<- Previous Log Select Different Log Next Log ->  
Log from 2006-12-06:
--- Day changed Wed Dec 06 2006
00:01 <GodTodd> if you are writing off an old credit that a vendor gave you, in the books you write it as having paid a -whateverthecreditwas
00:02 <Vanhayes> heh I meant with cash, like you cant give someone -10 bucks
00:02 <luke-jr_work> cash is worthless anyhow
00:02 <GodTodd> well...then say 'with cash' :P
00:02 <Vanhayes> heh, i will from now on
00:02 <Vanhayes> luke-jr: give yours to me then
00:02 <Vanhayes> luke-jr_work:  give yours to me then
00:02 <luke-jr_work> Vanhayes: why would I have any if it's worthless?
00:03 <Vanhayes> are you one of those crazy people who use gold?
00:06 <Vanhayes> your silence tells me everything
00:07 -!- Legit [n=48c9461e@h10487.serverkompetenz.net] has joined #armagetron
00:08 <luke-jr_work> Vanhayes: http://lightfoot.dashjr.org check my currencies accepted :p
00:11 <Vanhayes> I knew it
00:13  * GodTodd wonders what makes a check worth more than USD...
00:20 <GodTodd> yeah...my thoughts exactly
00:39 -!- wejp_ [n=j@i577BBC79.versanet.de] has joined #armagetron
00:52 -!- wejp [n=j@i577B9A96.versanet.de] has quit [Read error: 110 (Connection timed out)]
01:01 -!- Netsplit zelazny.freenode.net <-> irc.freenode.net quits: SuPeRTaRD-bb
01:01 -!- SuPeRTaRD [i=blah@adsl-71-145-190-215.dsl.austtx.sbcglobal.net] has joined #armagetron
01:01 <Vanhayes> #night
01:02 -!- Netsplit zelazny.freenode.net <-> irc.freenode.net quits: [Xpert]DarkStar
01:02 -!- Vanhayes [n=Vanhayes@stjhnbsu83w-156034245011.nb.aliant.net] has quit [""Quit/Exited/Left/Went Away/Hit the Little X button""]
01:02 <armabot> Good night Vanhayes!
01:02 -!- [Xpert]DarkStar [n=darkstar@] has joined #armagetron
01:16 -!- Legit [n=48c9461e@h10487.serverkompetenz.net] has quit ["CGI:IRC (Ping timeout)"]
01:26 -!- ghableska [n=ghablesk@12-240-54-90.client.mchsi.com] has joined #Armagetron
01:59 -!- MaZuffeR [n=MaZuffeR@darkmoor.sby.abo.fi] has quit ["-"]
02:01 -!- [dlh] [n=[dlh]@a0204.upc-a.chello.nl] has quit ["⌘Q"]
02:29 -!- SuPeRTaRD [i=blah@adsl-71-145-190-215.dsl.austtx.sbcglobal.net] has left #armagetron []
02:53 <Your_mom_arma> #ping
02:53 <armabot> pong
02:59 <Lucifer_arma> #ping
02:59 <armabot> pong
03:00 <GodTodd> #pong
03:00 <armabot> ping
03:00 <luke-jr> wtf
03:01 <GodTodd> stfu
03:01 <Your_mom_arma> ftw
03:05 <Lucifer_arma> #ping
03:05 <armabot> pong
03:21 <spidey> #last --with spidey
03:21 <armabot> spidey: [21:31:27] <luke-jr_work> spidey:
03:21 <spidey> luke-jr_work, what?
03:21 <spidey> #last --with spidey --nolimit
03:21 <armabot> spidey: [03:23:50] <spidey> #last --with spidey, [21:31:27] <luke-jr_work> spidey:, [11:55:31] <spidey> "spideysucksatphotoshop fighter", [11:02:30] <Lucifer_arma> spidey: ?, [06:43:59] <luke-jr> <Adolf Spidey> to bad, [06:18:50] <Lucifer_arma> luke-jr: spidey (hi there!) GodTodd (hi there!) you guys playing a game right now?, [05:29:33] <luke-jr> Lucifer_arma: spidey GodTodd, [02:45:08] <Lucifer_arma> you did it (2 more messages)
03:21 <luke-jr> spidey: x-chat
03:21 <spidey> what about it?
03:24 <luke-jr> colours
03:26 <spidey> ..
03:27 <spidey> what about the colors?
03:38 -!- Legit [n=48c9461e@h10487.serverkompetenz.net] has joined #armagetron
03:42 <luke-jr> hi Legit
03:42 <luke-jr> spidey: I like them
03:42 <spidey> lol
03:43 <spidey> i like windows x-chat client better
03:44 -!- spidey_ [i=spidey@68-114-141-224.dhcp.jcsn.tn.charter.com] has joined #armagetron
03:44 <Legit> hey
03:44 -!- spidey [i=spidey@68-114-141-224.dhcp.jcsn.tn.charter.com] has quit ["Leaving"]
03:44 -!- spidey_ is now known as spidey
03:50 <DrJoeTr0n> god damn
03:51 <DrJoeTr0n> i got a new lobster :)
03:51 <spidey> lol, how much they pay you?
03:53 -!- Hans [n=4b21e76d@h10487.serverkompetenz.net] has joined #armagetron
03:53 <Hans> hello...?
03:53 <Hans> whoa...
03:53 <Hans> what is this?
03:53 <Hans> HELLO!?
03:53 <Hans> ...
03:53 <Hans> whatever
03:53 <Hans> bye
03:53 -!- Hans [n=4b21e76d@h10487.serverkompetenz.net] has quit [Client Quit]
03:54 <ghableska> ...
03:55 <spidey> lol
03:55 <ghableska> was that hyphy?
03:55 <ghableska> or Canada? 
03:59 <spidey> dunno
04:00 <ghableska> heh
04:07 <DrJoeTr0n> i need to go out and buy some pink paper
04:07 <spidey> Lucifer_arma, luke-jr 
04:08 <spidey> are we gonna play civ tonight?
04:08 <DrJoeTr0n> no
04:08 <spidey> if not i'ma play america's army
04:08 <DrJoeTr0n> spidey
04:08 <spidey> that 2.5gig recruiting poster >.>
04:08 <spidey> DrJoeTr0n, 
04:08 <DrJoeTr0n> you seem off of the pulse of these games
04:08 <DrJoeTr0n> because americas army
04:09 <DrJoeTr0n> god damn man
04:09 <spidey> ?
04:09 <DrJoeTr0n> its sooo baad
04:09 <spidey> better than warrock
04:09 <spidey> so far atleast
04:09 <DrJoeTr0n> anything is better than warrock
04:09 <spidey> well
04:09 <spidey> i still like warrock :p
04:09 <DrJoeTr0n> AA was great when i was 8th grade
04:10 <DrJoeTr0n> back when i was on dial up and integrated graphics
04:10 <spidey> eh
04:10 <DrJoeTr0n> and thats right there where you realize
04:10 <spidey> v2.7 
04:10 <DrJoeTr0n> the people with the highest ping, play the best
04:10 <spidey> try running it on ubtegrated
04:10 <spidey> omg
04:10 <spidey> integrated
04:10  * spidey should look at the keyboard when he types
04:10 <DrJoeTr0n> i dont have onboard video
04:11 <DrJoeTr0n> not anymore i dont
04:11 <spidey> i have to run it on 800x600
04:11 <spidey> with normal gfx
04:11 <DrJoeTr0n> bwahahaha
04:11 <DrJoeTr0n> fuck AA
04:11 <spidey> ii like it
04:12 <DrJoeTr0n> you like alot of crapy games
04:12 <spidey> i'm happy because you can afford a gfx card to run these "better" games :)
04:13 <spidey> i can't even run swat 4
04:14 <spidey> something about the shaders, appearently my onboard doesn't support
04:15 <DrJoeTr0n> yeah it doesnt
04:15 <DrJoeTr0n> dx9 barely
04:15 <DrJoeTr0n> and dx9 likes shaders
04:15 <spidey> i have dx9 support
04:15 <spidey> aa requires it
04:15 <DrJoeTr0n> you barely have it
04:16 <DrJoeTr0n> if it uses the shaders
04:16 <DrJoeTr0n> you're dead
04:16 <spidey> well
04:16 <spidey> swat 4 crashes my vid drivers
04:16 <spidey> so i go back to looking at a win98 desktop
04:16 <spidey> lol
04:16 <DrJoeTr0n> no wonder why HL2 wouldnt run
04:16 <DrJoeTr0n> Your_mom_arma ping
04:17 <spidey> well
04:17 <spidey> with this mobo i'm getting i'll be able to get a agp card.....sometime
04:17 <Lucifer_arma> hello....?
04:17 <spidey> goodbye....?
04:18 <Lucifer_arma> well, yahoo mail just crashed my web browser :/
04:18 <spidey> i haven't used yahoo mail in...atleast 7 months
04:19 <spidey> i have about 7k emails on it
04:19 <Lucifer_arma> well, I'm about to go renew my pop3 service
04:19 <Lucifer_arma> then I won't use yahoo mail :)
04:21 <Lucifer_arma> An email has been sent to you with information regarding steps needed to make the services ordered function properly.
04:21 <Lucifer_arma> how the hell am I supposed to receive it when I'm renewing my mail service?!?!?
04:22 <spidey> ...
04:22 <spidey> go check your mail :p
04:22 <spidey> i'ma play AA
04:22 <Lucifer_arma> ah, it was just boilerplate.  :)  I received the email
04:22 <Lucifer_arma> now I'll email myself from my yahoo account to see if it works, then start forwarding from  yahoo
04:22 <spidey> maybe
04:22 <spidey> if i can stop shooting my drill sargent
04:22 <Lucifer_arma> heh
04:23 <luke-jr> Yahoo mail sucks
04:23 <luke-jr> they drop so many emails
04:23 <spidey> my online profile must be bad
04:23 <spidey> it's called bulk
04:24 <ghableska> #weather 50265
04:24 <armabot> ghableska: The current temperature in Des Moines, Iowa is 42.8°F (8:54 PM CST on December 05, 2006). Conditions: Overcast. Humidity: 53%. Dew Point: 26.6°F. Windchill: 39.2°F. Pressure: 29.93 in 1013 hPa. 
04:25 <ghableska> ...
04:37 <Lucifer_arma> apparently there isn't any way to forward yahoo mail to a regular pop account :/
04:39 <Your_mom_arma> pong
04:39 <Lucifer_arma> #ping
04:39 <armabot> pong
04:41 <Lucifer_arma> grrrr
04:41 <DrJoeTr0n> damn finals
04:41 <Lucifer_arma> hi DrJoeTr0n (hi there!) 
04:41 <DrJoeTr0n> hi Lucifer_arma
04:41 <ghableska> DrJoeTr0n: finals already? O_o
04:41 <DrJoeTr0n> i''ve got some this week and finals week officially starts next week
04:42 <DrJoeTr0n> and 2 concerts
04:42 <ghableska> what do you play?
04:42 <Lucifer_arma> damn music people
04:42 <DrJoeTr0n> percussion (drums)
04:42 <Lucifer_arma> he plays a whiny instrument :)
04:42 <Lucifer_arma> er
04:42 <ghableska> heh
04:43 <DrJoeTr0n> i had a steel band concert about an hour ago, and i have a symphonic band performance on thursday
04:43 <Lucifer_arma> I met this kid who told me he was a music major because he didn't think he was smart enough for anything else
04:43 <DrJoeTr0n> not looking to that
04:43 <Lucifer_arma> then he went off telling me all the things he wasn't good enough for
04:43 <Lucifer_arma> ?  symphonic band performances are easy
04:43 <ghableska> did he have them written down?
04:43 <DrJoeTr0n> yeah, you'd think so
04:43 <Lucifer_arma> play a cymbal crash, then go to the bar for awhile, then go back and play the second cymbal crash
04:43 <DrJoeTr0n> yeah thats the problem
04:43 <DrJoeTr0n> i cant wait that fucking lok
04:43 <DrJoeTr0n> long*
04:44 <DrJoeTr0n> especially whenthe meter keeps changing
04:44 <Lucifer_arma> just don't do any drugs in the meantime, or you'll lose count
04:44  * Lucifer_arma points to a cheers episode where Frasier brings the cymbal player in, and the cymbal player loses count while Diane's counting his change to him
04:44 <DrJoeTr0n> its usually Count to 342...*ding* count to 40
04:45 <Lucifer_arma> you should be a rock'n'roll guy
04:45 <Lucifer_arma> you only have to count when you're playing :)
04:45 <DrJoeTr0n> i love steel band though
04:45 <Lucifer_arma> that's probably a lot of fun, symphonic not so fun
04:45 <Lucifer_arma> I always hated the pretension that surrounds the symphonic stuff
04:45 <DrJoeTr0n> i've been doing that for about 4 years now
04:46 <DrJoeTr0n> symphonic crap for the past 11 years
04:46 <DrJoeTr0n> lots of counting in my life time
04:46 <Lucifer_arma> heh
04:46 <DrJoeTr0n> and yet im terrible at math
04:47 <Lucifer_arma> I never counted the long rests.
04:47 <Lucifer_arma> I just waited until the rest of the band got to the part where I knew to count from.
04:47 <Lucifer_arma> the percussion players mostly told me they did the same thing :)
04:47 <DrJoeTr0n> i actually have to count them half of the time
04:47 <DrJoeTr0n> oh yeah
04:47 <DrJoeTr0n> alot of the times we dont need to count durring long rests
04:48 <Lucifer_arma> well, I never had many long rests, I was a clarinet player, different ballgame
04:48 <ghableska> clarinet?
04:48 <ghableska> that's really hard to picture :)
04:48 <Lucifer_arma> clarinet, yes
04:48 <DrJoeTr0n> theres usually a ritard, or a fermada right before i come in 60% of the time.
04:48 <Lucifer_arma> oooo
04:48 <Lucifer_arma> what a pain, heh
04:48 -!- Your_mom_arma [n=Jacob@pool-71-245-208-158.delv.east.verizon.net] has quit ["cya."]
04:49 <Lucifer_arma> of course, there were first section clarinet players that waited until the last note to play
04:49 <Lucifer_arma> how they got to first section is beyond me, but I carried first section most of the time :/
04:49 <DrJoeTr0n> welcome to my life
04:49 <DrJoeTr0n> i got fucked over 12th grade for snare captain by a girl who cant count to 8
04:50 <DrJoeTr0n> band director got fed up with her and just had me do everything a quarter way through the year because she sucked so hard.
04:50 <Lucifer_arma> so they'd always get it wrong, man.  Always.  Director could never do the dramatic shit he wanted to (had to run and get my kid who fell off the couch)
04:51 <Lucifer_arma> how did she wind up snare captain then?
04:51 <Lucifer_arma> and how the hell do you play snare if you can't count to 8?
04:51 <DrJoeTr0n> see thats the thing
04:51 <DrJoeTr0n> they were looking for a leader
04:51 <Lucifer_arma> which they didn't think you were?
04:51 <DrJoeTr0n> of course not
04:52 <DrJoeTr0n> i dicked around the whole time
04:52 <Lucifer_arma> man, what sucked about high school is they said "leader", but they really meant "bossy bitch"
04:52 <DrJoeTr0n> she was a bossy bitch
04:52 <DrJoeTr0n> no one listened her, disregarded he and came to me instead.
04:52 <Lucifer_arma> yep
04:52 <DrJoeTr0n> like she would say something, they would look for my approval first, which i usually didnt agree on.
04:52 <Lucifer_arma> I wound up getting first chair for the same thing.  Technically the girl beat me on the test, but she just sat there and stared
04:53 <Lucifer_arma> the rest of the section actually looked at me for help :/
04:53 <DrJoeTr0n> she would whine about me in her online journal ;d
04:53 <Lucifer_arma> not a great honor, I was in the middle band anyway.  Not pretensious or Christian enough to make the Good Band (tm)
04:53 <DrJoeTr0n> because she has to bust a hump playing everything, while i dont even pay attention and just sight read everything and nail it.
04:54 <Lucifer_arma> heh
04:54 <DrJoeTr0n> oh yeah
04:54 <DrJoeTr0n> she was a one of those pretencious christian girls
04:54 <Lucifer_arma> I could see how she'd be jealous that she had no musical ability, and you come from a long line of one-hit-wonders
04:54 <DrJoeTr0n> i was a foul mouthed ass hole.
04:54 <DrJoeTr0n> haha
04:54 <Lucifer_arma> I'm your vehicle baby
04:54 <DrJoeTr0n> he married into the family ;D
04:55 <Lucifer_arma> close enough :)
04:55 <Lucifer_arma> apparently my wife's family got some musical ability when I married into it :)
04:55 <DrJoeTr0n> too bad his kids are fucking weird
04:55 <Lucifer_arma> hmmm, my kid woke up again
04:56 <DrJoeTr0n> this is what my cousin that came from his loins looks like to the fucking bone
04:56 <DrJoeTr0n> http://i14.photobucket.com/albums/a303/msutazzi16/kyle.jpg
04:56 <DrJoeTr0n> talks like him too
04:56 <Lucifer_arma> hahaha
04:57 <GodTodd> they jewish? ;)
04:57 <DrJoeTr0n> nah
04:58 <GodTodd> then there's no excuse :P
04:58 <DrJoeTr0n> i know!
04:58 <DrJoeTr0n> god i just want to just beat the shit out of him
04:58 <Lucifer_arma> do it on the Ides of March
04:58 <GodTodd> do it
04:58 <DrJoeTr0n> hahaha
04:58 <GodTodd> just do it
04:58 <DrJoeTr0n> he beats up on his little brother and sister
04:59 <Lucifer_arma> on the floor of the senate...
04:59 <GodTodd> nike his ass ;)
04:59 <DrJoeTr0n> test tube babies at there finest
04:59 <Lucifer_arma> shove a drumstick down his throat with a little american flag on the end
04:59 <DrJoeTr0n> like
04:59 <DrJoeTr0n> he's a wannabe nerd
04:59 <luke-jr> .
04:59 <DrJoeTr0n> he doesnt have the smarts or know how of anything.
04:59 <DrJoeTr0n> but he is socially awkward
05:00 <DrJoeTr0n> and talks really fucking weird
05:00 <DrJoeTr0n> christmas is gonna be a doozy
05:00 <ghableska> #night
05:00 <armabot> Good night ghableska!
05:00 <Lucifer_arma> man, you gotta come to texas so we can jam
05:00 <Lucifer_arma> transfer to UT
05:00 <DrJoeTr0n> haha
05:00 -!- ghableska [n=ghablesk@12-240-54-90.client.mchsi.com] has left #Armagetron []
05:02 <Lucifer_arma> so, if I tell you the plot of star wars from beginning to end in my own words, have I infringed on Lucas' copyright?
05:03 <spidey> DrJoeTr0n sux
05:03 <DrJoeTr0n> damn good
05:03 <DrJoeTr0n> you aught to be
05:03 <Lucifer_arma> if we promise to hurt luke-jr (hi there!) , would DrJoeTr0n (hi there!) play freeciv with us?
05:04 <Lucifer_arma> I'd be willing to invade luke if it got joe into the game
05:04 <Lucifer_arma> who wouldn't?
05:04 <mkzelda> star wars is just lucas' retelling of other stories
05:04 <luke-jr> Lucifer_arma: I have an alliance w/ spidey
05:04 <mkzelda> w/ modernized/futuristic characters/settings
05:04 <Lucifer_arma> I was speaking in general terms, luke
05:04 <DrJoeTr0n> hmm
05:04 <DrJoeTr0n> tell you what
05:04 <DrJoeTr0n> i'll give it a shot next week
05:04 <Lucifer_arma> http://www.olga.net/
05:04 <DrJoeTr0n> because im going to get way to in to this
05:05 <Lucifer_arma> yes, you are, and you've got finals :)
05:05 <DrJoeTr0n> and...well normally say "who needs academics!? :V"
05:05 <DrJoeTr0n> but i need to do good
05:05 <Lucifer_arma> GodTodd: oh yeah, my check came.  Can you email me your address?
05:05 <DrJoeTr0n> so sometime next week i'll join up
05:06 <GodTodd> sure can
05:06 <GodTodd> DrJoeTr0n sucks
05:06 <GodTodd> fyi
05:06 <GodTodd> :P
05:06  * DrJoeTr0n sucks damn good
05:07 <GodTodd> i can't complain
05:07 <GodTodd> heh
05:07 <Lucifer_arma> heh, this kid in my drafting class
05:07  * DrJoeTr0n *
05:07 <Lucifer_arma> this is funny :)
05:07 <Lucifer_arma> he got drunk, went to IHOP and was acting like an ass, right?
05:07 <Lucifer_arma> so this cop decided to take him down for PI
05:07 <Lucifer_arma> on the way down, the cop car wrecked
05:07 <Lucifer_arma> kid has a little red mark on his forehead now from the scratch
05:08 <Lucifer_arma> moral of the story?  cops can't drive!
05:08 <luke-jr> ...
05:08 <luke-jr> it's been too long since I've listened to Kajiura
05:08 <mkzelda> ...
05:08 <mkzelda> dont let it happen again
05:08  * GodTodd ships luke to japan.
05:08 <Lucifer_arma> he listens to japanese music so he won't know how dirty and satanic the lyrics are
05:08 <luke-jr> ....
05:08 <luke-jr> mkzelda: you talk
05:09 <mkzelda> ...
05:09 <mkzelda> sometimes
05:09 <DrJoeTr0n> haha thats awesome
05:09  * GodTodd sends luke a king diamond cd so he can listen to some real music.
05:09 <DrJoeTr0n> hey mkzelda doesnt talk much, 
05:09 <DrJoeTr0n> but when he does
05:09 <luke-jr> yeah, it really is
05:09 <luke-jr> wd mkzelda
05:09 <DrJoeTr0n> it tends to be god damned gold
05:09  * luke-jr is listening to 'em more'
05:09 <GodTodd> don't mention gold...luke will get a 2 inch hardon
05:10 <Lucifer_arma> tell him it's a gold jesus and luke will shoot his foreskin into orbit
05:10 <mkzelda> i play the marcel marceau
05:10 <mkzelda> role
05:10 <GodTodd> mkzelda: face paint and all?
05:10 <mkzelda> ya, just for irc
05:10 <GodTodd> cool :)
05:11 <Lucifer_arma> I always pictured you in a err
05:11 <DrJoeTr0n> hahahaha
05:11 <Lucifer_arma> what do ballerinas wear?
05:11 <GodTodd> that reminds me of that one movie...what was it..."silent movie" i think
05:11 <GodTodd> tutu
05:12 <mkzelda> oh i thought that was going to be a joke
05:12 <mkzelda> i was all hyped about the punchline
05:12 <GodTodd> it is
05:12 <GodTodd> don't you get it?
05:12 <Lucifer_arma> well, I was fixing my bass
05:12 <mkzelda> did it stop singing?
05:12 <Lucifer_arma> you know, like Cheech in Up In Smoke
05:12 <Lucifer_arma> "My daddy he disowned me 'cause I wear my sister's clothes"
05:12 <GodTodd> or the nerdy guy in toxic avenger
05:13 <mkzelda> as much of a stoner as i used to be i should've seen up in smoke
05:13 <Lucifer_arma> you haven't seen it?
05:13 <mkzelda> nope
05:13 <Lucifer_arma> man....
05:13 <GodTodd> blasphemer!
05:13 <Lucifer_arma> it's the movie with that song in it :)
05:13 <mkzelda> i even owned a tommy chong bong
05:13 <Lucifer_arma> "Caught me in the bathroom with a pair of panty hose"
05:13 <spidey> #last --with spidey
05:13 <armabot> spidey: [05:07:09] <luke-jr> Lucifer_arma: I have an alliance w/ spidey
05:14 <mkzelda> thats what he thinks
05:14 <Lucifer_arma> I've always found spidey to be a good ally
05:14 <Lucifer_arma> he doesn't preemptively strike, anyway, so as long as you don't, no problems
05:14 <GodTodd> yeah well...luke thinks ally == love fest :/
05:14 <Lucifer_arma> well, I think in the future I'm definitely going to want a city trade for alliances
05:15 <Lucifer_arma> not just you give me a city, but more like we exchange cities near our capitals
05:15 <Lucifer_arma> I want yours for an insurance policy, and it's fair for me to give you one of mine
05:15 <Lucifer_arma> might not do that for spidey though, like I say, he's always been a good ally
05:15 <GodTodd> yeah....you could always just move your capital tho
05:16 <mkzelda> nice
05:16 <Lucifer_arma> I'd consider that without an appropriate city gift to be breaking the alliance
05:16 <spidey> man
05:16 <spidey> i hate this game
05:16 <GodTodd> then don't play it
05:16 <GodTodd> duh
05:16 <Lucifer_arma> mkzelda: you freeciv?
05:16 <spidey> i can't qualify with the weapons :<
05:16 <mkzelda> im terrible at it
05:17 <spidey> the stupid drill sargent keeps annoying me :<
05:17 <Lucifer_arma> nonsense, you just need more practice!  :)
05:17 <mkzelda> im awful at most strategy games
05:17 <spidey> so i shoot him and get put in jail :|
05:17 <GodTodd> don't shoot him then
05:17 <mkzelda> i either try to plan something longer term and get rushed
05:17 <spidey> HURRY THE HELL UP
05:17 <mkzelda> or i go defensive to prevent rushing and suffer long term
05:17 <Lucifer_arma> aha
05:18 <Lucifer_arma> you need to learn and obey the first rule of war
05:18 <Lucifer_arma> which is
05:18 <spidey> science first
05:18 <spidey> ;x
05:18 <Lucifer_arma> Any plan, no matter how well thought-out, no matter how well-prepared, gets fucked up upon contact with the enemy.
05:18 <spidey> not always
05:18 <GodTodd> heh...wasn't snafu a military term? ;)
05:18 <mkzelda> starcraft was about the only thing i got good enough at to keep up w/ others
05:18 <Lucifer_arma> well, not when the enemy is luke
05:18 <luke-jr> bs
05:18 <spidey> ;p
05:19 <Lucifer_arma> the only thing that gets fucked up about the plan when it's luke is that you wind up taking cities so fast you outrun your reinforcements
05:19 <spidey> in the game we're playing
05:19 <spidey> in about 20 turns
05:19 <spidey> i'll be military grade
05:19 <spidey> like
05:19 <spidey> 400+ profit gold
05:19 <luke-jr> haha
05:19 <spidey> 500+ m tons production
05:19 <Lucifer_arma> and then he's either going to hit me or luke
05:19 <luke-jr> Lucifer_arma: I have alliance :p
05:19 <Lucifer_arma> hopefully luke, but I'm building defenses :)
05:19 <GodTodd> heh...my bet's on luke ;)
05:20  * luke-jr has alliance and defenses already
05:20 <spidey> bs
05:20  * Lucifer_arma sent a spy to luke's cities, he doesn't have defenses
05:20 <luke-jr> ...
05:20 <mkzelda> dont forget god is on your side
05:20 <GodTodd> defenses...that means he has *3* phalanxes
05:20 <GodTodd> heh
05:20 <spidey> you have pikemen and muskets
05:20 <luke-jr> when was this? 50 turns ago?
05:20 <spidey> and 1 riflemen
05:20 <spidey> in each city
05:20 <luke-jr> spidey: and Howitz now
05:20 <Lucifer_arma> warriors only count as defenses when you don't have bronze working
05:20 <spidey> so?
05:20 <spidey> you're railed
05:20 <spidey> howitzers are shit for defense
05:21 <spidey> even if you autoattack with  them
05:21 <GodTodd> howitzer defense sucks
05:21 <Lucifer_arma> howitzers are defense of 2
05:21 <spidey> the rail lets me strike first
05:21 <spidey> either way
05:21 <Lucifer_arma> 2-3 fortified MI + 1 autoattack howitzer is a good defense
05:21 <luke-jr> auto-attack
05:21 <spidey> i got you 2 teched up
05:21 <Lucifer_arma> but tanks are cheaper than howitzers and actually work a little better
05:21 <spidey> i'll be happy to finish the AI and let you fight
05:21 <spidey> :p
05:21 <Lucifer_arma> for defense that is
05:21 <spidey> well
05:21 <spidey> fanatics
05:21 <GodTodd> yeah...i usually favor tanks for defense over howitzers
05:21 <spidey> are the cheapest
05:21 <Lucifer_arma> tanks also have the advantage of being good fortifiers too
05:22 <spidey> and have a defense rating of a MI when forted
05:22 <Lucifer_arma> same as a fortified MI?
05:22 <luke-jr> never seen a tank unit
05:22 <spidey> MI don't get a bonus when forted
05:22 <Lucifer_arma> anyway, we're in modern warfare, and any city that lacks SDI + SAM battery is *not* defended, no matter how many units you have
05:22 <spidey> fanatics have a 6 defense rating when forted
05:22 <GodTodd> truly
05:22 <spidey> mi do aswell
05:23 <spidey> only need a SDI
05:23 <Lucifer_arma> wait, MI don't get a fortified bonus?
05:23 <Lucifer_arma> where did you see this?
05:23 <spidey> which, btw i'm building :)
05:23  * Lucifer_arma goes to look, this is important info
05:23 <spidey> they don't
05:23 <spidey> i checked the "help" thingy
05:23 <luke-jr> ...
05:24 <Lucifer_arma> May fortify, granting a 50% defensive bonus.
05:24 <spidey> i'm build every defense building except SAM
05:24 <spidey> sdi will do me fine
05:24 <Lucifer_arma> maybe it's something about the civ2 ruleset luke's running
05:24 <spidey> hm
05:24 <spidey> well in your ruleset
05:24 <spidey> isaac newtons college doesn't give a free uni.
05:24 <spidey> lukes does
05:25 <luke-jr> heh
05:25 <spidey> yours only gives a 100% science boost
05:25 <luke-jr> College is nice in warruleset
05:25 <spidey> yea
05:25 <Lucifer_arma> my ruleset's based on the freeciv default right now
05:25 <spidey> if my cities wasn't bitching at me all the time i'd have a 1k+ pts/turn type thing
05:25 <Lucifer_arma> you might want to think about what else you want in it, btw :)
05:26 <spidey> but i have to put it at 70% and lux at 30%
05:26 <spidey> and only get 900+pts/turn
05:26 <spidey> wanna start that game up? :p
05:27 <Lucifer_arma> wait, how do I load a ruleset?  :)
05:27 <spidey> dunno
05:27 <spidey> i'ma start on mine in janurary :)
05:27 <spidey> i found some cool pictures to use
05:28 <spidey> modern units will look like future units :D
05:28 <luke-jr> lame
05:28 <luke-jr> why don't you help w/ ArmaCiv
05:28 <spidey> you're lame
05:28 <spidey> armaciv? .... is a tank a lightcycle?
05:29 <Lucifer_arma> I don't see it, spidey
05:29 <spidey> see what?
05:29 <luke-jr> no, a tank's a tank
05:29 <luke-jr> duh
05:29 <Lucifer_arma> I loaded the civ2 ruleset, and it says MI get a bonus when they fortify
05:29 <spidey> hm
05:29 <luke-jr> who uses civ2?
05:29 <Lucifer_arma> you?
05:29 <spidey> maybe  i was looking at the wrong unit then
05:29 <luke-jr> no?
05:29 <spidey> he uses the warruleset
05:29 <Lucifer_arma> ummmmmmm
05:29 <spidey> fundamentalism ftw
05:29 <Lucifer_arma> there isn't one?
05:29 <luke-jr> ...
05:29 <luke-jr> it's 3rd-party
05:30 <luke-jr> goes w/ warserver/warclient
05:30 <Lucifer_arma> ahhh, so I'll hve to check it after we restore the game
05:30 <Lucifer_arma> but you don't run the warserver, do you?
05:30 <luke-jr> no
05:30 <luke-jr> just the ruleset
05:30 <Lucifer_arma> ahhhhhhh
05:30 <luke-jr> O.o
05:30 <Lucifer_arma> I guess I should google it up and see what's different
05:31 <luke-jr> a lot it seems
05:31 <spidey> Lucifer_arma, luke-jr wanna start now? :p
05:31 <Lucifer_arma> so, I'm going to remove paratroops from my ruleset
05:31 <luke-jr> no
05:31 <spidey> :/
05:31 <luke-jr> I'm organizing CD/DVDs
05:31 <spidey> to bad
05:31 <Lucifer_arma> turns out that air transports make paratroops a worthless unit
05:32 <Lucifer_arma> and I can use the graphic somewhere else
05:32 <luke-jr> Lucifer_arma: can we unload air transports at arbitrary land?
05:32 <Lucifer_arma> yes
05:32 <luke-jr> nice
05:32 <Lucifer_arma> I did some good invasions with it
05:32 <luke-jr> they should lose HP by falling arbitrary tho
05:32 <Lucifer_arma> I can tar it up for you in its current form, or stick in svn or something
05:32 <luke-jr> or require something to protect them
05:32 <luke-jr> not arma svn, unless you're going to make it armaciv
05:32 <Lucifer_arma> well, in reality, most units can be paradropped
05:32 <luke-jr> o
05:33 <Lucifer_arma> the ones that can't, well, freeciv isn't that flexible
05:33 <spidey> marines can
05:33 <luke-jr> we need modifiers for units or smth
05:33 -!- DrJoeTr0n [n=DrJoeTr0@adsl-67-36-178-146.dsl.chcgil.ameritech.net] has quit [">-;;,ccc3"]
05:33 <Lucifer_arma> even light tanks can, and I've seen the transports that are used for heavy tanks, although they can't be paradropped
05:33 <Lucifer_arma> they dropped jeeps and field guns in Operation: ummmm
05:33 <Lucifer_arma> Market Garden
05:33 <Lucifer_arma> that's it
05:34 <luke-jr> air transports should have fuel based on load weight :p
05:34 <Lucifer_arma> that's something we also can't do :(
05:34 <luke-jr> hrm
05:34 <spidey> they need a disadvantage for sure
05:34 <luke-jr> can we do space battles?
05:34 <luke-jr> or have space units?
05:34 <luke-jr> eg, above air units
05:34 <Lucifer_arma> we can have space units, but we're limited in what they can do
05:34 <luke-jr> unable to drop or land except designated sites
05:35 <luke-jr> but don't use as much fuel
05:35 <luke-jr> but can be equipped with lasers and such
05:35 <Lucifer_arma> depending on the unit, of course.  Some are better suited for city buildings even though they're technically units
05:35 <luke-jr> or fight other space units
05:35 <Lucifer_arma> in that regard we're limited to the below the stratosphere
05:35 <Lucifer_arma> I gave my icbms 100 MP, and the game seems to have clamped it at 64
05:36 <luke-jr> MP?
05:36 <Lucifer_arma> movement points
05:36 <luke-jr> o
05:36 <spidey> sdi makes icbm's useless, right?
05:36 <Lucifer_arma> it should, but no guarantees
05:37 <spidey> it better
05:37 <Lucifer_arma> icbms are missiles, and sdi should affect them the same way it does cruise missiles
05:37 <spidey> if i'ma pay 4gold/turn per city
05:37 <Lucifer_arma> well, I made the icbms pretty expensive
05:37 <Lucifer_arma> I want a bomb unit type
05:37 <Lucifer_arma> here's the problem
05:38 <Lucifer_arma> a nuclear unit takes out a 3x3 patch of units, right?
05:38 <Lucifer_arma> with a disposable missile, no problem
05:38 <Lucifer_arma> but make it a bomber, and it's a one-shot bomber.  What's the use?
05:38 <Lucifer_arma> so I'd like to have a bomb unit with bomb carriers, make a heavy bomber that can carry 8 bombs or so, and make a nuclear bomb
05:39 <Lucifer_arma> and the bomb would have a range of 2 squares, just enough to let the bomber drop it without being taken out by it
05:39 <spidey> hm
05:39 <spidey> that's unbalancing
05:39 <Lucifer_arma> so, say I use a missile instead.  Now the problem is that the heavy bomber could carry cruise missiles and even icbms
05:39 <spidey> load 8 bombers on a carrier with 8 bombs per bomber
05:39 <spidey> that defeats the purpose of a carrier-limit
05:39 <Lucifer_arma> yeah
05:39 <Lucifer_arma> well, the air transport gives you that option too :/
05:40 <spidey> yea
05:40 <spidey> and the airtransport doesn't have a negative
05:40 <spidey> everything has to have a negative :p
05:40 <Lucifer_arma> what's the negative to a ship transport, the one you get with industrialization?
05:40 <spidey> it can be sank
05:41 <Lucifer_arma> air transport can be shot down
05:41 <spidey> not with the amount of movement points they have :p
05:41 <spidey> nothing will be able to catch them
05:41 <Lucifer_arma> hmm, that's a good point
05:41 <Lucifer_arma> fighters can't catch them
05:41 <spidey> bombers can intercept, maybe
05:42 <Lucifer_arma> neither can cruise missiles for that matter
05:42 <spidey> but only on the return trip
05:42 <Lucifer_arma> yeah, but bombers can't attack air units
05:42 <spidey> oh
05:42 <luke-jr> heh
05:42 <luke-jr> why so many MP?
05:42 <Lucifer_arma> clearly we need a modern interceptor
05:42 <Lucifer_arma> well, I'm trying to speed units up in general, to be honest :)
05:43 <spidey> i don't like that ;/
05:43 <Lucifer_arma> probably a bad idea
05:43 <spidey> 1 turn strikes will make it almost impossible to defend
05:43 <Lucifer_arma> in any case, I gave the air transport the same MP as a bomber under the reasoning that they were essentially the same plane with different cargo
05:44 <spidey> actually
05:44 <spidey> you gave it 24(24)
05:44 <spidey> bombers have 24(12)
05:44 <spidey> or something
05:44 <spidey> maybe the other way around
05:44 <Lucifer_arma> stealth have 24(12), where 24 is total, 12 is how far per turn
05:45 <spidey> yea
05:45 <Lucifer_arma> the older bombers are 16(8)
05:45 <spidey> but bombers only carry a few bombs
05:45 <spidey> transports carry more weight
05:45 <Lucifer_arma> bombers only get one attack, that is true
05:45 <Lucifer_arma> I'd like a heavy bomber with more than one attack, though
05:45 <Lucifer_arma> yeah, I should take another look at the air transport
05:46 <spidey> i like it vs AI
05:46 <spidey> but it's to strong vs human ;p
05:47 <Lucifer_arma> icbms probably also need to be a bit more expensive
05:47 <Lucifer_arma> on smaller maps, the whole map will be in range, which was kind of the point
05:47 <Lucifer_arma> nuclear icbms need to be prohibitively expensive
05:48 <spidey> i notice something, i installed tron in GamesArmagetronAdvanced instead of Games\Armagetron Advanced
05:48 <spidey> =/
05:49 <Lucifer_arma> duh
05:49 <spidey> E:\GamesArmagetron Advanced
05:49 <spidey> lol
05:49 <spidey> hmm, on install 1 i have C:\ D:\ E:\  on install 2 i have C:\ D:\ G:\
05:50 <spidey> ;d
05:50 <spidey> brb
05:51 <spidey> tell me about 20minutes before we're gonna play
05:51 <spidey> so i can make breakfast
05:51 <spidey> ;p
05:55 <Lucifer_arma> well, I'm gonna grab a smoke
06:08 <spidey> hm
06:08 <spidey> luke-jr, hurry up ;p
06:12 -!- Legit [n=48c9461e@h10487.serverkompetenz.net] has quit ["CGI:IRC"]
06:42 <Lucifer_arma> er, where's this war ruleset?
06:45 <spidey> don't know
06:46 <spidey> but if luke don't hurry up i'ma play americas army instead ;p
06:47 <spidey> Lucifer_arma, you remember that one game we played??
06:48 <spidey> the...
06:48 <Lucifer_arma> which one?  the one on the islands?
06:48 <spidey> ice age i think
06:48 <spidey> where i was aussie
06:48 <spidey> and pwned the russians and such
06:48 <Lucifer_arma> ummm, oh wait
06:49 <Lucifer_arma> it wasn't ice age, it was just a cold planet
06:49 <spidey> oh
06:49 <spidey> wanna play that untill luke gets done playing with himself?
06:49 <Lucifer_arma> ummmm, I'm looking for the mysterious warruleset right now :)
06:49 <spidey> lol
06:50 <spidey> hm
07:10 <Lucifer_arma> I think hoover's dam gives a wild advantage to whoever has it
07:10 <spidey> not really
07:10 <Lucifer_arma> well, it wouldn't help luke, he doesn't build factories :)
07:10 <spidey> lol
07:11 <Lucifer_arma> last couple of games I've built it, and it's really helpful
07:11 <Lucifer_arma> when you take a new city, to get it into production you just have to build a factory and an engineer
07:11 <Lucifer_arma> hoover dam gives you a hydro plant, and you can usually put out howitzers in 3 turns
07:12 <Lucifer_arma> to do better you need a mfg plant, but if you're not building bombers, you don't really need it
07:18 <spidey> doesn't matter to me...
07:18 <spidey> my cities are usually 40+ sheild cities
07:19 <spidey> only takes me 4 turns to build a nuke plant once ineed to build them
07:20 <Lucifer_arma> MI can fortify for a 50% bonus
07:21 <Lucifer_arma> I think you were smoking crack or something
07:21 <spidey> lol
07:21 <spidey> probably another unit i acidently clicked
07:21 <Lucifer_arma> doesn't look like the warruleset has much difference from civ2 ruleset
07:26 <spidey> they have quad core processors already
07:26 <spidey> o.O
07:26 <spidey> http://www.newegg.com/Product/Product.asp?Item=N82E16819115011
07:32 <luke-jr> ,,,,,,,,,,,,,,,,,,,,
07:33 <Lucifer_arma> >>>>>>>>>>>>>>>>>>>>
07:33 <spidey> <<<<<<<<<<<<<<<<<<<<<
07:40 <spidey> luke-jr, you ready yet?
07:41 <luke-jr> never said I would be tonight
07:41 <spidey> :|
07:42 <spidey> fine, my night goes to americas army :D
08:29 -!- spidey [i=spidey@68-114-141-224.dhcp.jcsn.tn.charter.com] has quit [Read error: 110 (Connection timed out)]
08:40 <Lucifer_arma> - all chat messages (public, private, allies) are echoed in the server console  <--- warclient only, looks like
08:40 <Lucifer_arma> *warserver
08:59 <Lucifer_arma> svn co https://svn.davefancella.com/davesrules/trunk
09:15 -!- GodTodd [n=GodTodd@cpe-76-183-44-91.tx.res.rr.com] has quit [Read error: 110 (Connection timed out)]
09:19 <armabot> armagetronad:  * resources/Durka/rubber/ddl_chutes-0.0.1.aamap.xml: Resource by Durka
10:00 -!- spidey [i=spidey@68-114-141-224.dhcp.jcsn.tn.charter.com] has joined #armagetron
10:00 <spidey> fuckin a
10:00 <spidey> #last --nolimit
10:00 <armabot> spidey: [10:02:56] <spidey> fuckin a, [09:02:38] <Lucifer_arma> svn co https://svn.davefancella.com/davesrules/trunk, [08:43:17] <Lucifer_arma> *warserver, [08:43:14] <Lucifer_arma> - all chat messages (public, private, allies) are echoed in the server console  <--- warclient only, looks like, [07:45:34] <spidey> fine, my night goes to americas army :D, [07:44:02] <spidey> :|, [07:43:56] <luke-jr> never said I would (50 more messages)
10:01 <Lucifer_arma> re spidey
10:01 <spidey> man
10:01 <spidey> either my isp is really fucked up tonight
10:01 <Lucifer_arma> or you are?  :)
10:01 <spidey> or i got some serious problems with my coax lines
10:02 <spidey> either way
10:02 <spidey> it's there job to fix it
10:02 <spidey> so i'm calling when they open ;x
10:03 <spidey> and i wanted to play americas army :(
10:04 <Lucifer_arma> hmmm, how useful in the grand scheme of things is a ground-based missile carrier?
10:05 <spidey> not really
10:05 <spidey> you could have silos though
10:05 <spidey> http://img84.imageshack.us/img84/2095/testgp0.jpg
10:05 <spidey> i made that while i was netless :D
10:05 <armabot> armagetronad:  * resources/Durka/rubber/ddl_room-0.0.1.aamap.xml: Resource by Durka
10:05 <Lucifer_arma> that doesn't look like a civ unit...
10:06 <spidey> rofl
10:06 <Lucifer_arma> I don't think a ground-based missile carrier is useful as a carrier of cruise missiles, but as an expensive artillery piece it could be pretty useful
10:06 <Lucifer_arma> you know, ratcheting up towards truly robotic units, it could sit at a higher tier than howitzers
10:07 <spidey> i think it'd offbalance the game
10:07 <Lucifer_arma> have it available side by side with howitzers, then have something obsolete howitzers so the missile carrier is the cheapest ground artillery unit
10:07 <Lucifer_arma> offbalance how?  I'm trying to get techs and stuff after modern tech :)
10:08 <spidey> because
10:08 <spidey> it'd be nothing but a slaughter
10:08 <Lucifer_arma> isn't that what war is?
10:08 <spidey> all you're doing is making people build sdi and sam
10:08 <Lucifer_arma> you must have missed the part about having it not carry cruise missiles
10:08 <spidey> which in return even i won't be able to afford with the gold rates i put out
10:09 <Lucifer_arma> just have it attack like a regular unit, give it a higher attack than a howitzer, and have it be comparably more expensive
10:09 <Lucifer_arma> and yes, another tier of buildings that both increase shield production and tax revenue will be needed
10:09 <spidey> then have something obsolete howitzers so the missile carrier is the cheapest ground artillery unit
10:09 <Lucifer_arma> and probably at least one more new tier of wonders
10:10 <spidey> it should have the same MP as a howitzer
10:10 <Lucifer_arma> yeah, with a higher attack, also ignoring city walls
10:10 <Lucifer_arma> er, maybe not ignoring city walls
10:10 <Lucifer_arma> have to think about that
10:11 <spidey> if it's a ballistic unit...
10:11 <Lucifer_arma> doesn't matter, I just stuck it in the tileset, haven't made rules for it yet :)
10:11 <Lucifer_arma> well, missiles aren't really ballistic anymore, they have tracking systems and are fired at targets and can theoretically go over city walls
10:12 <Lucifer_arma> man, I wish I could add more city wall effect buildings, so that a city with old city walls isn't protected against modern units, and a city with "new" city walls isn't protected against older units
10:12 <spidey> you know what we need
10:12 <spidey> something they didn't think about.
10:12 <spidey> around the ww2 era we need a atomic bomb
10:12 <Lucifer_arma> yes
10:12 <Lucifer_arma> civ1 worked that way, iirc.  There ws a nuclear missile and a nuclear bomber
10:13 <Lucifer_arma> anyway, that's what I was talking about about the heavy bomber.  On further thought I think it should only carry 1 bomb, but since there is no "bomb" type and I'd have to use missiles instead, I think that would be bad
10:13 <spidey> well
10:13 <spidey> make a bomb
10:13 <Lucifer_arma> unless we can obsolete the heavy bomber with something else when cruise missiles arrive so that a missile-carrying bomber doesn't exist at the same time as a cruise missile
10:14 <spidey> get a pic of some bomb
10:14 <spidey> give the unit 1 movement point
10:14 <Lucifer_arma> carry it on a transport?
10:15 <spidey> on a bomber
10:15 <spidey> ;p
10:15 <spidey> and
10:15 <spidey> make the bomber a non-attack unit
10:15 <spidey> then you've got a real bomber
10:15 <spidey> ;p
10:15 <Lucifer_arma> lemme see if there's a real unit limit I can have
10:18 <Lucifer_arma> nothing in there about that
10:18 <Lucifer_arma> ok, the real problem I have with that is that it's going to make managing a war like that a real pain in the ass
10:19 <Lucifer_arma> it would really be best if we could get the nuclear effect without killing the unit firing it, and for that we'll just have to test it
10:19 <Lucifer_arma> do we have a savegame where someone has nuclear tactics?
10:22 <Lucifer_arma> ok, missile carrier should have same attack/defense/etc as howitzer, maybe tweak attack a few more points
10:22 <Lucifer_arma> but it should also be able to attack air units
10:24 <Lucifer_arma> if possible maybe give it increased defense against air units
10:25 <armabot> armagetronad:  * resources/Durka/rubber/ddl_room-0.0.2.aamap.xml: Resource by Durka
10:32 <Lucifer_arma> freeciv needs shallow ocean water, I think :)
10:32 <Lucifer_arma> so we can have riverboats and scenarios that use them
10:33 <Lucifer_arma> ok, so, should a missile carrier obsolete a howitzer?  something tells me no...
10:36 -!- spidey [i=spidey@68-114-141-224.dhcp.jcsn.tn.charter.com] has quit [Read error: 110 (Connection timed out)]
10:40 -!- spidey [i=spidey@68-114-141-224.dhcp.jcsn.tn.charter.com] has joined #armagetron
10:40 <spidey> i'm getting
10:40 <spidey> very annoyed
10:40 <spidey> #last --nolimit
10:41 <Lucifer_arma> heh
10:41 <armabot> spidey: [10:43:40] <spidey> very annoyed, [10:43:38] <spidey> i'm getting, [10:36:17] <Lucifer_arma> ok, so, should a missile carrier obsolete a howitzer?  something tells me no..., [10:35:48] <Lucifer_arma> so we can have riverboats and scenarios that use them, [10:35:33] <Lucifer_arma> freeciv needs shallow ocean water, I think :), [10:26:48] <Lucifer_arma> if possible maybe give it increased defense against air (50 more messages)
10:41 <Lucifer_arma> so, should a missile carrier obsolete a howitzer?
10:41  * Lucifer_arma just added nuclear ICBM
10:41 <Lucifer_arma> costs 400 shields, very expensive
10:41 <spidey> i don't think we should have them unless they carry short rang missles
10:41 <Lucifer_arma> even if they can attack air units?
10:42 <Lucifer_arma> and have extra defense against air units?  AEGIS is a flag...
10:42 <spidey> still
10:42 <Lucifer_arma> besides, then you have the problem wher eyou could load one up with missiles and stick it on a transport...
10:42 <spidey> heh
10:42 <Lucifer_arma> and finally, there's one and only one missile type, so if it can carry missiles, it can carry icbms, because for an icbm to use itself up, it has to be a missile
10:43 <Lucifer_arma> and that would all make it very powerful.  I'm already uncomfortable that you can use carriers and subs to extend the range of an icbm...
10:43 <spidey> i'm uncomfertable we have them ;p
10:44 <spidey> any idea why i can't connect to the net via my voip modem?
10:44 <Lucifer_arma> I'll toss 'em in there and we'll see how it goes.  If they're useless, I can remove them, but I'm going to insist on further developing the tech tree and getting more modern units
10:44 <Lucifer_arma> dns issue?
10:45 <spidey> well
10:45 <Lucifer_arma> router going bad?
10:45 <spidey> no?
10:45 <spidey> i'm on a "modem" now
10:45 <spidey> i have 2
10:45 <spidey> one for the voip
10:45 <spidey> it has a 10/100 ethernet port that does nothing...
10:45 <spidey> well it gives me this ip:
10:46 <Lucifer_arma> ok, changed air transport to move 16(8)
10:46 <spidey> :)
10:46 <Lucifer_arma> If that's not slow enough, I'd rather bump it to just 12, with it having to stop to refuel every turn
10:47 <Lucifer_arma> 16(8) is equivalent to the first bomber you get
10:47 <spidey> yea
10:47 <spidey> that should be fine
10:47 <Lucifer_arma> slower than an awac by quite a bit, awacs are fast
10:47 <spidey> hell yea ;d
10:49 <Lucifer_arma> hmmm, what tech for a missile launcher
10:49 <Lucifer_arma> that reminds me I need to rearrange the military techs
10:49 <Lucifer_arma> it doesn't make sense that combined arms is a modern tech, it's an ancient tech
10:50 <spidey> combined arms is how you get choppers
10:50 <spidey> isn't it?
10:51 <Lucifer_arma> yeah, and paratroopers
10:51 <Lucifer_arma> but I'm removing paratroopers from the ruleset, they're useless when you have air transports
10:52 <Lucifer_arma> but all combined arms is is the ability of infantry, cavalry, and artillery to be used in the same battle working together
10:53 <Lucifer_arma> I can make another tech for helicopters to replace combined arms in the modern techs
10:54 <Lucifer_arma> but I need to see what I can give it in the ancient techs to make it worthwhile.  I was thinking just a slight attack bonus would be good, if I can, for all units
10:56 <Lucifer_arma> heh, how about Robotics II :)
10:56 <Lucifer_arma> requires rocketry and robotics, gives you missile launchers
10:56 <spidey> missle launcher!
10:56  * spidey feels like he's 5 again playing with those little plastic gi-joes
10:56 <spidey> ;x
10:57  * Lucifer_arma has to admit it was the GI Joe unit that gave hiim the inspiration for it, and mom made the graphic look a lot like the GI Joe unit
10:58 <spidey> lol;
10:59 <Lucifer_arma> ok, here's the problem
10:59 <spidey> "BOOM i hit you"
10:59 <Lucifer_arma> er, nvm
10:59 <spidey> "no uh, i moved"
10:59 <Lucifer_arma> I was just looking at it wrong
10:59 <spidey> "no way, it's a rocket launcher!"
10:59 <Lucifer_arma> how about infantry with mobile warfare, obsoletes and upgrades riflemen?
10:59 <Lucifer_arma> then MI upgrades infantry
10:59 <spidey> yes
11:00 <spidey> we need a actual armory unit
11:00 <spidey> riflemen aren't modern
11:00 <Lucifer_arma> no, they're not.  We need guys in green camoflauge (sp?) carrying machine guns
11:01 <spidey> actually
11:01 <spidey> civ2 has those
11:01  * spidey installs civ2 to steal the pic
11:04 <spidey> :D
11:04 <spidey> now to steal the pic
11:04 <spidey> ;p
11:05 <spidey> hmm
11:05 <spidey> actually
11:05 <spidey> there's alot of units here you could use
11:05 <Lucifer_arma> mom gave me an infantry pic
11:06 <Lucifer_arma> and since I don't have paratroopers anymore, I set that as the alternate
11:06 <spidey> i have something better
11:06 <spidey> http://img147.imageshack.us/img147/2997/unitscl0.gif
11:06 <spidey> that's the civ2 unit list
11:06 <spidey> :)
11:06 <spidey> that stealth fighter looks...real
11:06 <spidey> :D
11:08 <spidey> there's 2 more rocket pics atleast
11:08 <spidey> :)
11:08 <Lucifer_arma> some of those were stolen for the freeland tileset
11:08 <Lucifer_arma> which means, I've got some already ripped :)
11:09 <spidey> lol
11:09 <Lucifer_arma> that's the set I used to fill in the chart with unit icons
11:10 <Lucifer_arma> definitely want the balloon and the icbm
11:11 <Lucifer_arma> the balloon should require chemistry, carry 2 units, work like a trireme, vision of 2, no attack, no defense (it's an air unit, nothing can attack it anyway)
11:12 <Lucifer_arma> maybe defense 1
11:12 <Lucifer_arma> then with combustion, I was thinking about adding a zeppelin that can carry 4 units, go a little faster than a balloon, and cross the ocean :)
11:12 <spidey> actually
11:12 <spidey> the balloon is a spare unit
11:12 <spidey> a do make it yourself type thong
11:13 <spidey> -do
11:13 <Lucifer_arma> in civ2 it is?  I don't understand (but I decided last night I wanted balloons in the ruleset)
11:13 <spidey> lol
11:13 <spidey> yea
11:14 <spidey> you should use that fighter pic
11:14 <spidey> for stealth fighters
11:14 <spidey> tell me which ones you want and i'll cut them out/ add the white background
11:14 <spidey> or does it need to be white?
11:14 <Lucifer_arma> needs to be transparent
11:14 <Lucifer_arma> and 30x30 :)
11:15 <Lucifer_arma> if you want to grab them all.... heh
11:15 <Lucifer_arma> hang on
11:15 <spidey> transparent
11:15 <spidey> hm
11:15 <Lucifer_arma> ok, all the modern ships and air units
11:15 <spidey> i'll have to cut it and paste it on a new sheet
11:15 <Lucifer_arma> the icbm and balloons too, of course
11:15 <spidey> what about that sea creature? :p
11:15 <Lucifer_arma> ?  the gimp would let you just select by color and cut to transparent
11:16 <Lucifer_arma> ok, grab the sea creature, no idea what we'll use it for, but grab it :)
11:16 <spidey> haha
11:16 <spidey> k
11:16 <Lucifer_arma> one of the horse units for a cataphract
11:17 <Lucifer_arma> don't care which, but it shouldn't look like a knight
11:17 <Lucifer_arma> a cataphract is essentially heavy cavalry like a knight, only knights had stirrups
11:17 <Lucifer_arma> it's a Roman unit
11:17 <Lucifer_arma> I think what's left is in the freeland set
11:19 <Lucifer_arma> ok, I just added 9 more spots in the tileset :)
11:21 <spidey> you want the modern ships?
11:21 <spidey> 'er
11:21 <spidey> you want the old ships*
11:21 <spidey> trieme to steam engine
11:22 <Lucifer_arma> no, not the old ships
11:22 <Lucifer_arma> those look like the ones the freeland guys stole, so if we want to use them, I already broke the freeland set up into parts
11:23 <Lucifer_arma> ok, I just made it so that Legions upgrade phalanx (and cost 20 shields), and PIkemen upgrade Legions
11:23 <Lucifer_arma> I think I'm going to make Legions require Republic, though
11:24 <Lucifer_arma> ahhhh, ok, I think I've got it.  Can I require certain government types for units?
11:25 <Lucifer_arma> no, better stick with Republic being required for Legions
11:26 <Lucifer_arma> anyway, legions and pikemen aren't supposed to exist in the same army.  Cataphracts and Knights are the same relationship.
11:26 <Lucifer_arma> it would be nice if I could restrict a unit to whatever government the player has when he's building it
11:30 <spidey> you can
11:30 <spidey> fanatics are fundie only
11:31 <Lucifer_arma> that's a flag :/
11:31 <Lucifer_arma> not an option.  So if I mark a unit as "Fanatic", then you have to have a fanatic government to build it
11:32 <Lucifer_arma> that's not the same as saying "You have to be republic to build legions and cataphracts"
11:32 <Lucifer_arma> I think it'll be fine.  :)  The real question is, if you have knights and cataphracts and legions and pikemen, which combination should you have?
11:33 <Lucifer_arma> Do you get legions and knights?  Pikemen and cataphracts (the weaker combination)?
11:34 <Lucifer_arma> historically you got pikemen and knights, which is how I set up the ruleset, but I don't see a technological limitation to it
11:34 <Lucifer_arma> the right place to solve it is in governments :/
11:34 <Lucifer_arma> which iso tileset do you use?
11:37 <spidey> ?
11:37 <spidey> default?
11:38 <Lucifer_arma> that's what you use for real?
11:38 <Lucifer_arma> I think the default is just isotrident
11:38 <spidey> lol
11:38 <spidey> is 39x28 ok?
11:38  * Lucifer_arma wants to make an iso tileset with the new units in it so y'all that prefer isometric view works
11:39 <Lucifer_arma> umm, it has to be 30x30 :/
11:39 <Lucifer_arma> if you get both dimensions under 30, I can deal with it, or if you get them close to the same, like 40x40
11:40 <spidey> you say gimp lets you select colors and make them transparent?
11:42 <Lucifer_arma> not exactly
11:42 <Lucifer_arma> you select by color and do "cut"
11:42 <Lucifer_arma> and you have to have transparency enabled, you might have to make a conversion to get it
11:43 <Lucifer_arma> or, what I wind up doing, copy the background layer the hard way (highlight the whole thing), paste it into a new layer, then hide the original layer
11:43 <spidey> well
11:43 <spidey> most of these images look really distorted at 30x30
11:43 <Lucifer_arma> well
11:43 <spidey> which maybe why those other guys didn't use them
11:44 <Lucifer_arma> :)
11:44 <Lucifer_arma> hang on
11:44 <Lucifer_arma> if you can make 'em 64 x 48, I can use them in the iso set
11:44 <Lucifer_arma> turns out the isotrident tileset uses different-sized unit tiles.  I thought it used 30x30...
11:44 <spidey> blowing them up should look better :D
11:45 <spidey> especially the carrier
11:45 <spidey> it looked like a blob
11:45 <spidey> lol
11:45 <Lucifer_arma> for that, you'll need some more units that are already in the flat set :)
11:45 <Lucifer_arma> nuke cruise missile, nuke icbm (I just copied the cruise missile and nuclear unit and stuck the nuke symbol on them)
11:45 <Lucifer_arma> air transport
11:46 <Lucifer_arma> (I'll be using the stealth fighter graphic eventually)
11:46 <Lucifer_arma> mortar, infantry, nuke bomber, missile launcher
11:48 <Lucifer_arma> that's it for units I've added so far
11:48 <Lucifer_arma> for the nuke bomber I just took the regular bomber and stuck a nuke symbol on it
11:48 <Lucifer_arma> so for all the nuke versions of units, if you don't want to do them, it's fine, I'll just do the same thing I did on the flat set :)
11:49 <spidey> hmm
11:49 <spidey> these pics are 64x48
11:49 <spidey> lol
11:50 <Lucifer_arma> well, that makes it easy, doesn't it?  :)
11:50 <spidey> yea :D
11:50 <spidey> except i dunno how to make the bg transparent...
11:50 <spidey> <<ps noob =/
11:53 -!- MaZuffeR [n=MaZuffeR@darkmoor.sby.abo.fi] has joined #armagetron
11:54 <Lucifer_arma> it's hard in photoshop, I don't remember how to do it, I just remember it being a pain
11:54 <Lucifer_arma> if you can at least make the background a solid color that's not in the graphic itself, I can deal with it
11:54 <spidey> MaZuffeR, how do i make a image background transparent? :D
11:55 <MaZuffeR> i don't remember
11:56 <spidey> ;p
11:56 <spidey> luci you want the modern transport?
11:57 <Lucifer_arma> heh, at this point you're picking graphics for your own tileset, you decide :)
11:57 <Lucifer_arma> the next transport will be a hovercraft, so I'll have to go out somewhere else for that graphic
11:58 <Lucifer_arma> hmmm, only freeciv might not quite be flexible enough for that either :/
11:58 <spidey> ??
11:58 <Lucifer_arma> a hovercraft should be able to be attacked by regular ground units
11:58 <Lucifer_arma> and travel over water and land, right?
11:58 <spidey> yea
11:59 <Lucifer_arma> well, to travel over water and land, you have to mark it as "air", which means land units can't attack it unless they are in turn marked as bein able to attack air units
11:59 <Lucifer_arma> but really, a phalanx can attack a hovercraft
12:02 <Lucifer_arma> nah, maybe we could use a more modern transport ship
12:02 <Lucifer_arma> then move into semiballistic rocket-powered transports
12:45 <spidey> http://img332.imageshack.us/img332/1966/pryanh4x3oz4tq.gif
12:45 <spidey> watch and be entertained
12:45 <spidey> ;x
12:49 <Lucifer_arma> that was annoying spidey
12:49 <spidey> ;p
12:50 <spidey> http://img165.imageshack.us/img165/3371/screenyip5.jpg
12:53 <Lucifer_arma> no, not watching it
12:53 <spidey> lol
14:06 <armabot> armagetronad:  * resources/sasser/fortress/for_old_clients-0.1.0.aamap.xml: Resource by sasser
14:18 -!- Nixda108 [n=52ca7f16@h10487.serverkompetenz.net] has joined #armagetron
14:19 -!- Nixda108 [n=52ca7f16@h10487.serverkompetenz.net] has quit [Client Quit]
14:23 <armabot> armagetronad:  * resources/sasser/fortress/01classicalfortress-0.1.0.aamap.xml: Resource by sasser
14:24 <armabot> armagetronad:  * resources/sasser/fortress/02oneteamdefA-0.1.0.aamap.xml: Resource by sasser
14:24 <armabot> armagetronad:  * resources/sasser/fortress/oneteamdefB-0.1.0.aamap.xml: Resource by sasser
14:26 <armabot> armagetronad:  * resources/sasser/fortress/04teamparted-0.1.0.aamap.xml: Resource by sasser
14:27 <armabot> armagetronad:  * resources/sasser/fortress/05realmuchsumos-0.1.0.aamap.xml: Resource by sasser
14:31 <armabot> armagetronad:  * resources/sasser/fortress/03oneteamdefB-0.1.0.aamap.xml: Resource by sasser
14:33 <armabot> armagetronad:  * resources/sasser/fortress/04teamparted-0.1.1.aamap.xml: Resource by sasser
14:36 <armabot> armagetronad:  * resources/sasser/fortress/04teamparted-0.1.2.aamap.xml: Resource by sasser
14:37 -!- [dlh] [n=[dlh]@a0204.upc-a.chello.nl] has joined #armagetron
14:41 <armabot> armagetronad:  * resources/sasser/fortress/04teamparted-0.1.3.aamap.xml: Resource by sasser
15:06 -!- GodTodd [n=GodTodd@cpe-76-183-44-91.tx.res.rr.com] has joined #armagetron
16:11 -!- SuPeRTaRD [i=blah@adsl-71-145-186-126.dsl.austtx.sbcglobal.net] has joined #armagetron
16:11 -!- SuPeRTaRD [i=blah@adsl-71-145-186-126.dsl.austtx.sbcglobal.net] has left #armagetron []
16:30 -!- Compn [i=lksdfn@cpe-65-29-121-215.twmi.res.rr.com] has left #armagetron []
16:31 -!- Compn [i=lksdfn@cpe-65-29-121-215.twmi.res.rr.com] has joined #armagetron
19:42 -!- GodTodd_ [n=GodTodd@cpe-76-183-44-91.tx.res.rr.com] has joined #armagetron
20:02 -!- GodTodd [n=GodTodd@cpe-76-183-44-91.tx.res.rr.com] has quit [Connection timed out]
21:40 -!- Vanhayes [n=Vanhayes@stjhnbsu83w-156034242050.nb.aliant.net] has joined #armagetron
21:48 <Vanhayes> #g $249.99 USD in CAD
21:48 <armabot> Vanhayes: Google's calculator didn't come up with anything.
21:48 <Vanhayes> #g 249.99 USD in CAD
21:48 <armabot> Vanhayes: 249.99 U.S. dollars = 285.963561 Canadian dollars
21:56 <spidey> wow
21:57 <spidey> i've been getting 11- 20 pings on americas army
22:00 <wrtlprnft> got 11 pings on freenode now, too
22:02  * wrtlprnft notes that the unit is missing. I really don't know if you mean 11s^(-3) (very good) or 11s (very bad)…
22:03 <wrtlprnft> * s*10^(-3)
22:04 <spidey> ?
22:04 <spidey> anyways
22:04 -!- GodTodd [n=GodTodd@cpe-76-183-44-91.tx.res.rr.com] has joined #armagetron
22:04 <spidey> i didn't know you could get a 10 ping on a server that isn't on your network, or on the same node as you
22:05 <spidey> best ping i've gotten until that was 16ms and that was from my moms house to here (about 100 or so miles)
22:05 <spidey> but the same isp
22:14 <spidey> i know one thing
22:14 <spidey> i got like 6-7 fps
22:15  * Lucifer_arma rubs his eyes and mutters "what day is it?"
22:15 <spidey> wednesday?
22:25 -!- ghableska [n=ghablesk@12-240-54-90.client.mchsi.com] has joined #Armagetron
22:26 <Vanhayes> hey ghableska 
22:28 <ghableska> hi Vanhayes
22:28 <ghableska> #weather 50265
22:28 <armabot> ghableska: The current temperature in Des Moines, Iowa is 37.4°F (2:54 PM CST on December 06, 2006). Conditions: Overcast. Humidity: 60%. Dew Point: 24.8°F. Windchill: 28.4°F. Pressure: 30.09 in 1019 hPa. 
22:29 <Vanhayes> #weather saint john
22:29 <armabot> Vanhayes: Temperature: 32°F / 0°C | Humidity: N/A% | Pressure: -9999.00in / -9999hPa | Conditions: Light Snow | Wind Direction: South | Wind Speed: 20mph / 32km/h | Updated: 5:11 PM AST; Tonight - Flurries changing to periods of rain this evening. Rainfall amount 5 to 10 mm. Fog patches developing this evening. Wind south 40 km/h gusting to 60. Temperature rising to 6 by morning.; Thursday - Periods of rain. Amount (1 more message)
22:31  * luke-jr got an EFIKA :p
22:31  * luke-jr wants to play Armagetron on it, so don't bloat >:O
22:31 <luke-jr> :p
22:31 <Vanhayes> #more
22:31 <armabot> Vanhayes: 5 to 10 mm. Fog patches. Wind south 30 km/h. High 8. Thursday night..periods of rain ending early in the evening then cloudy periods. Wind becoming north 20 km/h overnight. Low minus 3.; Friday - A mix of sun and cloud. High minus 1.;
22:32 <GodTodd> #weather 75023
22:32 <armabot> GodTodd: The current temperature in Custer & Pleasant Valley, Plano, Texas is 61.2°F (3:32 PM CST on December 06, 2006). Conditions: Clear. Humidity: 44%. Dew Point: 39.2°F. Pressure: 30.15 in 1020.9 hPa. 
22:32 -!- DrJoeTr0n [n=DrJoeTr0@adsl-67-36-178-146.dsl.chcgil.ameritech.net] has joined #Armagetron
22:33 <ghableska> hi
22:34 <DrJoeTr0n> yo
22:36 -!- GodTodd__ [n=GodTodd@cpe-76-183-44-91.tx.res.rr.com] has joined #armagetron
22:38 <Vanhayes> #serverdetails cafe
22:38 <armabot> Vanhayes: Fortress Café: No online players.
22:41 -!- Van-hayes [n=Vanhayes@stjhnbsu83w-156034246197.nb.aliant.net] has joined #armagetron
22:49 -!- GodTodd_ [n=GodTodd@cpe-76-183-44-91.tx.res.rr.com] has quit [Read error: 104 (Connection reset by peer)]
22:49 -!- GodTodd [n=GodTodd@cpe-76-183-44-91.tx.res.rr.com] has quit [Read error: 104 (Connection reset by peer)]
22:49 -!- GodTodd__ [n=GodTodd@cpe-76-183-44-91.tx.res.rr.com] has quit [Read error: 104 (Connection reset by peer)]
22:50 -!- madmax|pt [n=madmax@unaffiliated/madmaxpt/x-23911] has joined #armagetron
22:51 <madmax|pt> hello
22:51 <ghableska> hey
22:54 -!- GodTodd [n=GodTodd@cpe-76-183-44-91.tx.res.rr.com] has joined #armagetron
22:59 -!- Vanhayes [n=Vanhayes@stjhnbsu83w-156034242050.nb.aliant.net] has quit [Read error: 110 (Connection timed out)]
23:09 <Lucifer_arma> we want full time and we don't care if you're in school
23:14 <DrJoeTr0n> ok
23:15 <DrJoeTr0n> that was the possibly the most horrible thing i've read
23:15 <Lucifer_arma> we want full time and we don't care if you're in school
23:15 <Lucifer_arma> ok, I'll bite, what did you read that was so horrible?
23:16 <Lucifer_arma> was it this:  http://img332.imageshack.us/img332/1966/pryanh4x3oz4tq.gif  ?
23:16 <DrJoeTr0n> nah
23:17 <DrJoeTr0n> some one just sold their respect online for 51 dollars
23:17 <ghableska> haha
23:17 <DrJoeTr0n> showing that they can self fellate
23:17 <DrJoeTr0n> ...
23:17 <Lucifer_arma> college girls do it for poor?
23:17 <Lucifer_arma> er
23:17 <DrJoeTr0n> guy
23:17 <Lucifer_arma> college girls do it for money?
23:17 <DrJoeTr0n> it was a man
23:17 <DrJoeTr0n> theres...there is pictures...
23:17 <DrJoeTr0n> i didnt click them
23:17 <Lucifer_arma> and you were reading this one one hand wrapped around your cock, right?
23:18 <DrJoeTr0n> no, i was trying it myself :p
23:18 <DrJoeTr0n> http://forums.somethingawful.com/showthread.php?s=&threadid=2209585
23:18 <Lucifer_arma> I'm not clicking on any more somethingawful links if you don't mind :)
23:18 <DrJoeTr0n> :p
23:18 <DrJoeTr0n> all of the pics are in links
23:18 <Lucifer_arma> so, does he ever leave the house?
23:19 <Lucifer_arma> I mean, if I could self fellate, I don't know that I'd ever leave the house...
23:19 <DrJoeTr0n> well if you read the thread :p
23:19 <Lucifer_arma> I've gotta start cooking something
23:19 <DrJoeTr0n> i mean, its pretty Not Mind Safe to think about
23:19 <Lucifer_arma> what's the chances I could have a 13 pound turkey finished in 4 hours?
23:20 <DrJoeTr0n> depends
23:20 <DrJoeTr0n> deep fried or baked?
23:20 <Lucifer_arma> there is a requirement that it not be burnt
23:20 <Lucifer_arma> baked
23:20 <DrJoeTr0n> i salute you if you get it done in 4 hours
23:21 <Lucifer_arma> I used to make fun of my wife's step mother for insisting that 4 hours was all it took
23:21 <Lucifer_arma> in fact, one year my mother-in-law and I had a bit of an altercation because she insisted it only took 4 hours, and the turkey had already been in the oven for about 10
23:21 <GodTodd> heh...15 mins a lb isnt it?
23:21 <Lucifer_arma> and I said it had 3 left on it
23:21 <luke-jr> EFIKA is nice
23:21 <Lucifer_arma> + 1 hour/lb if it's stuffed
23:22 <GodTodd> i don't stuff :P
23:22 <Lucifer_arma> EFIKA = self-fellate?
23:22 <GodTodd> #cyborg efika
23:22 <Lucifer_arma> unstuffed its more like 45 minutes a pound, isnt it?
23:22 <armabot> GodTodd: E.F.I.K.A.: Electronic Fighting and Immediate Killing Android
23:22 <GodTodd> an hour for every 4 lbs iirc
23:22 <Lucifer_arma> sure, if you like raw turkey
23:23 <GodTodd> ummm no
23:23 <Lucifer_arma> ummm, actually, you have to specify a temperature too :)
23:23 <GodTodd> 350 i believe
23:23 <Lucifer_arma> I usually do 300/325, which is a slow cook
23:23 <GodTodd> i haven't had to do the turkey for thanks. for a few years 
23:23 <GodTodd> heh
23:23 <Lucifer_arma> on the smoker I aim for more like 250, which is even slower.  That 8 hour turkey turns into a 16 hour turkey
23:24 <Lucifer_arma> but I suspect that if I run it at 425 I can have the turkey done in 4 hours, it is a small turkey after all
23:24 <GodTodd> i have a hankering for a nice thick grilled steak :/
23:24 <Lucifer_arma> so, I will now go and attempt that
23:25 <luke-jr> #google EFIKA
23:25 <armabot> luke-jr: Search took 0.23 seconds: Genesi - EFIKA 5200B: <http://www.genesippc.com/efika.php>; Genesi - Press Releases: <http://www.genesippc.com/press.php?date=20051216>; PegasosPPC - Gallery for EFIKA 5K2: <http://www.pegasosppc.com/gallery.php?id=128>; Evolution of the Species: EFIKA EUREKA!: <http://bbrv.blogspot.com/2006/01/efika-eureka.html>; Evolution of the Species: EFIKA Power!: (2 more messages)
23:27  * GodTodd wonders if we fall all over him and profess jealousy if luke will stfu...
23:27 <Van-hayes> #list alias
23:27 <armabot> Van-hayes: add, armabot, armaconfig, bug, chatlog, check, date, digg, do, eliza, f, fortune, g, gcalc, goodbye, hello, insight, ircstats, joke, lastseen, lock, log, log, m, man, message, mfaq, morning, night, onlineplayers, piong, poing, pong, praise, q, realchatlogs, remove, resources, serverdetails, serverinfo, svn, t, uberinsult, unlock, and wikipedia
23:27 <Van-hayes> #uberinsult
23:27 <armabot> You're not even the void in Canada's head
23:28 <Van-hayes> ha
23:28 <luke-jr> haha
23:28 <luke-jr> I just tried to exec x86 on ppc\
23:30 <GodTodd> good for you
23:30 -!- Seyahnav [n=Vanhayes@stjhnbsu83w-156034154043.nb.aliant.net] has joined #armagetron
23:30 <GodTodd> i had a really satisfying shit earlier
23:30 <ghableska> heh
23:31  * ghableska thinks the latter is much more interesting
23:31 <GodTodd> :D
23:31 <Lucifer_arma> why does ground beef smell so good and taste so bad?
23:31 <ghableska> because it's ground beef
23:31 <GodTodd> especially if you were there to smell it ;)
23:31 <Lucifer_arma> more importantly, why the fuck is there ground beef on my burner?
23:31 <Lucifer_arma> I took a shit the other day that smelled good enough to eat
23:31 <Lucifer_arma> it was scary
23:32 <GodTodd> i should get karen a gas mask for xmas....my kids take after me and when we have onions or beans this house gets kinda smelly
23:33 <Lucifer_arma> you know what I've always wondered?
23:33 <GodTodd> why we have butt cracks?
23:33 <Lucifer_arma> and maybe luke-jr (hi there!) can answer this for me
23:33 <Lucifer_arma> no
23:33 <Lucifer_arma> when Jesus took a shit, did it ever smell?  I mean, he was a man, right?  Men periodically take really smelly dumps.  How did Jesus's shit smell?
23:34 <GodTodd> probably bad...he ate fish and drank lots of wine
23:34 <Lucifer_arma> moreover, did he properly wipe and get every little turd off, and then properly wash his hands?
23:34 <Lucifer_arma> It was ~0 AD, they didn't have toilet paper
23:34 <GodTodd> wash hands?
23:35 <GodTodd> all i know is his diaper had to have been really ripe by the time he died on the cross
23:36 <ghableska> >_>
23:36 <GodTodd> we don't know these things because like all good fiction the bible doesn't go into such mundane matters :)
23:46 <Lucifer_arma> lies
23:46 <Lucifer_arma> even tarzan took a shit
23:46 <Lucifer_arma> granted those were written starting around the turn of the 20th century
23:47 <Lucifer_arma> I think it matters because if the Bible really and truly is timeless, then it should be able to accomodate future audiences
23:47 -!- Van-hayes [n=Vanhayes@stjhnbsu83w-156034246197.nb.aliant.net] has quit [Read error: 110 (Connection timed out)]
23:47 <Lucifer_arma> and the Bible's future audiences include a past audience and a present audience that was interested in such things
23:47 <Lucifer_arma> God knows all, he knows what the future will bring, right?  Therefore, you'd think he would have mentioned something like "make sure you document Jesus taking a shit after the Sermon on the Mount"
23:48 <Lucifer_arma> the absence of such information may not dismiss the timelessness of the Bible, but it should at least cast some doubt
23:54 -!- Legit [n=48c9461e@h10487.serverkompetenz.net] has joined #armagetron
23:55 <Lucifer_arma> so, they say they might have seen evidence of recent liquid water flowing on mars
23:55 <Lucifer_arma> does that mean they'll find beer next?

View entire month
DISCLAIMER: These logs of public chat may contain some content which may not be appropriate for all audiences. Use at your own risk.
Logs from 2006-2009 pulled from wrtlprnft
Format changes at: 2015-08-25, 2017-02-20, and 2020-03-23. Times (2015 and later) should be Eastern.

 © NelgTron 2014-2022. Made for . [About this site] [Credits]