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Log from 2009-01-31:
--- Day changed Sat Jan 31 2009
00:00 <nsh22> wewt just finished varibables tutorial, now onto contants.. 0.o
00:00 -!- madmax [n=madmax@unaffiliated/madmax] has quit ["ø"]
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00:07 -!- SoBeiT [n=sobeit@user-1120al4.dsl.mindspring.com] has joined #armagetron
00:07 <SoBeiT> Good evening ladies
00:08 <nsh22> ...
00:08 <SoBeiT> #ls ky13
00:08 <SoBeiT> what you dotting neal?
00:08 <nsh22> nothing....
00:08 <nsh22> ...
00:08 <nsh22> lol
00:08 <nsh22> wats up
00:08 <SoBeiT> ct|kyle:  Knock Knock
00:09 <ct|kyle> SoBeiT: Who's there
00:09  * SoBeiT blows kyles house down!
00:09 <ct|kyle> SoBeiT: blows kyles house down! who?
00:09 <ct|kyle> :P
00:09 <SoBeiT> ct|kyle:  Hey man.  I am going to make a sumo server with moving DZ's.  What is the command for that?  I have sty+ct servers
00:09 <SoBeiT> lol @ u
00:10 <ct|kyle> SPAWN_ZONE, but it must be scripted again since this can't be called until there is a grid
00:10 <SoBeiT> What do you mean?  oO
00:11 <SoBeiT> Oh thats gay
00:11 <SoBeiT> ct|kyle:  What if there was a map with a dz in it already?  Or two?  That command wouldn't make them move
00:12 <ct|kyle> nope
00:12  * SoBeiT is sad
00:12 <ct|kyle> that is an easy script
00:12 <nsh22> hey my thumb stopped bleeding XD yay
00:12 <SoBeiT> ct|kyle: Even for a busy man like you?  ;)
00:12 <ct|kyle> i basically have it
00:13 <SoBeiT> Well, I am a nub when it comes to installing scripts.  How hard is it going to be to include a script into a server hosted on a VPS?
00:13 -!- animuson [n=animuson@CM-204-193-195-208.omah.tconl.com] has joined #armagetron
00:13 <animuson> k so i installed hoop's race timer patch manually and set race_timer_enabled to 1
00:13 <animuson> but it doesnt work
00:13 <animuson> :-/
00:14 <armabot> SoBeiT: ct¤ky13 has last been seen on Crazy Tronners Wild Fortress. 4 hours 0 minutes ago.
00:14 <SoBeiT> animuson:  Link to hoops patch?
00:14 <animuson> http://hoop.altervista.org/patches/race_timer_20080814_1749.patch
00:14 <SoBeiT> Thanks for the late response armabot
00:14 <ct|kyle> that's right LOL i forgot that that one is really old and does not work very well
00:15 <animuson> very well? it doesnt work at all :P
00:15 <ct|kyle> woot we are up to 6 minute lag on armabot see wrtlprnft :P
00:15 <SoBeiT> It would be great if it didn't link me to this page:  http://it.altervista.org/
00:16 <SoBeiT> And if I understood that language xD
00:16 <animuson> ?
00:16 <ct|kyle> animuson: that is a really old one, i remember i just created a new one with the aid of that one
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00:16 <animuson> where is yours?
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00:17 <ct|kyle> animuson: somewhere on my PC with a few other hacks, but you probably would not want mine, it just prints the time to ladderlog
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00:17 <animuson> it doesnt do the countdown?
00:17 <ct|kyle> nope
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00:17 -!- mode/#armagetron [+o armabot] by ChanServ
00:17 <ct|kyle> animuson: i don't even think the countdown is is the patch you used
00:18 <animuson> well it doesnt print the race time either :-/
00:18 <ct|kyle> ya LOL
00:19 <animuson> :-/
00:20 <ct|kyle> animuson: I'll see if i can't find the file hoop sent me in the next day or 2, it should have the countdown in it
00:20 <animuson> this would be a lot easier if hoop actually got on every once in a while
00:20 <SoBeiT> ct|kyle:  What other hacks do you have?
00:20 <ct|kyle> SoBeiT: maybe later tonight i'll strip the SPAWN_ZONE stuff out of one of my scripts and give it to you
00:21 <SoBeiT> ct|kyle:  Don't bother.  Looks like too much work.
00:21 <SoBeiT> ct|kyle:  Thanks though ;)
00:21 <ct|kyle> SoBeiT: not really http://crazy-tronners.com/wiki/index.php/Running_a_Server
00:23 <SoBeiT> ct|kyle: Maybe it would be nice if I understood php more ;)
00:23 <SoBeiT> Not to mention unix commands
00:23 <animuson> i wish i knew how to code the timer for arma
00:23 <ct|kyle> bash :P
00:24 <animuson> did hoop send u the actual timer he uses?
00:25 <ct|kyle> animuson: i think so
00:26 <animuson> hope u find it then :P
00:27 <ct|kyle> animuson: nope i don't,
00:27 <ct|kyle> i gtg
00:27 <animuson> bye
00:27 <nsh22> cu
00:29 -!- SoBeiT [n=sobeit@user-1120al4.dsl.mindspring.com] has quit ["Java user signed off"]
00:31 <nsh22> luke-jr: umm, one ofmy maps makes my comp/client go laggy, and i took it out of rmaps, but it continues to play. could you see (when you get a chance)to see hwere i fucked up?
00:35  * nsh22 has thought of a semi humorous pun on micosoft
00:35 <nsh22> ms is only 1 letter away from pms
00:36 <animuson> a girl in my class has the initials pms
00:36 <nsh22> HAHAH that would suck
00:37 <animuson> does anyone know how to disable the "end round" when a winzone is hit?
00:38 <freako5> make it a deathzone :P
00:38 <nsh22> i was wondering that as well
00:38 <nsh22> oh
00:38 <freako5> solves everything
00:48 <animuson> how do i shut off the "Remote admin command by user@forums: whatever" thing?
00:48 <nsh22> user_level 16 or w/e
00:48 <animuson> no whenever u use a /admin command it prints that out
00:48 <animuson> its really annoying
00:48 <nsh22> ok
00:49 <nsh22> ii dont kno if thats possible
00:49 -!- K-Yo [n=K-Yo@unaffiliated/k-yo] has quit ["Quitte"]
00:49 <BabyBug> everything's possible
00:49 <nsh22> yes master
00:49 <nsh22> lol
00:49 <nsh22> jk
00:50 <nsh22> well, how do you get rid of it  then?
00:50 <BabyBug> Mistress* not master
00:51 <nsh22> yes mistress.. sry mistress, plz dont punish me mnistress, no mistress no!
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00:52 <BabyBug> Secondly, i have no idea. But technically anything's possible and the thing is open source :P (but there must be some config setting somewhere)
00:52 <BabyBug> s/and/as/
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01:10 <madmax> #q
01:11 <@armabot> madmax: Quote #57: "* epsy runs away from MrBougo | <epsy> i'm gonna take a shower brb | * MrBougo follows epsy *" (added by MrBougo at 01:38 PM, August 12, 2007)
01:11 <Flex> lol....
01:11 <nsh22> lol
01:12 <nsh22> #q
01:12 <madmax> #quote add Flex: you start your grind at the zone, by the time you get to the split it's weak, not to mention the guy is burning the same rubber..
01:12 <Flex> haha
01:12 <Flex> omg
01:12 <madmax> #eliza tell your master to give you more juice!
01:12 <nsh22> haha
01:13 <madmax> Flex: :D
01:13 <@armabot> nsh22: Quote #63: "GodTodd: definition of great : agrees with luke-jr's views" (added by ct|kyle at 04:27 AM, November 17, 2007)
01:14 <nsh22> haha
01:14 <@armabot> madmax: Error: You must be registered to use this command. If you are already registered, you must either identify (using the identify command) or add a hostmask matching your current hostmask (using the "hostmask add" command).
01:14 <@armabot> madmax: Why do you say tell my master to give me more juice?
01:14 <madmax> damn it!
01:14 <Flex> hah
01:14 <Flex> pwned
01:15 <Flex> it's not like everyone knows exactly how rubber works..
01:15 <madmax> #quote add Flex: you start your grind at the zone, by the time you get to the split it's weak, not to mention the guy is burning the same rubber..
01:15 <@armabot> madmax: The operation succeeded.  Quote #88 added.
01:15 <madmax> :-)
01:15 <nsh22> lawl
01:16 <Flex> i think i have something for you too madmax :)
01:16 <madmax> come on flex, the wall doesn't move during the grind procedure :p
01:16 <madmax> as long as you have proof
01:17 <freako5> haha :)
01:17 <freako5> still disussing :P
01:17 <madmax> I was struggling with armabot's slowness :-/
01:18 <Flex> #q remove 88
01:18 <Flex> :p
01:18 <@armabot> Flex: Quote #60: "<luke-jr> fanatics are good" (added by epsy at 10:27 AM, September 23, 2007)
01:19 <freako5> come on people :P let the armabot do it's nap
01:19 <madmax> aw don't be like that
01:19  * freako5 follows the lead
01:19 <nsh22> it naps for 20 minsafter we tell it to do something so no
01:19 <freako5> haha :P
01:19 <Flex> lol, fine
01:20 <freako5> g2g, gn all (have fun with armabot!)
01:20 <madmax> gnight
01:20 <freako5> #ping
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01:20 <nsh22> nighty night
01:21 <@armabot> pong
01:21 <madmax> lol
01:21 <nsh22> 1 minute ping
01:21 <nsh22> thats what? howmany ms?
01:21 <madmax> lasted 1:30 on the first #q
01:22 <nsh22> lemme put my bot on my other channel, itd be quicker than arambot
01:22 <nsh22> i i do it manually
01:22 <madmax> heh not the network, wrtl said his box was under high load
01:23  * nsh22 could make a box joke but abstains
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01:31 <nsh22> #weather innisfil
01:32 <@armabot> nsh22: The current temperature in Innisfil, Innisfil, Ontario is 15.4°F (7:31 PM EST on January 30, 2009). Conditions: Light Snow. Humidity: 50%. Dew Point: -0.4°F. Windchill: 6.8°F. Pressure: 28.91 in 978.9 hPa (Falling).
01:32 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r862 Surrogate stream messages now copy the messageID from their ... || [protocolbuffer-armagetronad-work] r861 Added framework to restore compatibility....
01:47 <nsh22> ok in c++ (according to the left to right rule) in (b=7 , a=b), b will equal 7, always (unless modified elsewhere) but 7 wil not alway mean a?
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02:24 <BabyBug> #ping
02:24 -!- SoBeiT [n=sobeit@user-1120al4.dsl.mindspring.com] has joined #armagetron
02:25 <SoBeiT> \o/
02:25 <@armabot> pong
02:25 <BabyBug> Shoo!
02:25 <SoBeiT> BEER PONG?!
02:25 <SoBeiT> I LOVE THAT GAME!
02:25 <SoBeiT> thanks for the reminder armabot
02:25 <SoBeiT> :>
02:25 <SoBeiT> BabyBug:  Salut!
02:26 <SoBeiT> wrtlprnft: Are you ever here?
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02:26 <BabyBug> #seen wrtlprnft
02:26 <@armabot> BabyBug: wrtlprnft was last seen in #armagetron 4 hours, 19 minutes, and 44 seconds ago: <wrtlprnft> err, there's the menu, maybe if you switch everything off
02:26 <BabyBug> =)
02:26 <SoBeiT> Thanks =)
02:28 <SoBeiT> Warez Luke
02:28 <SoBeiT> nvm pz out homies, gotta run
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02:36 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r863 Also copying message ID in the other direction. Fixes compat...
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03:07 <nsh22> well, that was an interesting wikipedia article on the slaughter koshering of meat for jewish consumption
03:07 <nsh22> anyways, good night all
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03:10 <@armabot> lpbugs: [323455] Non-ASCII paste broken on Mac OS X || [323452] Text can overlap previous line
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04:04 <luke-jr> ct|kyle: hey, how can I set the default user level? :/
04:05 <luke-jr> #armaconfig access
04:05 <@armabot> luke-jr: Sorry, no matches :S
04:05 <luke-jr> #armaconfig level
04:05 <@armabot> luke-jr: RECORDING_DEBUGLEVEL: Level of additonal information in recording file. (default: 0)
04:05 <luke-jr> teabot: armaconfig level
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04:41 <@armabot> armacommits: [trunk-armagetronad-work] r818 Fix non-ascii pastes on Mac OS X. Fixes bug #323455....
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04:55 <ct|kyle> #cfg2 access
04:55 <@armabot> ct|kyle: ACCESS_LEVEL: Changes the access level of a configuration item to make it available to lower ranked users || ACCESS_LEVEL_ADMIN: Minimal access level for /admin command. || ACCESS_LEVEL_CHAT: Minimal access level for chatting. || ACCESS_LEVEL_CHAT_TIMEOUT: Time in seconds between public announcements that someone wants to chat, but can't. Set to 0 to disable the public warnings. || (7 more messages)
04:56 <luke-jr> ct|kyle: I don't think it's possible :/
04:57 <ct|kyle> luke-jr: what do you mean by default
04:57 <luke-jr> ct|kyle: I want anyone who authenticates to be promoted to Admin
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05:33 <smoothice> #whoareyou
05:33 <@armabot> smoothice: What do you think?
05:33 <smoothice> #whoareyou armabot
05:33 <@armabot> smoothice: What do you think?
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05:42 <@armabot> armacommits: [0.3-armagetronad-sty] r806 Merge from trunk || [armagetronad-old-glancing] r752 Merge with trunk...
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05:49 <luke-jr> smoothice: freeciv?
05:50 <smoothice> luke-jr: no thank you
06:09 <@armabot> armagetronad: bazaarmagetron * r8924 /armagetronad/trunk/armagetronad/ (. src/ui/uMenu.cpp src/ui/uMenu.h): Daniel Lee Harple: Fix non-ascii pastes on Mac OS X. Fixes bug #323455.
06:15 <smoothice> Lucifer: How do I set TEAMS_MAX within C++????
06:15 <smoothice> Lucifer: I tried maxTeams = 0;, multiPlayer.maxTeams = 0;
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06:46 <@armabot> armacommits: [0.2.8-armagetronad-sty+pvp] r1004 Began work on MATCH_START_PVP
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10:31 <wrtlprnft> #later tell SoBeiT are YOU ever here?
10:31 <@armabot> wrtlprnft: The operation succeeded.
10:32 <wrtlprnft> anyways, the update is complete, everything should be just as slow as usual now
10:32  * BabyBug tickles wrtlprnft 
10:33  * wrtlprnft squashes BabyBug 
10:33 <wrtlprnft> after putting it on launchpad first, of course
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14:33 <epsy> lp says that I will commit r820 in 58 minutes
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15:20 <@armabot> armagetronad: bazaarmagetron * r8926 /armagetronad/trunk/armagetronad/ (. src/engine/ePlayer.cpp): epsy: Players have names again in their own hybrid-hosted games.
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15:50 <PinkTomato> anyone elses google gone annyoying?
15:50 <ct|kyle> PinkTomato: xfroggy just told me something about it
15:51 <PinkTomato> Ah, so it's not just me then :), copying and pasting URLs is annyoying.
15:52 <madmax> haha they broke it
15:53 <luke-jr> …
15:55 <madmax> let's take bets on how many get fired
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15:57 <ct|kyle> #google does it work?
15:57 <@armabot> ct|kyle: Search took 0.20 seconds: Does It Work ? - msnbc.com: <http://doesitwork.msnbc.msn.com/>; The Official KFVS12 and Heartland News Web Site | Does it Work ...: <http://www.kfvs12.com/Global/category.asp?C=12373>; DOES IT WORK | WVEC.com | News for Hampton Roads, Virginia: <http://www.wvec.com/news/diw/index.html>; HowStuffWorks - Learn How Everything Works!: (2 more messages)
15:57 <luke-jr> http://www.google.fi/search?hl=en&q=windows&btnG=Search
15:59 <ct|kyle> all of those would beharmful
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16:13 <@armabot> armacommits: [trunk-armagetronad-work] r820 Players have names again in their own hybrid-hosted games....
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16:18 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has quit []
16:33 <smoothice> Has anyone seen z-man?
16:33 <nsh22> #ls z-man
16:33 <@armabot> nsh22: timed out
16:33 <ct|kyle> #seen z-man
16:33 <nsh22> ....
16:33 <@armabot> ct|kyle: z-man was last seen in #armagetron 19 hours, 2 minutes, and 19 seconds ago: <z-man> epsy: in theory, I think yes. protobuf has the capability to add new message types yourself. I don't grok that part, however.
16:33 <smoothice> aww
16:33 <smoothice> k
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16:40 <epsy> smoothice, ?
16:40 <nsh22> epsy, you dont think there will ever be ramps?
16:40 <epsy> smoothice, don't ask to ask, just ask (that should be in topic)
16:40 <epsy> nsh22, maybe
16:40 <nsh22> lol im making a branch for 0.3 ramps
16:41 <epsy> hm
16:41 <Concord> neal: http://www.16x16.org/games/ccw/
16:41 <epsy> how are you planning to integrate them with maps?
16:41 <epsy> I remember playing a d tron like Concord suggested
16:41 <nsh22> hmmm
16:41 <epsy> 3d *
16:42 <smoothice> epsy: how do I set TEAMS_MAX from within C++
16:42 <epsy> that's not the thing with ramps, tho
16:42 <nsh22> well cosidering i know nothing of c++...
16:42 <smoothice> epsy: I've tried maxTeams = 10; multiPlayer.maxTeams = 10;
16:42 <nsh22> Concord: what is that?
16:42 <epsy> are you sure you're not in SP?
16:42 <epsy> nsh22, 3D tron
16:42 <epsy> nsh22, or 6DoF, if you prefer
16:44 <smoothice> epsy: I searched the entire source and only found static tConfItem<int>    mp_tmax	("TEAMS_MAX",					multiPlayer.maxTeams);
16:45 <epsy> look for SP_TEAMS_MAX
16:45 <smoothice> but I don't want SP
16:45 <smoothice> I want TEAMS_MAX
16:45  * madmax wonders why 'max -fullword' doesn't work
16:45 <smoothice> epsy: same thing... static tConfItem<int>    sp_tmax	("SP_TEAMS_MAX",					singlePlayer.maxTeams);
16:46 <epsy> so non-SP ?
16:46 <smoothice> yes]
16:46 <epsy> use multiPlayer.maxTeams then
16:46 <smoothice> so
16:46 <smoothice> mutliPlayer.maxTeams = 0;
16:46 <smoothice> ????
16:46 <epsy> huh??
16:46 <smoothice> I'm Trying To Set TEAMS_MAX From Within C++ to 10
16:46 <epsy> 0 teams??
16:47 <smoothice> no
16:47 <smoothice> grrr
16:47 <smoothice> fine
16:47 <smoothice> 54
16:47 <smoothice> 5
16:47 <smoothice> teamas
16:47 <epsy> mutliPlayer.maxTeams = 5;
16:47 <smoothice> multiPlayer.maxTeams = 5;
16:47 <smoothice> ok
16:47 <epsy> and wait for next round
16:47 <smoothice> epsy: error: 'multiPlayer' was not declared in this scope
16:47 <smoothice> :/
16:48 <epsy> where are you using it?
16:48 <smoothice> ePlayer.cpp
16:48 <nsh22> so... does that rogram use kinda the same language as tron?
16:48 <epsy> hm
16:48 <smoothice> epsy: in a static void function used as Func_conf thing
16:48 <smoothice> tConfItemFunc'
16:48 <smoothice> static void Matchpvp_conf(std::istream &s)
16:49 <epsy> what type is multiPlayer already?
16:49 <dlh> gGameSettings
16:49 <epsy> you could use extern <type> multiPlayer
16:49 <nsh22> ok its made
16:49 <dlh> it is in the mess that is gGame
16:49 <epsy> or wait, aren't ..
16:49 <epsy> yeah
16:49 <epsy> so you can't access it from ePlayer
16:49 <smoothice> :O
16:50 <@armabot> lpbugs: [323596] Cannot configure default access levels
16:50 <epsy> so you have to use that in another way :)
16:50 <smoothice> gGameSettings?
16:50 <dlh> smoothice: http://wiki.armagetronad.net/index.php?title=Project_Dependency_Structure
16:50 <epsy> bug 323596
16:50 <teabot> Launchpad bug 323596 in armagetronad "Cannot configure default access levels" [Wishlist,New] https://launchpad.net/bugs/323596
16:50 <nsh22> i g2g now
16:50 <epsy> bb
16:50 <nsh22> bb
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16:51 <dlh> you could hack it and just use tConfItemBase::LoadLine
16:51 <smoothice> tConfItemBase::LoadLine("TEAMS_MAX 10");
16:52 <epsy> heh :\
16:52 <dlh> or just do the stuff in the tron-directory level
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16:52 <smoothice> huh?
16:53 <dlh> ePlayer is in engine. gGame is in tron
16:53 <smoothice> ohhhhhhhh
16:53 <smoothice> alright
16:53 <ct|kyle> PinkTomato: Google is working again
16:54 <PinkTomato> ct|kyle: Yeap :)
16:54 <dlh> #tea
16:54 <@armabot> dlh: Fortress Café: Players (7/32): bi3r, Ct_Concord (Concord@ct), epsy¦×¦, free kill, GnaRL, MobiusPoint, |x|Radian
16:55 <smoothice> epsy: I put my hack at the end of gGame and now I get  error: 'ReadPlayer' was not declared in this scope
16:56 <smoothice> ...
16:57 <epsy> then you have to include the ePlayer header
16:58 <smoothice> already included.... #include "ePlayer.h"
16:59 <epsy> then you gotta have to put ReadPlayer in ePlayer.h
16:59 <epsy> maybe try using se_REadPlayer
16:59 <smoothice> ok
17:01 <epsy> meh
17:02 <smoothice> epsy: readplayer is in ePlayer
17:02 <epsy> well, I'll change it to se_ReadPlayer
17:02 <epsy> I know
17:02 <smoothice> You'll change it
17:02 <smoothice> ?
17:02 <epsy> and put it in ePlayer.h
17:02 <epsy> yeah
17:03 <epsy> you could also use ePlayerNetID::FindPlayerByName
17:03 <epsy> wait
17:03 <epsy> what are you trying to do actually?
17:04 <epsy> er, yeah, you're meant to use ePlayerNetID::FindPlayerByName using se_FindPlayerInChatCommand
17:04 <smoothice> huh?
17:04 <smoothice> I'm trying to make this work
17:04 <smoothice>  /admin MATCH_START_PVP smoothice~nw epsy
17:05 <smoothice> and to do that
17:05 <smoothice> I was doing this
17:05 <smoothice> 	ePlayerNetID * p = ReadPlayer ( s );
17:05 <smoothice> 	ePlayerNetID * p2 = ReadPlayer ( s );
17:05 <epsy> se_FindPlayerInChatCommand
17:05 <smoothice> but in gGame that no longer works
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17:05 <epsy> is that on .2.8 or trunk?
17:06 <smoothice> I would know???
17:06 <smoothice> lol
17:06 <smoothice> oh
17:06 <smoothice> 0.2.8
17:06 <smoothice> 0.2.8-armagetronad-sty+pvp
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17:08 <epsy> add static ePlayerNetID * se_FindPlayerInChatCommand( ePlayerNetID * sender, char const * command, std::istream & s )
17:08 <epsy> to ePlayer.h
17:08 <epsy> then use it
17:09 <epsy> use 0 as sender
17:10 <smoothice> k
17:11 <smoothice> So the code in gGame would be
17:11 <smoothice> ePlayerNetID * p = se_FindPlayerInChatCommand( 0, s );
17:11 <epsy> yes
17:12 <smoothice> ok
17:12 <epsy> and stop if p == 0
17:12 <smoothice> k
17:12 <epsy> (because it returns 0 when there's no player)
17:13 <epsy> erm, you forgot to put in char const * command :)
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17:14 <smoothice> epsy: http://rafb.net/p/zqTETA64.html
17:16 <epsy> [18:13] <epsy>: erm, you forgot to put in char const * command :)
17:16 <ct|kyle> heh
17:16 <smoothice> ...
17:16 <smoothice> wow
17:16 <smoothice> lol
17:17 <smoothice> I fail
17:17 <smoothice> what do I put for the const command?
17:18 <epsy> const * command
17:18 <epsy> well, read this line and guess:
17:18 <epsy>         sn_ConsoleOut( tOutput( "$chatcommand_requires_player", command ), sender->Owner() );
17:19 <smoothice> to be honest I'm confused
17:19 <smoothice> all I need is the functionality of readplayer
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17:21 <smoothice> epsy: currently I have ePlayerNetID * p = se_FindPlayerInChatCommand( 0, s );
17:21 <smoothice> epsy: I don't understand what to do to it.
17:23 <epsy> you forgot an argument
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17:24 <smoothice> "command"?
17:24 <smoothice> Yeah I understand that I didn't put it in there but I don't know what to put for it
17:25 <epsy> well, the command's name??
17:25 <smoothice> MATCH_START_PVP???
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17:28 <epsy> yes
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17:30 <smoothice> error: 'ePlayerNetID* se_FindPlayerInChatCommand(ePlayerNetID*, const char*, std::istream&)' used but never defined
17:30 <smoothice> :/
17:33 <smoothice> epsy: any idea?
17:35 <K-Yo> I think you didn't define that
17:35 <smoothice> ???
17:35 <K-Yo> "used but never defined"
17:36  * K-Yo doesn't know anything in C/C++
17:36 <K-Yo> =P
17:36 <K-Yo> but I can read
17:36 <K-Yo> and usually it helps in the languages I use
17:36 <smoothice> ...
17:36 <smoothice> lol
17:39 <epsy> is that at linking time?
17:39 <smoothice> Nope
17:39 <smoothice> when it compiles ggame
17:39 <epsy> are you sure the prototype matches the actual function?
17:40 <dlh> ugh, stupid zthread
17:40 <smoothice> ok no offense but this cannot possibly be this hard and I don't know why whenever I have a problem I can never solve it
17:40 <epsy> comes with experience
17:40 <smoothice> but then why are you having trouble too?
17:41 <epsy> because I'm not sure about what you see and what you did
17:41 <dlh> debugging through irc is hard
17:41 <epsy> it's probably the prototype not matching the actual function
17:42 <smoothice> epsy: http://www.grabup.com/uploads/f03ad9f5a1c6452231cfcbf940044984.png?direct
17:42 <epsy> the prototype in C++ means what's in the .h
17:42 <smoothice> epsy: http://www.grabup.com/uploads/7143291d952a3de451a480fd2e16aada.png?direct
17:43 <epsy> why do you need to post ugly images of single lines of code? -.-
17:43 <smoothice> ':(
17:43 <smoothice> Why is it so hard to help a noob?
17:44 <epsy> remove the static keyboard on both prototype and function
17:44 <epsy> because he's a noob and doesn't exactly know what to do, or makes wrong assumtions
17:44 <epsy> (and that the guy in front of him assumes he knows what to do, and assumes he does everything correctly)
17:45 <smoothice> If I did everything correctly then we wouldn't be having this conversation
17:45 <epsy> wrtlprnft, haha, I thought about that :<
17:46 <epsy> smoothice, see
17:54 <epsy> smoothice, did that work?
17:56 <Lucifer> don't you leave teh static on the prototype and just remove it from the function?
17:56 <epsy> who needs it anyway :<
17:56 <smoothice> epsy: no
17:57 <epsy> Lucifer, it's not a member function
17:57 <smoothice> epsy: It doesn't
17:57 <Lucifer> epsy: I see static used on c-style functions a lot
17:57 <Lucifer> I don't know why it's done, I just see it
17:57 <Lucifer> for all I know, it's to make sure the function gets placed in a .so
18:01 <Lucifer> smoothice: use a pastebin and put all of your output in it
18:01 <Lucifer> http://rafb.net/paste/ <--- here's one
18:02 <Lucifer> epsy: ahhh, apparently static functions are just a namespace trick
18:02 <epsy> linky?
18:03 <Lucifer> http://www.google.com/search?hl=en&client=firefox-a&rls=com.ubuntu%3Aen-US%3Aunofficial&q=static+function&btnG=Search  :)
18:06 <epsy> that's for non-member functions, at least for the two first links
18:06 <epsy> 3rd link is the actual case
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18:08 <wrtlprnft> Lucifer: arent't static functions outside classes functions that don't create global symbols?
18:08 <wrtlprnft> so they're only available in the source file they appear in
18:09 <wrtlprnft> Lucifer: note the ;-) after my post… that was a joke.
18:09 <wrtlprnft> though if you want us to depend on qt we might just as well use its webkit support :-D
18:09 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has joined #armagetron
18:09 <Lucifer> wrtlprnft: :)
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18:20 <@armabot> armacommits: [osx-libs] r7 Added ZThread... || [osx-libs] r6 Added BUILD_PPC_OPTIONS and BUILD_i386_OPTIONS. Used them in... || [osx-libs] r5 • Rename RESULT_DIR, BUILD_PPC, BUILD_i386 to BUILD_UNIVERSA... || [protocolbuffer-armagetronad-work] r864 Switched eTeam and gAIBase to ProtoBuf stuff....
18:24 <smoothice> epsy: I'm not having any luck with anything
18:24 <smoothice> epsy: I'm so close to giving up
18:25 <epsy> have you quad-checked that your prototype matches the actual function?
18:25 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has quit []
18:26 <dlh> bzr di your code and paste it here: http://rafb.net/paste/
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19:06 <luke-jr> dlh: any idea on this new Apple arch?
19:06 <luke-jr> (I heard Apple was dropping x86)
19:07 <iank> O_o
19:08 <smoothice> luke-jr: fail
19:08 <luke-jr> …
19:08 <dlh> I haven't heard anything like that. They could be producing their own ARM chips. They acquired a company that does that.
19:08 <luke-jr> hm
19:09 <luke-jr> I thought it was Intel-produced, but non-x86
19:09 <epsy> they would probably just use it for handhield devices
19:09 <smoothice> dlh: do I have to declare that stringstream each time I use that code hunk
19:10 <dlh> yes. it is a local variable.
19:10 <smoothice> k
19:11 <luke-jr> dlh: :D #ArmaTWGeTRON
19:11 <epsy> luke-jr, if I pay you, would you make a device to stab people over the internet?
19:12 <luke-jr> no
19:12 <luke-jr> well, depends how much
19:15 <wrtlprnft> emphasis: probably a remote-controlled knife in every computer would be better than a tpm chip
19:16 <epsy> emphasis, whoa you ass, you want to stab people over the internet?!
19:19 <luke-jr> emphasis?
19:22 <epsy> bbl
19:22 <wrtlprnft> epsy: he wants to stab people in the ass, of course
19:23 -!- epsy [n=epsy@unaffiliated/epsy] has quit ["uʍop-ǝpısdn ǝʇıɹʍ sǝop ǝuo ʍoɥ ƃuıɹǝpuoʍ ǝq ʎɐɯ noʎ.. it's pretty simple: JUST WRITE UPSIDE-DOWN!"]
19:24 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r865 Added tShortColor and steaming functions to tColor.h; use th...
19:25 <wrtlprnft> steaming functions! neat!
19:26 <wrtlprnft> imagine all the boiling paint buckets full of hot color
19:32 <luke-jr> smoothice: TWG?
19:33 <smoothice> nty
19:34 <smoothice> In a tConfItemFunc how do I get the name of the player that called the command?
19:37 <wrtlprnft> err, you don't? I mean, you can call them from a config file or stdin
19:37 <dlh> you can't through /admin <command>.
19:38 <smoothice> oh
19:38 <dlh> add a new top-level command, /<new-command>
19:38 <wrtlprnft> just what i wanted to say
19:38 <smoothice> dlh: isn't top level commands client-side
19:38 <wrtlprnft> no
19:38 <wrtlprnft> most of them aren't
19:38 <wrtlprnft> i think only /console is
19:39 <wrtlprnft> arma ≠ IRC
19:39 <smoothice> but wait
19:39 <smoothice> when you run a /admin command
19:39 <smoothice> lets say
19:39 <smoothice>  /admin silence blahblahlbalhlslglrlg
19:39 <smoothice> and that player doesn't exist
19:39 <smoothice> It tells you it doesn't exist
19:40 <smoothice> So it obviously has to know the player that called it
19:40 <wrtlprnft> that's done via console redirection
19:40 <smoothice> what does that do?
19:40 <wrtlprnft> the code in /admin tells the console to redirect all its messages to you temporarily
19:40 <dlh> Look in se_AdminAdmin(). The command doesn't report that error, se_AdminAdmin() does
19:40 <smoothice> k
19:41 <wrtlprnft> you could in theory find out of course, by looking at where everything's redirected to, but that would be bad
19:41 <smoothice> ok
19:41 <smoothice> also
19:42 <smoothice> What does  se_SecretConsoleOut do?
19:42 <luke-jr> obviously admins only
19:46 <smoothice> So with the console redirection function
19:47 <smoothice> What would be the best way to do this? Run the se_AdminAdmin function directly or extract code out of it to use?
19:47 <smoothice> And doesn't se_AdminAdmin get run atuomatically
19:47 <smoothice> when the command is called
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20:17 <P4> http://www.google.com/trends?q=armagetron&ctab=-1&geo=all&date=all it lowers :¦
20:17 <smoothice> fail
20:17 <smoothice> lol
20:21 <dlh> That's what happens when you don't release often enough
20:24 <luke-jr> http://www.google.com/trends?q=armagetron,tron&ctab=0&geo=all&date=all&sort=0
20:24 <wrtlprnft> dlh: looks like there are two ways to solve your overlap problem: modify the font to scale all the accented uppercase letters down or increase the line height…
20:25 <wrtlprnft> dlh: it gets even worse if the previous line contains a g
20:25 <dlh> yeah
20:25 <dlh> it does
20:25 <dlh> covers the text below it too :|
20:26 <wrtlprnft> the white box isn't the problem i guess, because the text in the next line will be rendered over it
20:29 <@armabot> armacommits: [0.2.8-armagetronad-sty+pvp] r1008 removed unnecessary whitespace || [0.2.8-armagetronad-sty+pvp] r1007 More groundwork for MATCH_START_PVP || [0.2.8-armagetronad-sty+pvp] r1006 Added setting team_max_players for use in match_start_pvp || [0.2.8-armagetronad-sty+pvp] r1005 More work on MATCH_START_PVP (teams_max)
20:31 <wrtlprnft> dlh: in fact there's a setting, font_size_factor
20:32 <wrtlprnft> dlh: so the line height is (height of an A)/font_size_factor
20:32 <wrtlprnft> feel free to change the default if the bug bothers you
20:33 <wrtlprnft> i'll change the font to make °A a little less space consuming
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20:43 <dlh> Why isn't the line height the bounding box of the font?
20:44 <wrtlprnft> where is that stored?
20:44 <dlh> wrtlprnft: I'm going by this. See the last part on the page. http://developer.apple.com/DOCUMENTATION/Carbon/Conceptual/ATSUI_Concepts/atsui_chap2/chapter_2_section_6.html#//apple_ref/doc/uid/TP30000028-TPXREF138
20:44 <dlh> "the typographic bounding rectangle takes into account the ascent and descent needed to accommodate all glyphs in a font"
20:45 <wrtlprnft> now one just needs to figure out how to squeeze that out of ftgl
20:45 <dlh> Yeah
20:45 <dlh> or rather freetype
20:46 <wrtlprnft> assuming you can squezze a freetype font handle out of ftgl
20:47 <wrtlprnft> but anyways, for my client config i'd be willing to accept a bit of overlapping in rare cases (like g over Á) if i can fit more stuff on my screen
20:48 <dlh> Hmm, couldn't you just use FTFont::BBox()?
20:49 <wrtlprnft> isn't that the version that accepts a string?
20:49 <wrtlprnft> that's what i'm using to draw the white rectangles
20:49 <dlh> well the rectangles seem to be the right height dimension all the time
20:50 <@armabot> armagetronad: z-man * r8927 /armagetronad/tags/ Tagged
20:50 <wrtlprnft> so lines should have a different height depending on the characters in them?
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20:51 <epsy> hmpg
20:51 <epsy> that would look odd
20:51 <wrtlprnft> hehe
20:51 <wrtlprnft>         virtual float LineHeight() const;
20:51 <wrtlprnft> that looks a little more promising
20:52 <wrtlprnft>          * Gets the line spacing for the font.
20:52 <wrtlprnft>          * @return  Line height
20:52 <epsy> kinda
20:53 <epsy> any reason you can't tell a text box to just fill it's cockpit widget?
20:53 <wrtlprnft> by scaling?
20:54 <wrtlprnft> hmm, can i assume the font size always scales linearily with the font's size?
20:54 <wrtlprnft> s/size/line height/
20:54 <epsy> font size always scales with font size??
20:54 <wrtlprnft> because all code specifies the line height it wants, not the actual font size
20:54 <epsy> yeah, showing it as big os possible
20:55 <wrtlprnft> so the code needs to choose a smaller font with the right line height
20:55 <wrtlprnft> which is problematic if you can't know the line height without creating a font
20:56 -!- emmy_arma [n=peiaeman@pc240018.static.is.airbites.ro] has quit [Read error: 104 (Connection reset by peer)]
20:57 <epsy> other solution: screw colors rendering over white as a whole :)
20:57 -!- emmy_arma_ [n=peiaeman@pc240018.static.is.airbites.ro] has joined #armagetron
20:58 <wrtlprnft> that's not a solution
20:58 <wrtlprnft> the actual characters overlap
20:58 <epsy> meh
21:05  * akira_arma pokes flex
21:05 <Flex> ?
21:11 -!- ct|kyle [n=kyle@pool-71-97-147-102.aubnin.dsl-w.verizon.net] has quit ["Leaving."]
21:17 <madmax> wrtlprnft: cafe is imploding!
21:17 <wrtlprnft> #tea
21:17 <@armabot> wrtlprnft: There doesn't seem to be a server matching “cafe” at the moment, sorry.
21:18 <MaZuffeR> crashed twice in 2mins
21:18 <K-Yo> ^o)
21:18 <wrtlprnft> o_O
21:18 <wrtlprnft> i thought those crashers were fixed
21:18 <K-Yo> o)
21:18 <wrtlprnft> that's bad for, too
21:18 <K-Yo> #si 2
21:18 <wrtlprnft> because it's running code
21:18 <@armabot> K-Yo: Flynn's Arcade #2 (Brakes) - .:Avl:. Clan Nano: Players (0/8):
21:18 <dlh> can you get a backtrace?
21:18 <K-Yo> #si e 2
21:18 <madmax> ouch :-/
21:18 <@armabot> K-Yo: There doesn't seem to be a server matching “e 2” at the moment, sorry.
21:18 <wrtlprnft> dlh: not anymore :-(
21:18 <dlh> or maybe just start it recording
21:19 <K-Yo> #si s 2
21:19 <@armabot> K-Yo: Crazy Tronners Ladle Fortress 2: Players (1/26): cT¤K-Yo (K-Yo@ct)
21:19 <K-Yo> :)
21:19 <madmax> no K-Yo, you do too much funky admin stuff there!
21:19 <K-Yo> madmax, I never do anything
21:20 <K-Yo> madmax, owned did that
21:22 <wrtlprnft> dlh: MaZuffeR: i don't even have a log entry of that…
21:23 <madmax> reason on client was time out
21:23 <wrtlprnft> all exits have a “server exiting due to dedicated_idle after…” message shortly after the exit
21:23 <wrtlprnft> did that just happen today or ist it going on for a longer time
21:23 <wrtlprnft> ?
21:24 <akira_arma> just now
21:24 <akira_arma> its back up tho
21:24 <MaZuffeR> i haven't seen it before
21:24 <dlh> wrtlprnft: I would start the server in recording mode so you can catch it
21:24 <wrtlprnft> everyone just timed out
21:25 <wrtlprnft> and i had trouble ssh'ing into it just now
21:25 <guru3> anyone up for a game on my server?
21:25 <wrtlprnft> my provider just had a power outage a couple of days ago
21:25 <wrtlprnft> so i think it's an issue with their network
21:25 <wrtlprnft> which they'll hopefully fix
21:25 <wrtlprnft> sure
21:27 <wrtlprnft> guru3: what server?
21:27 <guru3> guru3's server
21:28 <wrtlprnft> #si -v guru3
21:28 <@armabot> wrtlprnft: Guru3's Server ( running 0.2.8_alpha20080308 unix dedicated, url: http://forums.armagetronad.net/, Description: “All settings at default values.“, Players (3/16): delbech, madmax, Tank Program
21:32 <@armabot> armacommits: [0.2.8-armagetronad-sty+pvp] r1009 Merge from 0.2.8 || [trunk-armagetronad-work] r822 Removed improperly autogenerated characters with huge descen... || [trunk-armagetronad-work] r821 Attempt to automatically figure out the line height and use ...
21:32 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has joined #armagetron
21:33 <guru3> this is odd
21:33 <guru3> the corner of the rim wall can come infront of the minimap
21:33 <guru3> or edge i shoudl say
21:37 <guru3> any hud element it seems
21:39 -!- smoothice [n=smoothic@97-118-164-240.hlrn.qwest.net] has joined #armagetron
21:40 <guru3> smoothice!
21:40 <guru3> come join us!
21:40 <guru3> #si -v guru3
21:40 <@armabot> guru3: Guru3's Server ( running 0.2.8_alpha20080308 unix dedicated, url: http://forums.armagetronad.net/, Description: “All settings at default values.“, Players (6/16): Eclipse, free kill, madmax, MaZuffeR, Tank Program, wrtlprnft |mbc|
21:40 -!- emmy_arma_ [n=peiaeman@pc240018.static.is.airbites.ro] has quit ["Leaving"]
21:41 <smoothice> guru3: Who said I was available?
21:41 <guru3> you joined irc didn't you?
21:41 <smoothice> guru3: I'm busy at the moment... maybe later.
21:41 <smoothice> Thanks anyway :P
21:47 <dlh> wrtlprnft: How can you make the font larger now that FONT_SIZE_FACTOR is gone?
21:55 <epsy> console_columns
21:56 <epsy> dlh,
21:56 <wrtlprnft> guru3: interesing, that should be fixed
21:56 <wrtlprnft> dlh: you could never do any useful scaling to the font with that setting since the line height was fixed
21:56 -!- armastybot [n=supybot@c-76-120-73-145.hsd1.co.comcast.net] has joined #armagetron
21:56 <wrtlprnft> so for anything >1 the font would overlap like crazy
21:56 <guru3> well, i am using 0.3.0
21:57 -!- ct|kyle [n=kyle@pool-71-97-147-102.aubnin.dsl-w.verizon.net] has joined #armagetron
21:57 <dlh> console_columns only changes the console size
21:59 <wrtlprnft> i could off course introduce another factor under a different name
21:59 <wrtlprnft> *of
22:02 <dlh> wrtlprnft: I think that would be useful. Right now the size is a little too small for me to read comfortably.
22:03 <wrtlprnft> even with my second commit?
22:06 <smoothice> When was released?
22:06 <wrtlprnft> more than a year ago?
22:06 <epsy> more than two years ago
22:07 <smoothice> wow
22:07 <smoothice> Wasn't due like a year ago?
22:07 <dlh> wrtlprnft: with the default font is okay, but I use a custom font
22:07 <epsy> August 4, 2006, according to SF
22:07 <dlh> with the default font it is*
22:07 <smoothice> epsy: was due on 12/25 wasn't it
22:08 <epsy> nah, it was originally set to june or something like that
22:08 <smoothice> epsy: Why not release it asap?'
22:08 <epsy> as we ran past it, I set it to an imaginary date
22:08  * epsy can't choose to release packages
22:08 <smoothice>  o
22:08 <smoothice> k
22:08 <epsy> if it was up to me, I'd release a beta asap
22:09 <smoothice> #ls -v guru3
22:09 <epsy> even if there are known bugs
22:09 <dlh> beta1 was tagged
22:09 <dlh> today
22:09 <smoothice> today?
22:09 <@armabot> smoothice: timed out
22:09 <smoothice> on SVN?
22:09 <epsy> normally on SVN
22:09 <dlh> http://armagetronad.svn.sourceforge.net/viewvc/armagetronad?view=rev&revision=8927
22:10 <epsy> well, don't disturb Mr.Z then :)
22:11 <@armabot> armagetronad: z-man * r8928 /www/beta/trunk/www-aabeta/releases.php: Added
22:11 <@armabot> Executed aauptest: /home/supybot/a
22:11 <wrtlprnft> now you can
22:11 <epsy> :)
22:12 <guru3> well, i am using 0.3.0
22:12 <guru3> oops
22:14 <wrtlprnft> ls
22:15 <smoothice> #lastseen smoothice~nw
22:15 <@armabot> smoothice: SmOoThice~NW has last been seen on internalDrive -=- iD Tech Racing! 40 minutes ago.
22:20 <wrtlprnft> dlh: there you go
22:24 <guru3> wrtlprnft: what do you think about adding italics & bold support somehow?
22:24 <epsy> wrtlprnft, colors are already abused enough
22:24 <epsy> well, that wasn't directly directed at wrtl, but w/e
22:25 <epsy> that would require a good split between chat and random console stuff
22:35 <@armabot> armacommits: [0.2.8-armagetronad-work] r1007 Added section for post-beta1 changes.... || [trunk-armagetronad-work] r823 added LINE_HEIGHT as a replacement for FONT_SIZE_FACTOR (but...
22:35 <wrtlprnft> guru3: i guess that'll come when we design new color codes
22:36 <dlh> wrtlprnft: thanks
22:36 <wrtlprnft> dlh: yw
22:36 <guru3> excellent
22:36 <epsy> maybe split chat (and keep color codes) and other stuff separate?
22:36 <wrtlprnft> guru3: except maybe stuff like _undelined_ and /italic/ (enableable on the client side), but it's a little much work for so little gain
22:37 <dlh> I was thinking it would be nice to remove the *DEAD* prefix from chat messages, and instead do a line strikethrough through their name
22:37 <epsy> well, actually I hardly see where it would be useful
22:37 <dlh> more compact and easier to read
22:37 <wrtlprnft> personally i always change *DEAD* to just Ü*
22:38 <wrtlprnft> *just *
22:38 <epsy> heh
22:39 <dlh> Can you do custom language strings in your user_data_dir? Or do you just change the language file itself?
22:39 <wrtlprnft> and IIRC that was what was originally committed, just someone figured noone would understand what the * stands for
22:39 <dlh> For example add a new language english_custom.txt
22:39 <wrtlprnft> interesting question... i just change the file
22:41 <wrtlprnft> but language files overriding one another already exist… english_british, for example
22:42 <guru3> why don't we have a klingon language pack?
22:42 <epsy> yeah, I use that for the special access levels on ¦×¦.Server :)
22:43 <epsy> ie. LANGUAGE_FIRST X server specificਠLANGUAGE_SECOND english
22:43 <epsy> s/U+A20/U+20/
22:46 -!- armastybot [n=supybot@c-76-120-73-145.hsd1.co.comcast.net] has quit [Remote closed the connection]
22:48 <wrtlprnft> hmm, i wonder, is there any easy way on linux to remote-control an X session on a remote machine without transmitting its display's contents?
22:49 <guru3> xtest extension
22:49 <guru3> i think
22:49 <guru3> that'll send input at least
22:49 <guru3> getting output could be tricky
22:49 <wrtlprnft> i don't want that :-)
22:49 <wrtlprnft> i can see the monitor of the machine in question
22:49 <guru3> hmm hold on
22:49 <epsy> *cough* what about local input ? *cough*
22:49 <guru3> synergy
22:49 <wrtlprnft> i'd just like to use my notebook's keyboard and touchpad
22:49 <guru3> definetely synergy then
22:50 <wrtlprnft> ideally there should be some keyboard combo to switch between the two
22:50 -!- nsh22 [n=neal@bas3-barrie18-1177706508.dsl.bell.ca] has joined #armagetron
22:50 <nsh22> hey
22:50 <guru3> just turn synnergy on and off
22:50 <wrtlprnft> thanks
22:50 <nsh22> smoothice:  you there?
22:51 <smoothice> Yes sir
22:52 -!- armastybot [n=supybot@c-76-120-73-145.hsd1.co.comcast.net] has joined #armagetron
22:52  * armastybot agrees
22:53 <smoothice> nsh22: food channel is invite only btw
22:53 <luke-jr> ☹
22:53 <smoothice> ?
22:53 <luke-jr> #kick armastybot
22:53 -!- armastybot [n=supybot@c-76-120-73-145.hsd1.co.comcast.net] has left #armagetron [requested by armabot: "luke-jr"]
22:53 <smoothice> excuse me?
22:53 <nsh22> again?
22:53 <luke-jr> was there a reason we need another bot?
22:53 <nsh22> your excused
22:54 <smoothice> luke-jr: Why do we need ljrbot then
22:54 <nsh22> FFS
22:54 <luke-jr> ljrbot actually does things unique
22:54 <ljrbot> luke-jr: Error: "actually" is not a valid command.
22:54 <@armabot> armagetronad: z-man * r8929 /www/beta/trunk/www-aabeta/releases.php: Added link to SF for
22:54 <@armabot> Executed aauptest: /home/supybot/a
22:54 <smoothice> #kick ljrbot
22:54 <@armabot> smoothice: Error: You don't have the #armagetron,op capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
22:54 <wrtlprnft> #kick armabot 
22:54 <@armabot> wrtlprnft: Error: You don't have the #armagetron,op capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
22:54 <luke-jr> …
22:55 <wrtlprnft> #kick armabot 
22:55 <@armabot> wrtlprnft: Error: I cowardly refuse to kick myself.
22:55 <wrtlprnft> hehe
22:55 <smoothice> wrtl
22:55 <smoothice>  #kick ljrbot !!!!
22:55 <luke-jr> need testers for yanderebot in #armaTWGeTRON plz
22:55 <nsh22> lol oi changed the foodlovers to open
22:55 <smoothice> k
22:56 <luke-jr> wrtlprnft: want to help test? :þ
22:56  * wrtlprnft is missing a #channel force-roulette
22:56 <wrtlprnft> where you can force someone else to play roulette
22:56 <smoothice> #roulette
22:56 <@armabot> smoothice: *click*
22:56 <nsh22> #roulette
22:56 <smoothice> #roulette click
22:56 -!- nsh22 [n=neal@bas3-barrie18-1177706508.dsl.bell.ca] has left #armagetron [requested by armabot: "BANG!"]
22:56  * armabot reloads and spins the chambers.
22:56 <@armabot> smoothice: (roulette [spin]) -- Fires the revolver. If the bullet was in the chamber, you're dead. Tell me to spin the chambers and I will.
22:56 <smoothice> #roulette spin
22:56 <@armabot> *SPIN* Are you feeling lucky?
22:57 <smoothice> #roulette
22:57 <@armabot> smoothice: *click*
22:57 <smoothice> How come it doesn't work
22:57 -!- nsh22 [n=neal@bas3-barrie18-1177706508.dsl.bell.ca] has joined #armagetron
22:57 <nsh22> ...
22:57 <nsh22> nice  game
22:57 <luke-jr> need one more for testign
22:59 <dlh> #roulette spin
22:59 <@armabot> *SPIN* Are you feeling lucky?
22:59 <dlh> #roulette
22:59 <@armabot> dlh: *click*
22:59 <P4> #42 http://web.archive.org/web/19981202230410/www.google.com/
22:59 <@armabot> P4: http://42.pl/u/1uFv
23:02 <luke-jr> smoothice: -.-
23:02 <Concord> #si cafe
23:02 <@armabot> Concord: Fortress Café: Players (13/32): CycleNub, epsy¦×¦, Hex, Leg, pike, XyuTa, ~|DST|~Mephisto, ~|DS|~biZz, ~|DS|~G5, ~|DS|~zion, ~|DS|~|GonZ|~, ¦×¦ $ubzero, ¦×¦ Hoax
23:04 <guru3> that was pretty good
23:04 <guru3> got my 100 minutes of tron in
23:05 <nsh22> guru3: whats your thoughts on a ramp in tron
23:05 <luke-jr> guru3: #armaTWGeTRON :þ
23:05 <guru3> could be deadly
23:05 <@armabot> armagetronad: bazaarmagetron * r8930 /armagetronad/branches/0.2.8/armagetronad/ (. NEWS): Manuel Moos: Added section for post-beta1 changes.
23:05 <guru3> i perfer teleportation zones
23:05 <smoothice> lol
23:05 <smoothice> ivantis's?
23:06 <nsh22> ah, those would work better...
23:06 <nsh22> but im thinking of like diffeent floors
23:07 -!- armastybot [n=supybot@c-76-120-73-145.hsd1.co.comcast.net] has joined #armagetron
23:07 <guru3> well the giant cube would be cool
23:07 <nsh22> if/when i learmnn c++, ill try my hand at making it work (and fail epically at the  same time)
23:07 <nsh22> smooth, stop
23:07 <luke-jr> smoothice: vote wrtlprnft
23:07 <smoothice> nsh22: lol
23:07 <smoothice> fine
23:07 <smoothice> &part
23:07 -!- armastybot [n=supybot@c-76-120-73-145.hsd1.co.comcast.net] has left #armagetron ["smoothice"]
23:12 -!- GodTodd__ [n=TheTruth@pool-173-74-72-105.dllstx.fios.verizon.net] has quit [No route to host]
23:14 <@armabot> armagetronad: bazaarmagetron * r8931 /armagetronad/trunk/armagetronad/ (. src/render/rFont.cpp): wrtlprnft: Attempt to automatically figure out the line height and use that information instead of FONT_SIZE_FACTOR (which has been removed)
23:17 <@armabot> armagetronad: bazaarmagetron * r8932 /armagetronad/trunk/armagetronad/ (. textures/Armagetronad.ttf textures/armagetronad.sfd): wrtlprnft: Removed improperly autogenerated characters with huge descenders
23:18 <luke-jr> need TWG testers!
23:18 <@armabot> armagetronad: bazaarmagetron * r8933 /armagetronad/trunk/armagetronad/ (. src/render/rFont.cpp): wrtlprnft: added LINE_HEIGHT as a replacement for FONT_SIZE_FACTOR (but it acts inversely) on dlh's request
23:33 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has quit []
23:35 <nsh22> how do i add files to my branch that would be helpful to what i want to do?
23:36 <epsy> bzr help add
23:37 <nsh22> anyone have the urge to help a useless cause?
23:37 <luke-jr> …
23:37 <epsy> [00:36] <epsy>: bzr help add
23:37 <nsh22> i know
23:37 <epsy> so?
23:38 <nsh22> im not talking about that, im talking about actually joiningthe branch
23:38 <epsy> joining?
23:38 <epsy> merging?
23:38 <epsy> merging from mainline?
23:41 <epsy> or maybe just adding changes to the branch hosted on launchpad?
23:41 <nsh22> ummm, i guess
23:41 <epsy> care to explain?
23:41 <nsh22> well, im dumb, as you know, and i started the 0.3-ramp branch, now wtf do i do with it
23:41 <epsy> did you do changes to it?
23:42 <nsh22> like?
23:42 <epsy> like editing a file
23:42 <nsh22> ni
23:42 <nsh22> no
23:42 <epsy> well I don't know what you are wanting to do then
23:42 <nsh22> nvm, i dont know either :X
23:43 -!- agent7 [n=chatzill@] has joined #armagetron
23:43 <epsy> type bzr rocks, then
23:43 <nsh22> when i figure it out ill tell you
23:43 <nsh22> lol
23:43 -!- agent7 [n=chatzill@] has left #armagetron []
23:44 <nsh22> lol @ bzr rocks
23:45 <wrtlprnft> hehe
23:45 <wrtlprnft> like emerge moo
23:45 <epsy> shouldn't it bash you for doing that?
23:45 <wrtlprnft> (yum is the only package management tool i know that doesn't support moo)
23:46 <epsy> $ pacman moo
23:46 <epsy> Erreur: aucune opération spécifiée (utiliser -h pour obtenir de l'aide)
23:46 <wrtlprnft> bzr: ERROR: unknown command "sucks"
23:46 <epsy> try with cvs
23:46 <epsy> :)
23:47 <nsh22> fuckit, i need to practise for tourny
23:47  * nsh22 is away: 
23:47  * epsy slaps nsh22 
23:48  * nsh22 punches espy
23:48  * epsy has a reason for slapping nsh22 * nsh22 hasn't 
23:52 <nsh22> you said i could go /away if i didnt have a message, and i dont
23:52 <epsy> what's this then: [00:47] * nsh22 is away:
23:52 -!- akira_arma [n=chatzill@] has quit ["ChatZilla 0.9.84 [Firefox 3.0.5/2008120122]"]
23:53 <nsh22> .....
23:54 <epsy> nsh22, slash q tab tab enter for ragequit
23:55 -!- maclover201 [n=Morgan@71-218-130-69.hlrn.qwest.net] has joined #armagetron
23:55 <maclover201> I have a coding question
23:55 <nsh22> ?
23:56 <nsh22> s?
23:56 <maclover201> So, how would I use the game's built-in timer to program win zones so they disappear after someone touches them?
23:56 <maclover201> 10 seconds after
23:56 <maclover201> lol
23:56 <nsh22> lol um biuld a patch
23:57 <maclover201> yeah, but I'm wondering what I should modify in the code... I know it's going to be in gWinZoneHack::OnEnter(  )
23:57 <PinkTomato> maClover201: Why do need to do that :)?
23:57 <epsy> well, assign the time you want the winzone to disappear to some random variable, then, hack in a check to see if you've ran over that time, then trigger the winzone's ragequit
23:57 <maclover201> PinkTomato: It's for a racing server that I'm running
23:57 <maclover201> hmm
23:58 <PinkTomato> maclover201: hoop developed that
23:58 <maclover201> PinkTomato: He did?
23:58 <PinkTomato> Only problem is there is no released patchfile
23:58 <maclover201> ok
23:58 <PinkTomato> maclover201: You mean like {DD} Racing right?
23:58 <maclover201> Yeah
23:59 <PinkTomato> maclover201: well if you want it like {DD} Racing, someone must have done it ;)
23:59 <maclover201> :D
23:59 <maclover201> lol

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DISCLAIMER: These logs of public chat may contain some content which may not be appropriate for all audiences. Use at your own risk.
Logs from 2006-2009 pulled from wrtlprnft
Format changes at: 2015-08-25, 2017-02-20, and 2020-03-23. Times (2015 and later) should be Eastern.

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