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Log from 2006-06-24:
--- Day changed Sat Jun 24 2006
00:00 <Vanhayes> #goodbye
00:00 <armabot> Goodbye Vanhayes :(
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02:26 <spider_> mm
02:26 <spider_> ice caps are melting faster now O_o
02:27 <spider_> 94 years they say they'll be melted :s
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02:45 <armabot> armagetronad: z-man * r5015 /armagetronad/trunk/ (29 files in 14 dirs): (log message trimmed)
02:45 <armabot> armagetronad: Merging branch 0.3.0 from revision 4992 to 5014:
02:45 <armabot> armagetronad:  ------------------------------------------------------------------------
02:45 <armabot> armagetronad:  r5014 | wrtlprnft | 2006-06-24 06:43:47 +0200 (Sat, 24 Jun 2006) | 2 lines
02:45 <armabot> armagetronad:  Added new instant chat key, "Only idiots write in color all the time!" (in annoying colors)
02:45 <armabot> armagetronad:  ------------------------------------------------------------------------
02:45 <armabot> armagetronad:  r5013 | davidfancella | 2006-06-24 04:40:56 +0200 (Sat, 24 Jun 2006) | 3 lines
02:50 <armabot> armagetronad: z-man * r5016 /armagetronad/trunk/armagetronad/major_version: Bumped version down to 0.3 so trunk versions differ from stabilizing branch versions.
02:54 <armabot> armagetronad: z-man * r5017 /armagetronad/trunk/armagetronad/src/tron/ (gAIBase.cpp gCycle.cpp): (log message trimmed)
02:54 <armabot> armagetronad: Merging branch 0.2.8 from revision 4966 to 5015:
02:54 <armabot> armagetronad:  ------------------------------------------------------------------------
02:54 <armabot> armagetronad:  r4994 | z-man | 2006-06-23 11:03:52 +0200 (Fri, 23 Jun 2006) | 2 lines
02:54 <armabot> armagetronad:  Fixed clientside phasing bug that is fatal when playing on pre- servers. The bug was caused by the bugfix for enemy cycles getting stuck after a turn.
02:54 <armabot> armagetronad:  ------------------------------------------------------------------------
02:54 <armabot> armagetronad:  r4969 | z-man | 2006-06-22 19:17:06 +0200 (Thu, 22 Jun 2006) | 1 line
03:14 <spider_> O_o
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04:50 <Lucifer_arma> I love my chinese cookbook!
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05:25 <spider__> O_o
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05:27 <armabot> armagetronad: z-man * r5018 /armagetronad/branches/0.2.8/armagetronad/src/tron/gWall.cpp: VisualC compatibility
05:28 <armabot> armagetronad: z-man * r5019 /armagetronad/branches/0.2.8/armagetronad/src/engine/ePlayer.cpp:
05:28 <armabot> armagetronad: VisualC compatibility
05:28 <armabot> armagetronad: Fancy name filtering is no longer done in client mode
05:28 <armabot> armagetronad: replaced isspace calls with isblank
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05:35 <Lucifer_arma> I love my chinese cookbook!
05:35  * Lucifer_arma is eating homemade wontons
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05:48 <joda_bot> #hi
05:48 <joda_bot> hm, what was the command to ... ah
05:48 <joda_bot> #greet
05:48 <wejp> hi
05:48 <wejp> this count-down voice and the sound after that at the beginning of every round in 0.3 is so annoying, is there any way to disable that without disabling sound?
05:49 <joda_bot> hehe
05:49 <joda_bot> try to rename the sound files ;)
05:49 <wejp> is that the only way to do that?
05:49 <joda_bot> I guess
05:49 <wejp> hm okay
05:50 <wejp> oh and where have the motors sounds gone?
05:50  * spidey pokes joda
05:50 <joda_bot> wejp: It's basically a advertisement for better sounds ;)
05:50 <joda_bot> wejp: Lucifer_arma is rebuilding the sound engine so it will take a while until that's back
05:50 <Lucifer_arma> #morning
05:50 <wejp> ah ok, just wanted to know if it will be back
05:50 <armabot> Good Morning Lucifer_arma Random Fortune:  I am a deeply superficial person. -Andy Warhol
05:50 <spidey> #afternoon
05:51 <Lucifer_arma> yeah, the motor's gone for now
05:51 <Lucifer_arma> and it'll be back
05:51  * joda_bot tickles spidey by driving a cycle over his feet
05:51 <wejp> ok :)
05:51 <spidey> :o
05:51 <Lucifer_arma> the whistle is damned annoying, I'm so mad at myself for digging it up and putting it in there
05:51 <spidey> LOL
05:51 <wejp> yeah it is
05:51 <Lucifer_arma> also, I intend to make some sounds configurable, the ones likely to be most annoying
05:51 <Lucifer_arma> then it'll be sound on/off and music on/off
05:52 <wejp> it would be good no matter what sound it will be in the end to be able to turn of those sounds independently
05:52 <Lucifer_arma> but it'll be a little bit, I've got a lot of work to do before the motor will be back, could be 0.3.4 before that happens
05:52 <Lucifer_arma> well, it wouldn't make sense to turn off "2", but not "3" or "1".  :)
05:52  * spidey doesn't play with sounds O_o
05:52 <wejp> ok yeah, but turn of the count down and whistle without the need to turn of all other sounds as well
05:52 <Lucifer_arma> in the meantime, you can save blank sound files over them, download Audacity and generate a quarter second of silence
05:53 <wejp> yeah
05:53 <Lucifer_arma> right, that's what I mean about some sounds you'll be able to turn off
05:53 <Lucifer_arma> like groups of sounds
05:53 <wejp> ok
05:53 <Lucifer_arma> so like "announcer's annoying calls during the round" is a group of sounds :)
05:53 <wejp> ;)
05:53 <joda_bot> Lucifer_arma: what happens if you just remove the files ?
05:54 <spidey> crash?
05:54 <Lucifer_arma> joda_bot: it *should* just work
05:54 <spidey> i have a spare .3 install O_o
05:54  * joda_bot thinkgs that's easier than making a silence sound file ;)
05:54 <spidey> want me to see?
05:54 <joda_bot> spidey: try
05:54 <spidey> k,sec
05:54 <Lucifer_arma> no, actually it used to be that there were 10 sounds loaded, but only 5 sound files.  wrtlprnft asked me to comment out the calls for the others because they filled up the console with warnings,
05:54 <Lucifer_arma> covering up important console output
05:55 <Lucifer_arma> however, it's only really tested in LInux :)
05:55 <spidey> mm
05:55 <spidey> seems to work
05:55 <joda_bot> Lucifer_arma: the file API seems to be pretty stable
05:56 <wejp> oh btw, i've tried to turn of sounds and would not have found the option for that unless somebody told me where to find it. i think "sound quality" is not the right place to put that option
05:56 <Lucifer_arma> heh, that's where it's always been :)
05:56 <Lucifer_arma> but you're right
05:56 <Lucifer_arma> the ui for sounds is going to change a lot
05:56 <wejp> ah okay
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05:57 <wejp> i didn't realize until now that it was always there because i've never tried to disable sounds before ;)
05:57 <Lucifer_arma> :)
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05:57 <spidey> pl
05:57 <spidey> ok
05:57 <spidey> warning
05:57 <Lucifer_arma> well, "no sound" is just Really Really Bad Sound, isn't it?
05:57 <spidey> don't remove the fuckin sound files
05:57 <spidey> O_o
05:57 <wejp> doesn't it work?
05:57 <Lucifer_arma> spidey: did it tear down your whole computer?
05:57 <wejp> heh
05:57 <spidey> crashed
05:58 <spidey> had to reboot
05:58 <wejp> oh
05:58 <wejp> hm, even if it will not run without those files, it should complain about missing files instead of crashing
05:58 <Lucifer_arma> well, tht's what it does in linux
05:58 <wejp> ah fine :)
05:59 <spidey> i dunno
05:59 <spidey> maybe it was cause i was running a registry scan in the background
05:59 <Lucifer_arma> sound loading is going to be replaced, it's first on my list after 0.3.0 is out.  We'll load the sounds ourselves and then feed them to sdl_mixer, or we'll feed silence, or whatever.
05:59 <spidey> but it hung the whole system up
06:00  * Lucifer_arma made homemade wontons and they were really good
06:13 <joda_bot> Lucifer_arma: I looked into SDL's Channel Implementation yesterday and the only backend that supports multi channels is linux
06:13 <joda_bot> (alsa to be more specific)
06:13 <joda_bot> Might be Mac OS supports it somehow
06:13 <joda_bot> but there is no Windows Implementation
06:13 <joda_bot> just two for 2 channel sound
06:22 <Lucifer_arma> sdl_mixer is 4 parts suck and 1 part not-suck
06:23 <Lucifer_arma> well, the fancy plan I've got ends with an openAL implementation anyway, so don't sweat it too much if sdl_mixer sucks intolerably for you
06:46 <joda_bot> Lucifer_arma: Just found out that they seem to have fixed the windows channel things in SVN ... not the MP3 stuff AFAIK
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06:53 <spidey> yay
06:53 <spidey> i got a fortress server O_o
06:53 <spidey> it's not showing on the list though
06:53 <spidey> but i can custom connect
06:54 <spidey> nvm i know what it is
06:54 <spidey> O_o
06:58 <spidey> someone tell me if they see Spidey-Fortress on the master list
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07:10 <joda_bot> spidey: the question answered itself i guess ;)
07:10 <spidey> yea
07:10 <spidey> hey how do i disable AI's from joining when one team is outnumbereD?
07:11 <Lucifer_arma> turn them off?
07:11 <spidey> >.>
07:11 <Lucifer_arma> type "team" in the console and pick one from the list, it'll be obvious
07:11 <joda_bot> auto_balance_with_ais 0
07:11 <Lucifer_arma> something_BALANCE_something
07:11 <Luke-Jr> why does our 'make install' structure contain .svn dirs?
07:12 <Lucifer_arma> BUG our make install structure contains .svn dirs
07:13 <spidey> ohhhhhh
07:13 <spidey> the mac version
07:13 <spidey> is missing fortress files
07:14 <spidey> was wondering why it was weird O_o
07:14 <spidey> include examples/fortress_soccer.cfg
07:14 <spidey> that one
07:15 <armabot> armagetronad: davidfancella * r5020 /armagetronad/branches/0.3.0/armagetronad/www-root/ (Makefile.am admin/ admin/README css/ css/admin.css):
07:15 <armabot> armagetronad: More work on web interface, now you can actually type in console
07:15 <Lucifer_arma> tht sucks
07:15 <armabot> armagetronad: commands, yay.
07:37 <armabot> armagetronad: z-man * r5021 /armagetronad/branches/0.2.8/armagetronad/src/ (6 files in 5 dirs): More isspace->isblank replacements.
07:52 <joda_bot> Lucifer_arma: If I select 4 channel sound and use the SDL_AUDIODRIVER=waveout then I get a crash ...
07:52 <joda_bot> There is no sound playing at startup and the crash happens once you press play next track ingame
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08:43 <philippeqc> hi
08:49 <spidey> O_o
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09:05 <wrtlprnft> hi philippeqc 
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09:06 <philippeqc> hi wrtlprnft 
09:06 <philippeqc> how are you
09:07 <wrtlprnft> good :)
09:07 <wrtlprnft> uh, can you try to get rid of that boost dependency? Installing boost on my server took me half a day
09:08 <philippeqc> darn, now that I've invested so many weeks to fix collections for tvalue::base, I dont recall how I planned to use them ;) I know the general idea, but I cant recall how specifically.
09:08 <philippeqc> just gotten your msg about boost
09:08 <philippeqc> REALLY?
09:09 <wrtlprnft> yeah
09:09 <wrtlprnft> one single gcc process took more memory than my server had
09:09 <wrtlprnft> imagine the trashing
09:10 <philippeqc> ouch
09:10 <philippeqc> here it was a mandriva package, just installed it (IIRC) But I'm sure I didnt need toc ompile anything
09:10 <wrtlprnft> gentoo :)
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09:23 <wrtlprnft> http://wiki.armagetronad.net/index.php?title=Challenge_Room&curid=1981&diff=9121&oldid=8201&rcid=8121
09:23 <wrtlprnft> what's wrong with that suggestion?
09:23 <wrtlprnft> oh, nevermind
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10:38 <spidey> mmm
10:53 <wrtlprnft> #last --regex "^...$" --nolimit
10:53 <armabot> wrtlprnft: Error: '^...$' is not a valid regular expression.
10:54 <wrtlprnft> yes it is?!
10:54 <wrtlprnft> #last --regex "..." --nolimit
10:54 <armabot> wrtlprnft: Error: '...' is not a valid regular expression.
10:54 <wrtlprnft> #last --regex /^...$/ --nolimit
10:54 <armabot> wrtlprnft: [10:38:05] <spidey> mmm, [08:49:04] <spidey> O_o, [07:11:22] <spidey> >.>, [07:10:35] <spidey> yea, [06:54:05] <spidey> O_o, [06:53:36] <spidey> yay, [05:58:01] <wejp> heh, [05:57:39] <spidey> O_o, [05:51:33] <spidey> LOL, [05:48:40] <joda_bot> #hi, [05:25:35] <spider__> O_o, [03:14:20] <spider_> O_o, [22:43:11] <Vanhayes> lol, [22:00:41] <spidey> O_o, [20:48:28] <Luke-Jr> erm, (9 more messages)
10:54 <spidey> ?
10:54 <wrtlprnft> just for fun
10:54 <spidey> lol
10:54 <wrtlprnft> 3-letter lines are usually the most useless ones
10:55 <spidey> i don't get how that was fonkay
10:55 <spidey> the ip traced back to california
10:55 <wrtlprnft> spidey: she called me chanuck all the time...
10:55 <spidey> in public or in private message?
10:55  * wrtlprnft doesn't know where fonkay lives
10:55 <wrtlprnft> spidey: public messages
10:55 <spidey> cause fonaky knows who blaze is
10:55 <spidey> and she clearly didn't
10:55 <wrtlprnft> hmm?
10:56 <wrtlprnft> i had the impression she did
10:56 <spidey> no
10:56 <spidey> because when i said who i was
10:56 <spidey> she said
10:56 <spidey> spidey?
10:56 <spidey> also
10:56 <spidey> she said
10:56 <spidey> "does blaze even know my real name"
10:56 <spidey> and fonkay lives in canada
11:01  * wrtlprnft doesn't know how far california is from canada
11:02  * wrtlprnft doesn't care about US geography
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11:23 <wrtlprnft> z-man: do bugfixes go into 0.3.0 or the trunk now?
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11:26 <wrtlprnft> ...
11:28 <spidey> ...
11:28 <wrtlprnft> ...
11:28 <wrtlprnft> #...
11:28 <armabot> wrtlprnft: [11:28:57] <wrtlprnft> ..., [11:28:18] <spidey> ..., [11:26:08] <wrtlprnft> ..., [10:54:51] <spidey> lol, [10:38:05] <spidey> mmm, [08:49:04] <spidey> O_o, [07:11:22] <spidey> >.>, [07:10:35] <spidey> yea, [06:54:05] <spidey> O_o, [06:53:36] <spidey> yay, [05:58:01] <wejp> heh, [05:57:39] <spidey> O_o, [05:51:33] <spidey> LOL, [05:48:40] <joda_bot> #hi, [05:25:35] <spider__> O_o, (9 more messages)
11:29 <spidey> bah
11:30 <spidey>  constipation (n=lait@tor/session/external/x-aba540c30ddca39b) has joined #armagetron
11:30 <spidey> wtf
11:30 <spidey> is that some kind of v-host?
11:30 <wrtlprnft> no
11:30 <spidey> ...
11:30 <wrtlprnft> you can tell freenode to hide your hostmask
11:30 <spidey> yea
11:30 <spidey> that's called a v-host :p
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11:31 <wrtlprnft> lol
11:31 <guru3> for the life of me
11:31 <guru3> i can't find a decent proxy located in england
11:41 <philippeqc> wrtlprnft: do you think your "technique" of maping text labels to functions could be abused to call constructors to childs of the same base class?
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11:48  * philippeqc is reading chapter 15 of annotations
11:56  * philippeqc thinks that though constructor prototype dont have return type, they return something, and that difference might make it impossible to create the desired mecanism
11:56 <wrtlprnft> philippeqc: ?
11:57 <philippeqc> in cCockpit and co, you often use map<tString, other> as a base for a selection among many. 
11:58 <philippeqc> I was curious if I could use a similar mecanism to select among child constructors of the same parent class.
11:58 <philippeqc> rather than having a long " else if " serie
11:59 <wrtlprnft> aaah
11:59 <wrtlprnft> that's factories
11:59 <wrtlprnft> in every child class you put something like this:
12:00 <wrtlprnft> static Child *CreateObj(params) {
12:00 <wrtlprnft> return new Child(params);
12:00 <wrtlprnft> }
12:00 <wrtlprnft> err, no
12:00 <philippeqc> ok
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12:00 <wrtlprnft> static Base *CreateObj(params) {
12:00 <wrtlprnft> return new Child(params);
12:00 <wrtlprnft> }
12:00 <philippeqc> ok
12:01 <wrtlprnft> and then you can store those functions as callbacks within your maps
12:01 <philippeqc> and my type is now " Base *  (Base::*fac)(param) " 
12:02 <wrtlprnft> leave out the Base::
12:02 <philippeqc> ?
12:02 <wrtlprnft> it's a static function
12:02 <wrtlprnft> you don't need it
12:02 <philippeqc> ooo
12:02 <philippeqc> ok
12:02 <wrtlprnft> if you make it Base::, it won't be able to hold a Child:: function pointer
12:03 <philippeqc> yes, that was my concern
12:05  * wrtlprnft wonders why the c++ annotations don't mention factories
12:05 <wrtlprnft> z-man: is 0.3.0 closed now and do bugfixes go to the trunk again?
13:18 <z-man> wrtlprnft: ask the release manager.
13:19 <z-man> I think Lucifer_arma wants 0.3.0 out soon, but I'd also say he wouldn't mind the one or other bugfix to be squeezed in.
13:19 <z-man> I think he even committed one himself after the alpha went out.
13:29 <z-man> Oh, and no matter what: bugfixes in 0.3.0 will be merged to the trunk independent from whether they get into the release.
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13:35 <armabot> armagetronad: z-man * r5022 /armagetronad/trunk/armagetronad/src/ (6 files in 5 dirs): (log message trimmed)
13:35 <armabot> armagetronad: Merging branch 0.2.8 from revision 5015 to 5021:
13:35 <armabot> armagetronad:  ------------------------------------------------------------------------
13:35 <armabot> armagetronad:  r5021 | z-man | 2006-06-24 14:37:25 +0200 (Sat, 24 Jun 2006) | 1 line
13:36 <armabot> armagetronad:  More isspace->isblank replacements.
13:36 <armabot> armagetronad:  ------------------------------------------------------------------------
13:36 <armabot> armagetronad:  r5019 | z-man | 2006-06-24 12:28:13 +0200 (Sat, 24 Jun 2006) | 3 lines
13:44 -!- fuels [n=tooled@tor/session/external/x-ecc2885ee66bd307] has quit [Excess Flood]
13:47 <wrtlprnft> hmm, ok, i have the bug, but the fix is nowhere in sight yet
13:47 <wrtlprnft> it's that on the player list in the server browser wrapping is broken
13:51 <z-man> Only the player list or all wrappings?
13:52 <z-man> #later tell Lucifer_arma I'm getting an error with your latest commit in www-root: "make[2]: *** No rule to make target `admin/admin.html', needed by `all-am'.  Stop." could it be you forgot to add some files?
13:52 <armabot> z-man: The operation succeeded.
13:52  * z-man will time out again
14:05 <wrtlprnft> #later tell z-man weirdly, only the player list. Even the server description which is in the same text field, gets wrapped correctly
14:05 <armabot> wrtlprnft: The operation succeeded.
14:13 -!- z-man [n=manuel@p5087199D.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
14:13 <armabot> armagetronad: z-man * www-aabeta/releases.php: added 0.3.0_alpha5009
14:15 -!- Vanhayes [n=Vanhayes@stjhnbsu84w-156034182036.nb.aliant.net] has joined #armagetron
14:15 <armabot> armagetronad: wrtlprnft * r5023 /armagetronad/branches/0.3.0/armagetronad/src/engine/eDisplay.cpp:
14:15 <armabot> armagetronad: Fixed a bug with my graphics driver. At settings of GRID_SIZE != 0 the floor wouldn't be displayed.
14:15 <wrtlprnft> :)
14:15 <armabot> armagetronad: I fixed it by not stretching the floor texture in the z- axis, hopefully not breaking something else
14:16 <wrtlprnft> hi Vanhayes 
14:16 <Vanhayes> hey wrtlprnft 
14:17  * wrtlprnft can't wait for that fix to be merged into the trunk so he can finally have a GRID_SIZE other than 1
14:17 <wrtlprnft> the grid appears to small with my camera settings
14:18 <wrtlprnft> *too
14:30 <Vanhayes> lol wrtlprnft do you remember when I said I saw that upside down ! appear in the score table a few days ago?
14:31 <Vanhayes> http://forums.armagetronad.net/viewtopic.php?t=5161
14:31 <Vanhayes> that was the guy, I must have got the i confused with the upside down !
14:36 <wrtlprnft> lol
14:37 <wrtlprnft> Vanhayes: z-man found the bug now, but it won't get fixed in 0.3.0
14:37 <wrtlprnft> it'll be fixed in and 0.3.1
14:38 <Vanhayes> was it only a windows problem?
14:38 <wrtlprnft> it depended on some systemwide setting
14:38 <wrtlprnft> which has a different default on winxp and most other systems
14:38 <wrtlprnft> at least that's how i understand it
14:39 -!- ghableska [n=ghablesk@12-216-188-42.client.mchsi.com] has joined #Armagetron
14:39 <wrtlprnft> hi ghableska 
14:39 <ghableska> hi wrtlprnft
14:39 <Vanhayes> hey ghableska 
14:39 <ghableska> hi Vanhayes
14:39 <wrtlprnft> ghableska: the inverse-!-bug is found
14:39 <wrtlprnft> it'll be fixed in and 0.3.1
14:39 <ghableska> what caused it?
14:39 <wrtlprnft> isspace()
14:40 <ghableska> oh
14:40  * ghableska just downloaded the new alpha
14:40 <wrtlprnft> won't fix it
14:40 <ghableska> I know
14:40 <wrtlprnft> we're not gonna fix it since it's not a critical bug
14:40 <ghableska> but I like the new player labels
14:40 <wrtlprnft> in that version, that is
14:40 <wrtlprnft> it'll be fixed in and 0.3.1
14:41 <wrtlprnft> (that's the 3rd time i say that :D )
14:41 <ghableska> heh
14:41 <ghableska> when will it be fixed? :P
14:41 <wrtlprnft> it'll be fixed in and 0.3.1
14:41 <Vanhayes> wow the new floor looks wierd
14:41 <wrtlprnft> i like it
14:41 <ghableska> the color is...interesting
14:42 <ghableska> better contrast
14:42 <Vanhayes> brighter
14:42 <Vanhayes> ya
14:42 <wrtlprnft> you can change it, of course
14:42 <wrtlprnft> it's just a setting
14:42 <ghableska> are the walls slightly transparent?
14:42 <wrtlprnft> oh, and bind instant chat key 26 to something
14:42 <ghableska> something about them seems different
14:42 <ghableska> why?
14:43 <Vanhayes> there is no 26 
14:43 <wrtlprnft> ghableska: they're not
14:43 <ghableska> ok
14:43 <wrtlprnft> argh, sorry
14:43 <ghableska> o_O
14:43 <wrtlprnft> not in that alpha, in the next one
14:43 <ghableska> ooh
14:43 <wrtlprnft> it came too late
14:43 -!- Vanhayes [n=Vanhayes@stjhnbsu84w-156034182036.nb.aliant.net] has quit ["Leaving"]
14:43  * ghableska goes off to close windows
14:43 <ghableska> it's starting to rain :D
14:43 <ghableska> first time in a while
14:43 <wrtlprnft>      "0x5aff91Only idiots0xffa962 write in0xc560ff color all0x87dfff the time!",
14:43 <ghableska> ah
14:43 <ghableska> good addition ;)
14:43 <wrtlprnft> that's the new one, and its default binding is the return key
14:44 <ghableska> #cnn 50265
14:44 <ghableska> :(
14:45 <wrtlprnft> #config supybot.plugins
14:45 <armabot> wrtlprnft: Web CIA Poll Lart Insult nickometer Tail Dict Freshmeat Config Markov Channel Relay Acronym Quote Gameknot Dcc WordStats Amazon LogToIrc ChannelStats Anonymous Services News Minstrel User Utilities Darcs Admin Dunno Later ChannelLogger Lookup Ebay Herald Alias Games Karma Praise Time AcronymFinder Babelfish CyborgName darcs Google Math Misc Netcraft Pastebin Nickometer Unix Weather Linux (1 more message)
14:45 <ghableska> #weather 50265
14:45 <wrtlprnft> the cnn pligin seems to be missing
14:45 <ghableska> ah
14:45 <ghableska> #weather
14:45 <wrtlprnft> what does pastebin do?
14:46 -!- wrtlbot [n=supybot@S0106000f6687e817.wp.shawcable.net] has joined #armagetron
14:46 <wrtlprnft> ,load Pastebin
14:46 <wrtlbot> wrtlprnft: Error: No plugin named "Pastebin" exists.
14:46 <wrtlprnft> ,config supybot.plugins
14:46 <wrtlbot> wrtlprnft: Web CIA Network Insult Note fundb Dict Factoids Internet Config Channel Http String MoobotFactoids Utilities User FunDB Admin Dunno Later Bugs Alias Games Praise Time Fun Protector Google Math Misc Nickometer Unix Owner Seen RSS
14:46 <wrtlprnft> huh, i have less plugins :(
14:46 -!- wrtlbot [n=supybot@S0106000f6687e817.wp.shawcable.net] has quit [Client Quit]
14:46 <[NP]Tangent> #insult spidey 
14:46 <armabot> spidey - You are nothing but a humid ooze of frothy retch. 
14:47 <[NP]Tangent> #weather 80120
14:47 <wrtlprnft> [NP]Tangent: there's a shortcut, #s
14:47 <wrtlprnft> #s
14:47 <armabot> spidey - You are nothing but a flap-mouthed half-mouthful of fly-bitten guano. 
14:47 <[NP]Tangent> haha
14:47 <[NP]Tangent> #G
14:47 <armabot> [NP]Tangent: (google calc <expression>) -- Uses Google's calculator to calculate the value of <expression>.
14:47 <[NP]Tangent> heh
14:48 <[NP]Tangent> #G spideysiq
14:48 <armabot> [NP]Tangent: Google's calculator didn't come up with anything.
14:48 <[NP]Tangent> :D
14:48 <[NP]Tangent> #weather
14:48 <[NP]Tangent> #help weather
14:48 <armabot> [NP]Tangent: Error: There is no command "weather".
14:48 <wrtlprnft> #list
14:48 <[NP]Tangent> :(
14:48 <armabot> wrtlprnft: Admin, Alias, CIA, Channel, ChannelLogger, ChannelStats, Config, Dict, Games, Google, Herald, Insult, Later, Math, Misc, News, Owner, Praise, Quote, RSS, Seen, Services, Time, Unix, User, Utilities, and Web
14:48 <wrtlprnft> #list services
14:48 <[NP]Tangent> #time
14:48 <armabot> wrtlprnft: ghost, identify, invite, nicks, op, password, unban, and voice
14:48 <armabot> [NP]Tangent: 02:49 PM, June 24, 2006
14:49 <[NP]Tangent> #web
14:49 <wrtlprnft> #list web
14:49 <armabot> wrtlprnft: doctype, fetch, headers, netcraft, size, title, urlquote, and urlunquote
14:49 <wrtlprnft> #fetch http://wrtlprnft.de/
14:49 <armabot> wrtlprnft: Error: This command is disabled (supybot.plugins.Web.fetch.maximum is set to 0).
14:49 <wrtlprnft> STZU
14:49 <[NP]Tangent> #list unix
14:49 <wrtlprnft> #urlquote http://wrtlprnft.de/
14:49 <armabot> [NP]Tangent: crypt, errno, fortune, pid, progstats, spell, and wtf
14:49 <armabot> wrtlprnft: http%3A//wrtlprnft.de/
14:50 <wrtlprnft> err
14:50 <[NP]Tangent> #wtf
14:50 <armabot> [NP]Tangent: (wtf [is] <something>) -- Returns wtf <something> is. 'wtf' is a *nix command that first appeared in NetBSD 1.5. In most *nices, it's available in some sort of 'bsdgames' package.
14:50 <wrtlprnft> #wtf is TTYL
14:50 <armabot> wrtlprnft: TTYL: talk to you later
14:50 <[NP]Tangent> #wtf is spidey
14:50 <armabot> [NP]Tangent: spidey: nothing appropriate
14:50 <[NP]Tangent> haha
14:50 <ghableska> #wtf is wrtlprnft
14:50 <armabot> ghableska: wrtlprnft: nothing appropriate
14:50 <[NP]Tangent> #wtf is LOL
14:50 <ghableska> :P
14:50 <armabot> [NP]Tangent: LOL: laughing out loud
14:50 <ghableska> #wtf is wtf
14:50 <armabot> ghableska: WTF: {what,when,where,who,why} the fuck
14:50 <[NP]Tangent> #wtf is htf
14:50 <armabot> [NP]Tangent: htf: nothing appropriate
14:51 <ghableska> heh
14:51 <wrtlprnft> #wtf is wtz
14:51 <[NP]Tangent> #wtf is CTF
14:51 <armabot> [NP]Tangent: CTF: nothing appropriate
14:51 <armabot> wrtlprnft: wtz: nothing appropriate
14:51 <ghableska> #wtf is 
14:51 <armabot> ghableska: (wtf [is] <something>) -- Returns wtf <something> is. 'wtf' is a *nix command that first appeared in NetBSD 1.5. In most *nices, it's available in some sort of 'bsdgames' package.
14:51 <[NP]Tangent> #wtf is poop
14:51 <wrtlprnft> no "What the Zark"?
14:51 <armabot> [NP]Tangent: poop: nothing appropriate
14:51 <[NP]Tangent> #wtf is crap
14:51 <armabot> [NP]Tangent: crap: nothing appropriate
14:51 <[NP]Tangent> #list unix
14:51 <armabot> [NP]Tangent: crypt, errno, fortune, pid, progstats, spell, and wtf
14:51 <[NP]Tangent> #spell asdfisdf
14:51 <armabot> [NP]Tangent: Error: The command "spell" is available in the Google and Unix plugins.  Please specify the plugin whose command you wish to call by using its name as a command before "spell".
14:51 <wrtlprnft> #erno 42
14:51 <wrtlprnft> #errno 42
14:51 <armabot> wrtlprnft: ENOMSG (#42): No message of desired type
14:51 <[NP]Tangent> #unix spell popo
14:51 <armabot> [NP]Tangent: Possible spellings for "popo": poop, pop, Pope, pope, pops, Pogo, Polo, pogo, polo, Pippo, Poppy, poppa, poppy, poops, Pip, pip, and opp.
14:52 <[NP]Tangent> #unix spell spidey
14:52 <armabot> [NP]Tangent: Possible spellings for "spidey": spider, spied, spidery, speedy, spade, spite, spader, sped, spit, spud, speed, spiry, and side.
14:52 <wrtlprnft> ERRNO 42 should be "no desired question/answer"
14:52 <[NP]Tangent> #unix spell Macintosh
14:52 <armabot> [NP]Tangent: "Macintosh" may be spelled correctly.
14:52 <wrtlprnft> err
14:52 <[NP]Tangent> heh
14:52 <wrtlprnft> ERRNO 42 should be "no question/answer of desired type"
14:53 <ghableska> brb
15:01 <ghableska> #s
15:01 <armabot> spidey - You are nothing but a malodorous assload of pickled yoo-hoo. 
15:01 <spidey> .....
15:01 <spidey> i'm
15:01 <spidey> wore
15:01 <spidey> the
15:01 <spidey> fuck out
15:01 <wrtlprnft> that #insult command should come hardcoded to spidey
15:01 <ghableska> heh
15:02 <spidey> i walked
15:02  * wrtlprnft hopes spidey won't release his anger on #vanhayes
15:02 <spidey> about 3 miles
15:02 <ghableska> #vanhayes
15:02 <spidey> nice try
15:02 <armabot> ghableska thinks Vanhayes is gay, that's because ghableska called this command and that's why ghableska is an idiot. [x] [x] [x] [x] [x] You've given me 5 invalid commands within the last minute; I'm now ignoring you for 10 minutes.
15:02 <wrtlprnft> :D
15:02  * spidey isn't stupid
15:03 <wrtlprnft> spidey: any proof for that?
15:03 <spidey> no
15:03 <wrtlprnft> ;)
15:04 <spidey> well
15:04 <spidey> depends on the type of stupid
15:04 <philippeqc> the true question is: does that count as a proof he isnt?
15:06 <Luke-Jr> #s
15:06 <armabot> spidey - You are nothing but a horn-beat tongueful of warped rat. 
15:06 <spidey> i'm really wore the fuck out,but i can't decide if i wanna start a new cockpit....or sleep
15:06 <wrtlprnft> spidey: new cockpit
15:06 <philippeqc> new cockpit
15:06 <spidey> does that mean my current one sucks? :(
15:07 <wrtlprnft> ipload your current one
15:07 <spidey> k
15:07 <wrtlprnft> lo Luke-Jr's repo
15:07 <philippeqc> no, just that we care more about new stuff than you personal health.
15:07 <philippeqc> ;)
15:08 <wrtlprnft> :P
15:08 -!- ghableska_ [n=ghablesk@12-216-188-42.client.mchsi.com] has joined #Armagetron
15:08 <ghableska_> erm
15:08 <wrtlprnft> well, g2g
15:08 <ghableska_> why is there a ghableska?
15:09 <wrtlprnft> the 2nd one is timing out
15:09 <spidey> wrtlprnft, http://img144.imageshack.us/img144/7198/untitled9fq1.jpg
15:09 <ghableska_> how do I get rid of one?
15:09 <philippeqc> cya
15:11 <philippeqc> spidey: nice, it really match the arena
15:11 <spidey> thnx :D
15:11 <spidey> should see my "girly" one :-s
15:12 -!- ghableska_ [n=ghablesk@12-216-188-42.client.mchsi.com] has left #Armagetron []
15:13 <philippeqc> he dude, whatever rocks your boat ;)
15:13 <spidey> noooooooooooooooooooo
15:13 <spidey> i made it for a giel :p
15:13 <spidey> girl
15:13 <philippeqc> yeah, its for a "friend"
15:13 <philippeqc> sure
15:13 <spidey> it doesn't have a brake meter,cause she's a high pinger and lags if she uses it
15:13 <philippeqc> what ever you say man. You know, there is no shame in it.
15:14 <spidey> :/
15:14 <philippeqc> uses brake i hope, not brake meter.
15:14 <spidey> yea...
15:15 <philippeqc> post it
15:15 <philippeqc> or a screenshot
15:15 <philippeqc> s/or/as
15:16 <armabot> armagetronad: davidfancella * r5024 /armagetronad/branches/0.3.0/armagetronad/www-root/Makefile.am: Forgot to remove the not-used admin.html, sorry!
15:17 <spidey> sec
15:17 <spidey> http://img451.imageshack.us/img451/1019/untitled1hl.jpg
15:17 <Lucifer_arma> ho hum
15:17 <spidey> hey ho
15:17 <spidey> O_o
15:19 <spidey> k sleep time
15:19 <philippeqc> cya
15:20  * philippeqc thinks we need to support css soon to have "OMG!!!! Ponies!!!!!!" kind of feeling to the arena.
15:20 -!- ghableska [n=ghablesk@12-216-188-42.client.mchsi.com] has quit [Read error: 110 (Connection timed out)]
15:20 -!- ghableska_ [n=ghablesk@12-216-188-42.client.mchsi.com] has joined #Armagetron
15:20  * Lucifer_arma agrees with philippeqc 
15:21 -!- ghableska_ is now known as ghableska
15:21 -!- ghableska [n=ghablesk@12-216-188-42.client.mchsi.com] has quit [Client Quit]
15:21  * Lucifer_arma thinks he'd like less knee-jerk reactions to new releases
15:22 -!- ghableska [n=ghablesk@12-216-188-42.client.mchsi.com] has joined #Armagetron
15:22 <philippeqc> either you get "releases are too far apart" or we get "it was much better at release X, not they have fixed all the undocumented features I've grown to rely and depend on"
15:22 <philippeqc> my gosh, the typos in this
15:23 <Lucifer_arma> or we get, after only 5-10 minutes of testing, "this one thing changed and now it's completely unplayable!"
15:24 <philippeqc> its such a joy to develop for such a crowd ;)
15:24 <Lucifer_arma> oh well, at least I got the webserver to where I can now definitely say it needs to be in tron instead of ui :)
15:25 <philippeqc> nice
15:25 <Lucifer_arma> but still some thinking to do about it.  Do I move it to tron and just keep hacking at it, or do I do something clever with callbacks and leave it in ui?
15:25 <Lucifer_arma> note that "something clever with callbacks" makes it potentially very easily extensible....
15:26 <Lucifer_arma> or option 3 is to make it use cockpit callbacks and implement the few more callbacks I need for the web server, but that might be stretching cockpit callbacks a bit
15:26 -!- wejp [n=j0hannes@i577B8A60.versanet.de] has quit [Connection timed out]
15:27 <philippeqc> confused about webserver being in the UI to start.
15:27 <Lucifer_arma> well, it's ui, isn't it?
15:28 <philippeqc> ?????
15:29  * Lucifer_arma is confused about whatever philippeqc's confused about
15:29 -!- wejp [n=j0hannes@i577BA14B.versanet.de] has joined #armagetron
15:30 -!- ghableska [n=ghablesk@12-216-188-42.client.mchsi.com] has left #Armagetron []
15:30 <philippeqc> what is the UI part of a web-server. Do you mean it is controlled from the UI? Still it feels it is more a tool (allows the game server to host files) and thus could go in a new directory under tool
15:31 <philippeqc> or is the main goal of the webserver to present information about the game in progress to web surfer?
15:32 <Lucifer_arma> web server does 3 things:
15:32 <Lucifer_arma> 1.  serve resources, server admin no longer needs a separate server (or our resource repository)
15:33 <Lucifer_arma> 2.  Provide an administration interface for the server admin using a web browser, which gives us the ability to build a point and click UI for the server
15:33 <Lucifer_arma> 3.  Provide a space for the server admin to put stuff for the casual surfer/player, like score tables and stuff
15:34 <Lucifer_arma> then we get into things like syndication that we could provide with this thing, but let's not feature creep the thing when it still only barely does anything :)
15:34 <philippeqc> ok, it was 2 that I wasnt aware of.
15:35 <Lucifer_arma> aha.  that's most of what I just did last night to it.  :)
15:35 <Lucifer_arma> So now you can type console commands into it and it'll execute them, and the area where you do that is password protected
15:36 <Lucifer_arma> so when I went to add a player list with columns for kick, kill, and ban, I found that the ui directory doesn't have access to engine!
15:36 <Lucifer_arma> which brings up the question about moving it.  I think I've got a better idea in mind, though.
15:36 <philippeqc> what is that?
15:37 <Lucifer_arma> I'll write a class that is the admin interface, and before the webserver starts, I'll tell it about my class and the path it expects to use
15:37 <Lucifer_arma> with a basic callback registration thing
15:38 <Lucifer_arma> I don't know, it's only half-baked right now, I"m looking for cigarettes and I just rolled out of bed
15:41 <philippeqc> an admin class would be a good way to centralise all related capacities, and from witch to attach many input/output methods.
15:44 <[NP]Tangent> I got an idea for you guys
15:44 <[NP]Tangent> ever play bzflag?
15:44 <[NP]Tangent> well, they have a global user database for all servers
15:44 <philippeqc> yes, jumping tanks with lazers
15:45 <philippeqc> who has looked into this idea?
15:45 <[NP]Tangent> wait
15:45 <[NP]Tangent> lemme finish
15:45 <philippeqc> IIRC, there would be some heafty work necessary to have any form of global user database.
15:45 <philippeqc> ok
15:46 <[NP]Tangent> the forums they have power the global database... so that means that players can be assigned to usergroups, then serveradmins can give various usergroups different permissions on their server
15:46 <[NP]Tangent> seems like a better way to share admin/oper status
15:46 -!- revolts [n=murine@tor/session/external/x-843505873cf314f6] has joined #armagetron
15:47 <philippeqc> hummm
15:48 <philippeqc> so If i run a server, i go to the forum, create a new set of groups, give each groups permissions for certain operations on my server, then  and add users to the groups.
15:51 <Lucifer_arma> jumping tanks with lasers would be soooo cool!
15:52 <philippeqc> and fighter jet that transforms into batling armored robots with guns 
15:52 <Lucifer_arma> yeah!
15:52 <Lucifer_arma> now you're talking!
15:53 <Lucifer_arma> and huge aliens that are coincidentally the same size of the fighter jets as robots!
15:53 <Lucifer_arma> then we'll make the deep space cruisers that can all attach together into one giant robot!
15:53 <philippeqc> I've always wondered about the additional weigh of armoring section of the robots that are not exposed when in the fighter jet form. Nothing that cant be fixed with stronger engines I guess.
15:54 <Lucifer_arma> hmmm, most of the jet was shown in the robot, so I guess there was a lot of armor reuse
15:55 <Lucifer_arma> what really threw me for a turn or three is why did they bother building jets in the first place?  They had so much power available through their reverse-engineering of the robotech ship,
15:55 <Lucifer_arma> why build something with lift surfaces anyway?
15:55 <philippeqc> But we only send one set of deep space cruisers per week, And even though they continually get defeated, even though just barely, we dont decided to just wait for 2 weeks, and send 2 sets TOGETHER.
15:56 <philippeqc> the "to get faster" argument doesnt hold much when the non aerodinamic flying robot overtake the jet form ;)
15:56 <philippeqc> So it leave only one argument: to impress the chicks.
15:56 <Lucifer_arma> exactly!  And they were developed as space fighters anyway
15:56 <Lucifer_arma> well, you've gotta admit, what woman wouldn't sleep with a man whose jet turns into a robot?
15:58 -!- revolts [n=murine@tor/session/external/x-843505873cf314f6] has quit [Excess Flood]
15:58 <philippeqc> Him: "He look baby, I got myself a figthing robot..." Her: "Pffff... loser" Him:".. who can transform into a Jet!" Her: "Marry me!"
16:00 <philippeqc> ...giant robotic mecha, or fighting machines, many of which were capable of transforming into vehicles (especially fighter planes) for greater battlefield mobility.
16:00 <philippeqc> thank the goddess for wikipedia
16:00 <Lucifer_arma> the only thing that never really  made sense about the story is this:
16:01 <Lucifer_arma> so the Zentraedi came to pick up the lost ship of their robotech masters, right?  As a last-ditch effort to avoid having earth invaded, they warp out on the ship and break down around pluto
16:01 <Lucifer_arma> why did they go back to earth, exactly?  Didn't they warp out intentionally to draw the alien invaders away from the planet?
16:02 <philippeqc> sorry, never saw the show.
16:04 -!- Vanhayes [n=Vanhayes@stjhnbsu84w-156034182036.nb.aliant.net] has joined #armagetron
16:07 -!- Vanhayes [n=Vanhayes@stjhnbsu84w-156034182036.nb.aliant.net] has quit [Client Quit]
16:09 <Lucifer_arma> awwww.  It was a really good show.  :)  Read the books, too, and they were really good, even when I was all growed up.
16:10 <Lucifer_arma> series did kinda take a turn for the worse after the Zentraedi blew up the planet, though.  It got all into the invid and the robotechnology, and the story went to shit
16:10 <Lucifer_arma> fighters that turn into robots were really cool, but the story was really good, and when they gave up the story in favor of more robots that turn into other things, it just started to suck and kept improving on suckage
16:11 <philippeqc> lol
16:12 -!- z-man [n=manuel@p5087199D.dip0.t-ipconnect.de] has joined #armagetron
16:16 <armabot> armagetronad: z-man * r5025 /armagetronad/trunk/armagetronad/ (8 files in 4 dirs): (log message trimmed)
16:16 <armabot> armagetronad: Merging branch 0.3.0 from revision 5014 to 5024:
16:16 <armabot> armagetronad:  ------------------------------------------------------------------------
16:16 <armabot> armagetronad:  r5024 | davidfancella | 2006-06-24 22:16:36 +0200 (Sat, 24 Jun 2006) | 2 lines
16:16 <armabot> armagetronad:  Forgot to remove the not-used admin.html, sorry!
16:16 <armabot> armagetronad:  ------------------------------------------------------------------------
16:16 <armabot> armagetronad:  r5023 | wrtlprnft | 2006-06-24 21:15:26 +0200 (Sat, 24 Jun 2006) | 3 lines
16:19 <armabot> armagetronad: z-man * r5026 /armagetronad/branches/0.3.0/armagetronad/src/engine/ePlayer.cpp: Ported false blank space filtering in player names from the trunk here.
16:27 <Lucifer_arma> how do I get make to just copy files into the build directory?
16:36 <philippeqc> the game suddenly got a very egocentric flavor in favor of me.
16:39 <philippeqc> I introduce complex logic about ownership.
16:39 <philippeqc> and with a later peice of code from joda, it will all work fine
16:39 <philippeqc> but at the moment I stub it all.
16:39 <philippeqc> so unless your player name is exactly "ph" (my local account name here), dont expect to receive any ownership ;)
16:44 -!- z-man [n=manuel@p5087199D.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
16:56 -!- Vanhayes [n=Vanhayes@stjhnbsu84w-156034182036.nb.aliant.net] has joined #armagetron
17:03 -!- Vanhayes is now known as Vanhayes_
17:03 -!- Vanhayes_ is now known as Vanhayes
17:04 -!- Vanhayes is now known as Vanhayes_
17:04 -!- Vanhayes_ is now known as Vanhayes
17:04 <Lucifer_arma> 'splain, philippeqc 
17:05  * Lucifer_arma just washed his car again, heh
17:06 <joda_bot> good evening
17:08 <philippeqc> for zones. I can say "this zone is owned by players x,y,z and by groups 1,2,3". Normally some other code would transform these labels to in-game players and teams.
17:08 <philippeqc> but now it is not available, so I fake this peice of code.
17:08 <philippeqc> and my faking peice of code is very good to transform a player name in a player id, and as a) the bots change at each round and b) the bots arent there till AFTER the map is instantiated, I cant give them any ownership.
17:08 <philippeqc> hi joda_bot 
17:09  * Lucifer_arma still doesn't understand the comment, but likes what he's seeing :)
17:11 <philippeqc> lol
17:11 <philippeqc> the important thing is : the new zone have started to be instantiated by a map
17:25 <philippeqc> goodnight
17:26 -!- philippeqc [n=philippe@c83-250-130-90.bredband.comhem.se] has quit ["Leaving"]
17:26 <armabot> armagetronad: davidfancella * r5027 /armagetronad/branches/0.3.0/armagetronad/ (5 files in 4 dirs): Rescaled my fortress map and chopped off the bottom wing.
17:27 <Lucifer_arma> oops.  that commit had more than that.  Heh.
17:38 <Vanhayes> Lucifer_arma, your server just crashed I think
17:38 <Lucifer_arma> InvertedCrossFortress-0.2.3.
17:38 <Lucifer_arma> sorry, updating it
17:38 <Vanhayes> ok
17:38 <Lucifer_arma> didn't know anyone was on it
17:38 <Vanhayes> only me then dook came in for a minute and it crashed
17:39 <Lucifer_arma> ok, it's restarted
17:39 <Lucifer_arma> updated the map, and wanted to update the source to latest 0.3.0 from the branch while I was at it
18:00 -!- arracks [n=earmarki@tor/session/external/x-834d1bccb8e8f3b3] has joined #armagetron
18:06  * joda_bot is offline too
18:06 <joda_bot> cu tomorrow
18:06 -!- joda_bot [n=anonymou@dslb-084-061-018-050.pools.arcor-ip.net] has quit ["on the run"]
18:08 <Lucifer_arma> I think my server needs the old timed matches back
18:10 -!- arracks [n=earmarki@tor/session/external/x-834d1bccb8e8f3b3] has quit [Excess Flood]
18:21 <Vanhayes> #poke spidey
18:21 <armabot> I don't have a pointy stick...
18:22 -!- ghableska [n=ghablesk@12-216-188-42.client.mchsi.com] has joined #Armagetron
18:22 <Vanhayes> wb ghableska 
18:22 <ghableska> ty Vanhayes
18:22 <Vanhayes> #poke spidey again
18:22 <armabot> I don't have a pointy stick...
18:23 <Lucifer_arma> http://generalconsumption.org/armagetron/map-preview/previews/Lucifer/InvertedCrossFortress-0.2.3.png
18:24 <ghableska> no more grinding walls? :(
18:24 <Lucifer_arma> I think I'm going to have it on a rotation, actually
18:24 <ghableska> would the death zone spawn in the center?
18:24 <Lucifer_arma> so you play a slightly different map each match
18:24 <Vanhayes> nI like the random deathzone
18:25 <Vanhayes> I*
18:25 <Lucifer_arma> yeah, I like the random deathzone too
18:25 <ghableska> heh
18:25 <Lucifer_arma> I might increase its growth rate, though
18:25 <ghableska> I think it's fast enough as it is
18:25 <Vanhayes> heh the DZ is my favorite part
18:26 <ghableska> DZ?
18:26 <Vanhayes> Deathzone*, I'm lazy and didnt want to spell it out
18:26 <ghableska> oh, :P
18:29 <armabot> armagetronad: davidfancella * r5028 /armagetronad/branches/0.3.0/armagetronad/resource/proto/Lucifer/plusSignFort.xml: Updated a few minor things to my fortress map
18:32 <armabot> armagetronad: davidfancella * r5029 /armagetronad/branches/0.3.0/armagetronad/resource/proto/Lucifer/ (4 files): Rearranging my fortress maps.
18:32 <Lucifer_arma> I hope nobody minds me keeping my maps in svn
18:33  * Lucifer_arma thinks the game should ship with more maps anyway :)
18:43 <Lucifer_arma> #g 750/35
18:43 <armabot> Lucifer_arma: 750 / 35 = 21.4285714
18:43 <Lucifer_arma> #g 750/25
18:43 <armabot> Lucifer_arma: 750 / 25 = 30
18:43 <Lucifer_arma> #g 550/25
18:43 <armabot> Lucifer_arma: 550 / 25 = 22
18:43 <Lucifer_arma> #g 550/30
18:43 <armabot> Lucifer_arma: 550 / 30 = 18.3333333
18:43 <Lucifer_arma> #g 550/30
18:43 <armabot> Lucifer_arma: 550 / 30 = 18.3333333
18:43 <Lucifer_arma> #g 750/30
18:43 <armabot> Lucifer_arma: 750 / 30 = 25
18:47 <Lucifer_arma> #g 450/25
18:47 <armabot> Lucifer_arma: 450 / 25 = 18
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19:12 <Lucifer_arma> http://generalconsumption.org/armagetron/map-preview/previews/Lucifer/LucifersMansion-0.2.3.png
19:52 <Lucifer_arma> there, it's done.  :)
19:53 <armabot> armagetronad: davidfancella * r5030 /armagetronad/branches/0.3.0/armagetronad/resource/proto/Lucifer/ (BaseInvertedCrossFort.xml LucifersMansion.xml): Updated Base map and finished up the Mansion
19:53 <ghableska> interesting :)
19:57 <Lucifer_arma> Lucifer/ThreePlayerFortress/LucifersMansion-0.2.4.aamap.xml
19:57 <Lucifer_arma> ok, it's on my server now :)
20:05 <mkzelda> so how do i get the source now
20:06 <Lucifer_arma> svn
20:06 <Lucifer_arma> you should get the branch, hang on a sec
20:07 <armabot> armagetronad: davidfancella * r5031 /armagetronad/branches/0.3.0/armagetronad/resource/proto/Lucifer/LucifersMansion.xml: Updated wall heights in the Mansion.
20:08 <Lucifer_arma>  svn co https://svn.sourceforge.net/svnroot/armagetronad/armagetronad/branches/0.3.0/armagetronad armagetronad
20:08 <Lucifer_arma> you should run the 0.3.0 branch right now.  :)  0.3.0 should be out in a few days, then it should be straightforward to update to the trunk
20:08 <mkzelda> ok
20:08 <mkzelda> thanks
20:08 <Lucifer_arma> np
20:10 <Lucifer_arma> then come play on my server :)
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20:15 <armabot> armagetronad: davidfancella * r5032 /armagetronad/branches/0.3.0/armagetronad/resource/proto/Lucifer/LucifersMansion.xml: Updated wall heights again, I missed a couple.
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20:42 <mkzelda> seg faults after "Playing the sequence"
20:50 <Lucifer_arma> ?
20:51 <Lucifer_arma> no way, it's not crashing for me
20:51 <Lucifer_arma> are you getting any music?
20:53 <Lucifer_arma> are you getting any sounds at all?
20:53 <mkzelda> no
20:54 <mkzelda> i get a window/fullscreen flash open for a sec or two
20:54 <Lucifer_arma> ok, this is a failure initializing the sound card
20:55 <Lucifer_arma> z-man unloads his alsa drivers when this happens.  You're not running arts by any chance, are you?
20:55 <mkzelda> no
20:55 <Lucifer_arma> also "echo $SDL_AUDIODRIVER" might give useful information
20:56 <mkzelda> unset
20:56 <Lucifer_arma> export SDL_AUDIODRIVER=alsa  ?
20:57 <Lucifer_arma> export SDL_AUDIODRIVER="alsa"  ?
20:57 <Vanhayes> Lucifer_arma, your map didnt load for me on your server it says Downloading resource/Lucifer/threeplayerfortress/lucifersmansion-0.2.6.aamap.xml ERROR: return value 0 !=200 .
20:58 <Lucifer_arma> ?  I was just there with like 2 people playing it just fine
20:58 <Vanhayes> weird..
20:58 <Lucifer_arma> try again?
20:58 <Vanhayes> Ill try again
20:58 <mkzelda> same problem
20:58 <Vanhayes> works.....
20:59 <mkzelda> ROTATION_FILE is currently set to .
20:59 <mkzelda> music/titletrack.ogg
20:59 <mkzelda> Track: ../armagetronad/music/titletrack.ogg
20:59 <mkzelda> music/when.ogg
20:59 <mkzelda> Track: ../armagetronad/music/when.ogg
20:59 <mkzelda> Opened playlist
20:59 <mkzelda> Should be playing the first sequence
20:59 <mkzelda> Playing the sequence
20:59 <mkzelda> Segmentation fault
20:59 <mkzelda> strace shows seg fault after floor.png
20:59 <Lucifer_arma> ahhhhh
20:59 <Lucifer_arma> this is wrtlprnft's fault then, heh
21:01 <Lucifer_arma> http://svn.sourceforge.net/viewcvs.cgi/armagetronad/armagetronad/branches/0.3.0/armagetronad/src/engine/eDisplay.cpp?r1=4895&r2=5023
21:01 <Lucifer_arma> that's the change that's probably crashing you
21:04 <mkzelda> itsnot coming up
21:04 <mkzelda> heh
21:04 <mkzelda> Waiting for svn.sourceforge.net ...
21:05 <mkzelda> ill join your server on old client
21:12 -!- guru3 [n=guru3@2002:51e7:e65f:1:0:0:0:1] has quit [Read error: 60 (Operation timed out)]
21:12 -!- guru3 [n=guru3@2002:51e7:e65f:1:0:0:0:1] has joined #armagetron
21:14 -!- ghableska [n=ghablesk@12-216-188-42.client.mchsi.com] has left #Armagetron []
22:09 <Lucifer_arma> so who wants to be a people eater?  :)
22:11 <Vanhayes> I prefer Vananators myself
22:18 <Lucifer_arma> there's not as much fighting in the corridors as I'd hoped
22:20 <Lucifer_arma> #message wrtlprnft any idea when we might have the map rotation stuff?  It would be nice if I could start running that on my server... :)
22:20 <armabot> Lucifer_arma: The operation succeeded.
22:21 <Vanhayes> would a moving sumo zone be possible now?
22:27 -!- hipper [n=crayonis@tor/session/external/x-6ea0650c04d39a57] has joined #armagetron
22:28 <Lucifer_arma> not yet, but soon hopefully
22:28 <Vanhayes> that would be fun
22:28 <Lucifer_arma> it would be neat on my map to put a wall in the middle and have all the zones move towards each other
22:28 <Lucifer_arma> so two goalies would pass into each other's zones :)
22:29 <Vanhayes> lol that would get chaotic
22:39 -!- hipper [n=crayonis@tor/session/external/x-6ea0650c04d39a57] has quit [Excess Flood]
22:47 <Lucifer_arma> haha
22:48 <Lucifer_arma> #message z-man join my server by yourself and check out the AI players that try to join your team!
22:48 <armabot> Lucifer_arma: The operation succeeded.
22:48 -!- Netsplit clarke.freenode.net <-> irc.freenode.net quits: mkzelda, Niii, armabot, wejp, Lucifer_arma, Luke-Jr, spidey, guru3, deja_vu, SuPeRTaRD
22:48 <Vanhayes> ???????????
22:48 <Vanhayes> wtf happened?
--- Log closed Sat Jun 24 22:52:41 2006
--- Log opened Sun Jun 25 00:38:03 2006
00:38 -!- wrtlprnft [n=wrtlprnf@S0106000f6687e817.wp.shawcable.net] has joined #armagetron
00:38 -!- Irssi: #armagetron: Total of 14 nicks [0 ops, 0 halfops, 0 voices, 14 normal]
00:38 -!- Irssi: Join to #armagetron was synced in 7 secs
00:38 -!- [Xpert]DarkStar [n=pso@84-74-43-82.dclient.hispeed.ch] has joined #armagetron
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00:39 -!- armabot [n=armabot@user-0vvdcf9.cable.mindspring.com] has joined #armagetron
00:43 <spidey> O_o
00:47 -!- Netsplit kornbluth.freenode.net <-> irc.freenode.net quits: mkzelda, Lucifer_arma, Luke-Jr, spidey, guru3, SuPeRTaRD
00:47 -!- Vanhayes [n=Vanhayes@stjhnbsu84w-156034182036.nb.aliant.net] has joined #armagetron
00:47 -!- [NP]Tangent [n=hyperdev@71-211-202-147.hlrn.qwest.net] has joined #armagetron
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00:48 -!- Netsplit over, joins: Lucifer_arma, Luke-Jr, guru3, SuPeRTaRD
00:48 -!- spidey [n=spider@68-119-125-64.dhcp.jcsn.tn.charter.com] has joined #armagetron
00:49 <Vanhayes> #last
00:49 <armabot> Vanhayes: [00:43:11] <spidey> O_o
00:49 <Vanhayes> #realchatlogs
00:49 <armabot> http://wrtlprnft.ath.cx/armalogs.txt
00:51 <philippeqc> I think I just invented the one-key armagetron.
00:52 <Vanhayes> one key? how
00:55 <philippeqc> its a map I'm making
00:55 <philippeqc> fortress type of map
00:55 <philippeqc> just not like anything else around
00:55 <philippeqc> do you want the answer now, or would you rather have the joy of discovery when its ready
00:58 <Vanhayes> I;d like to have the joy :) But how long untill it is ready?
00:59 <philippeqc> ~30 min because I'm dump WRITING maps. 
00:59 <philippeqc> this would be my second map for public eye.
00:59 <philippeqc> I should ask ed if he wants to take it to CT
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01:06 <philippeqc> I have a name for it: the rat race
01:09 <Vanhayes> hmmm sounds interesting, Is it a maze with only one way to turn?
01:12 <philippeqc> nope, not a maze. its an open field
01:12 <philippeqc> its not a cheap trick like that, its a different type of cheap trick. On that hasnt been used before (to my knowledge)
01:12 <philippeqc> but of course there is a cheap trick in it.
01:13 <philippeqc> I think I should try it over the network, just to be sure that the cheap trick is properly supported.
01:15 -!- armabot [n=armabot@user-0vvdcf9.cable.mindspring.com] has quit [Nick collision from services.]
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01:29 <philippeqc> ok, how do I set up a local server? I though hosting a server locally should make it visible on the "lan" menu. 
01:29  * philippeqc goes to the wiki
01:38 -!- z-man [n=manuel@p5087199D.dip0.t-ipconnect.de] has joined #armagetron
01:43 <Vanhayes> hmmm That should do it I think, at least it works that way for me
01:44 -!- armabot [n=armabot@user-0vvdcf9.cable.mindspring.com] has quit [Nick collision from services.]
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01:48 <philippeqc> darn, it is not showing up here.
01:49 <guru3> what is not?
01:52 <philippeqc> hosting a server, and it is not visible on the lan
01:52 <guru3> :o
01:52 <philippeqc> well, I got is on the direct connection.
01:52 <spidey> O_o
01:52 <philippeqc> darn, the bots are much more aggressive online ;)
01:53 <guru3> Oo
01:54  * spidey pokes guru3 
01:54 <guru3> what'd id o
01:54 <spidey> nothin
01:55  * philippeqc trout spidey
01:55  * spidey slaps philippeqc around a bit with a large cow
01:55 <spidey> O_o
01:55 <philippeqc> o you cow slapper
01:55 <spidey> ;d
01:55 <spidey> ;D
01:55 <guru3> well
01:55 <guru3> that's different
01:56 <guru3> z-man: any idea why doing a lan server scan sets off norton any virus?
01:56 <guru3> with a 'medium risjk'
01:56 <spidey> cause norton sucks
01:56 <guru3> for 'worm protection'
01:57 <guru3> spidey: don't do that again
01:57 <spidey> do  what?
01:57 <guru3> make a smart ass comment like that
01:57 <guru3> at least not for the next while
01:57 <spidey> no....
01:57 <guru3> cause it just seriously pissed me off for some reason
01:57 <spidey> norton really does suck......
01:57 <guru3> that may be
01:57 <guru3> but that's not a helpful answer
01:57 <spidey> wasn't a smart comment :p
01:58 -!- mode/#armagetron [+o guru3] by ChanServ
01:58 <spidey> wait
01:58 -!- spidey was kicked from #armagetron by guru3 [i'll be the judge of that]
01:58 -!- spidey [n=spider@68-119-125-64.dhcp.jcsn.tn.charter.com] has joined #armagetron
01:58 <spidey> i was gonna do /part #armagetron (kicked by guru3 )
01:58 <spidey> xD
01:58 <@guru3> don't push it
01:59 <@guru3> i'm not in a good mood
02:00 <@guru3> i've got itchy bug bites :
02:00 <@guru3> :(
02:00 <z-man> I haven't heard a single good thing about norton, either, sorry, tank.
02:00 <spidey> :p
02:00 <@guru3> that's not the point tho z-man :/
02:00 <z-man> We do a broadcast, that may be the reason.
02:00 <z-man> But of course, that is required to find the servers.
02:01 <@guru3> i wonder if there is someway to make it norton friendly
02:01 <z-man> If norton is triggered by broadcasts, no.
02:02 <z-man> The only way would be to get a whitelisting or something.
02:02 <z-man> And for the record, if spidey hadn't sait it, I would have said "cause norton sucks", too.
02:03 <spidey> norton and mcafee both
02:03 <spidey> mcafee is like a virus
02:03 <@guru3> :/
02:03 <spidey> spreads throught the registry and computer and is almost impossible to completely remove
02:04  * Vanhayes uses mcaffe
02:04 <spidey> i did to
02:04 <spidey> in 1998
02:04 <Vanhayes> and i get a warning about armagetron whenever I reinstall it
02:04  * guru3 will stop watching this cahnnel now
02:05 <spidey> Vanhayes, if you're gonna use a fire2wall...go with outpost
02:05 <spidey> best one i've used...and for a anti-virus use nod32 or avast
02:06 <Vanhayes> meh this computer isnt mine so I cant change that shit
02:06 <spidey> heh
02:06 <Vanhayes> plus i think the subscription to Mcaffe was just renewed and that cist like $50
02:07 <Vanhayes> cost*
02:07 <spidey> bah
02:07 <spidey> i won't pay for a anti-virus or firewall :/
02:07 <spidey> it's cheaper to learn the registery and remove virus's yourself and to use tcp-view 
02:08 <Vanhayes> but I am pretty lazy so...
02:08 <Vanhayes> and it isnt my money
02:08 <spidey> lol,makes 2 of us xD
02:13 <philippeqc> posted my map to ed. Hopes he doesnt find it a waste of time ;)
02:15 <philippeqc> Luke-Jr: bump
02:31 <Lucifer_arma> spidey sucks too
02:31 <Lucifer_arma> Norton, spidey, and mcaffee all suck donkey balls
02:31 <spidey> lies
02:35 -!- spidey [n=spider@68-119-125-64.dhcp.jcsn.tn.charter.com] has quit [Read error: 104 (Connection reset by peer)]
02:49 <[NP]Tangent> heh
02:49 <[NP]Tangent> if there are any norton users in here
02:49 <[NP]Tangent> I can prove that it sucks donkey balls
02:49 <[NP]Tangent> startkeylogger
02:50 <[NP]Tangent> heh
02:50 <[NP]Tangent> no norton users
02:50 <[NP]Tangent> :D
02:52 -!- Luke-Jr [n=luke-jr@2002:1891:f657:0:20e:a6ff:fec4:4e5d] has quit [Read error: 104 (Connection reset by peer)]
02:55 <armabot> armagetronad: z-man * r5034 /armagetronad/trunk/armagetronad/ (11 files in 5 dirs): (log message trimmed)
02:55 <armabot> armagetronad: Merging branch 0.3.0 from revision 5026 to 5033:
02:55 <armabot> armagetronad:  ------------------------------------------------------------------------
02:55 <armabot> armagetronad:  r5033 | davidfancella | 2006-06-25 06:03:16 +0200 (Sun, 25 Jun 2006) | 2 lines
02:55 <armabot> armagetronad:  Added config item to change the file ai characters are loaded from.
02:55 <armabot> armagetronad:  ------------------------------------------------------------------------
02:55 <armabot> armagetronad:  r5032 | davidfancella | 2006-06-25 03:15:19 +0200 (Sun, 25 Jun 2006) | 2 lines
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03:00 <Lucifer_arma> z-man: be a purple eater.  :)
03:01 <Lucifer_arma> *people
03:11 <philippeqc> are there any ppe playing at the moment?
03:11 <philippeqc> ppe:purple person eater
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03:22  * Luke-Jr mutters
03:22 <Luke-Jr> AA likes to freeze my system a lot lately :/
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03:24 <Lucifer_arma> philippeqc: not that I know of
03:24 <Lucifer_arma> I was taking a shit
03:24 <philippeqc> its ok, i was just curious
03:25 <philippeqc> what are the new team capacity that joda added?
03:26 <philippeqc> Luke-Jr: thanks for the password
03:27 <Luke-Jr> np
03:27 <Luke-Jr> Lucifer_arma: hey, when you planning 0.3.0 for?
03:29 <Lucifer_arma> any day now, why?
03:31 <Luke-Jr> within the next day?
03:32 <Lucifer_arma> maybe, why?
03:33 <Luke-Jr> for taking aabeta off
03:33 <Luke-Jr> or editing capability, anyhow
03:37 <Luke-Jr> Lucifer_arma: ... stick around, I might need an admin of the SF
03:38 <z-man> I like it when you make people deny they're hetero, Luci :)
03:40 <Lucifer_arma> :)
03:40 <Lucifer_arma> I've been polled over that chat, but not successfully
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03:42 <z-man> Lucifer_arma: You can count me in.
03:43 <z-man> About your_mom's crash: so we'll be ignoring it for 0.3.0?
03:44 <Lucifer_arma> z-man: looks like it, unless someone magically figures it out and fixes it.
03:44  * philippeqc is metrosexual
03:44 <Lucifer_arma> at least we know enough about it to know we *can* ignore it for now.  :)
03:44  * Lucifer_arma is allegrosexual
03:44 <philippeqc> what the bleep?
03:45 <Lucifer_arma> so we're waiting for a few windows users to tell us mp3 works fine, preferably some of the folks that tried it and it didn't work before we had sdl_mixer built with it, like Vanhayes
03:45 <Lucifer_arma> philippeqc: wanna be a people eater?  :)
03:46 <Lucifer_arma> Luke-Jr: I'm going to bed pretty soon....
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03:46 <philippeqc> yep
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03:47 <philippeqc> I've already figured my shade of purple. 7,1,6 IIRC
03:47 <Luke-Jr> hm
03:47 <Lucifer_arma> I guess by Wednesday, we'll have heard that mp3 works fine in windows.  If we haven't heard that, and we haven't heard anything, we should release 0.3.0 on wednesday or earliest convenience thereafter
03:47 <Lucifer_arma> and I promise to quit fooling with the webserver between now and then.  :)
03:48 <Lucifer_arma> webserver's still marked "highly experimental, may not work, and we're sorry if it doesn't"
03:48 <philippeqc> Lucifer_arma: we need a clan team. something like [PurPlE] for Purple PeopLe Eater
03:48 <Lucifer_arma> clan team?  I wasn't intending to carry a badge, just mark your preferred team name with joda's new team stuff :)
03:49 <philippeqc> o
03:49 <Lucifer_arma> you can wear a badge if you'd like, but it's not a clan :)
03:49 <philippeqc> is it case sensitive?
03:49 <Lucifer_arma> dont' know how much it matters
03:49 <Lucifer_arma> see, this is kind of a social test, too
03:50 <Lucifer_arma> to see if it's possible to form a team that's not a clan (besides just saying they're not), and to see what related concepts and possiblities are available
03:50 <philippeqc> humm yeah
03:50 <Lucifer_arma> you know, stuff that we'd normally expect clans to test for us, but we (I) already know that they won't
03:50 <armabot> armagetronad: luke-jr * CVSROOT/avail: closed
03:51 <Lucifer_arma> and maybe in the process we'll figure out what neat new features we need to support teams that persist like this
03:51 <philippeqc> because they dont follow the forum? I dont recall seing any announcement about that capacity.
03:51 <Lucifer_arma> it was one of those accidental commits, afaik.  :)
03:52 <Lucifer_arma> and nobody worried about it enough to see it moved to the trunk.
03:52 <Lucifer_arma> also clans don't have a predictable amount of early adopters anyway, and I'm shooting for early adopters
03:52 <Lucifer_arma> you know, there might be 20 people in the clan, but only 3-4 are really early adopters, and only 1 of those can be expected to be playing at any time anyway
03:54 <Lucifer_arma> but I'm curious.  Anarchic Wanderers (nd later the spoon) brought us the idea of teams persisting across different servers and matches and game sessions, and joda's given us some code that supports it
03:54 <philippeqc> ok. I'll try to keep a working version of the client. Those are getting rare on my system ;)
03:54 <Lucifer_arma> curious to see where that might go
03:54 <Lucifer_arma> yeah, I"m playing out of my own build directory right now.  :)
03:58 <spidey> early adopters?
03:59 <philippeqc> people that jump on new features early, before they get popular.
04:00 <spidey> ah
04:01  * spidey might be getting a job within the next 2 weeks :(
04:02 <philippeqc> congrats
04:04 <spidey> bah
04:04 <spidey> i got a big mouth sometimes
04:07 <philippeqc> still sound great
04:08 <spidey> my cousin's staying here and is 18..my grandma  told him if he don't get a job he can't stay here
04:08 <spidey> so i told my cousin if he gets a job,i will too
04:08  * spidey smacks self
04:08 <philippeqc> o poor you, forced to have an income and spending money. I feel your pain man
04:08 <spidey> hey,i'm only 16 :p
04:09 <spidey> i still got 2 years to me a kid!
04:09 <philippeqc> o, I see, you still live of fresh air and rain water.
04:09 <spidey> not sure what that means,but i guess so xD
04:10 <philippeqc> that you dont cost money at all.
04:10 <spidey> not really,just about $60 a month
04:10 <philippeqc> of pocket money?
04:10 <spidey> $49 for the cable
04:10 <spidey> and i eat maybe once a day
04:10 <spidey> if that
04:10 <philippeqc> lol
04:11 <spidey> besides that,i don't really need anything else
04:11  * spidey is a very expensive kid at all xD
04:11 <philippeqc> yeah, clothing are overrated
04:11 <spidey> isn't*
04:11 <Lucifer_arma> $60/month is cheap
04:11 <philippeqc> so is soap
04:11 <Lucifer_arma> for a kid
04:11 <spidey> i've had the same clothes for 1 1/2 years
04:12 <spidey> mainly cause i get really baggy clothes
04:12  * philippeqc think spidey doesnt consider the housing, insurance, electricity, etc costs.
04:12 <Lucifer_arma> my wife figured that we spend ~$1000/month for all of our kids
04:12  * Lucifer_arma thinks philippeqc is right :)
04:12 <philippeqc> and you dont eat much, so you dont grow.
04:12 <Lucifer_arma> he's still growing
04:12 <Lucifer_arma> you're not a full-grown adult until your mid-20s
04:12 <spidey> philippeqc, house is paid for i have government insurance,and electricity is a fixed rate
04:12 <spidey> so no,i dont' coutnt hat
04:13 <Lucifer_arma> it's a trailer house, isn't it?
04:13 <spidey> no
04:13 <spidey> a log house
04:13 <philippeqc> spidey, just get the job, if you dont need the money, your mom/grand-ma will surely be able to use it.
04:13 <Lucifer_arma> besides, working is fun :/
04:13 <Lucifer_arma> I'm a go see if anyone' splaying my server
04:13 <Vanhayes> hmm who doesnt need money?
04:14 <Vanhayes> what is the job btw
04:14 <spidey> philippeqc, possibly,seeing as we've lived on a $700 ssi income my grandma gets forever and a day :/
04:14 <spidey> that's per month too
04:14 <Vanhayes> Lucifer_arma, mp3s work on windows now
04:14 <Vanhayes> well this one did anyway
04:14 <philippeqc> o yeah, the joy of working in the sausage packaging part of a meat company. Spent the warmest summer in about 20 years freezing my ass. it was 5 Celcius (that is ok) and 80%+ humidity. That goes through ANYTHING.
04:15 <spidey> O_o
04:15 <Vanhayes> ok im off good night
04:15 <spidey> #g 5 C in F
04:15 <armabot> spidey: 5 degrees Celsius = 41 degrees Fahrenheit
04:15 <philippeqc> good night
04:15 <Vanhayes> #night
04:15 -!- Vanhayes [n=Vanhayes@stjhnbsu84w-156034182036.nb.aliant.net] has quit ["Leaving"]
04:15 <armabot> Good night Vanhayes!
04:16 <spidey> that's cool
04:16 <spidey> Lucifer_arma, you can call me a redneck now xD
04:16 <philippeqc> yes, the factory was refrigirated. They worked with meat.
04:16 <spidey> i got hella sunburn
04:18 <Lucifer_arma> these bots are psycho
04:18  * philippeqc propose spidey an experiment. Ask to have your own food shelves and corner in the fridge, and own toothpaste, soap, deo, shampoo, etc. Go to the store, buy your own of all that you want. During the summer, use only what you bought, and dont let anybody else use it. 
04:19 <spidey> mm
04:19 <philippeqc> Add a bit for the items that dont wear in a weekly base (bed sheet, shoes, etc). Figure out how you truly cost.
04:19 <philippeqc> no cheating by buying a 25 pounds bag of flower and eating only that. ;)
04:19 <spidey> haha
04:19 <spidey> Lucifer_arma, map load failure
04:20 <philippeqc> just so you, YOURSELF, know how much you cost. 
04:20 <Lucifer_arma> try again
04:20 <spidey> worked
04:20 <Lucifer_arma> join us, philippeqc 
04:20 <Lucifer_arma> Swamplords Teams
04:20 <philippeqc> ok
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04:22 <luke-jr__> did any of you see anyhting I've been saying for the past half hour?
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04:26 <Luke-Jr> hello!?!?
04:26 <luke-jr__> ...
04:26 <luke-jr__> Lucifer_arma: philippeqc spidey HELLO!?!
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04:29 <Luke-Jr> >:O
04:31 <armabot> armagetronad: luke-jr * r5035 /www/ (. beta/):
04:31 <armabot> armagetronad: Make directory for aabeta CVS repository import
04:31 <armabot> armagetronad: DEVS IN #armagetron: apparently you can't see my chat, so PLEASE EXECUTE ON SHELL.SF.NET: cp /home/users/l/lu/luke-jr/aabeta.svndump.bz2 /home/groups/a/ar/armagetronad/aabetasvndump.bz2
04:36 <philippeqc> hi, online on swaplord teams
04:37 <Luke-Jr> need the file copied...
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04:39 <philippeqc> ?
04:39 <philippeqc> no, I dont think so
04:39 <Luke-Jr> ...
04:40 <Luke-Jr> it's still not there, so yes I do
04:40 <philippeqc> 10:37 Luke-Jr Lucifer_arma: ... stick around, I might need an admin of the SF
04:40 <philippeqc> that is the last thing i see from you
04:40 <Luke-Jr> so you don't see this?
04:41 <philippeqc> yes now I see you
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04:41 <me435> can you see this?
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04:41 <Luke-Jr> hm
04:41 <Luke-Jr> anyway, I need that file copied
04:41 -!- Lucifer_arma [n=satan@user-0vvdcf9.cable.mindspring.com] has quit [Remote closed the connection]
04:41 <philippeqc> what file
04:41 <Luke-Jr> cp /home/users/l/lu/luke-jr/aabeta.svndump.bz2 /home/groups/a/ar/armagetronad/aabetasvndump.bz2    
04:41 <Luke-Jr> on shell.sf.net
04:43 <philippeqc> ok, and how could I help with that?
04:43 <Luke-Jr> see if you can copy it?
04:43 <Luke-Jr> IIRC, I'm just in too many SF projects and the server has a limit of 8
04:43 <Luke-Jr> so unless you're over-maxed out, you should be able to
04:44 <philippeqc> o
04:44 <philippeqc> havent logged to my shell account in YEARs
04:44 <Luke-Jr> heh
04:48 <philippeqc> ok let me see
04:48 <philippeqc> logged int
04:48 <philippeqc> in
04:50 <philippeqc> touch /home/groups/a/ar/armagetronad/delme
04:51 <philippeqc> touch: cannot touch `/home/groups/a/ar/armagetronad/delme': Permission denied
04:51 <Luke-Jr> hrm
04:51 <Luke-Jr> guess only admins have access to the group home? :/
04:51 <Luke-Jr> guru3: !
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04:59 <Luke-Jr> guru3: 
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05:08 <luke-jr__> armabot: wake lucifer
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05:10 <luke-jr__> ...
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05:16 <spidey> lol
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05:17 <spidey> wb
05:17 <Lucifer_arma> re
05:17 <spidey> luci you should set yours like mine
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05:17 <spidey> it only highlights when i click it
05:17 <spidey> man luci armabot's been getting pwnt
05:17 <Lucifer_arma> yeah, by herself
05:18 <spidey> it timed out 4 times
05:18 <spidey> O_o
05:18 <Lucifer_arma> no, there were two processes, and one would identify with the nick server, causing the other to get booted
05:18 <Lucifer_arma> so the other would sit there for awhile, then decide it was time to try again and join, identify with the nick server, and kick the first one
05:18 -!- armabot [n=armabot@user-0vvdcf9.cable.mindspring.com] has joined #armagetron
05:18 <Lucifer_arma> the last one was me killing all supybot processes
05:18 <spidey> oh
05:19 <Lucifer_arma> and I'm set up for OSD on quit/join messages (don't know why), so I was getting nailed with them every time
05:23 <luke-jr__> Lucifer_arma: !!!!!
05:23 <luke-jr__> cp /home/users/l/lu/luke-jr/aabeta.svndump.bz2 /home/groups/a/ar/armagetronad/aabetasvndump.bz2    
05:24 <luke-jr__> shell.sf.net
05:36 <Lucifer_arma> next time say "please"
05:37 <luke-jr__> I did earlier =p
05:37 <luke-jr__> anyway, Svn freeze for a few min now
05:38 <Lucifer_arma> I didn't see any pleases, just a "stick around, I might need you"
05:38 <spidey> LOl
05:38 <Lucifer_arma> which I promptly ignored, under the assumption that you'd give me more warning and an ETA on when you'd need me if you were serious
05:39 <Lucifer_arma> it's just dumb luck that I read your request before going to bed
05:39 <luke-jr__> Lucifer_arma: yeah, my IPv6 was being stupid-- so I guess you didn't get them
05:39 <luke-jr__> sorry
05:44 <Lucifer_arma> I want to be able to define the growth rate of a winzone as a function of its time since spawned
05:44 <Lucifer_arma> I've noticed that while it grows at the same rate, it seems like it slows down, like maybe growth is in area instead of radius units
05:44 <philippeqc> yep, I'll need a function parser too
05:45 <philippeqc> talked with wrtlprnft bout that. 
05:45 <Lucifer_arma> yeah, I googled up some code that wasn't completely gpl-compatible for him to look at
05:45 <philippeqc> We could add a simple callback for "time since round start"
05:45 <philippeqc> and the zones could have their instantiation time saved.
05:45 <Lucifer_arma> I'd like this function parser to recognize certain constants like e and pi :)
05:46 <philippeqc> yep
05:46 <cusco> morning!
05:46 <philippeqc> and for tValue to support sin and cos too
05:46 <Lucifer_arma> yeah
05:46 <philippeqc> zone will kick ass with access to a function parser
05:46 <Lucifer_arma> so we could set fortress conquest rate as sin(t) and defense rate as cos(t)  :)
05:47 <Lucifer_arma> death zone growth rate of sin( 2t^2 ) would be pretty interesting, too
05:48 <philippeqc> and the center of the zone at x (k1 + k2*cos(t)) y = (k3 + k4*sin(t))   [well, they could move in circle around a point  ;) ]
05:48 <Lucifer_arma> :)
05:48 <philippeqc> i think I'll flush growth rate, just support radius
05:48 <philippeqc> as an equation
05:49 <Lucifer_arma> sure, but you'll need to define variables so we can pick and choose
05:49 <philippeqc> radius is so circle anyway
05:49 <Lucifer_arma> time since round start, time since instantiation, initial position, etc.
05:49 <Lucifer_arma> well, since you put it that way, how about zones where their edges are functions?
05:49 <Lucifer_arma> then a circle would be two functions :)
05:49 <luke-jr__> all numeric values should be functions
05:50 <philippeqc> yes, yes, heuuuu. initial position doesnt exist. just say that the position is [equation to move in circle]
05:50 <Lucifer_arma> same for walls, that gives us moving walls
05:50 <luke-jr__> initial position is part of the absolute position function =p
05:50 <philippeqc> luke-jr__: Lucifer_arma tValue does just that. All numeric values are function, condition, callback.
05:50 <Lucifer_arma> well, maybe I want the growth rate to be a function of its initial position?
05:50 <philippeqc> walls is another matter
05:50 <philippeqc> they get inserted on the grid
05:51 <luke-jr__> philippeqc: can tValue functions take more arguments than time?
05:51 <Lucifer_arma> no, that doesn't make sense.  If initial position is a constant, then the function is useless, nvm
05:51 <Lucifer_arma> aha, function of the owning cycle's position :)
05:51 <Lucifer_arma> (which is a variable)
05:51 <luke-jr__> well
05:51 <luke-jr__> owning cycle's position would be a function
05:51 <luke-jr__> in a sense
05:52 <Lucifer_arma> well, it is, now that you mention it
05:52 <philippeqc> luke-jr__: atm we dont have a parser, so you need to build them by hand. And the callback for time isnt fixed yet. but it promises a lot. have a read.
05:52 <luke-jr__> so if you place a wall at position "owner.position(t)", it should follow
05:53 <luke-jr__> whereas you could place it at position "owner.position(" << now << ")", then it would stay in one place
05:53 <philippeqc> lucifer  a) x = k  b) x = k1 + k2*cos(t) . You only get x in the end, it doesnt matter what lies under. the tValue just gets evaluated each time you call it, be it constant or a function.
05:53 <Lucifer_arma> yeah, but what if you want the wall instead at sin(owner.position(t)) ?
05:53 <Lucifer_arma> then it doesn't follow exactly, but it's movement depends on the owner's movement
05:53 <luke-jr__> Lucifer_arma: code sin() into the function support?
05:53 <philippeqc> you need a callback that can get owner.position(t) for you
05:54 <luke-jr__> right
05:54 <luke-jr__> philippeqc: well, owner.position would be a config item in the tree
05:54  * Lucifer_arma wonders if luke-jr__ means the same thing as Lucifer means when he says "function" here
05:54 <luke-jr__> containing a 'function;
05:54 <luke-jr__> Lucifer_arma: I'm thinking mostly math-type functions here
05:55 <luke-jr__> that we can send over the network as unparsed
05:55 <Lucifer_arma> right.  so what does "function parser" mean to you?  which is kinda what we've been talking about...
05:55 <luke-jr__> the parser won't do the sin() itself
05:55 <luke-jr__> it'd just turn the text form into tValues
05:55 <philippeqc> function parser: read a string, for example from the map, and produce the tValue tree required to represent it.
05:55 <Lucifer_arma> no, but it'll understand sin, ln, log, etc.
05:56 <Lucifer_arma> e, pi, and the rest
05:56 <luke-jr__> it'll understand them just enough to assemble a tValue calling such a code function
05:56 <philippeqc> yes
05:56 <philippeqc> and yes
05:56 <Lucifer_arma> right, ok, we're all on the same page :)
05:56 <luke-jr__> :)
05:56 <luke-jr__> I thought you were going to bed, BTW? =p
05:57 <philippeqc> psst, a zone can have many "single player" owners, and many "team" owners. That will be fun
05:57 <spidey>
05:57 <Lucifer_arma> I'm thinking function support to the same degree that my calculator supports it :)
05:57 <spidey> er
05:57 <Lucifer_arma> ping -f
05:57 <spidey> no
05:57 <Lucifer_arma> er, wrong window
05:57 <luke-jr__> philippeqc: zone.user, zone.group? =p
05:57 <spidey> i ment to post something else
05:57 <philippeqc> wich user do you want it to follow when it has 2?
05:57 <spidey> argh
05:57 <spidey> it's not copying
05:57 <spidey> :/
05:58 <philippeqc> avg(zone.user.getx)
05:58 <luke-jr__> philippeqc: depends how we assign it =p
05:58 <philippeqc> yes
05:58 <philippeqc> i'm just poking your brain
05:58 <luke-jr__> spidey: shoulda used X
05:59 <Lucifer_arma> well, you'd have to define how it behaves
05:59 <Lucifer_arma> like, pick a random user if none specified and follow that user the whole round
05:59 <Lucifer_arma> pick a random user and follow that user until he leaves
06:00 <Lucifer_arma> add a parameter, so zone.user(2).getx would give a specific user
06:00 <luke-jr__> pick a random user every evaluation!
06:00 <Lucifer_arma> zone.user(rand).getx :)
06:00 <philippeqc> psst, a zone can have many effectGroup. each effectGroup has its own list of user and team. 
06:00 <Lucifer_arma> kplot's got a function parser in it, maybe we can raid it for code
06:00 <spidey> luke-jr__, it's a mac box i'm on
06:00 <spidey> won't let me copy
06:00 <luke-jr__> zone.user(=rand) to have a sticky random ;)
06:01 <luke-jr__> spidey: Apple-C?
06:01 <spidey> os x
06:01 <Lucifer_arma> spidey: yellow dog linux?
06:01 <luke-jr__> use Apple-C keystroke
06:01 <spidey> i don't have physical access :/
06:01 <luke-jr__> Lucifer_arma: Mac is the OS, not the hardware o.o
06:01 <luke-jr__> o
06:01 <luke-jr__> um
06:01 <luke-jr__> try Win-C
06:02 <Lucifer_arma> is that agreement, then, that spidey should run yellow dog linux on his mac?
06:02 <luke-jr__> Lucifer_arma: it's a hacked box
06:02 <spidey> not my mac!
06:02 <luke-jr__> Lucifer_arma: spidey's been hacking random computers
06:02 <luke-jr__> spidey: is this the quad CPU box w/ 8 GB RAM?
06:02 <Lucifer_arma> and spidey can't put yellow dog linux on it?
06:02 <philippeqc> and you complain about bad keyboard support?
06:02 <luke-jr__> Lucifer_arma: he'd need to boot it
06:02 <spidey> no it's another one
06:02 <spidey> and it was a dual
06:03 <luke-jr__> o
06:03 <luke-jr__> I'm surprised nobody's caught you yet
06:03 <Lucifer_arma> spidey's a script kiddie?
06:03 <spidey> :p
06:03 <luke-jr__> Lucifer_arma: he's using some old VNC exploit
06:04 <Lucifer_arma> well, I guess it's a good thing armabot keeps logs, then, isn't it?
06:04 <luke-jr__> lol
06:04  * Lucifer_arma reminds himself to backup armabot's logs
06:04 <luke-jr__> Lucifer_arma: hope you're not running VNC... =p
06:04 <Lucifer_arma> nope, no vnc here
06:04 <luke-jr__> spidey: you can hack my VNC server if you want :)
06:05 <luke-jr__> the password is genes
06:05 <luke-jr__> it's not on display 0
06:05 <luke-jr__> you'll get a nice KDM login screen =p
06:05 <spidey> ....
06:05 <luke-jr__> lol
06:06 <spidey> sssshhhhh
06:06 <Lucifer_arma> ssssshhhhhh
06:06 <luke-jr__> did you try edit->copy?
06:06 <spidey> i think it's the vnc not allowing me to clipboard it
06:06 <luke-jr__> my current IRC logdir is 898 MB
06:06 <luke-jr__> spidey: WTF does VNC have to do with it?
06:06 <Lucifer_arma> now if someone just says al-qaida, homeland security will descend on spidey like vultures on a dead moose
06:07 <spidey> you can disable clipboard in the vnc config
06:07 <luke-jr__> omg... you're assuming copy on remote = copy on local?
06:07 <spidey> no....
06:07 <spidey> you can disable clipboard
06:07 <spidey> in the vnc config
06:07 <luke-jr__> ...
06:07 <spidey> atleast you can on windows
06:07 <luke-jr__> what you trying to paste to us anyhow?
06:07 <spidey> nothin'
06:07 <luke-jr__> ...
06:08 <philippeqc> lol! now its getting fun
06:08 <philippeqc> the first death zone that when you enter it, somebody else dies
06:08 <Lucifer_arma> maybe he was just using his irc window as a notepad?  I do that a lot...
06:08 <luke-jr__> philippeqc: oh, how evil
06:08 <philippeqc> hehe
06:08 <luke-jr__> philippeqc: interesting idea tho
06:08 <Lucifer_arma> how about a death zone that conquers the fortress zones it rolls over?
06:08 <philippeqc> well, there are 3 idea :
06:08 <philippeqc> effect: death
06:09 <philippeqc> who can use it: anybody but the owner
06:09 <luke-jr__> how about just spawn random deathzones every second?
06:09 <Lucifer_arma> it kills the owner, I take it?
06:09 <philippeqc> who get the effect: a random player that is not the one triggering it
06:09 <luke-jr__> effect: death(user) or death(owner) or death(random([player]))
06:09 <philippeqc> nope, I could set it for that
06:10 <Lucifer_arma> can you queue up effects?
06:10 <Lucifer_arma> so a zone can have multiple effects?
06:10 <philippeqc> death(randomPlayer - playerEntering it)
06:10 <philippeqc> yes
06:10 <Lucifer_arma> or do you intend to have us just stack zones?
06:10 <luke-jr__> sleep(5); death(user); sleep(5); death(owner);
06:10 <philippeqc> each effectGroup has its own owners
06:10 <philippeqc> o, I'm not acting through time yet
06:10 <philippeqc> more like for a single zone:
06:11 <philippeqc> if bob enters it, he wins
06:11 <philippeqc> if joe enters it, it kills alice
06:11 <Lucifer_arma> if alice enters it, joe wins?
06:11 <philippeqc> each effectGroup is independant
06:11 <luke-jr__> if bob enters it, he wins; anyone else, he dies
06:11 <philippeqc> could set it up so
06:11 <luke-jr__> or better for a real game
06:11 <philippeqc> it start with owners. Who is listed.
06:11 <luke-jr__> just kill the owner
06:12 <Lucifer_arma> ooo, give a circle for growth rate on a zone and it'll grow and then shrink and then grow and then shrink
06:12 <philippeqc> then you have who can trigger it, ie: entering it might not produce anything, you must be allowed.
06:12 <philippeqc> the list of valid triggerers are : all, owner, ownerTeam,
06:12 <philippeqc> allButOwner, allButTeamOwner, anotherTeammate.
06:13 <Lucifer_arma> need "anotherZone"
06:13 <philippeqc> then who is the target, computed based on the triggerer and the owner information. Valid ones are :
06:13 <Lucifer_arma> so when two zones collide they can interact with each other
06:13 <luke-jr__> Lucifer_arma: pattern www/beta
06:13 <philippeqc> self, teammate, team, all, allButSelf,
06:13 <philippeqc> allButTeam, another, anotherTeam, anotherTeammate,
06:13 <philippeqc> anotherNotTeammate, owner, ownerTeam, anyDead, allDead,
06:13 <philippeqc> AnotherTeammateDead and anotherNotTeammateDead. 
06:13 <luke-jr__> Lucifer_arma: exec /var/www/armagetron/beta/scripts/updateme
06:13 <philippeqc> then the effect to apply to the selected players:
06:13 <philippeqc> win, death, event, clearTrace,
06:13 <philippeqc> teleport, spawnPlayer and none.
06:13 <Lucifer_arma> better stick that in a message, luke-jr__, so that when I'm not about to fall asleep I can do it
06:14 <philippeqc> Lucifer_arma: darn, interaction between zones.. neat.
06:14 <Lucifer_arma> need to generalize it a bit more whenever you get to it, so any game object can be a trigger and the victim of the effect :)
06:15 <Lucifer_arma> here's a situation me and z-man were talking about, on mys erver
06:15 <Lucifer_arma> say it's 1 v 1 and you attack the other guy's zone, and he attacks yours
06:15 <Lucifer_arma> maybe while you're in his zone, conquering it, you take from his fortress reservoir and put into your fortress reservoir, so that you can remote-sumo someone
06:15 <philippeqc> Lucifer_arma: maybe, but I thought I'd start with all the combinaisons of players and team I could think of. you know, just as a basis. There are about 6 x 16 combinaisons, plus you can play on owners
06:16 <luke-jr__> philippeqc: use operators?
06:16 <Lucifer_arma> or he's in your zone, but you're in the third team's zone.  When you finish conquering, you get a boost in your fortress reservoir that might be big enough to let you return to it before it's conquered
06:16 <Lucifer_arma> yeah, I understand philippeqc.  :)  We're just dreaming up new ways to pile on work for you.  :)
06:16 <philippeqc> nope, 3 set of classes. Validator, Selector and Effector
06:17 <luke-jr__> I want dead players to turn into zones inside the enemy's wall-fort
06:17 <luke-jr__> and you can conquer those zones to get friends back
06:17 <Lucifer_arma> philippeqc: http://forums.armagetronad.net/viewtopic.php?p=65451#65451  <--- meriton's having boost problems
06:17 <luke-jr__> I also want pellets that make the trail wall longer ;)
06:17 <philippeqc> dead players cant play. but effect COULD be applied to them if they are selected as a target (see targets with DEAD in them)
06:18 <philippeqc> i want a way to flush one's trace so it start again at lengh 0, even with infinite trace
06:19 <luke-jr__> we talked about that before
06:19 <luke-jr__> IIRC
06:19 <philippeqc> trace, maybe.
06:20 <Lucifer_arma> luke-jr__ wants cialis pellets
06:20 <philippeqc> bored of fixing all the mini-class to cover all the types of effect.
06:20 <philippeqc> i want to start playing with shapes for the zone
06:20 <Lucifer_arma> philippeqc: supposedly the boost stuff that's needed is in either armagetronad or winlibs
06:21 <luke-jr__> Lucifer_arma: I'm thinking QBasic Worms =p
06:21 <philippeqc> havent had time to investigate this
06:21 <Lucifer_arma> if luke-jr__ gets cialis zones, can I have viagra zones?
06:21 -!- z-man [n=manuel@p5087199D.dip0.t-ipconnect.de] has joined #armagetron
06:22 <Lucifer_arma> moin
06:22 <philippeqc> enhanced tValues shouldnt be in 0.3.0
06:22 <Lucifer_arma> he's trying to build the trunk
06:22 <philippeqc> o
06:22 <luke-jr__> Lucifer_arma: do you have a GPG key? or an account i can scp you the private key to?
06:22 <luke-jr__> Lucifer_arma: or better yet, just some random public key armabot can use? =p
06:22 <Lucifer_arma> luke-jr__: not right this minute, I'll generate a key sometime tomorrow if you'd like
06:23 <Lucifer_arma> I'm literally about to fall asleep, so badly I'm having trouble commanding my legs to pick me up and take me to bed
06:23 <luke-jr__> o ok
06:23 <Lucifer_arma> and I have to hack the CIA plugin wrtlprnft gave me to do what you want
06:23 <Lucifer_arma> it would be nice if you could provide an actual regex for the pattern :)
06:23 <philippeqc> there isnt any boost/config.hpp in trunk
06:24  * Lucifer_arma <--- sucks at writing regexes
06:24 <luke-jr__> Lucifer_arma: www/beta should work fine as a regex =p
06:24 <luke-jr__> presuming you're not using something with / as syntax
06:24 <Lucifer_arma> I can escape that
06:25 <Lucifer_arma> it'll be python's regex module.  Actually, for something like www/beta I can just do substring :)
06:25  * luke-jr__ was about to say... regex is probably a bit much
06:40 <spidey> food! O_o
06:40 <luke-jr__> ramen?
06:40 <luke-jr__> or ranma?
06:42 <armabot> armagetronad: luke-jr * r5415 /www/beta/trunk/scripts/ (. touch-download updateme): Scripts for aabeta
06:47 <Lucifer_arma> aha!
06:47 <Lucifer_arma> I want the size of a zone to be determined as a function of the distance to the closest cycle!
06:49 <luke-jr__> ...
06:49 <luke-jr__> why?
06:51 <Lucifer_arma> so I can have a zone that grows as you get closer to it?
06:51 <spidey> armagetronad: luke-jr * r5415 /www/beta/trunk/scripts/ (. touch-download updateme): Scripts for aabeta
06:51 <spidey> what's that mean?
06:52 <luke-jr__> ...
06:52 <Lucifer_arma> in fact, you could have the zone grow for its owners, but nobody else
06:52 <Lucifer_arma> so you could drive right by it, but it kills me chasing you :)
06:52 <spidey> like,how's the bot know that O_o
06:52 <luke-jr__> Lucifer_arma: that last case is the only one that makes sense =p
06:52 <luke-jr__> spidey: know what?
06:52 <Lucifer_arma> spidey: the bot knows that because it's sitting on the #commits channel watching
06:53 <spidey> oh,lol
06:53 <Lucifer_arma>  /join #commits
06:53 <Lucifer_arma> you'll see armabot :)
06:54 <armabot> armagetronad =p
06:54 <Lucifer_arma> in fact, I'm going to have to put mediawiki under the www directory in svn and have an update thing, too
06:54 <armabot> armagetronad is fun !
06:54 <spidey> lol
06:54 <luke-jr__> Lucifer_arma: err, why? it's just external code...
06:54 <Lucifer_arma> luke-jr__ just figured out he's not being ignored by armabot anymore
06:54 <armabot> armagetronad doesn't care if it's CIA talking =p
06:54 <luke-jr__> not quite
06:54 <Lucifer_arma> luke-jr__: not completely, not anymore.  we've got hacks...
06:54 <luke-jr__> hm
06:55 <luke-jr__> wouldn't it be better to use darcs or such tho, so you can easily sync up w/ main?
06:55 <luke-jr__> or a SCM for patches?
06:55 <Lucifer_arma> if we were running off of their trunk, sure, but we're not, we run a release
06:55 <luke-jr__> hm
06:56 <luke-jr__> seems a waste for just a little bit of patching
06:56 <luke-jr__> especially when the actual content won't be in the SCM
06:57 <Lucifer_arma> the point is to allow other people around here to hack on the wiki code itself without needing to have access to the wiki
06:57 <Lucifer_arma> SCM isn't just about history, it's about collaboration.
06:57 <luke-jr__> does that happen often enough? =p
06:57 <Lucifer_arma> depends on how you look at it.  I can't edit the wiki right now because I can't login.
06:58 <Lucifer_arma> I cna't login because wrtlprnft's hack is stopping me.
06:58 <Lucifer_arma> He can't fix it because guru3 has the wiki right now.
06:58 <Lucifer_arma> see how shit snowballs?
06:58 <Lucifer_arma> now, if it were in scm with a setup similar to what you want for the beta site, problem is *solved*
06:58 <Lucifer_arma> and I like solved problems
06:58 <luke-jr__> yes, but why was there a problem in the first place? o.O
06:59 <Lucifer_arma> now, when I get the wiki back (hopefully soon, almost done setting up the server), I'll do what I can to either fix it myself or help wrtlprnft fix it
06:59 <Lucifer_arma> but that doesn't solve the problem in the long run
06:59 <Lucifer_arma> and the reason there was a problem in the first place was because wrtlprnft wanted to reduce wiki spam
06:59 <luke-jr__> I know that, but why doesn't it work for you?
07:00 <Lucifer_arma> because firefox is filling in one of the secret form fields it's not supposed to fill in
07:00 <luke-jr__> can't stop it? O.o
07:00 <Lucifer_arma> it became a problem for me personally after I had to rebuild my system from scratch, when I lost the cookie
07:01 <Lucifer_arma> no, it doesn't look like I can.  I tried what I knew I could try.
07:01 <luke-jr__> how can wrtl fix it?
07:01 <Lucifer_arma> not sure how much it matters, there are other people having this problem
07:01 <Lucifer_arma> well, it's his code, I assume he can fix it
07:01 <luke-jr__> unless it's in the design or something
07:02 <Lucifer_arma> well, he doesn't want to roll it back to mediawiki's code, and he doesn't want to lock out legitimate users either
07:02 <Lucifer_arma> personally, I'd rather have spam than locked out legitimate users, but I can't do anything about it until my server's running the wiki again
07:03 <Lucifer_arma> guru3 only has the wiki temporarily until then, so he's understandably willing to put off fixing it until he gives it back to me.  I'd probably do the same in his position.
07:03 <luke-jr__> maybe use JavaScript to wipe it after the page loads
07:04 <Lucifer_arma> well, whatever.  :)  The point is if we set up the wiki under a similar situation, this problem wouldn't exist at all.  wrtlprnft could have already fixed it.  :)
07:04 <Lucifer_arma> for that matter, you could have hacked in tag/version support to mediawiki too
07:05 <luke-jr__> doubt it <.<
07:05 <luke-jr__> I'd rather make it use Svn for content =p
07:06 <philippeqc> luci's growing shrinking zones vs closest player: so the defender would have advantage to be as far as possible, making his zone shrink to nothing.
07:07 <luke-jr__> or as close as possible, but not too close
07:07 <luke-jr__> a small fortress conquers quickly
07:08 <philippeqc> if it shrink enough, gets to be nay impossible to conquer.
07:09 <luke-jr__> but to shrink it enough for a long time, you'd need to crash into your tail
07:09 <philippeqc> try to conquer a zone of radius 1
07:09 <luke-jr__> presuming the function is good
07:09 <philippeqc> yeah, but smaller is harder... I just went to the limit
07:10 <philippeqc> where the closest defender would be very far away
07:11 <philippeqc> zone radius as k/(dist^2) of its closest owner.
07:11 <philippeqc> ;)
07:17 <Lucifer_arma> that function doesn't work if the owner is inside the zone
07:17 <Lucifer_arma> then the zone blows up :)
07:18 <Lucifer_arma> radius = someconstant * -e^dist
07:20 <Lucifer_arma> nono
07:20 <Lucifer_arma> radius = someconstant * e^(-dist)
07:20 <Lucifer_arma> there, that flips it around
07:30 <philippeqc> you could set a min and max radius
07:31 <philippeqc> darn my concept map crashed ed's armagetronad
07:42 <armabot> armagetronad: luke-jr * r5416 /www/beta/trunk/www-aabeta/background-aamenu.png: this is a PNG-- binary
07:44 <armabot> armagetronad: luke-jr * r5417 /www/beta/trunk/www-aabeta/background-aamenu.png: delete it, it's corrupt somehow
07:45 <armabot> armagetronad: luke-jr * r5418 /www/beta/trunk/www-aabeta/background-aamenu.png: fixed version
07:45 <luke-jr__> grr
07:46 <luke-jr__> cvs2svn lost images
07:46  * luke-jr__ shoots it
07:47 <cusco> hi dudes
07:47 <cusco> only now im updating to 2.8.2
07:47 <cusco> from 2.8.1
07:48 <cusco> will my settings be erased?
07:48 -!- madmax|pt [n=madmax@bl5-11-111.dsl.telepac.pt] has joined #armagetron
07:48 <cusco> or should I back up ~/.armagetronad/
07:48 <cusco> oi madmax|pt 
07:49 <madmax|pt> the matches/rounds stats have been resetted on fortress?
07:49 <madmax|pt> hi cusco :D
07:50 <armabot> armagetronad: luke-jr * r5419 /www/beta/trunk/www-aabeta/design/ (96 files): Replace corrupt images
07:54 <spidey> max
07:54 <spidey> come to fortress
07:55 <armabot> armagetronad: luke-jr * r5420 /www/beta/trunk/www-aabeta/index.php: rcsid changes for Svn
07:56 <luke-jr__> cusco: backup just in case-- and upgrade to 0.3.0 =p
07:57 <madmax|pt> can't right now spidey 
07:59  * madmax|pt is away: Not here
08:15 <wrtlprnft> Lucifer_arma: uh, what
08:15 <wrtlprnft> Lucifer_arma: uh, what's wrong with the wiki?
08:22 <@guru3> so
08:23 <@guru3> what have i missed?
08:26 <wrtlprnft> cusco: updating shouldn't erase your settings
08:27 <cusco> I don't know exactly how to upgrade so I was thinking in make uninstall, and compile the latest
08:27 <cusco> luke-jr__: ok I will!!
08:29 <wrtlprnft> cusco: your settings are in ~/.armagetron and no make anything will touch that :)
08:30 <[Xpert]DarkStar> hi all
08:30 <cusco> wrtlprnft: oh.. ok cheers!
08:30 <cusco> hi darkstat
08:30 <cusco> star
08:30 <wrtlprnft> hi da
08:30 <wrtlprnft> gah
08:30 <wrtlprnft> da<tab> refuses to complete
08:31 <cusco> yes mine too.. its weird :p
08:31 <wrtlprnft> stupid thing, the aa completion is much better
08:31 <[Xpert]DarkStar> try xp<tab>
08:31 <cusco> aa completition?
08:31 <wrtlprnft> cusco: yeah, in 0.3.0
08:31 <wrtlprnft> for console and chat :)
08:32 <cusco> er... I din't know about completition!! I always type the nick.. by hand!
08:32 <cusco> lol
08:32 <wrtlprnft> and you get name hilighting too cusco 
08:32 <wrtlprnft> like in IRC :)
08:32 <cusco> thats cool!
08:33 <cusco> sometimes there is just too much text on the scren.. I just keep pressing pg down
08:33 <cusco> it doesn't let me start good sometimes!
08:33 <philippeqc> anyone got some idea of effect that zone could do "as long as you are inside, do x"
08:34 <philippeqc> there is already the conquest/defense of fortress "as long as you are inside, sink conquest by t * 0.1"
08:36 <philippeqc> there could be like "gain points as long as you stay inside the zone", making it a variation on sumo
08:37 <cusco> what is the particle system support?
08:41 -!- ghableska [n=ghablesk@12-216-188-42.client.mchsi.com] has joined #Armagetron
08:43 -!- z-man [n=manuel@p5087199D.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
08:44 <cusco> what about "the walls from the future"?
08:46 <wrtlprnft> cusco: we wanna use the particle system for fancy explosions, sparks and wall- disappear animations
08:47 <wrtlprnft> and the walls from the future thing is an old joke by guru3 about some bugfix z-man made
08:47 <cusco> hm..
08:47 <cusco> what about the walls files in beta.armagetronad.net?
08:47 <wrtlprnft> cusco: it's disabled by default tho, far from finished and leaking memory
08:47 <wrtlprnft> cusco: ?
08:47 <cusco> oh.. I will not use it them
08:48 <cusco> there is a walls.tgz file
08:48 <wrtlprnft> link?
08:48 <cusco> when you choose the branch
08:48 <cusco> http://beta.armagetronad.net/?product=client&branch=Walls&hideold=0&hideold=1&os=&arch=&bitness=&format=#download
08:49 <wrtlprnft> probably some old debug thingy
08:49 <cusco> wooowwww
08:49 <wrtlprnft> dated 2000...
08:50 <cusco> nice intro sound in 0.3
08:50 <cusco> hehehe
08:50 <cusco> ok.. im going to tron a bit :p
08:50 <cusco> thanks wrtlprnft 
08:50 <wrtlprnft> cusco: http://wiki.armagetronad.net/index.php/Cockpits_list
08:50 <wrtlprnft> try those :)
08:50 <cusco> the small map is nice
08:50 <cusco> wow lots of new thingies
08:51 <cusco> wrtlprnft: ok I iwll..
08:51 <wrtlprnft> and try incam with the default one
08:53 <cusco> the sound comes out a little bit weird
08:53 <wrtlprnft> i know, Lucifer_arma is working on it
08:53 <cusco> incam cockpit
08:53 <wrtlprnft> :)
08:54 <wrtlprnft> another thing to try is FONT_FILE font.ttf
08:55 -!- joda_bot [n=anonymou@dslb-084-061-018-001.pools.arcor-ip.net] has joined #armagetron
08:56 <wrtlprnft> joda_bot: can you help meriton compile arma? ;) The camera code needs improvements and the faster he can compile 0.3.0 the faster he'll improve it
08:56 <joda_bot> sure
08:57 <joda_bot> #afternoon
08:57 <joda_bot> hm ;)
08:57 <joda_bot> #good evening
08:57 <wrtlprnft> :D
08:57 <wrtlprnft> #u
08:57 <armabot> spidey: 15:56:27 up 64 days, 16:01, 0 users, load average: 0.00, 0.00, 0.00
08:57 <joda_bot> wrtlprnft: Where is meritons code ?
08:57 <joda_bot> or where is meriton ?
08:57 <wrtlprnft> http://forums.armagetronad.net/viewtopic.php?t=5231
08:58 <cusco> font file 
08:58 <cusco> how do I change the font file wrtlprnft ?
08:58 <wrtlprnft> cusco: put any TTF font file into textures/ and say FONT_FILE filename.ttf on the console
08:59 <wrtlprnft> or just FONT_FILE font.ttf which gives you a nice proportional fount
08:59 <wrtlprnft> *font
08:59 <cusco> any..
08:59 <wrtlprnft> anything FTGL will eat
08:59 <cusco> ok let me look in my ssytem for some :p
08:59 <wrtlprnft> which is pretty much all important formats
09:01 <cusco> wrtlprnft: where is the textures folder located at?!
09:01 <wrtlprnft> ~/.armagetronad/textures
09:02 <wrtlprnft> or in share/ somewhere, they both get overlayed
09:02 <cusco> so I can just create that folder, yea?
09:02 <wrtlprnft> yep
09:05 <joda_bot> wrtlprnft: Do you know how z-man does his merges ?
09:07 <cusco> yay
09:07 <cusco> fonts
09:07 <cusco> !!
09:08 <cusco> /media/windows/WINDOWS/Fonts/comic.ttf
09:08 <cusco> :P
09:10 <wrtlprnft> joda_bot: no, sry
09:11 <joda_bot> wrtlprnft: the problem is that I updated the build system / winlibs for branch/0.3.0
09:11 <joda_bot> but not for trunk
09:14 <joda_bot> wrtlprnft: Why are my categroies always listed as "edit" by default ?
09:15 <wrtlprnft> ?
09:16 <joda_bot> wrtlprnft: ah I did not describe the categories
09:17 <wrtlprnft> ah
09:17 <wrtlprnft> g2g, sorry
09:21 <luke-jr__> cusco: wrtlprnft: "Walls" is the original game name for AA
09:22 <luke-jr__> cusco: yes, fonts are very nice
09:22 <luke-jr__> joda_bot: svn merge =p
09:23 <luke-jr__> + script
09:26 <armabot> armagetronad: luke-jr * r5421 /www/beta/trunk/www-aabeta/releases_filter.php: distfiles dir variable
09:28 <armabot> armagetronad: luke-jr * r5422 /www/beta/trunk/www-aabeta/index.php: fix rcsid filter
09:45 <luke-jr__> aabeta switched to Svn
09:47 <armabot> armagetronad: luke-jr * r5423 /www/beta/trunk/www-aabeta/fetch.php:
09:47 <armabot> armagetronad: distfiles needs a seperate hostname
09:47 <armabot> armagetronad: no more rsync'd mirrors, so don't check mod date
09:49 <cusco> luke-jr__: so Im using
09:49 <cusco> cusco@Portatil:~$ armagetronad -v
09:49 <cusco> This is Armagetron version 0.3.0_alpha5009.
09:49 <cusco> is that the lattest one?
09:50 <cusco> Im lagging like hell.... :|
09:50 <cusco> my terminal spits out some mensages while playing..
09:50 <luke-jr__> cusco: not quite
09:50 <cusco> oh.. where can I get the latest then?
09:51 <luke-jr__> see armabot's last announcement?
09:51 <luke-jr__> that means the latest are alpha5423 =p
09:51 <luke-jr__> you can get the latest code from subversion
09:54 <armabot> armagetronad: luke-jr * r5424 /www/beta/ (7 files in 7 dirs): Cleanup CVS stuff
09:54 <luke-jr__> there, now latest rev is 5424
09:54 <luke-jr__> though it's no different than 5423 =p
09:56 <joda_bot> luke-jr__: What script ?
09:56 <joda_bot> luke-jr__: do I have to generate the commets myself ?
09:56 <joda_bot> z-man has those nice comments ;)
09:56 <luke-jr__> joda_bot: those nice comments are 'svn log' more or less =p
09:56 <luke-jr__> just ask him for his merge script
09:57 <joda_bot> luke-jr__: that won't help me... I guess ... atleast I'd like to able to get something similiar with eclipse
09:57 <joda_bot> I'll try to have a look at that
09:58 <joda_bot> luke-jr__: from the idea, I checkout branch/0.3.0 and then call svn merge trunk/ ?
10:00 <luke-jr__> doubt it
10:00 <luke-jr__> you need last merge rev # at least
10:02 -!- z-man [n=manuel@p50871747.dip0.t-ipconnect.de] has joined #armagetron
10:04 <armabot> armagetronad: yarrt * r5425 /armagetronad/branches/0.3.0/armagetronad/win32/update_version.bat: fixed update_version - broken by astyle
10:05 <joda_bot> z-man: How do you usually merge branch back to head ?
10:05 <joda_bot> z-man: Would there be a way to exclude certain changes ? 
10:06 -!- meriton [n=someone@d83-180-232-252.cust.tele2.ch] has joined #armagetron
10:06 <meriton> hi :)
10:07 <luke-jr__> joda_bot: that would be ugly to do
10:09 <luke-jr__> maybe
10:09  * madmax|pt is back (gone 02:09:18)
10:09 <madmax|pt> "wrtlprnft	and you get name hilighting too cusco" :O
10:09 <madmax|pt> thats "on" already?
10:10 -!- meriton2 [n=someone@d213-103-154-155.cust.tele2.ch] has joined #armagetron
10:10  * meriton2 slaps his ISP
10:10 <meriton2> hi again, anyone listening?
10:10 <luke-jr__> no
10:11 <madmax|pt> hi meriton!
10:11 <madmax|pt> :D
10:11 <meriton2> :)
10:12 <meriton2> about that compiliation problem I have (see forum): any tips?
10:12 <joda_bot> meriton : hi
10:12 <joda_bot> I'm about to fix it
10:12 <meriton2> cool
10:12 <joda_bot> just have to commit my changes to branch0.3.0
10:12 <joda_bot> and then merge back the stuff to trunk
10:13 <joda_bot> Sorry, I switched to branch 0.3.0 and update_version.bat was broken after I ran astyle on it :(
10:13 <joda_bot> z-man merged most changes back to trunk I guess
10:13 <joda_bot> probably not the winlibs though
10:13 <joda_bot> I'll do that is a few min
10:13 <meriton2> Ok. Thank you.
10:14 <cusco> luke-jr__: 
10:14 <cusco> bootstrap.sh: line 15: aclocal: command not found
10:14 <cusco> bootstrap.sh: line 15: aclocal: command not frm: cannot remove `aclocal.m4': No such file or directory
10:14 <cusco> am I missing something?
10:14 <cusco> automake
10:15 <joda_bot> meriton2: saw my post on the forum ?
10:16 <meriton2> the one I replied to?
10:16 <armabot> armagetronad: luke-jr * r5426 /www/beta/trunk/scripts/updateme: Don't need sudo for temporary method
10:18 <joda_bot> uh ;) did not read that ;)
10:18 <joda_bot> meriton2: what os are you on ?
10:18 <meriton2> windows xp home
10:18 <joda_bot> ah ok
10:18 <joda_bot> Is anyone still using Windows NT ? ;)
10:19 <joda_bot> Might be interesting to know if it's still supported
10:19 <meriton2> :)
10:19 <madmax|pt> the matches/rounds stats have been resetted on fortress?
10:20 <luke-jr__> they aren't saved...
10:21 <meriton2> *** generating version.h...
10:21 <meriton2> #define MINOR_VERSION _alpha5415"/ >> ..\build\tmp\help-16140.txt
10:21 <meriton2> #define VERSION "0.3.0_alpha5415"/" >> ..\build\tmp\help-16140.txt
10:21 <meriton2>  - Detected:
10:21 <meriton2> Der Befehl "Armagetron" ist entweder falsch geschrieben oder
10:21 <meriton2> konnte nicht gefunden werden.
10:21 <meriton2> oops, sry
10:21 <madmax|pt> they aren't saved? you mean from now on?
10:22 -!- deja_vu_ is now known as deja_vu
10:22 <joda_bot> meriton2: that's easy to fix ... ;)
10:22 <joda_bot> wait ;)
10:22 <meriton2> ok :)
10:23 <joda_bot> the line should read "SET MINOR_VERSION=%MINOR_VERSION_TPL:DATE=%%DATESTAMP%"
10:23 <joda_bot> and not DATE=...
10:23 <joda_bot> second broken line is: echo. - Detected: Armagetron Advanced %MAJOR_VERSION%%MINOR_VERSION%
10:23 <joda_bot> if you fix those two it should work
10:25 <meriton2> I think I'll just wait for you to commit the fix. I'm more puzzled about the compilation problem with the .rc file anyway
10:25 <joda_bot> hehe ;)
10:26 <armabot> armagetronad: yarrt * r5427 /armagetronad/branches/0.3.0/armagetronad/win32/update_version.bat: missed one error and changed Windows Version property to x,y,z,BuildRevision
10:26 <joda_bot> just add a "..\\" to the icon paths
10:26 -!- meriton [n=someone@d83-180-232-252.cust.tele2.ch] has quit [Read error: 110 (Connection timed out)]
10:26 -!- meriton2 is now known as meriton
10:28 <joda_bot> ?ping
10:28 <joda_bot> #ping
10:28 <armabot> pong
10:28 <joda_bot> good, still on ;)
10:29 <meriton> :)
10:29 <luke-jr__> madmax|pt: Bugfarm stats have never been saved, AFAIK
10:30 <meriton> joda, should version.h really read:
10:30 <meriton> 20060625
10:30 <meriton> #define BUILD_DATE "20060625" 
10:30 <meriton> --- end of file
10:30 <meriton> (that's what the new script does at my end)
10:31 <meriton> it seems to write most defines to standard output instead of into the file
10:32 <joda_bot> meriton: no, once we switched to svn
10:32 <joda_bot> we're now using the svn revision of the root dir
10:32 <joda_bot> really ?
10:32 <joda_bot> it works for me
10:32 <joda_bot> wait
10:33 <joda_bot> meriton: can you test if appending works in a cmd.exe on Windows XP home ?
10:33 <joda_bot> echo test >> existing_file
10:34 -!- meriton2 [n=someone@d83-180-65-10.cust.tele2.ch] has joined #armagetron
10:34  * meriton2 slaps his ISP with a large trout
10:34 <joda_bot> (17:35:52) joda_bot: it works for me
10:34 <joda_bot> (17:35:54) joda_bot: wait
10:34 <joda_bot> (17:36:29) joda_bot: meriton: can you test if appending works in a cmd.exe on Windows XP home ?
10:34 <joda_bot> (17:36:42) joda_bot: echo test >> existing_file
10:34 <joda_bot> meriton: the batch file should not display the #define lines on console
10:35 <meriton2> it does display the defines. checking appending now
10:36 <meriton2> appending works
10:36 <cusco> Running autoconf...
10:36 <cusco> configure:1482: error: possibly undefined macro: _AC_SRCPATHS If this token and others are legitimate, please use m4_pattern_allow. See the Autoconf documentation.
10:36 <cusco> what should I do!?
10:37 <joda_bot> cusco: You need autoconf-2.59 ;)
10:37 <cusco> err
10:37 <cusco> cusco@Portatil:~/armagetronad$ autoconf --version
10:37 <cusco> autoconf (GNU Autoconf) 2.59e
10:37 <joda_bot> meriton2: does it complain about missing python ?
10:38 <cusco> isn't that good? :|
10:38 <meriton2> no, script output is:
10:38 <joda_bot> cusco: hm, seems to be ok then
10:38 <meriton2> Python 2.4.1
10:38 <meriton2>  - Detected python
10:38 <meriton2> *** reading SVN repository and revision
10:38 <meriton2>  - SVN: https://svn.sourceforge.net/svnroot/armagetronad/armagetronad/branches/0
10:38 <meriton2> .3.0/armagetronad
10:38 <meriton2>  - SVN: 5427"/
10:38 <meriton2> 5427"/
10:38 <meriton2> *** generating version.h...
10:38 <meriton2> #define MAJOR_VERSION 0,3,0,5427"/ > ..\build\tmp\help-23236.txt
10:38 <meriton2> #define MINOR_VERSION _alpha5427"/ >> ..\build\tmp\help-23236.txt
10:38 <meriton2> #define VERSION "0.3.0_alpha5427"/" >> ..\build\tmp\help-23236.txt
10:38 <meriton2>  - Detected: Armagetron Advanced 0.3.0_alpha5427"/
10:38 <meriton2> Do you want to update 'version.h' ? (requires full rebuild afterwards)
10:38 <meriton2> ..\src\version.h �berschreiben? (Ja/Nein/Alle): j
10:38 <meriton2>         1 Datei(en) kopiert.
10:38 <cusco> joda_bot: so why that error?
10:38 <meriton2> done!
10:38 <meriton2> Dr�cken Sie eine beliebige Taste . . .
10:38 <meriton2> -- end of script output
10:39 <meriton2> #ping
10:39 <armabot> pong
10:39 <joda_bot> meriton2: can you try to escape ">" with "\" "\>\>" ?
10:41 <meriton2> *** generating version.h...
10:41 <meriton2> #define MAJOR_VERSION 0,3,0,5427"/ > ..\build\tmp\help-25767.txt
10:41 <meriton2> #define MINOR_VERSION _alpha5427"/ \>\> ..\build\tmp\help-25767.txt
10:41 <meriton2> #define VERSION "0.3.0_alpha5427"/" \>\> ..\build\tmp\help-25767.txt
10:41 <meriton2>  - Detected: Armagetron Advanced 0.3.0_alpha5427"/
10:42 <joda_bot> does not help ?
10:42 <meriton2> exactly
10:42 <meriton2> that was the output
10:42 <joda_bot> Can you look into the windows help for "echo-Befehl" ?
10:42 <joda_bot> I'll paste the Win2k description from "echo-Befehl Anmerkungen"
10:43 <joda_bot> Anzeigen von Pipe- und Umleitungszeichen 
10:43 <joda_bot> Verwenden Sie ein Caret-Zeichen (^), um zusammen mit dem Befehl echo Umleitungs- (^< und ^>) oder Pipe-Zeichen (^|) zu verwenden. Geben Sie das Caret-Zeichen unmittelbar vor dem jeweiligen Zeichen ein (z. B. ^>, ^< oder ^| ). Geben Sie zwei aufeinander folgende Caret-Zeichen (^^) ein, wenn Sie das Caret-Zeichen selbst darstellen m?chten. 
10:43 <meriton2> erm, are you sure the double quote after the define should be there?
10:44 <joda_bot> which double quote ?
10:44 <joda_bot> huh ?
10:44 <meriton2> in the output
10:45 <meriton2> the output on screen i pasted above, that is
10:45 <joda_bot> cusco: Which version do you try to compile ? luke-jr__ any ideas ?
10:45 <meriton2> actually, "/
10:46 <joda_bot> can you output each variable of that line before ?
10:46 <joda_bot> like echo *%VAR%*
10:46 <joda_bot> meriton2: ah ok I understand the problem
10:47 <joda_bot> the date /t output is different ... I was aware of that, but thought it would work out ... doesn't as it seems ;)
10:47 <joda_bot> no, wait, that can't be the cause, as I called python instead of falling back to date /T :(
10:47 <joda_bot> the output will help
10:48 <meriton2> printing variables ...
10:48 <meriton2> 0.3.0
10:48 <meriton2> _alpha5427"/
10:48 <meriton2> the second line is from echo %MINOR_VERSION%
10:49 <meriton2> seems to append "/ to svn revision number
10:49 <joda_bot> ok, so the for loop earlier messes it up
10:50 <joda_bot> 		IF *%%i*==*url* (
10:50 <joda_bot> 			echo *%%i* *%%j*
10:50 <joda_bot> add this line
10:50 <joda_bot> the last one
10:50 <joda_bot> should go to line 36
10:51 <joda_bot> ah wait, we also need that line for "rev"
10:51 -!- meriton [n=someone@d213-103-154-155.cust.tele2.ch] has quit [Read error: 110 (Connection timed out)]
10:52 <meriton2> there is already on echo for rev, it confirms the "/ comes from there
10:52 <meriton2> output of the other echo is:
10:53 <meriton2> *** reading SVN repository and revision
10:53 <meriton2> *url* *"https://svn.sourceforge.net/svnroot/armagetronad/armagetronad/branches/0
10:53 <meriton2> .3.0/armagetronad"*
10:53 <meriton2>  - SVN: https://svn.sourceforge.net/svnroot/armagetronad/armagetronad/branches/0
10:53 <meriton2> .3.0/armagetronad
10:53 <meriton2>  - SVN: 5427"/
10:53 <joda_bot> right, I located the problem
10:53 <joda_bot> The fix is
10:53 <joda_bot> 	FOR /F "tokens=1,2 delims=,>=</ " %%i in (%AA_DIR%\.svn\entries) do (
10:54 <joda_bot> added "/" to delims
10:54 <joda_bot> then revision is "5427" and %%~j makes it into 5427
10:55 <joda_bot> for me it works as eclipse puts a space after 
10:55 <joda_bot> <svn tag revision="1234" />
10:55 <joda_bot> the revision tag
10:55 <joda_bot> does it work now ?
10:56 <meriton2> sort of. the defines are no longer written to standard out. unfortunately, neither are they to version.h
10:56 -!- madmax|test [n=tiago@bl5-11-111.dsl.telepac.pt] has joined #armagetron
10:56 <meriton2> version.h only contains 
10:56 <meriton2> #define BUILD_DATE "20060625" \
10:57 <meriton2> (note the slash)
10:57 <madmax|pt> madmax|test :
10:57 <meriton2> oh wait, i've still the wrong output operator
10:57 -!- madmax|test [n=tiago@bl5-11-111.dsl.telepac.pt] has quit [Client Quit]
10:58 <z-man> Whoops, possible tornado warning for tonight
10:58 <ghableska> oo
10:58 <joda_bot> z-man: ?? where ?
10:59 <joda_bot> cologne ?
10:59 <z-man> Maybe not the perfect day to enjoy a outdoor soccer party
10:59 <z-man> west of germany
10:59 <meriton2> joda: now update.h works
10:59 <z-man> heavy thunderstorms moving in from france
10:59 <joda_bot> meriton2: cool
10:59 <joda_bot> thx for your patience
10:59 <z-man> The warning came from RTL, so it has to be taken with a grain of salt
10:59 <meriton2> about that other bug ... the rc file ... be a bit more specific, please?
10:59 <cusco> according to the readme
11:00 <cusco> mkdir ../armagetronad-build && cd ../armagetronad-build
11:00 <joda_bot> the icons pathes are wrong
11:00 <cusco> then: ../armagetronad/configure
11:01 <cusco> there is something wrong
11:01 <meriton2> joda: and how do i fix that?
11:01 <joda_bot> meriton2: you change the path 
11:01 <joda_bot> wait
11:01 <armabot> armagetronad: z-man * r5428 /armagetronad/trunk/armagetronad/win32/update_version.bat: (log message trimmed)
11:01 <armabot> armagetronad: Merging branch 0.3.0 from revision 5033 to 5427:
11:01 <joda_bot> I'll post a correct entry
11:01 <armabot> armagetronad:  ------------------------------------------------------------------------
11:01 <armabot> armagetronad:  r5427 | yarrt | 2006-06-25 17:25:58 +0200 (Sun, 25 Jun 2006) | 1 line
11:01 <armabot> armagetronad:  missed one error and changed Windows Version property to x,y,z,BuildRevision
11:01 <armabot> armagetronad:  ------------------------------------------------------------------------
11:02 <armabot> armagetronad:  r5425 | yarrt | 2006-06-25 17:04:45 +0200 (Sun, 25 Jun 2006) | 1 line
11:02 <joda_bot> hehe ;)
11:02 -!- meriton2 is now known as meriton
11:02 <joda_bot> so either check out or change all path to "..\\icons\\armagetronad-16-16-32.ico"
11:03 <meriton> i'll check out again, this might take a while
11:03 <joda_bot> z-man: thx ... but I really should learn how to do it myself ;) I'll try with my next changes ;)
11:03 <joda_bot> meriton: just update
11:03 <joda_bot> ;)
11:03 <joda_bot> svn update
11:04 <joda_bot> should be way faster
11:04 <z-man> joda_bot: the merging? Naa, that's my job.
11:04 -!- ghableska [n=ghablesk@12-216-188-42.client.mchsi.com] has quit ["Trillian (http://www.ceruleanstudios.com"]
11:04 <joda_bot> z-man: So I should not ? ;)
11:04 <z-man> Only in those cases where the automatic merging fails.
11:04 <joda_bot> z-man: what about the winlibs ? ;)
11:04 <meriton> joda: sure, but i got to wait until compiling has halted (I started it once i got version.h right)
11:05 <joda_bot> meriton: ah I know that one ;)
11:05 <meriton> :)
11:05 <joda_bot> uh, my tv signal gets distorted
11:06 <joda_bot> guess tornado is comming :)
11:06 <z-man> mine too
11:06 <joda_bot> and nearly gone
11:06 <joda_bot> RTL will be eradicated
11:06 <meriton> lol
11:06 <z-man> Gone now.
11:07 <joda_bot> ARD, Phoenix, Paderborn and NBC  ;)
11:07 <joda_bot> rest is gone
11:07 <joda_bot> oh right WDR is still there
11:08 <joda_bot> z-man: any idea how a pointer can suddenly be zero ?
11:08 <joda_bot> eTeam *team = eTeam::teams(i);
11:08 <joda_bot>             if ( team && team != player->NextTeam() && !team->PlayerMayJoin( player ) )
11:08 <joda_bot>             {
11:08 <joda_bot>                 items[ items.Len() ] = tNEW( gMenuItemPlayerTeam ) ( &playerMenu, player, team );
11:08 <joda_bot>             }
11:08 <joda_bot> gMenuItemPlayerTeam crashed with a "null" pointer
11:08 <joda_bot> for team
11:08 -!- madmax|test [n=MadMaX@bl5-11-111.dsl.telepac.pt] has joined #armagetron
11:09 <joda_bot> cusco: ok 
11:10 <cusco> sorry dudes I...
11:10 <cusco> I am lost
11:10 <joda_bot> cusco: I used to run 
11:10 <joda_bot> 1) cd armagetronad
11:10 <joda_bot> 2) ./bootstrap (if it's a check out from CVS/SVN)
11:10 <joda_bot> 3) ./configure
11:10 <joda_bot> 4) make
11:10 <cusco> well
11:10 <cusco> tahts the problem
11:10 <cusco> !!
11:10 <cusco> I don't have a "configure"
11:11 <cusco> really
11:11 <cusco> :|
11:11 <joda_bot> what erros does ./boostrap report ?
11:11 <cusco> oh quite some
11:11 <joda_bot> do you have automake installed ?
11:11 <meriton> joda: you know the code::blocks workspace starts with project armagetron when asked to build the workspace?
11:11 <cusco> yes
11:11 <cusco> I will paste it to the pastebin
11:11 <cusco> hold on
11:11 <joda_bot> meriton: do you use RC2 ?
11:12 <z-man> poor joda, handling two problems at once
11:12 <cusco> joda_bot: http://rafb.net/paste/results/MkdUV422.html
11:12 <cusco> :|
11:12 <meriton> yes, a build from last october
11:12 <joda_bot> z-man: three, asking you a question too, see above ;)
11:12 <joda_bot> meriton: The nightly I'm using understands the "dependency" tags
11:12 <joda_bot> meriton: see wiki entry
11:13 <joda_bot> http://wiki.armagetronad.net/index.php/Windows_Development_System
11:13 <meriton> I see. I think i'll manually order the projects for now
11:13 <z-man> cusco: that's definitely an outdated automake version, sorry, you have to uprage or stick to the releases :( There, you don't have to run automake.
11:14 <joda_bot> cusco: so you get alot of errors from automake
11:14 <z-man> uprage -> upgrade :)
11:14 <joda_bot> meriton: should armagetron be the last in the project list ?
11:14 <cusco> darn
11:15 <z-man> What is your version? Maybe we can try to compensate.
11:15 <joda_bot> automake-1.9.6 is the latest
11:15 <cusco> automake (GNU automake) 1.4-p6
11:15 <z-man> ouch
11:15 <joda_bot> :)
11:15 <meriton> joda: this might fix the compilation order, but is not very intuitive on the other hand
11:16 <meriton> i think it's good enough for now
11:16 <joda_bot> meriton: if it helps you working with it
11:16 <joda_bot> I can only recommend the nightlies, because they work very well for me
11:16 <cusco> where do I donwload the latest version of automake?
11:16 <joda_bot> I haven't tried another nightly lately as they are reworking auto completion
11:16 <cusco> oh.. hold on
11:16 <meriton> ok, i'll give them a try then
11:17 <meriton> they are? Cool, it really needs it :)
11:17 <cusco> cusco@Portatil:~$ automake --version
11:17 <cusco> automake (GNU automake) 1.9.6
11:18 <joda_bot> meriton: Nightly News feed http://www.codeblocks.org/nightly/CodeBlock_RSS.xml ;)
11:19 <z-man> cusco: what machine is that info from?
11:19 <cusco> I still get an error on autoconf
11:19 <meriton> I am not that enthusiastic ... (I am more a Java kind of coder)
11:19 <cusco> z-man: mine, I just installed automake 1.9 lol (there was a package :P)
11:19 <meriton> ;)
11:19 <cusco> configure:1506: error: possibly undefined macro: _AC_SRCPATHS If this token and others are legitimate, please use m4_pattern_allow. See the Autoconf documentation.
11:19 <joda_bot> meriton: ;) I like Eclipse too ;)
11:19 <joda_bot> z-man: he has autoconf-2.59e 
11:19 <meriton> who doesn't? ;)
11:19 <joda_bot> whatever the e means
11:20 <joda_bot> meriton: C++ coders using Eclipse
11:20 <z-man> I have 2.59 without e :)
11:20 <cusco> :/
11:20 <joda_bot> z-man: autoconf-2.59e(xception)
11:20 <cusco> whats wrong with the "e"
11:20 <cusco> ?
11:21 <z-man> We're just fooling around, nothing probably.
11:21 <joda_bot> If Eclipse had a magic incremental compiler for c++ like for Java it would really shine ;)
11:21 <meriton> ah, i keep forgetting there are plugins beside JDT ;)
11:21 <meriton> joda: indeed :)
11:21 <z-man> joda_bot: I'm clueless about the NULL pointer, too, you'll have to debug yourself
11:21 <joda_bot> z-man: ok
11:22 <cusco> but I still get no configure file
11:22 <z-man> I don't know what this SRCPATHS thing is, I'll have to dig a bit.
11:23 <cusco> :/
11:25 <z-man> cusco: try commenting out the line "m4_include(accustomdir.m4)" in config.ac, quite at the top
11:25 <cusco> hold on
11:27 <cusco> yeah! I have a configure file now
11:27 <z-man> cool
11:27 <cusco> what about that accustomdir.m4
11:27 <z-man> it's not important, it gives us some more fine-grained control over installation directories.
11:28 <cusco> hm
11:30 <cusco> I was playing the release on beta.armagetronad.net
11:30 <cusco> and I was always laggy
11:30 <cusco> and I bellieve that my internet connection was ok!
11:30 <cusco> like, not being abused
11:30 <cusco> z-man: thanks a lot
11:31 <z-man> np, joda did the most part :)
11:31 -!- madmax|test [n=MadMaX@bl5-11-111.dsl.telepac.pt] has quit ["Snak 5.1.3 IRC for Macintosh - http://www.snak.com"]
11:31 <cusco> well tahnks both
11:31 <z-man> about the lag: AFAIK, no network code changes were made from to 0.3.0_alphaX
11:32 <z-man> does work fine for you?
11:32 -!- madmax|pt [n=madmax@bl5-11-111.dsl.telepac.pt] has quit ["Leaving"]
11:32 <z-man> Could it just be that you were playing on a different server?
11:32 <cusco> I was using
11:32 <cusco> err
11:32 <cusco> 8.2.1
11:32 <cusco> and working fine yeah
11:32 <z-man>, probably, then :)
11:32 <cusco> yea!
11:33 <cusco> damn
11:33 <z-man> Heh. Do you know by chance how you can make a debug recording?
11:33 <z-man> We could use one demonstrating the extra lag.
11:33 <cusco> well.. how can I help?
11:33 <z-man> Because "Lag" comes in as many flavors as ice cream :)
11:34 <cusco> debug recording?
11:34 <z-man> You can start the client with "armagetronad --record lag.rec"
11:34 <cusco> ah! sure I will
11:34 <z-man> that makes a debug recording called lag.rec
11:34 <z-man> which you can zip and send it over per mail or attach it on on the forum
11:34 -!- Vanhayes [n=Vanhayes@stjhnbsu84w-156034182036.nb.aliant.net] has joined #armagetron
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11:34 <cusco> oki dooki
11:35 <z-man> be sure to state the exact version you did it with, and possibly custom compilation flags. 
11:35 <joda_bot> cusco: you should not use a SVN or CVS build for that (as we need the exact version you used to record it )
11:35 <joda_bot> ;)
11:35 <joda_bot> (we that to be able to play it back)
11:35 <joda_bot> uhm, better z-man need it :|
11:36 <z-man> Right, best use for a "good" short recording and 0.3.0_alpha5009 for a "bad" recording.
11:36 <z-man> where the bad recording is the more important one.
11:36 <joda_bot> z-man: Any idea how I can prevent gdb to allow the code to handle the exception somehow ?
11:36 <cusco> hmm ok
11:37 <joda_bot> I need to see the real line the error happened
11:37 <z-man> joda_bot: no, what exception is it?
11:37 <z-man> the NULL pointer exception?
11:37 <joda_bot> SIG_SEV ... in menu
11:37 <joda_bot> Program received signal SIGSEGV, Segmentation fault.
11:37 <joda_bot> At E:/Programme/CodeBlocks/bin/../lib/gcc/mingw32/3.4.4/../../../../include/c++/3.4.4/bits/basic_string.h:261
11:37 <z-man> No, no clue then.
11:38  * joda_bot tries to upgrade gdb
11:38 <cusco> well... but now lag looks fine!
11:38 <z-man> other then letting debugging continue
11:38 <cusco> on the lattest svn I mean
11:38 <z-man> cusco: of course, that always happens :)
11:38 <cusco> or not
11:38 <z-man> Did you build the alpha from source or did you use a binary?
11:38 <cusco> no no
11:39 <cusco> I have extra extra lag
11:39 <cusco> so
11:39 <cusco> hold on
11:40 <cusco> also on the team menu I see blue and gold teams in double
11:41 <z-man> joda_bot: that's one for you :)
11:42 <joda_bot> cusco: that will be fixed once I got my bug ironed out ;)
11:42 <joda_bot> I've got the fixed menu here
11:42 <joda_bot> hm, wait
11:43 <cusco> no probs!
11:46 <cusco> but but but
11:47 <armabot> armagetronad: yarrt * r5429 /armagetronad/branches/0.3.0/armagetronad/src/tron/gTeam.cpp: fixed menu bug
11:47 <cusco> how can I have 2 diferent versions at the same time?
11:47 <joda_bot> cusco:  ?
11:48 <joda_bot> cusco: I guess you have to checkout a second copy ?
11:48 <joda_bot> just create a temporary directory
11:48 <joda_bot> and copy the sources in
11:48 <joda_bot> you can omitt make install
11:48 <cusco> hm
11:48 <cusco> yea
11:48 <cusco> forget it lol
11:48 <joda_bot> :)
11:49 <joda_bot> z-man: what happens if I fix the in trunk now too ?
11:50 <z-man> joda_bot: I don't understand the whole situation :)
11:50 <z-man> You just fixed something in 0.3.0, I can merge that immediately.
11:50 <z-man> Is there something else?
11:51 <joda_bot> No I just tried  to switch a single file to trunk and commit it then
11:51 <joda_bot> failed so far ;)
11:51 <cusco> brb
11:53 <joda_bot> ah works ;)
11:53 <joda_bot> hehe
11:54 <armabot> armagetronad: yarrt * r5430 /armagetronad/trunk/armagetronad/src/tron/gTeam.cpp: fixed menu bug
11:54 <meriton> joda: it worked now. I do not recall changing any icon path's, though.
11:54 <cusco> I have the lag.rec file I recorded.. should I record one from 2.8.1 as well?
11:54 <meriton> but who cares, I can re-enable the mercam now :D
11:55 <joda_bot> meriton: z-man fixed the problem in SVN and it somehow worked for me with a wrong path too
11:55 <meriton> ok
11:55 <joda_bot> I guess because the resource was rendered and armagetronad.res was already present and just not updated then
11:55 <joda_bot> :-)
11:55 <meriton> :)
11:56 <meriton> anyway, it works, and that's what counts
11:56 <meriton> thanks a lot for the help
11:56 <joda_bot> meriton: The thing that really make me love smartcam, is that it tends to view the cycle more sideways
11:56 <joda_bot> perhaps you add a factor that the camera moves sideway to give you a better side view ;)
11:57 <joda_bot> ----->
11:57 <joda_bot> * = cam|
11:57 <meriton> i agree this would look cooler, but a constant offset seems counter'intuitive, and a variable one makes it hard
11:57 <joda_bot> that way you can see your cycle (the cam should only move sideways a bit ;))
11:58 <meriton> to see what is straight ahead
11:58 <meriton> btw, you can also see your cycle if you grind tightly :)
11:58 <meriton> and actually, since it is always exactly at the center of the screen, you don't need to see it imho
11:58 <joda_bot> :-P
11:59 <meriton> (of course, that is a trade off between competitive play and cool-looking display ...)
11:59 <joda_bot> meriton: the glance forward key really confused me ... I've not tried to get used to it though
12:00 <meriton> it what way did it confuse?
12:00 <joda_bot> meriton: I don't want it for the looks, I can usually tell mypositions better if I can see my cycle a bit
12:01 <joda_bot> because I could not find a good turnspeed and I'm used to the camera swining back front on it's own
12:01 <joda_bot> meriton: If you try to improve the camera, try to keep in mind that there are some players which really like the old camera
12:02 <meriton> I try to, but its hard finding out what exactly they like about it and which parts actually bother them
12:02 <joda_bot> I met ppl who would not upgrade to newer versions (even if they liked the new maps) just because they missed the old camera
12:03 <joda_bot> meriton: I guess it's just that they got used to all quirks and behaviours of the camera
12:03 <joda_bot> if it's changed, they get confused and are not willing to adapt
12:03 <z-man> Yeah, hand they scream "This new camera sucks!!!!!11!"
12:03 <meriton> Perhaps. What makes it really difficult is that most players are very unprecise when complaining about what they see as bugs
12:03 <joda_bot> meriton: perhaps we can create two camera classes ?
12:03 <z-man> without being able to tell you what actually is wrong with it
12:04 <meriton> z-man: exactly :)
12:04 <meriton> joda: but which two?
12:04 <joda_bot> hehe ;)
12:04 <z-man> I'd favormore camera classes, too. One for the old stuff from 0.2.8
12:05 <z-man> and one tree of classes with new cameras, properly separated
12:05 <madmax|pt> what about that thing that the "Vote" menu stays even if the voting ended but you didnt actually vote?
12:05 <joda_bot> meriton: rather thought of one parent camera and the other subclass cameras realize different implementions
12:05 <z-man> Possibly even a camera construction set where you can pick the bits of code you like :)
12:05 <joda_bot> madmax|pt: on my list ;)
12:05 <madmax|pt> kk :)
12:06 <z-man> joda_bot, madmax|pt : already fixed :) You just need to tell the system to use the new server defined voting items.
12:06 <z-man> It's a setting somewhere.
12:07 <z-man> However, I think it may only work with 0.2.8 clients properly.
12:07 <meriton> i agree that a camera construction set would be optimal, but the camera's differ in really many aspects. For instance, the focal point of some cameras uses a smoothed cycle position, some don't. Also, they use different data structures.
12:08 <madmax|pt> z-man: vote_use_server_controlled_kick ?
12:08 <z-man> right, that one :)
12:08 <meriton> Therefore, the amount of code that could be factored out into superclasses is relatively small
12:08 <madmax|pt> ok, thanks :)
12:08 <z-man> meriton: Not if you use interfaces properly. Take the focal point:
12:09 <z-man> there would be an IFocalPoint interface class with a virtual function GetFocalPoint().
12:09 <joda_bot> meriton: call the camera and give it the game grid ... and let it return the project matrix to use for OpenGL
12:09 <joda_bot> that should allow any implementation ;)
12:09 <z-man> an implementation of that interface would be one building block
12:09 <z-man> and other building blocks can rely on the focal point building block being there and use it
12:10 <meriton> sure, it would work
12:10 <z-man> Of course, it would be pretty darn complicated :)
12:10 <meriton> but refactoring the camera code to support it, while not affecting behaviour in the slightest, is very cumbersome
12:10 <z-man> Maybe we can make a camera xml file definition?
12:10 <z-man> Right, that's why we should keep around the old camera code as it is.
12:10 <meriton> using which interface? ;)
12:11 <z-man> ?
12:11 <joda_bot> meriton: even my interface would not work ?
12:12 <meriton> joda: it would work, but it would not provide us with a flexibly configurable camera system
12:12 <meriton> by itself
12:12 <joda_bot> meriton: that's right ...
12:13 <meriton> (the present camera control logic is more than a thousand lines of code. we don't want to duplicate that effort ...)
12:14 <meriton> z-man: in the short run, i agree with leaving things as is. in the long run, i think we should reduce the complexity of the camera code to permit easier changes.
12:14 <meriton> For instance, most manual camera controls are used very rarely, but add quite some complexity to the code.
12:15 <z-man> Right, and splitting individual behaviours up into building blocks gives us that, IMHO
12:15 <meriton> I agree on that, but simply removing some stuff would be more efficient
12:16 <meriton> and vastly simplify the interfaces
12:17 <z-man> Try it, and you'll hear people yelling again :)
12:17 <z-man> SD, for example, really uses the normal manual camera controls.
12:17 <meriton> hey that's just cheering ;)
12:18 <meriton> hm, what about including these controls only for certain cameras?
12:18 <joda_bot> meriton: How about 
12:18 <joda_bot> 1) Step duplicate camera code x times
12:18 <joda_bot> 2) remove unrelated settings
12:19 <joda_bot> 3) add a prefix to each option "oldcam1_custom..."
12:19  * z-man is off for dinner
12:19 <z-man> I think getting a better configuration system has to be done before getting a better camera :)
12:19 <joda_bot> 4) add similiar replacement camers with a well worked out interface system
12:20 <joda_bot> z-man: yes, perhaps the NEW camera system should really use XML based configs
12:20 <joda_bot> like
12:20 <joda_bot> camera joda_bot.0.5.0.xml
12:20 <meriton> I think we should stop making this many options.
12:20 <joda_bot> and it's loaded from resources and configures the whole camera
12:21 <joda_bot> meriton: this would only require one duplication
12:21 <meriton> joda: using what interface?
12:21 <joda_bot> yes, that would have to be designed ;)
12:21 <joda_bot> but you could do it from scratch and the other cameras could still be configured by the old internal settings
12:21 <meriton> if you want one interface for them all, it's going to be one hell of a spaghetti code IMHO
12:22 <joda_bot> meriton: then just make a few different camera types, which can be modified by parameters
12:23 <joda_bot> <xml>
12:23 <joda_bot> <camera>
12:23 <joda_bot> <type="custom">
12:23 <joda_bot> <param="..."
12:23 <joda_bot> </camera>
12:23 <joda_bot> </xml>
12:23 <meriton> That sounds good to me - provided the number of parameters is bounded ;)
12:23 <joda_bot> sure by the type implementation
12:23 <meriton> ... and small 
12:23 <joda_bot> but that way people can also share their camera's easily
12:23 <joda_bot> and we'll see which camera's are really popular
12:24 <joda_bot> or not used at all, after some time
12:24 <joda_bot> because the file defines the exact camera
12:24 <joda_bot> Later we might add a gui to modify a single camera XML from the game , and just customize it locally
12:25 <joda_bot> perhaps even support automatic publication ;)
12:25 <meriton> ;)
12:25 <joda_bot> but that would probably generate too much camera conigs ;)
12:25 <meriton> As long as they are no depedencies among them I wouldn't have a problem with that.
12:26 <meriton> My concern is more on the implementation side of the actual control logic.
12:27 <meriton> For that, we need to reduce complexity by reducing depedencies (and options)
12:27 <meriton> that would also permit coders to hack their own camera, and share the code
12:28 <meriton> which permits larger changes than by config settings
12:28 <meriton> that would not replace the configuration by settings, merely complement it
12:28 <joda_bot> meriton: if someone requires another feature he just makes a new camera type
12:28 <joda_bot> (which should be an internal class)
12:29 <meriton> Exactly
12:29 <joda_bot> perhaps common implementations like getCameraFocus() should be provided by a parent class
12:29 <joda_bot> but allow that someone ignores / disables that completely
12:29 <meriton> the internal data structures will probably be different
12:30 <meriton> at least, they are now
12:30 <meriton> but yes, they should have a common interface rich enough for shared functionality (such as glancing code)
12:31 <meriton> or alternatively, there could be a parellel class hiearchy for glancing implementations
12:32 <meriton> e.g. a class for internal, and a class for external cameras
12:33 <meriton> also, configuration screen should be provided on a by camera basis
12:33 <meriton> including key bindings
12:34 <meriton> since the options/controls supported should be permitted to differ
12:34 -!- [Xpert]DarkStar [n=pso@84-74-43-82.dclient.hispeed.ch] has quit ["brb"]
12:35 <meriton> actually, one might decouple settings from the camera type, but permit several instances of the same camera type with different settings
12:36 <meriton> now that would be design :)
12:37 <meriton> am i talking too much?
12:37 -!- [Xpert]DarkStar [n=pso@84-74-43-82.dclient.hispeed.ch] has joined #armagetron
12:38 <joda_bot> meriton: no sounds good ;)
12:39 <joda_bot> meriton: Might be a good idea to make a design proposal on the wiki and work out the details
12:39 <joda_bot> that way others can look at it and add suggestions on the talk page or add ideas
12:39  * joda_bot is back fixing his bug
12:41 <[Xpert]DarkStar> #ch
12:41 <armabot>  + 
12:41 <meriton> joda: if someone would be willing to implement this, I would do that, but I am not convinced
12:42 <meriton> anyway, i got to go myself, cu :)
12:43 -!- meriton [n=someone@d83-180-65-10.cust.tele2.ch] has quit ["bye everyone"]
12:46 <[Xpert]DarkStar> meriton is swiss?
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13:26 <[NP]Tangent> #s
13:26 <armabot> spidey - You are nothing but an unintelligent stack of currish spit. 
13:28 -!- Vanhayes [n=Vanhayes@stjhnbsu84w-156034188123.nb.aliant.net] has joined #armagetron
13:30 <[NP]Tangent> speaking of spidey-hating
13:30 <[NP]Tangent> there's vanhayes
13:30 <Vanhayes> #s
13:30 <armabot> spidey - You are nothing but a bawdy pile of hacked-up samples. 
13:30 <madmax|pt> lol
13:30 <Vanhayes> what about spidey hating?
14:05 <cusco> telnet ascii-wm.net 2006
14:18 <joda_bot> ;)
14:18 <joda_bot> cusco: I just wished they would extract the player positions from a above the field camera
14:19 <joda_bot> and mark each player by an . and the ball by an o ;)
14:19 <joda_bot> that way u could atleast see how they move ;)
14:21 <armabot> armagetronad: yarrt * r5431 /armagetronad/branches/0.3.0/armagetronad/win32/update_version.bat: fix for problem found by meriton
14:25 <cusco> joda_bot: LOL
14:26 <cusco> yea! true!
14:26 <cusco> portugal is winning 1-0
14:26 <cusco> lalala
14:26 <cusco> maniche!
14:26  * cusco is portuguese
14:28 <armabot> armagetronad: yarrt * r5432 /armagetronad/branches/0.3.0/armagetronad/ (6 files in 4 dirs): improved team menu with "prefix" customization ;)
14:30 <GodTodd> \
14:33 -!- ghableska [n=ghablesk@12-216-188-42.client.mchsi.com] has joined #Armagetron
14:33 <Vanhayes> hello ghableska 
14:35 <ghableska> hi Vanhayes
14:39 <armabot> armagetronad: yarrt * r5433 /armagetronad/branches/0.3.0/winlibs/directx/lib/ (. libddraw.a libdinput.a libdplayx.a libdsound.a libdxguid.a): unused but probably good to have. directx 5.0 import libraries
14:49 -!- Vanhayes_ [n=Vanhayes@stjhnbsu84w-156034188165.nb.aliant.net] has joined #armagetron
14:49 <madmax|pt> PORTUGAL! :D
14:49 <ghableska> they won?
14:49 <madmax|pt> ... not yet :D
14:49 <ghableska> oh, lol
14:50 <madmax|pt> theyre winning at half time
14:54 <Vanhayes_> How long is a soccer match btw 80 min?
14:54 <madmax|pt> 90
15:00 <Vanhayes_> hmm Vanhayes is taking a while to time out
15:00 <ghableska> heh
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15:25 <Joni> Hi guys
15:26 <joda_bot> hi Joni
15:26 <joda_bot> alles klar ?
15:26 <Joni> you know if i want custom bike colors that stay the same if i go on player settings the ones above 15 dont go back to 15
15:27 <Joni> if you understand
15:27 -!- wejp [n=j0hannes@i577BA14B.versanet.de] has quit [Connection timed out]
15:27 <Joni> what config file do i put COLOR_R_1 31 etc in
15:28 <joda_bot> user.cfg
15:29 <joda_bot> in C:\Documents & Settings\[user]\Application Data\Armagetron\var
15:29 -!- wejp [n=j0hannes@i577B8F56.versanet.de] has joined #armagetron
15:29 <Joni> doesnt it go in C:\Program Files\Armagetron Advanced\config
15:29 <Joni> ?
15:30 <joda_bot> No, those directories are only for the server configurations atleast since 0.2.8
15:30 <joda_bot> 0.2.6 and 0.2.7 use the directory you mentioned
15:31 <Joni> ok
15:46 <Joni> Luke-Jr
15:47 <Joni> i need a username and pass for the resource repository
15:57 <madmax|pt> PORTUGAAAAAAAAAAL!!!!!!!!!
15:57 <ghableska> o_O
15:57 <madmax|pt> :D :D :D
15:57 <madmax|pt> eheh
15:58 <Vanhayes> they won?
15:58 <ghableska> another goal?
15:58 <madmax|pt> 1-0, they won
15:59 <madmax|pt> Netherlands is now off.
15:59 <ghableska> oh...
15:59 <ghableska> pity...
15:59  * ghableska doesn't care :P
15:59 <joda_bot> Watch a crappy match 
15:59 <joda_bot> ;)
15:59 <Vanhayes> hmm was canada even in it at all? I'm pretty sure we suck at soccer so probly not...
15:59 <joda_bot> 9 players vs. 9 players
15:59 <madmax|pt> yep
15:59 <joda_bot> 4 players had to leave the field for unfairness
16:00 <ghableska> heh
16:00 <joda_bot> madmax|pt: how many other yellow cards ?
16:00 <joda_bot> are there still player left to play for portugal ?
16:00 <madmax|pt> lol joda
16:00 <joda_bot> I guess the judge was a bit weak
16:01 <madmax|pt> the judge was bad too
16:01 <Joni> England are through to Quarters!
16:01 <Joni> lol
16:01 <joda_bot> He should have handed some players early their red or yellow card 
16:01 <madmax|pt> joda_bot, the judge made some wrong decisions too
16:01 <joda_bot> I'd really like to see England fight Argentina or Mexico (though they lost)
16:02 <madmax|pt> huh?
16:02 <joda_bot> But Argentina will play Germany first ;)
16:02 <madmax|pt> where are you from btw?
16:02 <joda_bot> Germany ;)
16:02 <madmax|pt> Good luck then.
16:02 <joda_bot> What's Englands next enemy ?
16:03 <madmax|pt> Portugal
16:03 <madmax|pt> Remember that in the 2004 euro cup, first Portugal won vs England and then won vs Netherlands
16:03 <madmax|pt> it aint that different now
16:04 <joda_bot> I saw Argentina vs. Mexico and that was really good game
16:04 <madmax|pt> true
16:04 <joda_bot> This one looked a bit like rugby
16:04 <Joni> apart from england are going to win this time
16:05 <joda_bot> Joni: I don't see England winning much, they had big problems against Sweden and Germany won 2:0 ;)
16:05 <madmax|pt> joda, did you saw the lack of fair play from Netherlands?
16:05 <joda_bot> England really has to improve a lot
16:05 <joda_bot> I did not see it all, so sorry I might have missed some
16:05 <madmax|pt> oh
16:06 <joda_bot> But from my point of view both did not keep it fair at the end
16:06 <madmax|pt> Well, high stakes...
16:09 <joda_bot> hm, stakes and fairplay can be combined ... I guess they both were desperate, but still why be that unfair
16:09 <joda_bot> rough is a better word
16:11 <Joni> got to go guys
16:11 <Joni> cya
16:11 <Joni> bye
16:11 -!- Joni [n=5440d8c4@h10487.serverkompetenz.net] has quit ["CGI:IRC"]
16:11 <madmax|pt> joda_bot, dont know if you heard, but the president of FIFA was saying right now that the players deserved a better referee
16:12 <madmax|pt> he said that the referee wasnt at the level of the players
16:13 <madmax|pt> Dinner now, bbl.
16:13 <joda_bot> madmax|pt: Would be fun if it's repeated ;)
16:14 <joda_bot> I'd suggest all to wear bullet proof vests ;)
16:30 <madmax|pt> repeated?
16:30 <madmax|pt> lol
16:34 <cusco> anybody here
16:34 <cusco> believes in hipnose?
16:34 <joda_bot> cusco: yes
16:34 <cusco> good
16:34 <cusco> have some!
16:34 <cusco> http://x10.putfile.com/10/29119082574.gif
16:34 <joda_bot> uh, lol, ... I answered "anybody here " ;)
16:35 <madmax|pt> lol
16:35 <cusco> ah.. no probs! if you were not a believer.. you got hipnotised anyway!
16:35 <joda_bot> #message Luke* joni asked for a account for the repository
16:35 <armabot> joda_bot: The operation succeeded.
16:36 <joda_bot> cusco: lol
16:36 <joda_bot> the animated url icon is funny though
16:37 <cusco> that's what I was sayin'!!! hipnose-effect
16:38 <madmax|pt> lol -> fun @ efnet.nl
16:38 -!- z-man [n=manuel@p50871747.dip0.t-ipconnect.de] has joined #armagetron
16:39 -!- [Xpert]DarkStar [n=pso@84-74-43-82.dclient.hispeed.ch] has quit ["leaving"]
16:39 <joda_bot> z-man: how do you do those merges ?
16:40 <joda_bot> do you have a checkout of branch/0.3.0 as one ? instead of checking out branch/0.3.0/armagetronad ... separate ?
16:40 -!- [Xpert]DarkStar [n=pso@84-74-43-82.dclient.hispeed.ch] has joined #armagetron
16:40 <[Xpert]DarkStar> night everyone
16:41 <[Xpert]DarkStar> i'm off to sleep
16:41 <Vanhayes> night
16:42 <madmax|pt> bye
16:44 <joda_bot> damn, fixed only half of the bug
16:45 <madmax|pt> if it was the legs, at least the bug wont walk anymore
16:57 <z-man> joda_bot: I only have a checkout of the trunk as one, the merge source does not need to be checked out.
16:58 <z-man> I guess the question was "do you merge all of armagetronad/branches/0.3.0?". Then the answer is "yes".
17:00 <joda_bot> z-man: ah good to know, is the script for that in the repository somewhere ?
17:01 <joda_bot> or do you do it by hand each time ?
17:07 -!- z-man-home [n=manuel@p50871747.dip0.t-ipconnect.de] has joined #armagetron
17:07 <z-man-home> Umm, pulled my ethernet cable.
17:08 -!- z-man [n=manuel@p50871747.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
17:10 <joda_bot> (00:03:37) joda_bot: z-man: ah good to know, is the script for that in the repository somewhere ?
17:10 <joda_bot> (00:05:00) joda_bot: or do you do it by hand each time ?
17:10 <z-man-home> I'm getting weird, complicated conflicts in eTeam.cpp and ePlayer.cpp :(
17:10 <joda_bot> :|
17:10 <joda_bot> z-man-home: probably due to astyle ?
17:10 <joda_bot> I ran it and it added stupid white space...
17:10 <z-man-home> Some, yes. But most are real, I'm afraid.
17:11 <joda_bot> :|
17:11 <z-man-home> I'ts bedtime, unfortunately. I'll give it another go tomorrow, but I may have to ask you to merge the changes manually :(
17:15 -!- madmax|pt [n=MadMaX@bl5-11-111.dsl.telepac.pt] has quit ["Snak 5.1.3 IRC For Macintosh - http://www.snak.com"]
17:16 <joda_bot> np
17:32 -!- z-man-home [n=manuel@p50871747.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
17:33 -!- cusco [i=Tiago@cpc2-swin6-0-0-cust997.brhm.cable.ntl.com] has quit [Read error: 104 (Connection reset by peer)]
17:34 -!- cusco [i=Tiago@cpc2-swin6-0-0-cust997.brhm.cable.ntl.com] has joined #armagetron
17:56 -!- ghableska [n=ghablesk@12-216-188-42.client.mchsi.com] has left #Armagetron []
18:09 -!- joda_bot [n=anonymou@dslb-084-061-018-001.pools.arcor-ip.net] has left #armagetron []
18:55 <spidey> O_o
18:57 <Vanhayes> ?
18:59 <spidey> whoa
18:59 <spidey> <spidey> O_o
18:59 <spidey> <Vanhayes> ?
18:59 <spidey> -NickServ- This nickname is owned by someone else
18:59 <spidey> -NickServ- If this is your nickname, type /msg NickServ IDENTIFY <password>
18:59 <spidey> lol
19:01 <Vanhayes> same thing showed up here
19:34 <armabot> armagetronad: yarrt * r5434 /armagetronad/branches/0.3.0/armagetronad/src/tron/gTeam.cpp: fixed crash bug
19:37 -!- me435 [n=luke@] has quit [Remote closed the connection]
19:39 <luke-jr__> #later tell Joni PM me your author name and password on the forums
19:39 <armabot> luke-jr__: The operation succeeded.
19:48 <luke-jr__> so... the migrated aabeta working ok?
19:53 -!- ghableska [n=ghablesk@12-216-188-42.client.mchsi.com] has joined #Armagetron
19:55 <Vanhayes> #poke spidey
19:55 <armabot> I don't have a pointy stick...
19:55 <spidey> #quote get 17
19:55 <armabot> spidey: Quote #17: "And I hate dying nearly as much as I hate Vanhayes. --featherfcuk" (added by Lucifer_arma at 07:02 PM, June 13, 2006)
19:55 <spidey> O_o
19:55 <Vanhayes> bah
19:55 <Vanhayes> #s
19:55 <armabot> spidey - You are nothing but a plume-plucked puddle of off-color snake. 
19:55 <Vanhayes> instant insult
19:55 <spidey> #help Vanhayes 
19:55 <armabot> spidey: (vanhayes <an alias, 0 arguments>) -- Alias for "echo $who thinks Vanhayes is gay, that's because $who called this command and that's why $who is an idiot. [ignoreme]".
19:55 <Vanhayes> damn
19:56  * spidey 's not a complete idiot :p
19:56 <Vanhayes> no not complete...
19:56 <Vanhayes> #quote get 18
19:56 <armabot> Vanhayes: Quote #18: "so you can't send a note to spidey or other noobs. -wrtlprnft" (added by Vanhayes at 10:23 PM, June 20, 2006)
19:56 <Vanhayes> #vanhayes
19:56 <armabot> Vanhayes thinks Vanhayes is gay, that's because Vanhayes called this command and that's why Vanhayes is an idiot. [x] [x] [x] [x] [x] You've given me 5 invalid commands within the last minute; I'm now ignoring you for 10 minutes.
19:56 <spidey> lol
19:57 <Vanhayes> lol
19:58 <spidey> brb
19:58 <Vanhayes> ok
19:59 <ghableska> #vanhayes
19:59 <armabot> ghableska thinks Vanhayes is gay, that's because ghableska called this command and that's why ghableska is an idiot. [x] [x] [x] [x] [x] You've given me 5 invalid commands within the last minute; I'm now ignoring you for 10 minutes.
19:59 <Vanhayes> Ha
19:59 <ghableska> nice
19:59 <ghableska> #armabot
19:59 <Vanhayes> heh
19:59 <Vanhayes> not for 10 minutes
19:59 <ghableska> #s
20:02 <spidey> back
20:04 <Vanhayes> #q
20:04 <Vanhayes> nope
20:04 <ghableska> #poke
20:04 <spidey> #echo "Vanhayes [insult]"
20:04 <armabot> Vanhayes [insult]
20:04 <spidey> O_o
20:04 <Vanhayes> pwnt
20:06 <Vanhayes> #s
20:06 <spidey> pwnt
20:06 <ghableska> :P
20:06 -!- spidey is now known as McSpiddles
20:07 <Vanhayes> #google fight Vanhayes McSpiddles 
20:07 <armabot> Vanhayes: Vanhayes: 253, McSpiddles: 2
20:07 <ghableska> haha
20:07 <Vanhayes> pwnt
20:07 <ghableska> #google fight ghableska Vanhayes
20:08 <ghableska> :(
20:08 <Vanhayes> lol
20:08 <McSpiddles> #google fight McSpiddles Vanhayes 
20:08 -!- ghableska [n=ghablesk@12-216-188-42.client.mchsi.com] has left #Armagetron []
20:08 <armabot> McSpiddles: Vanhayes: 253, McSpiddles: 2
20:08 <McSpiddles> O_o
20:08 <McSpiddles> #google fight McSpiddles Vanhayes 
20:08 <luke-jr__> #google fight  ghableska Vanhayes
20:08 <armabot> McSpiddles: Vanhayes: 253, McSpiddles: 2
20:08 <Vanhayes> #google fight ghableska McSpiddles 
20:08 <armabot> luke-jr__: Vanhayes: 644, ghableska: 470
20:08 -!- ghableska [n=ghablesk@12-216-188-42.client.mchsi.com] has joined #Armagetron
20:08 <armabot> Vanhayes: ghableska: 487, McSpiddles: 2
20:08 <ghableska> oops
20:08 <Vanhayes> wb
20:08 <ghableska> Wow.
20:08 <Vanhayes> #last
20:08 <armabot> Vanhayes: [20:08:39] <ghableska> Wow.
20:08 <Vanhayes> er
20:08 <Vanhayes> #google fight ghableska McSpiddles 
20:08 <armabot> Vanhayes: ghableska: 470, McSpiddles: 2
20:08 <ghableska> :O
20:08 <McSpiddles> :/
20:08 <ghableska> how many other ghableska's are there, lol
20:08 <Vanhayes> #google ghableska 
20:08 <armabot> Vanhayes: Search took 0.18 seconds: Orbiter Forums: <http://orbit.m6.net/Forum/default.aspx?g=profile&u=842>; Microsoft Flight Simulator X - Off Topic - Orbiter Forums: <http://orbit.m6.net/Forum/default.aspx?g=posts&t=1093>; Armagetron Forums :: Viewing profile: <http://forums.armagetronad.net/profile.php?mode=viewprofile&u=829&sid=f1f33e90075c5808d13be13547b7b247>; Armagetron Forums :: (2 more messages)
20:09 <ghableska> They're me XD
20:09 <Vanhayes> lol
20:09 <Vanhayes> #google McSpiddles 
20:09 <armabot> Vanhayes: Search took 0.29 seconds: #armagetron @ freenode stats by Guru3: <http://tigersnetwork.sytes.net/ircstats/armagetron.html>; #armagetron @ freenode stats by Guru3: <http://guru3.sytes.net/ircstats/armagetron.html>
20:09 <ghableska> heh
20:09 <Vanhayes> o ya forgot bout the stats
20:09 <McSpiddles> 6 	spidey	6661		"people think i'm too old for star wars :("
20:09 <McSpiddles> hahaha
20:09 <Vanhayes> lol
20:10 <Vanhayes> Fluffy wrote the shortest lines, averaging 15.7 characters per line.
20:10 <Vanhayes> ghableska was tight-lipped, too, averaging 15.8 characters.
20:10 <ghableska> hehe
20:10 <Vanhayes> close
20:10 <ghableska> very ;)
20:10 <ghableska> wrtlprnft is a very aggressive person. He/She attacked others 30 times. 
20:10 <ghableska> For example, like this: 
20:10 <ghableska>      * wrtlprnft slaps whoever introduced that winzones give no points in freestyle mode 
20:10 <ghableska> Lucifer_arma can't control his/her aggressions, either. He/She picked on others 30 times.
20:10 <Vanhayes> heh
20:11 <Vanhayes> #list google
20:11 <armabot> Vanhayes: cache, calc, fight, google, lucky, meta, phonebook, spell, and stats
20:11 <Vanhayes> #google lucky ghableska 
20:11 <armabot> Vanhayes: http://orbit.m6.net/Forum/default.aspx?g=profile&u=842
20:11 <ghableska> heh
20:11 <Vanhayes> #google lucky Vanhayes 
20:11 <armabot> Vanhayes: http://wiki.armagetronad.net/index.php/User:Vanhayes
20:11 <Vanhayes> lol
20:12 <Vanhayes> #google lucky Vanhayes 
20:12 <armabot> Vanhayes: http://wiki.armagetronad.net/index.php/User:Vanhayes
20:12 <Vanhayes> grr
20:12 <Vanhayes> #google lucky spidey
20:12 <armabot> Vanhayes: http://www.ncbi.nlm.nih.gov/spidey/
20:12 <McSpiddles> O_o
20:12 <Vanhayes> lol
20:12 <ghableska> there about would think should right server really could something
20:12 <ghableska> XD
20:12 <McSpiddles>   	
20:12 <McSpiddles>  
20:12 <McSpiddles> Spidey is an mRNA-to-genomic alignment program
20:12 <McSpiddles> you're shitting me O_o
20:12 <ghableska> aww
20:13 <Vanhayes> er ghableska: what?
20:13 <ghableska> no, I was trying to say the most used words and appear on the list
20:13 <ghableska> how often does the stats page refresh?
20:14 <Vanhayes> everday at 4:00 i think
20:14 <Vanhayes> #list
20:14 <armabot> Vanhayes: Admin, Alias, CIA, Channel, ChannelLogger, ChannelStats, Config, Dict, Games, Google, Herald, Insult, Later, Math, Misc, News, Owner, Praise, Quote, RSS, Seen, Services, Time, Unix, User, Utilities, and Web
20:14 <Vanhayes> #list alias
20:15 <armabot> Vanhayes: #, 42, add, admin, all, answer, anvil, armabot, armabot,, armabot\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ (12 more messages)
20:15 <Vanhayes> omg
20:15 <Vanhayes> that thing is massive now
20:15 <Vanhayes> #more
20:15 <armabot> Vanhayes: \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ (11 more messages)
20:15 <Vanhayes> #more
20:15 <armabot> Vanhayes: \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ (10 more messages)
20:15 <Vanhayes> #more
20:15 <armabot> Vanhayes: \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ (9 more messages)
20:15 <Vanhayes> #more 4
20:15 <armabot> Vanhayes: Error: I haven't seen 4.
20:16 <Vanhayes> huh?
20:16 <Vanhayes> #more
20:16 <armabot> Vanhayes: \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ (8 more messages)
20:17 <McSpiddles> O_o
20:17 <Vanhayes> #alias remove armabot\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
20:17 <armabot> Vanhayes: Error: There is no such alias.
20:17 <Vanhayes> that is gonna be a bitch to remove
20:17 <McSpiddles> nah
20:17 <McSpiddles> hold on
20:17 <ghableska> geez
20:18 <ghableska> why are people setting of fireworks?
20:18 <ghableska> it's not even july yet...
20:18 -!- armabot [n=armabot@user-0vvdcf9.cable.mindspring.com] has quit [Excess Flood]
20:18 <ghableska> *off
20:18 <ghableska> lmao
20:18 <ghableska> wd Vanhayes
20:18 <McSpiddles> O_o
20:18 <Vanhayes> ?
20:18 <ghableska> did you kill it? :P
20:19 <Vanhayes> hmm was anyone else /msging armabot?
20:19 -!- armabot [n=armabot@user-0vvdcf9.cable.mindspring.com] has joined #armagetron
20:19 <ghableska> wb Armagetron
20:19 <ghableska> armabot
20:19 <ghableska> heh
20:19 <ghableska> what happens?
20:19 <Vanhayes> hmm
20:19 <Vanhayes> #list alias
20:19 <armabot> Vanhayes: #, 42, add, admin, all, answer, anvil, armabot, armabot,, armabot\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ (12 more messages)
20:20 <Vanhayes> McSpiddles, did u say u could get rid of that?
20:20 <McSpiddles> yer
20:20  * ghableska is watching a mini fireworks display outside
20:21 <Vanhayes> maybe its because its the end of school?
20:21 <ghableska> no...
20:21 <Vanhayes> it isnt the end of school there?
20:21 <ghableska> schools ended almost a month ago
20:21 <ghableska> :P
20:21 <Vanhayes> true
20:21 <Vanhayes> some ppl are slow tho
20:21 <ghableska> maybe testing out fireworks for the 4th of July?
20:21 <ghableska> lol
20:22 <ghableska> oo
20:22 <ghableska> nice green ones
20:23 <McSpiddles> ok
20:23 <McSpiddles> spam
20:23 <McSpiddles> #alias remobe armabot\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
20:23 <McSpiddles> \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
20:23 <McSpiddles> \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
20:23 <ghableska> heh
20:23 <McSpiddles> \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
20:23 <McSpiddles> \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
20:23 <McSpiddles> O_o
20:23 <Vanhayes> ha
20:23 <Vanhayes> I tried that before
20:24  * ghableska hands armabot a cookie xD
20:24 <Vanhayes> plus there is a : after the \\\\\\\\\\\\s
20:24 <McSpiddles> i know
20:24 <McSpiddles> fuckin word wrap 
20:25 <McSpiddles> :/
20:27 <McSpiddles> ok,so i can't
20:27 <McSpiddles> not on windows anyways
20:27 <Vanhayes> lol 
20:27 <Vanhayes> <McSpiddles> #alias remobe armabot
20:28 <Vanhayes> heh remobe
20:28 <McSpiddles> oh well
20:28 <McSpiddles> that's luci's job :p
20:28 <McSpiddles> and i want to make a map for my fortress server
20:29 <McSpiddles> so i'ma start reading the wiki
20:29 <McSpiddles> mmm
20:29 <McSpiddles> wonder if you can have 8 axis maps O_o
20:29 <Vanhayes> yes
20:29 <McSpiddles> 12?
20:29 <Vanhayes> u can have from 1 to as many as u want
20:29 <McSpiddles> O_o
20:30 <Vanhayes> one = no turning
20:30 <McSpiddles> lol
20:30 <Vanhayes> 2 is pretty funny
20:31 -!- armabot [n=armabot@user-0vvdcf9.cable.mindspring.com] has quit [Read error: 104 (Connection reset by peer)]
20:31 <McSpiddles> heh
20:32 <Vanhayes> omg it is so big that you cant fit it it all into the chat
20:32 <McSpiddles> yea
20:32 <Vanhayes> er
20:32 <McSpiddles> you can
20:32 <McSpiddles> but
20:32  * Vanhayes stops screwing around with armabot
20:32 <McSpiddles> who added that alias? lol
20:32 <Vanhayes> no clue
20:33 <Vanhayes> it started pretty small
20:35 <Lucifer_arma> there were only 8000 slashes on that line
20:35 <Vanhayes> only
20:35 <McSpiddles> LOL
20:35 <Lucifer_arma> worse, there's two lines in the config file for it, one that tells you it's locked.
20:36 -!- armabot [n=armabot@user-0vvdcf9.cable.mindspring.com] has joined #armagetron
20:36 <Lucifer_arma> y'all quit making broke-ass aliases, ok?  I'm not your mother, your father, or your servant, and I don't really feel like cleaning up that kind of shit
20:36 <Lucifer_arma> #list alias
20:36 <armabot> Lucifer_arma: #, 42, add, admin, all, answer, anvil, armabot, armabot,, b, barf, bug, canada, ch, chatlog, clash, coin, digg, eightballs, eliza, f, fe, fluffy, fortune, g, gcalc, goodbye, hello, help, hose, ignoreme, insight, it's, joke, knock, less, lipsum, lock, log, log, lotto, lucifer, lukejr, m, man, mashuffle, message, mfaq, missed, morning, night, pang, parrot, peng, poke, pong, postal, pun, (1 more message)
20:36  * McSpiddles didn't do it
20:36  * Vanhayes didnt either
20:36 <Lucifer_arma> #more
20:36 <armabot> Lucifer_arma: pung, pushredbutton, q, realchatlogs, remove, roulete, roulettebot, roulettte, s, scare, sdasupport, selfcleanalias, spam, specialroulette, superdice, surprise, teamlist, texas, u, unix, unlock, uptime, vanhayes, wakespam, whoisshe, wikipedia, and yoda
20:36 <Vanhayes> it was here before I was
20:36  * McSpiddles llooks at wrtlprnft 
20:40 <Lucifer_arma> luke-jr__: ssh aabeta.dashjr.org /var/www/armagetron/beta/scripts/updateme <commit-info>
20:40 <Lucifer_arma> luke-jr__: what's <commit-info> supposed to be?
20:40 <luke-jr__> the IRC message?
20:40 <luke-jr__> basically, it's so I can see the update log and associate it w/ a commit
20:41 <Lucifer_arma> the whole irc message, or are you wanting me to parse it for something?
20:41 <luke-jr__> just something to identify the commit
20:41 <luke-jr__> the whole message is fine
20:42 <Lucifer_arma> oh yeah, you need a key to put on there
20:44  * luke-jr__ nods
20:44 <luke-jr__> via IM, preferably
20:44 <Lucifer_arma> ssh-dss AAAAB3NzaC1kc3MAAACBALbnCLgQxw/7OlXdKgw58uODOAO1Rt99mph/3+ll6otbBi6JOs4AWIndEywzApqk7wAvWL97RkkHlP14mCASu3X3xaLU+oaCaEAgBPHK4TkGJ99FVmuSORhzGUarAWCoqDwHillbaofSJoC4O5M8ZQMHhKZQuQaTLJPYP+wOL4kbAAAAFQCbviuE8UhAtJuVHbeKpzFoWFyWaQAAAIEAgmSIvaBaLVYcyP8VyEsQhe4A3tiTVVqOsl/26jzCo/hNGGZ5ZgzYw/E7DyfOOUToK48lNtHegOoW699/Rum9j5dlTSqu6NT4JlixBX6I5v3feHuxwxtCLd1NBvKF76nfi45HQc4wvhzUwVb65wHngkB14q85kAswfpYMCe3TPiMAAACADZrWxKylE/ZhSjtB3
20:44 <Lucifer_arma> JT7Ib7ndnSzN9VX1gE+QOOXN1FeJrjpZKqfLIqVng4hPG27o8QCLuDRd53TGliMt4xa2z/ExWvhxc8/G46n8wI02vhc2xXzzDU84= supybot@davefancella.com
20:44 <luke-jr__> IRC likes to mangle stuff ;p
20:45 <Lucifer_arma> hmmm
20:45 <Lucifer_arma> pm
20:45 <luke-jr__> ?
20:45 <Lucifer_arma> pm on the forums
20:45 <luke-jr__> ok
20:46 <Lucifer_arma> I logged out of all IM services except yahoo so I'd stop gettin false-positive connections.  If my connectio to yahoo drops, I need to know, basically.
20:46 <Lucifer_arma> I talk to my clients through yahoo, so it's pretty important.  :)
20:46 <Lucifer_arma> anyway, pm is sent
20:46 <Lucifer_arma> let me know when you're ready to start testing
20:47 -!- armabot [n=armabot@user-0vvdcf9.cable.mindspring.com] has quit [Remote closed the connection]
20:49 -!- armabot [n=armabot@user-0vvdcf9.cable.mindspring.com] has joined #armagetron
20:50 <Lucifer_arma> luke-jr__: when you're ready to test it, commit something to www/aabeta
20:51 <Vanhayes> hmm is that 2,5 change included in the .3 servers or is it like it used to be?
20:52 <Lucifer_arma> #reload CIA
20:52 <armabot> Lucifer_arma: Error: You don't have the owner capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
20:52 <Lucifer_arma> #reload CIA
20:52 <armabot> Lucifer_arma: The operation succeeded.
20:53 <Lucifer_arma> what 2,5 change?
20:53 <Vanhayes> in bugfarm a while back it had the walls 2.5 units shorter than the were
20:54 <Lucifer_arma> yeah, it's in the 0.3 servers, afaik.  The one where you can grind your tail and have it recede just like if you did it to somebody else's tail?
20:55 <Vanhayes> yes
20:56 -!- ghableska [n=ghablesk@12-216-188-42.client.mchsi.com] has left #Armagetron []
20:57 <Lucifer_arma> yeah, there's a config item for it.  It's active on my server
21:03 <Lucifer_arma> #reload CIA
21:03 <armabot> Lucifer_arma: The operation succeeded.
21:07 <armabot>  aabeta.dashjr.org update process run, return code: 65280
21:07 <armabot> armagetronad: davidfancella * r5435 /www/beta/trunk/www-aabeta/releases.php: Spurious commit to test armabot
21:08 <Lucifer_arma> #reload CIA
21:08 <armabot> Lucifer_arma: The operation succeeded.
21:08 <armabot>  aabeta.dashjr.org update process run, return code: 0
21:08 <armabot> armagetronad: davidfancella * r5436 /www/beta/trunk/www-aabeta/releases.php: test commit
21:09 <Lucifer_arma> #reload CIA
21:09 <armabot> Lucifer_arma: The operation succeeded.
21:09 <Lucifer_arma> luke-jr__: it should be ready as soon as you get that key in there for user supybot
21:11 <luke-jr__> key has been in there for about 15 min
21:11 <luke-jr__> having other network issues tho
21:12 <Lucifer_arma> hmmm, for user supybot?  I'm getting a password prompt
21:12 <luke-jr__> for user armagetronad
21:12 <Lucifer_arma> ahhh, ok, lemme change that real quick :)
21:12 <Lucifer_arma> #reload CIA
21:12 <armabot> Lucifer_arma: The operation succeeded.
21:13 <armabot>  aabeta.dashjr.org update process run
21:13 <armabot> armagetronad: davidfancella * r5437 /www/beta/trunk/www-aabeta/releases.php: another to test armabot
21:13 <Lucifer_arma> luke-jr__: do you have some way to verify the update script ran?
21:13 -!- guru3_ [n=guru3@2002:51e7:e65f:1:0:0:0:1] has joined #armagetron
21:13 -!- guru3 [n=guru3@2002:51e7:e65f:1:0:0:0:1] has quit [Read error: 104 (Connection reset by peer)]
21:14 <luke-jr__> Lucifer_arma: yes
21:14 <Lucifer_arma> did it run?  :)
21:14 <luke-jr__> btw, why mod releases? it's a real-world file =p
21:14 <luke-jr__> hachi luke-jr # cat /tmp/aabeta-cvsup-1694
21:14 <luke-jr__> Running under user armagetronad
21:14 <luke-jr__> Command: /var/www/armagetron/beta/scripts/updateme
21:14 <luke-jr__> U    /var/www/armagetron/beta/htdocs/releases.php
21:14 <luke-jr__> Updated to revision 5437.
21:14 <Lucifer_arma> just comments to make sure svn committed something :)
21:14 <luke-jr__> no arguments :/
21:15 <Lucifer_arma> hmmm, I gave it an argument
21:15 <Lucifer_arma> nohup ssh armagetronad@aabeta.dashjr.org /var/www/armagetron/beta/scripts/updateme " + text + " &
21:15 <Lucifer_arma> where the + text + part is sticking the commit message in there
21:16 <Lucifer_arma> I probably need to escape it.
21:16  * Lucifer_arma goes to see if python has a good shell-escape function somewhere
21:21 <Lucifer_arma> #reload CIA
21:21 <armabot> Lucifer_arma: The operation succeeded.
21:21 <armabot>  aabeta.dashjr.org update process run
21:21 <armabot> armagetronad: luke-jr * r5438 /www/beta/trunk/scripts/updateme: echo orig cmd
21:21 <armabot>  aabeta.dashjr.org update process run
21:21 <armabot> armagetronad: davidfancella * r5439 /www/beta/trunk/www-aabeta/releases.php: test commit for armabot
21:22 <Lucifer_arma> haha
21:22 <Lucifer_arma> did it run that time?
21:22 <luke-jr__> yes
21:23 <luke-jr__> it was SSH denying args to the cmd
21:23 <Lucifer_arma> did the args show up this time?
21:24 <luke-jr__> yes
21:24 <armabot>  aabeta.dashjr.org update process run
21:24 <armabot> armagetronad: luke-jr * r5440 /www/beta/trunk/scripts/updateme: log to svnup file not cvsus =p
21:25 <Lucifer_arma> ok, I'm a restart the bot now and get it back running as usual
21:25 -!- armabot [n=armabot@user-0vvdcf9.cable.mindspring.com] has quit ["Ctrl-C at console."]
21:27 -!- armabot [n=armabot@user-0vvdcf9.cable.mindspring.com] has joined #armagetron
21:40 <armabot> armagetronad: davidfancella * r5441 /support/: Making directory for various support programs, like armabot plugins and stuff.
21:44 <armabot> armagetronad: davidfancella * r5442 /support/armabot/ (12 files in 6 dirs): Adding CIA plugin to armabot
21:44 <armabot> armagetronad: davidfancella * r5443 /support/armabot/trunk/plugins/CIA/.plugin.py.swp: Removing spurious file that got added on accident.
21:49 <McSpiddles> O_o
21:50 <Lucifer_arma> #reload CIA
21:50 <armabot> Lucifer_arma: Error: You don't have the owner capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
21:50 <Lucifer_arma> #reload CIA
21:50 <armabot> Lucifer_arma: The operation succeeded.
21:51 <armabot>  CIA: updated armabot plugins directory
21:51 <armabot> armagetronad: davidfancella * r5444 /support/armabot/trunk/plugins/CIA/plugin.py: Added update call to update armabot plugins on commit messages.
21:52 <Lucifer_arma> #message wrtlprnft now you can update the CIA plugin in svn and armabot will update itself when you commit.  :)  Then you have to reload the plugin, of course.
21:52 <armabot> Lucifer_arma: The operation succeeded.
21:54 <armabot>  CIA: updated armabot plugins directory
21:54 <armabot> armagetronad: davidfancella * r5445 /support/armabot/trunk/plugins/CIA/plugin.py: testing armabot
21:54 <Lucifer_arma> yay, it even works :)
21:55 <Lucifer_arma> that's a neat idea, luke-jr__, having armabot do stuff on commit messages.
21:55 -!- McSpiddles [n=spider@68-119-125-64.dhcp.jcsn.tn.charter.com] has quit [Read error: 104 (Connection reset by peer)]
21:57 -!- Your_mom_arma [n=Jacob@pool-71-245-215-211.delv.east.verizon.net] has joined #armagetron
21:59 <luke-jr__> Lucifer_arma: not really, it's a hack IMO
22:00 <luke-jr__> CIA itself should push XML (RSS-style) notifications out via XMPP
22:00 <luke-jr__> then no special parsing needed
22:28 -!- Your_mom_arma [n=Jacob@pool-71-245-215-211.delv.east.verizon.net] has left #armagetron []
22:29 <deja_vu> *.*
22:40 <Lucifer_arma> del *.*
22:41 <deja_vu> -.-
22:49 -!- spidey [n=spider@68-119-125-64.dhcp.jcsn.tn.charter.com] has joined #armagetron
23:07  * spidey is trying to get mbc to lower there rubber from 55 to 25-30 O_o
23:08 <deja_vu> good luck^^
23:08 <spidey> heh no shit
23:08 <spidey> i got the clan leader to make a post on it
23:09 <spidey> she agrees 55 is to high O_o
23:09 <deja_vu> :)
23:11  * Lucifer_arma thinks 5 is pretty high
23:11 <spidey> heh
23:11 <spidey> i can handle 4-5
23:11 <spidey> anything lower
23:11 <spidey> boom
23:12 <Lucifer_arma> you can't grind for shit on my server once you get going, heh.  :)
23:12 <spidey> i think i made spidey disappear from tron ;)
23:12 <Lucifer_arma> and with the higher acceleration and cycle wall near....
23:13 <Lucifer_arma> ?  what do you mean?
23:13 <spidey> "spidey" no longer plays tron ;)
23:13 <Lucifer_arma> oh, heh
23:13 <spidey> mbc knows me as slackbare
23:13 <spidey> fortress knows me as BlAzE
23:14 <Lucifer_arma> can't even spell your own name right, I swear
23:14 <spidey> ?
23:14 <Lucifer_arma> slackbear
23:14 <spidey> oh
23:14 <spidey> lmao
23:14 <[NP]Tangent> #s
23:14 <armabot> You've given me 5 invalid commands within the last minute; I'm now ignoring you for 10 minutes.
23:14 <[NP]Tangent> :P
23:14 <spidey> haha
23:14 <[NP]Tangent> wtf
23:15 <[NP]Tangent> WHO CHANGED THAT
23:15 <[NP]Tangent> NOOOO
23:15  * Lucifer_arma chuckles
23:15 <spidey> i wanted that to get van
23:15 <spidey> but oh well O_o
23:15 <[NP]Tangent> haha
23:19 -!- Vanhayes_ [n=Vanhayes@stjhnbsu84w-156034188460.nb.aliant.net] has joined #armagetron
23:19 <spidey> wb,lol
23:28 <Vanhayes_> #help s
23:28 <armabot> Vanhayes_: (s <an alias, 0 arguments>) -- Alias for "pwnt [ignoreme]".
23:28 <Vanhayes_> #help vanhayes
23:28 <armabot> Vanhayes_: (vanhayes <an alias, 0 arguments>) -- Alias for "echo $who thinks Vanhayes is gay, that's because $who called this command and that's why $who is an idiot. [ignoreme]".
23:29 <Vanhayes_> heh I would have used #s too
23:29 <spidey> i know
23:33 <Lucifer_arma> this guy's willing to start a clan with me if I help him get his server running
23:34 <Lucifer_arma> offer me money instead ;)
23:34 <spidey> lol
23:35 <spidey> what is it that makes a center message display?
23:35 <spidey> center_msg
23:35 <spidey> ?
23:35 <Lucifer_arma> $2
23:36 <spidey> lol
23:36 <Lucifer_arma> something like center_message
23:36 <Lucifer_arma> there's a complete list on the wiki....
23:36 <spidey> k
23:36 <spidey> what's the link? O_o i need to bookmark that
23:37 <Lucifer_arma> wiki.armagetronad.net ....
23:37 <spidey> ih yer
23:37 <spidey> oh*
23:37  * Lucifer_arma can't wait till spidey gets himself stuck in an endlessly recursive spelling correction
23:37 <spidey> haha
23:38 -!- Vanhayes [n=Vanhayes@stjhnbsu84w-156034188165.nb.aliant.net] has quit [Read error: 110 (Connection timed out)]
23:38 <Lucifer_arma> bastard's posted twice, two separate topics, asking for help making a mac os x server
23:39 <spidey> it's not hard
23:39 <spidey> i did it....so it can't be too hard O_o
23:39 <spidey> extract the .dmg.....edit the cfg files in /config and in the terminal ./armagetronad-dedicated
23:39 <spidey> somple
23:39 <spidey> simple*
23:41 <Lucifer_arma> I don't want to do this center of mass problem :(
23:41 <spidey> lol
23:41  * spidey isn't in physics yet
23:42 <Lucifer_arma> just to spite him, I"m not using an integral to figure out the mass of the thing
23:42 <Lucifer_arma> it's a triangle!  area is 1/2*base*height
23:42 -!- Vanhayes_ is now known as Vanhayes
23:42 <spidey> ....
23:42 <spidey> i have that shit in 8th grade math
23:43 <spidey> reminds me i need to start working on my packets
23:43 <spidey> gotta test tuesday and haven't touched them
23:44 <Lucifer_arma> damn, I still need an integral for the mass
23:44 <Lucifer_arma> normally you make the first integral to get the mass of the thing, then reuse it to get the center of mass on one axis
23:45 <Lucifer_arma> so all I did was use a simple formula to get the area, I still have to make the first integral because I didn't make it yet
23:45 <Lucifer_arma> so much for being a smart-ass
23:45 <spidey> what's a integral?
23:45 <Lucifer_arma> oooo, fun stuff
23:45 <spidey> same as a integer?
23:45 <Lucifer_arma> it's the area from the graph to the x-axis
23:46 <spidey> ohhh
23:46 <spidey> i had that in public school i think
23:46 <spidey> was a math bonus
23:46 <Lucifer_arma> in fact, one of the problems on the test (that I got right) is to setup finding the volume of a cone using an integral
23:47 <Lucifer_arma> if you work the integral, you wind up with the formula for volume of a cone that you probably learned in geometry
23:47  * spidey didn't have geometry
23:49 <spidey> i had math,science,social studies,litature,reading,english,and teen healt
23:49 <spidey> health*
23:49 <spidey> now i only have like 6 subjects
23:50 <spidey> oh,i also had P.E. i remember getting a paddling cause i accidently hit the teacher in the face with a basketball :/
23:50 <spidey> she also called my mom,lol
23:57 <spidey> hahah
23:57 <spidey> i almost forgot to remove the (WS) tag before going into mbc

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Logs from 2006-2009 pulled from wrtlprnft
Format changes at: 2015-08-25, 2017-02-20, and 2020-03-23. Times (2015 and later) should be Eastern.

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