.steampowered.com uses?
07:16 <tramshed> I look at it this way, tron is a just a small, fun, simple game, making playing it complex and/or making it invasive to a system or user is counter-productive or the game
07:17 <GodTodd> banks have real life physical obstacles...no wonder they never get robbed
07:17 <tramshed> lol
07:17 <flex> yeah lets just stick with keeping it in the dark ages.. removing basic rating systems and ladders and making the game more productive and competitive..
07:18 <flex> i don't see that as counter-productive..
07:18 <tramshed> like I said, make it then
07:18 <flex> i see doing nothing as more counter-productive
07:18 <tramshed> and watch it fail
07:18 <tramshed> its something that wont work as intended
07:19 <tramshed> and I see nothing wrong with adding usernames and passwords, but they should be optional
07:20 <flex> you said afew minutes ago nobody would want to sign up?
07:20 <GodTodd> not if forced
07:20 <tramshed> no, I said most people would be turned off by it if it wasnt an option
07:20 <tramshed> not that no one would
07:21 <luke-jr> flex: it uses closed source
07:21 <flex> ok so if the "guests" i.e the none registered have no listing on the ladders and ratings it would make the majority sign up..
07:22 <tramshed> maybe
07:22 <flex> because that would be the point in making an ID system so you can control the ladders and ratings more easly
07:22 <tramshed> most the players I know though dont really care about thier rating though
07:22 <flex> plus they can't vote or poll
07:22 <tramshed> vote in the game?
07:22 <flex> yeah
07:22 <tramshed> thats silly
07:22 <luke-jr> tramshed: most don't even know it exists
07:22 <tramshed> pointless restriction
07:23 <GodTodd> i do...my rating is the most important thing on life
07:23 <tramshed> how is keeping new players from voting going to help anything
07:23 <tramshed> besides offer an incentive to sign up
07:23 <GodTodd> keep hilary out of office?
07:23 <tramshed> lol
07:23 <GodTodd> hillary*
07:23 <flex> aye
07:23 <flex> it would prevent it being abused
07:23 <flex> most of the "guests" would be noobs
07:23 <tramshed> no it wouldnt
07:23 <tramshed> its a vote
07:24 <flex> giving them power is as useless as to not
07:24 <GodTodd> sure...cuz only noobs "abuse" stuff ;)
07:24 <tramshed> restricting the use of the game because they arent registered is stupid
07:24 <flex> at the end of the day why should they be able to vote kick someone?
07:24 <tramshed> thats like shareware almost
07:24 <tramshed> why shouldnt they?
07:24 <flex> why should day?
07:24 <tramshed> if someone is being an asshat, they should have every right to offer a poll to kick someone
07:24 <GodTodd> smacks of macrosloth "activation" stuff
07:24 <tramshed> and if others agree, they can vote yes
07:25 <tramshed> just because they can vote in a poll or make a poll doesnt make them the sole decider of a vote
07:25 <tramshed> thats why its called a vote
07:25 <luke-jr> tramshed: let the admins decide
07:25 <tramshed> and where your argument falls apart
07:25 <flex> well then the guest, if feels nessary to use his privlige should register
07:25 <flex> lol
07:25 <tramshed> optional is what im after
07:25 <tramshed> and thats forced registration
07:26 <flex> no it aint
07:26 <flex> it's regulation
07:26 <luke-jr> if admins want, they should be able to lockout unauthenticated players
07:26 <tramshed> its forcing people to register in order to be able to use all of the functions of the game
07:26 <flex> exactly luke
07:26 <tramshed> well, Ill never lock out new players from my server
07:26 <flex> no, it's regulating guests from abusing the functions
07:27 <tramshed> how can they abuse a vote?
07:27 <tramshed> really?
07:27 <flex> they are the anonymous ones..
07:27 <tramshed> they got one vote and so does everyone else
07:27 <luke-jr> I WANT TWO VOTES >:O
07:27  * GodTodd gives luke-jr 0 votes.
07:28 <flex> what's your problem with people registering..
07:28 <tramshed> forcing registration is my problem
07:28 <tramshed> if its optional then I have no issue with it
07:28 <flex> what's the problem about it..
07:28 <flex> if you gave me a valid reason i would be able to disagree or agree
07:28 <flex> but you got nothing
07:28 <tramshed> why should I have to make an account just to be able to play a jackass little game?
07:28 <flex> oh and i bet you have a hotmail account
07:28 <GodTodd> heh if i wanted to be forced to register for software i'd still be running windows
07:29 <flex> when fucking other game is with none authentication?
07:29 <tramshed> email is a different story, you have to have an account to make it work correctly, people couldnt use a public shared account very well
07:29 <tramshed> I dont have to register to play ut
07:29 <GodTodd> i could
07:29 <luke-jr> tramshed: not true
07:29 <luke-jr> see mailinator.com
07:29 <GodTodd> i wouldn't read your mail
07:29 <luke-jr> no account needed
07:29 <GodTodd> very much anyway
07:30 <flex> ut?
07:30 <tramshed> unreal tournament
07:30 <flex> you don't have a cd key?
07:30 <tramshed> a cdkey isnt registering
07:30 <tramshed> I dont have to go make an account
07:30 <flex> it's same thing
07:30 <flex> lmao
07:30 <tramshed> no its not
07:31 <tramshed> because you get the key when you buy the game
07:31 <flex> i don't have a key
07:31 <flex> IE, no online game play
07:31 <tramshed> and you can still play ut locally and on lans
07:31 <flex> well arma is FREE
07:31 <tramshed> without registering
07:31 <flex> CD is basic ID
07:31 <tramshed> which is why you SHOULDNT have to register
07:31 <tramshed> its free.
07:31 <flex> well if arma was paid, it would reduce the need to have a system to block people from making unlimited id's
07:32 <flex> because cd keys cost money
07:32 <tramshed> cept arma will never be a pay to play game
07:32 <flex> and unless you're a millionair you're not going to be able to keep up
07:32 <GodTodd> if arma was paid lots of people would leave it
07:32 <GodTodd> heh
07:32 <flex> ok dude, you're point was that it's unregistered but it isn't
07:32 <tramshed> bzflag then
07:32 <tramshed> warsow
07:32 <flex> cd key = physical object
07:32 <tramshed> et
07:32 -!- MrBougo [n=MrBougo@48.18-241-81.adsl-dyn.isp.belgacom.be] has quit []
07:32 <GodTodd> scorched3d
07:32 <tramshed> all three of those require no registration
07:33 <tramshed> at all
07:33 <tramshed> and are quite popular games
07:33 <tramshed> all of them are free in every sense of the word too
07:33 <flex> i haven't played those so i can't actually know how it all works
07:34 <flex> are those games open source?
07:34 <tramshed> yep
07:34 <GodTodd> heh...freeciv doesn't require registration either
07:34 <flex> so how do they combat spam and nickname manipulation?
07:34 <tramshed> they kick people
07:34 <tramshed> just like every other game
07:34 <GodTodd> yep
07:34 <GodTodd> it's up to the server admin
07:35 <flex> right.. so what's there to prevent him from coming back
07:35 <tramshed> the ban on thier ip/nick
07:35 <flex> dynamic ip..
07:35 <flex> new nick
07:35 <tramshed> class bans
07:35 <flex> then?
07:35 <flex> class bans?
07:35 <tramshed> ive banned an entire isp before
07:35 <tramshed> plus, they only have so many ip blocks they can come from
07:35 <flex> well that's simply out..
07:36 <tramshed> lots of games do it
07:36 <tramshed> its a better solution than "Make everyone register and pray they dotn just make multiple accounts"
07:36 <flex> it wont be possible
07:36 <GodTodd> it's like an irc channel...do a blanket ban on an isp or isp chunk until they get tired of trying to re-enter then lift the ban
07:36 <flex> because the name would be taken
07:37 <flex> preventing nickname stealing
07:37 <tramshed> they can make different names
07:37 <tramshed> and keep on spammin
07:37 <flex> we've solved 1 problem
07:37 <flex> preventing people from using other peoples names
07:37 <flex> making ladders and rating systems more proper
07:37 <flex> and 'productive'
07:37 <tramshed> that wasnt what you were arguing for, you were arguing that it would stop spammers, which it wouldnt
07:38 <tramshed> plus, whats to stop someone from just bulk registering a bunch of names and then never using them
07:38 <flex> well it has benifits to stop the most
07:38 <GodTodd> and unwanted people
07:38 <tramshed> preventing anyone else from getting them
07:38 <GodTodd> don't forget those :)
07:38 <flex> you're talking complex code manipluation.. i can't argue with that
07:38 <tramshed> im talking just plain old making a bunch of accounts
07:38 <flex> but at the end of the day.. the basic "spammers" are only skilled enough to have a dynamic ip
07:38 <tramshed> you are saying they dont know how to make a new account?
07:39 <flex> i never said a username and password auth system would prevent spammers
07:39 <flex> i was on about footprint system i.e id'ing
07:39 <flex> you're rejecting people from signing up
07:39 <tramshed> [01:02] <flex> hoax, that's the thing, nobody wants to do it.. it's like stupid.. it will improve the game but not fix major problems like spammers and unwanted people
07:40 <flex> yes i was on about the user name and password feature
07:40 <flex> it's not being done because it wont fix spammers
07:40 <tramshed> and im not rejecting people from signing up
07:40 <flex> just fix the nickname stealers
07:40 <tramshed> im just saying it should be optional
07:40 <flex> well you are..
07:40 <tramshed> and NOT remove game features as an incentive to make them sign up
07:40 <flex> you're against people signing up for nothing apart from you're too lazy to create a user name and password
07:41 <tramshed> yeah, thats why ive been registered on the forums since 04
07:41 <tramshed> and have had this nickname since the early 90s
07:41 <tramshed> on all networks
07:41 <flex> ok well i don't see guests being able to post on the forums
07:41 <tramshed> but they also dont have to post on the forums to play the game
07:41 <tramshed> therefore, making it optional
07:41 <flex> my point is, no matter how weak the system is.. atleast there is something there to prevent the most from getting past
07:42 <tramshed> there already is
07:42 <tramshed> its called ignore
07:42 <tramshed> and ban
07:42 <tramshed> and kick
07:42 <flex> just because an experienced guy can pass the major code doesn't mean EVERYONE will know it
07:42 <tramshed> but it only takes one experienced guy to tell all the other asshats how to do it
07:43 <flex> you see that ever being a problem on arma?
07:43 <tramshed> yep
07:43 <tramshed> it was a major problem when ripping existed
07:43 <flex> I 100% agree to an auth system
07:43 <flex> you?
07:43 <tramshed> there was a whole forum devoted to keeping lists of ips of people who would rip
07:43 <tramshed> im fine with it if its optional
07:44 <tramshed> more features is always good
07:44 <tramshed> but forced things are bad
07:44 <flex> ok, i'm 100% fine with some sort of ID fingerprint
07:44 <flex> even if it can be bypassed it's still a good way to prevent the guy from coming on the server
07:44 <tramshed> that to me is pointless if you already have to make an account
07:45 <flex> the benefit is from actually preventing him from coming on with a different id
07:45 <tramshed> cept he could just use a different computer
07:45 <flex> ok how many computers does the guy have
07:45 <tramshed> ive got 5, and most people have access to more than one computer
07:45 <flex> we're talking laymans terms where the guy is limited to dynamic IP and that's about it
07:46 <tramshed> plus, how would you generate this id?
07:46 <tramshed> and how would you store it?
07:46 <flex> a system like "trail period"
07:46 <flex> you know on basic freeware
07:46 <tramshed> anything that has a trial period is shareware
07:47 <flex> shareware
07:47 <tramshed> however, I dont see how a trial period is going to generate a unique id
07:47 <flex> no i mean, as simple as a method such as trail period
07:48 <tramshed> so they only get to play x amount of time and then they have to register?
07:48 <flex> if they want to go unique ID then I guess that would be easy too
07:48 <flex> http://www.thepoolclub.com/ has a system where it stores the system on their servers
07:48 <flex> and doesn't allow another trail account to be created
07:48 <tramshed> the id thing is redundant if you are going to have a user/pass system
07:49 <tramshed> that trial stuff is stored in the registry
07:49 <flex> ok two methods, a file can be stored as a registery
07:49 <tramshed> like most software on windows
07:49 <tramshed> clean out the registry keys and you can make a new trial
07:49 <flex> or they can store the system ID info on the servers
07:49 <flex> well that's the thing, most people can't do that
07:50 <tramshed> its easily googleable
07:50 <flex> my point is it stops the X group that doesn't know how to
07:50 <tramshed> and would be a matter of minutes for someone to make a piece of software that would clean all the stuff out of the registry at the click of a button
07:51 <tramshed> you are looking at the situation like it needs more control, which is the main area where I disagree
07:51 <flex> we can move on to other more secure methods and you'll use it's exploit as a point but again it will prevent the 80% and then 90% of the users from passing it
07:51 <tramshed> you can also just enable spam protection
07:51 <flex> till we get to a solution where it prevents 99% of the users from braking it
07:51 <tramshed> there will never be a solution
07:52 <tramshed> as far as I can tell, pretty much all of the reasonable measures available to stop spamming and such have been implemented
07:52 <flex> exactly but it will STOP the 90% 91%, 92% ect from passing it
07:52 <flex> that's my point
07:52 <flex> something is better then nothing
07:52 <tramshed> so does a ban
07:52 <tramshed> the same people who know how to change thier ip know what the registry is
07:53 <tramshed> plus, making the assumption that just because they are spammers, they arent resourceful is a bad plan
07:53 <flex> we can be at it all day lol
07:53 <tramshed> look at dalnet for an example
07:53 <flex> a wall 10feet high is better then a wall 5 feet high
07:53 <flex> that's my whole argument
07:54 <tramshed> cept your 10 foot wall requires security cleanance
07:54 <flex> doesn't mean 10feet it's impossible to jump over
07:54 <tramshed> so how would you handle cases of accidental banning?
07:54 <tramshed> or players who stop playing
07:54 <flex> no you're mistaking my wall lol, i'm meaning that, the wall whoever high will stop the guys that can't pass
07:55 <flex> what do you mean by players who stop playing?
07:55 <tramshed> ive been spam silenced before just chatting normally because of an admin who had the tolerance set low
07:55 <tramshed> ok, I stop playing
07:55 <tramshed> no one else can ever use my name ever again?
07:55 <flex> right
07:55 <flex> that's an issue now?
07:55 <tramshed> it will quickly become one
07:55 <flex> yeah when the user population turns to 100million
07:56 <tramshed> you would have to have a system to deactivate users who dont play
07:56 <flex> fine unused accounts removed if not used for more then 1year
07:56 <flex> happy?
07:56 <flex> or 5years
07:56 <flex> whatever is agreed to
07:56 <flex> i wouldn't even put a date on it
07:56 <tramshed> the whole thing is, you work required is not worth the gain
07:56 <flex> because who cares
07:56 <tramshed> I rarely ever see spam problems on tron anyways
07:57 <tramshed> you=the
07:57 <flex> when a guy is doing something that is against the rules of the server and gets banned
07:57 <flex> comes back in again because of the lack of security
07:57 <flex> that is spam
07:57 <tramshed> if he keeps comin back you ban his ip
07:57 <flex> not nessary as someone typing a couple of lines on the chat
07:57 <flex> ok he has a dynamic ip
07:57 <tramshed> and if he keeps changing his ip you ban his ip class
07:57 <flex> no possible
07:57 <tramshed> very possible
07:57 <flex> you got other people on his isp
07:57 -!- libervisco [n=libervis@tuxhacker/libervisco] has quit [Remote closed the connection]
07:57 <flex> it's unfair
07:57 <tramshed> its very rare for two people to be playing from the same ip class
07:58 <tramshed> yeah, but isps generally divvy out certain classes to different geographical areas
07:58 <flex> yeah well, still there are better methods
07:59 <tramshed> I dont see how your method is any beter
07:59 <tramshed> better
07:59 <tramshed> people can just make multiple accounts
07:59 <tramshed> and spam thier nuts off
07:59 <flex> username and password would fix the nickname steaking and spoofing, then the ID recording or registery method would prevent them from coming again
07:59 <tramshed> it wouldnt prevent them
07:59 <flex> if once the problem increases where more people know how to get past it then the system can upgrade or go with a sub ip block
08:00 <flex> prevent them from what?
08:00 <tramshed> from coming back
08:00 <tramshed> you are assuming the spammers cant google
08:00 <flex> 9 out of 10 would probably be blocked
08:00 <tramshed> and that none of them can read code
08:00 <tramshed> 9 out of 10 are stopped with a simple ip ban
08:00 <flex> again 9 or 8 out of 10 would be stopped
08:01 <tramshed> well, like I said, you go ahead and spend the time making it, and Ill just kick back and watch it fail miserably
08:01 <flex> my point is, again.. if the wall is 10feet it would prevent the people that can't jump 10feet past, and the guys that can jump 11feet will, but then the system can improve and make the wall 20feet
08:01 <flex> I hope that example settles this
08:01 <tramshed> not at all
08:02 <tramshed> because one of those guys is gonna show the others what a ladder is
08:02 <flex> a wall that's 10feet is better then no wall :p
08:02 <GodTodd> they can make it if provided a ladder 1 foot higher than the wall
08:02 <tramshed> and now they are all jumpin over the wall
08:02 <GodTodd> whether they've never used a ladder or not
08:02 <GodTodd> ever*
08:02 <tramshed> and an admin with a gun is better than a wall
08:02 <flex> lol, that's not a 0day issue
08:02 <tramshed> which gets back to its up to the admins
08:02 <flex> it takes time for people to find out
08:02 <tramshed> id give it a few days tops
08:02 <tramshed> and someone will have figured out how to bypass it
08:02 <flex> MSN Gaming Zone had that issue
08:03 <flex> once an "unban" was found it was spread but still people had trouble with it
08:03 <tramshed> and they are closed source
08:03 <GodTodd> for example: us immigration laws prevent 90% of illegal immigrants from entering the country is truly a false statement
08:03 <flex> that's a system that isn't actually prevent them frm entering :p
08:03 <tramshed> if tron was closed it would be immensely easier to implement what you are suggesting
08:03 <flex> don't get that into the argument
08:03 <tramshed> but its not, and thats why it wont work
08:04 <flex> a wall that's 10feet is better then no wall :p
08:04 <flex> if it stops 1 guy it's a success
08:04 <GodTodd> a ladder that's 11 feet is better than that :P
08:04 <tramshed> a guard with a gun is better than any wall
08:05 <flex> at the end of the day, arma would not be "banning" anyone, it would just make it easier on the server admins to do what they want
08:05 <flex> and that's the whole issue here
08:05 <tramshed> and making it harder on the users to do what they want
08:05 <tramshed> namely play the game
08:05 <flex> lol
08:05 <flex> yeah right
08:06 <GodTodd> how is it easier on the admins exactly?
08:06 <flex> you know, it's like "hey did you ip ban him" - "yes, i did"    then the guy says "urm well then.. that's about it, uneless you wanna ban his isp"
08:07 <tramshed> you dont have to ban the whole isp
08:07 <tramshed> you can ban a class
08:07 <flex> you're still banning quite alot of people
08:07 <luke-jr> you're still arguing about this?
08:07 <tramshed> im done
08:07 <tramshed> let him make it
08:07 <tramshed> and Ill laugh at the results
08:08 <flex> I have/had first hand experience with this shit tramshed.. i had to deal with a guy spoofing my name and chatting shit on servers
08:08 <luke-jr> flex: how about we make registration work first, then you can argue making it mandatory later?
08:08 <flex> yeah np
08:08 <luke-jr> wanna help?
08:09 <tramshed> so laugh at the guy
08:09 <tramshed> people who know you will know its not you
08:09 <flex> oh i come on with my "flex" name and get bullshit frmo random people
08:09 <flex> and get polled
08:09 <flex> what have i done to take this
08:09 <flex> just got into a fight with the wrong dude?
08:09 <luke-jr> /whois flex => flex@players.armagetronad.net
08:09 <luke-jr> /whois flex => 40384093242432042@anonymous.armagetronad.net
08:10 <flex> that's the thing tramshed, not everyone knows whos flex
08:10 <flex> if the guy flex tks everyone and leaves
08:10 <flex> or does worser
08:10 <flex> and insults
08:10 <flex> come on now..
08:10 <flex> it's like fighting for the criminals in a criminal case
08:11 <flex> the rights should be on my side if i am in the RIGHT not, on his side for his right to do whatever he feels like
08:11 <luke-jr> flex: btw, even with authentication, you will need to /whois to see someone's account info
08:11 <flex> how exactly are you doing this luke?
08:11 <luke-jr> flex: ?
08:12 <flex> ID(username), nickname(dynamic) and password?
08:12 <flex> or just id and password
08:12 <luke-jr> more or less just throwing account/pass on top of the existing stuff
08:13 <flex> ok well it would force guest players from having default names
08:13 <flex> such as guest3432432
08:13 <luke-jr> …
08:13 <luke-jr> the displayed name would be unaffected
08:13 <flex> how else are you going to prevent someone frmo using existing names?
08:13 <luke-jr> not
08:14 <luke-jr> if someone really cares if you are flex, they can /whois you
08:14 <flex> so how does "flex" be locked to my account
08:14 <luke-jr> it won't be
08:14 <flex> oh
08:14 <flex> why don't you want to do it like that?
08:14 <luke-jr> that's a pain
08:15 <flex> it's better
08:15 <tramshed> so do it yourself
08:16 <flex> far too complicated for me :p
08:16 <GodTodd> when looking at the complexity of the implementation of any system on AA it's always best to remember it's a fully voluntarily developed game
08:24 <GodTodd> #dance
08:24 <armabot> GodTodd does the 'I killed chat' dance.
09:18 <Vanhayes> #ping
09:18 <armabot> pong
09:20 <flex> #aka hoax
09:20 <armabot> flex: I don't know anything about 'hoax'!
09:20 <flex> #aka small_penis
09:21 <armabot> flex: I don't know anything about 'small_penis'!
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10:42 <luke-jr> #rating ugy
10:43 <armabot> luke-jr: I don't know anything about 'ugy'!
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12:03 <armabot> armagetronad: z-man * r7537 /armagetronad/branches/0.2.8/armagetronad/src/ (16 files in 4 dirs): GCC 4.3 patches submitted by Fedora maintainer Jon Ciesla (limb@dont.spam.jcomserv.net)
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12:16 <armabot> armagetronad: z-man * r7538 /armagetronad/trunk/armagetronad/src/ (16 files in 4 dirs):
12:16 <armabot> armagetronad: Merging branch 0.2.8 from revision 7535 to 7537:
12:16 <armabot> armagetronad:  ------------------------------------------------------------------------
12:16 <armabot> armagetronad:  r7537 | z-man | 2008-01-18 12:07:07 +0100 (Fri, 18 Jan 2008) | 2 lines
12:16 <armabot> armagetronad:  GCC 4.3 patches submitted by Fedora maintainer Jon Ciesla (limb@dont.spam.jcomserv.net)
12:16 <armabot> armagetronad:  ------------------------------------------------------------------------
12:25 -!- zmanuel is now known as z-man
14:52 <armabot> armagetronad: z-man * r7539 /armagetronad/branches/0.2.8/armagetronad/src/ui/uMenu.cpp: Whoopsie, fixed menu cursor clamping.
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15:00 <armabot> armagetronad: z-man * r7540 /armagetronad/trunk/armagetronad/src/ui/uMenu.cpp:
15:00 <armabot> armagetronad: Merging branch 0.2.8 from revision 7537 to 7539:
15:00 <armabot> armagetronad:  ------------------------------------------------------------------------
15:00 <armabot> armagetronad:  r7539 | z-man | 2008-01-18 14:56:39 +0100 (Fri, 18 Jan 2008) | 2 lines
15:00 <armabot> armagetronad:  Whoopsie, fixed menu cursor clamping.
15:00 <armabot> armagetronad:  ------------------------------------------------------------------------
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18:04 <armabot> armagetronad: z-man * r7542 /armagetronad/branches/0.2.8/armagetronad/MacOS/Armagetron Advanced.xcodeproj/project.pbxproj: Added dedicated build dependency to dedicated server release target.
18:27 <armabot> armagetronad: z-man * r7543 /armagetronad/branches/0.2.8/armagetronad/MacOS/build_tools/dmg-create: My system wasn't quite happy with the way the temporary was created, for some reason. Changed it a bit.
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19:42 <armabot> armagetronad: z-man * r7544 /armagetronad/branches/0.2.8/build/WorkMakefile: I can't build RPMs any more, hence remove the rpm dependency of z-man-home.
19:47 -!- vinavil [n=vinavil@85-18-66-26.ip.fastwebnet.it] has joined #armagetron
19:49 <z-man> Now, do we have a German translation for "mates" that also starts with m?
19:50 <vinavil> anybody would like to help me rganizing Ladle 13th?
19:50 <vinavil> z-man: use "c" as compagni/companeros/bla bla bla...
19:50 <guru3> "My Friends" translated
19:50 <guru3> mein... blah blah
19:51 <z-man> ah, great
19:51 <guru3> could actually use "My Friends" in english, come to think of it
19:52 <vinavil> how do i find the most up to date language file?
19:53 <guru3> should be svn
19:54  * vinavil wonders where is the notorious svn
19:54 <guru3> http://sf.net/projects/armagetronad
19:54 <guru3> there are links from there
19:55 <armabot> armagetronad: z-man * r7545 /armagetronad/branches/0.2.8/armagetronad/language/deutsch.txt: Translated new language items.
19:57 <z-man> You can also subscribe to the RSS feed for our SVN changes:
19:57 <z-man> http://cia.vc/stats/project/armagetronad/.rss
19:57 <guru3> :o rss
19:58 <z-man> The advantage is that the items send you directly to an interface where you can get the files and view the changes.
19:58 <guru3> cool
19:59 <z-man> The mac build is giving me headaches :(
19:59 <guru3> is there an xcode project?
19:59 <z-man> It crashes/hangs in optimized mode when I press ^
19:59 <guru3> maybe i should try fiddling with it for a bit
19:59 <z-man> yea, sure.
19:59 <guru3> well... that's bad
20:00 -!- GodTodd [n=TheTruth@pool-71-170-38-124.dllstx.fios.verizon.net] has quit [No route to host]
20:00 <z-man> And the callstack does not contain anything written by us.
20:03 <vinavil> guru3: thanks for have enlighted me
20:03 <guru3> no problem
20:09 <z-man> Hmm, it seems like it is not really our fault, an SDL function does not return, as far as I can tell debugging a release build.
20:09  * z-man hates release builds
20:09  * z-man hates macs
20:09  * z-man hates xcode
20:19 <guru3> i have a fan in my desktop that's squeaking
20:19 <guru3> and it's driving me nuts
20:20 <guru3> and now that i've said that it's stopped
20:20 <guru3> lousy POS
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20:32 <guru3> z-man: should i do the spanish translation for the friends stuff?
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20:39  * epsy wonders if that Joragoo's script would work in opera mini
20:39 <guru3> got an a and d key?
20:40 <wrtlprnft> epsy: proably not
20:40 <wrtlprnft> most of the rendering stuff is done by opera's proxy servers
20:40 <epsy> guru3, that's the problem i'm thinking about heh
20:40 <epsy> wrtlprnft, true
20:40 <guru3> i wonder if it would work on the 770
20:45 <z-man> guru3: the spanish and french translations are HEAVILY out of date
20:45 <z-man> I don't think any work went into them since 0.2.8.2.1
20:45 <guru3> updating all of the spanish... could turn out a bit weird if i do it
20:45 <guru3> but a few lines here and there could be ok
20:47 <z-man> I'm not stopping you :)
20:47 <guru3> how does one go about translating?
20:48 <z-man> You call the python update script
20:48 -!- K-Yo_ [n=K-Yo@mna75-9-82-243-56-49.fbx.proxad.net] has joined #armagetron
20:48 <guru3> okay
20:48 <z-man> and then you edit the file and always look for the UNTRANSLATED lines.
20:48 <guru3> i may have someone i can trick into doing french translation
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20:54 <guru3> you know, there are some things that are just really difficult to translate -_-
20:58 <vinavil> i started the italian translation some months ago, but it is still in working
20:59 <guru3> it would help if there weren't so many darn configuration options
21:04 <vinavil> the problem of italian is that doesn't exist the "computer talking style"
21:05 <vinavil> in english you just put away the subject and do the "ing" conjugation
21:06 <guru3> -_-
21:06 <guru3> cheap isn't it
21:06 <vinavil> in italian doesn't exist such a thing
21:07 <vinavil> "watching Player 1" would be "guardando Player 1" that sounds very bad
21:08 <guru3> z-man: when i'm filling in the untranslated, do i delete the original text or does the script do it?
21:08 <guru3> (somehow)
21:08 <guru3> it's quite possible that my spanish translations will sound very bad because i'm not a native speaker
21:09 <z-man> You can leave the original, it's just a comment
21:09 <z-man> and if you run the script again, it will be deleted.
21:09 <guru3> uncomment the successful translations?
21:10 <z-man> Yes :)
21:10 <guru3> ok
21:12 <guru3> i'm really wondering who wrote the english here "before it takes harm"
21:15 <vinavil> huh
21:15 <guru3> yeah
21:16 <guru3> #ORIGINAL TEXT:               Minimum distance of a cycle to a wall on either side before it takes harm.
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21:20 <guru3> gotta stop translating and cook, then eat, bbl
21:24 <z-man> guru3: me, probably :)
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21:43 <tramshed> there are quite a few spanish speaking players, might be able to get one of them to do it
21:47 -!- madmax_ [n=madmax@89-180-19-189.net.novis.pt] has joined #armagetron
21:49 <epsy> tramshed, there's madmax madmax_
22:00 <vinavil> madmax speaks portuguese, not spanish
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22:02 <epsy> oops
22:02 <epsy> :)
22:06 <beta|AoS|> espy !!
22:09 <luke-jr> btw
22:09 <luke-jr> Arma kept segfaulting when I tried to play last night
22:09 <luke-jr> 0.2.8 branch
22:10 <luke-jr> so one of those recent commits is buggy
22:11 <vinavil> what is the krawall password?
22:12 <luke-jr> I don't think that question makes sense
22:13 <vinavil> sorry luke-jr. what is Krawall?
22:13 <tramshed> jw.mx does too
22:13 <luke-jr> vinavil: Google
22:13 <vinavil> luke-jr: fuck me :)
22:14 <luke-jr> no
22:14 <vinavil> please
22:15 <vinavil> why does armagetronad language file include options for Krawall user/password?
22:17 <luke-jr> because it used to be supported
22:22 -!- MrBougo [n=MrBougo@ip-62-235-229-174.dsl.scarlet.be] has quit []
22:23 <vinavil> is it possible to find a new use for it?
22:24 <vinavil> for example accounts use to play online
22:35 <wrtlprnft> i think the client side stuff is still there
22:36 <wrtlprnft> so you *could* in theory write a server for it
22:36 <wrtlprnft> but a) only z-man knows how the krawall system was supposed to work and b) he doesn't want to be bound to the krawall implementation
22:36 <wrtlprnft> at least the said that on the forums somewhere
22:39 <luke-jr> vinavil: it's insecure, IIRC
22:42 <z-man> ct|kyle: ePlayer::teamListID would be it.
22:42 <ct|kyle> ok
22:42 <ct|kyle> thanks z-man
22:45 <z-man> That mac trouble was false alarm, by the way. I don't know what caused it, but a full rebuild fixed it.
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22:51 -!- Your_mom_arma [n=Your_mom@70.106.107.206] has joined #armagetron
22:53 <Your_mom_arma> #ping
22:53 <armabot> pong
22:59 -!- Vanhayes [n=Vanhayes@142.59.28.82] has joined #armagetron
22:59 <Your_mom_arma> hey van
22:59 <Vanhayes> hello
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23:00 <Your_mom_arma> hey GodTodd
23:01 <GodTodd> yo
23:01 <Vanhayes> yo
23:03 <Vanhayes> so.. has there been a game of civ lately
23:08 <Your_mom_arma> luke-jr: ?
23:12 <Vanhayes> btw luke-jr I tried to get people to screw with your rating system but the wouldnt do it, I guess people take them somewhat seriously
23:12 <Vanhayes> #rating player 5
23:13 <armabot> Vanhayes: player_5 is 844th with a rating of 1491-1747 (from 1150-1850)
23:13 <Vanhayes> $aka player 5
23:13 <Vanhayes> #aka player 5
23:13 <armabot> Vanhayes: ¿6929 player_5 player_6 player_7 player_8
23:13 <madmax_> don't think many people know about it...
23:14 <Vanhayes> I guess people just didnt want to do it then
23:14 <Vanhayes> #aka vanhayes
23:14 <armabot> Vanhayes: ¿6574 swiftcoaster icarus vanhayes
23:14 <Vanhayes> #aka madmax
23:14 <armabot> Vanhayes: ¿5573 madmax2 vim madmax
23:15 <Your_mom_arma> screwing with luke's stats... a how to guide. change name to stat_whore; enable player 2; join empty server luke monitors; make player 2 die; ??? ; profit
23:16 <Vanhayes> i tried to make it that it was player 1 me and player 2 luke-jr, but it was in an empty fort cafe, all it did was say uke commited suicide when I killed him
23:16 <armabot> armagetronad: z-man * r7546 /armagetronad/branches/0.2.8/armagetronad/ (7 files in 4 dirs):
23:16 <armabot> armagetronad: Added boolean return value to console (fullscreen) messages.
23:16 <armabot> armagetronad: Added escape possibility to server redirections.
23:16 <armabot> armagetronad: Removed redirection spam protection, it makes no sense any more.
23:17 <Vanhayes> then I started changing my name to the top 25, thats when luke banned my ip from name changes
23:17 <Your_mom_arma> haha
23:17 <madmax_> lol
23:18 <Vanhayes> I could have been the best in a day, or maybe it would have taken them down, not quite sure
23:18 <Vanhayes> #rating Vanhayes
23:18 <armabot> Vanhayes: vanhayes is 1506th with a rating of 1428-1506 (from 1409-1491)
23:22 -!- ghableska [n=ghablesk@12-214-219-145.client.mchsi.com] has joined #armagetron
23:22 <Vanhayes> #list alias
23:22 <armabot> Vanhayes: monologue, roulette, 42, add, afl, aka, armabot, armaconfig, armaservers, armasettings, babel, ball, bigbrother, bounce, bug, bye, cat, cfg, chatlog, check, cinf, cink, cookie, crazylate, cters, ctwf, dance, date, davestupidwebsite"rss, ddl, delire, die, die, digg, digitx, ding, disclaimer, do, dog, dong, eliza, eroulette, f, fastfood, finc, fink, fofo, fortune, g, gcalc, gfight, go, (3 more messages)
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23:22 <Vanhayes> #bigbrother
23:22 <armabot> Vanhayes: rain seems to be on Fortress Café right now.
23:22 <Vanhayes> #help bigbrother
23:22 <armabot> Vanhayes: (bigbrother <an alias, 0 arguments>) -- Alias for "lastseen $*".
23:23 <vinavil> indeed
23:25 <Vanhayes> spidey_, luke-jr Lucifer_bed GodTodd Your_mom_arma anyone up for a game of civ tonight
23:27 <Your_mom_arma> hmm, perhaps
23:40 <luke-jr> Vanhayes: die
23:40 <luke-jr> :þ
23:40 <Vanhayes> heh
23:40 <luke-jr> Vanhayes: but maybe
23:41 <Your_mom_arma> luke-jr: "Vanhayes: so.. has there been a game of civ lately"
23:41 <Vanhayes> btw what would happen if all the people in the top 25 were to be the same name
23:41 <Vanhayes> er, same pesn
23:41 <Vanhayes> person*
23:42 <luke-jr> Vanhayes: likely, if they didn't rename in servers
23:42 <luke-jr> obviously the same person playing under multiple UIDs would end up with the same rating
23:43 <Vanhayes> I mean, if say I went and reneamed to everyone of the top 25 would I then be number 1 with a tonne of alias
23:44 <luke-jr> Vanhayes: nope
23:44 <luke-jr> Vanhayes: in case you didn't notice, you never took top 25
23:44 <luke-jr> you just took their names
23:44 <luke-jr> #aka smile
23:44 <armabot> luke-jr: ¿3413 smile
23:44 <luke-jr> so rank #1 showed ¿3413 instead of smile
23:45 <Vanhayes> hmm so if i renamed to smile, he wouldnt get the aka of vanhaes
23:45 <luke-jr> nope
23:45 <luke-jr> vanhayes would get the aka of smile
23:45 <luke-jr> #aka vanhayes
23:45 <armabot> luke-jr: ¿6574 swiftcoaster icarus vanhayes
23:45 <luke-jr> so smile would point to 6574
23:46 <luke-jr> instead of 3413 like it does now
23:46 <Vanhayes> so me using alot of different peoples names didnt really screw with anything
23:46 <luke-jr> it did
23:46 <luke-jr> it stole their names
23:49 <Vanhayes> so their names would then make my rating go u
23:49 <Vanhayes> up*
23:51 <luke-jr> yes
23:51 <luke-jr> when they played next
23:56 -!- epsy [n=epsy@mar75-4-82-227-65-72.fbx.proxad.net] has quit [Remote closed the connection]
23:58 <Vanhayes> so if someone were to use my name, would they get me as an alias or would it  not work since I cant get anymore names
23:59 <luke-jr> nobody can rename to you anymore

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Logs from 2006-2009 pulled from wrtlprnft
Format changes at: 2015-08-25, 2017-02-20, and 2020-03-23. Times (2015 and later) should be Eastern.


 
 
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