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Log from 2008-03-17:
--- Day changed Mon Mar 17 2008
00:14 <StickyNoob> so who were the luck winners of the TST?
00:14 <StickyNoob> ahh Durka and sage
00:14  * Monkey_arma congratulates durka and sage !
00:15 <StickyNoob> wd
00:16 <Monkey_arma> durks, how much did you win by? what were the scores?
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00:27 <Durka_> #m wrtlprnft newest bug from epsy's name thing: http://img258.imageshack.us/img258/3535/screenshot2dn7.png
00:27 <armabot> Durka_: The operation succeeded.
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00:43 <Monkey_arma> the tst page only says that sage and durka won, it does not have the scores...
00:44 <flex> that would mean epsy would need to get that info.. and to epsy that would mean more work
00:44 <flex> which is impossible
00:44 <madmax> censorship!
00:45 <flex> yes, privacy polices..
00:45 <madmax> z-man already put the recordings on the forum thread
00:46 <madmax> why only two teams on the final? o_o
00:47 <flex> not quite sure.. but i'd like to know if it's actually a better idea
00:48 <Monkey_arma> ah it was sage and goody, not durka
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00:49 <flex> what
00:49 <Durka_> =/
00:49 <madmax> heh, not as fun with only 4 players inside the zone
00:49 <Durka_> madmax: you compile the latest SVN?
00:49 <Durka_> epsy keeps failing
00:49 <Durka_> http://img258.imageshack.us/img258/3535/screenshot2dn7.png
00:49 <Durka_> first <your name> was invisible
00:49 <madmax> no
00:50 <Monkey_arma> this is a mess, the tst page says sage and durka won, the xclan forum says that durka and goody won, so what actually happend
00:50 <Durka_> now <your name> is visible, but everyone else's is invisible =/
00:50 <Monkey_arma> er sage and goody  sorry
00:50 <flex> Monkey_arma, that's last TST
00:50 <flex> notice the "02" "03"
00:50 <Monkey_arma> hehe
00:50  * Monkey_arma is exceptionally stupid
00:50 <flex> £>
00:50  * Monkey_arma apologises for exceptional stupidity
00:51 <flex> na it's quite messy..
00:51 <Durka_> ∞
00:51 <Monkey_arma> yes it is
00:53 <Monkey_arma> i think for a final having only 2 teams might be better
00:53 <flex> I thought it was a nice idea too
00:53 <madmax> heh
00:54 <Durka_> Monkey_arma: it was awful
00:54 <Monkey_arma> hey you won so shut it
00:54 <Monkey_arma> do you think it would be better with 4 teams in the final?
00:55 <Monkey_arma> i dont know, i have never played tst
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00:55 <Durka_> totally better
00:56 <Monkey_arma> ok so for future we will recommend that then
00:56 <Monkey_arma> i think unreliable players should be banned from future games also
00:56 <flex> what do you mean by unreliable?
00:57 <Monkey_arma> flex....
00:57 <flex> monkey
00:57 <Monkey_arma> http://en.wiktionary.org/wiki/unreliable
00:57 <flex> haha
00:57 <Monkey_arma> flex for a native english speaker you worry me
00:58 <Monkey_arma> people who dont turn up...
00:58 <Monkey_arma> or who have to fuck off early etc
00:58 <flex> well.......
00:58 <Monkey_arma> or we should beat them so they dont do it again
00:59 <Durka_> says that man who went MIA for 6 months
00:59 <Monkey_arma> er..excuse me.....i was AWOL actually
00:59 <Monkey_arma> :)
00:59 <flex> sensible to put out warnings, but banning.. not really necessary..
01:00 <Monkey_arma> what about for repeat offenders?
01:00 <flex> who even is a repeated offender?
01:01 <Monkey_arma> i dont know..i havent looked at the forums and "invesigated"
01:01 <Monkey_arma> i do apologise
01:01 <Monkey_arma> some people are just lame, like in the afl...its in their blood
01:01 <flex> not really a major issue, personally i've not really seen cause a fuss about it.. plus, it's the team's fault for joining up with someone that isn't going to turn up
01:02 <flex> right?
01:02 <Monkey_arma> hmmm well yes for that member but what about the other people who are expecting to play against them in an exciting game?
01:02 <Durka_> like today
01:03 <Monkey_arma> aha thank you for butting in there...;)
01:03 <Durka_> we essentially got a bye first round since they didn't turn up
01:03 <flex> wasn't those new comers?
01:03 <Durka_> and the replacement bagged also
01:03 <Monkey_arma> newcomers my arse
01:03 <flex> well new comers to TST
01:03 <Monkey_arma> thats no excuse
01:03 <Monkey_arma> cant they read or use a computer?
01:03 <Durka_> mebbe
01:04 <flex> for those issues, I blame epsy and his planning
01:04 <Monkey_arma> :0
01:04 <flex> he shouldn't of put only two teams.
01:04 <madmax> wait, two teams wasn't only in the final?
01:05 <Monkey_arma> max...
01:05 <madmax> for a non-native english speaker i'm...?
01:05 <flex> if I'm not mistaken.. there was some weird layout
01:05 <Monkey_arma> http://xclan.armagetron.co.uk/competitions.php?c=2401
01:06 <Monkey_arma> ...and for a non-native speaker you speak better than flex....
01:06 <flex> haha
01:06 <madmax> lol
01:06 <flex> leave me the fuck alone!
01:06 <Monkey_arma> :|
01:06 <Monkey_arma> that layout does looked fucked up to me..look at the bottom half
01:08 <flex> brb
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01:24 <madmax> gnight
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02:47 <Durka_> luke-jr_ , luke-jr__ ping
02:52 <spidey> Durka_, RTFM!
02:52 -!- Durka_ is now known as Aang
02:52 <Aang> spidey: what's that mean?
02:52 -!- Aang is now known as Durka_
02:52 <spidey> it means RTFM
02:53 <spidey> hey
02:53 <spidey> i still have that dorka name registered
02:53 -!- spidey is now known as Dorka
02:53 <Durka_> xD
02:54 -!- Durka_ is now known as spidey
02:54 <spidey> :O
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02:54 <Dorka> pwnt
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02:54 <Dorka> :P
02:54 -!- Druka is now known as b0rk4
02:55 <b0rk4> d:S
02:55 -!- b0rk4 is now known as Borka
02:55 <Borka> :\/
02:59 <Borka> #m [dlh] How do I enable armathentication when building the dedicated server?
02:59 <armabot> Borka: The operation succeeded.
02:59 <Borka> #m [dlh] This is Durka btw ;)
02:59 <armabot> Borka: The operation succeeded.
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06:58 <Lucifer> #seen GodTodd
06:58 <armabot> Lucifer: GodTodd was last seen in #armagetron 3 weeks, 1 day, 21 hours, 7 minutes, and 7 seconds ago: <GodTodd> :)
06:58 <Lucifer> #seen GodTodd_
06:58 <armabot> Lucifer: GodTodd_ was last seen in #armagetron 9 weeks, 4 days, 2 hours, 22 minutes, and 21 seconds ago: <GodTodd_> yeah...it's fuckluke-jr@you'rearetard.com
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07:31 <Durka_> z-man: ping :D
07:31 -!- Durka_ is now known as Durka
07:32 <Durka> :O
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08:15 <epsy> #hello
08:15 <armabot> Hello epsy :) Quote #3: "um, try spelling it wirght :) -- Lucifer" (added by Lucifer_arma at 06:22 AM, March 27, 2006)
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08:18 <Durka> epsy: this is awful
08:18 <Durka> fix the fucking thing please :D
08:18 <Durka> or dont mess with it int the first place
08:19 <Durka> seriously >.<
08:19 <Durka> #m [dlh] never mind, I got it
08:19 <armabot> Durka: The operation succeeded.
08:19 <epsy> Durka, fix what
08:19 <Durka> epsy: oO
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08:20 <Durka> epsy: http://img258.imageshack.us/img258/3535/screenshot2dn7.png
08:20 <Durka> now only <your name> is visible
08:20 <Durka> in internet games
08:20 <Durka> it's awful :S
08:20 <epsy> upgrade ?
08:21 <epsy> what is this version anyway
08:21 <Durka> the latest SVN
08:21 <Durka> remember i told u
08:21 <Durka> and ur like
08:21 <Durka> o i just fixed that this morning
08:22 <Durka> my first commit
08:22 <Durka> go checkout newest SVN
08:22 <epsy> haha
08:22 <Durka> i did, and this is what I got :\
08:22 <epsy> i see the prob
08:24 <Durka> good :D
08:25 <Durka> go make ur 2nd commit :P
08:26 <epsy> done
08:26 <Durka> orly?
08:26 <epsy> should appear on svn in some mins
08:26 <Durka> it should appear in here too no?
08:26 <epsy> yes
08:26 <Durka> #ping
08:26 <epsy> once it is on the svn :þ
08:26 <armabot> pong
08:27 <Durka> #pong
08:27 <armabot> ping
08:27 <Durka> :D
08:27 <epsy> #poing
08:27 <armabot> piong
08:27 <epsy> #piong
08:27 <armabot> poing
08:28 <Durka> epsy: /me keeps hitting refresh
08:28 <epsy> only 15 players on arma this morning
08:28 <Durka> #svn
08:28 <armabot> svn co https://armagetronad.svn.sourceforge.net/svnroot/armagetronad/armagetronad/trunk/armagetronad <dirname>(more information: http://wiki.armagetronad.net/index.php/Working_with_SVN)
08:28 <epsy> just grab the bzr instead :þ
08:28 <Durka> and if my server crashed
08:28 <Durka> just 6 :P
08:28 <epsy> haha
08:30 <Durka> wtf's bzr?
08:30 <epsy> baararmagetron is sleeping
08:30 <Durka> ...
08:31 <epsy> http://bazaar-vcs.org/
08:33 <epsy> ah
08:33 <armabot> armagetronad: bazaarmagetron * r8328 /armagetronad/branches/0.2.8/armagetronad/ (. src/engine/ePlayer.cpp): epsy: Player names really appears again. :)
08:33 <wrtlprnft> so i guess i can ignore your message now, Durka?
08:34 <Durka> #m wrtlprnft what?
08:34 <Durka> :D
08:34 <armabot> Durka: The operation succeeded.
08:34 <wrtlprnft> Durka: and remember that epsy is new to arma developing, so be a little easier on him
08:34 <Durka> #m wrtlprnft I have $1,000,000 that I need to give to you
08:34 <armabot> Durka: The operation succeeded.
08:34 <Durka> wrtlprnft: sure ignore my messages
08:35 <Durka> wrtlprnft: but epsy's french :\
08:35 <Durka> ;)
08:35 <Durka> wrtlprnft: wrtlprnft
08:35 <wrtlprnft> /ignore durka?
08:35 <Durka>  /no
08:35 <epsy> /ignore d0rk4
08:39 <Durka> this takes forever to compile :\
08:40 <flex> because you're gay
08:41  * Durka tells flex to stop talking to himself
08:41 <wrtlprnft> Durka: you know you don't need to delete your old checkout
08:41 <wrtlprnft> just running make is enough, and it should be finished in about 10 seconds as there's just one file to recompile
08:41 <Durka> i could've just replaced the file right? :S
08:41 <Durka> wrtlprnft: I'm on OSX :S
08:42 <epsy> svn up ?
08:42 <wrtlprnft> make -j3  8.45s user 0.82s system 125% cpu 7.403 total
08:42 <Durka> does anyone else get a 20 second timer hickup every time the try and access the server browser?
08:42  * wrtlprnft is surprised how well he guessed it
08:43 <wrtlprnft> err, no?
08:43 <Durka> epsy: it still doesn't work
08:43 <wrtlprnft> epsy: do i need to update café?
08:44 <Durka> I'm not going to waste my time posting a screenshot, but it's still fucked ;)
08:44 <epsy> does not affect server
08:44 <epsy> i dont see any reason it wouldnt work now
08:44 <epsy> anyway, have a good day, bbl
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08:46 <wrtlprnft> heh, i should adopt that tactic
08:46 <Durka> don't we all wish that?
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08:49 <wrtlprnft> #later tell durka if it's really not fixed downgrade to rev 8309 (svn up -r 8309)
08:49 <armabot> wrtlprnft: The operation succeeded.
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10:38 <wrtlprnft> #serverdetails ess caf
10:38 <armabot> wrtlprnft: Fortress Café: Players (5/32): <V> 23 :P, <V>:P{Tom}:P<V>, A5417akA, Haplo, HÅL gøøø
10:41 <wrtlprnft> #serverdetails ess caf
10:41 <armabot> wrtlprnft: Fortress Café: Players (6/32): <V> 23 :P, <V>:P{Tom}:P<V>, A5417akA, Haplo, HÅL gøøø, wrtlprnft |mbc| (wrtlprnft@forums)
10:55 <wrtlprnft> #serverdetails ess caf
10:55 <armabot> wrtlprnft: Fortress Café: Players (6/32): <V> 23 :P, <V>:P{Tom}:P<V>, A5417akA, CT×X3V1, Flash Gordon, wrtlprnft |mbc| (wrtlprnft@forums)
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11:12 <armabot> armagetronad: z-man * r8329 /armagetronad/branches/0.2.8/armagetronad/src/engine/eVoter.cpp: Added missing output parameter.
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11:43 <armabot> armagetronad: bazaarmagetron * r8330 /armagetronad/branches/0.2.8/armagetronad/ (. src/engine/eVoter.cpp): Manuel Moos: Better feedback messages; the vote submitter is now always informed that his vote was accepted, and the new vote notification is back.
12:04 <z-man> #later tell epsy local games are OK now, but if I press TAB in a network game, player names are empty.
12:04 <armabot> z-man: The operation succeeded.
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13:20 <wrtlprnft> #lastseen -g wrtlprnft@forums
13:20 <armabot> wrtlprnft: wrtlprnft |mbc| has last been seen on Fortress Café 2 hours 24 minutes ago.
13:20 <wrtlprnft> #lastseen  wrtlprnft
13:20 <armabot> wrtlprnft: wrtlprnft |mbc| has last been seen on Flower Power Sumo Assault 1 hour 14 minutes ago.
13:22 <wrtlprnft> #lastseen
13:22 <armabot> wrtlprnft: Usage: #lastseen [-v] <nick> -OR- #lastseen -g <nick>@<authority>
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13:38 <wrtlprnft> torres: template<int T> struct A<T> : A<T-1>{}; template<> struct A<0> {}; A<1024> a;
13:38 <torres> 'A' is not a template
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13:51 <wrtlprnft> z-man: what about adding a 1v1 sumo mode to the tournament server branch? Might be hard to get to, though, as two players can't vote
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14:46 <QUARG> good morning :)
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16:08 <z-man> wrtlprnft: sure. Is there a special map for multiple 1vs1 battles or would one just set the maximum number of teams to 2?
16:16 <QUARG> what game style?
16:17 <z-man> sumo.
16:17 <QUARG> so 2 sets of zones or more?
16:18 <QUARG> cause you could use flower power or i have the original version with 4 sets
16:18 <wrtlprnft> http://armagetron.at/~armagetronad/settings_custom.cfg
16:18 <wrtlprnft> that's the version my server uses
16:19 <wrtlprnft> s/version/config
16:20 <wrtlprnft> it's used sometimes
16:20 <wrtlprnft> i'd convert that server into one of your “generic” servers
16:21 <QUARG> z-man and wrtlprnft while ive got you on line
16:21 <QUARG> i have succeeded in building on mac osx.:)
16:21 <wrtlprnft> publish your build somewhere :-)
16:21 <QUARG> why its the same as everyone elses
16:21 <QUARG> I was just wondering if you knew how the zone height was defined and were i can find it in the source.
16:22 <QUARG> i looked in winzone.cpp but didnt see anything relavent to height
16:22 <wrtlprnft> src/tron/gWinZone.cpp
16:22 <wrtlprnft> probably in gZone::Render
16:22 <QUARG> i looked in there and saw nothing that resembled height
16:22 <QUARG> but ill look again
16:22 <z-man> Yep, should be around there. It's a varialbe or constant or something, probably called 'h'.
16:22 <QUARG> ty
16:23 <wrtlprnft>     const REAL bot = 0.0f;
16:23 <wrtlprnft>     const REAL top = 5.0f; // + ( lastTime - createTime_ ) * .1f;
16:23 <QUARG> zones are client side right?
16:23 <wrtlprnft> yeah
16:23 <wrtlprnft> top is what you'll want to change
16:23 <QUARG> ok thnx
16:23 <wrtlprnft> yw
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16:23  * wrtlprnft tries uncommenting that comment
16:23 <QUARG> is is a Z value?
16:24 <QUARG> as in x,y,z
16:24 <wrtlprnft> yeah
16:24 <QUARG> in a cartisian plane
16:24 <wrtlprnft> basically
16:24 <QUARG> ok
16:24 <wrtlprnft> 1 is the height of a cycle wall
16:24 <wrtlprnft> 1 metre by definition
16:25 <QUARG> o all the values are in meters? i thought it ws pixels or something
16:25 <z-man> Pixels don't make sense in 3d :)
16:25 -!- noob7 is now known as noob7_away
16:25 <z-man> not as world lenght units, anyway.
16:25 <QUARG> that would be logical though i had never really considered it
16:26  * wrtlprnft likes those growing zones
16:26 <QUARG> so im going to play with the height a bit then build and test to see wha the result is
16:27 <QUARG> if i gat something interesting ill link to it in the forum... under what section?
16:27 <QUARG> get*
16:29 <QUARG> so would i use armagetron.pbproj or armagetron advanced.xcodeproj to make these changes?
16:30  * wrtlprnft has no clue
16:30 <wrtlprnft> just change the darn file and rebuild :-)
16:30 <z-man> the xcodeproj, of course.
16:31 <z-man> But you're not actually changing the project files, so it doesn't matter :)
16:31 <z-man> "Development" or "General" would be good posting places.
16:31 <QUARG> ok
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16:37 <QUARG> thnx for your help i found the line and will build late. for now im off to do some whopping
16:37 <QUARG> :
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18:31 <wrtlprnft> z-man: heh, i found out about the quoting of strings by accident ;-)
18:31 <wrtlprnft> (not wanting to make another one-lined forum post)
18:32 <z-man> :)
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18:51 <pippijn> torres: { register long eax asm ("eax"); asm ("movl $3, %eax\n\tmovl $2, %ebx\n\timull %ebx"); cout << eax; }
18:51 <torres> 6
19:02 <wrtlprnft> torres: << sizeof int
19:02 <torres> expected primary-expression before 'int'
19:02 <wrtlprnft> torres: << sizeof(int)
19:02 <torres> 4
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19:21 <pippijn> wrtlprnft: inline void foo (int &d, int v, int t) { d += (t >> (sizeof (int) * CHAR_BIT - 1)) & (v - d); }
19:22 <pippijn> wrtlprnft: what does this code do :-)
19:24 <luke-jr> lol
19:30 <pippijn> wrtlprnft: hint: if your cpu has the CMOV instruction, it is an unnecessary optimisation
19:39 <wrtlprnft> torres: << CHAR_BIT
19:39 <torres> Runtime error: Permission denied from EvalCpp.xs (534)
19:39 <wrtlprnft> what IS a CHAR_BIT?
19:39 <torres> Runtime error: executable::execute: Signal raised was not SIGTRAP or process is not stopped
19:43 <wrtlprnft> nvm
19:44 <wrtlprnft> (t >> (sizeof (int) * CHAR_BIT - 1)) should be 1 for a negative number, 0 for a positive one (or zero)
19:45 <wrtlprnft> so it adds one to d if t is negative and the difference of v and d is uneven?
19:46 <luke-jr> …
19:47  * wrtlprnft doesn't like bit fiddling a lot
19:47 <luke-jr> svn blame
19:48 <wrtlprnft> now what does that have to do with anything
19:48 <wrtlprnft> svn praise
19:48 <wrtlprnft> svn annotate
19:48 <wrtlprnft> with annotate apparently having been added after blame
19:48 <luke-jr> see who wrote foo
19:49 <wrtlprnft> it's a riddle, sort of
19:49 <wrtlprnft> it's nowhere in arma's source code
19:49 <wrtlprnft> i hope…
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19:50 <pippijn> wrtlprnft: sorry
19:50 <pippijn> I was working on it
19:50 <pippijn> CHAR_BIT is "how many bits are there in a char"
19:50 <pippijn> it's 8 on x86 and successors
19:50  * wrtlprnft looked it up in limits.h
19:51 <wrtlprnft> well, is there any more to this code than I said?
19:52 <pippijn> another way of writing this code is if (t < 0) d = v;
19:52 <wrtlprnft> aah, right
19:52 <wrtlprnft> >> is making a number bigger (i always mix those up)
19:53 <wrtlprnft> so << 23 inserts lots of ones if the number is negativce, lots of zeroes otherwise
19:53 <pippijn> :-)
19:53 <wrtlprnft> so it's either + 0 or + (v - d), where the d cancels out
19:53 <pippijn> yes
19:54 <wrtlprnft> << vs >> is one of the things where i try to remember which is which by remembering “it's not the way I think it is”
19:54 <wrtlprnft> which recurses infinitely :-(
19:54 <pippijn> :-D
19:54 <pippijn> I use them a lot, so I usually remember
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19:55 <wrtlprnft> well, the correct way is saying “<< is <lower> <lower>, which makes the number smaller”, but sometimes I imagine the binary representation with the most significant bit first, in which the shift operators are the wrong way
19:56 <pippijn> ah :-)
19:56 <wrtlprnft> 00000001 >> 1 = 00000010 :-(
19:57 <pippijn> doesn't really make sense, indeed
19:57 <wrtlprnft> you know, instead of adding aliases for the && and || operators (which && being really easy to remember and || being used so often that you can't forget it), they could have added aliases for << and >>
19:58 <wrtlprnft> s/which/with
19:58 <pippijn> shl and shr?
19:58 <wrtlprnft> times_two_to_the and divided_by_two_to_the :-P
19:58 <pippijn> :-D
19:59 <wrtlprnft> shl and shr still depend on endianness
19:59 <pippijn> yes..
20:00 <wrtlprnft> with the least significant bit first << and >> are entirely logical
20:00 <wrtlprnft> it's just that humans who don't usually fiddle around with bits think of binary numbers like they think of decimal ones
20:03 <pippijn> I like bit fiddling :-)
20:03 <Monkey_arma> oO
20:04 <pippijn> messing with shifts and masks sometimes allows for nice optimisations
20:04 <pippijn> such as this branchless conditional move
20:04 <Monkey_arma> please dont fiddle with your bits in this channel..we dont want to see that
20:04 <Monkey_arma> at least let me turn away first
20:05 <wrtlprnft> well, turn away
20:05 <pippijn> can I make strace print numeric ids of syscalls instead of their names?
20:06 <epsy> man...damn these char*
20:06 <wrtlprnft> pippijn: 00101010b += (10110010b << 23) & (0101011b - 00101010b)
20:07 <wrtlprnft> 5 seconds left for an answer
20:07 <wrtlprnft> pippijn: 00101010b += (10110010b >> 23) & (0101011b - 00101010b)
20:07 <wrtlprnft> goddamnit!
20:07  * epsy hesitates about using tString( c ).SubStr()
20:08 <wrtlprnft> pippijn: write your own strace
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20:32 <pippijn> oh
20:32 <pippijn> wrtlprnft: yes, I just did
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20:37 <QUARG> wrtlprnft: my build works:)
20:45 <QUARG> o and i suppose you know about the player list bug in the latest svn?
20:47 <epsy> does rebeautify affect makefiles ? :þ
20:51 <pippijn> no
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20:57 <wrtlprnft> epsy: better back up your work before doing rebeautify
20:58 <wrtlprnft> it started adding spaces in lots of placed for no good reason
20:58 <epsy> ok
21:18 <wrtlprnft> QUARG: oh, sorry, just read your message
21:19 <wrtlprnft> QUARG: blame epsy for the missing player names
21:19 <wrtlprnft> :-P
21:19 <QUARG> ah
21:19  * ct|kyle kills epsy :D
21:19 <QUARG> tbut the zone height works
21:19 <QUARG> :)
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21:19 <epsy> ah, i fixed that, but got to work on sth else
21:19 <wrtlprnft> not a real surprise
21:19 <ct|kyle> who do i blame for not allowing - in map names
21:20 <epsy> once i get sth that compiles i'll commit
21:20 <wrtlprnft> about the zone height
21:20 <epsy> heh
21:20 <wrtlprnft> ct|kyle: me, but there's a reason.
21:20 <ct|kyle> i think there is only about 5 maps in ctwf that have that
21:20 <ct|kyle> octa-nan
21:20 <wrtlprnft> if you allow - in names AND versions you lose the ability to figure out the version and name from the file path
21:21 <wrtlprnft> it's not fatal as maps contain their own metadata. Textures don't, however
21:21 <ct|kyle> ah
21:21 <wrtlprnft> blame the guy who didn't add that restriction right from the beginning
21:21 <ct|kyle> ya really :D
21:22 <wrtlprnft> it would be great if you fixed it on CTWF :-)
21:22 <QUARG> tok sorry the phona rang
21:22 <ct|kyle> only 3 maps
21:22 <ct|kyle> ya i'll fix them
21:22 <ct|kyle> sometime
21:22 <wrtlprnft> :-)
21:22 <QUARG> so wrtl you are not surprised that the zone height worked
21:22 <epsy> seems to compile, but i wont be sure if color filtering will work ;)
21:23 <ct|kyle> actually I'll fix them in the new stuff
21:23 <wrtlprnft> color filtering?
21:23 <epsy> yes, i've moved things around about tColors and such
21:24 <epsy> actually wanting to do sth to filter only dark colors
21:24 <epsy> something i've wanted since ages X_x
21:25  * epsy hopes arma wont crash X again :|
21:25 <QUARG> wondering if the name bug was fixedand if the new source is available?
21:26 <wrtlprnft> QUARG: it's fixed, but epsy didn't commit it before starting to work on something else
21:26 <wrtlprnft> so we'll have to wait till he commits both things together
21:26 <QUARG> will do thnx
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21:33 <epsy> QUARG, up on bzr
21:33 <QUARG> its a compresion format right?
21:33 <QUARG> like zip
21:33  * wrtlprnft pokes z-man's bzr→svn bot
21:33 <wrtlprnft> no
21:33 <wrtlprnft> it's a vcs
21:33 <wrtlprnft> like svn
21:33 <QUARG> then no
21:33 <epsy> QUARG, bzr ? no, it's a vcs, like svn
21:34 <epsy> heh
21:34 <wrtlprnft> and they all are a part of the tla group
21:34 <QUARG> i have a link to my .dmg i built with the client in it
21:35 <QUARG> http://modemcable187.12-200-24.mc.videotron.ca:81/~QUARG/QSource/Tron/
21:35 <wrtlprnft> a trunk build would be sweet
21:35 <QUARG> the only thing that i chaged was the zone height
21:35 <QUARG> and youve lost me again :P
21:35 <epsy> ok now i have IsDark, it's time to do dark color filtering :)
21:36 <wrtlprnft> QUARG: trunk = what is to become 0.3.1
21:36 <QUARG> then what is 2..8.3?
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21:37 <wrtlprnft> 0.2.8.* is our stable branch
21:37 <wrtlprnft> (the branch is just called 0.2.8, actually)
21:37 <ct|kyle> 0.3.0 is tagged then?
21:37 <wrtlprnft> all the changes in that branch eventually go to the trunk, too, whenever z-man-work feels like merging
21:38 <wrtlprnft> ct|kyle: 0.3.0 is a branch, too, but it's dead now. development has moved back to the trunk
21:38 <QUARG> plz define trunk and branch plz
21:38 <QUARG> plz
21:38 <QUARG> :)
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21:39 <wrtlprnft> http://armagetronad.svn.sourceforge.net/viewvc/armagetronad/armagetronad/branches/0.2.8/armagetronad/
21:39 <wrtlprnft> that's the 0.2.8 branch
21:39 <wrtlprnft> http://armagetronad.svn.sourceforge.net/viewvc/armagetronad/armagetronad/trunk/armagetronad/
21:39 <wrtlprnft> that's the trunk
21:40 <wrtlprnft> the trunk is the place where all development eventually goes
21:40 <wrtlprnft> bugfixes and little features are done in 0.2.8, bigger features don't affect that version
21:41 <QUARG> so by climbing back up the tree to 2.8 you have created a second trunk?
21:41 <QUARG> parallel to 3.0?
21:41 <wrtlprnft> nonono
21:42 <wrtlprnft> you create a branch from the branch whenever you want to stabilize something or develop a really big and questionable feature
21:42 <wrtlprnft> if the development in that branch is any good it'll be merged back to the trunk
21:42 <QUARG> ok so its like making a copy of an original to work out the kinks
21:43 <wrtlprnft> yeah
21:43 <QUARG> ok i get it
21:43 <QUARG> thnx
21:43 <wrtlprnft> yw
21:43  * wrtlprnft sucks at explaining stuff
21:44 <QUARG> so in saying this "a trunk build would be sweet" you meant that it would be nice if z-man could comit?
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21:44 <QUARG> so that the name bug would be fixed
21:44 <wrtlprnft> no
21:45 -!- spidey [n=spidey@68-114-135-239.dhcp.jcsn.tn.charter.com] has joined #armagetron
21:45 <wrtlprnft> the trunk contains lots of interesting new features that 0.2.8 doesn't have
21:45 <wrtlprnft> but we currently don't have a current mac build
21:45 <armabot> armagetronad: bazaarmagetron * r8332 /armagetronad/branches/0.2.8/armagetronad/ (7 files in 6 dirs):
21:45 <epsy> jesus, bazaarmagetron really sleeps hard
21:45 <wrtlprnft> haha
21:45 <epsy> hahaha
21:45 <armabot> armagetronad: author: epsy
21:45 <armabot> armagetronad: Ah, i shouldn't code on mornings, names on client will really, i promise, appear again.
21:45 <QUARG> a then what would it take to have a mac build of the trunk?
21:45 <armabot> armagetronad: Also restructured tColor, changed it to a class, added tColor::IsDark() and construction of a tColor from a color code. Set rFont.cpp to use it.
21:45 <epsy> armabottie sleeps too :)
21:45 <wrtlprnft> QUARG: no idea
21:46 <wrtlprnft> epsy: or the CIA bot, maybe it's busy with other stuff
21:46 <epsy> possible
21:47 <wrtlprnft> aaah, I don't want to be the guy who merges that commit to the trunk
21:48 <QUARG>  how do i go about getting the trunk?
21:48 <epsy> bzr co lp:armagetronad :)
21:48 <wrtlprnft> same way as getting the 0.2.8 branch
21:48 <wrtlprnft> just replace branches/0.2.8 by trunk (assuming you use SVN)
21:49 <QUARG> http://armagetronad.svn.sourceforge.net/viewvc/armagetronad/armagetronad/trunk/armagetronad/
21:49 <QUARG> this ?
21:49 <wrtlprnft> yeah
21:49 <QUARG> ok i see now
21:49 <wrtlprnft> epsy: http://armagetronad.svn.sourceforge.net/viewvc/armagetronad/armagetronad/branches/0.2.8/armagetronad/src/tron/gServerBrowser.cpp?r1=8332&r2=8331&pathrev=8332
21:49 <wrtlprnft> sounds useful :-P
21:50 <epsy> lol
21:50 <epsy> started editing it but didn't do anything
21:50 <QUARG> what are you guys in the middle of?
21:50 <epsy> or maybe it just didn't compile, not quite sure
21:51 <wrtlprnft> epsy: heh, it's no problem. I usually do a svn diff before i commit to see if any useless lines got in
21:51 <wrtlprnft> ask epsy.
21:52 <epsy> QUARG, FILTER_DARK_COLORS_STRINGS, _TEAM, _NAMES
21:52 <QUARG> ah
21:52 <wrtlprnft> color = tColor( tString( c ).SubStr( 0, 8 ) );
21:52 <epsy> yes..what would be better ? :-(
21:52 <wrtlprnft> hmm, the string could be quite long in the case of a console message
21:53  * luke-jr notes all the development seems to be going on in branches/0.2.8 and predicts an abandonment of trunk.
21:53 <epsy> well when someone schedules 0.2.8.3 on april 1st :þ
21:53 <wrtlprnft> well one hack would be to memorize c[8], replace it by 0, use the char const * constructor of tColor and restore the old value of c[8]
21:54  * luke-jr notes that 0.2.8 isn't supposed to introduce any bugs or possibly negative effects, yet it's still preferred for development.
21:54 <epsy> \0 you mean?
21:54 <wrtlprnft> yeah
21:54 <wrtlprnft> or have the char const * constructor only use the first 8 chars of the string
21:54 <epsy> hacky :þ
21:54 <epsy> how?
21:55 <wrtlprnft> don't convert to a tString and directly use the char const *
21:56 <wrtlprnft> also, taking a tString by value isn't exactly efficient
21:56 -!- Monkey_arma [n=None@cpc3-stkn1-0-0-cust888.midd.cable.ntl.com] has joined #armagetron
21:56 <wrtlprnft> sorry to bug you with all this, but my framerate is already low enough
21:57 <epsy> np, i'm worried by mine too
21:58 <wrtlprnft> torres: struct A {A(){} A(int){A();}}; int main() {A a(42);}
21:58 <torres> Compilation and execution successful, no program output.
21:58 <wrtlprnft> wow, i didn't know this was correct syntax
22:01 <wrtlprnft> also I wonder if it wouldn't be better not to use strlen but a function that stops after 8 chars
22:01 <wrtlprnft> something like str_longer_than
22:02 <wrtlprnft> who cares if the string has a length of 4242 chars if all we really want to know is if it's at least 8 chars
22:09 <epsy> we could be iterating trought the 1st n characters to see if we have a \0
22:09 <epsy> trough*
22:09 <wrtlprnft> that's what i mean
22:09 <wrtlprnft> i wonder if there's a library function for that
22:12 <wrtlprnft> bool strlengthmin(char const *s, size_t l) { for(; l > 0; --l, ++s) if(*s == 0) return false; return true; }
22:12 <wrtlprnft> something like that
22:13 <wrtlprnft> torres: bool strlengthmin(char const *s, size_t l) { for(; l > 0; --l, ++s) if(*s == 0) return false; return true; } int main(cout << strlengthmin("hi", 2);)
22:13 <torres> expected `)' before ';' token
22:14 <wrtlprnft> torres: bool strlengthmin(char const *s, size_t l) { for(; l > 0; --l, ++s) if(*s == 0) return false; return true; } int main(){cout << strlengthmin("hi", 2);}
22:14 <torres> true
22:14 <wrtlprnft> stupid me
22:14 <wrtlprnft> torres: bool strlengthmin(char const *s, size_t l) { for(; l > 0; --l, ++s) if(*s == 0) return false; return true; } int main(){cout << strlengthmin("hi", 3);}
22:14 <torres> false
22:15 <wrtlprnft> torres: bool strlengthmin(char const *s, size_t l) { for(; l > 0; --l, ++s) if(*s == 0) return false; return true; } int main(){cout << strlengthmin("hi", 1);}
22:15 <torres> true
22:15 <wrtlprnft> that seems to work
22:15 <wrtlprnft> i wonder how much faster strlen is for small strings
23:00 -!- epsy [n=epsy@mar75-4-82-227-65-72.fbx.proxad.net] has quit []
23:02 -!- zmanuel [n=manuel@p508733D6.dip0.t-ipconnect.de] has joined #armagetron
23:15 -!- K-Yo [n=K-Yo@unaffiliated/k-yo] has joined #armagetron
23:15 <K-Yo> anything new here?
23:21 -!- torres [n=torres@unixcorps/staff/pippijn] has quit [Remote closed the connection]
23:23 <ct|kyle> K-Yo: me :D
23:23 -!- MaZuffeR [n=mazuffer@darkmoor.sby.abo.fi] has quit [Read error: 60 (Operation timed out)]
23:28 <Monkey_arma> nothing is new..are you crazy....i went away for 6 months, came back and nothing is different
23:30 -!- Ttech [n=ttech@fullcirclemagazine/developer/ttech] has joined #armagetron
23:34 -!- QUARG [n=QUARG@modemcable187.12-200-24.mc.videotron.ca] has quit []
23:41 <K-Yo> Monkey_arma, did I already slept with your mum 6 month ago? I don't think so...
23:44 <Monkey_arma> ???
23:44  * Monkey_arma hands K-Yo medication
23:46  * K-Yo 's had shakes too much because of drugs
23:53 -!- duudii_ is now known as duudii

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DISCLAIMER: These logs of public chat may contain some content which may not be appropriate for all audiences. Use at your own risk.
Logs from 2006-2009 pulled from wrtlprnft
Format changes at: 2015-08-25, 2017-02-20, and 2020-03-23. Times (2015 and later) should be Eastern.


 
 
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