Log from 2007-10-02:
--- Day changed Tue Oct 02 2007
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00:28 <Vanhayes> #weather saint john
00:28 <armabot> Vanhayes: Temperature: 52°F / 11°C | Humidity: 58% | Pressure: 30.48in / 1032hPa | Conditions: Mostly Cloudy | Wind Direction: SSW | Wind Speed: 10mph / 17km/h | Updated: 7:00 PM ADT; Tonight - Cloudy periods. Wind southwest 20 km/h (12 mph) gusting to 40 km/h (25 mph) becoming light this evening. Low 10C(50F).; Tuesday - A mix of sun and cloud. Wind becoming southwest 20 km/h (12 mph) late in the (1 more message)
00:28 <Vanhayes> #more
00:28 <armabot> Vanhayes: morning. High 16C(61F). UV index 4 or moderate. Tuesday night cloudy. 60 percent chance of drizzle overnight. Fog patches developing late in the evening. Low 10C(50F).; Wednesday - Cloudy with 60 percent chance of drizzle. High 20C(68F).;
00:28 <Vanhayes> #weather red deer
00:28 <armabot> Vanhayes: The current temperature in Red Deer, Alberta is 57.2°F (4:00 PM MDT on October 01, 2007). Conditions: Mostly Cloudy. Humidity: 48%. Dew Point: 37.4°F. Pressure: 29.72 in 1006 hPa (Steady).
00:29 <ghableska_> #weather 50266
00:29 <armabot> ghableska_: The current temperature in West Des Moines, Iowa is 76.5°F (5:28 PM CDT on October 01, 2007). Conditions: Clear. Humidity: 38%. Dew Point: 48.2°F. Pressure: 29.07 in 984.3 hPa (Falling).
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01:17 <QUARG> hello is lukejr in the house?
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01:30 <luke-jr> …
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02:28 <spidey> http://fallin-angels.org/shot0001.jpg
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03:57 <Lucifer_arma> don't need money, don't need fame, don't need no credit cards to ride in this train
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04:29 <Lucifer_arma> http://www.npr.org/templates/story/story.php?storyId=14853939&ft=1&f=1001
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05:02 <Lucifer_arma> spidey: ping
05:06 <Lucifer_arma> hmmm, I know what'll get his attention
05:06 <Lucifer_arma> spidey: civ
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05:56 <GodTodd> you want his attention you do it like this...
05:57 <GodTodd> spidey: free pot and vodka!
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06:08 <luke-jr> LOL
06:09 <spidey> x
06:09 <spidey> ?
06:10 <spidey> Lucifer_arma: pong
06:10 <spidey> GodTodd: where?
06:10 <Lucifer_arma> heh
06:10 <Lucifer_arma> civ?
06:10 <Lucifer_arma> I'm in a foul mood and want to blow shit up
06:10 <Lucifer_arma> small map, lots of gold and settlers and high tech, etc
06:10 <spidey> FPS seem to take care of that with me :D
06:11 <Lucifer_arma> holy shit, when did all the civs declare war on me?
06:11 <Lucifer_arma> no, my mood isn't an angry mood, just generally foul
06:11 <Lucifer_arma> I'm a grab a smoke, if you want to play some civ when I get back, say so :)
06:12 <Lucifer_arma> of course most other people are invited too, but I want a pretty quick-moving game
06:17 <luke-jr> I might
06:21 <Lucifer_arma> so, anybody up for civ?
06:25 <armabot> armagetronad: luke-jr * r7358 /armagetronad/branches/0.2.8/armagetronad/language/english_base_notranslate.txt: some of these should be translated? (ps, Im up for civ maybe)
06:26 <Lucifer_arma> ok, www.davefancella.com port 5555
06:26 <Lucifer_arma> freeciv 2.0.9
06:28 <Lucifer_arma> spidey: ?
06:30 <Lucifer_arma> one more cigarette, then I'm starting the game with whoever's there :)
06:35 <Lucifer_arma> ok, I guess that's it
06:37 <Lucifer_arma> spidey: you playing?
06:44 <Lucifer_arma> man, did he pass out right after saying something?
06:47 <Lucifer_arma> poor spidey
06:47 <Lucifer_arma> he's been bugging us for civ for awhile, and now there's a game and he's nowhere to be found
07:00 <spidey> ok
07:00 <spidey> did you make me a AI like i told luke to tell you to do?
07:00 <spidey> i decided not to play in this scrim we're having
07:01 <spidey> Lucifer_arma:
07:01 <Lucifer_arma> no we didn't, but there's ais for you to pick
07:01 <Lucifer_arma> we're only on like the 3rd turn
07:01 <Lucifer_arma> about to set turn timeout, so hurry :)
07:01 <spidey> do i have time to compile teh warclient?
07:03 <Lucifer_arma> probably not
07:03 <Lucifer_arma> sorry
07:03 <Lucifer_arma> you could join with the old client, and start compiling the warclient, and when it's ready, rejoin with it
07:03 <spidey> ./observe: Sorry, one can't observe globally in this game.
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08:55 <Lucifer_arma> er, server going slow?
08:56 <Lucifer_arma> grrrr
08:56 <Lucifer_arma> #ping
08:56 <armabot> pong
08:57 <Lucifer_arma> ! :(
08:58 <Lucifer_arma> freeciv is stalling at network connect
09:01 <Lucifer_arma> brb
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09:02 <spidey> ...
09:02 <luke-jr> …
09:02 <luke-jr> wtf
09:02 <luke-jr> that had better been on purpose :/
09:05 <luke-jr> he's almost booted
09:05 <luke-jr> :o
09:06 <spidey> ..
09:06 <luke-jr> by that I mean, his network stack is up
09:06 <luke-jr> :p
09:06 <luke-jr> as is his website
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09:06 <luke-jr> there he is
09:06 <luke-jr> #last --nolimit
09:07 <armabot> luke-jr: [09:05:49] <luke-jr> there he is, [09:05:45] <luke-jr> as is his website, [09:05:25] <luke-jr> :p, [09:05:24] <luke-jr> by that I mean, his network stack is up, [09:05:14] <spidey> .., [09:04:30] <luke-jr> :o, [09:04:29] <luke-jr> he's almost booted, [09:01:46] <luke-jr> that had better been on purpose :/, [09:01:31] <luke-jr> wtf, [09:01:21] <luke-jr> …, [09:01:19] <spidey> ..., [09:00:47] (50 more messages)
09:07 <Lucifer_arma> did the server crash?
09:07 <Lucifer_arma> ahhh, I know what happened
09:07 <luke-jr> #echo you rebooted it or something
09:07 <armabot> you rebooted it or something
09:08 <Lucifer_arma> sorry, it was totally not on purpose
09:08 <Lucifer_arma> this time I started it in a screen session
09:08 <Lucifer_arma> restoring from 500BC
09:09 <Lucifer_arma> you can reconnect now
09:15 <spidey> liar
09:15 <spidey> don't tell luke that, he might actually connect :S
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11:15 <luke-jr> #echo Lucifer_arma: …
11:15 <armabot> Lucifer_arma: …
11:19 <spidey> Lucifer_arma:
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11:19 <deja_vu> spidey:
11:20 <spidey> deja_vu: !!
11:20 <deja_vu> !!
11:20 <deja_vu> o.o
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11:21 <spidey> o.o
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11:50 <Lucifer_arma_> well, when y'all start your invasion, you're going to get a good laugh :)
11:50 -!- Lucifer_arma_ is now known as Lucifer_arma
11:51 <Lucifer_arma> my whole navy's concentrated around mordor, so they won't be able to stop you, or even retaliate much because it's all cruisers
11:51 <Lucifer_arma> my home cities are all defended by riflemen :)
11:51 <Lucifer_arma> never bothered upgrading the MI since I couldn't just buy that upgrade, and we were warring in Mordor
11:51 <luke-jr> Lucifer_arma: we're using your server for chat
11:51 <luke-jr> :p
11:51 <Lucifer_arma> so there was no threat
11:51 <luke-jr> there hasn't been a single turn gone by
11:52 <luke-jr> I was just spoiling X-Files for spidey
11:52 <Lucifer_arma> so anyway, after I had pushed past my defensive line against iceland, I tore it down. Didn't need it anymore
11:52 <Lucifer_arma> might have had some riflemen still fortified
11:53 <Lucifer_arma> spidey had been building long enough that he should've been able to just walk all over me in a few turns
11:53 <Lucifer_arma> in fact, I'd probably hold it against him if he couldn't :)
11:53 <Lucifer_arma> if he moved quickly enough, I didn't have high enough production to muster up a defense
11:54 <Lucifer_arma> he probably had a window of like 10 turns where I was really weak
11:54 <Lucifer_arma> after that, don't know, I don't think I could've mustered a defense against him anyway, because the cities he would have taken while I was doing that were paying for the factories in the cities I'd have to use to muster the defense
12:00 <spidey> actually
12:00 <spidey> i had 4 MI and a tank in each city
12:01 <spidey> i knew if i was gonna do it,and pull it off
12:01 <spidey> i'd have to have a really good defense
12:01 <spidey> so
12:01 <spidey> coastal defense
12:01 <spidey> SDI
12:01 <spidey> and walls in each city
12:01 <spidey> costs me 94 /turn
12:01 <luke-jr> pfft walls
12:01 <spidey> SDI mainly
12:02 <spidey> i was gonna go in with howitzers
12:02 <spidey> and nukes if i really needed
12:02 <spidey> i was close to having manhattened project
12:02 <Lucifer_arma> with about 20 howitzers, you should have had me taken out in 5 turns or so
12:02 <Lucifer_arma> assuming enough MI to take the cities after the howitzers cleared them
12:02 <Lucifer_arma> I still had a pretty good war going on in Mordor's land, so I couldn't use those cities for much, would have to convert their production to continue that war
12:03 <spidey> well
12:03 <spidey> the reason they lasted so long was because i poured over 10k into mordors
12:03 <luke-jr> that seems redundant
12:03 <Lucifer_arma> that one island I took from Mordor was badly underdeveloped when I took it, and all I did was rail it, and make a couple of the cities build cruise missiles
12:03 <luke-jr> lol
12:03 <spidey> i did that so i'd have a longer window to build
12:03 <luke-jr> so spidey was the enemy all along ;p
12:03 <Lucifer_arma> I'll believe that was a factor, but my production was piss-poor
12:03 <luke-jr> sneaky
12:04 <Lucifer_arma> highest city was only 29? come on! ;)
12:04 <spidey> i had a 24 without factories
12:04 <Lucifer_arma> I was losing units faster than I could reinforce them
12:04 <spidey> my cities where production rich without them
12:04 <Lucifer_arma> well, mine were factories + hoover dam
12:04 <Lucifer_arma> and still my highest city was only 29
12:04 <Lucifer_arma> that's why I don't think I could've built a defense
12:05 <Lucifer_arma> maybe if I had taken the time to MI my cities I could have pulled some reserves to stall your advance
12:05 <Lucifer_arma> but since I hadn't done that, and I only had riflemen, there was no chance
12:05 <Lucifer_arma> riflemen are one hit with a howitzer, you can clear a city that has only 2 riflemen in it with one howitzer
12:06 <Lucifer_arma> since I didn't have howitzers, and I only had tanks, you could get away with just moving one MI to take the city after clearing it, freeing that howitzer for the next turn
12:06 <Lucifer_arma> because tanks against MI take about 3-4 tanks per MI to take a city
12:06 <spidey> yea
12:06 <Lucifer_arma> assuming no city walls, of course (which is what I had, no city walls. The only walled cities I had were the defensive line I built against iceland)
12:07 <spidey> see my main worry was
12:07 <spidey> the bombers you still had in your base cities
12:07 <Lucifer_arma> none
12:07 <spidey> plus the ones across on the mordor's island
12:07 <spidey> and your cruisers
12:07 <Lucifer_arma> 1
12:07 <Lucifer_arma> my cruisers were busy, and cruisers are useless attacking cities unless you have a bunch to spend on it
12:08 <Lucifer_arma> I was losing bombers fast fighting mordor, that's why I started building cruise missiles
12:08 <Lucifer_arma> if I'm going to lose my heavy artillery on an attack, I want a cheap replacement :)
12:08 <spidey> heh
12:08 <spidey> if you had enough
12:08 <spidey> you might could have gotten me
12:08 <Lucifer_arma> I did suddenly remember that I had 3 bombers on auto-attack in one of your cities
12:08 <Lucifer_arma> well, I was using my missiles as soon as they were built
12:08 <spidey> but the SDI is the main thing that would have protected me from you
12:08 <Lucifer_arma> trying not to let luke get the drop on me over there :)
12:09 <Lucifer_arma> it would have been no contest :)
12:09 <Lucifer_arma> if you wanted to just pwn me, that was a good game to do it in
12:10 <Lucifer_arma> but if you're wanting to really fight me and see who would win, that game wasn't a good one to do it in :)
12:10 <Lucifer_arma> I had configured for fighting ai after we all 3 allied, and didn't bother building defenses against humans
12:10 <Lucifer_arma> remember those forts I built to make sure luke didn't put cities in that area between us?
12:10 <spidey> ya
12:10 <Lucifer_arma> I wound up putting cities there
12:10 <Lucifer_arma> that's an area I would have not settled if we were going to fight :)
12:11 <Lucifer_arma> I would have smallpoxed the iceland cities I took instead to get my coinage cities
12:11 <spidey> heh
12:11 <Lucifer_arma> lots of places to build internal defenses that I didn't build, etc.
12:11 <spidey> i didn't really check out your cities
12:11 <spidey> so i didn't know what i was up against completely, just what i'd seen you attacking with
12:11 <Lucifer_arma> you should have, you would probably have decided it wasn't worth it
12:11 <Lucifer_arma> since the next game I'm not going to trust you :)
12:12 <spidey> :P
12:12 <spidey> well
12:12 <spidey> i'd always wanted to try it
12:12 <spidey> so i figured i would :P
12:12 <Lucifer_arma> it was a good strategy
12:12 <Lucifer_arma> and I won't lie, I figured you were preparing something against me
12:13 <Lucifer_arma> quite a ways before I mentioned it :)
12:13 <Lucifer_arma> I just didn't care, since I figured by the time you were going to move, I was going to be done playing anyway
12:13 <spidey> lol
12:14 <spidey> but i didn't even show any signs of it...
12:14 <Lucifer_arma> I was ready to quit an hour ago or so, when it was pretty obvious we were going to win against mordor (it wasn't clear when I started fighting them, they were tough)
12:14 <Lucifer_arma> yes, you did
12:14 <spidey> because techniqually it wasn't even a plan until about 10 turns before i did it
12:14 <Lucifer_arma> 1. You didn't go offensive, and you quit science.
12:14 <spidey> i didn't quit science :P
12:14 <spidey> i was stil lpulling 300ish pts/turn
12:14 <Lucifer_arma> you quit feeding me science, anyway
12:15 <spidey> should have asked for it :P
12:15 <Lucifer_arma> that's another thing I would've done, brought my own science up :)
12:15 <Lucifer_arma> hey, I'm not faulting you for it, just saying that's a sign
12:15 <spidey> i wasn't really paying attention to what tech i got till a few turns before i decided to betray
12:15 <Lucifer_arma> my own attitude is the same, if you want it, come ask for it, otherwise you get it when I get around to it
12:16 <Lucifer_arma> there were other signs, but I forget what they were now
12:16 <Lucifer_arma> oh yeah, big one
12:16 <spidey> i didn't go offensive because
12:16 <Lucifer_arma> 2. When you're planning a betrayal against me, you get real quiet towards me.
12:16 <spidey> i had 0 units
12:16 <Lucifer_arma> usually you tell me what you're going to do when you're wanting me to help or stand aside
12:16 <spidey> in all my cities untill a few turns before :P
12:16 <spidey> well
12:17 <spidey> i had 2 units in the cities that needed them oto keep 'em out of disorder
12:17 <luke-jr> LOL
12:17 <Lucifer_arma> oh yeah, and 3. I hadn't protected you this game, so you didn't really owe me anything
12:17 <Lucifer_arma> which meant it was a real possibility you'd do it :)
12:18 <Lucifer_arma> 10 turns before we turned off the timeout would have been 20 minutes
12:18 <Lucifer_arma> I'm not sure when I first started thinking you were up to something
12:18 <spidey> lol
12:18 <Lucifer_arma> might have been longer, those 10 turns, since the timeout was up to 2.5 minutes, now that I think about it
12:19 <spidey> well
12:19 <Lucifer_arma> anyway, when you delay going offense against an ai, it's usually because you're building defenses for a human
12:19 <spidey> the last 5ish turns lasted atleast 5 minutes
12:19 <Lucifer_arma> because you know damn well if your offensive is even just mediocre, the ai won't threaten you after you attack him
12:20 <spidey> not true :)
12:20 <spidey> you should know by now
12:20 <spidey> if i go in, i go in with overkill
12:20 <Lucifer_arma> man, you neglect your home defenses against ais as much as I do
12:20 <Lucifer_arma> well, maybe not that much, but still quite a bit
12:21 <spidey> yea
12:21 <Lucifer_arma> maybe you wouldn't leave a bunch of riflemen as your only defensive units, but you still wouldn't take time to build SDIs and shit
12:21 <spidey> lol
12:21 <spidey> i'd leave atleast 2 MI
12:21 <spidey> unless the game was almost over and i needed extra units right hten
12:21 <Lucifer_arma> you want your piece of the loot, and the only way to get it when I'm going offensive on the bastard is if you hurry up and get over there :)
12:21 <Lucifer_arma> yeah
12:22 <Lucifer_arma> I never managed to even put all the auto-attackers I wanted
12:22 <Lucifer_arma> really, I've decided my defenses even against ais aren't complete without 2 auto-attackers in every city
12:22 <Lucifer_arma> that gives me 1 unit per city for a strategic reserve and still leaves 1 auto-attacker
12:22 <Lucifer_arma> at the end of the game, I get an extra reserve
12:23 <Lucifer_arma> the one invasion mordor tried, I shut down almost immediately
12:23 <Lucifer_arma> the real fight with mordor, probably where the game was decided, was a navy battle and a land campaign that luke ran
12:23 <spidey> heh
12:23 <Lucifer_arma> I fought the navy battle, luke fought the land campaign
12:23 <spidey> the reason you broke them
12:23 <spidey> is because i quit feeding them gold when i finsally needed it
12:24 <Lucifer_arma> they weren't broken yet :)
12:24 <spidey> i was giving the 1k+ a turn
12:24 <spidey> until i needed it for my stuff
12:24 <Lucifer_arma> we were winning, but he kept sending pretty good counterattacks
12:24 <Lucifer_arma> yeah, thing is, the cities he had were good enough for hiim to keep up a good defense even after that
12:24 <Lucifer_arma> there was a point where it seemed the defense got weaker, I"ll give you that
12:24 <Lucifer_arma> your gold certainly helped them a lot
12:25 <Lucifer_arma> but dunedain was the one with the real problem. :) Did you have contact with them?
12:25 -!- noob7 is now known as noob7_away
12:25 <Lucifer_arma> mordor got easy after luke took their capital
12:25 <spidey> yea
12:26 <spidey> i bought a fighter outright
12:26 <Lucifer_arma> I didn't check, but I suspect mordor and dunedain were fighting each other
12:26 <spidey> and crashed it beside there city
12:26 <spidey> rofl
12:26 <Lucifer_arma> haha
12:26 <Lucifer_arma> man, at the beginning of my invasion, I was buying 3 bombers every 2 turns
12:26 <Lucifer_arma> so I wasn't paying full price, but I was still paying ~1500 gold every time
12:26 <spidey> heh
12:27 <Lucifer_arma> and now I know what it looks like when a human is propping up an AI :)
12:27 <spidey> :P
12:27 <Lucifer_arma> I still don't think luke would've taken their capital if I hadn't invaded before he moved
12:27 <Lucifer_arma> mordor put one of those huge unit stacks next to that city after I took it, and I hit it with my bomber
12:28 <Lucifer_arma> then it was like 2 turns before luke moved in
12:28 <Lucifer_arma> and he took 3 cities and then stopped
12:28 <Lucifer_arma> I guess he was waiting for his new army to be built
12:29 <spidey> lol
12:31 <Lucifer_arma> anyway, I was fighting mordor on a shoestring. I didn't want to have to save it off and restore it later, I wanted to be at least at a decisive moment, so we could quit and not feel like we had to restore
12:32 <Lucifer_arma> now I'm going to bed, I'm sleepy
12:32 <Lucifer_arma> another time, we'll fight. One of these days, we just have to not start it at 4am
12:34 <spidey> lol
12:34 <spidey> ok
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15:05 -!- P4 is now known as P4|away
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15:47 -!- beta_USA [n=theo@theo.is-a-geek.org] has joined #armagetron
15:47 <beta_USA> hey
15:48 <beta_USA> greetings deja_vu eddiefantastic noob13 & paleman (:p) wrtlprnft and everyone i might know (or not)
15:48 <wrtlprnft> hi
15:50 <wrtlprnft> luke-jr: http://forums.armagetronad.net/viewtopic.php?p=192108#192108
15:53 <deja_vu> hey beta_USA :)
15:59 <luke-jr> wrtlprnft: I think I fixed that already
15:59 * luke-jr notes that when he comes in here and yells for a test, people should actually tell him if those tests fail ☺
16:00 <wrtlprnft> http://beta.armagetronad.net/add-resource/upload.suid-php
16:00 <wrtlprnft> yeah, you're right, that page doesn't show up wrong
16:01 <luke-jr> what about it?
16:01 <wrtlprnft> but the error message is missing a </body></html>
16:01 <luke-jr> so add it
16:01 <wrtlprnft> nvm
16:01 <luke-jr> I think it's cuz FreeNode booted him for flooding
16:01 <wrtlprnft> it doesn't even have an xhtml header
16:02 <luke-jr> oh that
16:02 <luke-jr> I don't think PHP is XHTML compatible
16:02 <wrtlprnft> so it gets parsed as invalid html 4.01 transitional, and the missing end tags aren't even errors
16:02 <wrtlprnft> ?!
16:02 <luke-jr> at least, not unless you avoid 'die' and such
16:02 <wrtlprnft> write your own error reporting function
16:02 <luke-jr> nah
16:03 <luke-jr> I'm slowly starting to use Perl for stuff anyway
16:03 <wrtlprnft> eek
16:03 <luke-jr> lol
16:03 <luke-jr> first-class regexs are tempting
16:04 <luke-jr> too bad the whole braces syntax is screwed up
16:04 <luke-jr> eg, you MUST use braces in an 'if' statement
16:04 <luke-jr> on the bright side, it means functions can take code blocks as arguments O.o
16:05 * wrtlprnft always puts braces around the contents of if statements
16:05 <wrtlprnft> much more convienient for quickly pasting debug code
16:07 <luke-jr> potentially
16:07 <luke-jr> or you could use a comma instead of a semicolon on the debug thing
16:07 <luke-jr> debug('I got here'),
16:07 <luke-jr> in C, anyhow
16:08 <wrtlprnft> true
16:08 <wrtlprnft> does , guarantee execution order?
16:08 <luke-jr> I believe so
16:09 <luke-jr> basically , is like || or &&, but without the condition attached
16:09 <luke-jr> a,b is (a||1)&&b
16:09 <luke-jr> ;)
16:10 <wrtlprnft> not exactly
16:10 <wrtlprnft> a,b returns the value of b
16:10 <wrtlprnft> even if b=42
16:10 <wrtlprnft> in that case (a||1)&&b would return 1, but a,b would return 42 :)
16:11 <luke-jr> so does (a||1)&&b
16:11 <wrtlprnft> nope.
16:11 <wrtlprnft> && always returns 0 or 1
16:11 <luke-jr> nope
16:11 <wrtlprnft> (a && 0) + b would be the same thing as a,b for ints :)
16:11 -!- optimus [i=lucifer@beigetower/reboot] has quit ["Sleep? Oh boy! That's where I'm a viking!"]
16:12 <luke-jr> odd
16:12 * luke-jr ponders where he got the idea that a&&b returned 0 or b
16:13 <luke-jr> MOO
16:13 <luke-jr> :p
16:13 <luke-jr> probably Perl too
16:13 <wrtlprnft> int a=123, b=42;
16:13 <wrtlprnft> std::cout << ((a||1) && b) << std::endl;
16:13 <wrtlprnft> std::cout << (a,b) << std::endl;
16:13 <wrtlprnft> writes 1\n42\n ;)
16:19 <beta_USA> hm. I don't know C++ but what's the use of "a,b" ?
16:19 -!- MaZuffeR [n=MaZuffeR@darkmoor.sby.abo.fi] has joined #armagetron
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16:44 <luke-jr> beta_USA: apparently threefold
16:44 <luke-jr> 1) to inject debug stuff in a single line of code
16:44 <luke-jr> 2) to get the RHS as a value
16:45 <luke-jr> 3) to put multiple things in a for statement
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16:48 -!- liberfiasco [n=daniel@78-1-127-89.adsl.net.t-com.hr] has quit ["http://www.libervis.net"]
16:49 -!- libervisco [n=daniel@tuxhacker/libervisco] has quit [Read error: 104 (Connection reset by peer)]
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17:03 <beta_USA> luke-jr: hum ok. Thanks.
17:04 <epsy> hay
17:06 * beta_USA salue epsy
17:06 <epsy> :P
17:06 <epsy> fôte d'orthogaffe
17:06 <epsy> #tea
17:06 <armabot> epsy: Fortress Café: Players (1/32): Player 1
17:06 <epsy> heh
17:06 <epsy> #onlineservers
17:06 <armabot> epsy: This data is 17 seconds old; ¬| D u r k a D u r k a L an d | ¬ (13/16), Crazy Tronners Wild Fortress (11/14), Wild West =Capture The Flag= (9/10), WILDCAT (8/16), || T R O N T R A C K || (7/16), Bugfarm Elimination Sumo (5/16), Norm's Place (4/12), -=}ID< -=}Immortal Dynasty< -=}High Rubber < (4/12), SPACEZONE FORMULA 1 (2/8), ~|DS|~DarkSyndicate's Arena {100MBit} (2/10), Strawberry (1 more message)
17:07 <epsy> #sd sumo
17:07 <armabot> epsy: Bugfarm Elimination Sumo: Players (5/16): (mo) SpinAce, 11184810, Beni, Not bad, ~|DS|~ mescalin
17:07 <epsy> #sd wildcat
17:07 <armabot> epsy: WILDCAT: Players (8/16): -=0a)itachi, -=0a)Jin, Bloody_Moo, Crank, P, Speedy, WhiteRider.EC|d, |SpZ|the spider
17:23 <beta_USA> #sd west
17:23 <armabot> beta_USA: Wild West =Capture The Flag=: Players (8/10): (manTights), anti christ, C&T ROADRUNNER, Hi, Lj, Olive Juice, Player 1, Ricky Bobby
17:41 -!- z-man-work [n=moos@l23.thp.uni-koeln.de] has quit [Remote closed the connection]
17:55 -!- ^^AciD^^ [n=shawn_n_@adsl-065-006-218-226.sip.mem.bellsouth.net] has quit []
17:57 -!- tramshed [i=tramshed@im.catapultingfeces.com] has quit [Read error: 110 (Connection timed out)]
18:08 <epsy> #tea
18:08 <armabot> epsy: Fortress Café: Players (2/32): Alpha Geek, Player 1
18:08 <epsy> #sd bugfarm
18:08 <armabot> epsy: Bugfarm Elimination Sumo: Players (10/16): -{GP}-rugkei, CT~Kîðg, F@]Mary, jimbo, Not bad, Speedy, _TEST_, ~*SP*~Pez, ~|DS|~sunny, ¦×¥flex
18:19 -!- z-man [n=manuel@p50871741.dip0.t-ipconnect.de] has joined #armagetron
18:43 <armabot> armagetronad: * resources/QUARG/rubber/cells-1.aamap.xml: Resource by QUARG
18:45 <armabot> armagetronad: * resources/QUARG/rubber/obelisk-5.aamap.xml: Resource by QUARG
18:46 <armabot> armagetronad: * resources/QUARG/rubber/launch-1.aamap.xml: Resource by QUARG
18:47 <armabot> armagetronad: * resources/QUARG/rubber/mellowtron-1.aamap.xml: Resource by QUARG
19:11 -!- Jovan15 [i=8a@gateway/tor/x-fd964d6373dc169d] has quit [Read error: 104 (Connection reset by peer)]
19:21 <luke-jr> I presume that means all is good now
19:22 <epsy> :P
19:27 <luke-jr> darn, I think I liked not having it working
19:27 <luke-jr> now I have to sort through DeliverXML emails agian
19:32 -!- MrBougo [i=MrBougo@181.229-244-81.adsl-dyn.isp.belgacom.be] has joined #armagetron
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20:15 <wrtlprnft> things you never wanted to know: (a-b+c)^11 = http://wrtlprnft.ath.cx/a-b+ctothepowerof11.png
20:16 <beta_USA> awesome wrtlprnft :)
20:16 <wrtlprnft> well, i did (a-b+c-d)^11, too, but the image gets too big for opera
20:16 <wrtlprnft> http://wrtlprnft.ath.cx/a-b+c-dtothepowerof11.png
20:16 -!- MrBougo [i=MrBougo@181.229-244-81.adsl-dyn.isp.belgacom.be] has quit []
20:16 <wrtlprnft> gimp can load it
20:17 <wrtlprnft> konqueror, too, but kuickshow can't
20:18 <beta_USA> works fine in iceweasel
20:18 <wrtlprnft> my ff says it contains errors
20:18 <wrtlprnft> ie6 just crashes, as expected
20:18 <beta_USA> XD
20:18 <wrtlprnft> and ie7 does the same, at least on wine
20:19 <beta_USA> ?? Firefox works fine. Iceweasel too.
20:19 <wrtlprnft> dunno, it's the latest released version
20:20 <wrtlprnft> what os are you on? maybe ff uses different libs depending on the os
20:20 -!- kidanger [n=kidanger@28.8.99-84.rev.gaoland.net] has quit [Remote closed the connection]
20:21 <beta_USA> Ubuntu (firefox) && debian (iceweasel)
20:21 <wrtlprnft> hmm, weird
20:22 <wrtlprnft> ok, ie6 doesn't crash on win98/qemu, but it doesn't render anything useful
20:22 * wrtlprnft loads his winxp image
20:25 <wrtlprnft> never mind xp, doesn't boot up x_X
20:27 -!- libervisco [n=daniel@tuxhacker/libervisco] has quit ["http://www.libervis.net"]
20:28 -!- libervisco [n=daniel@tuxhacker/libervisco] has joined #armagetron
20:35 <epsy> wrtlprnft, are you avaliable to play this w/e ?
20:43 <wrtlprnft> if it's not friday i should be
21:09 <epsy> ok
21:33 -!- deja_vu [n=deja_vu@Q2627.q.pppool.de] has quit [":]"]
21:35 <wrtlprnft> http://xkcd.com/chesscoaster/
21:35 <wrtlprnft> people are crazy.
21:37 <epsy> that's inspired from one of his comics lol!
21:37 <wrtlprnft> yep
21:42 <wrtlprnft> http://xkcd.com/kite/
21:42 <wrtlprnft> also check the kite trick link at the very bottom
21:44 <MaZuffeR> amazing kite photos from Helsinki: http://www.flickr.com/photos/timonoko/sets/137298/
21:45 <epsy> lol!
21:45 <wrtlprnft> nice
21:46 <MaZuffeR> and also kite video: http://video.google.com/videoplay?docid=7670240011151997170
22:02 <Lucifer_arma> heh, that's awesome
22:03 <Lucifer_arma> the chesscoaster, I mean, haven't looked at the kit photos
22:06 <Lucifer_arma> my daughter was unimpressed
22:06 <spidey> haha
22:08 <spidey> eerr
22:09 <spidey> diff > whatever.patch <--that righT?
22:09 <Lucifer_arma> close
22:09 <wrtlprnft> sort of
22:09 <Lucifer_arma> there's some arguments people normally want, though
22:09 <wrtlprnft> it's usable :)
22:09 <wrtlprnft> -u i think
22:10 <Lucifer_arma> I prefer to let svn do the diff for me :)
22:10 <wrtlprnft> :D
22:11 <Lucifer_arma> http://forums.armagetronad.net/viewtopic.php?p=192159#192159 <--- I'm sooooo helpful.
22:12 <Lucifer_arma> actually, I think it would be neat if arma could do the streaming
22:12 <Lucifer_arma> but it would probably be better to just make a script for arma that'll control a streaming media server, and make the client able to connect to it
22:12 <Lucifer_arma> (the streaming media server, not the script)
22:13 <spidey> lol
22:14 <Lucifer_arma> spidey: did you guys set a turn timeout before you left the game last night?
22:14 <spidey> i think
22:15 <spidey> because we where talking about xfiles for like 15 minutes
22:15 -!- G5_Ger [n=G5_Ger@p57962F42.dip.t-dialin.net] has joined #armagetron
22:16 <Lucifer_arma> nah, you didn't
22:16 <G5_Ger> Hi
22:16 <Lucifer_arma> kinda too bad, it's entertaining to see what happens when all the humans leave a server and the ais take over for awhile
22:57 <G5_Ger> #lastseen monkey
22:57 <armabot> G5_Ger: Stupid Monkey has last been seen on Fortress Café 2 hours 14 minutes ago.
23:02 <beta_USA> #lastseen csheel
23:02 <beta_USA> #lastseen cshell
23:02 <armabot> beta_USA: timed out
23:02 <armabot> beta_USA: cShellz :-) has last been seen on Wild West =Capture The Flag= 2 days 20 hours 42 minutes ago.
23:10 -!- G5_Ger [n=G5_Ger@p57962F42.dip.t-dialin.net] has quit ["Quitting!"]
23:18 -!- madmax [n=madmax@89.181.52.116] has joined #armagetron
23:20 <madmax> #tea
23:20 <armabot> madmax: Fortress Café: Players (19/32): .:] SageLord, cicciuz, ct-eddie, eggcozy, ender|mbc|, epsy|T|, kain111, Lackadaisical, Lêfïõñmå0rê, MaZuffeR, pavelo, rabbip jacob, Y0Y0, ~*<y<lo*~, ~*SP*~Pez, ~|DS|~Judders, ~|DS|~segv, ~|DS|~Slash, ¦×¥Rico
23:27 -!- epsy [n=epsy@mar75-4-82-227-65-72.fbx.proxad.net] has quit [Remote closed the connection]
23:28 -!- Flex- [i=flex@host86-138-131-245.range86-138.btcentralplus.com] has joined #armagetron
23:39 -!- ghableska [i=user@12-216-106-77.client.mchsi.com] has joined #armagetron
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Logs from 2006-2009 pulled from wrtlprnft
Format changes at: 2015-08-25, 2017-02-20, and 2020-03-23. Times (2015 and later) should be Eastern.
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is a site that has tools, maps, and other various items. It orignally only existed as a server control panel, but I slowly began adding stuff such as a homepage and tools.