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Log from 2009-02-17:
--- Day changed Tue Feb 17 2009
00:00 -!- z-man [n=manuel@p5087104B.dip0.t-ipconnect.de] has quit [Read error: 104 (Connection reset by peer)]
00:04 <luke-jr> smoothice: pretty much
00:04 -!- dlh [n=dlh@c-75-69-147-94.hsd1.ma.comcast.net] has quit []
00:04 <smoothice> luke-jr: So basically you'll remove all of the zones v1 stuff except for the 0.2.8 translation?
00:10 <luke-jr> pretty much
00:10 <luke-jr> that's probably post protobuf tho
00:10 <smoothice> alright
00:13 <epsy> woot, it should link now
00:14 <smoothice> what does the protobuf branch even do for us anyways?
00:14 <epsy> less network overheat
00:14 -!- z-man [n=manuel@p5087104B.dip0.t-ipconnect.de] has joined #armagetron
00:14 <smoothice> which means?
00:14 <smoothice> lesss network communication and better pings?
00:15 <epsy> which means it could avoid the terrible everything-stops-now lags that you often see on sumo
00:15 <epsy> does not affect pings
00:15 <epsy> only message sizes
00:15 <epsy> if I got it properly, that said
00:15 <flea> #seen manta
00:15 <epsy> flea, looking for manta? good luck!
00:15 <@armabot> flea: manta was last seen in #armagetron 9 weeks, 6 days, 21 hours, 45 minutes, and 1 second ago: <Manta> I'll enable that,
00:16 -!- flea is now known as FunCumming
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00:16 <epsy> FunCumming, you could try use the PM feature of lagtest.net
00:16 <FunCumming> thanks epsy
00:17 <epsy> but still, have fun, FunCumming
00:17 <epsy> (ok that was really funny)
00:17 <smoothice> epsy: so it will fix sumo lag?
00:17 <epsy> reduce, at least
00:17 <smoothice> Will clients have to be updated to work with that?
00:17 <FunCumming> haha epsy
00:18 <smoothice> epsy: Or is it completely server side
00:18 <epsy> smoothice, does B need to learn language 2 when A switches from language 1 to language 2 ?
00:18 <BabyBug> epsy, why can't you just answer yes like any normal person?
00:19 <epsy> but well, z-man still plans on keeping sending old-styled messages to old clients
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00:19 <smoothice> oh k
00:19 <epsy> BabyBug, I can't answer yes to a yet-so-for-MrObvious question
00:19 <epsy> woot, that compiled
00:20 <epsy> whatever I compiled, it compiled
00:20 <BabyBug> boost link thingy?
00:20 <epsy> now what did I compile again?
00:20 <epsy> yeah
00:20 <epsy> signals should be linked
00:20 <smoothice> epsy: you probably think I'm rather ignorant... which is true but you don't have to act like it :P
00:20 <BabyBug> great..now nothing's holding ya back...eevents should be finished within the hour, no?
00:20 <epsy> no
00:21 <epsy> because they would be destroyed by protobuf
00:21 <epsy> smoothice, well, I'm teaching you logic, then
00:21 <epsy> BabyBug, however, I'll still be working on hooks
00:22 <epsy> and I'll have to ping dlh for his antispam stuff
00:22 <BabyBug> well hurry! *growls*
00:23 <epsy> let me check my diff first, I have no idea what I did yet on this branch
00:24 <smoothice> epsy: thanks, I guess :P
00:24 <smoothice> epsy: I was just thinking if the client was expecting message type A and the server was using message type B then there would be conflict
00:24 <epsy> Xlib:  extension "Generic Event Extension" missing on display ":0.0".
00:25  * epsy gets this 6 times each time he runs any gui app
00:25  * epsy thanks intel
00:25 <epsy> smoothice, exactly
00:26 <epsy> z-man, if a .m4's author is already in the file's header, should I still move it to AUTHORS?
00:28 <z-man> Don't change AUTHORS on 0.2.8 unless it's really required.
00:29 <z-man> Stupid reformating caused merge hell.
00:29 <epsy> on trunk-eevent-somepersonalbranch, not on 0.2.8 :)
00:29 <z-man> ok :)
00:29 <z-man> Technically, it belongs into AUTHORS.
00:32 <epsy> should I put email, considering other people under "External code merged in from" don't have one?
00:33 <z-man> Name is enough.
00:33 <epsy> okay
00:33 <z-man> We don't want to be blamed if some spambot picks up his email from our AUTHORS file :)
00:34 <epsy> we can still include this :P http://officeofstrategicinfluence.com/spam/
00:34 <epsy> « # This site gets its first spammer! (Thurs, March 14). He stayed about two hours and downloaded a gigabyte of fake email addresses. »
00:35 <epsy> that pretty much sums it up
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00:56 <FunCumming> man
00:56 <FunCumming> ppl keep banning me
00:56 <epsy> with such a nick.. ;)
00:56 <Lizmatic> then don't take such a stupid nickname, funcumming
00:57 <FunCumming> it might be stupid, but kick worthy?
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00:57 <epsy> I wouldn't feel myself being wrong for kicking someone with such a nick
00:57 <Durka> no
00:58 <Durka> FunCumming is Cantonese for Player1
00:58 <epsy> not you Durka
00:58 <epsy> oh actually
00:58 <Durka> LOL!
00:58 <luke-jr> hi Durka
00:58 <epsy> :)
00:58 <FunCumming> hi Durka luke-jr
00:58 <Durka> hi luke-jr
00:58 <epsy> quakenet down?
00:58 <luke-jr> Durka: busy stabbing Windoze PHP atm
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00:58 <luke-jr> then going back to zones v2 fortress
00:59 <epsy> is there a lib that handles dlopen/LoadLibrary ?
00:59 <FunCumming> my nick name is slang
00:59 <FunCumming> for fun is comming
00:59 <FunCumming> like i am the fun box
01:00 <FunCumming> play around me and fun things come
01:00 <FunCumming> actually
01:00 <FunCumming> i got tired of owning all the servers
01:00 <FunCumming> and started making up random names
01:00 <FunCumming> i own it all yes
01:00 <Lizmatic> cum is a dirty word
01:00 <Lizmatic> I hate it
01:00 <Lizmatic> :D
01:00 <luke-jr> epsy: #define
01:01 <epsy> they handle the same arguments?
01:01 <FunCumming> Lizmatic, lets not forget what it took to get u here
01:01 <FunCumming> a little bit of
01:01 <Lizmatic> I dropped from the sky
01:01  * FunCumming  
01:01 <luke-jr> epsy: LoadLibrary takes one fewer
01:01 <Lizmatic> ^
01:01 <luke-jr> epsy: do you mean for Arma?
01:01 <epsy> luke-jr, ye
01:01 <epsy> s
01:02 <luke-jr> ah
01:02 <luke-jr> the hard part will be UI
01:02 <epsy> sometimes I wonder why MS people are so stubborn
01:02 <luke-jr> unless you just load all plugins installed
01:02 <luke-jr> epsy: NIH
01:02 <epsy> there's better! have a plugin for plugin management! fuck up the plugin list and you're fucked!
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01:04 <luke-jr> :D
01:04 <epsy> or unload the plugin management plugin using the plugin managment plugin management plugin management plugin
01:05 <epsy> hoops
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01:06 <BabyBug> \o/
01:07 <flea> ===)-- -  - o.0
01:11 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r943 Merge from trunk... || [protocolbuffer-armagetronad-work] r942 Merge from trunk... || [trunk-armagetronad-work] r840 Merging branch 0.2.8 from revision 9004 to 9012:... || [trunk-winlibs-work] r30 Added protobuf. || [protocolbuffer-armagetronad-work] r941 Made windows compatible (grr @ silly GetMessage -> GetMessag... || [protocolbuffer-armagetronad-work] r940 Updated and convert
01:11 <luke-jr> epsy: well, when you get to it, Fortress will easily turn into a module
01:11 <@armabot> armagetronad: z-man * r9003 /armagetronad/trunk/ (15 files in 5 dirs): (log message trimmed)
01:11 <@armabot> armagetronad: Merging branch 0.2.8 from revision 8964 to 8996:
01:11 <@armabot> armagetronad:  ------------------------------------------------------------------------
01:11 <@armabot> armagetronad:  r8995 | bazaarmagetron | 2009-02-15 23:55:41 +0100 (Sun, 15 Feb 2009) | 9 lines
01:11 <@armabot> armagetronad:  author: Manuel Moos
01:12 <@armabot> armagetronad:  Instead of clearing the registration pointer of nNetObjects once
01:12 <@armabot> armagetronad:  they're remotely destroyed, have them switch over to being considered
01:13 <epsy> luke-jr, just make many other stuff :)
01:14 <luke-jr> epsy: ?
01:14 <epsy> « Fortress will easily turn into a module »
01:15 <epsy> s/make/like/
01:15 <luke-jr> no
01:15 <luke-jr> most everything else won't
01:16 <luke-jr> *nothing* depends on zFortress
01:18 <smoothice> luke-jr: Should I branch off of your branch for 03-sty-zonesv2 or 0.3-sty and convert it all
01:19 <luke-jr> err, what?
01:19 <smoothice> luke-jr: I created 0.3-armagetronad-sty-zones-v2
01:20 <smoothice> should I branch off of trunk and edit the patch or branch off of 0.3-sty and convert the code instead of reapplying
01:20 <luke-jr> 1 min
01:21 <luke-jr> edit what patch?
01:21 <smoothice> sty patch
01:21 <smoothice> z's 0.3 sty patch
01:22 <luke-jr> well, within bzr, you should never use patches :p
01:22 <smoothice> so should I branch trunk or 0.3-sty for the zones v2 branch?
01:22 <smoothice> basically I'm getting your opinion on the best way to start
01:22 <luke-jr> pushing to it now
01:23 <smoothice> ok
01:25 <luke-jr> done
01:26 <smoothice> ok
01:26 <luke-jr> uncommitting zones-v1v2 from 0.3-sty
01:26 <luke-jr> so zones-v1v2 will only be merged with 0.3-sty-zones-v2
01:26 <smoothice> k
01:28 <luke-jr> all done
01:28 <luke-jr> have fun
01:28 <smoothice> k
01:28 <luke-jr> if you REALLY need an example
01:28 <luke-jr> I should have a zFortress commit shortly maybe
01:28 <smoothice> ok
01:29 <luke-jr> I suggest doing this
01:29 <smoothice> I learn by example
01:29 <smoothice> so it would really help
01:29 <luke-jr> first, isolate the various sty features
01:29 <smoothice> luke-jr: You're making zFortress? Should I make zSty?
01:29 <luke-jr> no, zSty is too general
01:29 <luke-jr> copy gWinZone.{cpp,h} into tron/zone/zCTF.* for example
01:30 <luke-jr> and cut out anything not related to CTF
01:30 <luke-jr> you will probably be subclassing zFortress for that actually
01:30 <luke-jr> so maybe start with another feature
01:30 <smoothice> Oh yeah..
01:31 <luke-jr> I forget what sty has; make me a list and I'll advise on it :p
01:31 <smoothice> For the base interaction
01:31 <smoothice> k
01:31 <smoothice> I'm going to put any other talk about this in #armagetron-0.3-sty
01:31 <smoothice> this is my first big project so I may need that advisement
01:31 <smoothice> and use it wisely
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02:15 <@armabot> armacommits: [armagetronad-zones-v1v2-fortress] r878 --disable-zonesv1 || [protocolbuffer-armagetronad-work] r945 Added zlib test code.... || [protocolbuffer-armagetronad-work] r944 Added delay to console output. Seems to fix output loss. *sh... || [0.3-armagetronad-sty-zones-v2] r809 merge zones-v1v2 branch
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02:42 <BabyBug> ct|kyle, ctwf just crashed >.<
02:43 <@armabot> armagetronad: bazaarmagetron * r9011 /armagetronad/branches/0.2.8/armagetronad/ (. src/network/nNetObject.cpp): Manuel Moos: Fixed removal of wrong delete info.
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03:15 <luke-jr> smoothice: I merged a bugfix from v1v2 to sty-v2
03:15 <luke-jr> fwiw
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03:15 <BabyBug> :@
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03:16 <smoothice> luke-jr: ok
03:19 <@armabot> armacommits: [armagetronad-zones-v1v2-fortress] r880 bugfix merge || [0.3-armagetronad-sty-zones-v2] r810 merge bugfix from v1v2 || [armagetronad-zones-v1v2] r877 beat the initialization race || [armagetronad-zones-v1v2-fortress] r879 bug trapping needed
03:21 <luke-jr> smoothice: You may wish to read the last commit I just made to zones-v1v2-fortress
03:21 <luke-jr> it includes a diff from gWinZone => zFortress
03:21 <luke-jr> though zFortress doesn't actually work right yetr
03:22 <BabyBug> luke-jr, do you work?
03:22 <luke-jr> BabyBug: yes
03:22 <luke-jr> why?
03:22 <BabyBug> What do you do?
03:22 <luke-jr> programming usually
03:22 <BabyBug> just curious
03:23 <BabyBug> oh..ok
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03:51 <ct|kyle> BabyBug: what ctwf?
03:51 <BabyBug> ct|kyle, the normal one
03:51 <ct|kyle> o0
03:51 <ct|kyle> i did not get any error report
03:52 <BabyBug> well it either crashed or everyone got booted off the server
03:52 <luke-jr> smoothice: MAKE NOTE  MAKE NOTE  MAKE NOTE:  the 'pos' member is no longer useful in zones v2, use GetPosition instead
03:53 <smoothice> smoothice: k
03:53 <smoothice> lule-jr: k
03:53 <smoothice> lol
03:53 <smoothice> luke-jr: k
03:53 <smoothice> how is it no logner useful?
03:58 <smoothice> luke-jr: did the pos member just get axed in trunk or what?
03:59 <ct|kyle> BabyBug: was it when it was "too laggy 0.o"
04:00 <BabyBug> erm?
04:00 <BabyBug> oh
04:00 <BabyBug> can't remember
04:00 <luke-jr> smoothice: for zones only
04:01 <luke-jr> smoothice: zones have no positions themselves, just their shapes do
04:01 <smoothice> ok
04:01 <luke-jr> so the 'pos' of the zone object is 0,0
04:01 <smoothice> I see what you mean
04:01 <ct|kyle> BabyBug: i think you crashed
04:01 <smoothice> so pos is a property and GetPosition is a method?
04:01 <luke-jr> I committed a error-on-pos-access to v1v2, but it's commented out since it breaks zZone itself right now
04:01 <luke-jr> which means zZone is broken ;)
04:01 <luke-jr> looks like sound engine stuff
04:02 <luke-jr> right
04:02 <BabyBug> ct|kyle, Everyone got booted from the server....
04:02 <BabyBug> it was empty when i reloaded the browser list
04:02 <BabyBug> It also took AGESSSSS to "poll"
04:02 <smoothice> luke-jr: So how am I to test my code if I'll get other demented errors from zZone and/or Mac OS X
04:03 <luke-jr> eh?
04:03 <luke-jr> don't use OS X
04:03 <smoothice> ok I'll use my Debian VM then...
04:03 <luke-jr> or use the standard UNIX configure style stuff
04:03 <luke-jr> I think that works fine for servers on OSX
04:03 <smoothice> ok
04:03 <ct|kyle> BabyBug: what name were you under
04:04 <smoothice> luke-jr: does zZone compile?
04:04 <luke-jr> of course
04:04 <luke-jr> unless I block 'pos' accesses, that is
04:04 <luke-jr> then the sound system calls in it blow up
04:04 <luke-jr> but I didn't do that yet
04:04 <smoothice> luke-jr: does the breakage of zZone cause me any troubles?
04:04 <luke-jr> no
04:04 <smoothice> ok
04:05 <luke-jr> it just means you won't be told if you try to use 'pos'
04:05 <luke-jr> it will just … not work :p
04:05 <smoothice> so that's why I'm using GetPosition (method)
04:05 <luke-jr> exactly
04:05 <smoothice> alright
04:05 <smoothice> This might take me ahile
04:05 <smoothice> awhile
04:05 <smoothice> Pig's patch has a lot of stuff in it
04:06 <smoothice> luke-jr: Should I make new classes? zCTF, zHTF, zFlag, zPlayerShot?
04:07 <luke-jr> new classes, yes, probably
04:07 <luke-jr> those, no
04:08 <smoothice> I'm just not sure what stuff to put where and how to link it to the existing classes
04:08 <luke-jr> probably moer like zBall and zFlag
04:08 <smoothice> ok
04:09 <luke-jr> I suspect pig hacked 'fortress' too
04:09 <luke-jr> not sure how we'll handle that
04:09 <smoothice> yeah
04:09 <smoothice> BASE_RESPAWN controls that I think
04:09 <smoothice> if it is true then the fortress zones become inconquerable
04:09 <smoothice> and become flag bases
04:09 <luke-jr> ew
04:09 <luke-jr> wait
04:09 <luke-jr> no
04:09 <smoothice> no?
04:09 <luke-jr> Flag Fortress has conquerable flag receptors
04:10 <smoothice> oh
04:10 <smoothice> ewwwwww
04:10 <luke-jr> lol
04:10 <smoothice> I don't even know how to play flag fortress
04:10 <luke-jr> ☺
04:10 <smoothice> anyway
04:10 <smoothice> that's what I find complicated about his patch
04:10 <smoothice> is how the server figures out when zones should be certain things
04:10 <smoothice> and stuff
04:12 <luke-jr> it's never "when"
04:12 <luke-jr> it's "how"
04:13 <luke-jr> "when" is the wrong question ☺
04:13 <smoothice> hmmm
04:13 <smoothice> ok
04:13 <smoothice> These things above ^ are the things I'll need mentorship with
04:15 <BabyBug> smoothice, do you mind? =P
04:16 <smoothice> Everyone here isn't too selfish or irresponsible as to not mentor someone new at this? (Ahem, BABYBUG)
04:16 <BabyBug> ermmm....? I was just referring to the CTCP time...
04:17 <smoothice> sorry
04:17 <smoothice> my extender..
04:17 <smoothice> I made this plugin for my irc client
04:17 <smoothice> that queries the local times of users
04:18 <BabyBug> oh =x
04:18 <smoothice> for fun so I can see how late people stay up
04:18 <smoothice> It's for mac os x only
04:18 <smoothice> I'll turn it off if it bothers you...
04:18 <smoothice> BabyBug: or I could do it manually a whole bunch of times to tickle you up :P
04:19 <BabyBug> just try it! :P
04:20 <smoothice> good enough?
04:20 <BabyBug> Haha cool, xchat has a counter for the amount of CTCP's ignored
04:20 <smoothice> ....
04:21 <BabyBug> never noticed that before ^^
04:21 <BabyBug> 30
04:21 <BabyBug> 21
04:21 <BabyBug> 32
04:21 <BabyBug> 33
04:21 <BabyBug> 34
04:21 <BabyBug> 45
04:21 <BabyBug> bah
04:21 <BabyBug> I can't even touch type on numbers :(
04:22 <smoothice> lol
04:22 <smoothice> my client allows them
04:22 <smoothice> I see no problem with it
04:22 <smoothice> I don't really care if someone sees if I'm staying up too late or not
04:22 <smoothice> :P
04:23 <smoothice> IN fact
04:23 <smoothice> where luke-jr lives it's 9:23 PM
04:23 <smoothice> lol
04:24 <@armabot> armacommits: [armagetronad-zones-v1v2] r879 TODO void*pos to prevent use on zZone stuff || [armagetronad-zones-v1v2-fortress] r883 zones v2 have a useless pos attribute || [armagetronad-zones-v1v2] r878 support casting tFunction into tPolynomial || [armagetronad-zones-v1v2-fortress] r882 zFortress port, incomplete || [armagetronad-zones-v1v2-fortress] r881 copied gWinZone => zFortress
04:25 <Lucifer> fonkay: didn't make it
04:26 <BabyBug> hrmph...pyqt's treewidget sorting sucks
04:26 <luke-jr> smoothice: also DO NOTE
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04:26 <luke-jr> smoothice: OnEnter has been renamed to OnInside
04:26 <luke-jr> and now OnEnter is something else
04:27  * luke-jr ponders renaming it again to prevent confusion
04:27 <smoothice> nah
04:27 <smoothice> since you just told me
04:27 <smoothice> don't confuse me again
04:29 <luke-jr> smoothice: the current OnEnter is new in zones v2
04:29 <luke-jr> but I can't think of a sane alternate name
04:30 <smoothice> what's different about the new OnEnter/
04:30  * luke-jr pulls out the thesaurus
04:30 <luke-jr> new OnEnter is called only once per time a player goes in the zone
04:30 <Lucifer> BabyBug: actually, pyqt's tree sorting rules, but you have to do the MVC thing to get the most out of it
04:31 <BabyBug> Lucifer, MVC?
04:31 <Lucifer> model/view/controller
04:31 <smoothice> luke-jr: Isn't that how the old OnEnter worked too?
04:31 <BabyBug> oh =x
04:31 <luke-jr> OnInside is called every "iteration" of the game that a player is inside the zone
04:31 <Lucifer> luke-jr: is there a one-time event for when someone enters the zone?
04:31 <luke-jr> Lucifer: the new OnEnter
04:31 <Lucifer> maybe onINside shoudl be whileInside then?
04:32 <luke-jr> what's wrong with OnInside?
04:32 <luke-jr> it's OnEnter that annoys me
04:32 <Lucifer> easy to confuse with OnEnter :)
04:32 <Lucifer> OnEntrance
04:32 <Lucifer> OnEmbarkation
04:32 <Lucifer> OnJoin
04:32 <Lucifer> AsSoonAsCycleEntersZone
04:33 <luke-jr> OnEntrance sounds best so far
04:33 <Lucifer> OnSlipInside
04:33 <Lucifer> I would want to read On* as "this is a one-time event"
04:33 <luke-jr> hehe
04:33 <luke-jr> OnPenetration
04:34 <Lucifer> I'd prefer something that, if it gets signaled every game loop should have a different preposition
04:34 <Lucifer> OnViolation
04:34 <luke-jr> OnAccess
04:34 <Lucifer> OnCycleIn
04:34 <luke-jr> CrossInto
04:34 <Lucifer> with the inverse OnCycleOut
04:35 <Lucifer> then the two combined would be OnCycleClick
04:35 <luke-jr> >_<
04:35 <Lucifer> which logically leads to OnCycleDoubleClick
04:35 <smoothice> luke-jr: I have to go but if you change anything just make sure you tell me
04:35 <luke-jr> ooh
04:35 <luke-jr> OnEntry ☺
04:36 <Lucifer> there you go
04:36 <smoothice> why does it matter?
04:36 <Lucifer> smoothice: you want these things to be easy to remember, consistent, and not cause later collisions with new ones
04:36 <Lucifer> it matters a lot
04:36 <luke-jr> smoothice: because I don't want soemone to ahve to reinvent my debugging
04:36 <Lucifer> just compare Qt's api to GTK's sometime and you'll see
04:37 <luke-jr> hmm
04:37 <luke-jr> the converse is currently OnLeave tho
04:37 <Lucifer> ok, I'm selling my bass
04:37 <Lucifer> :(
04:37 <luke-jr> OnEntry and OnLeave aren't consistent
04:37 <Lucifer> OnExit
04:38 <luke-jr> rename it anyway?
04:38 <luke-jr> even without a conflict? :p
04:38 <Lucifer> sure, while working in the development series we can do that
04:38 <luke-jr> ok :p
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04:39 <luke-jr> do you really want OnInside/OnOutside changed?
04:43 <Lucifer> I don't know, I don't really know the context, you just looked like you needed some ideas/to bounce some ideas and I was being there for you :)
04:52 <BabyBug> Lucifer, you have a bass? O.o
04:52 <Lucifer> for now, until someone buys it
04:52 <BabyBug> you play it?
04:52 <Lucifer> for now, until someone buys it :)
04:52 <BabyBug> >.<
04:53 <BabyBug> Don't you have something unhobbylike that you can sell? =(
04:53 <Lucifer> http://www.last.fm/music/Dave+Fancella
04:53 <Lucifer> not really, no
04:53 <Lucifer> I'll still have my guitar, it's not like I won't be able to play anymore
04:53 <Lucifer> but I"ll have to stop using my bass to teach and just stick to the guitar
04:54 <Lucifer> which means, of course, that I can't sell the guitar because I need it to teach, and I just got a new student
04:54 <BabyBug> heh, i didn't think you'd be a musician =\
05:01 <Lucifer> why not?  :/
05:02 <BabyBug> you just didn't strike me to be one :P
05:24 <@armabot> armacommits: [armagetronad-zones-v1v2] r881 rename functions to avoid confusion (and remain consistent):... || [armagetronad-zones-v1v2-fortress] r884 ph renamed OnEnter to OnInside.. || [armagetronad-zones-v1v2] r880 make On* virtual for overriding
05:26 <BabyBug> lies
05:45 <Lucifer> well here goes, let's see if I can get my car to sell now
05:45  * Lucifer can live without a car if he has to
05:49 <flea> can someone unbann from ww ctf
05:50 <flea> its just a stupid name 'fun cummings'
05:50 <flea> its actually hilarious
05:50 <flea> Lucifer, what kinda car u sellin
05:50 <Lucifer> 86 celica
05:50 <flea> oh nice
05:50 <flea> rwd?
05:50 <Lucifer> no, first fwd celica
05:50 <flea> still , nice car
05:50 <Lucifer> it is a nice car, I hate to sell it :(
05:51 <flea> sucks man
05:51 <flea> r u broke?
05:51 <Lucifer> yeah, totally broke
05:51 <flea> dang dude
05:51 <Lucifer> underemployed, and they've started garnishing my wages for child support, so now I can't make ends meet anymore
05:51 <flea> y'all should start selling arma on cnet to windows lacks
05:51 <flea> ^ serious about that
05:54 <flea> o well, i hope u dont sell ur car and ur able to get by
06:07 <luke-jr> Lucifer: hehe, we just renamed it to OnEntry, but the XML tag is not quite as easily changed and is still <Enter>
06:09 <flea> anyone admin on ww ctf?
06:30 <Lucifer> well, I think I'm a go cook dinner now, bbiab
06:30  * Lucifer is freaking hungry
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06:34 <BabyBug> Is there some sort of server browser that isn't in the game? but you can use it to launch the game and connect to a server you choose?
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07:26 <BabyBug> arma players are idiots!
07:26 <ct|kyle> i agree BabyBug, you are an idiot
07:27 <BabyBug> but im a sexy idiot!
07:27 <ct|kyle> prove it :P
07:27 <BabyBug> no :P
07:34  * BabyBug got accused of using binds in N9 ='(
07:38 <luke-jr> they're right of course
07:38 <luke-jr> how would you play without at least using binds for left and right turn?
07:39 <BabyBug> ...
07:39 <BabyBug> Double binding then
07:39 <BabyBug> lol
07:42 <BabyBug> They're just jealous...There's no decent players left in no rubber anymore :(
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08:10 <wrtlprnft> BabyBug: yes there is
08:10 <BabyBug> wrtlprnft, who!
08:10 <wrtlprnft> i once wrote armaspy advanced which did exactly that
08:10 <wrtlprnft> but it leaks memory :-(
08:11 <BabyBug> did what?
08:11 <wrtlprnft> display a tray icon that would pop up a list of servers if you clicked on it
08:11 <wrtlprnft> and if you click on the server it launches arma to directly connect to that server
08:12 <BabyBug> Oh you answered that question
08:12 <BabyBug> =x
08:13 <wrtlprnft> there was a thread on the forums a while ago about a java progra
08:13 <wrtlprnft> m
08:13 <wrtlprnft> maybe try that
08:13 <BabyBug> lol and armaspy errors on run ><
08:13 <BabyBug> I saw that java thingy
08:13 <BabyBug> didn't like it..it was too ugly =x
08:13 <wrtlprnft> java progs are.
08:15 <BabyBug> Have you actually tired fixing the memory leak?
08:15 <BabyBug> tried*
08:15 <wrtlprnft> yeah
08:16 <wrtlprnft> i have no idea why it occurs, i blame pykde
08:16 <wrtlprnft> maybe i'll write a c++ program these days
08:16 <BabyBug> hrmph ><
08:16 <BabyBug> I'm getting annoyed with loading something that whores your cpu just to see if someone's playing =x
08:21 <BabyBug> What's the big commented out part meant to do?
08:27 <wrtlprnft> it shouldn't use that much cpu power
08:27 <wrtlprnft> how much cpu can parsing an xml file need?
08:28 <BabyBug> no no
08:28 <BabyBug> i mean arma does
08:32 <wrtlprnft> why do you need a player list all the time
08:32  * wrtlprnft usually just looks directly at http://wrtlprnft.ath.cx/serverlist/serverxml.php?stripcolors and then just copies the server address and port into an arma --connect command
08:32 <wrtlprnft> you can even make an alias
08:33 <BabyBug> *face palms* not all the time =P I was just making a general comment how opening up arma to see if anyone's playing can be a pain...Cause it'll make a movie lag or another game lag =x
08:33 <BabyBug> hrmm
08:33 <BabyBug> well there's an idea
08:33 <wrtlprnft> then use an online server browser. it's not like there aren't a gazuillion of them
08:33 <BabyBug> which make firefox whore the cpu :P
08:34 <BabyBug> Although that xml link is handy enough =)
08:34 <luke-jr> BabyBug: rewrite Armagetron in Qt
08:34 <wrtlprnft> don't use firefox :-)
08:35 <BabyBug> mmm yes luke-jr.. =P
08:35 <BabyBug> wrtlprnft, what then? ><
08:35 <wrtlprnft> opera :-P
08:35 <BabyBug> arf
08:35 <@armabot> armacommits: [armagetronad-zones-v1v2-fortress] r885 some rotation-oriented hacks, but it doesnt work quite right...
08:35  * wrtlprnft couldn't use any other browser
08:35 <BabyBug> i just stick with the default
08:35  * wrtlprnft still hasn't found some way to use shift-arrowkeys in firefox
08:36 <BabyBug> shift arrow keys?
08:36 <wrtlprnft> for mouseless browsing
08:36 <BabyBug> what does shift arrow keys do?
08:36 <wrtlprnft> navigates through links, but not in sort order, but sort of as they appear on the screen
08:36 <wrtlprnft> s/sort/source/
08:37 <BabyBug> oh
08:37 <BabyBug> how lazy do you have to be not to use a mouse? :P
08:37 <wrtlprnft> i don't use one with my laptop
08:37 <BabyBug> why? :s
08:37 <wrtlprnft> and the arrow keys are faster than fiddling with the touchpad
08:38 <wrtlprnft> plus i find myself using them even on pcs that have a mouse
08:38 <BabyBug> what's wrong with touchpads? O.o
08:38 <wrtlprnft> because i don't always have a flat surface to put it on?
08:38 <BabyBug> :s
08:38 <wrtlprnft> and arrow keys are one-handed
08:39 <wrtlprnft> with the touchpad i usually use two hands
08:39 <BabyBug> erm...a flat surface for the touchpad? i'm confused :s
08:39 <wrtlprnft> the mouse
08:40 <wrtlprnft> well, just believe me… it's a fantastic method of navigation once you get used to it
08:40 <BabyBug> bleh! it's too early to think, i'm bamboozled now...
08:40 <BabyBug> I'm off for a shower!
08:40 <BabyBug> toodles xx
09:36 <@armabot> armacommits: [trunk-armagetronad-work] r841 Merged protobuf branch.... || [protocolbuffer-armagetronad-work] r946 updated....
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10:00 <Lucifer> BabyBug: one of the goals of my stupid desktop environment is to make it so I never have to touch my mouse again
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10:02 <BabyBug> Lucifer, lazy!
10:02 <Lucifer> right, I'm so lazy I'm willing to write a complete desktop environment from scratch so I don't have to use my mouse
10:03 <Lucifer> it probably hasn't even occurred to you that the mouse interface is the most inefficient interface ever dreamed up
10:03 <Lucifer> how much time do you waste trying to aim your mouse pointer?
10:03 <Lucifer> when you just *know* that you could press keys on a keyboard completely by touch and get the job done in a matter of milliseconds
10:06 <BabyBug> erm...
10:06 <BabyBug> I quite like using the mouse
10:06 <BabyBug> shortcuts make my head hurt
10:07 <BabyBug> The amount of time it takes me to remember the shortcut, and then find the keys on the keyboard, It'd be just as quick for me to use the mouse
10:08 <Lucifer> then you'd lose nothing by losing your mouse, and also gain nothing
10:08 <Lucifer> see, the reason the mouse is currently better than the keyboard is as you say, it takes time to remember the shortcut
10:08 <Lucifer> a mouse-based interface *can* be discoverable, so you can sit in front of something you've never used before and be able to use it
10:09 <Lucifer> but many of us came from Windows at one point or other, and Windows apps are anything but discoverable
10:09 <Lucifer> so, knowing that, how do you write a keyboard interface that is also discoverable?
10:09 <Lucifer> that's the trick, and that's the question I hope to answer :)
10:10 <wrtlprnft> there's those alt-<some underlined letter> shortcuts
10:10 <wrtlprnft> that are hidden in winxp by default
10:10 <Lucifer> true
10:10 <Lucifer> are they hidden by winxp by default?  :(
10:10 <wrtlprnft> yep
10:10 <wrtlprnft> i think the default setting is that they only show up if you hold the alt key
10:10 <Lucifer> I'm thinking if you press the button with the microsoft logo, you should get an overlay on your desktop that tells you what buttons do what on the screen that you see
10:11 <wrtlprnft> which is braindead, really
10:11  * BabyBug should use windows at somepoint to learn what all the complaining is about =x
10:11 <Lucifer> yeah, you'd need to know about the alt key in the first place, heh
10:11 <Lucifer> see, if you have a dock, it makes sense to me that you can have shortcuts for each item on the dock
10:11 <wrtlprnft> well, you need to know that if they're not hidden, too
10:11 <wrtlprnft> but you get a reminder to use it every time you see the dialog or whatever
10:12 <Lucifer> then to focus a specific app, you just hit the key combination
10:12  * wrtlprnft has a lot of global keyboard combos involving the win key for that purpose
10:12 <Lucifer> can you use the win key as a modifier?
10:14 <Lucifer> if you can, then I'll use win->popup as the combination to open the finder :)
10:14 <wrtlprnft> Lucifer: definitely :-)
10:14  * Lucifer is going to copy mac os x as much as possible just to enjoy the irony of using a mac-inspired interface to get rid of the mouse
10:14 <wrtlprnft> i have it bound to the meta key
10:15  * Lucifer hopes it will cause Steve Jobs to challenge him to a duel
10:15 <Lucifer> I'll look into what bbkeys will let me do with it ;)
10:51 <@armabot> armagetronad: bazaarmagetron * r9014 /armagetronad/trunk/armagetronad/ (118 files in 16 dirs): Manuel Moos: Merged protobuf branch.
10:52 <wrtlprnft> Lucifer: what happened to your job?
10:52 <wrtlprnft> just read on the forums, didn't follow up on IRC
11:04 <Lucifer> it fell through?
11:04 <Lucifer> I'm still working at the school, it's just not enough
11:05 <Lucifer> I was falling behind on child support and barely making ends meet, but now the attorney general is garnishing my wages, so I can't even make ends meet with the job I have
11:05 <Lucifer> so I need a new one
11:05 <Lucifer> either to replace this one, or in addition to it (preferably in addition to it, because I love my job at the school)
11:12 <@armabot> armagetronad: bazaarmagetron * r9015 /armagetronad/trunk/armagetronad/ (. src/network/nNetwork.cpp): Manuel Moos: Fixed uninitalized variable warning.
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11:42 <@armabot> armacommits: [armagetronad-zones-v1v2] r884 Fixed missing initialization.... || [armagetronad-zones-v1v2] r883 Merging again.... || [armagetronad-zones-v1v2] Fixed uninitalized variable warning.... || [armagetronad-zones-v1v2] r882 Merge from trunk, including protobuf.... || [armagetronad-zones-v1v2] Merged protobuf branch.... || [armagetronad-zones-v1v2] updated.... || [armagetronad-zones-v1v2] Added zlib test code.... || [armaget
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14:51 <@armabot> armagetronad:  * resources/Blaze/Fortress/GreatWall-1.0.1.aamap.xml: Resource by Blaze
15:06 <epsy> new IP tomorrow :o
15:07 <@armabot> armagetronad:  * resources/Blaze/Fortress/Lockdown-1.0.1.aamap.xml: Resource by Blaze
15:07 <@armabot> armagetronad:  * resources/Blaze/Fortress/BlockHead-1.0.1.aamap.xml: Resource by Blaze
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15:15 <@armabot> armagetronad:  * resources/Blaze/Fortress/Nanoistic-1.0.1.aamap.xml: Resource by Blaze
15:22 <@armabot> armagetronad:  * resources/Blaze/Fortress/Rush-1.0.1.aamap.xml: Resource by Blaze
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15:36 <@armabot> armagetronad:  * resources/Blaze/Fortress/Risk-1.0.1.aamap.xml: Resource by Blaze
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16:04 -!- mode/#armagetron [+o guru3] by ChanServ
16:04 -!- guru3 changed the topic of #armagetron to: Thanks everyone! Hosting is assured! $195.27 / $150 | Latest Version: | http://www.armagetronad.net/ | Gentoo? layman -ka armagetron | pastebin: http://rafb.net/paste/ | Logs: http://wrtlprnft.ath.cx/armalogs/ | Tournaments: #armagetron.tourneys
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16:10 <flea> /unbann meh from ww ctf
16:10 <flea> #/unbann meh from ww ctf
16:17 <@armabot> armagetronad: guru3 * r9016 /www/mainsite/ (archive.php index.php): Thanks to everyone for the donations!
16:44 <@armabot> armagetronad:  * resources/Blaze/Fortress/Isle-1.0.1.aamap.xml: Resource by Blaze
16:45 <@armabot> armagetronad:  * resources/Blaze/Fortress/GoldMine-1.0.1.aamap.xml: Resource by Blaze
16:55 <@armabot> armacommits: [armagetronad-zones-v1v2-fortress] r886 merge from v1v2 main for On* virtuals
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17:09 <luke-jr> guru3: that website change didn't work right
17:12 <@guru3> oops!
17:13 <@guru3> fixed that :3
17:13 -!- mode/#armagetron [-o guru3] by guru3
17:14 <@armabot> armagetronad: guru3 * r9017 /www/mainsite/index.php: screwed up my tags :<
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17:47 <z-man> Bah, just my luck
17:47 <z-man> Two days after ordering the bugfarm vps, the host goes down with a hardware defect :(
17:47 <guru3> D:
17:47 <z-man> The host is back up, but not the vps.
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17:58 <@armabot> armacommits: [armagetronad-zones-v1v2-fortress] r888 tPolynomial::evaluateRate || [armagetronad-zones-v1v2-fortress] r887 fixes to make zone collapsing work
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18:57 <luke-jr> ]later tell z-man why not get a VPS with me?
18:57 <ljrbot> luke-jr: The operation succeeded.
18:58 <luke-jr> ]later tell z-man http://lightfoot.dashjr.org/?page=vps
18:58 <ljrbot> luke-jr: The operation succeeded.
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19:29 <@armabot> armagetronad: luke-jr * r9018 /armagetronad/trunk/build/gentoo/overlay/games-action/armagetronad-live/ (Manifest armagetronad-live-0.3_alpha9014.ebuild): we now depend on protobuf
19:31 <wrtlprnft> #base 10 16 1000
19:31 <@armabot> wrtlprnft: 3E8
19:32 <wrtlprnft> #base 10 16 2000
19:32 <@armabot> wrtlprnft: 7D0
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19:39 <epsy> wrtlprnft, solve mine first!
19:41 <sinewav> epsy: are you talking about this? --> 7FBFCFE
19:41 <epsy> :)
19:41 <epsy> I've let a lot of hints
19:42 <epsy> shoudln't be too much hard
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20:04 <@armabot> armacommits: [trunk-build-work] r159 we now depend on protobuf
20:12 <epsy> why won't it inherit properly ?!?!§?§§ >:@
20:17 <wrtlprnft> epsy: solve what?
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21:11  * epsy is going to kill someone
21:12 <epsy> why is my protected member not being inherited!?
21:14 <wrtlprnft> so codea isn't a typo?
21:14 <wrtlprnft> #base 16 10 7FBFCFE
21:14 <@armabot> wrtlprnft: 133954814
21:14 <wrtlprnft> #base 16 11 7FBFCFE
21:15 <@armabot> wrtlprnft: 69683264
21:15 <epsy> it isn't
21:15 <epsy> and there was another hint
21:16 <wrtlprnft> #base 16 10 FBFCFE
21:16 <@armabot> wrtlprnft: 16514302
21:18 <wrtlprnft> #base 16 10 a7FBFCFE
21:18 <@armabot> wrtlprnft: 2818309374
21:19 <wrtlprnft> although it's too regular to represent anything in base 10
21:20 <wrtlprnft> it might be a slightly grayish white with 7 representing slightly less than .5 opacity
21:20 <wrtlprnft> (colorA for alpha)
21:21 <sinewav> I thought the base10 translation was supposed to spell something 1337.
21:21 <sinewav> wrong?
21:22 <wrtlprnft> yeah, that was my first idea
21:23 -!- nsh22 [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has joined #armagetron
21:23 <wrtlprnft> leegsabia o_O
21:23 <epsy> aah I get it, a constructor's ": a (b)" can only set it's own stuff, not inherited stuff
21:23 <nsh22> who the hell wrote the arma uncyclopedia?
21:23 <wrtlprnft> epsy: argh, i could have told you that
21:23 <epsy> nsh22, infa started it, afaik
21:23 <wrtlprnft> epsy: it can call base class constructors, though
21:23 <wrtlprnft> but only directly inherited ones
21:24 <epsy> heh, well at least I learnt it for sure
21:24 <epsy> yes
21:24 <epsy> that's what led me to this conclusion
21:24 <wrtlprnft> it's sort of obvious… what would happen if both constructors initialized the var?
21:24 <epsy> yeah, indeed
21:24 <nsh22> lol kyle had a hand in it two
21:24 <nsh22> too*
21:24 <epsy> but the error messages are kind of confusing
21:25 <epsy> it just says it didn't exist
21:25 <wrtlprnft> probably doesn't bother to resolve members of inherited classes
21:26 <wrtlprnft> because they're not allowed, anyways
21:28 <nsh22> #weather innisfil
21:28 <@armabot> nsh22: The current temperature in Innisfil, Innisfil, Ontario is 34.9°F (3:28 PM EST on February 17, 2009). Conditions: Overcast. Humidity: 40%. Dew Point: 12.2°F. Windchill: 32.0°F. Pressure: 29.15 in 987.0 hPa (Falling).
21:28 <nsh22> #weather quebec city
21:28 <@armabot> nsh22: Error: HTTP Error 500: Server Error
21:28 <nsh22> #weather quebec quebec
21:29 <@armabot> nsh22: Error: HTTP Error 500: Server Error
21:29 <nsh22> #weather quebec
21:29 <@armabot> nsh22: Error: HTTP Error 500: Server Error
21:29 <nsh22> ffs
21:29 <nsh22> #q
21:29 <epsy> #spell quebe
21:29 <@armabot> nsh22: Quote #8: "master your own mind, otherwise the game will destroy you -- Okgo" (added by n54 at 04:27 PM, March 29, 2006)
21:29 <epsy> #spell quebec
21:29 <@armabot> epsy: No spelling suggestion made.  This could mean that the word you gave is spelled right; it could also mean that its spelling was too whacked out even for Google to figure out.
21:29 <@armabot> epsy: No spelling suggestion made.  This could mean that the word you gave is spelled right; it could also mean that its spelling was too whacked out even for Google to figure out.
21:30 <epsy> #weather Québec
21:30 <nsh22> :)
21:30 <@armabot> epsy: Error: HTTP Error 500: Server Error
21:30 <epsy> #weather heaven
21:30 <@armabot> epsy: Error: HTTP Error 500: Server Error
21:30 <nsh22> #weather hell
21:30 <epsy> do NOT jump to conclusions
21:30 <@armabot> nsh22: The current temperature in Woodbury Park / R. Peter, Howell, Michigan is 37.0°F (3:29 PM EST on February 17, 2009). Conditions: Clear. Humidity: 55%. Dew Point: 23.0°F. Windchill: 32.0°F. Pressure: 29.91 in 1012.8 hPa (Falling).
21:30 <nsh22> hell's cold?
21:31 <epsy> @calc 23 f in c
21:31 <teabot> epsy: 23 degrees Fahrenheit = -5 degrees Celsius
21:31 <nsh22> armabot just crushed all of my beleifs lol
21:31 <nsh22> #weather Québec city
21:32 <@armabot> nsh22: Error: HTTP Error 500: Server Error
21:33 <nsh22> #weather Québec Québec canada
21:34 <@armabot> nsh22: Error: HTTP Error 500: Server Error
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22:07 <Lucifer> ascii codes?
22:08 <epsy> omg you cheater
22:08 <Lucifer> are you kidding?  that was my first thought, I just didn't want to look them up
22:08 <Lucifer> and they're all high anyway, so I don't thinkt hey're printable characters
22:08 <epsy> what are we talking about btw?
22:09 <Lucifer> ah, your secret color code
22:09 <epsy> ah, wrong way :)
22:09 <Lucifer> 255-x to get the code?  ;)
22:09 <Lucifer> probably going to be upside down anyway
22:10 -!- MrBougo [n=MrBougo@38.104-65-87.adsl-dyn.isp.belgacom.be] has quit []
22:11 <epsy> [21:15] <wrtlprnft>: so codea isn't a typo?
22:11 <epsy> wrtlprnft, actually, you made a typo
22:12 <Lucifer> 7FBFCFE
22:12 <Lucifer> there's not enough characters
22:12 <Lucifer> that's seven characters, isn't it?
22:12 <wrtlprnft> you mean Codea?
22:12 <epsy> I mean Codea
22:13 <Lucifer> C++ Object-Oriented Development Environment for Apache.
22:14 <epsy> #cyborg Codea
22:14 <@armabot> epsy: C.O.D.E.A.: Cybernetic Operational Dangerous Exploration Android
22:14 <Lucifer> #base 16 10 ef cf fb 7
22:14 <@armabot> Lucifer: (base <fromBase> [<toBase>] <number>) -- Converts <number> from base <fromBase> to base <toBase>. If <toBase> is left out, it converts to decimal.
22:14 <Lucifer> #base 16 10 ef
22:14 <wrtlprnft> CC07FBFCFE?
22:14 <@armabot> Lucifer: 239
22:14 <wrtlprnft> #base 16 10 CC07FBFCFE
22:14 <Lucifer> #base 16 10 bf
22:14 <epsy> uh oh wrtlprnft ?
22:14 <@armabot> Lucifer: 191
22:14 <@armabot> wrtlprnft: 876307283198
22:14 <Lucifer> #base 16 10 cf
22:14 <@armabot> Lucifer: 207
22:15 <wrtlprnft> all uppercase letters and number
22:15 <wrtlprnft> s
22:15 <wrtlprnft> although that doesn't incorporate that weird a
22:15 <epsy> it's one of the hints
22:16 <wrtlprnft> jonathan's puzzles were more fun
22:16 <epsy> hehe yeah, we're not into pure math at all here
22:17 <Lucifer> no, we're in epsy's highly randomized brain here
22:17 <Lucifer> it could be anything
22:17 <Lucifer> it's not ascii characters
22:17 <wrtlprnft> you can tell that without doing any math
22:18 <wrtlprnft> any char starting with 8, 9 or a letter is not ascii
22:18 <wrtlprnft> nor is 7f
22:18 <Lucifer> well, it would have to be in the extended set, but that's mostly silly graphics
22:18 <epsy> nor is 7f, indeed :)
22:18 <wrtlprnft> maybe epsy tried to generate a random number with a similar func to http://thedailywtf.com/Articles/Some-Crazy-Reason.aspx
22:18 <Lucifer> maybe if you speak the string out loud with a crazy french accent, it sounds like a sentence?
22:19 <wrtlprnft> 21:23 <wrtlprnft> leegsabia
22:19 <wrtlprnft> i still prefer that answer
22:20 <epsy> well, it starts from the color code most here accept as default
22:20 <wrtlprnft> yeah, i gathered that
22:20 <Lucifer> so subtract one from the other and you could wind up on the ascii table
22:20 <wrtlprnft> 7f is 0.5 in arma-hex
22:20 <epsy> (even if you knew that, I gave you another hint)
22:21 <wrtlprnft> #g 0x7FBFCFE - 0xffff7f
22:21 <@armabot> wrtlprnft: 0x7FBFCFE - 0xffff7f = 0x6FBFD7F
22:21 <wrtlprnft> no dice
22:22 <epsy> it's hardly algebrics at all
22:22 <epsy> only bases, obviousely ;)
22:22 <wrtlprnft> probably it's base 42 or something
22:23 <Lucifer> that extra seven throws it off
22:23 <Lucifer> epsy's color code isn't a valid color code because it has 7 characters
22:23 <epsy> (bases as the only thing that still could be qualified as match)
22:23 <Lucifer> so, I've got a lead on a gig doing python web programming
22:23 <wrtlprnft> grml, i speak too much german lately
22:23 <epsy> ach! katastrophe!
22:23 <Lucifer> well, I googled "color codea" and got epsy's post
22:23 <Lucifer> I see epsy's looked at KDE4
22:24 <wrtlprnft> wow, alreasy
22:24 <wrtlprnft> *already?
22:24 <wrtlprnft> either google is fast or we're popular :-)
22:24 <Lucifer> yeah, the days of waiting a month for google to see something are long gone
22:24 <epsy> google is very fast
22:24 <Lucifer> google rescans every couple of days now
22:25 <epsy> in fact, when I launched the TST site, it was indexed no more than two hours later
22:25 <Lucifer> it's amazing, back when I did search engine marketing I thought it was inconceivable that a search engine could scan that fast
22:25 <epsy> apart from that, how did this end up on kde4 ?
22:25 <Lucifer> my site was removed from their index in a month, but when I brought it back up, it was there in a day
22:26 <Lucifer> [15:23] <epsy> ach! katastrophe!
22:26 <epsy> hah
22:26 <Lucifer> so the guy that wrote blackbox is porting it to qt4
22:26 <Lucifer> or so I hear
22:26 <Lucifer> (he works for trolltech now)
22:27 <epsy> heh
22:28 <Lucifer> well, I've gotta run and do stuff
22:28 <Lucifer> got another in-person interview tomorrow morning though, so it's already been a good day :)
22:33 <epsy> all my firefox crashes stop immediately once I uninstall flash player
22:33 <epsy> *cough* what a coincidence! *cough* *cough*
22:36 <sinewav> flash ftl
22:46 <fonkay> Lucifer: Back on the wagon?
22:47 -!- flea [n=flea@cpe-065-190-133-043.nc.res.rr.com] has left #armagetron ["Leaving"]
22:53 <epsy> zmanuel, shall protobuff be used for something else as network communication?
22:54 <zmanuel> Got something in mind? :)
22:54 <epsy> like, config files I don't expect an user to look at
22:55 <epsy> not sure if I ever plan on doing that, but well..
22:55 <zmanuel> Protobuf also supports ascii serializing.
22:55 <epsy> ah?
22:55 <zmanuel> so yeah, the server lists could be migrated.
22:55 <zmanuel> I haven't read the detailed docs on it, I admit. But I've seen it mentioned.
22:57 <wrtlprnft> just base64 everything
22:58 <epsy> well, does protobuf provide CLI tools for editing serialized files?
22:59 <epsy> hrm, my tModuleLoaders will have to be pseudo-static
23:00  * epsy rereads himself: « rewrite rewrite rewrite »
23:00 <epsy> ew.
23:01 <epsy> @lp
23:01 <teabot> Bug tracker : https://bugs.launchpad.net/armagetronad || Answers : https://answers.launchpad.net/armagetronad || Bzr branches : https://code.launchpad.net/armagetronad (see also @bzr) || Blueprints : https://blueprints.launchpad.net/armagetronad
23:03 <Lucifer> fonkay: no, still off the wagon.  you?
23:05 <Lucifer> aw, we got busted
23:05 <Lucifer> I shouldn't have made that last post
23:07 -!- G5 [n=G5@cl-506.dus-01.de.sixxs.net] has quit ["Over and out."]
23:12 -!- MaZuffeR [n=mazuffer@darkmoor.sby.abo.fi] has quit ["Ex-Chat"]
23:13 <@armabot> armacommits: [armagetron3d] r931 still merge from trunk... || [armagetron3d] r930 merge with trunk r842...
23:54 <zmanuel> dedeee is a nice to memorize color.

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Logs from 2006-2009 pulled from wrtlprnft
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