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Log from 2008-02-15:
--- Day changed Fri Feb 15 2008
00:03 <wrtlprnft> argh, mean
00:03 <wrtlprnft> the error happens in a destructor of a stack object
00:03 <wrtlprnft> that's why i didn't find it
00:04 <z-man> ah, the display list filler?
00:04 <wrtlprnft> no clue
00:04 <wrtlprnft> inside rTexture.cpp, though
00:04 <wrtlprnft> not quite sure yet
00:04 <wrtlprnft> just that it's in the destructor
00:10 <wrtlprnft>                 glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,
00:10 <wrtlprnft>                                 texmod);
00:10 <wrtlprnft> that call's failing
00:10 <wrtlprnft> somewhere around rTexture.cpp:560
00:11 <wrtlprnft> dunno because of the huge number of extra calls to srCheckGLError()
00:11 <wrtlprnft> (gdb) p texmod
00:11 <wrtlprnft> $1 = 1065353216
00:11 <z-man> That doesn't sound right
00:11 <z-man> What's the callstack?
00:11 <wrtlprnft> and there we go, it probably IS my fault
00:12 <wrtlprnft> no, isn't
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00:13 <wrtlprnft> http://wrtlprnft.pastebin.ca/904460
00:13 <wrtlprnft> i thought i added an extra value to that rTextureGroups enum
00:13 <wrtlprnft> but i didn't :-)
00:14 <wrtlprnft> oh, group_ is 0, by the way
00:14 <z-man> That value looks familiar, actually.
00:14 <z-man> I had it in a memory overwrite error somewhere else.
00:14 <z-man> What's it in hex?
00:15 <wrtlprnft> (gdb) printf "%x\n", texmod
00:15 <wrtlprnft> 3f800000
00:16 <z-man> It was on OSX, the custom screen resolution was overwritten by it.
00:16 <wrtlprnft> i'd like to have a screen of that size
00:16 <z-man> No, you wouldn't :) It had a height of 0.
00:17 <wrtlprnft> (gdb) printf "%x\n", (&texmod)[1]
00:17 <wrtlprnft> bff2e838
00:17 <wrtlprnft> (gdb) printf "%x\n", (&texmod)[2]
00:17 <wrtlprnft> 8050e18
00:17 <wrtlprnft> in case you care
00:17 <wrtlprnft> err
00:17 <wrtlprnft> sorry
00:17 <wrtlprnft> that was stupid
00:19 <wrtlprnft> TextureMode[1] and [2] have the same value
00:19 <z-man> Oh, can you set a value change breakpoint and see who is changing texmod[0]?
00:21  * z-man suspects rSysDep.cpp
00:21 <wrtlprnft> how do you do that excactly?
00:21 <wrtlprnft> watch?
00:22 <z-man> yep
00:22 <z-man> watch rTextureGroups::TextureMode[0]
00:22 <z-man> should do it
00:23 <z-man> The first change should come from the config system and is of course ok.
00:23 <wrtlprnft> ah, ok
00:23 <wrtlprnft> i got that :D
00:24 <z-man> I'll see if I can revert the mac to the point where I had the other overwrite. XCode uses gdb, too.
00:25 <wrtlprnft> argh
00:25 <wrtlprnft> it was reading from user_3_0.cfg
00:26 <wrtlprnft> which contained that value, no clue how it had gotten in there
00:27 <z-man> Well, probably it was saved after a memory overwrite.
00:27 <wrtlprnft> still, the fact that it's the same value is suspicious
00:27 <z-man> Yeah. I'll investigate on the Mac.
00:27 <z-man> *sigh*
00:28 <z-man> where there also is the display list crash
00:28 <z-man> and the exit crash just from liking to zthread.
00:28 <wrtlprnft> poor guy you are
00:28 <z-man> hrmpf
00:28 <wrtlprnft> *a poor guy
00:29 <z-man> And every time, I need to search for the location of "special" characters like ~ and \.
00:30 <wrtlprnft> \ isn't there?
00:30 <wrtlprnft> nice.
00:30 <wrtlprnft> use ssh?
00:30 <z-man> Heh, tempting
00:30 <z-man> but I can't use xcode over ssh.
00:30 <guru3> http://electricpotential.net/temp/landgen.php
00:30 <guru3> :D
00:30 <wrtlprnft> err
00:31 <wrtlprnft> you don't want to hear me make another comment about simcity, right?
00:31 <guru3> by all means, go ahead
00:32 <z-man> Oh crap
00:32 <z-man> that overwrite error only happened in release mode :(
00:32 <wrtlprnft> lol
00:33 <wrtlprnft> where did the value come from?
00:33 <z-man> How should I find out? It was in frigging release mode.
00:33 <wrtlprnft> z-man: about the bug report and your fix, was it about calling glGetError between glBegin and glEnd?
00:33 <z-man> Yes :)
00:33 <wrtlprnft> i love the fact that it throws an error
00:34 <z-man> Well, the errror only comes after the next glEnd(), that's the wonderful thing.
00:34 <wrtlprnft> yeah
00:36 <wrtlprnft> whoever invented that did a great job. they could have made the first call return a GL_DONT_DO_THIS_EVER instead of setting the error flag to GL_INVALID_OPERATION
00:36 <z-man> Yeah :) Error: To many error checks.
00:37 <wrtlprnft> anyways
00:37 <wrtlprnft> really good night now
00:40 <z-man> night
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01:22 <armabot> lpbugs: [191999] Exit crash on OSX in ZThread
01:33 <guru3> wrtlprnft: http://electricpotential.net/temp/landgen.php
01:33 <guru3> refresh once or twice
01:51 <armabot> armagetronad: z-man * r7932 /armagetronad/branches/0.2.8/armagetronad/src/tron/gWall.cpp:
01:51 <armabot> armagetronad: Workaround for mysterious OSX display list crashes.
01:51 <armabot> armagetronad: --This line, and those below, will be ignored-
01:51 <armabot> armagetronad: M gWall.cpp
01:52 <z-man> Liar!
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03:12 <P4> #insult xfroggy
03:12 <armabot> xfroggy - You are nothing but a surly puddle of plume-plucked assholes.
03:12 <P4> xfroggy: come back :)
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06:48 <xfroggy> Stewie-arma, lol
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07:28 <wrtlprnft> guru3: wow, i got two cities this time!
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09:39 <armabot> armagetronad: bazaarmagetron * r7933 /armagetronad/branches/0.2.8/armagetronad/ (. src/tron/gWall.cpp): Manuel Moos: Uniform vertex data for cycle wall display list.
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10:00 <armabot> armagetronad: z-man * r7934 /armagetronad/branches/0.2.8/armagetronad/src/tron/gWall.cpp: Disabled special case for the Mac; the display list crash seemed to have come from redundant color changes.
10:01 <armabot> armagetronad: z-man * r7935 /armagetronad/branches/0.2.8/armagetronad/MacOS/Armagetron Advanced.xcodeproj/project.pbxproj: Moved files to the right place, disabled ZThread linking for the client.
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10:29 <armabot> armagetronad: luke-jr * r7936 /armagetronad/trunk/build/gentoo/overlay/games-action/ (7 files in 2 dirs): Gentoo says digests are unsupported now, so remove them
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12:51 <armabot> armagetronad: bazaarmagetron * r7937 /armagetronad/branches/0.2.8/armagetronad/ (. src/render/rFont.cpp): Manuel Moos: Avoiding redundant color settings.
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14:04 <armabot> armagetronad: bazaarmagetron * r7938 /armagetronad/branches/0.2.8/armagetronad/ (9 files in 3 dirs): Manuel Moos: Smarter (more resource friendly) generation of cycle tail display lists.
14:11 <guru3> wrtlprnft: http://electricpotential.net/temp/landgen.php
15:32 <armabot> armagetronad: bazaarmagetron * r7939 /armagetronad/branches/0.2.8/armagetronad/ (. src/render/rDisplayList.h): Manuel Moos: Added warning about problematic GL calls in display lists.
15:32 <armabot> armagetronad: bazaarmagetron * r7940 /armagetronad/branches/0.2.8/armagetronad/ (. src/tron/gHud.cpp): Manuel Moos: Caching old style HUD in display lists.
15:50 <armabot> armagetronad: bazaarmagetron * r7941 /armagetronad/branches/0.2.8/armagetronad/ (. src/tron/gHud.cpp): Manuel Moos: Avoiding all but one of the ResetRenderState() calls.
15:50 <armabot> armagetronad: bazaarmagetron * r7942 /armagetronad/branches/0.2.8/armagetronad/ (. src/tron/gHud.cpp): Manuel Moos: Hey, what sense does an if (bla); return; have AT THE END of a function?
15:50 <P4> heh, it's nice that you use polish words in SVN ;) (baza means base)
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16:20 <evaldusia> hello everyone
16:24 <MrBougo> oah
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18:10 <wrtlprnft> guru3: http://wrtlprnft.ath.cx/mountainroad.png ← i don't want to drive on that road
18:12 <wrtlprnft> P4: sorry to disappoint you, but it's bazaar + armagetron
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18:16 <evaldusia> np
18:16 <guru3> wrtlprnft: it happens -_-
18:17 <wrtlprnft> maybe make sure the buildings actually appear next to roads?
18:17 <guru3> there's no logic for that yet
18:17 <guru3> at all
18:18 <guru3> random is a quick fix for everything
18:18 <wrtlprnft> but i didn't see any buildings ON roads…
18:18 <guru3> that's easy to avoid
18:20 <wrtlprnft> well, don't tell me you can't avoid buildings with no road next to them, then ;-)
18:21 <wrtlprnft> maybe increase the mean size of buildings near the city centre
18:21 <guru3> the problem is within the area the ammount of random choices you need to make then
18:22 <wrtlprnft> again, i don't know the code at all
18:23 <wrtlprnft> i know that simutrans builds cities from the outside in according to certain patterns
18:24 <guru3> hmm
18:26 <wrtlprnft> i suggest you have a look at config/cityrules.tab in simutrans
18:26 <guru3> i may just do that at some point
18:26 <wrtlprnft> Symbols in rules: S = must not be road s = must be road n = must be bare land H = must not be house h = must be house . = anything matches
18:27 <wrtlprnft> house_3 = ... .ns .ss 
18:27 <wrtlprnft> that's an example
18:27 <guru3> hmmm
18:27 <wrtlprnft> basically it's a rule for putting a house into a street corner
18:27 <wrtlprnft> and i guess it can be rotated/reflected to match
18:28 <wrtlprnft> road_1 = .H. SnS .sS 
18:28 <wrtlprnft> another one
18:29 <wrtlprnft> it continues a road if it's a dead end and doesn't lead right to an existing house
18:29 <guru3> hmm
18:29 <guru3> all sorts of things to consider
18:30 <wrtlprnft> well, there's a complete ruleset that builds nice cities
18:31 <wrtlprnft> oh, and all houses start small and sometimes get upgraded if they're near the centre instead of building a new house
18:31 <guru3> i sort of like the random layout
18:31 <guru3> it leaves room for my imagination to play
18:32 <wrtlprnft> do whatever you like
18:33 <guru3> i shall consider it
18:33 <wrtlprnft> obviously copying simutrans would be pointless
18:33 <guru3> we'll see how far i get before im bored
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18:55 <flex> wrtlprnft, I was wondering if i could get the source of your latest v3 build (http://wrtlprnft.ath.cx/armagetronad-CVS.win32.exe)
18:56 <flex> can't find it
18:57 <wrtlprnft> err, svn?
18:57 <wrtlprnft> http://wiki.armagetronad.net/index.php?title=Windows_Development_System
18:58 <wrtlprnft> feel free to ask me questions if you get stuck. it isn't excactly easy on windows
18:58 <wrtlprnft> but maybe that's just me being not a windows user
18:58 <flex> i can't actually build a working windows, how exactly did you do it?
18:58 <wrtlprnft> build a working windows?
18:59 <wrtlprnft> MS never managed to do that, either
19:03 <flex> I might as well give up lol, considering nobody else can do it :P as i'm only a novice..
19:04 <wrtlprnft> i figured out how to do it!
19:04 <wrtlprnft> and i have no clue about windows
19:05 <flex> you built it on linux - for windows, though?
19:05 <wrtlprnft> you need tortouiseSVN, codeblocks and mingw is all
19:05 <wrtlprnft> no, i built it on windows
19:05 <flex> oh
19:05 <wrtlprnft> we haven't figured out how to cross compile arma yet
19:06 <flex> wrtlprnft, can you tell performance differences between os's?
19:07 <wrtlprnft> no
19:07 <flex> someone awhile back said something about having much more FPS on linux then on windows
19:07 <wrtlprnft> different computers
19:07 <flex> ah
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19:29 <wrtlprnft> flex: http://wrtlprnft.ath.cx/win32experimental/
19:30 <wrtlprnft> i'll publish new builds there once in a while
19:31 <flex> ok thanks
19:35 <flex> brb
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20:24 <armabot> armagetronad: wrtlprnft * r7943 /armagetronad/trunk/armagetronad/win32/code_blocks/ArmagetronAd.cbp: Added new rDisplayList files to the windows/codeblocks project
20:28 <armabot> armagetronad: z-man * r7944 /armagetronad/branches/0.2.8/build_codeblocks/ (Armagetron.cbp Dedicated.cbp): Added rGL.cpp and rDisplayList.h/cpp.
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20:49 <wrtlprnft> zmanuel: ah, sorry for fogetting that this was supposed to be a 0.2.8 change
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21:15 <armabot> lpbugs: [192223] Entering server management commands at the client console produces fatal error
21:17 <wrtlprnft> having a working bug tracker appears to cause logs of bugs to be written down where we can't say we didn't know about them anymore…
21:28 <epsy> hahaha
21:36 <zmanuel> wrtlprnft: no worries, the 0.2.8 and trunk projects are in different places, and merging between them doesn't work properly.
21:36  * zmanuel just got 192223 from Infamous via PM
21:37 <epsy> 192223 ?
21:37 <zmanuel> the bug.
21:37 <epsy> oh, i seen him crashing often lately, true
21:37 <epsy> « client console » = /admin or.. ?
21:38 <zmanuel> No :)
21:38 <epsy> ^ ?
21:38 <zmanuel> The client console sends commands to the client.
21:38 <zmanuel>  /admin sends commands to the server.
21:38  * epsy should bind console somewhere else, dead keys doesn't do the job very nicely
21:39 <armabot> armagetronad: bazaarmagetron * r7945 /armagetronad/branches/0.2.8/armagetronad/ (. language/english_base.txt src/engine/ePlayer.cpp): Manuel Moos: Added checks so that KICK, SILENCE, VOICE only work on the server and KILL and (DIS)ALLOW_TEAM_CHANGE don't work on the client.
21:39 <epsy> lol
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21:40 <armabot> armagetronad: bazaarmagetron * r7946 /armagetronad/branches/0.2.8/armagetronad/ (. src/engine/ePlayer.cpp): Manuel Moos: Addon to last commit.
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21:45 <armabot> armagetronad: bazaarmagetron * r7947 /armagetronad/branches/0.2.8/armagetronad/ (. src/tron/gCycle.cpp src/tron/gCycle.h): Manuel Moos: Erm, you can now see your own trail again in incam mode :)
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21:49 <z-man> Has luke said anything about the blurb messages I implemented just for him?
21:56 <wrtlprnft> epsy: oh, did you notice that change, too?
21:56 <wrtlprnft> epsy: they didn't use to cause problems, but they do that for me for a while now
21:56 <wrtlprnft> z-man: not that i know
21:58 <epsy> wrtlprnft, infa reported me that his client crashed multiple times while adminning
21:58 <wrtlprnft> epsy: what client?
21:58 <wrtlprnft> and is that the same bug that was just fixed?
21:58 <epsy> i don't really know
21:58 <epsy> i'd think so
21:59 <wrtlprnft> epsy: z-man just fixed a bug regarding commands that are supposed to be executed on the server being entered on the client's console
21:59 <epsy> yes
21:59 <wrtlprnft> maybe he just used the wrong way to issue commands?
21:59 <epsy> that's what i think
21:59 <wrtlprnft> also, the client doesn't really do anything with /admin commands
21:59 <wrtlprnft> it's normal chat
22:00 <epsy> i know, that's why i wondered how adminnig could lead his client to crash
22:26 <armabot> armagetronad: z-man * r7948 /support/svnmerge/merge: merge now automatically finds the branch root to start merging from.
22:33 <wrtlprnft> http://www.cowonglobal.com/zeroboard/zboard.php?id=C08&page=1&sn1=&divpage=1&bmenu=download&category=22&sn=off&ss=on&sc=on&select_arrange=headnum&bmenu=download&desc=asc&no=299&bmenu=download
22:33 <wrtlprnft> cowon sucks!
22:34 <wrtlprnft> there you wait ages for a firmware upgrade, and they don't fix ANYTHING really important
22:35 <wrtlprnft> who cares about BOMs if it crashes with id3 tags that are longer than ~100 chars?
22:36 -!- deja_vu [n=deja_vu@HSI-KBW-085-216-060-101.hsi.kabelbw.de] has quit ["*hibbl*"]
22:40 <wrtlprnft> not to mention the fact that they claim to support vorbis but the player doesn't read meta tags from ogg files. how are you supposed to manage 16G of ogg files without tags?
22:40 <armabot> armagetronad: z-man * r7949 /armagetronad/trunk/armagetronad/ (18 files in 6 dirs): (log message trimmed)
22:40 <armabot> armagetronad: Merging branch 0.2.8 from revision 7916 to 7947:
22:40 <armabot> armagetronad:  ------------------------------------------------------------------------
22:40 <armabot> armagetronad:  r7947 | bazaarmagetron | 2008-02-15 21:45:24 +0100 (Fri, 15 Feb 2008) | 2 lines
22:40  * wrtlprnft stops ranting about something that noone in here has to care about, probably
22:40 <armabot> armagetronad:  Manuel Moos: Erm, you can now see your own trail again in incam mode :)
22:40 <armabot> armagetronad:  ------------------------------------------------------------------------
22:40 <armabot> armagetronad:  r7946 | bazaarmagetron | 2008-02-15 21:40:22 +0100 (Fri, 15 Feb 2008) | 2 lines
22:41 <wrtlprnft> better make a new build before the windows people start to scream in terror about missing tails
22:43  * wrtlprnft wonders if he can automate a virtual machine to boot windows just to make a stupid build
22:43 <wrtlprnft> or compile on wine
22:43 <armabot> armagetronad: bazaarmagetron * r7950 /armagetronad/branches/0.2.8/armagetronad/ (. src/render/rDisplayList.cpp): Manuel Moos: Disabling display list stats in release mode.
22:53 <luke-jr> wrtlprnft: or just cross-compile
22:55 <wrtlprnft> we tried that
22:55 <wrtlprnft> didn't work
23:12 -!- evaldusia [i=evaldusi@187-173-202.elekta.lt] has quit []
23:14 <epsy> #last --with ft.ath.c
23:14 <armabot> epsy: [19:30:16] <wrtlprnft> flex: http://wrtlprnft.ath.cx/win32experimental/
23:17 <wrtlprnft> epsy: http://forums.armagetronad.net/viewtopic.php?p=195005#195005
23:18 <epsy> argh, instant crash
23:18 <epsy> « reressions »
23:19 <wrtlprnft> err, what?
23:19 <wrtlprnft> didn't crash for me
23:19 <epsy> you did that typo in your post
23:19 <epsy> i meant my arma just crashed ... while exiting normally
23:19 <wrtlprnft> thanks
23:19 <epsy> that looked a lil dumb in red :P
23:20 <wrtlprnft> epsy: yeah, but it doesn't really seem to cause problems
23:20 <wrtlprnft> i'm blaming it on zonesv2 and/or display lists
23:20 <epsy> heh
23:21 -!- MrBougo [n=MrBougo@ip-62-235-211-3.dsl.scarlet.be] has quit []
23:32 -!- K-Yo [n=K-Yo@unaffiliated/k-yo] has joined #armagetron
23:33 -!- K-Yo is now known as NICKNAME
23:33 -!- NICKNAME is now known as K-Yo
23:41 -!- Hoax- [n=Hoax@cpc5-oxfd8-0-0-cust434.oxfd.cable.ntl.com] has quit [Read error: 104 (Connection reset by peer)]
23:42 -!- Hoax- [n=Hoax@cpc5-oxfd8-0-0-cust434.oxfd.cable.ntl.com] has joined #armagetron
23:42 <flex> wrtlprnft, going with a vm good idea, go for it :D
23:44 <flex> btw, what's different with 7949 and 7930?
23:44 <epsy> 19 revisions?
23:44 <flex> i see
23:44 -!- spidey [n=spidey@adsl-065-006-218-226.sip.mem.bellsouth.net] has quit [Read error: 104 (Connection reset by peer)]
23:44 <epsy> did you even read http://forums.armagetronad.net/viewtopic.php?p=195005#195005 ?
23:44 <flex> no..
23:45 <epsy> it answers your question
23:58 <z-man> epsy: callstack of the crash?
23:59 <epsy> z-man, i wasn't running it in a terminal, and it exited with normal exit code
23:59 <epsy> so i have absolutely no info on it :/
23:59 <z-man> ok :(

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