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Log from 2018-05-16: [01:28:50] <Z-Man> Lucifer_arma: I don't remember how I added the engine sound, sorry. [02:03:17] *** Quits: G5 (~g5@p200300EB4BCE6C00FD3B592087D4B06E.dip0.t-ipconnect.de) () [02:03:35] <Lucifer_arma> the only thing we need to rebuild that we've lost is the player base, but we didn't lose that to neglect, we lost it to people moving on [02:04:56] <Lucifer_arma> Z-Man: no worries. I was hoping to get some explanation of what you did so I'd understand the code when I find it (again, I already looked at it before, so I know where it is) without having to, you know, read the code :) [02:06:00] <Lucifer_arma> but if you want a specific goal to get a "famous person" mentioning arma, get me on a talk show [02:06:22] <Lucifer_arma> I probably need to finish the book I'm working on right now, so that "science fiction author" is a reason for me to be there [02:08:01] <Lucifer_arma> but my resume as a person in public is basically armagetron guy, author, web comic, and I can't see me not talking about all three of those [02:08:40] <Lucifer_arma> so, lemme get this other book finished first, then that's a reasonable focus, considering my position here and the fact that I have to use an alias to play if I just want to play [02:09:36] <Lucifer_arma> the biggest advantage to a strategy built around that is that we all want someone able to dedicate time every week to working on the game, and I'm someone in a position to do that, so there's some overlap on the venn diagram there [02:09:54] <Lucifer_arma> I'd draw it, but I'm going to go practice a bit with my shitty computer because there's a ladle coming up [02:10:01] <Lucifer_arma> also, compguygene: good to see you here again [02:10:51] <Lucifer_arma> also, on a side note, playing this game on a tv, which is comparable to the gaming console experience, is a bit difficult, what with my eyes being what they are [02:10:57] <Lucifer_arma> basically, everything's too small [02:11:34] <Lucifer_arma> I know, the game wasn't designed for a big screen that you sit away from like two meters or so, so of course it doesn't work well that way [02:12:01] <Lucifer_arma> but with all the people saying "Hey, can we get an Xbox version?", well, there's more to it than just porting code [02:12:42] <Lucifer_arma> be nice if we could check the OS at runtime and change the rendering based on that, like you'd do in python [02:13:22] <Lucifer_arma> anyway, I'm going to try to recruit my boys to play in the ladle [02:13:38] <Lucifer_arma> they'll be with me that weekend, and for the time we're looking at having it, they'll be here with me [02:43:20] <Lucifer_arma> haha. Swag had to boot me from his server because he couldn't handle losing to a girl name (Teyla, from Stargate Atlantis) [02:48:04] <Lucifer_arma> well, I didn't find a fun game to play, but I got banned by swag for insulting him [02:48:06] <Lucifer_arma> that was fun [02:48:15] <Lucifer_arma> anybody up for a game, though? [03:00:50] <Lucifer_arma> haha, wow, swag really is thin-skinned [03:00:58] <Lucifer_arma> no wonder it was always so easy to troll him [03:01:10] <Lucifer_arma> btw, he's apparently still playing [03:01:19] <Lucifer_arma> he just sucks and has to use admin powers to win :) [03:16:56] <Lucifer_arma> we're probably going to get attacked again, because I'm an incurable troll [03:23:48] *** Joins: HoloIRCUser2 (~holoirc@2600:380:5c46:761b:e5be:7bbd:e22b:d9d4) [03:25:21] *** Quits: compguygene (~holoirc@23.28.131.50) (Ping timeout: 248 seconds) [03:27:51] *** Quits: HoloIRCUser2 (~holoirc@2600:380:5c46:761b:e5be:7bbd:e22b:d9d4) (Ping timeout: 240 seconds) [05:20:10] *** theocrite_ is now known as theocrite [08:00:40] *** Quits: sinewav (~Thunderbi@ip68-7-68-87.sd.sd.cox.net) (Remote host closed the connection) [08:01:01] *** Joins: sinewav (~Thunderbi@ip68-7-68-87.sd.sd.cox.net) [09:34:07] *** Joins: compguygene (~holoirc@2600:380:5c46:761b:24d5:a90e:53ed:755d) [09:38:41] *** Quits: compguygene (~holoirc@2600:380:5c46:761b:24d5:a90e:53ed:755d) (Remote host closed the connection) [09:55:48] *** Joins: compguygene (~compguyge@2600:380:5c46:761b:24d5:a90e:53ed:755d) [10:00:56] <compguygene> Lucifer I couldn't agree more the only reason we lost their base is because they aged out. However I think the ways that people found armagetron in the past no longer working for instance when I cannot get run I found it through a article on a Blog about great multiplayer games for Linux just don't see anything like that written about armagetron anymore. However if you do with the remaining players that are around and thos [10:19:21] *** Quits: compguygene (~compguyge@2600:380:5c46:761b:24d5:a90e:53ed:755d) (Ping timeout: 240 seconds) [10:24:16] *** Joins: compguygene (~compguyge@2600:380:5c46:761b:24d5:a90e:53ed:755d) [13:38:17] *** Joins: Ww_compguygene (62672932@gateway/web/freenode/ip.98.103.41.50) [13:53:05] *** Quits: Z-Man (~Z-Man@p5B326985.dip0.t-ipconnect.de) (Ping timeout: 248 seconds) [14:42:43] *** Quits: Ww_compguygene (62672932@gateway/web/freenode/ip.98.103.41.50) (Quit: Page closed) [15:11:02] *** Joins: zmanuel (~Z-Man@p5B326985.dip0.t-ipconnect.de) [15:11:02] *** zmanuel is now known as Z-Man [16:54:23] *** Joins: G5 (~g5@p200300EB4BCE6C0039BAA3D0A49CDBA8.dip0.t-ipconnect.de) [19:40:41] *** Quits: compguygene (~compguyge@2600:380:5c46:761b:24d5:a90e:53ed:755d) (Ping timeout: 265 seconds) [21:06:03] *** Joins: Z-Man- (~Z-Man@p5B32695A.dip0.t-ipconnect.de) [21:06:03] *** Quits: Z-Man (~Z-Man@p5B326985.dip0.t-ipconnect.de) (Killed (verne.freenode.net (Nickname regained by services))) [21:06:03] *** Z-Man- is now known as Z-Man [21:38:46] *** Joins: sinewav1 (~Thunderbi@ip68-7-68-87.sd.sd.cox.net) [21:40:34] *** Quits: sinewav (~Thunderbi@ip68-7-68-87.sd.sd.cox.net) (Ping timeout: 264 seconds) [21:40:34] *** sinewav1 is now known as sinewavView entire month