Log from 2018-05-14:
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[19:54:08] <Lucifer_arma> anybody remember off the top of their heads what the playlist format is for the arma media player?
[19:54:25] <Lucifer_arma> I think it's just lines that start with # are ignord, and all paths have to be absolute paths
[19:54:41] <Lucifer_arma> (yes, I know, I should know this because I wrote it)
[20:21:25] <Lucifer_arma> we need a list somewhere of arma dependency packages that can be apt-get installed that can be copy and pasted into a terminal
[20:21:41] <Lucifer_arma> I'm installing 300MB worth of boost that I'm pretty sure I don't need to install
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[21:43:25] <ct|kyle> Lucifer_arma: should add it in the readme-compiling.md :)
[21:43:51] <ct|kyle> I have it in a forum post on CT's forums (that are down)
[21:46:03] <Lucifer_arma> anybody know why the music doesn't start when you start the game?
[21:46:19] <ct|kyle> sinewav: would probbaoly know best
[21:46:32] <Lucifer_arma> ct|kyle: we may have it somewhere and I just forgot where
[21:46:48] <ct|kyle> or maybe it's because you forgot the flag LUCIFER_ALWAYS_WINS
[21:47:01] <Lucifer_arma> well, the music starts properly when you enter the grid, but the other music is gone
[21:47:15] <Lucifer_arma> ct|kyle: heh, no, that's *not* what that flag does
[21:47:50] <Lucifer_arma> but I have to admit that among my regrets, I still have not managed to get someone to build a server with that flag
[21:48:22] <sinewav> There is an apt-get list on the wiki for installing armagetron.
[21:48:34] <ct|kyle> I have not even looked at what it actually does
[21:48:54] <ct|kyle> I was too green at precompilers at the time you added it
[21:49:08] <sinewav> Are you talking more granular package selection?
[21:52:21] <Lucifer_arma> sinewav: for boost, yes
[21:52:50] <Lucifer_arma> so I can install only the boost libs arma needs instead of the entire 240MB boost
[21:53:30] <Lucifer_arma> I've got it built now, I was just complaining because I was running through multiple configure/install package cycles
[21:57:54] <Lucifer_arma> what the hell? The default playlist has a bunch of stuff listed that says music/RMA##.ogg
[22:37:56] <Lucifer_arma> Z-Man: when you added the engine sound back to the game, how did you do it?
[22:39:42] <Lucifer_arma> well, now I know what's wrong with the sound in 0.4, sorta
[22:42:40] <sinewav> Needs a mixer for the sounds. Or something.
[23:42:18] <Lucifer_arma> You cannot make another post so soon after your last. <---- wtf?
[23:42:49] <Lucifer_arma> sinewav: I found a different problem, I think. Or it's the same problem. It's definitely a mixing problem, but it sounds like there's digital distortion in the mix.
[23:42:58] <Lucifer_arma> I turned the music all the way down and the distortion persisted.
[23:44:01] <Lucifer_arma> I need to actually look at how the engine sound is mixed to figure it out, and I'm not in the right mind to do that right now.
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