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Log from 2006-11-26:
--- Day changed Sun Nov 26 2006
00:03 <madmax|pt> #armaservers
00:03 <armabot> madmax|pt: ¬ | D u r k a D u r k a L a n d | ¬/xff9900 (11 players) || Norm's Place (9 players) || -=}ID< Immortal Dynasty Server (8 players) || Chico's Brake Boost Styball (6 players) || Shrunkland in 2.8.2 (6 players) || Crazy Tronners Wild Fortress (6 players) || Strawberry Fields (6 players) || The Lobster Cage (5 players) || Wild West - Wild Fortress (5 players) || armagetron.nixda.net (1 more message)
00:11 <ghableska> #armaservers
00:11 <armabot> ghableska: Error: Couldn't get RSS feed.
00:14 <DrJoeTron> that would explain why im lagging
00:15 -!- Vanhayes [n=Vanhayes@stjhnbsu83w-156034155168.nb.aliant.net] has joined #armagetron
00:18 <ghableska> hi Vanhayes
00:18 <Vanhayes> hey ghableska 
00:24 <wrtlprnft> hi
00:31 <Vanhayes> hello
00:32 <wrtlprnft> wow, my server used 3.2GB of traffic today…
00:32 <ghableska> o.0
00:32 <ghableska> that's good :)
00:33 <wrtlprnft> and 20 in total since it went up
00:33 <wrtlprnft> i guess i can call it a sign that people like it
00:33 <DrJoeTron> i despise it!
00:33 <DrJoeTron> :/
00:33 <ghableska> :P
00:34 <wrtlprnft> well, i mean the general opinion :P
00:37 <DrJoeTron> or maybe its clans coming in for more clan drama
00:38 <DrJoeTron> "dood u left|* ahcxna*|?
00:38 -!- wejp_ [n=j@i577B8F4B.versanet.de] has joined #armagetron
00:45 <Lucifer_arma> the fun people on my street start putting up their christmas lights the day after thanksgiving
00:45 <ghableska> "fun?"
00:45 <Vanhayes> are you one of those?
00:45 <Lucifer_arma> yeah, the boring people don't hang lights at all
00:46 <wrtlprnft> what's fun about wasting energy?
00:46  * Lucifer_arma has to admit, he hung a few lights yesterday
00:46 <Lucifer_arma> define "wasting energy"
00:46 <wrtlprnft> fine if you do it like 5 days before christmas
00:46 <wrtlprnft> but not a whole month1
00:46 <Lucifer_arma> why?
00:47 <wrtlprnft> because it's a huge waste of energy.
00:47 <Lucifer_arma> do you hang any christmas decorations?
00:47 <Vanhayes> but they look pretty
00:47 <wrtlprnft> somewhere around the 20th
00:47 <wrtlprnft> and they don't all have to consume power.
00:48 <Lucifer_arma> but they all do consume power!
00:48 <wrtlprnft> no.
00:48 <Lucifer_arma> whether it's power in a factory where they were made (most likely by exploited labor), or power in your own home...
00:49 <wrtlprnft> you can make them yourself
00:49 <Lucifer_arma> I can, but I would consume energy traveling to the store to buy the materials, and a great deal of energy had to be consumed putting the materials in the store
00:49 <wrtlprnft> you can make transparent stars to hang on your window
00:49 <Lucifer_arma> hobby stores are a waste of energy
00:49 <Lucifer_arma> I can also use a magic marker to just draw stars on my window
00:50 <wrtlprnft> your electric lights have to be produced, too
00:50 <Lucifer_arma> yes, they do
00:50 <wrtlprnft> and i doubt some paper and glue really makes any difference
00:50 <Lucifer_arma> paper used to be trees that took carbon out of the atmosphere
00:51 <wrtlprnft> right. the plastic in electric lights used to be safely stored inside the earth
00:51 <Lucifer_arma> I forget what glue is made out of, other than the factories that produce it are some of the worst-producers of pollution
00:52 -!- wejp [n=j@i577BB270.versanet.de] has quit [Read error: 110 (Connection timed out)]
00:52 <wrtlprnft> the resources needed to make one single light chain are probably more than the resources used to produce a whole stack of real decorations
00:52 <Lucifer_arma> my point is that in industrialized society, there's a price on everything
00:52 <Lucifer_arma> so you have to decide what price youre willing to pay, and *I* have to decide for myself the same
00:52 <wrtlprnft> and you can try to save. you'll always produce some pollution, but that doesn't mean you can produce as much as you want
00:52 <Lucifer_arma> and I've decided that hanging christmas lights is not a waste of energy.  :)
00:53 <wrtlprnft> *hanging* christmas lights is not a waste
00:53 <wrtlprnft> *powering* them for 10 hours a day is
00:54 <Lucifer_arma> heh.  hanging christmas lights without powering them is a waste
00:54 <wrtlprnft> not really. if you don't power them you can hang them for like 20 years before they break
00:54 <Lucifer_arma> and this year we've decided to add timers to the lines so we can pick when they'll be lit up a little more efficiently
00:55 <wrtlprnft> that's a step into the right direction
00:55 <Lucifer_arma> most of the regular folks looking at lights are finished by midnight/1am, so there's really not much point powering them after that point
00:55 <wrtlprnft> though the timers need to be produced and powered too :P
00:56 <Lucifer_arma> like I indicated, it's a price I'm willing to pay.  :)
00:56 -!- [dlh] [n=[dlh]@a0204.upc-a.chello.nl] has joined #armagetron
01:03 -!- Niii [n=Niii@lnr56-1-82-246-48-71.fbx.proxad.net] has quit ["Quitte"]
01:05 <luke-jr_> Lucifer_arma: spidey 
01:06 <Vanhayes> luke-jr_: how long did you guys play for last night?
01:06 <luke-jr_> 3 or 4 AM
01:07 <luke-jr_> you were to the right of Dread Pirate Lucifer
01:08 <Vanhayes> how many ais were there?
01:08 <luke-jr_> 3
01:27 <DrJoeTron> damn it
01:27 <DrJoeTron> i cant get it to work!
01:27 <DrJoeTron> i'm so close to getting windows to boot off of the usb stick
01:28 <spidey> luke-jr_, if you get Lucifer_arma call me, i'ma play defcon
01:28 <spidey> heh
01:28 -!- madmax|pt [n=madmax@unaffiliated/madmaxpt/x-23911] has quit ["leaving"]
01:28 <DrJoeTron> that stupid hal .dll
01:33 <luke-jr_> spidey: dunno yuor #
01:50 <Vanhayes> #armaservers
01:50 <armabot> Vanhayes: Crazy Tronners Wild Fortress (14 players) || Tigers Network Classic Play (8 players) || Norm's Place (7 players) || ¬ | D u r k a D u r k a L a n d | ¬/xff9900 (7 players) || -=|LoD|=- Sumo Temporary Server (6 players) || Strawberry Fields - BACKUP-SERVER (5 players) || (Moo) Clan [ Cow Farm ] (4 players) || Super Duck's Super Crazy Super Wild...Fortress (4 players) || The Lobster Cage (4 (1 more message)
01:51 -!- DrJoeTron [n=DrJoeTr0@adsl-67-37-187-40.dsl.chcgil.ameritech.net] has quit [">-;;,ccc3"]
02:07 -!- z-man [n=manuel@p50872D04.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
02:07 -!- DrJoeTron [n=DrJoeTr0@adsl-67-37-187-40.dsl.chcgil.ameritech.net] has joined #Armagetron
02:10 -!- DrJoeTron [n=DrJoeTr0@adsl-67-37-187-40.dsl.chcgil.ameritech.net] has quit [Client Quit]
02:15 <ghableska> #armaservers
02:16 <armabot> ghableska: ~"XzL.Clan The Server (9 players) || (Moo) Clan [ Cow Farm ] (7 players) || Tigers Network Classic Play (7 players) || Norm's Place (7 players) || Crazy Tronners Wild Fortress (7 players) || Wild West - Wild Fortress (6 players) || Swampland in 2.7.1 (Swamplords Server) (6 players) || The Lobster Cage (4 players) || -=|LoD|=- Sumo Temporary Server (4 players) || Strawberry Fields (4 (1 more message)
02:50 <spidey> #last --from spidey --with http://img
02:50 <armabot> spidey: [08:25:34] <spidey> http://img169.imageshack.us/img169/8681/wtflukeqb7.jpg
02:50 <spidey> #last --from spidey --with http://img --nolimit
02:50 <armabot> spidey: [02:53:29] <spidey> #last --from spidey --with http://img and [08:25:34] <spidey> http://img169.imageshack.us/img169/8681/wtflukeqb7.jpg
02:52 -!- MaZuffeR [n=MaZuffeR@darkmoor.sby.abo.fi] has quit ["-"]
03:03 -!- Van-hayes [n=Vanhayes@stjhnbsu83w-156034205224.nb.aliant.net] has joined #armagetron
03:05 -!- Van-hayes [n=Vanhayes@stjhnbsu83w-156034205224.nb.aliant.net] has quit [Read error: 104 (Connection reset by peer)]
03:06 -!- Van-hayes [n=Vanhayes@stjhnbsu83w-156034205224.nb.aliant.net] has joined #armagetron
03:09 <Lucifer_arma> ...
03:13 <ghableska> #weather 50265
03:13 <armabot> ghableska: The current temperature in Des Moines, Iowa is 48.2°F (7:54 PM CST on November 25, 2006). Conditions: Overcast. Humidity: 71%. Dew Point: 39.2°F. Windchill: 46.4°F. Pressure: 30.01 in 1016 hPa. 
03:18 -!- Van-hayes [n=Vanhayes@stjhnbsu83w-156034205224.nb.aliant.net] has quit [Read error: 104 (Connection reset by peer)]
03:18 -!- Van-hayes [n=Vanhayes@stjhnbsu83w-156034205224.nb.aliant.net] has joined #armagetron
03:20 <Lucifer_arma> ride on the magic school bus!
03:22 -!- Vanhayes [n=Vanhayes@stjhnbsu83w-156034155168.nb.aliant.net] has quit [Read error: 110 (Connection timed out)]
03:22 <ghableska> what?
03:24 <Lucifer_arma> [20:19] <Lucifer_arma> ride on the magic school bus!
03:26 <ghableska> why would I want to do that?
03:26 <Lucifer_arma> have you ever ridden on the magic school bus before?
03:27 <ghableska> no...?
03:27 <Lucifer_arma> luke-jr_: was there an autosave somewhere near the segfault, by any chance?
03:34 <Lucifer_arma> aha, there is
03:34 <Lucifer_arma> it kindof looks like it might have been right before the crash
03:34 <Lucifer_arma> [12:06] <luke-jr_> Game saved as civgame+0800.sav.gz
03:41 <ghableska> #lastseen hyphy
03:41 <armabot> ghableska: Hyphy Leopard has last been seen on Fortress Café 1 minutes ago.
03:45 <luke-jr_> yeah
03:50 <Van-hayes> #armaservers
03:50 <armabot> Van-hayes: Gamma Deathmatch Server (0 players) || Strawberry Fields - BACKUP-SERVER (0 players)
03:50 <Van-hayes> ...
03:50 <Van-hayes> #armaservers
03:50 <armabot> Van-hayes: Gamma Deathmatch Server (0 players) || Strawberry Fields - BACKUP-SERVER (0 players)
03:50 <Van-hayes> that cant be right
03:51 <luke-jr_> lol
03:51 <Lucifer_arma> nobody's playing right now?
03:52 <Lucifer_arma> well, I'm a grab a smoke.  Are you guys wanting to continue that game tonight?
03:55 <Van-hayes> am I alive in that one?
04:04 <Lucifer_arma> you're still alive
04:05 <Lucifer_arma> mostly because the incas and koreans declared war on me, otherwise I was going to go after you :)
04:05 <Lucifer_arma> but it looks to me like your ai was able to develop more or less unchecked, and the ais are building pretty decent cities this time
04:06 <Lucifer_arma> I think luke-jr_ (hi there!) has found the right city_mindistance setting that lets the ais still be very powerful, but forces them to build cities that are worth taking
04:07 <Van-hayes> id be up for that if you guys wouldnt mind me taking that ai
04:08 <Lucifer_arma> I wouldn't mind
04:08 <Lucifer_arma> I don't think spidey will mind, korea is turning out to be the megapower that has to be stopped
04:09 <Lucifer_arma> and korea is allied with the incas, who were a large power, and may still be, depending on how recent the most recent savegame before the crash is
04:09 <Lucifer_arma> see, the server crashed.  :/  It crashed towards the end of my campaign on the inca mainland, so the last savegame could be as far away from the crash
04:09 <Lucifer_arma> as before my campaign on the inca mainland started gaining speed.  In that case, inca is still very powerful, and they hae cities near Catalan
04:10 <Van-hayes> is this a random map or premade?
04:10 <Lucifer_arma> I was lowest ranked civilization before I attacked Inca, and Inca was the second lowest.
04:10 -!- Van-hayes is now known as Vanhayes
04:10 <Lucifer_arma> random map, but it's a good map
04:10 <Lucifer_arma> I would have preferred to start on a larger island, but my failure to expand past my island was my own failure
04:10 <Vanhayes> hmm, what are the ais inteligence?
04:11 <Lucifer_arma> don't know.  High enough that they're railroading and mining and stuff.
04:11 <Vanhayes> hmm, is it people vs ai?
04:11 <Lucifer_arma> city_mindistance is 2, so they're large-poxing
04:11 <Lucifer_arma> it's more like we let the chips fall where they may
04:11 <Lucifer_arma> I still think luke allying with me was an alliance of convenience
04:12 <Lucifer_arma> the incas had declared war on him and were sailing threatening vessels, and he had (as he typically does) infringed on my own space with a city
04:12 <Lucifer_arma> the same turn that I was going to take his city to protect my own space is the turn he proposed an alliance and gave me the city as part of it
04:14 <Vanhayes> heh, nice bribing you with a city
04:15 <spidey> Lucifer_arma, is it playing now?
04:15 <Lucifer_arma> spidey: not that I know of, luke said "lol" and hasn't said anything since
04:16 <spidey> Lucifer_arma, when we start still want me to build those 8 cities for ya?
04:16 <Lucifer_arma> it looks like from what luke posted there may be a savegame from somewhere near the crash
04:16 <spidey> k
04:17 <Lucifer_arma> I wouldn't mind the cities, but it's really up to you.  :)  I really appreciated getting them and would be happy to have them again.  But it's still really up to you.  :)
04:17 <Vanhayes> what nation am i btw?
04:17 <spidey> k
04:17 <Lucifer_arma> Catalan
04:17 <Lucifer_arma> so you're freaking spanish
04:18 <spidey> haha
04:18 <Lucifer_arma> you're ady-brand spanish, if you can believe that!
04:18 <Vanhayes> ugh
04:18 <Vanhayes> I guess itll do
04:18 <spidey> actually
04:18 <spidey> they're pretty good
04:18 <spidey> big to
04:19 <spidey> i'm happy wit my civ :D
04:19 <spidey> reminds me
04:19 <spidey> luci
04:19 <Lucifer_arma> I'm going to create a custom civ for me and see if luke-jr_ (hi there!) can put it on his server so that whenever I play on it I can use it
04:19 <spidey> i got about 16 egineers headed your way
04:19 <Lucifer_arma> I'd suggest you all do the same.  :)  I'll be happy to put your civs on my server.
04:19 <spidey> if we start from a savegame
04:20 <spidey> they ran out of things to do on my island
04:20 <spidey> lol
04:20 <spidey> so i loaded 16 of 24 up to send to you and disbanded the rest
04:21 <Lucifer_arma> to those 8 cities that need developing?
04:21 <spidey> ya
04:21 <Lucifer_arma> er, when we restart, if they're still there, can you redirect them to the inca cities?  I need help cleaning up pollution there, and I just built (and will again if...) 4-5 engineers on those cities
04:22 <Lucifer_arma> that many engineers should be able to develop those cities and keep up with the growth rate out there
04:22 <spidey> k
04:22 <spidey> all 16?
04:22 <spidey> 2 boatloads.
04:22 <Lucifer_arma> at least 1 boatload, the other one you might consider holding in reserve to send to a new island once we start opening it up
04:23 <Vanhayes> hmm what would you need for a custom civ? just a flag?
04:23 <spidey> mspaint scribblings!
04:23 <spidey> xD
04:24 <Lucifer_arma> a flag and some other stuff
04:25 <Lucifer_arma> looking into it right now :)
04:26 <Lucifer_arma> ok, you need a ruleset file
04:26 <spidey> it's not hard
04:26 <spidey> i'm making one
04:26 <Lucifer_arma> look in your freeciv installation directory, in the data/nation directory and pick one to copy :)
04:26 <spidey> the hardest part will be the legend
04:26 <spidey> coming up with a history
04:26 <Lucifer_arma> pick the one with the flag you want, pretty much.
04:27 <Lucifer_arma> better to start by using one of the existing flags and fiure out how to do a custom flag later.
04:30 <spidey> ruler_titles = { "government",      "male_title",       "female_title"
04:30 <spidey>                  "Republic",       _("God"),             _("Goddess") 
04:30 <spidey>                  "Democracy",      _("Homie"),           _("No Woman Rules this Civ!")
04:30 <spidey> haha
04:30 <Lucifer_arma> The Luciferians are a cannibalistic culture from the distant\
04:30 <Lucifer_arma> galaxy of Andromeda."
04:33 <Lucifer_arma>                     "Despotism", "Dread Pirate", "Dread Pirate"
04:33 <Lucifer_arma>                     "Fundamentalism", "Dread Pirate", "Dread Pirate"
04:33 <spidey> hmm
04:33 <spidey> i think
04:33 <spidey> cities = 
04:33 <spidey>   "Capture Me! (plains, hills, river)", 
04:34 <spidey> civilwar_nations = "Luciferians",
04:34 <spidey> bwahah
04:34 <Lucifer_arma> hahahaha
04:36 <Lucifer_arma> oh boy, looks like you just need to create a flag and put it in the flags directory
04:36 <Lucifer_arma> I want a jolly roger for my flag, but I need it to be different enough from the barb flag that nobody will make mistakes on whose city is whose
04:37 <Vanhayes> make it pink
04:37 <Lucifer_arma> a pink jolly roger?
04:38 <spidey> ooooooohhhhhhh
04:38 <Vanhayes> sure
04:38 <spidey> i like this
04:38 <spidey> "VanGayness (hills, mountains, river, !ocean)", 
04:38  * spidey makes one for luke
04:39 <Lucifer_arma> http://www.openclipart.org/cgi-bin/navigate/signs_and_symbols/flags/miscellany
04:40 <Lucifer_arma> oo, I need a vangaynus city too
04:40 <Vanhayes> they will be the mightiest of them all
04:41 <Vanhayes> everyone will bow down in awe of The cities of Vangaynus and their technological wonders
04:41 <spidey> hah
04:41 <spidey> got something!
04:41 <spidey> legend = _("Who cares about spelling, after all if \
04:41 <spidey> they can't understand you, they can't know what you offer \
04:41 <spidey> this civilization is hellbent on destroying the evil one know \
04:41 <spidey> as luke-jr.")
04:42 <Lucifer_arma> I was thinking about making sure vangaynus got settled at the ass-end of any civ :)
04:42 <spidey> haha
04:47 <spidey>
04:47 <spidey> Lucifer_arma, 
04:47 <spidey> :D
04:47 <Lucifer_arma> can you make it a zip instead?
04:47 <spidey> ya
04:47 <Lucifer_arma> also, you did test it, right?
04:47 <spidey> no =/
04:47 <Lucifer_arma> better test it in a local game :)
04:48  * Lucifer_arma is still coming up with city names
04:48 <spidey> how do you load it?
04:49 <Lucifer_arma> put the ruleset in nation and the flag in flags, then start a game and pick it from the list?
04:50 <spidey> not there
04:50 <spidey> oh
04:50 <spidey> you have to edit
04:51 <spidey> \misc\flags.spec
04:51 <spidey> and maybe something else
04:51 <spidey> lemem look
04:52 <spidey> "f.gibberish". "flags/gibberish"
04:52 <Lucifer_arma> is it part of the main ruleset?  I've got a custom ruleset I'm working on and I can just add it to that
04:52 <spidey> add something like that
04:52 <Lucifer_arma> to misc/flags.spec ?
04:52 <spidey> ya
04:53 <spidey> erm
04:55 <Lucifer_arma> hmmm, mine didn't show up
04:55 <Lucifer_arma> is that the only one to change?  :(
04:55 <spidey> looking
04:55 <spidey> mine still isn't either
04:55 <spidey> =/
04:56 <Lucifer_arma> ah, yes
04:56 <Lucifer_arma> in the ruleset you need to add something
04:56 <Lucifer_arma> look in default
04:57 <spidey> ah
04:58 <spidey> i think i broke it
04:58 <spidey> xD
04:59 <Lucifer_arma> I had to start the server separate from the client and connect to test it
05:00 <Lucifer_arma> mine works, but the flag's wrong
05:00 <Lucifer_arma> it's too big :)
05:00 <spidey> erm
05:00 <spidey> my client won't even start
05:00 <spidey> heh
05:03 <spidey> 0: Did not find token end_of_line in data/misc/flags.spec line 126
05:03 <spidey> haha
05:04 <spidey> Lucifer_arma, open flags.spec and gimme the lastl ine
05:04 <Lucifer_arma> last line is blank
05:04 <spidey> beofre that?
05:04 <Lucifer_arma> probably you put the } on the end of a line with a flag in it, but it has to be on its own line
05:04 <Lucifer_arma> 		"f.wales", "flags/wales"
05:04 <Lucifer_arma> 	}
05:05 <spidey>             "f.gibberish". "flags/gibberish"
05:05 <spidey> 	}
05:06 <Lucifer_arma> . -> needs to be a comma
05:06 <spidey> doh
05:06 <spidey> rofl
05:06 <spidey> stupid thing crashes now >.>
05:07 <spidey> 1: warning: already have a sprite for f.ireland
05:07 <spidey> 2: lost connection to server
05:07 <spidey> the hell's sprite?
05:09 <spidey> luci
05:09 <spidey> in \misc do you have a flags.png
05:09 <spidey> ?
05:10 <Lucifer_arma> no
05:10 <Lucifer_arma> do you?
05:10 <spidey> no thought i did
05:12 <Lucifer_arma> http://www.freeciv.org/index.php/Nations
05:12 <spidey> got it
05:12 <spidey> i had 2 ireland flags
05:12 <spidey> for some reason
05:13 <spidey> ah
05:13 <spidey> stupid stderr
05:13 <spidey> isn't reporting the errors
05:13 <spidey> 2: Loading rulesets
05:13 <spidey> 0: Did not find token entry_name in data/nation/gibberish.ruleset line 1
05:18 <spidey> i'll do it later
05:18 <spidey> heh
05:25 <spidey> luke-jr_, ping
05:32 <Lucifer_arma> yeah,, me too
05:32 <Lucifer_arma> luke-jr_: hello there?
05:35 <Vanhayes> hmm, I seem to have screwed something up
05:36 <Lucifer_arma> we all seem to be doing something wrong
05:36 <Lucifer_arma> I got my civ to play a bit, but the flag was wrong :/
05:36 -!- [NP]Tangent is now known as [CO]Tangent
05:37 -!- Lucifer_arma is now known as [CO]sine
05:37 -!- [CO]Tangent is now known as [NP]OppositeOver
05:37 -!- [CO]sine is now known as Lucifer_arma
05:37 -!- [NP]OppositeOver is now known as [NP]Tangent
05:37 <Vanhayes> well, when i hit ready to start a new game it crashes
05:38 <luke-jr_> hi
05:38 <Lucifer_arma> you need to start a server separately and try to connect to it with the client
05:38 <luke-jr_> ...
05:38 <Lucifer_arma> that way, you get error output you can read :)
05:38 <Lucifer_arma> hi luke-jr_ (hi there!) 
05:39 <Lucifer_arma> anyway, it looks like I need to download the 2.1 beta to build the flag right :/
05:39 <luke-jr_> btw
05:39 <luke-jr_> Arma works in WINE
05:39 <luke-jr_> Lucifer_arma: 2.1 isn't backward compatible FYI
05:39 <Lucifer_arma> anything after that?  the older versions worked in wine too....
05:39 <luke-jr_> didn't know :p
05:39 <Lucifer_arma> luke-jr_: the tool for building the flag pngs is
05:39 <luke-jr_> ah
05:40 <luke-jr_> Lucifer_arma: our new Gentoo user installed Arma for Windows cuz Gentoo's too dumb to add an updated ebuild
05:40 <Lucifer_arma> *your
05:40 <Lucifer_arma> :)
05:40 <luke-jr_> our* :p
05:41 <luke-jr_> the Arma community's
05:41 <spidey> um
05:41 <spidey> can i ask a question?
05:41 <luke-jr_> ...
05:41 <luke-jr_> no
05:41 <spidey> why run arma in wine when it's got *nix builds?
05:41 <luke-jr_> where's that page about how not to ask to ask
05:41 <Lucifer_arma> only if it's "when are you starting the game, luke-jr_ (hi there!) ?"
05:41 <luke-jr_> spidey: because Gentoo won't add our updates
05:41 <Lucifer_arma> not even to testing?
05:41 <luke-jr_> nope
05:42 <Lucifer_arma> why?
05:42 <luke-jr_> cuz we're upstream and somehow that means we should adjust our upstream stuff to make an ebuild tiny
05:42 <ghableska> #night
05:42 <armabot> Good night ghableska!
05:42 <luke-jr_> I haven't got around to making an Arma overlay yet
05:42 <Lucifer_arma> er
05:43 <Lucifer_arma> package builders are supposed to make the changes they need to make the package they need
05:43 <luke-jr_> when I do, layman -a armagetron
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05:43 <luke-jr_> Lucifer_arma: there's a bug on their bugzilla if you want to read it and CC :p
05:43 <Lucifer_arma> anyway, I'm grabbing another smoke
05:49 <spidey> luke-jr_, ready to play? when luci gets back..
05:50 <luke-jr_> maybe
05:50 <luke-jr_> IM me
05:50 <spidey> im ?
05:50 <spidey> i don't use non-standard im
05:50 <spidey> sorr
05:50 <spidey> sorry
05:50 <luke-jr_> that's fine, neither do I
05:50 <spidey> do so
05:50 <luke-jr_> standard IM works
05:50 <spidey> does not
05:50 <spidey> it's broken
05:50 <luke-jr_> baka
05:51 <luke-jr_> anyhow, I need to get some cleaning done
05:51 <spidey> baka2
05:51 <luke-jr_> IM will beep me
05:51 <luke-jr_> Luci can do it
05:51 <spidey> send him the save file? =p
05:51 <Lucifer_arma> heh
05:51 <spidey> xD
05:52 <spidey> luci beep luke
05:52 <spidey> lol
05:52 <Lucifer_arma> hmmm, I need to start game
05:52 <Lucifer_arma> *gaim
05:52 <spidey> what exactly is "standard" im
05:52 <spidey> google talk?
05:52 <Lucifer_arma> jabber
05:52 <Lucifer_arma> luke's not logged in
05:53 <spidey> well wtf's the point of telling him to im you =p
05:53 <spidey> 'er
05:53 <spidey> telling you to im him
05:53 <spidey> or something like that
05:53 <Lucifer_arma> haha, I typoed ping as "nig"
05:53 <luke-jr_> ...
05:53 <spidey> rofl
05:54 <spidey> luke-jr_, Lucifer_arma is here now =p
05:54 <luke-jr_> ok
05:54 <Lucifer_arma> Vanhayes: ...
05:55 <Vanhayes> here
05:55 <spidey> Vangaynus..
05:55 <luke-jr_> up
05:55 <spidey> hope i didn't break the client to
05:55 <spidey> =/
05:55 <Lucifer_arma> did you restore the savegame?
05:56 <Lucifer_arma> Vanhayes: hachi.dashjr.org  5555
05:56 <Vanhayes> heh
06:02 <spidey> Vanhayes, ?
06:02 <Vanhayes> ?
06:02 <spidey> nvm
06:02 <spidey> just saw where you connected xD
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06:29 <Fonkay> hi
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--- Log closed Sun Nov 26 07:09:05 2006
--- Log opened Sun Nov 26 07:14:13 2006
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07:14 -!- Irssi: #armagetron: Total of 16 nicks [0 ops, 0 halfops, 0 voices, 16 normal]
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--- Log closed Sun Nov 26 07:18:19 2006
--- Log opened Sun Nov 26 07:45:50 2006
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07:45 -!- Irssi: #armagetron: Total of 6 nicks [0 ops, 0 halfops, 0 voices, 6 normal]
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07:51 <Luke-Jr> wtf was that
07:51 <Luke-Jr> guru3: topic reload :p
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07:52 <Lucifer_arma> #ping
07:52 <armabot> pong
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09:40 <DrJoeTron> spidey ping
09:40 <spidey> ?
09:42 <DrJoeTron> defcon?
09:44 <Luke-Jr> freeciv
09:58 -!- z-man [n=manuel@p50872CB8.dip0.t-ipconnect.de] has joined #armagetron
10:48 <armabot> armagetronad: z-man * r6358 /private/z-man/clio/ (4 files): A working test function call from C to Io, hooray!
11:09 <armabot> armagetronad: z-man * r6359 /private/z-man/clio/ (36 files): Ran astyle over the whole thing.
11:10 <armabot> armagetronad: z-man * r6360 /private/z-man/clio/ (iobjectwrapper.hpp linkedlist.hpp): Ran astyle over the whole thing.
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12:30 -!- mode/#armagetron [+o guru3] by ChanServ
12:31 -!- guru3 changed the topic of #armagetron to: has been released! | http://armagetronad.net | Nothing sucks like a raging headache.
12:31 -!- mode/#armagetron [-o guru3] by guru3
12:40 <wrtlprnft> o_O
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14:18 <Lucifer_arma> spidey: ?
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15:23 <Lucifer_arma> spidey: down to 371 gold now, 2 turns of spending
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15:29 <armabot> armagetronad: wrtlprnft * r6361 /armagetronad/trunk/armagetronad/src/tools/ (tDirectories.cpp tDirectories.h): Made it compile. Not sure if my implementation of tPathScripts::Paths() does the right thing, but I think it does.
15:30 <Lucifer_arma> spidey: now down to 56 gold.  I spent it!  :)
15:40 <armabot> armagetronad: wrtlprnft * r6362 /armagetronad/trunk/armagetronad/ (7 files in 3 dirs): (log message trimmed)
15:40 <armabot> armagetronad: Merging branch 0.2.8 from revision 6268 to 6345:
15:40 <armabot> armagetronad:  ------------------------------------------------------------------------
15:40 <armabot> armagetronad:  r6336 | z-man | 2006-11-24 01:11:50 +0100 (Fri, 24 Nov 2006) | 1 line
15:40 <armabot> armagetronad:  Optimization: sensors now throw exceptions on the first wall it.
15:40 <armabot> armagetronad:  ------------------------------------------------------------------------
15:40 <armabot> armagetronad:  r6337 | z-man | 2006-11-24 01:13:06 +0100 (Fri, 24 Nov 2006) | 1 line
15:59 <armabot> armagetronad: wrtlprnft * r6363 /armagetronad/trunk/armagetronad/src/tron/cockpit/cCockpit.cpp: Use iterators where possible. Hopefully this will make the cockpit code a tiny bit faster…
16:09 <armabot> armagetronad:  * resources/HIM/fortress/error-0.1.0.aamap.xml: Resource by HIM
16:10 <armabot> armagetronad:  * resources/HIM/fortress/deathzone_fortress-0.1.0.aamap.xml: Resource by HIM
16:53 <armabot> armagetronad: z-man * r6364 /private/z-man/clio/Makefile: Argh. Added astyle run with good arguments.
16:55 <armabot> armagetronad: z-man * r6365 /private/z-man/clio/ (40 files): Added helper for calling Io functions.
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17:18 <wrtlprnft> Lucifer_arma: master2 doesn't respond, it seems
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17:49 <wrtlprnft> z-man: a question about the team code: If a client disconnects during a round the player is still stored in the “players” member of its team… Is there any quick way to find out if he's still online, besides going through se_PlayerNetIDs and checking? I tried the IsActive and CurrentTeam members of the player, but that doesn't help…
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18:52 <Durka> wrtl are you there?
18:53 <Durka> for the match later today at 9pm gmt [in about 3 hours from now] can you shut down fortress café as weel
18:53 <Durka> well*
18:54 <Durka> i lag a lot when servers become full and if there are 12 ppl in the tournament server and 12 in fortress café = chaos
18:54 <Durka> just a suggestion
18:54 <Durka> ill be back on here in about 2 hours
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19:01 <spunky> Heya
19:03 <spunky> I have got a Problem with the dedicated Server... It's running on a Debain System but I can't connect to it.. (custom connect) UDP 4534 is open..
19:04 <spunky> the server knows, that someone is connecting, but it's sending no reply
19:05 <spunky> and with an accord from a working server there is something missing.. :"tcp        0      0  *               LISTEN     10599/armagetronad-"
19:12 <wrtlprnft> #armaconfig win_zone_expansin
19:12 <wrtlprnft> #armaconfig win_zone_expansion
19:12 <armabot> wrtlprnft: Sorry, no matches :S
19:12 <armabot> wrtlprnft: WIN_ZONE_EXPANSION: Expansion speed of the instant win zone (default: 1)
19:22 <wrtlprnft> Luke-Jr: I HATE YOU!
19:22 <wrtlprnft> Incorrect File Path: The resource file loaded from "wrtlprnft/fortress-1.aamap.xml" wants to be at "wrtlprnft//fortress-1.aamap.xml". Possible resolutions:
19:22 <wrtlprnft> AND IT F*** KILLS THE SERVER!
19:24 <wrtlprnft> #armaconfig server_port
19:24 <armabot> wrtlprnft: SERVER_PORT: Port this server listens on (default: 4534)
19:25 <Compn> wrtlprnft : make a patch to arma so that reource file wont kill the server ;p
19:30 <wrtlprnft> i will do that right now.
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19:37 <Luke-Jr> wrtlprnft: ...
19:38 <Luke-Jr> wrtlprnft: IIRC, that bug was fixed some time ago
19:38 <Luke-Jr> and why is it my fault?
19:57 <wrtlprnft> you are the one who wants it to kill the server
19:57 <wrtlprnft> well, this is latest 0.2.8 SVN
20:00 <Luke-Jr> for the fiftieth time, I do not
20:01 <wrtlprnft> still, you wrote the dam thing
20:02 <Luke-Jr> wrong agahttp://www.newegg.com/Product/Product.asp?Item=N82E16814102606in
20:02 <Luke-Jr> again*
20:14 <armabot> armagetronad: wrtlprnft * r6366 /armagetronad/branches/0.2.8/armagetronad/src/tron/gParser.cpp:
20:14 <armabot> armagetronad: - Remove double slashes from both the part where the map wants to be and the path it was loaded from before checking for equeality (fixes problem with an empty category attribute).
20:14 <armabot> armagetronad: - Don't kill the server/client if the map filepath is wrong and just display a tERR_WARN. A wrong map file path is NOT severe enough to kill a server full of players, ever.
20:14 <wrtlprnft> finally
20:14 <wrtlprnft> i don't want to ever see this bug again
20:16 -!- [dlh] [n=[dlh]@a0204.upc-a.chello.nl] has joined #armagetron
20:17 <Luke-Jr> hm, sure you want to remove double slashes in the MAP_FILE?
20:17 <wrtlprnft> yes!
20:17 <wrtlprnft> double slashes are NOT a wrong thing
20:17 <Luke-Jr> and a wrong map is not a warning, it is an error
20:17 <Luke-Jr> you're fixing the wrong bug
20:18 <wrtlprnft> no.
20:18 <wrtlprnft> a typo in a file should not kill the server.
20:18 <Luke-Jr> A typo in a file should be enough to reject it
20:18 <wrtlprnft> display a big warning, ok, but don't kill the server
20:18 <Luke-Jr> the server should revert to a default map
20:18 <wrtlprnft> then change it so it does, but leave me alone
20:22 <armabot> armagetronad:  * resources/kyle/rubber/id_dome-0.0.1.aamap.xml: Resource by kyle
20:24 <armabot> armagetronad: luke-jr * r6367 /armagetronad/branches/0.2.8/ (armagetronad/src/tron/gParser.cpp build/gentoo/client.ebuild): throw an error, not just a warning
20:27 <Luke-Jr> so how do we call a function for MAP_FILE?
20:28 <[dlh]> All configuration items take callbacks.
20:33 <wrtlprnft> Luke-Jr: a) you don't throw an error. look at what happened, we don't know if there's another bug. don't try to teach the user by pisshing him off.
20:33 <wrtlprnft> Luke-Jr: b) either directly use spaces or run make rebeautify
20:33 <Luke-Jr> I'm not done
20:33 <wrtlprnft> then don't commit
20:33 <Luke-Jr> that part is done =p
20:34 <wrtlprnft> umm, all you did is revert what i did
20:35 <wrtlprnft> not exactly a nice way.
20:37 <armabot> armagetronad:  * resources/kyle/kyle-0.0.1.aacockpit.xml: Resource by kyle
20:37 <Luke-Jr> how do you trap C++ errors?
20:38 <armabot> armagetronad:  * resources/kyle/mayhem/zig_zag-0.0.1.aamap.xml: Resource by kyle
20:39 <armabot> armagetronad:  * resources/kyle/fortress/testing/chico_clover_nano-0.0.1.aamap.xml: Resource by kyle
20:39 <armabot> armagetronad:  * resources/kyle/fortress/test/chico_clover_nano-0.0.2.aamap.xml: Resource by kyle
20:40 <armabot> armagetronad:  * resources/kyle/fortress/deca_sumo-0.0.1.aamap.xml: Resource by kyle
20:40 <wrtlprnft> Luke-Jr: try {
20:40 <wrtlprnft> blah/stuff that can throw
20:40 <wrtlprnft> } catch (tGeneralExceptionWhateverBlah &arg) {
20:41 <wrtlprnft> //...
20:41 <wrtlprnft> }
20:41 <wrtlprnft> or something like that
20:41 <armabot> armagetronad:  * resources/kyle/fortress/hexagon_triangles_2-0.0.1.aamap.xml: Resource by kyle
20:41 <wrtlprnft> http://www.icce.rug.nl/documents/cplusplus/cplusplus08.html#l129
20:41 <armabot> armagetronad:  * resources/kyle/fortress/impact-0.0.1.aamap.xml: Resource by kyle
20:42 <armabot> armagetronad:  * resources/kyle/fortress/impact-0.0.2.aamap.xml: Resource by kyle
20:42 <armabot> armagetronad:  * resources/kyle/fortress/impact-0.0.3.aamap.xml: Resource by kyle
20:42 <armabot> armagetronad:  * resources/kyle/fortress/nano_spirals-0.0.1.aamap.xml: Resource by kyle
20:43 <armabot> armagetronad:  * resources/kyle/fortress/pluto_revenge-0.0.1.aamap.xml: Resource by kyle
20:43 <wrtlprnft> o_O_o
20:43 <armabot> armagetronad:  * resources/kyle/fortress/pluto_revenge-0.0.2.aamap.xml: Resource by kyle
20:43 <Luke-Jr> lol
20:43 <wrtlprnft> why is he uploading old versions?
20:43 <Luke-Jr> dunno, but that's good
20:43 <armabot> armagetronad:  * resources/kyle/fortress/pluto_revenge-0.0.3.aamap.xml: Resource by kyle
20:44 <armabot> armagetronad:  * resources/kyle/fortress/pluto_revenge-0.0.4.aamap.xml: Resource by kyle
20:44 <wrtlprnft> they only differ in settings anyways
20:45 <wrtlprnft> and the existance of settings sort of disqualify them for CTWF without editing
20:46 <Luke-Jr> hm
20:46 <Luke-Jr> what's the correct way to display a message in the server console?
20:46 <wrtlprnft> sn_ConsoleMessage or something
20:47 <wrtlprnft> sn_ConsoleOut
20:48 <armabot> armagetronad: luke-jr * r6368 /armagetronad/branches/0.2.8/armagetronad/src/tron/gGame.cpp: hope this works :p
20:48 <Luke-Jr> I don't have 0.2.8 configured for building
20:48 <wrtlprnft> great.
20:48 <Luke-Jr> but that should only allow changing MAP_FILE to something valid
20:49 <Luke-Jr> hm, I should have included something in the msg saying what I actually did
20:49  * wrtlprnft notes you're committing untested stuff to the STABLE branch
20:49 <Luke-Jr> o well
20:49 <Luke-Jr> hm, true
20:49 <Luke-Jr> oh well
20:50 <Luke-Jr> not like half the stuff going in there is tested enough anyhow
20:50 <wrtlprnft> define enough
20:50 <Luke-Jr> at least a month or so
20:51 <[dlh]> sn_ConsoleOut( e.GetName(), e.GetDescription(), 120000 ); ← that line may cause some problems.
20:51 <Luke-Jr> [dlh]: ?
20:51 <wrtlprnft> yeah
20:51 <wrtlprnft> why not use -1?
20:51 <Luke-Jr> dunno
20:51 <Luke-Jr> copied and pasted
20:51 <wrtlprnft> from where?
20:52 <Luke-Jr> another similar catch in gGame
20:53 <Luke-Jr> why? what's the # for?
20:53 <[dlh]> the client to send to.
20:53 <wrtlprnft> the client you want to send the message to
20:53 <Luke-Jr> O.o
20:53 <wrtlprnft> -1 = all clients
20:53 <wrtlprnft> > MAX_CLIENTS = no idea what it does
20:53 <Luke-Jr> well, we'd only want the message to go to the admin changing the setting
20:54 <wrtlprnft> then i suggest you cout it to con?
20:54 <wrtlprnft> err
20:54 <wrtlprnft> not cout
20:54 <wrtlprnft> con << message
20:55 <Luke-Jr> hm
20:55 <Luke-Jr> what does the regular setting-setter do?
20:56 <wrtlprnft> anyways, what's aParser supposed to be?
20:56 <Luke-Jr> the parser
20:57 <wrtlprnft> ../../src/tron/gGame.cpp:129: error: ‘aParser’ was not declared in this scope
20:57 <Luke-Jr> should be global to gGame...
20:58 <wrtlprnft> nope
20:58 <wrtlprnft> class gGame:public nNetObject{
20:58 <wrtlprnft>     gParser *aParser;
20:59 <wrtlprnft> make your function a meth
20:59 <wrtlprnft> od of gGame
20:59 <Luke-Jr> hm, can't
21:00 <wrtlprnft> y?
21:00 <Luke-Jr> config stuff?
21:00 <wrtlprnft> well
21:00 <wrtlprnft> anyways, what you're doing is a disaster
21:00 <wrtlprnft> you're trying to load the map while the game is running
21:00 <wrtlprnft> without deleting the grid before
21:01 <Luke-Jr> I'm trying to verify it
21:01 <Luke-Jr> didn't see any code in that path that actually loads
21:01 <wrtlprnft> umm
21:01 <wrtlprnft> you're calling sg_ParseMap?
21:02 <Luke-Jr> that's the path I mean
21:02 <Luke-Jr> there's nothing in there that loads the map
21:02 <wrtlprnft> it also means that the server and the client will be downloading the map
21:02 <wrtlprnft> in the middle of a round
21:03 <wrtlprnft> and hang while they do so
21:03 <Luke-Jr> I don't see any networking either
21:03 <Luke-Jr> but yes, the download might be a problem
21:03 <wrtlprnft> the nConfigItem
21:03 <wrtlprnft> it sends the new value to the client as soon as it's loaded
21:03 <wrtlprnft> *changed
21:03 <Luke-Jr> o
21:03 <wrtlprnft> and the client will receive it and download the map, too
21:03 <Luke-Jr> hm
21:04 <Luke-Jr> that would be a good idea in a different context, except for the blocking
21:04 <wrtlprnft> i suggest you remember the last map file at the place the map is usually loaded
21:04 <wrtlprnft> and if it fails load the old map again
21:04 <Luke-Jr> then it's too late to tell clients?
21:05 -!- Arma99 [n=Arma99@ca-stmnca-cuda4-gen2k1-229.vnnyca.adelphia.net] has joined #armagetron
21:05 <wrtlprnft> then ignore the whole thing, it's not a fatal error and continue the game.
21:05 -!- Arma99 is now known as Durka
21:05 <wrtlprnft> wb Durka 
21:05 <Durka> hey wrtl
21:05 <Luke-Jr> it is a fatal error
21:05 <Durka> did u see what i wrote earlier?
21:05 <wrtlprnft> yeah
21:05 <wrtlprnft> Luke-Jr: no, it's an imagined error that's not fatal
21:06 <armabot> armagetronad: luke-jr * r6369 /armagetronad/branches/0.2.8/armagetronad/src/tron/gGame.cpp: some minor fixups of MAP_FILE preverify prior to revert
21:06 <Luke-Jr> wrtlprnft: wrong
21:06 <wrtlprnft> tell me one thing the resource attributes are used for besides being nitpicky when loading the map
21:06 <Luke-Jr> ensuring that resources have exactly one valid filepath
21:07 <wrtlprnft> and what's that good for?
21:07 <Luke-Jr> preventing resource conflicts
21:07 <Durka> wril: are u going to be there when we play?>
21:07 <wrtlprnft> Durka: that's in 53 mins?
21:07 <wrtlprnft> yeah, i will
21:08 <Durka> ya
21:08 <Durka> cool
21:08 <Durka> can u shut down fortress café at that time?
21:08 <Durka> or limit the players there
21:08 <Durka> we have 7 coming so hopefully 14ppl in the tourney server
21:09 <armabot> armagetronad: luke-jr * r6370 /armagetronad/branches/0.2.8/armagetronad/src/tron/gGame.cpp: comment out this stuff till its practical
21:09 <wrtlprnft> what sort of conflict is it if i can load the map from wrtlprnft/fortress/my_map-1.aamap.xml and wrtlprnft/fortress/my-map-1.aamap.xml?
21:09 <wrtlprnft> Durka: i'll see
21:09 <wrtlprnft> it's not very full right now as it crashed earlier
21:09 <wrtlprnft> and i still blame Luke-Jr for that.
21:09 <Luke-Jr> wrtlprnft: it's just like verifying against the DTD
21:10 <Luke-Jr> don't blame me, I had nothing to do with it
21:10 <wrtlprnft> and can you actually compile what you commit please?
21:10 <wrtlprnft> i don't feel like doing extensive testing on what you break
21:10 <Luke-Jr> that would involve setting up 0.2.8 to compile
21:11 -!- madmax|pt [n=madmax@unaffiliated/madmaxpt/x-23911] has joined #armagetron
21:12 <wrtlprnft> so what?
21:13 <madmax|pt> #realchatlogs
21:13 <armabot> madmax|pt: http://master3.armagetronad.net/armalogs/
21:14 <[dlh]> #fakechatlogs
21:14  * wrtlprnft notes that he's not gonna test it, I've had enough of this stuff already
21:14 <[dlh]> :(
21:14 <wrtlprnft> [dlh]: fake chatlogs = #last :P
21:15 <madmax|pt> no coffee?
21:15 <wrtlprnft> ?
21:15 <madmax|pt> "Café"
21:15 <wrtlprnft> it's running, but empty right now
21:15 <wrtlprnft> i crashed it a while ago thanks to the wish for deathzones and Luke-Jr 
21:16 <madmax|pt> oO i'm getting map load failures
21:16 <wrtlprnft> really?
21:16 <wrtlprnft> darn
21:16 <wrtlprnft> can i have the message?
21:16 <wrtlprnft> that would explain why it's empty
21:16 <madmax|pt> yeah
21:17 <madmax|pt> just a sec
21:17 <Durka> wrtl what happened to fortress cafe
21:17 <Durka> i just tried to go in there and something happened with the map
21:18 <wrtlprnft> yeah, madmax|pt just told me
21:18 -!- z-man [n=manuel@p50872CB8.dip0.t-ipconnect.de] has quit [Read error: 110 (Connection timed out)]
21:18 <wrtlprnft> works for me and [dlh]…
21:18 <madmax|pt> http://img451.imageshack.us/my.php?image=piciu7.png
21:19 <wrtlprnft> argh
21:19 <madmax|pt> yes, pav was there a while ago too
21:19 <[dlh]> damn you sortresources.py for not sorting dtds!
21:21 <[dlh]> map load failure now.
21:23 <wrtlprnft> yeah
21:24 <Luke-Jr> DTDs don't sort?
21:25 <wrtlprnft> can you all try again?
21:25 <Luke-Jr> o
21:25 <Luke-Jr> bad resource
21:25 <Luke-Jr> map.dtd <-- invalid
21:25 <wrtlprnft> i just copied the for_old_clients fortress map
21:26 <Luke-Jr> we should make a correct way to do that
21:26 <Luke-Jr> eg, SERVER_MAP_FILE that the server *really* uses
21:26 <Luke-Jr> or such
21:33 -!- z-man [n=manuel@p50872CB8.dip0.t-ipconnect.de] has joined #armagetron
21:34 <Durka> wb Zman
21:34 <Luke-Jr> z-man: hi
21:34 <Luke-Jr> any ideas on 0.2.8 bugs? :p
21:44 <wrtlprnft> Luke-Jr: i have the feeling z-man doesn't read this channel
21:44 <wrtlprnft> or he's ignoring me
21:44 <[dlh]> #notes
21:44 <armabot> [dlh]: I currently have notes waiting for $randomnick, *josh*, Nickserv, one*, operserv, someone, and unknown.
21:48 -!- Vanhayes [n=Vanhayes@stjhnbsu83w-156034159122.nb.aliant.net] has joined #armagetron
21:49 -!- Durka [n=Arma99@ca-stmnca-cuda4-gen2k1-229.vnnyca.adelphia.net] has quit ["Bye!"]
21:50 <Luke-Jr> wrtlprnft: I was referring to the forum post :p
21:51 -!- Arma47 [n=Arma47@ca-stmnca-cuda4-gen2k1-229.vnnyca.adelphia.net] has joined #armagetron
21:51 -!- Arma47 [n=Arma47@ca-stmnca-cuda4-gen2k1-229.vnnyca.adelphia.net] has quit [Client Quit]
21:51 -!- Durka [n=46215ae5@h10487.serverkompetenz.net] has joined #armagetron
21:51 <Durka> wrtl we are ready
21:51 <Durka> 5 vs 5
21:51 -!- Durka [n=46215ae5@h10487.serverkompetenz.net] has quit [Client Quit]
21:53 <wrtlprnft> ok
22:09 <Luke-Jr> sigh
22:09 <Luke-Jr> why is a X1300 PCI Express half the price of a X850 AGP??
22:10 <Luke-Jr> 60% after newegg takes $25 off
22:10 <Luke-Jr> still insane
22:17 -!- SuPeRTaRD [i=blah@adsl-71-145-143-98.dsl.austtx.sbcglobal.net] has joined #armagetron
22:23 <Luke-Jr> hi
22:30 -!- ghableska [n=ghablesk@12-240-54-90.client.mchsi.com] has joined #Armagetron
22:32 <wrtlprnft> hi ghableska 
22:32 <ghableska> hi wrtlprnft
22:47 <armabot> armagetronad: z-man * r6371 /private/z-man/clio/ (20 files): Implemented virtual function overloads in Io. Delegating stuff to the C++ implementation does not work yet.
22:48 <Luke-Jr> ... z-man 
22:50 <guru3> just quick, is having a cold a good excuse to be rude?
22:50 <guru3> because i really want to be rude on the forums
22:52 <Vanhayes> depends on how bad it is
22:52 <guru3> seen canada's latest post in the forums?
22:52 <guru3> want to write back
22:53 <guru3> "Color blind... AND stupid. WHAT A TRAVESTY D:."
22:53 <Vanhayes> be rude, heh, be very rude
22:53 <Luke-Jr> LOL
22:53 <Luke-Jr> where is this?
22:53 <guru3> it follows with my last reply to canada
22:53 <guru3> screw it
22:53 <guru3> i'll do it
22:53 <guru3> and write an apology at the same time
22:53 <Luke-Jr> ROFL
22:54 <[Xpert]DarkStar> 22:53:06 < guru3> "Color blind... AND stupid. WHAT A TRAVESTY D:." < just read transvestite instead of travesty ><
22:54 <guru3> lol
22:54 <Luke-Jr> lol
22:54 <guru3> *cough* well
22:54 <guru3> that does change the meaning slightly...
22:55 <[Xpert]DarkStar> ><
22:55 <[Xpert]DarkStar> stupid jump function in audacious now is case sensitive -.-
22:56 <Luke-Jr> what thread?
22:56 <guru3> just look for threads with the last post by me
22:56 <guru3> it's the ladle one
22:56 -!- snail2 [n=5123a2a5@h10487.serverkompetenz.net] has joined #armagetron
22:57 <snail2> now what
22:57 <snail2> pff
22:57 <snail2> what am i doing here
22:57 <Luke-Jr> I don't get it
22:57 <guru3> and the behaivour one
22:57 <snail2> where is idiot
22:57 <Luke-Jr> snail2: that'd be spidey 
22:58 <snail2> thanks ;)
22:58 <snail2> sspidey!!!
22:58 <Luke-Jr> or DrJoeTron 
22:58 <snail2> dr.!!!
22:58 <DrJoeTron> yo
22:58 <Luke-Jr> but most likely spidey 
22:58 <snail2> i can't get in norm's
22:58 <DrJoeTron> ok
22:58 <snail2> angel can't either
22:58 <Vanhayes> talk to fluffy about for sure then, hell know what to do
22:59 <Luke-Jr> angel's still around??
22:59 <Vanhayes> er fluffy
22:59 <DrJoeTron> hwo will you pass the time?
22:59 <Vanhayes> uh
22:59 <snail2> what?
22:59 <DrJoeTron> who* :V
22:59 <DrJoeTron> how**
22:59 <DrJoeTron> nah, im the idiot today
22:59 <Luke-Jr> what***
22:59 <snail2> what are you talking about?
22:59 <Luke-Jr> why****
22:59 <Luke-Jr> when*****
22:59 <snail2> when
22:59 <DrJoeTron> when is now
22:59 <snail2> swhere
23:00 <Vanhayes> heh, I still had spidet being auto replaced with fluffy
23:00 <Luke-Jr> stfu DrJoeTron 
23:00 <DrJoeTron> #cyborg stfu
23:00 <armabot> DrJoeTron: S.T.F.U.: Synthetic Thorough Fighting Unit
23:00 <DrJoeTron> i am more than man
23:00 <Luke-Jr> #cyborg snail2 
23:00 <armabot> Luke-Jr: S.N.A.I.L.: Synthetic Networked Assassination and Infiltration Lifeform
23:00 <snail2> ok im going to waste my time elsewhere
23:00 <DrJoeTron> tis a reckless eaten machine
23:00 <Luke-Jr> snail2: nooo
23:00 <Luke-Jr> waste it here
23:01 <Luke-Jr> extern player snail2;
23:01 -!- snail2 [n=5123a2a5@h10487.serverkompetenz.net] has quit [Client Quit]
23:01 <Luke-Jr> loser
23:01 <Luke-Jr> :p
23:01 <madmax|pt> I think spidey's sense is tingling
23:02 <DrJoeTron> http://www.techworld.com/storage/news/index.cfm?newsID=7424
23:04 -!- snail2 [n=5123a2a5@h10487.serverkompetenz.net] has joined #armagetron
23:04 <guru3> Luke-Jr: the util that goes with split is join right?
23:04 <snail2> seems this the best place to waste my time
23:04 <snail2> sare there other chats here, or whatever?
23:04 <Luke-Jr> guru3: wtf are you asking me?
23:05 <Luke-Jr> snail2: lots
23:05 <guru3> the unix util split
23:05 <Luke-Jr> wtf=why
23:05 <snail2> how can i find?
23:05 <guru3> if ive used it to... split a file
23:05 <guru3> because you talked about it once
23:05 <Luke-Jr> snail2: you can't join them unless you use another program
23:05 <snail2> ty
23:05 <Luke-Jr> snail2: but we're the best channel
23:05 <snail2> what channel is this?
23:05 <Luke-Jr> we play Freeciv instead of Armagetron
23:05 <Luke-Jr> #armagetron
23:06 <snail2> i am in the right place, looking for idiot
23:06 <Luke-Jr> hehe
23:06 <snail2> lol
23:06  * Luke-Jr disappears
23:07 <snail2> wejp are you there?
23:07 <ghableska> heh
23:08 <ghableska> "hehhe
23:08 <ghableska> that's the weirdest series of posts i have seen yet "
23:08 <ghableska> if 2020 says that, they must be really weird
23:08 <snail2> are expletives allowed here?
23:09 <DrJoeTron> fuck no, ass hole.
23:09 <DrJoeTron> :D
23:09 <snail2> ok then
23:09 <snail2> fuck fuck and fuck
23:09 <DrJoeTron> unless you swear like a truck driver
23:09 <wejp> snail2: yes!
23:09 <DrJoeTron> then you need to wash your dirty hands
23:09 <snail2> hi wejp
23:09 <wejp> hi snail2 
23:09 <snail2> i just wanted to say hi
23:09 <wejp> :)
23:09 <snail2> cos you are the only one i know here
23:09 <snail2> hehe
23:10 <wejp> hehe :D
23:10 <DrJoeTron> what the hell is with all of these people here.
23:10 <snail2> i'm looking for idiot
23:10 <DrJoeTron> oh
23:10 <DrJoeTron> uthat ladle thing,,,
23:10 <DrJoeTron> :/
23:10 <DrJoeTron> herf
23:10 <DrJoeTron> derf
23:11 <snail2> well well
23:11 <snail2> there is not even sex in this channel
23:13 <DrJoeTron> you havent asked for any :V
23:13 <Luke-Jr> lol
23:13 <snail2> i dont want any
23:13 <snail2> i am just describing the situation
23:13 <DrJoeTron> of sexual frusteration and armagetron?
23:13 <snail2> lol
23:17 <snail2> bye
23:17 -!- snail2 [n=5123a2a5@h10487.serverkompetenz.net] has quit ["CGI:IRC (EOF)"]
23:25 -!- Your_mom_arma [n=Jacob@pool-71-245-202-184.delv.east.verizon.net] has joined #armagetron
23:26 <wrtlprnft> what's happened to lucifer and his server?
23:26 <DrJoeTron> hey
23:27 <Your_mom_arma> hi
23:27 <wrtlprnft> hi
23:27 <DrJoeTron> try the wii out?
23:27 <Your_mom_arma> yeah
23:27 <DrJoeTron> whatcha think of it?
23:27 <DrJoeTron> i'll tell you my opinion, but i want to hear yours first
23:28 <Your_mom_arma> i could go either way, the controlls are decent enough, needs some better titles though
23:28 <armabot> armagetronad: z-man * r6372 /private/z-man/clio/ (test.cpp virtual_helper.cpp): Improved (Fixed?) function calls to the script.
23:29 <DrJoeTron> yeah
23:29 <DrJoeTron> it seems to me that the controls on the games are either hit or miss
23:30 <DrJoeTron> either "no way, i get to do that? sweet!" or "you can't be serious about me doing that, im just going to wait for the gc port"
23:30 <Your_mom_arma> its just begging fo a wario ware game
23:30 <DrJoeTron> i loved wii sports and super monkey ball
23:30 <DrJoeTron> yeah it is
23:31 <DrJoeTron> monkey ball has some really fun mini games
23:31 <DrJoeTron> that make you want to destroy your friends and to never talk to them again.
23:31 <Your_mom_arma> haha
23:31 <DrJoeTron> fucking red light/green light.
23:32 <DrJoeTron> you have to stay completely still
23:32 <DrJoeTron> if you move the wiimote AT ALL you get sent back
23:32 <DrJoeTron> so the nudging friends repeatedly ensues
23:32 <Your_mom_arma> haha
23:33 <Your_mom_arma> what!? that was a sneeze, i swear it!
23:33 <DrJoeTron> pretty much
23:34 <DrJoeTron> if you laugh it picks it up
23:34 <DrJoeTron> its brutal
23:34 <DrJoeTron> and fps's suck
23:34 <DrJoeTron> red steel is so weak
23:34 <DrJoeTron> mian's brothers roommate works for midway and was sent a wii a few days early with some games
23:34 <DrJoeTron> the virtual console
23:35 <DrJoeTron> turbo grafx!
23:35 <DrJoeTron> bonk!
23:35 <DrJoeTron> wheee!!!
23:35 <Your_mom_arma> the fps is pretty much designed for the mouse and keyboard, aside from golden eye no other controll scheme is suitable for the genre
23:36 <DrJoeTron> michael L said he fasion a cardboard tube to the wiimote for call of duty 3
23:36 <DrJoeTron> he said it helps :V
23:37 <Your_mom_arma> haha
23:37 -!- Lucifer_arma_ [n=satan@adsl-65-70-203-190.dsl.austtx.swbell.net] has joined #armagetron
23:38 <DrJoeTron> im currently working on getting windows xp to boot off of flash drive
23:38 <ghableska> hi
23:39 <DrJoeTron> i've gotten it to attempt to boot but immediatly fail.
23:40 -!- Lucifer_arma_ is now known as Lucifer_arma
23:40 <Your_mom_arma> i assume the bios is looking to boot from flash and your not going through some kind of bootloader?
23:40 <wrtlprnft> Lucifer_arma: hi
23:40 <Lucifer_arma> hi
23:41 <wrtlprnft> Lucifer_arma: probably noticed already, but your server is down
23:41 <Lucifer_arma> yeah
23:41 <Lucifer_arma> actually, my whole internet was down
23:41 <wrtlprnft> well, something
23:41 <Lucifer_arma> I apparently unplugged it when I plugged in the mister thing
23:41 <Lucifer_arma> then I went to sleep, so I didn't discover it until just now
23:41 <wrtlprnft> lol
23:41 <wrtlprnft> always those damn sleeping admins x_X_x
23:42 <wrtlprnft> ;)
23:46 <DrJoeTron> Your_mom_arma it is, i updated my bios and it will load it
23:46 <DrJoeTron> but its something wrong on the flash drive that isnt istalling correctly
23:46 <DrJoeTron> more than likely the boot.ini file is mapped wrong
23:47 <DrJoeTron> its telling me hal.dll is missing or corrupt and then refuses to start up.
23:49 <DrJoeTron> hey Your_mom_arma  do you know any real jerks on armagetron 
23:49 <DrJoeTron> other than oscillioscope, 
23:50 <DrJoeTron> someone else who was around durring zapple and kess's reign
23:51 <Your_mom_arma> why?
23:51 <DrJoeTron> there was one in swampland a few night ago
23:51 <DrJoeTron> annoying the living fuck out of 
23:51 <DrJoeTron> me
23:51 <DrJoeTron> he was just arguing for the sake of for about 3 hours.
23:52 <DrJoeTron> any easy resolution involved him not being satisfied and bitching more and more
23:52 <Your_mom_arma> it might be the same guy who kept popping up and harrassing me under my aliases
23:52 <Your_mom_arma> hey mom help me
23:52 <Your_mom_arma> do i know you?
23:52 <Your_mom_arma> yeah
23:52 <Your_mom_arma> umm real name?
23:52 <Your_mom_arma> not important help me with random thing here
23:53 <Your_mom_arma> uh no.
23:53 <Your_mom_arma> omg -10 minutes of complaining here-
23:53 <DrJoeTron> ...i think we've got the same guy then.
23:54 <DrJoeTron> i think it is scope.
23:54 <DrJoeTron> but im not sure.
23:54 <DrJoeTron> because god damn
23:54 <DrJoeTron> it was sure fucking annoying.

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DISCLAIMER: These logs of public chat may contain some content which may not be appropriate for all audiences. Use at your own risk.
Logs from 2006-2009 pulled from wrtlprnft
Format changes at: 2015-08-25, 2017-02-20, and 2020-03-23. Times (2015 and later) should be Eastern.

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