Log from 2008-02-07:
--- Day changed Thu Feb 07 2008
00:00 <pippijn> !peek
00:00 <matrix> 1.0000000000 2.0000000000 3.0000000000
00:00 <matrix> 1.0000000000 2.0000000000 3.0000000000
00:00 <matrix> 1.0000000000 2.0000000000 3.0000000000
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00:00 <z-man> umm, interesting
00:01 <pippijn> restarted to allow comments in commands
00:01 <pippijn> I hope
00:01 <pippijn> !1 2 3
00:01 <pippijn> !1 2 3
00:01 <pippijn> !1 2 3
00:01 <pippijn> !3 3 matrix # means "make 3x3 matrix out of the stuff I entered before"
00:01 <pippijn> !peek # looks at the value currently at the top of the stack without popping it off
00:01 <matrix> 1.0000000000 2.0000000000 3.0000000000
00:01 <matrix> 1.0000000000 2.0000000000 3.0000000000
00:01 <matrix> 1.0000000000 2.0000000000 3.0000000000
00:01 <pippijn> !pop # does pop it off
00:01 <matrix> 1.0000000000 2.0000000000 3.0000000000
00:01 <matrix> 1.0000000000 2.0000000000 3.0000000000
00:01 <matrix> 1.0000000000 2.0000000000 3.0000000000
00:02 <pippijn> !pop # again will cause an error
00:02 <matrix> Error: empty stack
00:02 <pippijn> !peek # too
00:02 <matrix> Error: empty stack
00:02 <pippijn> !1 2 3 1 2 3 1 2 3 3 3 matrix
00:02 <pippijn> !dup add peek
00:02 <matrix> 2.0000000000 4.0000000000 6.0000000000
00:02 <matrix> 2.0000000000 4.0000000000 6.0000000000
00:02 <matrix> 2.0000000000 4.0000000000 6.0000000000
00:03 <pippijn> that was "duplicate, add the two matrices on the stack, popping them off and push the result"
00:03 <pippijn> !mult peek
00:03 <matrix> Error: empty stack
00:03 <pippijn> oops
00:03 <pippijn> !1 2 3 1 2 3 1 2 3 3 3 matrix dup mult peek
00:03 <matrix> 6.0000000000 12.0000000000 18.0000000000
00:03 <matrix> 6.0000000000 12.0000000000 18.0000000000
00:03 <matrix> 6.0000000000 12.0000000000 18.0000000000
00:03 <luke-jr> pippijn:
00:03 <pippijn> luke-jr: yes
00:04 <pippijn> luke-jr: my matrix lib powered by perl :-)
00:06 <luke-jr> ok
00:07 <pippijn> I even have variables :-)
00:07 <pippijn> !var store_mat
00:07 <Mixnetwork> somebody knows if map rotation is possible also aftre 3 or 4 rounds as just 1 round or 1 match
00:07 <pippijn> now the matrix is inside "var"
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00:10 <z-man> Mixnetwork: only every round. You'll have to duplicate entries to make them last longer.
00:13 <Mixnetwork> oh ok, so i must make 4 time same config to load
00:13 <z-man> No, you just have to put the file multiple times into the rotation.
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00:14 <pippijn> !1 var store_num list_num
00:14 <matrix> var
00:14 <Mixnetwork> ah , ok by the way i found my fault now
00:14 <pippijn> !load_num pop
00:14 <matrix> Error: empty stack
00:14 <pippijn> :-\
00:14 <pippijn> oh
00:14 <pippijn> !var load_num pop
00:14 <matrix> 1
00:14 <pippijn> :-)
00:33 <luke-jr> pippijn: do you have IM btw?
00:35 <pippijn> several, yes
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00:36 <luke-jr> pippijn: what addy? :þ
00:37 <pippijn> what kind of IM?
00:37 <luke-jr> anything standards-compliant is fine
00:38 <pippijn> pippijn@gryphus.homeunix.net
00:46 <luke-jr> pippijn: going to auth me? :þ
00:46 <pippijn> luke-jr: nothing is asking me to
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00:49 <luke-jr> pippijn: can't contact your server
00:49 <luke-jr> <remote-server-not-found xmlns="urn:ietf:þarams:xml:ns:xmpp-stanzas"/>
00:50 <pippijn> [00:53:57] Received error packet [remote-server-not-found]
00:51 <luke-jr> pippijn: no DNS entry if I do a manual lookup either
00:52 <pippijn> ping gryphus.homeunix.net
00:52 <pippijn> PING gryphus.homeunix.net (85.180.69.128) 56(84) bytes of data.
00:52 <luke-jr> dig SRV _xmpp-server._tcp.gryphus.homeunix.net @4.2.2.2
00:57 <pippijn> luke-jr: try pip88nl@gmail.com
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05:27 <Hoax-> #kill xfroggy
05:27 <armabot> xfroggy will die on Thu Feb 7 05:33:03 2008 due to being stabbed in the eye by Hoax-
05:27 <Hoax-> #kill ct|kyle
05:27 <armabot> ct|kyle will die on Thu Feb 7 05:33:09 2008 due to being stabbed in the eye by Hoax-
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05:27 <ct|kyle> lol
05:27 <luke-jr> #rating ct|ky13
05:28 <luke-jr> #rating ct_ky13
05:28 <armabot> luke-jr: I don't know anything about 'ct|ky13'!
05:28 <armabot> luke-jr: ct_ky13 is 1460th with a rating of 1202-1454 (from 1088-1479)
05:28 <luke-jr> ow
05:31 <Stewie-arma> #kill xfroggy
05:32 <armabot> xfroggy will die on Thu Feb 7 05:37:30 2008 due to being stabbed in the eye by Stewie-arma
05:32 <xfroggy> :'(
05:32 <ct|kyle> #rating ~_x_~
05:32 <Stewie-arma> yay!
05:32 <armabot> ct|kyle: ~_x_~ is 258th with a rating of 1512-1560 (from 1506-1551)
05:32 <Stewie-arma> ewww
05:33 <Stewie-arma> what a froob
05:33 <xfroggy> LOL
05:33 <luke-jr> #rating 0:luke@dashjr.org
05:33 <armabot> luke-jr: 0:luke@dashjr.org is 510th with a rating of 1449-1543 (from 1450-1542)
05:33 <luke-jr> :/
05:33 <Stewie-arma> #rating stewie
05:33 <armabot> Stewie-arma: stewie is 1580th with a rating of 1150-1850
05:33 <Stewie-arma> hmmm pwned!
05:33 <Stewie-arma> damn I'm good.
05:34 <xfroggy> O.o
05:34 <Stewie-arma> even though I haven't played in like a year or something.
05:35 <luke-jr> Stewie-arma: nonsense
05:35 <luke-jr> well
05:35 <Stewie-arma> yes sense
05:35 <luke-jr> not quite nonsense
05:35 <luke-jr> since your rating there is default
05:35 <luke-jr> meaning you haven't played
05:35 <luke-jr> and that's where everyone starts out
05:38 <Stewie-arma> eh
05:39 <Stewie-arma> I'm noticing a down-fall in activity in fortress...
05:39 <luke-jr> 1150-1850 is what people start out with
05:39 <Stewie-arma> I understood that
05:39 <Stewie-arma> I just checked the server list...
05:39 <Stewie-arma> actually I am noticing a down-fall in activity period...
05:42 <Stewie-arma> omg we got sound back in 0.2.8.2.1?
05:50 <luke-jr> sound always worked in 0.2.8…
05:52 <Stewie-arma> not for mac.
05:52 <Stewie-arma> lol
05:54 <Stewie-arma> but I don't need sound, so I use 0.3.x
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08:16 <luke-jr> http://ratings.armagetronad.net/?authonly=1
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12:55 <armabot> armagetronad: z-man * r7771 /private/z-man/test/: directory for tests
12:58 <armabot> armagetronad: z-man * r7772 /private/z-man/test/bzr/ (. trunk/ trunk/file): added trunk for bzr test
13:02 <armabot> armagetronad: z-man * r7773 /private/z-man/test/bzr/trunk/file: change from svn.
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13:37 <spidey> what the hell would be the use of a 35 teraflop pc?
13:39 <z-man-work> To play crysis with more than 10 fsp?
13:39 <z-man-work> err, fps.
13:43 <spidey> lol
13:45 <spidey> z-man-work, ok...what would be the use of a 360teraflop system?
13:45 <z-man-work> To do so at full detail level on a screen with more that 640x480 resolution?
13:45 <spidey> lol
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16:21 <guru3> wooo
16:21 <guru3> i probably didn't fail math
16:22 <MrBougo> wooo
16:31 <wrtlprnft> wd!
16:35 <guru3> yeah
16:35 <guru3> and as a bonus
16:35 <guru3> exams are over
16:35 <guru3> i'm feeling very happy righ tnow
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18:04 <guru3> argh
18:06 <guru3> someone help me test tag
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18:17 <guru3> z-man-work: would the lines of an explosion never ging away be a new bug?
18:17 <z-man-work> odd question :) YES.
18:17 <guru3> because somehow that's happened on my client
18:18 <guru3> and really
18:18 <guru3> it's the most annoying thing
18:20 <guru3> went away on new round/match
18:20 <z-man-work> You don't have a debug recording, I assume?
18:21 <guru3> nope -_-
18:22 <guru3> just know that some crazy shit happened with explosions
18:22 <guru3> probably a one in a million thing
18:22 <guru3> i'm still wondering how taggedCycle winds up NULL on ocaision and the zone ends up sitting there
18:23 <z-man-work> When do you set taggedCycle?
18:23 <guru3> in the init
18:23 <z-man-work> And to what?
18:24 <guru3> ggame.cpp
18:24 <guru3> in init_game_objects
18:24 <guru3> i set it to the first spawned cycle
18:24 <guru3> after cycle = new gCycle
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18:25 <guru3> i set it to that cycle
18:25 <guru3> it sets its velocity to 0
18:25 <guru3> either when taggedCycle == NULL
18:25 <guru3> or taggedyCicle->Player() is false
18:27 <z-man-work> Ah, that gets false when the player quits.
18:27 <guru3> yeah i was having problems with that
18:27 <guru3> and players committing suicide
18:28 <z-man-work> Well, make the tagged player immortal :) Just let him lose points when he drives into walls.
18:29 <guru3> well enter respawning
18:29 <guru3> being it still interacts with you even if you're flsahing
18:29 <guru3> *flashing
18:29 <guru3> there's actually a really daring tactic i developed playing with the AIs
18:29 <guru3> if you get tagged you loose nothing immediately
18:29 <guru3> but you can't tag anyne for 2 seconds
18:30 <guru3> after 10 seconds, you loose 2 points every 10 seconds
18:30 <guru3> you have an 8 second window in which you can get a point
18:30 <guru3> that's the bit that excites me
18:30 <K-Yo> guru3, still need tester?
18:31 <guru3> in a minute or two
18:31 <guru3> doing a handfull more tweaks
18:31 <guru3> when the zone stops moving i want it to spin and expand until someone is caught
18:31 <K-Yo> ah
18:31 <K-Yo> nice
18:32 <K-Yo> someone did that in a solo sumo
18:36 <guru3> z-man-work: if i set expansion speed = 1
18:36 <guru3> how fast is that?
18:36 <z-man-work> One unit per second.
18:37 <z-man-work> Also known as SLOW.
18:38 <guru3> ok :>
18:38 <guru3> positive is faster right?
18:38 <z-man-work> Yes.
18:38 <guru3> ok
18:39 <guru3> wel
18:39 <guru3> let's hope this compiles
18:40 <guru3> hmm
18:40 <guru3> failes
18:41 <guru3> i can't do GetVlocity() == eCoord(0,0) it seems
18:45 <z-man-work> It's a bad idea to compare floats exactly anyway.
18:45 <guru3> haiiiii :<
18:45 <z-man-work> use GetVelocity().NormSquared() < EPS
18:45 <wrtlprnft> ?!
18:45 <wrtlprnft> inline bool eCoord::operator==(const eCoord &a) const{ return ((*this-a).NormSquared()<=(EPS*EPS)*se_EstimatedRangeOfMult(*this,a));
18:45 <wrtlprnft> }
18:45 <guru3> i created a bool instead
18:45 <wrtlprnft> that's not compating exactly anyways ;)
18:46 * wrtlprnft is amazed that there's one thing he remembered better about arma's sourcecode than z-man-work :-P
18:47 <z-man-work> heh
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18:48 <guru3> let's see if it compiles now
18:48 <guru3> im forced to do all my editing with vi
18:48 <guru3> now that the original source is on my server
18:48 <wrtlprnft> vi or vim?
18:49 <guru3> vim
18:49 <guru3> righto
18:49 <guru3> time for some testing
18:50 <guru3> GOD DAMNIT
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18:50 <guru3> IT DID IT AGAIN z-man-work q
18:50 <guru3> permanent explosion
18:50 <guru3> oh it went away no
18:50 <guru3> now
18:51 <z-man-work> The past bugs that looked like this were explosions left over from the last round.
18:53 <guru3> it could be that
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19:01 <K-Yo> guru3, maybe set the brakes negatives for the tagged and positive for others
19:01 <wrtlprnft> #serverdetails -v tag
19:01 <armabot> wrtlprnft: Tag Test (81.235.164.45:4537) running 0.2.8_alpha20080206 unix dedic, url: http://www.armagetronad.net, Description: “All settings at default values.“, Players (5/16): cT¤K-Yo, E2D2, freako, Tank Program, wrtlprnft |mbc|
19:02 <wrtlprnft> K-Yo: that's not possible :-(
19:02 <K-Yo> why?
19:02 <wrtlprnft> clients won't do it
19:02 <K-Yo> not event codable?
19:02 <K-Yo> ah
19:02 <K-Yo> too bad
19:02 <wrtlprnft> the tagged guy would lag like hell
19:02 <K-Yo> aren't we soon releasing a newx client?
19:02 <wrtlprnft> it's a hack.
19:02 <K-Yo> yup
19:02 <wrtlprnft> it would be hard to add real clientside support
19:02 <K-Yo> ok
19:02 <wrtlprnft> this is wating for the new config system and/or scripting
19:03 <wrtlprnft> so you may expect something in about two years.
19:03 <K-Yo> then guru3 forget my last message but maybe still brake positive?
19:03 <wrtlprnft> negative?
19:03 <K-Yo> roger that
19:03 <K-Yo> yep
19:03 <K-Yo> tsry negative ><
19:03 <wrtlprnft> what you can do is keep resetting the brake reservoir of the tagged guy to 1
19:03 <K-Yo> and only him?
19:03 <epsy> can someone explain me how come that the EXACT contents of my screen sessions gets on the printer on the other side of my netw?
19:04 <wrtlprnft> it'll still lag if the tagged guy brakes too much
19:04 <wrtlprnft> o_O
19:04 <wrtlprnft> epsy: wormholes.
19:04 <epsy> :S
19:05 <epsy> it always happen when i'm using screen trough ssh
19:05 <K-Yo> epsy, so you don't need your screen anymore?
19:06 <K-Yo> twill you use your printer to play arma now?
19:06 <K-Yo> -t -.-
19:06 <epsy> K-Yo, before speaking about speak, learn what screen is, thx
19:06 <epsy> screen*
19:06 <epsy> jeez
19:06 <epsy> typos ruin me
19:07 <K-Yo> :'(
19:07 <wrtlprnft> the screen session contents get printed out on the CLIENT?!
19:07 <epsy> on the printer with is conected to the other computer
19:08 <epsy> guru3, xclan.armagetron.co.uk
19:09 <wrtlprnft> epsy: do modprobe -r hci_usb as root
19:09 <wrtlprnft> that should fix your problem
19:09 <epsy> FATAL: Module hci_usb is in use.
19:09 <wrtlprnft> aww
19:09 <wrtlprnft> that should have unloaded your usb driver
19:10 <guru3> epsy: i think i enabled it
19:10 <epsy> wrtlprnft, the printer isn't on the same machine than the ssh client
19:10 <z-man-work> It would just get the print jobs queued for later printing anyway ;)
19:10 <epsy> guru3, ok thx
19:11 <wrtlprnft> actually it wouldn't do anything, come to think of it
19:12 <z-man-work> Hmm, what is worse, getting a change twice in the changelog, or potentially lose commits that happen at the wrong time?
19:12 <wrtlprnft> hci_usb is for stuff like mice and keyboards only
19:12 <wrtlprnft> getting EVERY change twice?
19:12 <epsy> haha thx wrtl
19:13 <epsy> if it worked i would have no kb/mouse
19:13 <z-man-work> No, just the changes that happen at a wrong time.
19:13 <z-man-work> But there would be more double changes (only in the log, one instance will be a NOP) than potential losses.
19:14 <epsy> lp-121 (stdin) epsy 2k Compl�t� �
19:14 <epsy> Thu Feb 7 19:06:38 2008
19:14 <z-man-work> And there would only be losses if people actually use checkouts instead of full branches, which we could disallow by policy.
19:14 <epsy> O_o
19:14 <wrtlprnft> so i'm supposed to download a full branch?
19:15 <z-man-work> They're not big.
19:15 <wrtlprnft> ok, then
19:18 -!- liberweesco is now known as libervisco
19:20 <guru3> wooo suicide exploit is gone
19:20 <guru3> but something else doesn't seem to be quite right
19:23 <epsy> TEAM_NAME_N doesn't support spaces, right?
19:38 <guru3> whoa i love this function name
19:38 <guru3> "TransferPositionCorrectionToDistanceCorrection"
19:45 <z-man-work> Well, it does what the name says :)
19:45 <kidanger> guru3: you make tag test ?
19:46 <guru3> yes
19:47 <kidanger> Nice
19:47 <guru3> z-man-work: when you die before respawning is the cycle ever destroyed?
19:47 <z-man-work> It's not directly destroyed when you die, anyway.
19:47 <guru3> because someone the taggedCycle is getting set to NULL
19:47 <guru3> and i'm not doing it
19:47 <z-man-work> Probably in only gets destroyed for real at the end of the round.
19:48 <z-man-work> it's a tJUST_CONTROLLED_PTR?
19:48 <guru3> taggedCycle is a tJUST_CONTROLLED_PTR<gCycle>
19:48 <guru3> yes
19:48 <z-man-work> Those don't get set automatically.
19:48 <guru3> ie they should never auto become NULL
19:49 <z-man-work> I'd suggest you put your code into a bzr branch for easier review, but that's not ready yet :)
19:49 <z-man-work> yes.
19:49 <guru3> oy vey
19:49 <guru3> really
19:49 <guru3> i'm not sure what's happening
19:49 <guru3> you suicide
19:50 <guru3> and somehow in that instant
19:50 <z-man-work> Wooq, a bzr branch is actually smaller than a SVN checkout
19:50 <guru3> or whenever you with the cycle dies
19:50 <guru3> the zone gets put into stay still mode
19:50 <guru3> and then you immediately reenter it
19:50 <guru3> and it doesn't recognize you as the last person there
19:50 <guru3> argh i can't figur eit otu
19:51 <guru3> maybe tomorrow
19:51 <guru3> dinner now
19:51 <z-man-work> You know you get an all NEW cycle when you respawn?
19:51 <guru3> that... would explain it quite nicely
19:51 <guru3> ie it's a new object with a new pointer?
19:51 <z-man-work> Yep.
19:51 <guru3> where does it set that?
19:52 <z-man-work> In the RESPAWN_HACK code in gGame.cpp, I think
19:52 <z-man-work> off home
19:52 <guru3> ok
19:52 <guru3> thanks
19:54 <guru3> dinner now, and that fixed it
20:00 <wrtlprnft> z-man-work: whatever algorithm/escaping you have for player login names, any chance we can get it for a tString config item?
20:00 <wrtlprnft> i know we have tConfItemLine or somesuch, but you can't query the value of those things without setting them to ""
20:01 <wrtlprnft> epsy: no :( if you really need spaces make language strings
20:01 <wrtlprnft> maybe i should make them line config items
20:14 -!- zmanuel [n=manuel@p50871B84.dip0.t-ipconnect.de] has joined #armagetron
20:17 <zmanuel> Did I already moan about the SF SVN repository network performance?
20:26 -!- MrBougo [n=MrBougo@28.21-241-81.adsl-dyn.isp.belgacom.be] has quit [Read error: 104 (Connection reset by peer)]
20:27 -!- Bougo [n=MrBougo@28.21-241-81.adsl-dyn.isp.belgacom.be] has joined #armagetron
20:27 <epsy> wrtlprnft, i just figured out that using "" works
20:32 -!- deja_vu__ [n=deja_vu@HSI-KBW-085-216-060-101.hsi.kabelbw.de] has joined #armagetron
20:34 -!- kidanger [n=kidanger@77.201.163.250] has quit [Remote closed the connection]
20:41 <deja_vu__> aw
20:41 <deja_vu__> not again
20:42 <wrtlprnft> epsy: it does?!
20:42 -!- deja_vu__ is now known as deja_vu
20:43 <epsy> looks like
20:45 <wrtlprnft> go figure.
20:45 <wrtlprnft> escapes don't work though, but who cares?
20:46 <wrtlprnft> it's a tString feature it seems
20:46 <wrtlprnft> that's why i didn't see it before
20:46 <wrtlprnft> you can use single quotes, too
20:48 * wrtlprnft should have guesses that before
20:48 <wrtlprnft> \n works, after all
20:48 -!- deja_vu_ [n=deja_vu@HSI-KBW-085-216-060-101.hsi.kabelbw.de] has quit [Read error: 110 (Connection timed out)]
20:48 <wrtlprnft> *guessed
21:12 -!- tramshed [i=tramshed@im.catapultingfeces.com] has quit [Remote closed the connection]
21:20 -!- tramshed [i=tramshed@im.catapultingfeces.com] has joined #armagetron
21:29 -!- Bougo [n=MrBougo@28.21-241-81.adsl-dyn.isp.belgacom.be] has quit []
21:36 <armabot> armagetronad: bazaarmagetron * r7774 /armagetronad/branches/0.2.8/armagetronad/ (. README): tron -> tronad
21:37 <zmanuel> yeeeeeeeeeeessssssssssssss!
21:37 <zmanuel> Finally.
21:49 <wrtlprnft> it does make svn blame less useful, though
22:08 <zmanuel> Yeah. The problem is that SF does not allow revising property revisions.
22:08 <zmanuel> I think. I should test it :)
22:09 <zmanuel> Anyway, if we'd host SVN ourselves, we wouldn't have this problem.
22:10 <guru3> we'd have a whole plathorough of otherones
22:10 -!- zmanuel is now known as z-man
22:11 -!- ohka|quad [n=quad@82-47-202-172.cable.ubr05.shef.blueyonder.co.uk] has quit ["Leaving"]
22:16 -!- ohka|quad [n=quad@82-47-202-172.cable.ubr05.shef.blueyonder.co.uk] has joined #armagetron
22:16 <wrtlprnft> the problem is that SVN is our biggest asset after the forums
22:17 <wrtlprnft> *before the forums, actually
22:17 <guru3> damn
22:17 <guru3> was gonna say thanks for a moment there
22:18 <wrtlprnft> heh
22:18 <wrtlprnft> the forums are very important :D
22:19 <wrtlprnft> svn is at least recoverable if someone made a private backup
22:19 <guru3> i take a private backup every now and then
22:19 <wrtlprnft> and if they didn't someone would still have the latest source
22:20 <wrtlprnft> if the forums, guru3 and the domain armagetronad.net just disappeared we'd have some real trouble
22:20 * guru3 whistles
22:20 <guru3> bus factor: 1
22:21 <wrtlprnft> avoid roads and buses if you can…
22:21 <guru3> i cross them daily
22:23 <wrtlprnft> R.I.P. armagetronad
22:23 * guru3 whistles
22:24 <wrtlprnft> do not do the april fool's joke you're just thinking of
22:24 <guru3> thanks for the idea ;)\
22:24 <wrtlprnft> speaking of which, if we're going to do anything we should plan ahead, given the average time it takes to do things in here ;)
22:24 <guru3> that's true
22:25 <guru3> not a lot of different things we can do though
22:25 -!- flex [n=savas@unaffiliated/savas] has quit ["bye"]
22:26 <wrtlprnft> point armagetronad.net, www.armagetronad.net, forums.armagetronad.net and wiki.armagetronad.net to some domaingrabber's IP?
22:26 <guru3> propogation time :S
22:27 <wrtlprnft> set the TTL to an hour a day before doing the move?
22:28 <guru3> don't know if i can do that
22:28 <wrtlprnft> maybe it's a stupid idea
22:35 <cusco> yes you can do that
22:35 <cusco> tho
22:35 <cusco> you should create your own copy of a site like that
22:35 <z-man> Discussing this in the public IRC channel is a stupid idea, I'm sure of that :)
22:35 <cusco> (chekc the content if it speaks in tron related stuff)
22:36 <cusco> and then add in a very small size - disclaimer: this is the 1st april's fiool. you've just been fooled
22:36 <cusco> /clear
22:37 -!- ohka|quad [n=quad@82-47-202-172.cable.ubr05.shef.blueyonder.co.uk] has quit ["Leaving"]
22:38 -!- deja_vu_ [n=deja_vu@HSI-KBW-085-216-060-101.hsi.kabelbw.de] has joined #armagetron
22:40 -!- ohka|quad [n=quad@82-47-202-172.cable.ubr05.shef.blueyonder.co.uk] has joined #armagetron
22:42 <armabot> armagetronad: bazaarmagetron * r7775 /tools/bzr/trunk/ (. x): added
22:42 <guru3> what a name -_-
22:42 <armabot> armagetronad: bazaarmagetron * r7776 /tools/bzr/trunk/ (. x): updated
22:52 <K-Yo> the next one will be r7777 :D
22:54 -!- deja_vu [n=deja_vu@HSI-KBW-085-216-060-101.hsi.kabelbw.de] has quit [Read error: 110 (Connection timed out)]
22:54 -!- deja_vu_ is now known as deja_vu
22:56 -!- K-Yo [n=K-Yo@unaffiliated/k-yo] has quit ["blahhhhh RAMBO"]
23:03 -!- epsy [n=epsy@mar75-4-82-227-65-72.fbx.proxad.net] has quit ["r7777 ftw RAMBO ftl"]
23:09 * wrtlprnft hopes it won't be a boring test commit
23:10 * luke-jr rushes to the code!
23:10 <luke-jr> :þ
23:11 <wrtlprnft> whoever gets to implement flying cycles in r7777 gets a dollar if they give me their paypal account name
23:11 <z-man> Quick, make a real commit!
23:11 * z-man removed x agai
23:11 <z-man> n
23:11 <wrtlprnft> don't have one :(
23:11 <wrtlprnft> desperately searching for an idea
23:12 <z-man> You have about two minutes.
23:13 <luke-jr> lol
23:13 * wrtlprnft should have done that stealth flag buisness earlier
23:13 * luke-jr actually has uncommitted flying cycle code
23:13 <luke-jr> it's buggy as heck, but… it exists :þ
23:14 <luke-jr> unless I trashed it :x
23:14 <luke-jr> I forget
23:15 <wrtlprnft> hmm
23:15 <wrtlprnft> why does the random cycle color code devide by zero?
23:15 <wrtlprnft> err, two
23:15 <wrtlprnft> and it's divide
23:16 <luke-jr> ugh, is 7777 going to be a BUGFIX⁇
23:16 <wrtlprnft> nvm, i get it
23:16 <wrtlprnft> no bug to fix
23:16 <z-man> No, if nobody is faster, it's going to be that x is getting removed again.
23:16 <wrtlprnft> bugfix is better than “removed stupid x test file”
23:16 <luke-jr> lol
23:17 <wrtlprnft> i wonder if z-man's color distance function is perfect
23:17 <wrtlprnft> maybe it should return the sum of the squares of the components' difference
23:18 <z-man> Wouldn't hurt.
23:18 <wrtlprnft> sorry for ripping at your code z-man, but that's what i had open when starting to look for a real commit
23:19 <wrtlprnft> CRAP!
23:19 <wrtlprnft> can't compile
23:19 <wrtlprnft> patience
23:19 <z-man> I've suspended the sync :)
23:19 <wrtlprnft> stupid zthreads problem
23:20 * wrtlprnft wants a hexacore pc
23:21 <wrtlprnft> now i tried to compile with CODELEVEL=3… stupid me
23:22 <wrtlprnft> ok. survived a round without crashing AND sparks enabled
23:23 <armabot> armagetronad: wrtlprnft * r7777 /armagetronad/branches/0.2.8/armagetronad/src/engine/ePlayer.cpp: Implemented ramps and flying cycles
23:23 <wrtlprnft> now that's an overstatement
23:24 -!- luke-jr [n=luke-jr@ip68-13-109-226.om.om.cox.net] has quit [Read error: 104 (Connection reset by peer)]
23:25 * wrtlprnft wonders if you could implement ramps and flying cyles by changing only one file
23:25 <z-man> And Lasers? What about lasers?
23:25 <wrtlprnft> that's 8888
23:25 <z-man> awww
23:26 <z-man> Your best bet would have been to cram it all into gCycle.cpp.
23:27 <armabot> armagetronad: bazaarmagetron * r7778 /tools/bzr/trunk/ (. x): deleted test file
23:27 * wrtlprnft saved the day. sort of
23:27 <wrtlprnft> #night
23:27 -!- luke-jr [n=luke-jr@ip68-13-109-226.om.om.cox.net] has joined #armagetron
23:27 <armabot> Good night wrtlprnft!
23:28 <armabot> armagetronad: bazaarmagetron * r7779 /tools/bzr/trunk/ (11 files in 2 dirs):
23:28 <armabot> armagetronad: The branch used for development of this went out of sync with SVN for branching scheme changes. Oh well.
23:28 <armabot> armagetronad: Here are the contents.
23:28 <armabot> armagetronad: bazaarmagetron * r7780 /tools/bzr/trunk/ (. synctools/sync.sh): Actually abort if there is nothing to do.
23:30 <luke-jr> O.o
23:30 <luke-jr> wrtlprnft: what was it?
23:35 <wrtlprnft> RTFL
23:35 <wrtlprnft> http://armagetronad.svn.sourceforge.net/viewvc/armagetronad/armagetronad/branches/0.2.8/armagetronad/src/engine/ePlayer.cpp?r1=7777&r2=7776&pathrev=7777
23:35 <wrtlprnft> kill me if you like
23:36 * wrtlprnft is actually asleep now
23:40 * pippijn actually got another idea on his ideas page :O
23:40 <pippijn> http://armagetronad.xinutec.org/ideas.html
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Logs from 2006-2009 pulled from wrtlprnft
Format changes at: 2015-08-25, 2017-02-20, and 2020-03-23. Times (2015 and later) should be Eastern.
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is a site that has tools, maps, and other various items. It orignally only existed as a server control panel, but I slowly began adding stuff such as a homepage and tools.
----
This is an LLM-free zone. In general, I am unwilling to use (fight with) any form of "GenAI" to write code for me. So, for the forseeable future, everything on this site will continue to be written by a very silly goose (wait that's me honk honk) with some parts written by other humans as well (silly hu-mon) rather than any plausible-series-of-words token-eating machine. Even my libraries are out of date, and suddenly that's a good thing!
(Although the style has changed several times and content has been added and changed, the base of this site has barely been updated since 2015. But it Ain't Broke!)
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