Log from 2008-01-27:
--- Day changed Sun Jan 27 2008
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01:23 <armabot> armagetronad: z-man * r7650 /armagetronad/branches/0.2.8-auth/armagetronad/batch/authentication_reference.php: added authentication reference php script.
01:24 <armabot> armagetronad: nemostultae * r7651 /armagetronad/branches/0.2.8/armagetronad/MacOS/Armagetron Advanced.xcodeproj/project.pbxproj:
01:24 <armabot> armagetronad: * Removed "Copy Headers" build phase from dedicated target
01:24 <armabot> armagetronad: * Removed headers from "Copy Frameworks" phase of client
01:25 <armabot> armagetronad: z-man * r7652 /armagetronad/branches/0.2.8-auth/armagetronad/src/network/ (nAuthentification.cpp nKrawallPrivate.cpp): Finished version 0.1 of the server to authserver protocol. Nobody else seems interested enough, so we'll keep it n00bish.
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01:36 <luke-jr> O.o?
01:37 <z-man> Just so we have something in there.
01:37 <z-man> I'm not really interested enough eiter, but what is in SVN now works.
01:39 <spidey> stfu luke-jr
01:39 <luke-jr> u
01:39 <spidey> go away
01:39 <luke-jr> z-man: it's not that I'm not interested, but I feel anything beyond simple right now will stall progress
01:40 <z-man> Well, I agree with that :)
01:40 <ct|kyle> spidey: i har they like you as much as they like Hoax on #ubuntu
01:40 <ct|kyle> hear*
01:40 <spidey> ct|kyle, huh?
01:41 <ct|kyle> spidey: you used DCC there dident you or was luke-jr lieing like his religion?
01:41 <z-man> aren't those ubuntu people supposed to be friendly to everyone?
01:41 <spidey> ct|kyle, yea, was a accident
01:41 <luke-jr> z-man: Hoax and spidey tried exploits
01:41 <luke-jr> z-man: they got K-lined
01:41 <spidey> it was still in my clipboard from when we where messing with kyle =p
01:41 <z-man> lol, whatever that is
01:42 <luke-jr> z-man: exploits = DCC SEND somelongstring <-- messes up some routers
01:42 <luke-jr> K-lined = banned from FreeNode
01:42 <ct|kyle> spidey: http://pastebin.ca/873660
01:42 <spidey> luke-jr, it also catches some norton users =p
01:42 <z-man> All of freenode :0
01:42 <luke-jr> z-man: yeah
01:42 <luke-jr> spidey's bypassing it with a proxy now
01:42 <z-man> norton users must die!
01:43 <luke-jr> z-man: Linksys routers too
01:43 <ct|kyle> Windows users must DIE
01:43 <z-man> They're next, when we're done with the Norton morons.
01:43 <ct|kyle> ah
01:43 <luke-jr> heh
01:43 <ct|kyle> z-man: what is your take on ReactOS
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01:44 <spidey> ct|kyle, wtf's that?
01:44 <z-man> Oh, that one. I don't care about it. Whatever they like to do.
01:44 <ct|kyle> #google ReactOS
01:44 <armabot> ct|kyle: Search took 0.17 seconds: Frontpage - ReactOS Website: <http://www.reactos.org/>; ReactOS - Wikipedia, the free encyclopedia: <http://en.wikipedia.org/wiki/ReactOS>; ReactOS Reviewed: The Next Windows? — The NeoSmart Files: <http://neosmart.net/blog/2006/reactos-the-next-windows/>; SourceForge.net: ReactOS: <http://sourceforge.net/projects/reactos/>; ReactOS keeps getting better - (2 more messages)
01:45 <armabot> armagetronad: z-man * r7653 /armagetronad/branches/0.2.8-auth/armagetronad/ (language/english_base.txt src/engine/ePlayer.cpp): When authentication names are anonymous, you now still get to see your own login messages.
01:45 <z-man> I'm fine with using XP whenever I need it, which is seldom enough.
01:46 <ct|kyle> that is about how i am, though i never really supported XP.
01:47 <z-man> I was using Windows 2000, but as of last year, many games started requiring XP for some reason.
01:47 <z-man> Probably something Visual Studio does silently, grr.
01:48 * z-man makes note in his conspiracy book
01:48 <ct|kyle> no .NET
01:48 <xfroggy> conspiracy huh :D
01:49 <luke-jr> z-man: Arma started picking team colours from player colours…
01:49 <luke-jr> can I turn that off?
01:49 <spidey> rofl
01:49 <P4> lol
01:49 <spidey> luke-jr, nub
01:49 <z-man> Started? It did that from the beginning of time.
01:49 <spidey> haha
01:49 <ct|kyle> lol luke-jr
01:50 <luke-jr> z-man: no, it used to just use Team blue/gold/etc in order…
01:50 <ct|kyle> TEAM_COLOR_PLAYER 0
01:50 <spidey> ct|kyle, shhh =p
01:50 <spidey> tell him to rtfm =D
01:51 <ct|kyle> spidey: that still won't help
01:51 <ct|kyle> there is another setting
01:51 <spidey> lol
01:51 <ct|kyle> :D
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01:52 <luke-jr> can SP mode be disabled too?
01:52 <spidey> ...
01:52 <ct|kyle> lol
01:52 <ct|kyle> luke-jr: first step is to admit you are a n00b
01:53 <spidey> lol
01:53 <luke-jr> #armaconfig color
01:53 <armabot> luke-jr: ALLOW_TEAM_NAME_COLOR: Allow a team to be named after a color (default: 1) || BUG_COLOR_OVERFLOW: Allows the player's colors to overflow and wrap around for the cycle, allowing different colors for cycle and trail. (default: 1) || COLORDEPTH: Color depth to use (0: 16 1: desktop 2: 24) (default: 1) || COLOR_B_1: Cycle and wall color, blue component. (default: 3) || COLOR_B_2: Cycle and wall (4 more messages)
01:53 <luke-jr> #more
01:53 <armabot> luke-jr: color, blue component. (default: 3) || COLOR_B_3: Cycle and wall color, blue component. (default: 15) || COLOR_B_4: Cycle and wall color, blue component. (default: 3) || COLOR_G_1: Cycle and wall color, green component. (default: 3) || COLOR_G_2: Cycle and wall color, green component. (default: 15) || COLOR_G_3: Cycle and wall color, green component. (default: 3) || COLOR_G_4: Cycle and wall (3 more messages)
01:53 <luke-jr> #more
01:53 <armabot> luke-jr: color, green component. (default: 15) || COLOR_R_1: Cycle and wall color, red component. (default: 15) || COLOR_R_2: Cycle and wall color, red component. (default: 3) || COLOR_R_3: Cycle and wall color, red component. (default: 3) || COLOR_R_4: Cycle and wall color, red component. (default: 15) || COLOR_STRINGS: Print colored strings (default: 1) || DISPLAY_COLORED_NAMES_OVER_CYCLES: Should (2 more messages)
01:53 <luke-jr> #more
01:53 <armabot> luke-jr: the names over cycles appear in the cycles' colors? (default: 1) || FILTER_COLOR_NAMES: Filter color codes from player names. (default: 0) || FILTER_COLOR_SERVER_NAMES: Filter color codes from server names in the server browser. (default: 0) || FILTER_COLOR_STRINGS: Filter color codes from strings coming in over the network. (default: 0) || LAST_COLORDEPTH: Color depth, last successful init (1 more message)
01:53 <z-man> #armaconfig ALLOW_TEAM_NAME
01:53 <armabot> z-man: ALLOW_TEAM_NAME_COLOR: Allow a team to be named after a color (default: 1) || ALLOW_TEAM_NAME_LEADER: Set to 1 to allow team leader to set a team, 0 otherwise. (default: 0) || ALLOW_TEAM_NAME_PLAYER: Allow a team to be named after the leading player (default: 1)
01:53 <luke-jr> #more
01:53 <armabot> luke-jr: (default: 1) || TEAM_MENU_COLOR_TEAM_FULL: Allows to change the prefix/color for unjoinable teams (default: 0xaaaaaa) || TEAM_MENU_COLOR_TEAM_OK: Allows to change the prefix/color for joinable teams (default: 0xffffff)
01:53 <spidey> stfu
01:53 <ct|kyle> ALLOW_TEAM_NAME_COLOR 1
01:53 <ct|kyle> ALLOW_TEAM_NAME_PLAYER 0
01:54 <ct|kyle> thougld do it
01:54 <ct|kyle> should*
01:54 <luke-jr> that names the teams, yes
01:54 <luke-jr> but it's picking gold instead of red
01:54 <z-man> hmm
01:54 * z-man did not touch that part of the code
01:54 <luke-jr> I don't think it was recent
01:54 <luke-jr> my original hack was like a year ago
01:55 <spidey> lol...
01:55 <spidey> it's been that way for ages
01:55 <z-man> I've been running recent SVN througout the AFL, without any odd colored teams.
01:55 <luke-jr> z-man: they're not odd-- just not what I want ;)
01:56 <luke-jr> #sd mcp
01:56 <armabot> luke-jr: MCP Attack (new game mode by Luke-Jr): No online players.
01:56 <luke-jr> Video Warriors vs MCP Warrior Elite
01:56 <luke-jr> blue/red
01:57 <luke-jr> at least blue isn't being changed-- that's the one my hack is coded around XD
01:57 <spidey> argh!
01:57 <spidey> i don't get it -.-
01:58 <spidey> i hear feed back from my mic when i unmute it, on all 4 speakers
01:58 <luke-jr> ?
01:58 <spidey> but i can't hear music
01:58 <spidey> or any other sound
01:58 <luke-jr> lol
01:58 <spidey> i think i've been trying to do this for over 2 hours :|
01:58 <spidey> last time i got it to work >.>
02:00 <spidey> oh hey, alsa restarted without giving me errors this time
02:00 <spidey> :O
02:00 <luke-jr> lol
02:02 <z-man> no odd colors for me means that team gold ALWAYS was gold, and blue ALWAYS was blue.
02:02 <ct|kyle> LOL spidey there is something called windows for n00bs like you
02:02 <spidey> ct|kyle, go die
02:02 <ct|kyle> spidey: NO
02:02 <spidey> did i ask for your opinion, didn't think so -.-
02:03 <ct|kyle> luke-jr: should DIE before me. reasons will be he finds out that his religion is all based on the stars
02:03 <luke-jr> ct|kyle: except it isn't foo
02:03 <ct|kyle> LIES
02:04 <ct|kyle> you can even use the bible to PROVE it
02:04 <luke-jr> z-man: right, but the problem for me is that the active team colours isn't the first 2 listed ;)
02:05 <z-man> Ah, you mean, you want to have teams blue and gold, but get blue and red?
02:06 <luke-jr> more or less ☺
02:07 <luke-jr> in practice it's reversed, because I flipped the order of gold and red in the code
02:07 <luke-jr> but yeah, I'm getting colours 1 and 3 instead of 1 and 2
02:09 <luke-jr> z-man: btw, php has a string-capable switch
02:09 <luke-jr> also: https://armagetronad.svn.sourceforge.net/svnroot/armagetronad/tools/http-auth-server/trunk
02:13 <z-man> Ah, I'm used to Python there. Thanks.
02:14 <z-man> So, in your code, all someone has to do is tell it which database to conenct to and where the user/password info is?
02:14 <z-man> Provided, of course, it is in the needed form.
02:14 <luke-jr> no idea, Tank rewrote it
02:14 <luke-jr> check some revs back for mine :þ
02:15 <z-man> Argh
02:16 <luke-jr> my pointing it out was more of "this is here; maybe it should be updated"
02:18 <z-man> I didn't know it was there :) What's it doing outside of 0.2.8-auth?
02:18 <luke-jr> it's not part of the codebase :þ
02:18 <luke-jr> auth server is independent of any Arma releases
02:19 <z-man> Well, sort of, yes. But every auth server is likely to work on a subset of arma versions, and likely to work best with one particular version
02:19 <z-man> works best means that it supports everything the arma version supports and vice versa.
02:19 <z-man> So it does make sense to keep the two together.
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02:28 * ct|kyle needs a new router
02:34 <luke-jr> yep
02:35 <ct|kyle> luke-jr: just had 2nd crash in about 3 days
02:35 <luke-jr> lol
02:48 <ct|kyle> luke-jr: what brand should i get
02:49 <luke-jr> ⁈?
02:49 <luke-jr> ask OpenWrt
02:49 <ct|kyle> of router
02:49 <ct|kyle> i forgot about that it works on my current one
02:50 <luke-jr> ……..
02:51 <P4> ……..
02:51 <P4> looks like sniffing the coke ;)
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03:10 <cusco> ct|kyle: get a wrt ofcourse
03:10 <cusco> oh it works on your current one!
03:11 <cusco> cocke
03:11 <cusco> yami
03:11 <ct|kyle> cusco: suposed to
03:11 <cusco> so.. flash it
03:12 <cusco> does your irc goes down with that DCC SEND logger thingie
03:12 <cusco> or not anymore? :p
03:12 <ct|kyle> not anymore
03:13 <cusco> DCC SEND "logger" 0 0 0
03:13 <cusco> cool
03:13 <ct|kyle> :D
03:17 <cusco> http://4chan.nu/learn_the_fucking_difference.jpg
03:28 <flex> ....
03:33 <armabot> armagetronad: z-man * r7654 /tools/http-auth-server/trunk/armaauth.php: Added support for the two new pre-password check query types.
03:34 <luke-jr> cusco: Linksys WRTs suck now
03:34 <luke-jr> they got no space
03:46 <armabot> armagetronad: z-man * r7655 /armagetronad/branches/0.2.8/armagetronad/src/tron/gServerBrowser.cpp: Fixed bleeding colors from OVERLONG SERVER NAMES WITH OBNOXIOUSLY MANY COLORS.
03:49 <ct|kyle> now that is sefull
03:49 <ct|kyle> usefull*
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04:07 <cusco> luke-jr: lol wich routers bring space now?
04:10 <luke-jr> cusco: dunno, ask OpenWrt
04:10 <luke-jr> IIRC one company decided to just pay an open source firmware dev to support their router
04:11 <GodTodd> lies
04:12 <luke-jr> screw you
04:12 <ct|kyle> luke-jr is not a myth he is only in your head
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04:16 <GodTodd> luke-jr, i'm not that desparate, thanks :)
04:17 <GodTodd> desperate*
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04:20 <crazeydoodle> #lastseen novocaine
04:20 <armabot> crazeydoodle: ~|DS|~Novocaine has last been seen on AoS capture the flag 19 minutes ago.
04:21 <Stewie-arma> #lastseen stewie
04:21 <Stewie-arma> haha
04:22 <Stewie-arma> never!
04:22 <armabot> Stewie-arma: timed out
04:22 <crazeydoodle> lol
04:22 <crazeydoodle> xD
04:24 <Stewie-arma> yay, I haven't been being impostered.
04:24 <crazeydoodle> #lastseen stewie
04:24 <crazeydoodle> haven't you?
04:24 <armabot> crazeydoodle: STEWIE has last been seen on Wild West =CTF Shooting= 3 days 3 hours 48 minutes ago.
04:25 <crazeydoodle> :>
04:26 <Stewie-arma> say what?
04:30 <spidey> say who?
04:32 <Stewie-arma> say spidey...
04:32 <spidey> 145,140 files on this system
04:32 <spidey> i think i had less on windows xD
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04:33 <spidey> yay for no text :O
04:36 <Stewie-arma> lol
04:38 * GodTodd always had 300,000+ files on windows
04:50 <spidey> on windows 98 i got the install down to 90k files
04:50 <spidey> including firefox, and a few other apps
04:51 <GodTodd> heh i always installed the hell out of it :)
04:54 <spidey> ahhh
04:54 <spidey> finally, i have text
04:54 <spidey> wine is bitchy >.>
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11:59 <armabot> armagetronad: z-man * r7656 /armagetronad/branches/0.2.8/armagetronad/ (10 files in 4 dirs):
11:59 <armabot> armagetronad: Added OnRoundEnd() member function to eGameObject that is called after a round winner was declared and before the round ends.
11:59 <armabot> armagetronad: Implemented SCORE_SURVIVE for player survival and FORTRESS_HELD_SCORE for not losing each fortress zone with that.
12:01 <armabot> armagetronad: z-man * r7657 /armagetronad/branches/0.2.8/armagetronad/configure.ac: added progname and progtitle to the variables saved in config.status.
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13:19 <armabot> armagetronad: z-man * r7658 /armagetronad/branches/0.2.8-auth/armagetronad/src/engine/ePlayer.cpp: Counting with a bool? Not such a good idea :)
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13:31 <flex> epsy, can you give me the ladle link pls :p
13:32 <epsy> http://wiki.armagetronad.net/index.php?title=Ladle-13/Challenge_Board
13:58 <armabot> armagetronad: z-man * r7659 /armagetronad/branches/0.2.8-auth/armagetronad/ (8 files in 2 dirs):
13:58 <armabot> armagetronad: Short network messages are now ignored and don't cause disconnection.
13:58 <armabot> armagetronad: Logins are secured with an additional random token, making it harder to inject fake login accept packets with a wrong IP to circumvent the anti-pharming code.
14:03 <armabot> armagetronad: z-man * r7660 /armagetronad/branches/0.2.8-auth/armagetronad/src/network/nNetwork.cpp: Repaired debug recordings.
14:04 <z-man> Hey, who did r7654?
14:05 <z-man> ah, ne.
14:05 <z-man> err, me.
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14:26 <armabot> armagetronad: z-man * r7661 /armagetronad/branches/0.2.8-auth/armagetronad/src/network/ (nAuthentification.cpp nKrawall.cpp nKrawallPrivate.cpp): Password server response is now parsed case-insensitively.
14:26 <armabot> armagetronad: z-man * r7662 /armagetronad/branches/0.2.8-auth/armagetronad/batch/authentication_reference.php: All response keywords transformed to CAPS.
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14:29 <pippijn> hi all
14:29 <pippijn> how can I make my server cycle through a set of maps?
14:37 <epsy> http://wiki.armagetronad.net/index.php?search=map+rotation&go=Go
14:38 <armabot> armagetronad: z-man * r7663 /armagetronad/branches/0.2.8-auth/armagetronad/ (language/english_base.txt src/network/nAuthentification.cpp): Rejecting raw IP authorities.
14:38 <pippijn> ah
14:38 <pippijn> epsy: nice
14:38 <epsy> yw
14:40 <flex> madmax, nexus9?
14:41 <madmax> can't
14:41 <flex> k
14:47 <pippijn> epsy: I found this:http://wiki.armagetronad.net/index.php?title=Map/Config_Rotation
14:47 <pippijn> epsy: but it says: [0] Command ROTATION_TYPE unknown.
14:49 <epsy> what version are you using?
14:49 <pippijn> This is armagetronad-dedicated.real version 0.2.8.2.1.
14:49 <epsy> .real? O_o
14:50 <pippijn> that's the binary..
14:50 <epsy> anyway, you need a more recent version to use that i think
14:50 <pippijn> hm
14:50 <epsy> if you don't know how/want to install a dev version
14:50 <epsy> there are still some external map rotation scripts
14:50 <pippijn> 0.3.0 should work?
14:52 <pippijn> yes, seems to work
14:52 <epsy> :)
14:54 -!- ratchet94 [n=ratchet9@p5B2A51E0.dip.t-dialin.net] has joined #armagetron
14:55 <pippijn> ncie
14:55 <pippijn> nice*
14:55 <pippijn> I like 0.3.0
14:55 <pippijn> the UI has been improved a lot
14:55 <pippijn> but I do prefer the old font
14:56 <ratchet94> can i get it for windows too
14:56 <ratchet94> ?
14:56 <ratchet94> or do i have to compile it myself?
14:57 <pippijn> there is no engine sound anymore
14:57 <ratchet94> # Appears as ANNA
14:58 <pippijn> strange
14:59 <ratchet94> (#G=10E=10M1) no sound anymore?
14:59 <ratchet94> (#G>10E@10M1) and no music?
15:00 <armabot> armagetronad: z-man * r7664 /armagetronad/branches/0.2.8/armagetronad/ (language/english_base.txt src/tron/gWinZone.cpp): Fortress holding award is only granted to teams that are still alive.
15:00 <ratchet94> #help
15:01 <armabot> ratchet94: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin.
15:01 <pippijn> http://pip.one09.net/files/txt/b24e63419f2dfc3144a1ee9d0fb99d97.txt
15:01 <pippijn> ooh a supybot :)
15:01 <pippijn> no music, no
15:01 <pippijn> and no sound
15:02 <pippijn> and that url is the output from my client
15:02 <ratchet94> then there is NO SOUND??
15:02 <ratchet94> OMG
15:02 <ratchet94> is that a bug
15:02 <ratchet94> ?
15:02 <pippijn> I don't know :)
15:02 <ratchet94> or do they want us not to hear any sound
15:02 <ratchet94> XD
15:03 <pippijn> hmm
15:04 <pippijn> armagetron wasn't coded in a very resource-friendly way :\
15:04 <pippijn> I have a core2duo with 2ghz and it takes 80% of each core
15:05 <ratchet94> lol
15:05 <pippijn> now it only takes 100% of one
15:06 <ratchet94> are you uising linux or windows
15:06 <pippijn> linux
15:06 <ratchet94> ah
15:06 <pippijn> it's calling gettimeofday() every microsecond or something
15:07 <pippijn> and select() every second
15:07 <pippijn> (every second microsecond)
15:08 <pippijn> for some reason, it wants to do processor scheduling itself
15:09 <pippijn> okay, whatever.. my sound doesn't work and that is not good
15:09 <pippijn> epsy: any ideas?
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15:09 <epsy> ?
15:09 <epsy> about sound in .3?
15:09 <epsy> there's no sound engine in that build
15:09 <pippijn> hm?
15:09 <pippijn> there is..
15:09 <pippijn> it says "three, two, one, preeeeeet"
15:10 <pippijn> but no cycle sound
15:10 <epsy> ah
15:10 -!- ratchet94 [n=chatzill@p5B2A51E0.dip.t-dialin.net] has joined #armagetron
15:10 <epsy> it hasnt been done at that time
15:10 <epsy> and i wonder if it has been meanwhile
15:10 <pippijn> ah..
15:10 <pippijn> okay
15:12 <epsy> bbl
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15:18 <pippijn> is there a way to only build the dedicated server?
15:18 <pippijn> I don't want to install X on my server
15:20 <luke-jr> pippijn: yes
15:20 <pippijn> luke-jr: can you tell me how?
15:20 <pippijn> don't trust my VERSION reply
15:20 <luke-jr> pippijn: what OS?
15:20 <pippijn> linux
15:20 <luke-jr> z-man: why reject raw IP authorities?
15:20 <pippijn> and this is irssi
15:21 <luke-jr> pippijn: that's a kernel and IRC client
15:21 <pippijn> okay
15:21 <pippijn> debian gnu/linux
15:21 <luke-jr> "so what OS? :þ
15:21 <luke-jr> ah
15:21 <luke-jr> Debian have their own pkgs
15:21 <pippijn> not for 0.3.0
15:22 <pippijn> I want to have map cycling without code hacks scripts
15:22 <pippijn> I just got armagetronad from svn
15:22 <luke-jr> experimental has 0.3.0, but I'm not sure if those work on testing
15:22 <luke-jr> you could probably build a backport
15:22 <pippijn> it does work on testing
15:22 <pippijn> but not on stable
15:22 <pippijn> and my server is stable
15:22 <luke-jr> ah
15:23 <pippijn> I can try building a backport, yes
15:23 <luke-jr> well, ideally would be to build a backport
15:23 <luke-jr> if you want to do it from source manually, the only way to get a dedicated server is --disable-glout
15:23 <luke-jr> which also inherently disables the client
15:23 <pippijn> okay
15:23 <pippijn> thanks, I will do that if I fail to build a backport
15:27 <z-man> luke-jr: because otherwise z-man@gonzo would be the same man as z-man@192.168.0.3 :)
15:27 <luke-jr> z-man: that's why we check $_SERVER['HTTP_HOST']
15:27 <z-man> Ah? That's the hostname the client used to connect?
15:27 <luke-jr> yes
15:27 * z-man has to add that to the reference script
15:28 <luke-jr> very important or we'd have dupes for www. and such
15:36 <armabot> armagetronad: z-man * r7665 /armagetronad/branches/0.2.8-auth/armagetronad/batch/authentication_reference.php: added check for wrong hostname.
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15:42 <pippijn> hrm
15:43 <pippijn> the server does absolutely nothing
15:43 * z-man notes that the non-reference script does not check the host name, but he doesn't know what the right hostname would be, so he can't fix it
15:43 <pippijn> I built from svn.. maybe I should build from some release
15:46 <luke-jr> pippijn: svn trunk is broken
15:46 <pippijn> ah
15:46 <luke-jr> z-man: should be configurable
15:46 <luke-jr> pippijn: tags/0.3.0 is safe
15:47 <luke-jr> BUT
15:47 <luke-jr> 0.3.0 does not support slots
15:47 <pippijn> slots?
15:47 <luke-jr> at at least, the support is broken
15:47 <luke-jr> yeah
15:47 <pippijn> what are slots?
15:47 <luke-jr> --enable-multislot=0.3.0
15:47 <luke-jr> appends -0.3.0 to everything
15:47 <pippijn> ah ok
15:48 <pippijn> that's just relevant to the filesystem, right?
15:48 <pippijn> not to the players
15:49 <pippijn> configure:1524: error: possibly undefined macro: _AC_SRCPATHS
15:49 <pippijn> wrong autoconf?
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15:51 <luke-jr> pippijn: yeah
15:51 <luke-jr> pippijn: on both
15:53 <pippijn> hm?
15:53 <luke-jr> 2.13 IIRC for autoconf
15:53 <pippijn> uh oh
15:53 <pippijn> okay
15:54 <pippijn> and automake?
15:55 <pippijn> and autoconf 2.13 isn't right either
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16:05 <madmax> freako: hey
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16:07 <freako> hey madmax
16:07 <freako> had a question for you
16:09 <freako> Did you see my application?
16:09 <luke-jr> pippijn: sorry, the autoconf version problem I had last night was a different codebase XD
16:10 <luke-jr> pippijn: read bootstrap.sh-- it might hint at a ver
16:11 <madmax> freako: yeah, that's mostly with Luzi, but i think everyone's ok with that
16:12 <madmax> anyway, no need to get that formal i'd say :-P
16:19 <pippijn> madmax: what was the application about?
16:20 <madmax> just a somewhat organized team
16:20 <pippijn> a clan?
16:21 <madmax> not quite, we just gather during tournaments
16:21 <pippijn> ah, okay
16:28 <freako> yeah, that was my question, if you dont have big issues with it :)
16:29 <armabot> armagetronad: z-man * r7666 /armagetronad/branches/0.2.8-auth/armagetronad/ (language/english_base.txt src/network/nAuthentification.cpp): Removed fallback to bmd5 when the authority did not return a method list, all protocol-non-compilance errors are now fatal and give meaningful error messages (I hope).
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17:43 <madmax> #armaconfig angular
17:43 <armabot> madmax: CAMERA_GLANCE_ANGULAR_VELOCITY: camera_glance_angular_velocity_help (default: 12.5664) || CAMERA_GLANCE_ANGULAR_VELOCITY_BONUS: camera_glance_angular_velocity_bonus_help (default: 12)
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17:57 <madmax> wth, there's a time_to_impact_front?
17:57 <madmax> anyone here uses that?
18:00 <MrBougo> !stats
18:00 <MrBougo> oops
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18:12 <flex> # There is no theory of evolution, just a list of creatures Chuck Norris allows to live.
18:13 <flex> true story^^
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18:49 <armabot> armagetronad: z-man * r7668 /armagetronad/branches/0.2.8-auth/armagetronad/src/engine/ePlayer.cpp: eavesdropping admins no longer get their own /msgs printed twice.
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19:43 <armabot> armagetronad: z-man * r7669 /armagetronad/branches/0.2.8-auth/armagetronad/ (NEWS language/english_base.txt src/engine/ePlayer.cpp): Added ACCESS_LEVEL_IPS to let admins see IPs of players in the list.
19:55 <armabot> armagetronad: z-man * r7670 /armagetronad/branches/0.2.8-auth/armagetronad/src/render/ (rConsoleGraph.cpp rFont.cpp): Fixed broken console wrapping.
19:55 -!- epsy [n=epsy@mar75-4-82-227-65-72.fbx.proxad.net] has quit ["09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0 gfduxitgerhyuiovfg<hqiùHMhAU_IGHIUDRLGHUGYgyhugbysgfæÊ€æÊ»þýýûÎÃ]
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21:02 <flex> lol sticky?
21:02 <flex> 2nd round curse?
21:02 -!- epsy [n=epsy@mar75-4-82-227-65-72.fbx.proxad.net] has joined #armagetron
21:03 <flex> jeez that was pathetic..
21:03 <flex> we're doing fine in second round then goody decides to sweep without even grinding..
21:04 <flex> wtf goody.. why the heck did you not even grind me..
21:05 <madmax> what are you talking about? lol
21:05 <flex> whining about the TR v X game :p
21:14 <Sticky_> flex: yeah X have a real issue with the 2nd round
21:14 <Sticky_> its because we basicaly always win the 2st round then get sloppy
21:14 <Sticky_> i think we only realy play well when we are under pressure
21:15 <flex> na stickly, we were perfect in round 2 seriously
21:15 <flex> i don't know why we changed tacs
21:15 <flex> we had speed and defence and attack, then all of a sudden in 3 sweepers stop grinding and start turning back way early
21:15 <K-Yo> who won?
21:15 <Sticky_> x
21:16 <flex> leaving attack completly bricked and turning around
21:16 <Sticky_> was a good game
21:16 <K-Yo> x won all matches?
21:16 <Sticky_> 3-1
21:16 <flex> i tried telling them grind and sweep in the middle but...
21:16 <K-Yo> ok
21:17 <Sticky_> 1st round x won quite conviceingly, 2nd round x got trashed, 3rd was DAM close and 4th was closeish
21:17 <flex> no way 4th was just pathetic
21:17 <flex> 3rd was a transformation into a different tac
21:17 <Sticky_> well it was about 100-76 ish
21:17 <flex> nobody listened to me anymore and it just got stupid
21:19 <Sticky_> you guys may have the same problem we have, that comming off a win is not good and you need to have your backs against the wall to play well
21:19 <Sticky_> unfortunately as soon as the other team have only 1 match to win people start to give up
21:19 <epsy> services down?
21:20 <Sticky_> services?
21:20 <epsy> nickserv etc
21:20 <madmax> erm, no?
21:21 <flex> sticky if it was my team, we would of won :p
21:21 <flex> you guys were out of form badly
21:21 <flex> AS usual
21:21 <armabot> fts_feedback: Concord - rain
21:21 <madmax> would *have*
21:22 <z-man> heh
21:22 <Sticky_> flex: i notice this continual bitterness towards x, what is this all about?
21:23 <flex> lol what bitterness :p
21:23 <flex> i love x, i hate the failure in it, that's my ownly bitterness
21:23 <Sticky_> what failure?
21:23 <Sticky_> out of the past 4 tournamnets x has won 3 hasnt it?
21:23 <Sticky_> first afl and the last 2 ladels
21:24 <flex> last afl was the failure of all failures, x getting cocky
21:24 <flex> what tournys sticky?
21:24 <Sticky_> first afl and the last 2 ladels
21:24 <flex> random games against clans that suck? :p
21:24 <flex> we won the ladle then first afl and then it all got fucked, invite anyone or friends and not care about turning up for some team work practice
21:25 <Sticky_> err ok, so we wont benchmark success on winning then
21:26 <Sticky_> i wont say we played well at all in the second ladel, we were shit, but i dont quite understand the problem you have with us
21:26 <flex> well i kinda feel this is abit ironic that you're asking me about x now that i've left.. we should of had this convo when i was actually in trying to fix these issues
21:26 <Sticky_> well i wasnt around at that point
21:26 <flex> well stickly, look up X line up and compare..
21:26 <flex> jeeez it seems pathetic that such good players are getting done with those scores
21:26 <flex> seriously my outside wasn;t even touching my wall for a full two rounds
21:27 <flex> i expect much more from x :p
21:27 <Sticky_> ok
21:38 <madmax> #armaconfig map_uri
21:38 <armabot> madmax: Sorry, no matches :S
21:38 <madmax> #armaconfig tos
21:38 <armabot> madmax: Sorry, no matches :S
21:50 <Sticky_> aww thats nice Mr. Patrick Millar has my £800k ready and waiting for me as soon as i pay the administration fee
21:50 <Stewie-arma> say wa?
21:51 <Sticky_> well i appear to have been lucky enough to have been accidentaly emailed about being paid 800k so all i have to do is ring them and pay the advance and i get the money
21:58 <Stewie-arma> oh sweet, it's a scam!
21:58 <flex> sticky, my bitterness is still valid? :p
22:01 <Sticky_> is that a question or statement?
22:02 <Sticky_> http://www.419eater.com/ ftw
22:02 <flex> come on msn
22:06 <armabot> armagetronad: * resources/SSOAN/fortress/noobs_fort-0.0.1.aamap.xml: Resource by SSOAN
22:06 <Sticky_> flex: im on msn
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22:34 <flex> http://xclan.armagetron.co.uk/viewforum.php?f=24
22:34 <epsy> xfroggy, xfroggy xfroggy
22:34 <z-man> yet another way too dark forum
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22:39 -!- adema [n=adema@193.51.214.120] has joined #armagetron
22:39 <adema> hello
22:39 <adema> i have a big problem ...
22:39 <adema> when i start armagetronad, X crash :)
22:39 <adema> Jan 27 22:38:57 localhost kdm[3380]: X server for display :0 terminated unexpectedly
22:39 <adema> with just this in syslog :p
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22:41 <Sticky_> heh
22:45 <epsy> hrhr
22:48 <z-man> oh, I hate these drive by chatters.
22:48 <z-man> oh, heh :)
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23:47 <armabot> fts_feedback: rain - re-visit scoring system
23:50 -!- libervisco [n=libervis@tuxhacker/libervisco] has joined #armagetron
23:59 <flex> lol, anyone know what's up with hoax?
23:59 <flex> was he perm banned from all freenode?
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Logs from 2006-2009 pulled from wrtlprnft
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is a site that has tools, maps, and other various items. It orignally only existed as a server control panel, but I slowly began adding stuff such as a homepage and tools.
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This is an LLM-free zone. In general, I am unwilling to use (fight with) any form of "GenAI" to write code for me. So, for the forseeable future, everything on this site will continue to be written by a very silly goose (wait that's me honk honk) with some parts written by other humans as well (silly hu-mon) rather than any plausible-series-of-words token-eating machine. Even my libraries are out of date, and suddenly that's a good thing!
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