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Log from 2018-05-16:
[01:28:50] <Z-Man> Lucifer_arma: I don't remember how I added the engine sound, sorry.
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[02:03:35] <Lucifer_arma> the only thing we need to rebuild that we've lost is the player base, but we didn't lose that to neglect, we lost it to people moving on
[02:04:56] <Lucifer_arma> Z-Man: no worries.  I was hoping to get some explanation of what you did so I'd understand the code when I find it (again, I already looked at it before, so I know where it is) without having to, you know, read the code :)
[02:06:00] <Lucifer_arma> but if you want a specific goal to get a "famous person" mentioning arma, get me on a talk show
[02:06:22] <Lucifer_arma> I probably need to finish the book I'm working on right now, so that "science fiction author" is a reason for me to be there
[02:08:01] <Lucifer_arma> but my resume as a person in public is basically armagetron guy, author, web comic, and I can't see me not talking about all three of those
[02:08:40] <Lucifer_arma> so, lemme get this other book finished first, then that's a reasonable focus, considering my position here and the fact that I have to use an alias to play if I just want to play
[02:09:36] <Lucifer_arma> the biggest advantage to a strategy built around that is that we all want someone able to dedicate time every week to working on the game, and I'm someone in a position to do that, so there's some overlap on the venn diagram there
[02:09:54] <Lucifer_arma> I'd draw it, but I'm going to go practice a bit with my shitty computer because there's a ladle coming up
[02:10:01] <Lucifer_arma> also, compguygene: good to see you here again
[02:10:51] <Lucifer_arma> also, on a side note, playing this game on a tv, which is comparable to the gaming console experience, is a bit difficult, what with my eyes being what they are
[02:10:57] <Lucifer_arma> basically, everything's too small
[02:11:34] <Lucifer_arma> I know, the game wasn't designed for a big screen that you sit away from like two meters or so, so of course it doesn't work well that way
[02:12:01] <Lucifer_arma> but with all the people saying "Hey, can we get an Xbox version?", well, there's more to it than just porting code
[02:12:42] <Lucifer_arma> be nice if we could check the OS at runtime and change the rendering based on that, like you'd do in python
[02:13:22] <Lucifer_arma> anyway, I'm going to try to recruit my boys to play in the ladle
[02:13:38] <Lucifer_arma> they'll be with me that weekend, and for the time we're looking at having it, they'll be here with me
[02:43:20] <Lucifer_arma> haha.  Swag had to boot me from his server because he couldn't handle losing to a girl name (Teyla, from Stargate Atlantis)
[02:48:04] <Lucifer_arma> well, I didn't find a fun game to play, but I got banned by swag for insulting him
[02:48:06] <Lucifer_arma> that was fun
[02:48:15] <Lucifer_arma> anybody up for a game, though?
[03:00:50] <Lucifer_arma> haha, wow, swag really is thin-skinned
[03:00:58] <Lucifer_arma> no wonder it was always so easy to troll him
[03:01:10] <Lucifer_arma> btw, he's apparently still playing
[03:01:19] <Lucifer_arma> he just sucks and has to use admin powers to win :)
[03:16:56] <Lucifer_arma> we're probably going to get attacked again, because I'm an incurable troll
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[10:00:56] <compguygene> Lucifer I couldn't agree more the only reason we lost their base is because they aged out. However I think the ways that people found armagetron in the past no longer working for instance when I cannot get run I found it through a article on a Blog about great multiplayer games for Linux just don't see anything like that written about armagetron anymore. However if you do with the remaining players that are around and thos
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