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Log from 2008-12-05:
--- Day changed Fri Dec 05 2008
00:00 <BabyBug> character filter != name filter ><
00:00 <Monkey_arma> K-Yo no
00:01 <epsy> well, to put up a name filter, you need a character filter
00:01 -!- TaZ [i=981ea101@gateway/web/ajax/mibbit.com/x-35b42d1f71845cfe] has quit ["http://www.mibbit.com ajax IRC Client"]
00:01 <BabyBug> Why tell me? You're one of the coders xD
00:02 <ct|kyle> RENAME_ALL shit poop
00:02 <ct|kyle> :P
00:04 <epsy> that kind of feature is too specific to be in the main parts
00:05 <epsy> good night
00:05 -!- epsy [n=epsy@unaffiliated/epsy] has quit [".. and remember, Have'em caps !"]
00:06 <BabyBug> How can a feature be too specific, that's just plain silly
00:09 -!- PinkTomato [n=sam@hn-33-24.brookes.ac.uk] has joined #armagetron
00:13 <K-Yo> Monkey_arma, sry, NoT are supposed to, :P
00:13 <Monkey_arma> yes they are
00:13 <Monkey_arma> in fact, 23/black_hat is asking
00:14 <Monkey_arma> its gone 23:00GMT already
00:14 <Monkey_arma> PinkTomato maybe you can shed some light...
00:14 <PinkTomato> Monkey_arma: ?
00:15 <Monkey_arma> hrm
00:16 <PinkTomato> Have I missed something?
00:16 <Monkey_arma> im not sure
00:17 <Monkey_arma> black_hat/23 says that NoT are supposed to be having a practice match tonight (now) at 23:00GMT
00:17 <Monkey_arma> at least he says that is what saibot emailed him
00:18 <PinkTomato> Thursday 23GMT i did get an email.
00:20 <madmax> Flex: seems like I *have* to make a fancy youtube video showing the single binding :P
00:21 <Flex> lol, what
00:21 <Flex> how is it different from watching you in-game
00:22 <madmax> well, actually pressing only one key?
00:22 <PinkTomato> I still contend that using the mouse is easiest in tron :)
00:22 <BabyBug> how do you use the mouse? O.o
00:23 <PinkTomato> hehe :), left button left right button right
00:23 <PinkTomato> and you move the mouse to control the camera
00:24 <PinkTomato> middle click for rear view
00:24 <Flex> madmax, how do i see you pressing one key..
00:24 <Flex> i retracted my statement, no need
00:25 <madmax> sometime ago someone brought this up too and I actually considered making it heh
00:25 <madmax> with a cam showing the keyboard + screen
00:26 <BabyBug> You should just get one which prints the key presses to the screen
00:26 <BabyBug> a screen recorder that is
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00:31  * luke-jr smacks TaZ
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01:16 <Paralyzed> luke
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01:31 <madmax>  #aka doesn't work anymore? :-(
01:31 <ct|kyle> #aka luke-jr
01:32 <armabot> ct|kyle: (97, 'Address family not supported by protocol')
01:32 <madmax> hmm the ratings site is ~dead
01:32 -!- Corn [n=corn@pool-72-75-36-215.washdc.east.verizon.net] has quit [Read error: 110 (Connection timed out)]
01:33 <ct|kyle> #luke-jr_work luke-jr
01:34 <ct|kyle> madmax: correction beta.armagetronad.net is down
01:35 <madmax> heh
01:44 <luke-jr> ct|kyle: u
01:44 <luke-jr> WFM
01:48 <luke-jr> meh, everydns is screwy
01:49 <luke-jr> or, dyndns is screwy
01:49 <luke-jr> ct|kyle: about time u report an IPv4 issue
02:00 <armabot> lpbugs: [261469] new player gets assigned to team red when switching from SP to multiplayer mode
02:26 -!- TaZ [i=981e39c9@gateway/web/ajax/mibbit.com/x-1f9bde2b2f252e44] has joined #armagetron
02:26 <TaZ> Hey
02:27 <TaZ> So I have the craziest server idea.
02:27 <TaZ> Anyone wanna hear?
02:28 <TaZ> ivantis
02:33 <noob13> sure, tell us..
02:33 <TaZ> kk :D
02:33 <TaZ> Before I tell you this, I assure you I have not been smoking.
02:34 <noob13> ok :)
02:34 <luke-jr> liar
02:34 <noob13> not that there's anything wrong with smoking..
02:34 <TaZ> Shut up luke
02:34 <TaZ> ok here it goes
02:35 <luke-jr> IM NOT LISTENING
02:35 <luke-jr> LALALALALALALALA
02:35 <noob13> liar
02:36 <luke-jr> f u 2
02:36 <TaZ> Ok, so basically the server is called survivior.  In each round or match, someone is voted off. You can form allies with people so they don't vote you out
02:37 <noob13> :P
02:37 <luke-jr> ……….
02:37 <luke-jr> that's more like Who Wants to be a Millionaire
02:37 <TaZ> but tron edition
02:37 <luke-jr> the median guy ends up winning
02:38 <luke-jr> cuz the good players get voted out
02:38 <TaZ> haha
02:38 <TaZ> But you can form allies though
02:38 <TaZ> Or you can form enemies.  You make the choice
02:38 <luke-jr> sigh
02:38 <luke-jr> sounds stupid
02:39 <TaZ> What do you think noob13?
02:40 <noob13> i think it would suck to be voted out..
02:40 <noob13> ..and having to wait.
02:40 <TaZ> luke-jr, you are no helo.
02:40 <TaZ> It would, but thats why you form allies with people.
02:40 <TaZ> So you don't get voted off.
02:40 <luke-jr> like I said
02:40 <luke-jr> stupid
02:40 <TaZ> This mean that skill alone won't win you the match
02:41 <TaZ> means*
02:41 <luke-jr> exactly the problem
02:41 <luke-jr> skill alone *should* win you the match
02:42 <TaZ> But does every server have to be the same?
02:42 <TaZ> It's something different.
02:43 <luke-jr> ok
02:43 <luke-jr> so make it
02:43 <luke-jr> and run it at home
02:43 <luke-jr> it will sit EMPTY
02:43 <luke-jr> 24/7
02:43 <TaZ> ..I will, I was just seeing what you guys think?
02:43 <TaZ> You don't know that luke-jr.
02:44 <luke-jr> I do.
02:44 <TaZ> Jeez luke-jr, it's nice to see you like different ideas.
02:45 <luke-jr> I like good ideas.
02:45 <luke-jr> Not dumb ones.
02:45 <luke-jr> like "let's have the good player LOSE!"
02:45 <TaZ> Well thats you're opinion sir
02:45 <TaZ> This is why you forms allies luke-jr :)
02:46 <luke-jr> why should I ally with lusers like you?
02:46 <TaZ> hmm, didn't you say you were about to kill yourself?
02:46 <TaZ> Please continue with that.
02:48 <TaZ> noob13
02:48 <noob13> yes?
02:48 <TaZ> Do you have any thoughts?
02:48 <noob13> what would happen to the players that are voted out?
02:49 <TaZ> They would be allowed to come back in, but their score would be set to zero.
02:50 <noob13> it somehow lacks sense, i think..
02:50 <TaZ> lol
02:50 <TaZ> Anything added that would make sense?
02:51 <TaZ> that could be*
02:51 <noob13> hm..
02:51 <noob13> you're trying to combine armagetron with a reality tv show..
02:51 <noob13> there's no way that could make sense :P
02:51 <TaZ> rofl
02:52 <TaZ> I guess this is aimed at a certain group of arma players.
02:52 <noob13> i guess. i never was a fan of survivors myself..
02:52 <TaZ> Eh, I watched the first one..it was ok
02:53 <TaZ> I just liked the idea of arma players being in control, you know?
02:54 <luke-jr> how about if the guy voted off has 10 points, then 10 points of dead guys are revived? ;P
02:54 <TaZ> explain...
02:54 <luke-jr> if you vote off a good player, you get to deal with 2-4 sucky ones
02:55 <TaZ> ah ok.
02:56 <TaZ> Should the player be able to choose who he wants to transfer the points to?
03:00 <luke-jr> no
03:01 <TaZ> Ok, so it's at random then?
03:01 <luke-jr> not
03:02 <TaZ> ?
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10:20 <apparition> hello!
10:21 <apparition> wake up
10:27 <apparition> if anyone needs another member for the ladle, let me know: admmatth@gmail.com
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12:06 <armabot> armagetronad: bazaarmagetron * r8625 /armagetronad/branches/0.2.8/armagetronad/ (. src/network/nNetwork.cpp): Manuel Moos: Only logging address if it changed.
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12:46 <teabot> armacommits: [0.2.8-armagetronad-work] r922 Only logging address if it changed....
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13:11 <knecht> hey, that game makes fun !!!
13:11 <knecht> just installed it on gentoo, runs like a charm
13:12 <knecht> ( version 0.3 )
13:26 <K-Yo> knecht, :)
13:27 -!- Monkey_arma [n=Monkey@unaffiliated/monkeyarma] has joined #armagetron
13:27 <K-Yo> hi Monkey_arma
13:27 <Monkey_arma> hey K-Yo
13:39 <knecht> K-Yo: Much thanks for your work on armagetron if you are a developer!! Love it!
13:39 <K-Yo> knecht, I am not :(
13:41 <K-Yo> knecht, you can thank guru_3 z-man wrtl epsy luke_jr jonathan philippeqc...
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13:59 <Monkey_arma> knecht what servers do you play and as what name?
14:02 <knecht> name was myself it think (maybe knecht). it was the server with the most player (10/12)
14:02 <knecht> don't remember the name
14:03 <K-Yo> nvm
14:03 <K-Yo> oops
14:07 <K-Yo> knecht, what kind of game was it?
14:09 <K-Yo> Monkey_arma, u afk from arma?
14:09 <Monkey_arma> ah ye lol
14:10 <K-Yo> Monkey_arma, :P
14:11  * Monkey_arma panics in case it was DDL
14:11 <Monkey_arma> knecht fortress and sumo are best
14:11 <Monkey_arma> but you will find what you like
14:13 <epsy> @ls knecht
14:13 <teabot> epsy: timed out
14:14 <epsy> @ls myself
14:14 <teabot> epsy: myself has last been seen on  Wild West  =Capture The Flag=  ~Multi~Mode~ 45 minutes ago.
14:14 <K-Yo> .ls kne
14:14 <tronner> K-Yo: Darkness has last been seen on  Wild West  =Capture The Flag=  ~Multi~Mode~ 41 minutes ago.
14:14 <Monkey_arma> .ls knecht
14:14 <tronner> Monkey_arma: timed out
14:14 <K-Yo> knecht, sure you played with that name :P
14:15 <Monkey_arma> .ls knec#
14:15 <Monkey_arma> .ls knec
14:15 <tronner> Monkey_arma: timed out
14:15 <Monkey_arma> nvm
14:15 <K-Yo> #ls echt
14:15 <tronner> Monkey_arma: timed out
14:15 <K-Yo> .ls echt
14:15 <armabot> K-Yo: timed out
14:15 <tronner> K-Yo: timed out
14:16 <K-Yo> ]ls knecht
14:16 <K-Yo> The_Master, ls knecht
14:16 <The_Master> Probably
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15:06 <armabot> armagetronad: bazaarmagetron * r8626 /armagetronad/branches/0.2.8/armagetronad/ (6 files in 4 dirs):
15:06 <armabot> armagetronad: author: Manuel Moos
15:06 <armabot> armagetronad: No more client state changes in display lists or list deletions in glBegin/glEnd blocks (both should have been harmless, but the list deletions definitely were outside of the GL specs.
15:06 <armabot> armagetronad: Added python script checking bugle trace logs for stuff like that.
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15:51 <teabot> armacommits: [0.2.8-armagetronad-work] r923 No more client state changes in display lists or list deleti...
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18:22 <_TaZ_> Hello
18:23 <_TaZ_> Dear Luke-jr: I told some other people about my server idea, and they thought it was a great idea.
18:23 <armabot> armagetronad: bazaarmagetron * r8627 /armagetronad/branches/0.2.8/armagetronad/ (. src/network/nNetwork.cpp src/network/nServerInfo.cpp): Manuel Moos: Fixed playback errros when browsing the master list; duplicate server entries were not taken care of on playback, only while recording, causing a mismatch of network message IDs later.
18:24 <BabyBug> _TaZ_, You should never pay any attention to luke-jr ;)
18:25 <_TaZ_> Yes, I learned that yesterday. :D
18:28 <luke-jr> BabyBug: his idea was lame
18:28 <luke-jr> _TaZ_: bet they were bad players
18:28 <_TaZ_> Nope, they were CTF pros.
18:28 <BabyBug> luke-jr, at least you're not disagreeing that i shouldn't pay attention to you xD
18:29 <_TaZ_> You just don't like change luke-jr.
18:29 <BabyBug> but i was lurking at the time, and i thought the idea wasn't lame, but had too many flaws which would make it lame
18:29 <_TaZ_> They said it would be intense.
18:29 <_TaZ_> Any ideas that would make it better babybug?
18:30 <BabyBug> No i'm not a designer
18:30 <_TaZ_> Well what flaws did you see?
18:31 <BabyBug> there's no balance within
18:31 <BabyBug> it
18:31 <_TaZ_> hmm
18:32 <BabyBug> games have to be balanced...Skill is what keeps armagetron well balanced, if you don't need skill to win, it loses that, and it's basically a popularity contest
18:33 <_TaZ_> This is true.
18:34 <_TaZ_> I think it's focused at a different group of arma players though/
18:34 <_TaZ_> Like the kind who like playing for fun, not to win.
18:36 <BabyBug> It'd be like school...great when you first start, and you'd hate it eventually
18:36 <BabyBug> school is also just a popularity contest ^^
18:37 <_TaZ_> Yea it is.
18:37 <_TaZ_> It's more like a reality show to me though.
18:38 <BabyBug> You'd get a group of people who'd always vote everyone else off, people would get fed up of that, and never join the server
18:38 <armabot> armagetronad: bazaarmagetron * r8628 /armagetronad/branches/0.2.8/armagetronad/ (. src/engine/eTeam.cpp):
18:38 <armabot> armagetronad: author: Manuel Moos
18:38 <armabot> armagetronad: Team color index is now guaranteed to be < (SP_)TEAMS_MAX.
18:38 <armabot> armagetronad: Fixes bug 261469.
18:39 <_TaZ_> Well it depends, if a person from that group is winning, there is a good probability that someone from that group is going to vote that person off.
18:40 <epsy> z-man-work, even with TEAM_ELIMINATION_MODE != true ?
18:40 <z-man-work> Yeah. The team gets renamed, not eliminated.
18:41 <BabyBug> _TaZ_, not if that group is a real group, you're bound to get some people who consider themself a team, and never vote each other off
18:41 <BabyBug> bbl, food =)
18:41 <_TaZ_> kk
18:47 <armabot> armagetronad: bazaarmagetron * r8629 /armagetronad/branches/0.2.8/armagetronad/ (. src/engine/eTeam.cpp): Manuel Moos: Redder default red.
18:47 <epsy> z-man-work, hm, that may get confusing
18:53 <z-man-work> Only in Team Elimination Sumo.
18:55 <teabot> armacommits: [0.2.8-armagetronad-work] r926 Redder default red.... || [0.2.8-armagetronad-work] r925 Team color index is now guaranteed to be < (SP_)TEAMS_MAX.... || [0.2.8-armagetronad-work] r924 Fixed playback errros when browsing the master list; duplica...
18:55 <BabyBug> \o/
18:58 <_TaZ_> hey epsy
19:00 <BabyBug> <3 epsy
19:01 <_TaZ_> </3 luke-jr
19:01 <_TaZ_> He's a grumpy person.
19:01 <luke-jr> f u
19:01 <_TaZ_> see
19:02 <_TaZ_> You're going to be one of those mean old guys who throws cats a kids, because there ball hopped over your fence.
19:04 <_TaZ_> Babybug, do you play tron?
19:04 <luke-jr> retard
19:04 <BabyBug> no
19:04 <_TaZ_> luke-jr, didn't you say you were going to kill yourself yesterday?
19:05 <luke-jr> _TaZ_: nope
19:05 <_TaZ_> you told me, "I'm human, but not for long"
19:05 <_TaZ_> why not babybug?
19:06 <luke-jr> yeah, sure I did
19:07 <luke-jr> that doesn't even make sense
19:07 <luke-jr> :þ
19:07 <BabyBug> _TaZ_, too many americans
19:07 <_TaZ_> lol
19:08 <_TaZ_> How old are you luke-jr?
19:08 <luke-jr> 23
19:08 <luke-jr> married, 2 kids
19:08 <_TaZ_> I didn't ask for your life story, just asked how old you were.
19:08 <_TaZ_> :P
19:09 <luke-jr> _TaZ_: "married, 2 kids" tells more about my age than some linear number of years I've been alive
19:09 <_TaZ_> Is it suppose to show your maturity?
19:09 <ct|kyle> _TaZ_: time is irrelevant
19:10 <luke-jr> age is relevant when measured as experiences
19:10  * BabyBug is 82
19:10 <luke-jr> BabyBug: liar
19:10 <BabyBug> =D
19:11 <luke-jr> guru3 should unban imoutobot ☹
19:11 <BabyBug> lol
19:11 <BabyBug> why doesn't the bot just change it's username? :D
19:12 <_TaZ_> I can guess good on ages.
19:12 <_TaZ_> ct|kyle is probably 16
19:12 <_TaZ_> Babybug is probably 17-19
19:12 <_TaZ_> luke-jr is 9
19:12 <_TaZ_> wrtlprnft has no age, for he is a pokemon.
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19:13 <luke-jr> _TaZ_: you obviously fail at age guessing
19:13 <BabyBug> what level is he then?
19:13 <_TaZ_> level 54
19:13 <luke-jr> _TaZ_: what kernel version does wrtlprnft run?
19:13 -!- akira_arma [n=chatzill@77.64.161.27] has joined #armagetron
19:13 <luke-jr> BabyBug: the owner has no interest in it being here, let alone ban evading
19:13 <BabyBug> luke-jr, darnit!
19:14 <_TaZ_> idk luke-jr, you tell me
19:14 <_TaZ_> I bet hoax is 21
19:14 <_TaZ_> epsy is 15-16
19:14 -!- PinkTomato [n=sam@hn-33-24.brookes.ac.uk] has quit ["Leaving."]
19:15 <epsy> no, I'm 2.6
19:15 <_TaZ_> Monkey is 19
19:15 <luke-jr> lol
19:15 <epsy> ahh you're far from it about monkey
19:15 <_TaZ_> K-Yo is 20
19:15 <_TaZ_> guru3 is 54
19:15 <_TaZ_> Lucifer is 67
19:15 <ct|kyle> LOL
19:15 <BabyBug> the only age he's guessed correctly is mine ><
19:16 <_TaZ_> Z-man-work is beyond time.
19:16 <_TaZ_> madmax is 21
19:16 <_TaZ_> ivantis is like...16
19:16 <ct|kyle> me?
19:16 <luke-jr> _TaZ_: go visit ivantis, we all know his address
19:16 <BabyBug> _TaZ_, if he was 16 he'd of broken the record for the worlds most immature 16 year old =P
19:16 <ct|kyle> oh lol off
19:16 <_TaZ_> lol
19:17 <ct|kyle> ivantis is 13 or 14
19:17 <_TaZ_> P4 is 18
19:17 <_TaZ_> Ah, i was close
19:17 <ct|kyle> 22*
19:17 <ct|kyle> i am 19
19:17 <BabyBug> _TaZ_, do you enjoy highlighting everyone in the channel?
19:17 <_TaZ_> Close too
19:17 <_TaZ_> Yes babybug
19:17 <_TaZ_> xD
19:17 <epsy> no, nobody enjoys highlighting Monkey_arma
19:17 <_TaZ_> Godtodd is 20
19:18 <_TaZ_> Godtodd is 20_
19:18 <_TaZ_> emphasis|zzzzz is 19
19:18 <_TaZ_> And who is Stewah?
19:19 <_TaZ_> You are not 23 luke-jr, stop lying.
19:21 <ct|kyle> GodTodd is older
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19:48 <z-man-work> epsy: How about having only two elimination modes:
19:48 <z-man-work> One mode eliminates the lowest scoring team and leaves colors as they are
19:49 <z-man-work> The other eliminates the unlocked, smallest team and reassigns colors as needed.
19:49 <z-man-work> the second mode would be the default, and for Elimination Style servers, you'd pick the first.
19:49 <epsy> well that's what TEAM_ELIMINATION_MODE is for
19:50 <z-man-work> Yeah, but it rabiately eliminates teams where recoloring would do.
19:51 <epsy> yeah, that wasn't really the intended behaviour, but that's what I tried to do with whichever mode was meant to keep first colors
19:54 <z-man-work> Can you think of a case where it would be useful to keep the colors, but eliminate the smallest team
19:55 <z-man-work> or reshuffle the colors to be minimal, yet elmiminate the lowest scorer?
19:56  * z-man-work tries to keep possible setting variants minimal
19:56 <z-man-work> Less settings -> less user confusion and less maintainance headaches.
19:59 <Monkey_arma> <_TaZ_> Monkey is 19 lol
19:59 <Monkey_arma> no
20:00 <Monkey_arma> Taz I think most people are older than you think they are.
20:00 <epsy> z-man-work, it's the original behaviour
20:01 <epsy> ie. keep the most players playing
20:02 <z-man-work> True. But if the colours get changed on top of that, would there be an undesired effect?
20:02 <epsy> confusion
20:02 <z-man-work> I don't think so. The only regular case where a team gets eliminated is when there's a SP to MP switch
20:03 <epsy> but well, for that behaviour(keeping most players playing), changing teams is not a big deal
20:03 <epsy> or when you narrow down max team count
20:03 <z-man-work> People get shuffled around anyway.
20:03 <epsy> more generally
20:04 <z-man-work> But you're right, of course
20:04 <z-man-work> If there's three teams playing
20:04 <z-man-work> and I change TEAMS_MAX to 2
20:05 <epsy> either you want the winners to be the winners and you wipe out the team that has the lowest score
20:05 <z-man-work> the least number of players finding themselves in a different team than before is if I eliminate team red.
20:05 <epsy> either you are switching from <whatever> to fortress, for example, and you don't want team red
20:07 <luke-jr> _TaZ_: get a clue, retard
20:07 <epsy> but well, keep most players playing fits to this purpose, I guess
20:07 <BabyBug> luke-jr, learn to let things drop!!
20:07 <z-man-work> All settings keep most players playing.
20:07 <BabyBug> god damn americans
20:07 <z-man-work> Those that get their team eliminated get redistributed to the other teams as long as there's room.
20:08 -!- PhysiX [n=x-javach@p57A98834.dip0.t-ipconnect.de] has joined #armagetron
20:08 <epsy> yeah, but that means less playing being moved around
20:09 <z-man-work> Hmm. That makes 4 options.
20:09 <z-man-work> 1. Eliminate smallest team, keep team colors. This moves the least amount of players.
20:10 <z-man-work> 2. Eliminate highest color team. This keeps the colors in the desired range, and moves the least amount of players under that restriction.
20:10 <epsy> better split that into two settings: who to keep, and if it should change colors around or not
20:10 <z-man-work> 3. Eliminate lowest scoring team, keep team colors. This, umm, eliminates the lowest scoring team.
20:11 <z-man-work> 4. Eliminate lowest scoring team and recolor.
20:11 <z-man-work> Hmm, scratch 4.
20:11 <z-man-work> That doesn't make much sense.
20:12 <z-man-work> Plus, darn, the three left are your original modes :)
20:12 <epsy> heh
20:13 <epsy> well, two settings give much more sense, when I think about it
20:13 <z-man-work> Not really.
20:13 <z-man-work> You definitely have your three elimination options, and the team color renaming makes not much sense.
20:13 <epsy> that's two behaviours which are quite sepparate
20:14 <z-man-work> Yeah, but there's really no case where recoloring a team makes sense.
20:14 -!- _TaZ_ [i=981e3ab1@gateway/web/ajax/mibbit.com/x-5de65170a00b8a2d] has quit ["http://www.mibbit.com ajax IRC Client"]
20:14 <epsy> well, yes there is: kicking out team red
20:14 <z-man-work> But elimination_mode 1 does that.
20:14 <epsy> yup
20:15 <epsy> except if there is no team blue/gold present
20:15 <epsy> did you fix that?
20:15 <z-man-work> no, is that an issue?
20:16 <z-man-work> That is, of course, yes, I did fix it, but I was intending to revert it :)
20:16 <epsy> say you got in a team sumo server Team red, Team gold and Team Violet
20:17 <epsy> in the state I last left that setting, it the teams would be gold & red
20:18 <z-man-work> True. I'll fix that, then.
20:22 <epsy> oh, also I just got a display list crash to happen here
20:22 <epsy> the first stuff I see before getting into display list stuff is rConsole::Render
20:23 <epsy> I can't remember if it did the same on trunk
20:23 <epsy> it happens right after the "Creating grid..." message
20:23 <epsy> now my problem, however, is that I really don't get a slightest clue about display lists
20:24 <epsy> there was some kind of object to fill the actual display list, which contains another display list..or...uhm
20:25 <z-man-work> Yeah.
20:25 <z-man-work> there's rDisplayList, which is the actual list
20:25 <z-man-work> and rDisplayListFiller, which fills the display list.
20:25 <epsy> that's pretty much what I could understand
20:26 <z-man-work> And that's about all there is :)
20:26 <z-man-work> rDisplayList calls glGenList in the constructor and glDelete Lists in the destructor
20:26 <z-man-work> and rDisplayListFiller glNewList in the constructor and glEndList in the destructor.
20:27 <z-man-work> It's a bit more involved because display lists can be canceled and whatnot, but that's the basics.
20:27 <z-man-work> Also, simple idea against the team red problem:
20:27 <epsy> so it herits of whatever comes out of glGenList?
20:27 <z-man-work> when a human joins and creates a new team, an AI team switches color.
20:28 <z-man-work> herits?
20:28 <epsy> a:public b ?
20:28 <z-man-work> ah, inherits.
20:28 <epsy> oh, whoops, I always forget that "in"
20:28 <z-man-work> glGenLists just returns an int
20:28 <z-man-work> which is stored in rDisplayList.
20:29 <z-man-work> A useful tool, I found, is bugle: http://www.opengl.org/sdk/tools/BuGLe/
20:29 <z-man-work> It's a lib you can put between the app and OpenGL
20:29 <z-man-work> and it can do stuff like log all calls.
20:31 <z-man-work> Bugger.
20:31 <z-man-work> What if SP_TEAMS_MAX is 4
20:31 <z-man-work> one player plays against the AI
20:32 <z-man-work> and then TWO players join at once, each creating a new team?
20:32 <z-man-work> And TEAMS_MAX is 2, of course.
20:32 <epsy> but, err, one will join and leave immediately
20:32 <epsy> s/^but, err, //
20:32 <z-man-work> Yeah, but which one?
20:33 <epsy> ah, yeah
20:33 <epsy> that
20:33 <epsy> my best guess is that you can't guess
20:33 <z-man-work> Hopefully, it'll be the one who joned last.
20:33 <epsy> pretty much how one can send his wish to join team X after guy A and get in before guy A
20:34 <z-man-work> Anyway, time to go home.
20:34 <epsy> bb
20:34 <z-man-work> If you could gather as much information as you can about the display list crash, that would be sweet.
20:35 <z-man-work> (callstack, recording, bugle trace, that kind of stuff :)
20:35 <epsy> well, recording seems to be not working in there
20:36 <z-man-work> Does it break right when you join a server?
20:36 <z-man-work> If yes, my latest commit has a fix :)
20:36 <epsy> urm, are buGLe hooks already somewhere or should I put them myself?
20:36 <z-man-work> It's automatic.
20:36 <epsy> at next round
20:36 <epsy> oh
20:36 <z-man-work> It uses LD_PRELOAD
20:37 <z-man-work> which directly lets application OpenGL calls go to bugle.
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21:51 <epsy> z-man: welcome home
21:54 <z-man> news of the display list crash?
21:55 <epsy> well, it does not seem to me as if there was a NULL vertice
21:56 <epsy> anyway, I have a bugle trace plus a backtrace
21:56 <epsy> and also a debug recording that won't play back properly
21:57 <epsy> should I trim the bugle trace? it got as big as 218MB (/me believed that he would run out of disk space)
21:58 -!- K-Yo [n=K-Yo@unaffiliated/k-yo] has quit [Read error: 113 (No route to host)]
22:01 <epsy> here's the backtrace: http://epsy.teamkilled.net:8080/~epsy/bt
22:02 <z-man> err, yes, definitely trim it :) The last couple of hundred lines should be enough.
22:02 <epsy> here's the nonworking recording: http://epsy.teamkilled.net:8080/~epsy/displaylistcrash-epsy.aarec
22:02 <epsy> from the last glGenLists call?
22:03 <epsy> well, from the last glFinish call, that should sound fine
22:03 <epsy> http://epsy.teamkilled.net:8080/~epsy/gltrace
22:05 <epsy> oh and uhm, stderr might be really useful, too
22:05 <epsy> armagetronad_main: tnl/t_draw.c:203: bind_inputs: Assertion `inputs[i]->BufferObj->Pointer' failed.
22:07 <z-man> Ah. Mesa, right?
22:08 -!- _TaZ_ [i=981ea815@gateway/web/ajax/mibbit.com/x-dda2bcc9b78f3ba3] has joined #armagetron
22:08 <_TaZ_> Hello everyone!
22:10 <epsy> z-man, Mesa, indeed
22:11 <z-man> Can you run the bugle trace log through batch/checkbugle.py?
22:11 <z-man> pass it to its stdin.
22:12 <z-man> It may take a while to process, but the output should contain useful condensed information.
22:12 <z-man> Perhaps the reason for the crash lies in something done a few frames ago.
22:12 <z-man> The log sniplet definitely is fine.
22:16 <epsy> http://epsy.teamkilled.net:8080/~epsy/gltrace2
22:18 -!- G5 [n=G5@cl-506.dus-01.de.sixxs.net] has joined #Armagetron
22:25 <z-man> Nope, all legal.
22:26 <z-man> Though, I'm not sure about glPolygonOffset in display lists.
22:27 -!- KeY_3113 is now known as K-Yo
22:27 <z-man> It's not marked as illegal, IIRC.
22:30 <z-man> epsy: is your build a debug build?
22:30 <z-man> Duh. Yes.
22:31 <epsy> well, DEBUGLEVEL=3 spits out a lot of errors when compiling
22:39 <ivantis> i had a great server mod idea earlier today
22:39 <ivantis> dodgeball
22:39 <ivantis> not the CT-kind one
22:40 <ivantis> but you find a dodgeball, any color, you touch it to pick it up, then you can shoot it
22:40 <ivantis> when it touches a wall it is deactivated and the other team can pick it up
22:41 <epsy> how does that fit in the tron theme? (ie. drive people in your wall)
22:42 <ivantis> look at everything else that is out there with this game
22:42 <epsy> ??
22:43 <ivantis> epsy, what grade would you be in a US school?
22:43 <ivantis> how old are you?
22:43 <_TaZ_> lol
22:43 <epsy> how do I know rthat?
22:43 <epsy> I'm 15.
22:43 <ivantis> you'd be in 9th or 10th grade
22:43 <ivantis> im in 8th
22:44 <ivantis> what would you do, if a kid slapped you in the back of the neck?
22:44 <K-Yo> ivantis kick his ass!
22:44 <ivantis> this annoying guy at school did that to me today
22:44 <ivantis> i punched him in the face, but i hit his hand
22:44 <ivantis> because he was blocking
22:44 <K-Yo> haha
22:45 <_TaZ_> DId you get in trouble?
22:45 <K-Yo> I'm more like a peaceful guy
22:45 <ivantis> and it was right in front of a camera
22:45 <K-Yo> u suck
22:45 <K-Yo>  :P
22:45 <ivantis> right before school ended, in the hall
22:45 <BabyBug> epsy you're not 15
22:45 <K-Yo> BabyBug, orly?
22:45 <ivantis> I am more like a peaceful guy than you!!!!!!!!!!!!
22:45 <BabyBug> epsy is too french to be 15
22:45 <_TaZ_> yea rite
22:45 <ivantis> someone next to him said "Wow, didn't think you had that in you"
22:46  * ivantis has never punched anyone before
22:46 <ivantis> well, maybe a couple times
22:46 <_TaZ_> Do you have anger issues?
22:46 <ivantis> no
22:46 <BabyBug> what is it with men and resorting to violence >< nobs
22:47 <ivantis> violence? that was telling him to not do that again, without words
22:48 <ivantis> man
22:48 <_TaZ_> haha
22:48 <_TaZ_> I'm suprised you didn't get suspended
22:48 <ivantis> what kind of sick person did the logic operator coding for Microsoft Excel?
22:48 <ivantis> <> means not equal to
22:48 <ivantis> its !=, retard
22:48 <ivantis> like 1 <> 2
22:49 <BabyBug> it's also <> ivantis
22:49 <ivantis> …
22:49 <ivantis> rly?
22:49 <_TaZ_> yes
22:49 <_TaZ_> nub
22:49 <luke-jr> wtf
22:49 <luke-jr> <> is just for lamers
22:50 <luke-jr> like ivantis
22:50 <ivantis> yeah
22:50 <ivantis> and people who are against perl
22:50 <_TaZ_> lolz, go away luke-jr
22:50 <ivantis> because that would fail in perl
22:50 <luke-jr> it's for Python lusers!
22:50 <luke-jr> and Windozelusers
22:50 <ivantis> i have a class where we use Excel, Word, and powerpoint all class
22:50 <_TaZ_> ivantis!
22:50 <ivantis> booooooooooooooooring
22:51 <_TaZ_> I didn't tell you my server idea
22:51 <ivantis> i heard it
22:51 <_TaZ_> What ya think?
22:51 <ivantis> stupid idea
22:51 <luke-jr> LOL
22:51 <ivantis> voting? what does that have to do with tron?
22:51 <ivantis> make a new game of that
22:51 <luke-jr> _TaZ_: you really should stop telling people the idea
22:51 <luke-jr> it's a waste of time
22:51 <ivantis> not involving light cycles
22:51 <luke-jr> just do it and see how it works
22:51 <luke-jr> or doesn't
22:51 <_TaZ_> And know you go on the list including lucifer and luke-jr
22:51 <_TaZ_> I will do it!!
22:52 <luke-jr> http;//lightfoot.dashjr.org
22:52 <_TaZ_> and prove you wrong!
22:52 <luke-jr> get it hosted so lag won't hurt you
22:52 <_TaZ_> Like I always do
22:52 <luke-jr> http://lightfoot.dashjr.org
22:52 <ivantis> have fun finding someone who knows C++ and is insane enough to do your idea
22:52 <_TaZ_> Do you host good servers?
22:52  * ivantis hosts bad servers
22:52 <ivantis> er
22:52 <_TaZ_> Not the music idea ivantis.
22:52  * luke-jr hosts low-lag servers
22:52 <ivantis> server
22:52  * ivantis hosts a high-lag server
22:52 <_TaZ_> And plus, I already know C, so C++ shouldn't be that hard
22:53 <BabyBug> _TaZ_, i really don't like luke-jr but i have to admit his servers do have a low ping =)
22:53 <luke-jr> _TaZ_: wtf, you know the difference? :o
22:53 <luke-jr> and here I was thinking you were some stupid little kit
22:53 <luke-jr> kid*
22:53 <_TaZ_> Yes
22:53 <_TaZ_> Um no
22:53 <luke-jr> XD
22:53 <ivantis> luke-jr is alright, afterall, he is a perl person
22:53 <_TaZ_> I'm 20 son
22:53 <luke-jr> _TaZ_: you remind me of ivantis too much
22:53 <luke-jr> <.<
22:53 <_TaZ_> lolz
22:53 <ivantis> you are 20?
22:53 <ivantis> frl?
22:53 <_TaZ_> yep yep
22:54 <ivantis> im 14
22:54 <luke-jr> _TaZ_: ivantis freaked out when I found out his address
22:54 <_TaZ_> Then why are you talking to me?
22:54 <_TaZ_> jk ivantis <3
22:54 <_TaZ_> lol, are you serious?
22:54 <luke-jr> ivantis: you need to be 18 to be on FreeNode
22:54 <ivantis> yes
22:54 <ivantis> luke-jr: 13, tard
22:54 <luke-jr> ivantis: 18!
22:54 <luke-jr> for you
22:54 <ivantis> i know without your glasses 8s and 3s look the same
22:55 <_TaZ_> haha
22:55 <luke-jr> the rule is "you must be 13, unless your name is Ivan; then it's 18"
22:55 <luke-jr> but most people aren't named Ivan so they abbreviate it
22:55 <_TaZ_> Luke, your servers are expensive compared to box3rs
22:55 <epsy> erm, if I remember correctly, it is "you must be 13 to use nickserv"
22:55 <luke-jr> _TaZ_: wtf is box3rs?
22:55 <_TaZ_> You better not have some dial-up servers :P
22:55 <_TaZ_> He host 10 cents a slot
22:55 <luke-jr> no, colos
22:55 <epsy> but I'm on a shit net which does not have a motd, do I can't check
22:55 <luke-jr> and people kept bugging me for discounts all the time
22:56 <luke-jr> so I gave myself a little breathing room to give discounts
22:56 <luke-jr> :þ
22:56 <_TaZ_> Fine.
22:56 <Flex> luke-jr, you suck
22:56 <_TaZ_> You take paypal?
22:56 <luke-jr> Flex: wtf?
22:56 <luke-jr> _TaZ_: yeah
22:57 <ivantis> luke-jr: are you signed up on Elance?
22:57 <luke-jr> wtf is Elance
22:57 <_TaZ_> freelancing
22:57 <ivantis> elance.com
22:57 <_TaZ_> durr
22:57 <ivantis> freelancing
22:57 <ivantis> its great
22:57 -!- teabot [i=xclan@fiji.dreamhost.com] has quit [SendQ exceeded]
22:57 <_TaZ_> ivantis, you're so young to be doing freelance work
22:58 <ivantis> i am this close (| | <- that close) to getting a job
22:58 <ivantis> waiting for potential client to reply
22:58 <_TaZ_> lol
22:58 <ivantis> a little young? so what
22:58 <ivantis> they dont ask your age
22:58 <_TaZ_> I'm just saying...
22:58 <ivantis> and, i dont have a family to support/food to buy
22:58 <ivantis> free money!
22:58 <_TaZ_> That's expensive hosting luke-jr
22:59 <ivantis> yeah, ahem, about as much as just getting your own VPS hosting
23:01 <ivantis> man, all the other people who bid on this job are from india
23:01 <ivantis> the guy was really impressed with my example work
23:01 <ivantis> he said "Wow, you really know your stuff."
23:02 <ivantis> he hasnt singed on since the 26th
23:03 <luke-jr> probably cuz he figured out that you don't
23:03 <luke-jr> and teh Indians bid 50 cents/hr
23:03 <_TaZ_> lol
23:04 <ivantis> uh no
23:04 <ivantis> one guy bid $350, mine is $100
23:04 <ivantis> the lowest is $80
23:04 -!- emphasis|zzzzz is now known as emphasis
23:04 <ivantis> but i have already completed the project and had a discussion with the guy
23:05 <ivantis> and who is ivantis3?
23:05 <ivantis> …
23:05 <_TaZ_> Your bot
23:05 <ivantis> …
23:05 <ivantis> oh right
23:05 <ivantis> i forgot
23:05 <_TaZ_> -_-
23:05 <ivantis> me logger bot
23:06 <ivantis> _TaZ_: forget luke-jr hosting, get your own VPS server and you can host unlimited players/servers
23:06 <luke-jr> ROFL
23:06 <ivantis> &logs
23:06 <perlbot2> http://irclogs.space-lab.us
23:06 <_TaZ_> Haha
23:06 <ivantis> those are the logs ivantis3 keeps
23:07 <ivantis> luke-jr: are you a CPAN mirror?
23:07 <luke-jr> … no
23:07 <ivantis> lame
23:07 <ivantis> i thought you loved perl
23:07 <ivantis> only a true perl person would mirror CPAN
23:07 <ivantis> http://cpan-mirror.space-lab.us
23:07 <luke-jr> wtf
23:08 <luke-jr> ivantis: one of my customers uses 1300 GB/month
23:08 <ivantis> soo?
23:08 <luke-jr> don't got much to spare
23:08 <_TaZ_> VPS servers are expensive
23:08 <luke-jr> my highest end server has 2500 GB/mo total
23:08 <ivantis> slicehost?
23:08 <ivantis> luke-jr: dont you have a private server of your own?
23:09 <luke-jr> ivantis: 3
23:09 <luke-jr> oh, you mean at home
23:09 <ivantis> no i mean that isnt being used by clients
23:09 <luke-jr> sure, but it's got a crappy cable connection
23:09 <ivantis> well, mine is DSL
23:09 <luke-jr> I don't colo personal stuff
23:10 <ivantis> which reminds me i need to do another rsync
23:10 <ivantis> and put it in crontab
23:12 <ivantis> gawd rsync takes a long time
23:13 <ivantis> we are seeing mountains in my net usage graph
23:13 <_TaZ_> Is that your first time doing freelance work ivantis?
23:13 <ivantis> yez
23:13 <ivantis> wai?
23:13 <_TaZ_> Just asking
23:13 <ivantis> you on elance?
23:14 <_TaZ_> Nah.
23:14 <ivantis> you should
23:14 <_TaZ_> Maybe someday in the future.
23:14 <ivantis> i really like it
23:14 <ct|kyle> who do you have that uses 1/2 your bandwith
23:15 <luke-jr> ct|kyle: some guy
23:16 <luke-jr> he runs some kind of music service
23:16 <luke-jr> radio thing
23:16 <ct|kyle> hopefully you have him paying enough then
23:16 <ivantis> DuDE!
23:16 <ivantis> cpan.com/.net are those annoying domains that are full of ads
23:16 <ivantis> how stupid
23:18 -!- P4 [n=P4@unaffiliated/p4] has quit [Read error: 60 (Operation timed out)]
23:18 -!- P4 [n=P4@esr.rootnode.net] has joined #armagetron
23:18 <luke-jr> …
23:19 <ivantis> …
23:19 <ivantis> ؟
23:19 <luke-jr> Play Yandere in #Anime
23:19 <ivantis> bleah
23:19 <epsy> omg woot
23:19 <epsy> another bot
23:19 <ivantis> irc games with luke-jr, ugh
23:20 <epsy> ivantis, fuck this
23:20 <epsy> you dont caer
23:20 <epsy> it's a fucking new irc bot!
23:20 <ivantis> except for my in-progress PRPG
23:20 <ivantis> PRPG=Perl RPG
23:21 <K-Yo> :P
23:21 <K-Yo> :O
23:22 <epsy> mm it's the iRPG
23:22 <ivantis> i thought of calling it iRPG
23:23 <ivantis> nah
23:23 <ivantis> pRPG
23:23 <epsy> like i(vantis)RPG
23:23 <ivantis> der
23:23 <ivantis> is what i was thinking
23:23 <luke-jr> _TaZ_: #Anime
23:24 <_TaZ_> Noo, crazy stuff goes on there.
23:24 <epsy> I don't want that shit bot back in here
23:24 <BabyBug> lol epsy
23:24 <_TaZ_> rofl
23:24 <epsy> it downs the level of the channel to bot commands
23:24 <luke-jr> _TaZ_: Yandere game
23:24 <ivantis> ivantis3: ping
23:24 <ivantis3> pong
23:25 <ivantis> WoT?
23:25 <ivantis> he replies in here?
23:25 <ivantis> i didnt even realize that
23:25 <ivantis> ivantis3: ignore-add *
23:25 <epsy> for WEEKS there had been absolutely no fucking other messages than BOT commands and BOT responses
23:25 <ivantis> ivantis3: ignore add *
23:25 <ivantis3> Error: The command "ignore add" is available in the Admin and Channel plugins.  Please specify the plugin whose command you wish to call by using its name as a command before "ignore add".
23:25 <ivantis> ivantis3: admin ignore add *
23:25 <ivantis3> Error: You don't have the admin capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
23:25 <ivantis> piece of crap
23:25 <epsy> blahblahblah
23:25 <ivantis> im yo daddy!
23:26 <_TaZ_> .California epsy
23:26 <tronner> epsy is known to the state of California to causes Cancer
23:26 <epsy> ivantis3: Go away from me you paedo!
23:26 <ivantis> &california "Using bots for games"
23:26 <perlbot2> Using bots for games is known to the state of California to cause cancer.
23:26 <epsy> ivantis3: echo Ivantis go away from me you paedo!
23:26 <BabyBug> what happened to guru3 saying he was trying to cut down on bots ><
23:26 <ivantis> dude
23:27 <epsy> perlbot2 and ivantis3 shouldn't be here
23:27 <ivantis> ivantis3 is a logger bot, not a retard bot
23:27 <_TaZ_> .California peribot2
23:27 <tronner> peribot2 is known to the state of California to causes Cancer
23:27 <epsy> but dude, we ain' gottin no op'
23:27 <_TaZ_> .California perlbot2
23:27 <tronner> perlbot2 is known to the state of California to causes Cancer
23:27 <perlbot2> Yes, known is to the state of California to causes Cancer.
23:27 <ivantis> &california .California
23:27 <perlbot2> .California is known to the state of California to cause cancer.
23:27 <tronner> is known to the state of California to cause cancer. is known to the state of California to causes Cancer
23:27 <epsy> now stfu
23:28 <epsy> enough botcancer
23:28 <_TaZ_> &california epsy
23:28 <perlbot2> epsy is known to the state of California to cause cancer.
23:28 <K-Yo> .slap _TaZ_
23:28  * tronner slaps _TaZ_ around with the remote controlled, frozen, semi-functional channel operator
23:28 <K-Yo> .slap ivantis 2
23:28  * tronner slaps ivantis around with a good, spicy fairy
23:28 <_TaZ_> lolz
23:28  * tronner slaps ivantis around with a spiky, cushioned, gas-powered, german EULA
23:28 <_TaZ_> K-Yo, I choose you!
23:28 <K-Yo> _TaZ_, what for?
23:29 <_TaZ_> for s3x
23:29 <epsy> K-Yo, tell him that you're not really into pokemon right now
23:29 <_TaZ_> K-yo is a lever 32 pokemon
23:29 <K-Yo>  him that you're not really into pokemon right now
23:29 <K-Yo> wtf is s3x ?
23:29 <K-Yo> .g s3x
23:29 <tronner> K-Yo: http://www.youtube.com/watch?v=MISm9XSBKsg - YouTube - Swedish Girls S3X Eachother!
23:29 <epsy> that's not telling
23:29 <z-man> epsy: Situation: Human team Blue fights against AI team Gold. Another player joins, creates new team, which is allowed. What is better:
23:29 <K-Yo> epsy, who gives a shit?
23:30 <ivantis> pokemon? how old are you, 10?
23:30 <K-Yo> ok s3x = sex?
23:30 <z-man> 1. New human gets on team red first, team red gets renamed to team gold as soon as the next round starts
23:30 <_TaZ_> Way to post pr0n K-Yo
23:30 <z-man> 2. New human gets on team gold immediately, but it's a new team gold; the CPU team gold gets renamed, but not recolored.
23:30 <ivantis> wtf is pr0n?
23:30 <ivantis> .g pr0n
23:30 <tronner> ivantis: http://en.wikipedia.org/wiki/Leet - Leet - Wikipedia, the free encyclopedia
23:31 <epsy> _TaZ_, it's not because you write "you b*tch" that you're not insulting someone
23:31 <ivantis> ok pr0n = porn?
23:31 <z-man> Umm, ok, formulating the question, it's 1, obviously :)
23:31 <ivantis> hahahahahaehe
23:31 <_TaZ_> lolol
23:31 <epsy> z-man, ah?
23:31 <K-Yo> .slap ivantis 3
23:31  * tronner slaps ivantis around with the resurrected, colorful, teeny-weeny, powerful author
23:31  * tronner slaps ivantis around with an undead dschinn
23:31  * tronner slaps ivantis around with a remote controlled shelf of books
23:31 <_TaZ_> .g K-Yo
23:31 <tronner> _TaZ_: http://en.wikipedia.org/wiki/Kyo_(musician) - Kyo (musician) - Wikipedia, the free encyclopedia
23:32 <_TaZ_> ohh I know
23:32 <_TaZ_> .g wrtlprnft
23:32 <tronner> _TaZ_: http://resource.armagetronad.net/ - Wrtlprnft&#39;s home server
23:33 <epsy> heh
23:33 <z-man> :0 wrtl is running the resource server now?
23:33  * z-man was away too long
23:34 <epsy> apparently, his server replied with that page, while it shouldn't
23:34 <luke-jr> z-man: it's got a few mirrors
23:34 <epsy> it's just google's bot which ended up there
23:34 <epsy> on that mirror
23:34 <z-man> ah.
23:34 <luke-jr> #fetch http://resource.armagetronad.net/resource/
23:35 <armabot> luke-jr: '<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2 Final//EN">\n<html>\n <head>\n  <title>Index of /resource</title>\n </head>\n <body>\n<h1>Index of /resource</h1>\n<table><tr><th><img src="/icons/blank.gif" alt="[ICO]"></th><th><a href="?C=N;O=D">Name</a></th><th><a href="?C=M;O=A">Last modified</a></th><th><a href="?C=S;O=A">Size</a></th><th><a href="?C=D;O=A">Description</a></th></tr><tr><th (5 more messages)
23:35 <luke-jr> #fetch http://resource.armagetronad.net/resource/
23:35 <armabot> luke-jr: '<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2 Final//EN">\n<html>\n <head>\n  <title>Index of /resource</title>\n </head>\n <body>\n<h1>Index of /resource</h1>\n<pre><img src="/icons/blank.gif" alt="Icon "> <a href="?C=N;O=D">Name</a>                    <a href="?C=M;O=A">Last modified</a>      <a href="?C=S;O=A">Size</a>  <a href="?C=D;O=A">Description</a><hr><img src="/icons/back.gif" (5 more messages)
23:35 <luke-jr> hmm
23:35 -!- PhysiX [n=x-javach@p57A98834.dip0.t-ipconnect.de] has quit [Read error: 104 (Connection reset by peer)]
23:35 <epsy> hmm @ HTML 3.2
23:35 <epsy> I guess that's apache
23:35 <luke-jr> broken it seems
23:36 <ivantis> i guess its more like luke-jr is a noob
23:36 <_TaZ_> haha
23:36 <ivantis> why is / permission denied
23:36 <ivantis> noob
23:36  * luke-jr removes wrtlprnft from the resource round-robin
23:36 <luke-jr> ivantis: because / is undefined
23:37 <epsy> why does it HAVE to be in /resource/ ?
23:37 <epsy> that breaks much stuff
23:37 <epsy> (think about w3's validators)
23:37 <ivantis> &calc /
23:37 <luke-jr> epsy: why does w3's validator care?
23:37 <ivantis> maybe it is undefined
23:37 <ivantis> &calc 1+1
23:37 <perlbot2> 2
23:37 <ivantis> yay! he is smart
23:38 <epsy> luke-jr, because when it looks for the DTD, it will fail
23:38 <epsy> ivantis:
23:38 <luke-jr> epsy: why would it look at / at all?
23:38 <epsy> &calc i+i
23:38 <epsy> because the DTDs are referenced as /AATeam/ThatOther.dtd
23:39 <luke-jr> uhh
23:39 <luke-jr> w3 validates maps?
23:39 <ivantis> &calc only takes matches [1234567890\/\+\-\*]+, numskull
23:39 <epsy> the resource spec wants us to look for that from the /resource/ directory, but generally that means from the base domain name
23:39 <epsy> it should
23:47 -!- emmy_arma [n=peiaeman@pc232133.static.is.airbites.ro] has quit ["Leaving"]
23:48 <epsy> good night
23:49 -!- epsy [n=epsy@unaffiliated/epsy] has quit [".. and remember, Have'em caps !"]
23:50 <ivantis> luke-jr: what file in tron source are all of the player references defined? like player->IsHuman(), player->Name
23:54 <luke-jr> ]later tell wrtlprnft plz fix resource mirror and let me know when
23:54 <ivantis> you not going to answer me?
23:54 <ivantis> meanie
23:54 <luke-jr> no, I don't answer stupid questions
23:55 <BabyBug> lol
23:55 <ivantis> by stupid question, you mean you are to stupid to know the answer
23:56 <luke-jr> I mean it makes no sense.
23:56 <ivantis> i mean the file that waits for players to join
23:56 <ivantis> gGame?
23:56 <luke-jr> if I can't figure out what you're asking, and it sounds dumb, I'm not going to bother trying to wrap my head around it.
23:56 <ivantis> let me dumb it down for you
23:57 <ivantis> what is the file that waits for connections, then modifies the player's default … stuff, like IsHuman, Name
23:57 <ivantis> actually,
23:58 <BabyBug> ivantis, you're beginning to babble
23:58 <ivantis> if i call an if statement, asking about a variable, if the variable is non-existant, will it yell at me?
23:59 <ivantis> //bool poop = false;
23:59 <ivantis> if (!poop) { …
23:59 <ivantis> but the first line is commented
23:59 <ivantis> will the if yell at me?

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DISCLAIMER: These logs of public chat may contain some content which may not be appropriate for all audiences. Use at your own risk.
Logs from 2006-2009 pulled from wrtlprnft
Format changes at: 2015-08-25, 2017-02-20, and 2020-03-23. Times (2015 and later) should be Eastern.


 
 
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