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Log from 2007-09-20:
--- Day changed Thu Sep 20 2007
01:14 <Vanhayes> #tea
01:14 <armabot> Vanhayes: Fortress Café: No online players.
02:18 -!- MaZuffeR [n=MaZuffeR@darkmoor.sby.abo.fi] has quit ["Leaving."]
02:22 -!- mixnetwork [n=chatzill@91.66.227.92] has quit ["ChatZilla 0.9.78.1 [Firefox 2.0.0.7/2007091417]"]
04:24 -!- Netsplit clarke.freenode.net <-> irc.freenode.net quits: duudii, tramshed, wejp, luke-jr, z-man-work
04:25 -!- Netsplit over, joins: z-man-work, tramshed, luke-jr, duudii, wejp
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05:16 -!- Stewie-arma [n=Stewie-a@cpe-72-130-168-7.san.res.rr.com] has joined #armagetron
05:16 <Stewie-arma> herro
05:20 <spidey> i am
05:20 <Stewie-arma> ?
05:20 <spidey> a herro
05:21 <Stewie-arma> no I was saying herro as in hello
05:24 <Lucifer_arma> #m Durka heh, hey, when's the deadline for signups again?  ;)
05:24 <armabot> Lucifer_arma: The operation succeeded.
05:24 <Lucifer_arma> thank you, armabot
05:25 <Stewie-arma> lol
05:25 <Lucifer_arma> #thank you
05:25 <armabot> You're welcome, \1
05:25 <Lucifer_arma> oops
05:25 <Lucifer_arma> #thank you
05:25 <armabot> You're welcome, you
05:25 <Stewie-arma> lol my friend was dumb today
05:25 <Lucifer_arma> er
05:26 <Lucifer_arma> #thank you
05:26 <Stewie-arma> "that's not a triangle, it only has 3 sides"
05:26 <armabot> You're welcome, Lucifer_arma
05:26 <Lucifer_arma> armabot: thank you
05:26 <armabot> You're welcome, Lucifer_arma
05:26 <Lucifer_arma> Stewie-arma: yep, it also has to have three angles
05:26 <Lucifer_arma> :O
05:26 <Lucifer_arma> LB)
05:27 <Lucifer_arma> er, oops
05:27 <Stewie-arma> lucifer... I was given a problem today, 1 + 1/2 + 1/4 + 1/8 + 1/16 + 1/32 (repeat pattern forever)
05:27 <Lucifer_arma> :B)
05:27 <Stewie-arma> I know it is 1.9999999999 (forever)
05:27 <Stewie-arma> but I don't know how to prove it
05:27 <Lucifer_arma> summation
05:27 <Lucifer_arma> use an epsilon
05:27 <Lucifer_arma> then do a little convergence test and see what it converges to
05:27 <Lucifer_arma> if it converges
05:28 <Lucifer_arma> or something like that
05:28 <Stewie-arma> so it would be 1/2^x ?
05:28 <Lucifer_arma> 1/2^n looks like
05:29 <Stewie-arma> blah whatever
05:29 <Lucifer_arma> n=0 to infinity
05:29 <Lucifer_arma> it's an important convention
05:29 <Lucifer_arma> sometime later you'll add an x term for your power series, when you start setting up infinite degree polynomials
05:29 <Stewie-arma> if only I had a calculator that could do that
05:30 <Lucifer_arma> to be honest, I barely remember how to do it from calc 2, and I don't have any idea if what they taught me in calc 2 is what you're doing now
05:30 <Stewie-arma> lol
05:30 <Stewie-arma> should be
05:30 <Stewie-arma> sounds right
05:30 <Lucifer_arma> but I think it's going to be 1.75 or somewhere around there
05:30 <Stewie-arma> naw I know for a fact that it is 1.999999999999(forever)
05:30 <Stewie-arma> 1.75 would be 1 + 1/2 + 1/4
05:30 <Stewie-arma> lol
05:31 <Lucifer_arma> heh, oh yeah
05:31  * Lucifer_arma is sleepy
05:31 <Lucifer_arma> sick and sleepy, and I went to my martial arts class anyway
05:31 <Stewie-arma> how long have you been sick?
05:31 <Lucifer_arma> started feeling it last thursday, but it didn't really hit me until the weekend
05:31 <Lucifer_arma> then it laid me out, pretty much
05:31 <Stewie-arma> awww
05:32 <Stewie-arma> I've just been having bad allergies lately
05:32 <Stewie-arma> probably from it being so dry
05:32 <Stewie-arma> #weather 92037
05:32 <armabot> Stewie-arma: The current temperature in La Jolla Shores, La Jolla, California is 70.7°F (8:29 PM PDT on September 19, 2007). Conditions: Overcast. Humidity: 57%. Dew Point: 55.4°F. Pressure: 29.86 in 1011.1 hPa (Rising).
05:32 <Stewie-arma> at night...
05:33 <Lucifer_arma> 70 at night?
05:33 <Stewie-arma> yeah
05:33 <spidey> Lucifer_arma
05:33 <Lucifer_arma> damn, that's cold
05:33 <Lucifer_arma> #weather 78717
05:33 <armabot> Lucifer_arma: The current temperature in Brushy Creek, Austin, Texas is 77.5°F (10:31 PM CDT on September 19, 2007). Conditions: Clear. Humidity: 75%. Dew Point: 69.8°F. Pressure: 29.95 in 1014.1 hPa (Rising).
05:33 <spidey> what would be the easiest way to make armastart write to the .log in realtime?
05:34 <Lucifer_arma> it already does, doesn't it?
05:34 <spidey> no
05:34 <spidey> it writes at the end of the round
05:34 <Lucifer_arma> errr, it's not supposed to...
05:34 <Lucifer_arma> how do you know it's writing at the end of the round?  :)
05:35 <Lucifer_arma> possible armastart's doing the write, but the kernel's buffering it
05:35 <spidey> tail -f tremx1.log
05:35 <Lucifer_arma> ah, tail doesn't read in realtime
05:35 <spidey> o.o
05:35 <Stewie-arma> oh crud forgot... I have to go do some significant figures stuff
05:35 <Lucifer_arma> don't leave just when I'm cracking open my textbook to figure out youre series
05:35 <spidey> lol
05:36 <Stewie-arma> blech stupid multiplication rukes -.-
05:37 <Lucifer_arma> wait, do you have the limit operator?
05:38 <Stewie-arma> done
05:39 <Lucifer_arma> ok, nvm, I only know how to deal with that series with calculus
05:39 <Lucifer_arma> spidey: that doesn't mean armastart's not writing in realtime, but it *should* be, iirc
05:39 <Lucifer_arma> not much use to it not doing so
05:40 <Lucifer_arma> well, I take it back, all armastart can do is poll the server's stdout pipe at some interval, and I believe it polls at something like 200ms
05:40 <Lucifer_arma> if there's something, it writes it (which does take a little time).  If there's nothing, it sits for 200ms again
05:41 <spidey> hm
05:41 <spidey> if i chaneged that to 0ms would it be cpu intensive?
05:41 <spidey> or even 50ms
05:43 <Stewie-arma> Lucifer_arma: what's an image point? (doing half turn stuff) (haven't gone over it in class)
05:43 <Lucifer_arma> fuck if I know
05:43 <Lucifer_arma> spidey: yes
05:44 <Stewie-arma> lol
05:44 <Lucifer_arma> Stewie-arma: what is an image point?
05:44 <Stewie-arma> I have no clue
05:44 <Stewie-arma> I was guessing the point that follows the half turn
05:44 <spidey> ok so
05:45 <spidey> can i pipe the output like i can in bash?
05:45 <spidey> instead of loggin it via armastart
05:45 <Stewie-arma> so you get the center of the half turn (3,2) and then you apply the half turn to (7,1) I was thinking the image point was where the half turn ended up like in this situation it would be (-1,3)
05:45 <Lucifer_arma> I suppose so, but why?
05:45 <Lucifer_arma> Stewie-arma: wtf are you talking about?
05:45 <spidey> because i wanna make some bash scripts :P
05:46 <Stewie-arma> half turns luci half turns
05:46 <spidey> basically, it'll be like a ircbot for gameservers :D
05:46 <Lucifer_arma> half wit
05:46 <Lucifer_arma> you know, nobody here, no matter how much math they know, can read minds
05:46 <spidey> ?
05:46 <Stewie-arma> half turn = 180?
05:46 <Lucifer_arma> spidey: and you don't want to do it within armastart?
05:47 <Lucifer_arma> Stewie-arma: I also don't have your textbook in front of me, so I have no idea what you're reading, what the topic is, or any of that
05:47 <spidey> i could, but it'd take days reading about python, then days more of googling, i already know some bash(enough to do this)
05:47 <Lucifer_arma> spidey: anyway, yes, I believe you can, but I forget how :/
05:48 <spidey> and reading c++ and python at the sametime would confuse me :P
05:48 <Lucifer_arma> ok, fine, I'll quit asking for reasons when I know I'm going to get excuses ;P
05:48 <spidey> ...
05:49 <spidey> i'm getting tired of switching the languages i'm reading on >.>
05:49 <Lucifer_arma> but it's not going to be terribly easy to set up, because of how the server process itself is forked
05:49 <Lucifer_arma> then pick one language and work with it for awhile
05:49 <spidey> i've went from c, to c# and now to c++
05:49 <spidey> =/
05:49 <spidey> that's what i'm trying to do :P
05:49 <Lucifer_arma> then rewrite armastart in whatever language your working, and go from there :)
05:49 <Lucifer_arma> or switch to python
05:50 <spidey> actually
05:50 <spidey> i tried rewriting it in bash :)
05:50 <spidey> here's what i came to, problem is once you write to the pipe, it considers it EOF and closes the pipe
05:50 <Lucifer_arma> bash isn't a language
05:51 <Lucifer_arma> actually, z-man had something very similar to armastart, but was a shell script
05:51 <spidey> heh
05:51 <Lucifer_arma> I think what you want to do is copy the file descriptor for the open file that armastart logs to and make it the stdout pipe in the forked process
05:51 <spidey> 5th  attempt http://pastebin.ca/703082
05:51 <Lucifer_arma> probably not terribly hard
05:51 <Lucifer_arma> I'm not reading bash scripts, sorry
05:52 <spidey> XD
05:52 <Lucifer_arma> I try very hard not to do anything in bash
05:55 <spidey> fsock?
05:55 <spidey> er
06:05 <Stewie-arma> grrr
06:07 <Vanhayes> #weather saint john
06:08 <armabot> Vanhayes: Temperature: 55°F / 13°C | Humidity: 88% | Pressure: 30.17in / 1021hPa | Conditions: Overcast | Wind Direction: SW | Wind Speed: 13mph / 20km/h | Updated: 1:00 AM ADT; Tonight - A few clouds. Fog patches along the fundy coast overnight. Wind southwest 20 km/h (12 mph) gusting to 40 km/h (25 mph) becoming light this evening. Low 9C(48F).; Thursday - Sunny with cloudy periods. Fog patches (1 more message)
06:08 <Vanhayes> #weather red deer
06:08 <armabot> Vanhayes: The current temperature in Red Deer, Alberta is 42.8°F (9:00 PM MDT on September 19, 2007). Conditions: Clear. Humidity: 66%. Dew Point: 32.0°F. Windchill: 35.6°F. Pressure: 30.10 in 1019 hPa (Falling).
06:08 <Vanhayes> #finc 42.8
06:08 <armabot> Vanhayes: 6.0
06:08 <Vanhayes> #night
06:08 <armabot> Good night Vanhayes!
06:08 -!- Vanhayes [n=Vanhayes@stjhnbsu83w-156034251148.pppoe-dynamic.nb.aliant.net] has quit ["Drunked"]
06:20 <Stewie-arma> blech I don't know how to deal with chords
06:25 <luke-jr> http://www.ctrlaltdel-online.com/comic.php?d=20070912
06:26 <Stewie-arma> "blech I don't know how to deal with chords" and finding the minor arc with them
06:28 <Lucifer_arma> law of sines
06:28 <Stewie-arma> ...
06:29 <Lucifer_arma> or law of cosines, depending on how you're given the chord
06:29 <Stewie-arma> I have no angles...
06:29 <Lucifer_arma> is the circle and its chord on a coordinate plane?
06:29 <Stewie-arma> no...
06:29 <Stewie-arma> I'm just given the radius and the length of the chord
06:30 <Lucifer_arma> and the radius bisects the chord?
06:30 <Lucifer_arma> and its a radius to the chord, perpendicular, not radius of the circle?
06:30 <Lucifer_arma> are you given the radius of the circle?
06:31 <Stewie-arma> "A 16.0-inch chord is drawn in a circle whose radius is 10.0 inches. What is the angular size of the minor arc of this chord? What is the length of the arc, to the nearest tenth of an inch?"
06:31 <Stewie-arma> btw I'm not given a textbook I'm just given problems and told to solve them
06:31 <Lucifer_arma> ah, right
06:31 <Stewie-arma> lol
06:31 <Lucifer_arma> you can work with that :)
06:31 <Stewie-arma> I haven't ever touched chords before...
06:32 <Lucifer_arma> you have two sides of a triangle, it's the radius of the circle
06:32 <Stewie-arma> or minor arcs
06:32 <Lucifer_arma> you want the angle between those two sides
06:32 <Lucifer_arma> you're also given the length of the chord
06:32 <Lucifer_arma> so you can set that up with law of cosines
06:32 <Lucifer_arma> c^2 = a^2 + b^2 - 2ab*cos(C)
06:32 <Lucifer_arma> where C is the angle you want
06:32 <Lucifer_arma> that makes c the length of the chord, and the other two sides are a and b
06:33 <Lucifer_arma> plug in and solve for C
06:33 <Stewie-arma> I'm given 2 sides...
06:33 <Stewie-arma> yeah
06:33 <Stewie-arma> oh yeah
06:33 <Lucifer_arma> yep, radius of the cricle
06:33 <Stewie-arma> lol
06:33 <Lucifer_arma> you're given all three sides, actually.  :)
06:34 <Stewie-arma> lol yeah I just realized that
06:34 <Stewie-arma> I was trying to do it with diameter before -.-
06:34 <Lucifer_arma> that's why it's a law of cosines problem and not law of sines, law of sines needs at least one angle
06:34 <Lucifer_arma> you can do it with simpler trig, but you have to split the triangle into two right triangles first
06:34 <Stewie-arma> then it wont be so simple
06:35 <Stewie-arma> cause I will have one side on each triangle
06:35 <Stewie-arma> tlol
06:35 <Stewie-arma> it's not equilateral remember that
06:35 <Stewie-arma> oh wait
06:35 <Lucifer_arma> sure it will, divide the chord by two and the angle you want is twice the theta in sin(theta), where you use the half chord and the radius for the sine
06:35 <Stewie-arma> but it is isosceles
06:36 <Lucifer_arma> it is isosceles
06:36 <Stewie-arma> that's what I said
06:36 <Stewie-arma> lol
06:36 <Lucifer_arma> lli
06:36 <Stewie-arma> roflmaobbq
06:38 <Lucifer_arma> when you're working with circles, try to remember that all the trig functions are defined in a unit circle and look for triangles :)
06:38 <Stewie-arma> wait luci in this isn't a^2+b^2-2ab=0?
06:38 <Stewie-arma> oh woops
06:38 <Stewie-arma> I forgot 2ab has to be 2abcos(theta)
06:38 <Stewie-arma> hehe
06:38 <Lucifer_arma> yeah, and it's not = 0, it's = c^2
06:39 <Lucifer_arma> which should be 100, 10^2, right?
06:39 <Stewie-arma> c = 16
06:39 <Stewie-arma> a,b=10
06:39 <Lucifer_arma> then you take that angle (get it in radians from your calculator) and plug it into your arc length formula
06:39 <Lucifer_arma> right, I scrolled up, c = 16 fo' sho'
06:39 <Stewie-arma> 256 = 100 + 100 - 2(10)(10)cos(theta)
06:39 <Stewie-arma> alright
06:40 <Lucifer_arma> #math calc arccos(3.14/2)
06:40 <armabot> Lucifer_arma: Error: 'arccos' is not a defined function.
06:40 <Lucifer_arma> awww
06:40 <Lucifer_arma> #math calc acos(3.14/2)
06:40 <armabot> Lucifer_arma: 1.02256981753i
06:40 <Lucifer_arma> aha
06:40 <Lucifer_arma> why the i?
06:40 <Lucifer_arma> oh yeah, oops
06:40 <Stewie-arma> whered the 3.14 comefrom?
06:40 <Stewie-arma> lol
06:41 <Lucifer_arma> #math calc acos( (256-200)/-200)
06:41 <armabot> Lucifer_arma: 1.854590436
06:41 <Stewie-arma> I'm getting 106.26
06:41 <Stewie-arma> lol
06:41 <Lucifer_arma> you're getting degrees, you need radians for the arc length formula
06:41 <Stewie-arma> about
06:41 <Stewie-arma> oh yeah
06:41 <Stewie-arma> crud
06:42 <Lucifer_arma> #math calc acos( (256-200)/-200) * 10
06:42 <armabot> Lucifer_arma: 18.54590436
06:42 <Lucifer_arma> there's my final answer
06:42 <Lucifer_arma> assuming I didn't forget which number was the radius of the circle again
06:42 <Stewie-arma> lol
06:43 <spidey> Lucifer_arma, i got it :)
06:43 <spidey> not really the way i should, but it'll work for now
06:48 <Stewie-arma> Lucifer_arma, I was looking for degrees -.-
06:48 <Stewie-arma> "what is the angular size of the minor arc of this chord?"
06:48 <Lucifer_arma> ?
06:48 <Lucifer_arma> oh yeah?
06:48 <Lucifer_arma> What is the length of the arc, to the nearest tenth of an inch?
06:49 <Stewie-arma> but I got the answer anyways
06:49 <Stewie-arma> lol
06:49 <Stewie-arma> that I need radians for
06:49 <Stewie-arma> ^.^
06:49 <Lucifer_arma> :)
06:49 <Lucifer_arma> the math plugin returns radians for those functions, and wants radians for the trig functions, in case you ever need to use it
06:50 <Stewie-arma> stupid qwakulator doesn't
06:50 <Lucifer_arma> it doesn't have a DRG button?
06:50  * Lucifer_arma can't imagine a calculator that has trig functions but no DRG selector
06:51 <Stewie-arma> oh nvm
06:51 <Stewie-arma> lol
06:51 <Stewie-arma> never used it before tho
06:51 <Stewie-arma> "<Stewie-arma> blech I don't know how to deal with chords"
06:51 <Stewie-arma> that means I never have
06:52 <Stewie-arma> lol
06:56 <Stewie-arma> wait luci for chord length don't I use: 2rsin(theta/2) ?
06:59 <Stewie-arma> the theta is in radians right?
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07:34 <Durka> \o
07:34 <Stewie-arma> hi durka
07:36 <MrBougo> durka \o/
07:36 <Durka> :D
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07:36 <Durka> LOL!
07:37 <Durka> Stewie-arma: Are you gonna play in the AFL?
07:42 <Stewie-arma> hellifino
07:42 <Stewie-arma> why?
07:42 <Durka> why not? :P
07:42 <Stewie-arma> I haven't been on tron for awhile and I'm not to happy with where I'm at in situations
07:43 <Durka> "situations" :S
07:43 <Stewie-arma> I'll pm you
07:44 <Stewie-arma> hehe
07:45 <spidey> grr
07:45 <Durka> spidey: dorka?
07:46 <Stewie-arma> dorka: Stewie
08:00 <spidey> ok grr
08:00 <Stewie-arma> @uptime
08:00 <Stewie-arma> lol
08:01 <spidey> Lucifer_arma, where exactly is the delay for polling stdout at? i can't seem the find the right one -.-
08:01 <spidey> Stewie-arma, i can get it to work now, there's just a 1 minute delay
08:01 <spidey> lol
08:01 <Stewie-arma> lol
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08:06 <Stewie-arma> #lastseen durka
08:06 <armabot> Stewie-arma: Durka has last been seen on ~"XzL.Clan The Server 8 hours 48 minutes ago.
08:06 <Durka> lies
08:06 <Durka> #lastseen bizarre
08:06 <Stewie-arma> #lastseen ~ X ~
08:06 <armabot> Durka: timed out
08:06 <Durka> #lastseen ~ X ~
08:06 <armabot> Stewie-arma: .:] ~ X ~ has last been seen on  Wild West  =Sumo= 3 days 3 hours 26 minutes ago.
08:06 <armabot> Durka: .:] ~ X ~ has last been seen on  Wild West  =Sumo= 3 days 3 hours 26 minutes ago.
08:06 <Stewie-arma> tlol
08:07 <Stewie-arma> #lastseen sagelord
08:07 <armabot> Stewie-arma: .:] SageLord has last been seen on |FA| AFL Server 11 minutes ago.
08:07 <Durka> Stewie-arma:
08:07 <Stewie-arma> aww
08:07 <Durka> #lastseen jjbean
08:07 <armabot> Durka: .:] JJBean has last been seen on G-Land 2 hours 9 minutes ago.
08:07 <Durka> #serverinfo =fort
08:07 <armabot> Durka: Wild West  =Fortress=: Players (1/16): bizÅrre
08:07 <Durka> join
08:07 <Stewie-arma> lol
08:07 <Stewie-arma> fine
08:07 <Durka> ^_^
08:07 <Stewie-arma> I wont be trying tho
08:07 <Stewie-arma> ...
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08:23 <luke-jr> http://luke.dashjr.org/tmp/GEOCENTRIC_ANSWERS.doc
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10:28 <eddiefantastic> anyone know if there's a way to get console like output on the client? linux
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15:58 <MrBougo> hay
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17:12 <beta_USA> hi
17:13 <beta_USA> #armaservers
17:13 <armabot> beta_USA: This data is 32 seconds old; Wild West  =Capture The Flag= (10/10), Crazy Tronners Wild Fortress (8/14), Tigers Network Classic Play (6/16), WILDCAT TeamServer (5/16), ¬| D u r k a  D u r k a  L an d | ¬ (5/16), The Tavern (4/16), SPACEZONE III (3/15), ~|DS|~DarkSyndicate's Arena {100MBit} (3/10), WILDCAT (3/16), [] Cheers! []  A clone of Norms Place, by Angel. (3/12), .·´®`·)» $ | à (1 more message)
17:13 <beta_USA> #more
17:13 <armabot> beta_USA: w à | $   the clan  W O R L D  «'· (2/16), Bugfarm Elimination Sumo (2/16), PIXELPARTY VOICECHAT (2/16), FR - World Of Experience (2/16), NIXDA.NET - IV (1/16), Motor's Server Of Fun (1/10), Wild West  =CTF Shooting= (1/10), "USA CLAN" European CAPTURE THE FLAG server (1/12), MicroBusCity.com (1/16), SPACEZONE II S (1/15), SPACEZONE I [VERY HIGH SPEED!!] (1/8)
17:13 <beta_USA> #serverinfo microbus
17:13 <armabot> beta_USA: MicroBusCity.com: Players (1/16): Butterfly
17:13 <beta_USA> #help
17:14 <armabot> beta_USA: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin.
17:14 <beta_USA> hm
17:14 <mkzelda> any of you guys interested in this nuxified/cluenet tourney?
17:16 <mkzelda> http://slashdot.org/firehose.pl?op=view&id=285027 | http://www.nuxified.org/article/nuxified_and_cluenet_prepare_a_gaming_tourney_you_are_invited
17:17 <mkzelda> im sure some of you have seen it already, but its a good time to get arma some exposure
17:26 <mkzelda> so far they have 20 players
17:26 <mkzelda> it'd be good to see the arma community represent for this
17:26 <mkzelda> cause the games played depends on who signs up and what their preferences are
17:41 <Gursikh> Yeah, I allready voiced my support, etc. For Tremulous to the organizers
18:07 <mkzelda> well they need more players, u sign up yet?
18:34 -!- GodTodd [n=TheTruth@192.231.40.130] has quit [Read error: 110 (Connection timed out)]
18:35 <noob7> is there anything special I have to watch out for when trying to run an eggdrop on freenode?
19:34 -!- MrBougo [n=MrBougo@145.224-242-81.adsl-dyn.isp.belgacom.be] has joined #armagetron
19:49 -!- deja_vu [n=deja_vu@Q1e61.q.pppool.de] has quit ["leaving"]
19:59 <beta_USA> #man armagetronad
19:59 <armabot> beta_USA: Error: Couldn't get RSS feed.
19:59 <beta_USA> #man woman
19:59 <armabot> beta_USA: Error: Couldn't get RSS feed.
20:05 <beta_USA> eddiefantastic: that was me on wild forteress. My game segfaulted. I just relized today that you and this player are the same guy ^^"
20:07 -!- deja_vu [n=deja_vu@Q1e61.q.pppool.de] has joined #armagetron
20:08 <beta_USA> hey deja_vu
20:08 <deja_vu> hey beta_USA :)
20:10 <Gursikh> anyone want 10 million dollars?
20:11 <beta_USA> no thanks
20:13 <MrBougo> i'd like 1 miillion
20:13 <MrBougo> thanks
20:13 <MrBougo> D:
20:14 <Gursikh> http://www.unlockthevalue.com/Home.aspx
20:14 <Gursikh> 10 mil to figure out a way to extract silver from silica-encapsulated ore
20:21 -!- MrBougo [n=MrBougo@145.224-242-81.adsl-dyn.isp.belgacom.be] has quit []
20:56 <beta_USA> you can also prove ferma theorem
21:05 <spidey> deja_vu, !
21:12 <deja_vu> spidey!
21:22 <spidey> http://nuxified.org/topic/multi_player_games_to_be_considered_for_the_tournament
21:22 <spidey> armagetron made it on that list o.o
21:58 -!- deja_vu [n=deja_vu@Q1e61.q.pppool.de] has quit ["leaving"]
22:03 <Lucifer_arma> Lucifer_arma!
22:03 <Lucifer_arma> heh
22:03 <Lucifer_arma> "We don't do triple-dog dares in this house"
22:15 -!- GodTodd [n=TheTruth@pool-71-123-207-64.dllstx.fios.verizon.net] has joined #armagetron
22:54 <mkzelda> oh cool Torcs made that list
23:23 <eddiefantastic> anyone know if there's a way to get console like output on the client? linux
23:26 <Lucifer_arma> besides hacking the client?
23:28 <Lucifer_arma> man, I'm so tired
23:31 <eddiefantastic> if it's not easy I wont bother
23:31 <Lucifer_arma> that's right, we only do easy thins
23:32 <eddiefantastic> I found you can switch the moviepack on the fly
23:32 <eddiefantastic> whilst actually playing
23:33 <eddiefantastic> if a small script could be fed round info, you've got moviepack switching to match the maps
23:33 <Lucifer_arma> ummmm, sure :)
23:33 <Lucifer_arma> you can still do that, actually, but it's tricky
23:34 <Lucifer_arma> you have to enable the client to load everytime.cfg
23:34 <Lucifer_arma> also, server can't tell the client what maps to use, so you'd probably want to embed the moviepack information into the map and have your script read that
23:34 <Lucifer_arma> anyway, mechanically, you have to do these things:
23:35 <Lucifer_arma> armagetron will only use a specific moviepack directory.  That means to switch moviepacks, you have to move the old one out of the way, and then move the new one into its place
23:35 <luke-jr> (or use symlinks)
23:35 <eddiefantastic> well the map name would be enought
23:35 <Lucifer_arma> I guess that's what you found, isn't it?
23:36 <Lucifer_arma> well, you're going to have to hack the client source to make it happen no matter what, I don't think the client currently has the ability to do anything that's needed
23:36 <eddiefantastic> yes, rename the moviepack folder and rename moviepack.2 > moviepack
23:36 <Lucifer_arma> what I'd suggest, if your'e going to do that, is that you add the ability for the client to read everytime.cfg every round (if it doesn't already),
23:36 <Lucifer_arma> output a log file (which people already want), make a toggle for it
23:37 <Lucifer_arma> and finally a setting for the moviepack directory, which in theory isn't difficult
23:37 <Lucifer_arma> you could probaby get a patch that does those things to be accepted for 0.2.8
23:38 <eddiefantastic> I'll take a look, thanks
23:38 <Lucifer_arma> np
23:39 <luke-jr> probably better to target trunk tho
23:40 <eddiefantastic> but trunk can't play online on the server I have in mind
23:40 <Lucifer_arma> why would we take a patch for 0.2.8 and not also put it in the trunk?
23:42 <eddiefantastic> well, g'night
23:44 <luke-jr> Lucifer_arma: patches for 0.2.8 don't always work with trunk, and vice-versa
23:45 <luke-jr> eddiefantastic: trunk should play anywhere...
23:47 <eddiefantastic> luke-jr: I was thinking 0.3 trunk, not 0.2.8 trunk
23:48 <luke-jr> there is only one trunk
23:48 <luke-jr> and that is 0.3
23:49 <eddiefantastic> Have you taken 0.3 trunk to a server with zones lately?
23:49 <luke-jr> nope
23:49 <eddiefantastic> it kicks you out immediately
23:49 <luke-jr> someone must have broken it
23:50 <Lucifer_arma> trunk doesn't really work at all right now
23:50 <eddiefantastic> the old zone code was stripped out, the new is incompatable
23:50 <Lucifer_arma> we're still waiting for philippe to do his "fix it" code
23:50 <Lucifer_arma> and for that, I think we still need the new zone code to fully support all the old zone modes
23:51  * luke-jr wonders why the new zones were even merged if they're still broken like this
23:52 <eddiefantastic> yeah, it's a shame, there's some new minimap features I'd like to use

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Logs from 2006-2009 pulled from wrtlprnft
Format changes at: 2015-08-25, 2017-02-20, and 2020-03-23. Times (2015 and later) should be Eastern.


 
 
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