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Log from 2007-06-10:
--- Day changed Sun Jun 10 2007
00:01 -!- digitx [n=digitx@catv-56653686.catv.broadband.hu] has quit ["Távozom"]
00:07 -!- Ady-Lucifer [i=Adry@183.Red-83-51-205.dynamicIP.rima-tde.net] has quit ["Saliendo"]
00:13 -!- CT|P4 is now known as P4
00:14 <epsy> cya
00:14  * epsy will be off from june 10th to june 24th...
00:15 -!- epsy [n=epsy@mar75-4-82-227-65-72.fbx.proxad.net] has quit ["i'ill be off from june 10th to june 24th, stay tuned =)"]
00:21 <P4> #seen durka
00:21 <armabot> P4: durka was last seen in #armagetron 1 week, 5 days, 12 hours, 15 minutes, and 39 seconds ago: <Durka> #ding
00:22 -!- tronner [n=CT@edk217.neoplus.adsl.tpnet.pl] has joined #armagetron
00:22 -!- zmanuel [n=manuel@p508729CA.dip0.t-ipconnect.de] has joined #armagetron
00:35 -!- z-man [n=manuel@p508722A3.dip0.t-ipconnect.de] has quit [Read error: 110 (Connection timed out)]
01:07 <Vanhayes> .tea
01:07 <Vanhayes> .serv tea
01:07 <Vanhayes> .serv  cafe
01:07 <Vanhayes> wow armabots back
01:07 <Vanhayes> #tea
01:07 <armabot> Vanhayes: Fortress Café: Players (1/32): [HCG] \_Dono_/
01:09 <P4> yes :D
01:10 <P4> #last --from armabot
01:10 <armabot> P4: Error: I couldn't find a message matching that criteria in my history of 5484 messages.
01:10 <P4> .last --from armabot
01:10 <tronner> P4: [01:13:38] <armabot> +P4: Error: I couldn't find a message matching that criteria in my history of 5484 messages.
01:10 <P4> hmm, what's that + before my name?
01:11 <P4> i dont have voice
01:13 <Vanhayes> #echo BLAH
01:13 <armabot> BLAH
01:13 <Vanhayes> .last --from armabot --nolimit
01:13 <P4> .last --from armabot --nolimit
01:13 <tronner> P4: [01:16:14] <armabot> +BLAH, [01:13:38] <armabot> +P4: Error: I couldn't find a message matching that criteria in my history of 5484 messages., and [01:10:45] <armabot> +Vanhayes: Fortress Café: Players (1/32): [HCG] \_Dono_/
01:14 <Vanhayes> there we go
01:17 <P4> where's the hell durka
01:18 <P4> he's just close the forums down :|
01:18 <Vanhayes> #lastseen durka
01:18 <armabot> Vanhayes: Fake Durka has last been seen on ¬| D u r k a  D u r k a  L a n d | ¬/xff9900 1 days 0 hours 24 minutes ago.
01:33 -!- P4|away [i=p4z@edj192.neoplus.adsl.tpnet.pl] has joined #armagetron
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01:33 -!- P4|away is now known as P4
01:33 -!- tronner [n=CT@edj192.neoplus.adsl.tpnet.pl] has joined #armagetron
02:14 -!- deja_vu [n=deja_vu@HSI-KBW-085-216-060-101.hsi.kabelbw.de] has quit ["bye :)"]
02:43 -!- zmanuel [n=manuel@p508729CA.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
02:49 <Lucifer_arma> #lastseen real durka
02:49 <armabot> Lucifer_arma: timed out
04:07 <mkzelda> YOU wanna hear a funny story? You know Jon Benet Ramsey was murdered in 1996...
04:08 <mkzelda> -- Barbara Walters, "The View"
04:09 -!- DrJoeTron [n=DrJoeTro@adsl-75-57-76-214.dsl.emhril.sbcglobal.net] has joined #Armagetron
04:38 -!- Your_mom_arma [n=Your_mom@pool-151-204-74-85.delv.east.verizon.net] has joined #armagetron
04:48 -!- SD_away [n=sd@h178.93.141.67.ip.alltel.net] has joined #armagetron
05:11 -!- SD_away is now known as Self_Destructo
05:36 -!- _Sticky_ [n=Sticky@80-43-84-148.dynamic.dsl.as9105.com] has quit ["KVIrc 3.2.4 Anomalies http://www.kvirc.net/"]
06:37 -!- Vanhayes [n=Vanhayes@stjhnbsu83w-156034251132.pppoe-dynamic.nb.aliant.net] has quit [Read error: 104 (Connection reset by peer)]
07:26 -!- MrBougo [i=MrBougo@186.227-243-81.adsl-dyn.isp.belgacom.be] has joined #armagetron
07:26 <MrBougo> hihoo
07:28 <MrBougo> #list alias
07:28 <armabot> MrBougo: roulette, add, armabot, armaconfig, babel, ball, bigbrother, bounce, bug, bye, cat, cfg, chatlog, check, crazylate, ctwf, dance, date, davestupidwebsite"rss, ddl, die, die, digg, digitx, ding, do, dog, dong, eliza, eroulette, f, fastfood, fortune, g, gcalc, gfight, go, goodbye, hello, hey, hungary, hyphy, impregnate, insight, ircstats, joke, killsomeone, laddle10, lastseen, legit, lock, (2 more messages)
08:47 <MrBougo> gtg
08:47 <MrBougo> #cat
08:47 <armabot> MrBougo: Crazy Tronners Wild Catfight: No online players.
08:48 -!- MrBougo [i=MrBougo@186.227-243-81.adsl-dyn.isp.belgacom.be] has quit []
08:57 -!- zmanuel [n=manuel@p5087037F.dip0.t-ipconnect.de] has joined #armagetron
08:57 -!- Your_mom_arma [n=Your_mom@pool-151-204-74-85.delv.east.verizon.net] has quit ["cya"]
09:08 -!- philippeqc [n=philippe@c83-250-174-94.bredband.comhem.se] has joined #armagetron
09:08 <philippeqc> morning!
09:09 <philippeqc> I'm looking for 3 to 5 people that can compile the game (from the trunk) to try out a new map
09:15 <wrtlprnft> hi!
09:16 <wrtlprnft> but bbl later, breakfast
09:16 <philippeqc> morning!
09:16 <philippeqc> oki
09:32 <wrtlprnft> back
09:33 <philippeqc> neat
09:33 <philippeqc> how was your vacation!
09:33 <wrtlprnft> nice, but it could have rained less
09:33 <philippeqc> Did you met him to eat some pasta (sadly, I forgot his name)
09:33 <wrtlprnft> rain?
09:33 <philippeqc> O!
09:33 <philippeqc> lol
09:34 <philippeqc> darn, though you where doing the "it rained all the time.... not!" bit here
09:34 <wrtlprnft> no, the drive was already long enough
09:34 <philippeqc> yeah rain.
09:35 <philippeqc> I guess you didnt try to meet him
09:36 <wrtlprnft> would have had a hard time explaining it to my parents, too
09:37 <philippeqc> Hi mom & dad, I'll go and meet a friend and eat dinner with him. See you later! Or some variant of it.
09:37 <wrtlprnft> anyways, I've got a fresh build of arma here :)
09:37 <philippeqc> good
09:37 <philippeqc> I'll make a geocity account to host the map
09:37 <wrtlprnft> err, you know that bologna is some 100 km of our destination?
09:37 <philippeqc> o, though it was a bit closer
09:37  * wrtlprnft wonders if we could support data urls for MAP_FILE
09:38 <philippeqc> how is the data held?
09:38 <wrtlprnft> well, we got quite close to bologna on our way there
09:39 <wrtlprnft> data:text/xml,<!DOCTYPE ...><Resource ...>...</Resource>
09:39 <wrtlprnft> anonymous maps, sort of. For quick testing :D
09:39 <philippeqc> humm, would be usefull for testing
09:41 <philippeqc> ok, now I need to recall the syntax to give the url with the map_file
09:42 <wrtlprnft> data:text/plain;base64,aGkgdGhlcmUgcGhpbGlwcGVxIDpE ← try entering that in a browser != IE
09:42 <wrtlprnft> MAP_FILE <resource path> (http://<host etc>)
09:43 <philippeqc> tr
09:43 <philippeqc> ty
09:43 <wrtlprnft> yw
09:44 <philippeqc> forgot to make a ded server. compiling
09:44 <philippeqc> MAP_FILE philippeqc/fortress/HamburgerHill-a.aamap.xml (http://www.geocities.com/philippeqc/HamburgerHill-a.aamap.xml)
09:44 <philippeqc> in the mean time
09:46 <philippeqc> the association to the spawn points is still totally random, and on local game, you dont get assigned to a team, so that screw the logic a bit
09:46 -!- MultiVerso_ [n=marco@c953de6e.virtua.com.br] has joined #armagetron
09:47 <wrtlprnft> neat!
09:47 <wrtlprnft> looks neat, anyways
09:47 <philippeqc> ty
09:47 <wrtlprnft> no clue how it works yet
09:47 <philippeqc> its the first double fortress
09:47 <wrtlprnft> and how to get out of that zone
09:48 <philippeqc> conquering the fortress near the big rotator make it slow down, so someone else has a better chance of entering it and getting to the winzone in it
09:48 <wrtlprnft> and how do i get out of mine in the first place?
09:49 <philippeqc> but, and that is the funny part, leaving the ennemy fortress respawn one of their players.
09:49 <philippeqc> you start outside (or you should)
09:49 <wrtlprnft> well, i don't
09:49 <philippeqc> wait, lemme check
09:49 <wrtlprnft> cycle_brake -100 ftw!
09:50 <philippeqc> what size factor you use?
09:50 <philippeqc> here I spawn well in front of the rotator
09:51 <wrtlprnft> -2
09:51 <wrtlprnft> no, 0 actually
09:52 <wrtlprnft> REAL_ARENA_SIZE_FACTOR is currently set to 1
09:52 <philippeqc> lemme check
09:53 <philippeqc> oups, went back to 0.35
09:53 <philippeqc> size_factor -3 works
09:54 <philippeqc> weird, I set size_factor to 0 from the console, it accepted it, and nothing changed!
09:55 <wrtlprnft> sp_size_factor!
09:55 <wrtlprnft> this is totally different now!
09:55 <philippeqc> o you wrote it too
09:55 <wrtlprnft> well, the size factor that's actually being used
09:56 <philippeqc> lol, i saw it with sp_size_factor 0! darn its not what I want !!!
09:56 <wrtlprnft> -3 works
09:56 <philippeqc> yeah
09:56 <philippeqc> I'll have to fix the parser
09:57 <wrtlprnft> if both zones are conquered the big one rotates backwards by the way
09:57 <philippeqc> really, should not be
09:57 <philippeqc> but I didnt test it yet
10:02 <wrtlprnft> http://wrtlprnft.ath.cx/arma/?min=588&max=591
10:02 <wrtlprnft> is that how it's supposed to look?
10:03 <philippeqc> yes
10:05  * wrtlprnft should start working on the hud map
10:07 <philippeqc> commited fix
10:07 <armabot> armagetronad: philippeqc * r7293 /armagetronad/trunk/armagetronad/src/tron/gParser.cpp: The scale factor of zones should not be affected by the scale factor of the arena
10:07 <philippeqc> MAP_FILE philippeqc/fortress/HamburgerHill-b.aamap.xml (http://www.geocities.com/philippeqc/maps/HamburgerHill-b.aamap.xml)
10:08 <philippeqc> note that the maps is in a directory named maps now in the url part
10:09 <wrtlprnft> what happened to the colors?
10:09 <philippeqc> ?
10:10 <philippeqc> you lost them or you realise the fortress change color?
10:10 <philippeqc> when they are over 80% of the conquest
10:10 <wrtlprnft> no, armabot's commit messages lost their color
10:11 <philippeqc> o
10:11 <wrtlprnft> brb
10:11 <philippeqc> its all red for me
10:14 -!- digitx [n=digitx@catv-56653686.catv.broadband.hu] has joined #armagetron
10:14 <wrtlprnft> the small zones stopped working with the new map and binary
10:15 <philippeqc> yes
10:15 <philippeqc> the polygonal ones have their points scaled and the scale not adjusted, and the circle one need the scale to be scaled.
10:15 <philippeqc> ie: I made the wrong fix
10:16 <wrtlprnft> + i broke my left ctrl key
10:17 <digitx> :)
10:17 -!- MaZuffeR [n=MaZuffeR@darkmoor.sby.abo.fi] has joined #armagetron
10:20 <wrtlprnft> fixed it :)
10:20 <philippeqc> your left ctrl key
10:20 <philippeqc> ?
10:21 <wrtlprnft> yeah
10:22 <philippeqc> how do I get the pointer out of an tJUST_CONTROLLED_PTR ?
10:22 <wrtlprnft> &*ThePtr
10:23 <philippeqc> not just *(thePtr)
10:23 <philippeqc> ?
10:25 <wrtlprnft> that will give you a reference to the object thePtr points to
10:27 <wrtlprnft> T &ref = *ThePtr; // ref is a reference to the object
10:27 <wrtlprnft> T *ptr = &ref; // ptr is the actual pointer
10:27 <wrtlprnft> {T *ptr = &*ThePtr;} //shorter way to write it
10:28 <philippeqc> but to do a dynamic_cast, why do I need a reference. I though it operated on pointers
10:28 <wrtlprnft> both work
10:28 <wrtlprnft> the only difference is that a dynamic cast on a reference will throw a std::bad_cast if it fails, if it's on a pointer it will just return 0
10:29 <philippeqc> ok
10:29 <wrtlprnft> *ThePtr gives you a reference. &*ThePtr gives you a pointer
10:29 <philippeqc> its that *ThePtr returns a reference that confuses me I guess.
10:30 <wrtlprnft> &*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&*ThePtr gives you a pointer and a warning, “are you crazy?”
10:30 <wrtlprnft> what else should *ThePtr return?
10:31 <philippeqc> I stored a ptr in it, it should give me back one!
10:31 <wrtlprnft> it could return by value, but that would involve using the copy constructor, which can do quite bad things on polymorphic classes
10:31 -!- MultiVerso_ [n=marco@c953de6e.virtua.com.br] has quit ["Ex-Chat"]
10:31 <wrtlprnft> smart pointers try to act like pointers
10:32 <wrtlprnft> if you have an int *realPtr, *realPtr will give you a reference, too!
10:32 <wrtlprnft> after all you want to be able to write something like *realPtr = 42
10:33 <philippeqc> wait, if it returns the class by value, yes its a copy. but to return the ptr to a class?
10:34 <philippeqc> o, never though of *realPtr as giving a ref!
10:34 <wrtlprnft> tJUST_CONTROLLED_PTR<int> fakePtr;
10:34 <wrtlprnft> now you want to be able to write *fakePtr = 42;, right?
10:34 <wrtlprnft> if it would return a pointer by value nothing would happen
10:35 <wrtlprnft> if it returned a reference to a pointer it would overwrite the pointer stored in fakePtr with the address 42
10:35 <wrtlprnft> if it returned a pointer you'd have to write **fakePtr = 42;, which sort of sucks. That's why it returns a reference :)
10:36 <philippeqc> I'll have to let that simmer in my head for a while. but i think I get it now. Thanks
10:37 <wrtlprnft> hope i didn't confuse you too much :) yw
10:37 <philippeqc> no, you helped a lot. Mostly the last part.
10:37 <wrtlprnft> btw, there should be a tJUST_CONTROLLED_PTR::get() member, at least I know std::auto_ptr has it
10:38 <philippeqc> nope, z-man didnt make a get
10:38 <wrtlprnft> yeah, i see
10:39 <wrtlprnft> 333     operator T*() const {
10:39 <wrtlprnft> 334         return target;
10:39 <wrtlprnft> 335     }
10:39 <wrtlprnft> you could use that
10:39 <wrtlprnft> either fakePtr.operator T*() or static_cast<T *>(fakePtr)
10:40 <wrtlprnft> or just see that it's an implicit conversion operator and use it where a pointer is expected (at least as rvalue, won't work as lvalue)
10:40 <wrtlprnft> correction: either fakePtr.operator int*() or static_cast<int *>(fakePtr)
10:41 <philippeqc> Im using the dynamic_cast to determine if I have a circle or a poly, and size the scale accordingly (need to be adjusted for map size for circle,)
10:45 <wrtlprnft> doesn't sound clean to me :(
10:45 <philippeqc> Ha! frack! it wont work. I cannot scale the scale factor. I need to give a size to the circle, and have it affected by size_factor.
10:46 <philippeqc> and keep the scale pure.
10:46 <wrtlprnft> what about a virtual member (void scale(REAL), for example) of the base class of the two?
10:46 <philippeqc> they have such a member
10:47 <philippeqc> but its the circle size of 1.0 that need to be affected by the arena size! yes, thats it
10:49 <wrtlprnft> you know more about it than me :) Do what needs to be done
10:50 -!- MrBougo [i=MrBougo@132.231-244-81.adsl-dyn.isp.belgacom.be] has joined #armagetron
10:50 <wrtlprnft> just worried because it makes adding new shapes harder
10:51 <philippeqc> if you have a poly (a square), each corner would need to be "scaled" to the size_factor currently in use. Then if in game you want it to grow, you apply a scale over it of say 2. that 2 should not be affected by the arena size.
10:52 <philippeqc> now if you make a circle, its original size must also be affected by the arena's size. After that, the same growth mechanism can be applied to make it double size.
10:52 <wrtlprnft> add a new member that modifies the stored coordinates?
10:52 <wrtlprnft> and only gets called once while parsing
10:53 <philippeqc> nope, they are read adjusted for the arena size, the same way that walls are. but the scale gets to be done on those adjusted points
10:54 <wrtlprnft> I still don't understand the problem, sorry
10:54 <philippeqc> I'll fix it! ;)
10:55 <philippeqc> the prob is that I used a shape scale for 2 different thing based on if it was a poly or a circle, and that is a bad thing.
10:56 <MrBougo> philippeqc: still working on your poly zones?
10:56 <philippeqc> yep
10:56 <MrBougo> just one thing
10:56 <MrBougo> what's the purpose of this
10:56 <MrBougo> oooh!
10:57 <MrBougo> nevermind, just found it out
10:57 <philippeqc> http://wrtlprnft.ath.cx/arma/?min=588&max=591
10:57 <MrBougo> to fit a square zone in a square room, for example
10:57 <MrBougo> because circle zones are boring
10:57 <MrBougo> your hud is...
10:57 <philippeqc> ok, it doesnt really look poly, but notice the holes on the big "rotator". Now try to aim for them to get to the winzone in it as it turn
10:57 <MrBougo> inhuge?
10:58 <philippeqc> yes
10:58 <philippeqc> what?
10:58 <MrBougo> inhuge... wtf?
10:58 <MrBougo> huge i ment
10:58  * wrtlprnft ponders about a maze map with all walls implemented as a big zone that's slowly rotating
10:58 <MrBougo> meant
10:58 <MrBougo> NO NOT AGAIN
10:58 <philippeqc> its wrt's screenshots
10:58 <philippeqc> wrtlprnft: evil you!
10:58 <MrBougo> it indeed doesnt look very poly
10:58 <wrtlprnft> that's intended :)
10:59 <wrtlprnft> just enough edges to look like a circle
10:59 <MrBougo> heh, the rotator thingie looks nice
10:59 <MrBougo> that's a good idea, but everyone will try to get that zone and suicide
10:59 <philippeqc> MrBougo: can you compile the source code?
10:59 <MrBougo> phi, i think so
10:59 <MrBougo> i have little bases
11:00 <philippeqc> well yes they will, thats why you should have some teammates conquer the 2 fortress nearby so it spins slower
11:00 <MrBougo> is it c++?
11:00 <philippeqc> yes C++
11:00 <MrBougo> i think i can :p
11:00 <philippeqc> I'll let you check on the wiki how to grab the source and compile it.
11:00 <MrBougo> okay
11:00 <philippeqc> windows or linux or mac
11:00 <MrBougo> i think you should add some file to the wiki
11:01 <philippeqc> yes, that is ALWAYS a good idea
11:01 <MrBougo> some server config file, because the default one is sucky to start or test a server
11:01 <MrBougo> and some nubs who'd like to test get a server with 0 rubber and stuff
11:01 <MrBougo> i mean... you know, no dedicated, but starting a serv with the client
11:02 <philippeqc> if you have some time, I wrote a "from 0 to 60" on how to play the game. Have a look at it
11:02 <MrBougo> 0 to 60 heh
11:02 <MrBougo> lolz
11:02 <philippeqc> there is already a quick tutorial for server
11:02 <philippeqc> not a 0 to 100. Doesnt cover everything
11:02 <philippeqc> ;)
11:02 <MrBougo> erhm, does the wiki look ok to you?
11:02 <MrBougo> i think there's some css broken or something
11:02 <philippeqc> there are different css.
11:03 <MrBougo> this one looks kind of empty
11:03 <wrtlprnft> MrBougo: what skin?
11:03 <MrBougo> on the wiki
11:03 <MrBougo> http://wiki.armagetronad.net/index.php?title=Main_Page
11:03 <wrtlprnft> what skin are you using?
11:03 <MrBougo> none
11:04 <MrBougo> i simply clicked and i get a page with some minimalist design
11:04 <MrBougo> where can i upload an image file?
11:05 <MrBougo> i know some of you guys hatre imageshack etc
11:05 <wrtlprnft> MrBougo: are you logged into the wiki?
11:05 <MrBougo> nope, i dont have any accont
11:05 <wrtlprnft> browser?
11:05 <wrtlprnft> tried reloading?
11:06 <MrBougo> yep
11:06 <MrBougo> oh, i didnt cache-reload
11:06 <MrBougo> cache reload doesnt work
11:06 <wrtlprnft> argh, i see
11:06 <MrBougo> maybe it's the original design
11:06 <MrBougo> but it used to look better :p
11:06 <wrtlprnft> the default skin is the wrong one
11:06 <wrtlprnft> guru3: can you change the default skin for the wiki to monobook?
11:10 <wrtlprnft> MrBougo: if you can't live with it for now, create an account and set your skin to monobook in the preferences
11:10 <MrBougo> do i need the mingw compiler?
11:10 <MrBougo> np wrtlprnft, i've seen worse sites
11:10 <MrBougo> oh wait, i already have mingw
11:12 <MrBougo> Download Size:	10 KB - 398.5 MB*
11:12 <MrBougo> *Download size depends on selected download components.
11:12 <MrBougo> haha, microsoft roxx my soxx
11:12 <philippeqc> MrBougo: there is also the code::base compiler
11:12 <MrBougo> oh my god, thete are 3 "components"
11:12 <philippeqc> i really dont know which one will work best
11:12 <MrBougo> 1.3, 1.4, 1.3 megs
11:12 <MrBougo> where does microsoft see 10k?
11:13 <MrBougo> philippeqc: oh, i dont need code::base?
11:13 <philippeqc> but you will need the following libraries too sdl, boost, libxml,
11:13 <MrBougo> i have mingw and some other proggy
11:13 <philippeqc> i think its either code::base either mingw. I really dont know
11:13 <MrBougo> wait, i'm starting my VM
11:13 <MrBougo> on code::base download, you can download code::base + mingw
11:14 <wrtlprnft> the libraries are on svn, winlibs or something
11:14 <MrBougo> yep
11:14 <MrBougo> Don't worry the DirectX headers are included in the winlibs sources provided by ArmagetronAd
11:15 <MrBougo> err do i need visual c++?
11:15 <MrBougo> do i need so many compilers? :p
11:15 <wrtlprnft> philippeqc: 
11:15 <wrtlprnft> ../../src/tron/gGame.cpp: In function 'void oldFortressAutomaticAssignment(zZone*, zMonitorPtr)':
11:15 <wrtlprnft> ../../src/tron/gGame.cpp:4183: warning: unused variable 'otherTeam'
11:15 <MrBougo> oh ok, i have mysis + mingw
11:16 <MrBougo> i give it up for now
11:16 <MrBougo> i gtg...
11:16 <philippeqc> wrtlprnft: it is used only by code commented away
11:17 <philippeqc> that part need surely to be re-written
11:17 <MrBougo> bye
11:17 <philippeqc> ok cya
11:17 <wrtlprnft> cya
11:17 <MrBougo> phew, building is WAY easier on linux, isnt it? :p
11:17 <wrtlprnft> philippeqc: just noticed it
11:17 <wrtlprnft> ./bootstrap.sh && ./configure && make run
11:17 <MrBougo> windoz + opensource + compile = argh
11:17 <philippeqc> all the code trying to act like v1 is in an very experimental state
11:17 <wrtlprnft> that's all if you're lucky
11:17 <MrBougo> now i'm out
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11:37 <armabot> armagetronad: philippeqc * r7294 /armagetronad/trunk/armagetronad/ (5 files in 3 dirs): zShapeCircle now have a radius.
11:38 <philippeqc> wrtlprnft: fixed
11:38 <wrtlprnft> sec, still testing my own stuff
11:38 <philippeqc> MAP_FILE philippeqc/fortress/HamburgerHill-c.aamap.xml (http://www.geocities.com/philippeqc/maps/HamburgerHill-c.aamap.xml)
11:38 <philippeqc> np
11:39 <wrtlprnft> lol!
11:39 <philippeqc> ?
11:39 <wrtlprnft> i've got explosions on the HUD map :D
11:39 <philippeqc> lol, neat
11:45 <wrtlprnft> what's the DATA preprocessor symbol?
11:46 <philippeqc> sorry, I dont know.
11:46 <wrtlprnft> #ifdef DADA REAL r = scale_->GetFloat();
11:46 <wrtlprnft> #else REAL r = scale_.Evaluate(lasttime_ - referencetime_);
11:46 <wrtlprnft> #endif
11:46 <wrtlprnft> you're using it in your code…
11:47 <philippeqc> o, DADA, not DATA!
11:47 <wrtlprnft> ack, whatever
11:47 <philippeqc> it is because I havent decided what kind of object I will use for the "animation"
11:48 <philippeqc> when DADA isnt defined, then it use tFunction
11:48 <philippeqc> that works atm
11:48 <philippeqc> I should figure out if I will use tValue, vValue or ruby scripting.
11:49 <philippeqc> so I DADA'ed out that code
11:51 <wrtlprnft> ../../src/tron/zone/zValidator.h: In constructor 'zValidator::zValidator(Triad, Triad)':
11:51 <wrtlprnft> ../../src/tron/zone/zValidator.h:79: warning: 'zValidator::marked' will be initialized after
11:51 <wrtlprnft> ../../src/tron/zone/zValidator.h:74: warning:   'zSelectorPtrs zValidator::selectors'
11:51 <wrtlprnft> ../../src/tron/zone/zValidator.cpp:33: warning:   when initialized here
11:51 <wrtlprnft> ../../src/tron/zone/zValidator.h: In copy constructor 'zValidator::zValidator(const zValidator&)':
11:51 <wrtlprnft> ../../src/tron/zone/zValidator.h:79: warning: 'zValidator::marked' will be initialized after
11:51 <wrtlprnft> ../../src/tron/zone/zValidator.h:74: warning:   'zSelectorPtrs zValidator::selectors'
11:51 <wrtlprnft> ../../src/tron/zone/zValidator.cpp:37: warning:   when initialized here
11:52 <wrtlprnft> more fun x_X
11:52 <wrtlprnft> need to change the order there. It's a stupid warning, though
11:52 <philippeqc> trying to make the server run:
11:52 <philippeqc> Internal Error: Internal error in static void nConfItemVersionWatcher::AdaptVersion(nVersion&) in ../../src/network/nConfig.cpp:502 :
11:52 <philippeqc>         Assertion version.Merge( version, run->version_ ) failed
11:53 <DrJoeTron> Man my router hates the DS internet browser
11:53 <DrJoeTron> i cant connect to anything half of the time
11:56 <armabot> armagetronad: philippeqc * r7295 /armagetronad/trunk/armagetronad/src/tron/zone/zValidator.cpp: Fixed order of initialisation
12:00 <wrtlprnft> http://wrtlprnft.ath.cx/polyhudmapexplosions.png
12:02 <philippeqc> WOW! and I noticed that you are drawing the polygonal shape too!
12:02 <wrtlprnft> :D
12:03 <philippeqc> for the circle shape, I should give you a getRadius method.
12:03 <wrtlprnft> just needs some cleaning up before committing
12:03 <philippeqc> I added the radius. so now its radius*scale
12:03 <wrtlprnft> the function that draws it is a virtual member of zShape
12:03 <wrtlprnft> so it has access to everything
12:04 <philippeqc> ok
12:04 <wrtlprnft> in fact it currently is a very crude copy of the normal draw method that's stripped of everything that has to do with 3D
12:05 <philippeqc> neat!
12:07 <armabot> armagetronad: philippeqc * r7296 /armagetronad/trunk/armagetronad/src/tron/ (gParser.cpp zone/zValidator.cpp):
12:07 <armabot> armagetronad: The dedicated server doesnt kick itself out for being of an early version.
12:07 <armabot> armagetronad: Typo corrected on constructor
12:07 <philippeqc> the network test will have to wait. Tried it on local game, and none of the shape are shown.
12:07 <wrtlprnft> :(
12:08 <philippeqc> very strange indeed
12:10 <wrtlprnft> those trigger zones on that last map you made still don't rotate btw
12:10 <wrtlprnft> nvm, they do
12:12 <philippeqc> I'll give them a base speed
12:12 <wrtlprnft> bbl
12:13 <philippeqc> me too
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13:41 <MrBougo> helol
13:43 <P4> hi MrBougo
13:43 <MrBougo> hi there
13:43 <MrBougo> wrtlprnft: can i use mysis as IDE to compile arma for windows?
13:43 <MrBougo> it uses mingw
13:44 <MrBougo> it should be ok, right?
13:44 <P4> i think ye
13:44 <MrBougo> okay then
13:44 <P4> you could use pure mingw u think :}
13:44 <P4> but im not sure }
13:47 <MrBougo> i dont think so
13:47 <MrBougo> mysys provides some script support
13:47 <P4> ph
13:47 <P4> oh
13:48 <MrBougo> Applications written using platform-independent libraries, such as SDL, wxWidgets, Qt, or GTK+ will usually compile as easily in MinGW as they would in Cygwin.
13:48 <MrBougo> oh that wasnt important
13:48 <MrBougo> bah, i'm gonna stop checking if it should work and testing if it actually does
13:48 <MrBougo> what's the arma svn? :p
13:49 <P4> #svn
13:49 <armabot> svn co https://armagetronad.svn.sourceforge.net/svnroot/armagetronad/armagetronad/trunk/armagetronad <dirname>(more information: http://wiki.armagetronad.net/index.php/Working_with_SVN)
13:49 <MrBougo> ty :p
13:49 <MrBougo> oh it's http
13:49 <MrBougo> loading...
13:49 <MrBougo> down
13:49 <MrBougo> and it works without the port
13:49 <P4> you can use s-f's svn browser
13:52 <MrBougo> bah
13:52 <MrBougo> how can i download a whole dir with sf"s browser
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13:52 <MrBougo> damn windows "terminal"
13:52 <MrBougo> ls doesnt work
13:52 <MrBougo> xD
13:54 <MrBougo> what files do i need? :p
13:54 <P4> what you want to do MrBougo?
13:54 <MrBougo> compile it
13:54 <P4> whole repos is damn huge
13:54 <P4> get the trunk dir
13:54 <MrBougo> i know :(
13:55 <MrBougo> armagetronad\armagetronad\trunk\ ?
13:55 <MrBougo> okay
14:00 <MrBougo> oh shit
14:00 <MrBougo> i typed co instead of ls
14:00 <MrBougo> now i understand why it was slow
14:01 <P4> MrBougo: if you use windows, you could use tartoiseSVN
14:01 <MrBougo> i use tigris svn
14:02 <MrBougo> brb :)
14:02  * MrBougo is away: bbiab
14:02 <MrBougo> damn away message
14:02 <MrBougo> damn auto-back when message sent
14:02  * MrBougo is away: bbiab
14:06 <MrBougo> i give up
14:06 <MrBougo> too much files, it's gonna waste my quota
14:07 <wrtlprnft> quota?
14:07 <armabot> armagetronad: wrtlprnft * r7297 /armagetronad/trunk/armagetronad/src/ (16 files in 4 dirs):
14:07 <armabot> armagetronad: Changed the rendering of game objects in the HUD map. eGameObject now has a virtual member Render2D that is called for every game object when a map is rendered.
14:07 <armabot> armagetronad: This has the effect of rendering zones again (even polygonal ones), and while I was at it I implemented rendering of explosions, too.
14:07 <armabot> armagetronad: Some 2D render functions, especially those for zShape are still a bit hacky, mostly the ones of zShape's children. I'm waiting for someone who knows what he's doing (hi there philippeqc!) to clean it up a bit.
14:07 <armabot> armagetronad: Rebeautified.
14:08 <MrBougo> yep
14:08 <MrBougo> you'd understand if you lived in belgium
14:08 <MrBougo> we have a damn isp
14:08 <MrBougo> a only damn isp, the others are pure shit because the master-isp has the monopoly
14:09 <MrBougo> and that damn isp wont let me download+upload more than 10 gigs /month
14:09 <MrBougo> i think i've already told you that
14:09 <wrtlprnft> when you said quota I was thinking about disk quotas
14:09 <wrtlprnft> which would be a bit silly on your own machine
14:10 <MrBougo> haha indeed
14:10 <MrBougo> oh yep, it could have been that...
14:10 <MrBougo> my message looked silly indeed
14:10 <MrBougo> bah you always have a disk quota anyway
14:11 <MrBougo> except on yahoo mail
14:11 <MrBougo> but yahoo mail sucks, with or without unlimited storage
14:11  * wrtlprnft can put an unlimited amount of data into his write only storage
14:11 <wrtlprnft> a.k.a. /dev/null
14:12 <MrBougo> can you retrieve it?
14:12 <wrtlprnft> no, that's why it's write only
14:12 <MrBougo> oh
14:12 <MrBougo> i didnt see that
14:12 <MrBougo> silly question
14:12 <MrBougo> can't you read null?
14:12 <MrBougo> i mean read nothing
14:12 <MrBougo> instead of reading ""
14:13 <wrtlprnft> if you attempt to read from /dev/null you get an EOF is all
14:13 <MrBougo> thought so
14:13 <MrBougo> so it isnt write-only
14:14 <MrBougo> or it's like a dark hole
14:14 <MrBougo> it sucks up everything, and you know it's there because there's nothing
14:14 <MrBougo> because you see nothing*
14:15 <MrBougo> "black hole in my filesystem"
14:15 <MrBougo> nice title
14:23 <wrtlprnft> actually
14:23 <wrtlprnft> everything you send to /dev/null gets converted to zeroes and fed into /dev/zero
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14:52 <philippeqc> wrtlprnft: all the data sent to /dev/null is sorted. the 1's goes to /dev/true, the 0's to /dev/zero
14:55 -!- P4 is now known as CT|P4
14:55 <wrtlprnft> cannot open `/dev/true' for reading: No such file or directory
14:56  * wrtlprnft sends a couple of 1s to /dev/null
14:57 <wrtlprnft> maybe all data sent to /dev/null is XOR'd with random bits and then sent to /dev/urandom?
14:57 <philippeqc> yeah, thats easy to do, you just grab data from urandom for the XOR
15:00 <MrBougo> http://en.wikipedia.org/wiki//dev/null
15:00 <MrBougo> In Unix programmer jargon, it may also be called the bit bucket or black hole.
15:01 <MrBougo> haha! i was right xD
15:02 <MrBougo> byue
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15:44 -!- Ady-Lucifer [i=Adry@183.Red-83-51-205.dynamicIP.rima-tde.net] has joined #armagetron
15:44 <Ady-Lucifer> #tea
15:44 <armabot> Ady-Lucifer: Fortress Café: No online players.
15:44 <Ady-Lucifer> #serverinfo elimin
15:44 <armabot> Ady-Lucifer: Bugfarm Elimination Sumo: No online players.
15:51 -!- MrBougo [i=MrBougo@159.217-242-81.adsl-dyn.isp.belgacom.be] has joined #armagetron
15:51 <MrBougo> re
15:57 <wrtlprnft> wb
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16:04 <MrBougo> wb p4
16:04 <P4> hi MrBougo
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16:15 <kidanger> #lastseen QUARG
16:15 <armabot> kidanger: -=}ID< QUARG has last been seen on -=}ID< -=}Immortal Dynasty< -=}High Rubber Test< 4 minutes ago.
16:15 <kidanger> #lastseen ID
16:15 <armabot> kidanger: -=}ID< QUARG has last been seen on -=}ID< -=}Immortal Dynasty< -=}High Rubber Test< 4 minutes ago.
16:24 <kidanger> P4: thank
16:24 <kidanger> But I can't go in
16:26 <MrBougo> ummm
16:26 <MrBougo> how can i disable the openssh server?
16:30 <wrtlprnft> ?
16:36 <MrBougo> nevermind, found it
16:36 <MrBougo> have to create a /etc/ssh/sshd_not_to_be_run file
16:37 <MrBougo> hehe
16:37 <MrBougo> wrtlprnft: how do you create an empty file?
16:37 <MrBougo> is touch ok?
16:38 <MrBougo> oh jesus, makes me think... be sure that the focus is on the terminal when you type "man touch", and not on google
16:38 <MrBougo> i'll be careful
16:39 <armabot> armagetronad: philippeqc * r7298 /armagetronad/trunk/armagetronad/src/tron/zone/ (zShape.cpp zShape.hpp zZone.cpp): Zones are visible on network play
16:40 <philippeqc> wrtlprnft: Now it is visible, but the zones are not "animated" at all, they keep on their original behavior. That is a prob that might require some heavy thinking
16:41 <MrBougo> lets think heavily
16:41 <philippeqc> lets go for a walk instead
16:41 <P4> #listhandlers
16:41 <armabot> P4: commitnotify, armabotupdater, aauptest, wikiupdater, test, aabetaupdate, wormuxnotify
16:42 <MrBougo> lets go for a walk in wormnuxnotify
16:42 <MrBougo> #help listhandlers
16:42 <armabot> MrBougo: (listhandlers ) -- Lists current registered handlers
16:42 <MrBougo> thank you for your help, armabot
16:42 <P4> :|
16:42 <P4> sorry guys :P
16:43 <MrBougo> huh.
16:43 <MrBougo> why sry?
16:43 <philippeqc> anyway, the server name is "Bachus quench my thirst!", you need to compile the latest trunk for it
16:43 <philippeqc> cya in a while
16:43 <wrtlprnft> will try it
16:43 <philippeqc> ok
16:43 <wrtlprnft> thanks for sort of fixing the zones
16:43 <MrBougo> cant you compile it for me? :3
16:44 <philippeqc> dont have windows here
16:44 <wrtlprnft> if i could compile it for you i'd be able to tell you how to do it
16:44 <MrBougo> lolz
16:44 <MrBougo> i dont wanna download all the trunk
16:44 <MrBougo> its huge
16:44 <MrBougo> too huge for me
16:44 <wrtlprnft> ?
16:45 <wrtlprnft> it's not that big
16:45 <wrtlprnft> less than 100MB
16:45 <P4> it's onlyt trunk right? what about all arma repos?
16:45 <P4> is it more than 500MB?
16:45 <wrtlprnft> dunno how svn handles that
16:46 <wrtlprnft> we have tags and branches that share a lot of files without any modifications, dunno if it would download it multiple times
16:46 <P4> oh
16:46 <wrtlprnft> but if you count all old revisions it's probably huge
16:46 <P4> #svn
16:46 <armabot> svn co https://armagetronad.svn.sourceforge.net/svnroot/armagetronad/armagetronad/trunk/armagetronad <dirname>(more information: http://wiki.armagetronad.net/index.php/Working_with_SVN)
16:47 <P4> what if id like to co https://armagetronad.svn.sourceforge.net/svnroot/armagetronad ?
16:48 <wrtlprnft> i'll be back tomorrow to ask how it went
16:48 <wrtlprnft> but you still wouldn't have the old revisions :)
16:49 <P4> :P
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16:51 <MrBougo> why dont you put them in tarballs?
16:52 <MrBougo> i'd be less weighty
16:53 <wrtlprnft> ?
16:54 <wrtlprnft> svn stores old revisions as differences to new ones, that's way more efficient
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18:41 <Lucifer_arma> er, nobody ever checks out the entire repository, that would be dumb
18:41 <Lucifer_arma> and it's pretty large anyway
18:41 <Lucifer_arma> to answer the question, wrtlprnft (hi there!) , yes, svn would redownload files that are the same between tags and branches
18:41 <Lucifer_arma> and store them separately on-disk
18:42 <Lucifer_arma> only ever checkout the directory(s) you want to work with
18:42 -!- Ady-Lucifer [i=Adry@183.Red-83-51-205.dynamicIP.rima-tde.net] has quit ["Saliendo"]
18:42 <Lucifer_arma> unless you've got 700MB or whatever laying around that you want to fill up with crap you'll never use anyway ;)
18:46 <wrtlprnft> I never intended to check out everything :)
18:47 <wrtlprnft> one trunk checkout with a server and client build using DEBUGLEVEL=3 takes up 200MB…
18:53 <Lucifer_arma> really?  no wonder the buildbot keeps running me out of disk space :/
18:53 <Lucifer_arma> those comments were directed at whoever was wanting to checkout the whole thing, whether he's still here or not :)
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19:31 <MrBougo> hiho
19:31 <MrBougo> nadal won
19:38 -!- Vanhayes [n=Vanhayes@stjhnbsu83w-156034251132.pppoe-dynamic.nb.aliant.net] has joined #armagetron
19:50 <wrtlprnft> philippeqc: just tried to join plantpeanuts.co.uk:4537 with the latest trunk, it just disconnects me again
19:57 -!- MaZuffeR [n=MaZuffeR@darkmoor.sby.abo.fi] has quit ["Leaving."]
20:01 <Vanhayes> #armaserver
20:01 <Vanhayes> #armaservers
20:01 <armabot> Vanhayes: disabled
20:01 <wrtlprnft> I'd better write a replacement for that script.
20:02 <Lucifer_arma> I want to rewrite the master server in python now :)
20:03 <P4> python looks like it rox :}
20:03 <Lucifer_arma> it'll rock your cock, man
20:03 <wrtlprnft> why that?
20:03 <wrtlprnft> the current one appears to work fine
20:03 <Lucifer_arma> because python has so many parts of the standard library that would make extending it easier, like giving it a web interface, an rss feed, etc.
20:04 <Lucifer_arma> you and tank and the armaspy guy have all written extra stuff to do things you wanted to do that I think the master server should support directly :/
20:05 <Lucifer_arma> and it would be fun :)
20:05 <wrtlprnft> actually it's easier for me to do this way, as i'm not very fluent in python
20:05 <Lucifer_arma> well, if the master server gets a scripting api, then the idea of porting it to python becomes useless
20:06 <philippeqc> back
20:06 <Lucifer_arma> but I definitely think I've recently gotten a good enough command of socket programming in python that if I had a spec for the protocol the master server uses, I could easily re-implement it
20:07 <wrtlprnft> you could try to decode guru3's php script
20:07 <wrtlprnft> or mess with arma's source code
20:08 <Lucifer_arma> probably arma's source code will have a better explanation just because the packets I'd need to decode will be defined as structs or classes
20:08 <philippeqc> wrtlprnft: ok, I will have to look again at the "old" code. it is not easy to converge a single codebase to support 2 different behavior"
20:09 <wrtlprnft> :(
20:09 <Lucifer_arma> do a "if <this behavior is wanted> { doit() } else { dothisinstead() }; "?  :)
20:09 <philippeqc> Lucifer_arma: made my map, and it works fine in local mode.
20:09 <Vanhayes> #tea
20:09 <armabot> Vanhayes: Fortress Café: Players (7/32): Beni, Bob, G5, Gonzap, K-Yo, Monkey, Showerguy
20:09 <Lucifer_arma> fine-ally!  ;)
20:09 <Lucifer_arma> I guess I"ll have to update and rebuild to help test it?
20:10 <philippeqc> Lucifer_arma: its more of a "get some input fromthe network and guess if you can simply read and use it or if you have to map it to the new structure.
20:10 <Lucifer_arma> man, I'm hungry
20:10 <philippeqc> throw in a lots of code changes to fix bugs spread around, and then you soon only have 1 of either that works.
20:10 <Lucifer_arma> ah, so the factor that defines which behavior to use isn't so simple to wrap ;)
20:11 <philippeqc> not really. there is the whole "you might connect to a recent server that acts like an old one to support old clients"
20:12 <philippeqc> there are really 3 tasks to be done. new client to new server, new client to old server, new server to old client.
20:12 <philippeqc> Lucifer_arma: when you try it, use this map:
20:12 <philippeqc> MAP_FILE philippeqc/fortress/HamburgerHill-c.aamap.xml (http://www.geocities.com/philippeqc/maps/HamburgerHill-c.aamap.xml)
20:13 <Lucifer_arma> you know philippe, if you just need a small space to put files in for web usage, I can give it to you so you don't have to use geoshitties
20:13 -!- MrBougo [i=MrBougo@80.108-65-87.adsl-dyn.isp.belgacom.be] has quit []
20:13 <philippeqc> its relatively easy, and I dont need to recall any new password
20:13 <Lucifer_arma> give you svn to manage it
20:13 <philippeqc> seems i had this account since like 1999
20:15 <philippeqc> gonna go for tonight. Cya!
20:16 <wrtlprnft> #alias add armaservers fetch http://wrtlprnft.ath.cx/serverlist/armaservers.php
20:16 <armabot> wrtlprnft: The operation succeeded.
20:16 <Lucifer_arma> 'night
20:16 <wrtlprnft> #rss remove armaservers
20:16 <philippeqc> Lucifer_arma: you need to conquer the "fortress" to slow the rotator
20:16 <armabot> wrtlprnft: The operation succeeded.
20:16 <wrtlprnft> #armaservers
20:16 <armabot> wrtlprnft: This data is 31 seconds old; ¬| D u r k a  D u r k a  L a n d | ¬/xff9900 (13/16), Crazy Tronners Wild Fortress (12/14), Wild West  =Capture The Flag= (10/10), Fortress Café (9/32), ~*SpeederS*~ Server (8/12), {Delicious Desserts} Custom Map (7/16), -=}ID< -=}Immortal Dynasty< -=}High Rubber Test< (7/12), The Tavern (7/16), Sumo Bar (Teams) (6/16), Norm's Place (6/12), SPACEZONE III (1 more message)
20:16 <philippeqc> you need to get to the winzone in it to win
20:16 <philippeqc> no collapse of the fort
20:16 <wrtlprnft> Vanhayes: Vanhayes 
20:16 <philippeqc> and you never know if you have to attack your side or the other (random start spawn, need to be fixed)
20:17 <philippeqc> ...to be fixed to use information from the map.
20:17 <philippeqc> hope you enjoy!
20:17 <philippeqc> cya
20:17 -!- philippeqc [n=philippe@c83-250-174-94.bredband.comhem.se] has quit ["Leaving"]
20:17 <Vanhayes> wrtlprnft, wrtlprnft
20:17 <wrtlprnft> #armaservers
20:17 <armabot> wrtlprnft: This data is 2 seconds old; ¬| D u r k a  D u r k a  L a n d | ¬/xff9900 (15/16), Crazy Tronners Wild Fortress (12/14), Wild West  =Capture The Flag= (10/10), Fortress Café (9/32), ~*SpeederS*~ Server (8/12), Norm's Place (7/12), -=}ID< -=}Immortal Dynasty< -=}High Rubber Test< (6/12), SPACEZONE III (6/12), Sumo Bar (Teams) (6/16), {Delicious Desserts} Custom Map (5/16), Ed's TST (2 more messages)
20:17 <wrtlprnft> #more
20:18 <armabot> wrtlprnft: Server (5/16), Crazy Tronners Wild Dogfight (5/6), .: Eclipse'd.EC|d - N.A. Division Arma Clan :. (5/16), The Tavern (5/16), G-Land (4/8), SPACEZONE [VERY HIGH SPEED!!] (3/8), |FA| Clan Server 2 - Mix and Match!(oa) (3/16), Shrunkland in 2.8.2 (2/6), SPACEZONE III TEAM PLAY (2/12), Tigers Network Classic Play (2/16), Capture the Flag (This could be your server!) (1/16), Chico's Brake (1 more message)
20:18 <Vanhayes> ah, nice, even shows your servers now
20:18 <wrtlprnft> didn't it always do that?
20:19 -!- _Sticky_ [n=Sticky@80-43-84-148.dynamic.dsl.as9105.com] has quit ["KVIrc 3.2.4 Anomalies http://www.kvirc.net/"]
20:19 <Vanhayes> nah, it used to not show fortress cafe
20:20 <Vanhayes> thats why some made #tea, instead of having to check #serverinfo cafe all the time
20:20 <Vanhayes> someone*
20:20 <wrtlprnft> there's an alias for about every important server now…
20:21 <Lucifer_arma> #hell
20:21 <Lucifer_arma> is not!  :P
20:21 <wrtlprnft> there's an alias for ___about___ every important server now…
20:21 <Vanhayes> ya, I guess people find it too hard to type #serverinfo
20:21 <wrtlprnft> actually
20:21 <wrtlprnft> there's an alias for ___about___ every ***important*** server now…
20:21 <Vanhayes> heh
20:22 <wrtlprnft> even better:
20:22 <wrtlprnft> there's an alias for ___about___ every ***important*** ///server/// now…
20:22 <Lucifer_arma> #serverinfo hell
20:22 <armabot> Lucifer_arma: Swamplords in Hell: No online players.
20:23  * Lucifer_arma asks himself "Why the hell not?"
20:23 <Lucifer_arma> #alias add hell "serverinfo hell"
20:23 <armabot> Lucifer_arma: The operation succeeded.
20:23 <Lucifer_arma> #hell
20:23 <armabot> Lucifer_arma: Swamplords in Hell: No online players.
20:24 <Lucifer_arma> there we go, now the important servers have aliases
20:24 <Vanhayes> #list alias
20:24 <armabot> Vanhayes: roulette, add, armabot, armaconfig, armaservers, babel, ball, bigbrother, bounce, bug, bye, cat, cfg, chatlog, check, crazylate, ctwf, dance, date, davestupidwebsite"rss, ddl, die, die, digg, digitx, ding, do, dog, dong, eliza, eroulette, f, fastfood, fortune, g, gcalc, gfight, go, goodbye, hell, hello, hey, hungary, hyphy, impregnate, insight, ircstats, joke, killsomeone, laddle10, (2 more messages)
20:24 <Vanhayes> #more
20:24 <Vanhayes> #more
20:24 <armabot> Vanhayes: lastseen, legit, lock, log, log, m, man, mcalc, mfaq, monologue, morning, move, nano, night, null, onlineplayers, onlineservers, pacman, peek, pingme, piong, poing, powiedz, praise, pwn, q, realchatlogs, remove, res, resources, rou, roulette, roulette, roulete, rules, r‭oulette, serverdetails, serverinfo, slap, speed, stfu, stone, sty, svn, t, tea, team, tst4, tstservers, tyskie, (1 more message)
20:24 <armabot> Vanhayes: uname, unlock, ur, w, weather, where, whereis4p, whereisp4, where are the noobs ?, whoareyou, whoisp4, wikipedia, wild, wp, ww, ¡¡¡, and ‭
20:24 <Vanhayes> wow
20:25 <Vanhayes> #where are the noobs?
20:25 <armabot> Vanhayes: the biggest noob, Vanhayes, is right in this channel!
20:25 <Lucifer_arma> #where are the pros?
20:25 <armabot> Lucifer_arma: the biggest noob, Lucifer_arma, is right in this channel!
20:25 <Lucifer_arma> cheap alias
20:26 <Vanhayes> #stfu
20:26 <armabot> ...
20:26 <Vanhayes> right
20:27 <Vanhayes> #whereis4p
20:27 <armabot> Vanhayes: ©T¦¶3 has last been seen on Fortress Café 35 minutes ago.
20:28 <P4> .whoisp4
20:28 <tronner> ©S¦µ4
20:28 <P4> :P
20:28 <P4> #lastseen ©S¦µ4
20:28 <armabot> P4: ©S¦µ4 has last been seen on Fortress Café 31 minutes ago.
20:28 <P4> lol :P
20:29 <wrtlprnft> #alias add spam! #echo .spam
20:29 <armabot> wrtlprnft: The operation succeeded.
20:29 <P4> lol
20:29 <wrtlprnft> .alias add spam! echo #spam
20:29 <P4> not allowed :}
20:29 <wrtlprnft> #alias add spam! echo .spam
20:29 <armabot> wrtlprnft: The operation succeeded.
20:29 <wrtlprnft> .spam!
20:29 <P4> :P
20:29 <wrtlprnft> #spam!
20:29 <armabot> .spam
20:30 <wrtlprnft> meh
20:30 <wrtlprnft> #alias remove spam!
20:30 <armabot> wrtlprnft: The operation succeeded.
20:30 <wrtlprnft> .alias remove spam!
20:30 <P4> the channel is lobotomized :} one bot is enaugh forspam :P
20:30 <P4> try it in #ct :}
20:31 <wrtlprnft> too lazy.
20:31 <P4> :}
20:31 <Lucifer_arma> er, probably don't want to join #ct
20:32 -!- digitx_ [n=digitx@catv-56653686.catv.broadband.hu] has joined #armagetron
20:32 -!- digitx_ [n=digitx@catv-56653686.catv.broadband.hu] has quit [Read error: 104 (Connection reset by peer)]
20:32 <Vanhayes> .list alias
20:32 <Vanhayes> .ping
20:32 <Vanhayes> tronner, ping
20:33 <Vanhayes> armabot: ping
20:33 <armabot> pong
20:34 <Lucifer_arma> Vanhayes: ping
20:34 <Vanhayes> Lucifer_arma:  roulette, add, armabot, armaconfig, armaservers, babel, ball, bigbrother, bounce, bug, bye, cat, cfg, chatlog, check, crazylate, ctwf, dance, date, davestupidwebsite"rss, ddl, die, die, digg, digitx, ding, do, dog, dong, eliza, eroulette, f, fastfood, fortune, g, gcalc, gfight, go, goodbye, hell, hello, hey, hungary, hyphy, impregnate, insight, ircstats, joke, killsomeone, laddle10, (2 more mess
20:34 <Vanhayes> ages)
20:35 <wrtlprnft> ages)
20:35 <Vanhayes> heh
20:37 <Vanhayes> Lucifer_arma: how is eugenics coming?
20:37 <Lucifer_arma> it's coming, I'm working on the waiting room still
20:37 <Lucifer_arma> hammering out the conversation that gets the choices of civilizations to the client so one can be picked
20:37 <Lucifer_arma> spending the weekend watching my wife fight with her evil stepmother, though ;)
20:41 <P4> #lastseen nerd
20:41 <armabot> P4: ooNErD has last been seen on |FA| Clan Server – Shrinkin-Angels 0 days 8 hours 5 minutes ago.
20:45 <Lucifer_arma> Vanhayes: as the topic here reflects, eugenics discussion is in its own channel now, in case you're wondering why we're not talking about it here anymore
20:45 <Lucifer_arma> I'll remove that from the topic in a few days and then it'll be a complete mystery
20:46 <Vanhayes> ah, didnt notice that
20:46  * Vanhayes never looks at the topic
21:17 <digitx> #digitx
21:17 <armabot> digitx: vnc op op me ja ja me vnc me vnc op ja vnc me me op op ja op ja vnc me op op ja vnc vnc vnc ja op
21:17 <digitx> XD
21:19 -!- Durka [n=Durka@cpe-76-167-238-228.socal.res.rr.com] has joined #armagetron
21:19 <Durka> #hello
21:19 <armabot> Hello Durka :) Random Fortune: Q: How do you play religious roulette? || A: You stand around in a circle and blaspheme and see who gets || struck by lightning first.
21:19 <wrtlprnft> hi
21:20 <wrtlprnft> tst in 70 mins?
21:20 <P4> yes
21:20 <P4> pity i haven't plaid with nerd ever :P
21:21 <wrtlprnft> #gmtime
21:21 <P4> #time
21:21 <armabot> P4: 09:21 PM, June 10, 2007
21:21 <wrtlprnft> #list time
21:21 <armabot> wrtlprnft: at, ctime, elapsed, seconds, time, and until
21:22 <wrtlprnft> #ctime
21:22 <armabot> wrtlprnft: Sun Jun 10 21:21:40 2007
21:22 <P4> it's gmt+2, right?
21:22 <wrtlprnft> yeah
21:22 <P4> ok
21:22 <wrtlprnft> but i added a new command for GMT time :(
21:22 <P4> #help ctime
21:22 <armabot> P4: (ctime [<seconds since epoch>]) -- Returns the ctime for <seconds since epoch>, or the current ctime if no <seconds since epoch> is given.
21:22 <wrtlprnft> #gmtime
21:22 <armabot> wrtlprnft: 07:22 PM, June 10, 2007
21:22 <wrtlprnft> there we go
21:23 <Durka> yes wrtl
21:23 <P4> wrtlprnft: how did you add this plugin? did you write it yourself?
21:23 <P4> i don't have gmtime in Time plugin :P
21:24 <Durka> hi P4
21:24 <P4> hi Durka :P
--- Log opened Sun Jun 10 21:27:00 2007
21:27 -!- wrtlprnft [n=wrtlprnf@] has joined #armagetron
21:27 -!- Irssi: #armagetron: Total of 21 nicks [0 ops, 0 halfops, 0 voices, 21 normal]
21:27 <Durka> #help lastseen
21:27 <armabot> Durka: (lastseen <an alias, 0 arguments>) -- Alias for "fetch http://wrtlprnft.ath.cx/serverlist/lastseen.php?player=@1+@2+@3+@4+@5+@6+@7+@8+@9".
21:27 -!- Irssi: Join to #armagetron was synced in 9 secs
21:27 <wrtlprnft> grr
21:27 <wrtlprnft> first time ever IRSSI crashed on me
21:27 <P4> what was the reason? :}
21:27 <wrtlprnft> dunno
21:28 <wrtlprnft> anyways, the time plugin that has gmtime is a simple copy of the original one with a new command :)
21:28 <P4> i see :}
21:30 -!- GodTodd [n=TheTruth@pool-71-170-89-192.dllstx.fios.verizon.net] has joined #armagetron
21:33 <Durka> hi GodTodd :)
21:33 <wrtlprnft> 21:33 [FreeNode] -tronner(n=CT@edj192.neoplus.adsl.tpnet.pl)- Welcome wrtlprnft , Type .list .help or .? to get some interactive help.
21:33 -!- digitx [n=digitx@catv-56653686.catv.broadband.hu] has quit [Remote closed the connection]
21:33 <GodTodd> yo Durka
21:33 <wrtlprnft> wow, i can't even join a channel without getting spammed by notices
21:34 <Durka> :O
21:34 <Durka> #m wrtlprnft hi
21:34 -!- digitx [n=digitx@catv-56653686.catv.broadband.hu] has joined #armagetron
21:34 <armabot> Durka: The operation succeeded.
21:34 <digitx> :D
21:36 <wrtlprnft> wow, this is great. I click on a link in a PDF that's embedded in opera and it opens it in firefox.
21:37 <GodTodd> cuz adobe knows ff is better? ;)
21:39 <digitx> hehe
21:39 <wrtlprnft> because the thing is stupid.
21:39 <wrtlprnft> mathias@colin $ echo $BROWSER                                                 ~/armagetronad3/armagetronad3/build2
21:39 <wrtlprnft> opera -newpage
21:39 <wrtlprnft> why can't it use that?
21:40 <GodTodd> cuz then it wouldn't rule like it does when it uses ff :P
21:41 <wrtlprnft> it just annoys me
21:41 <wrtlprnft> F6 CTRL-C ALT-F4 CTRL-N CTRL-V <enter>
21:42 <wrtlprnft> + waiting for firefox to start up, which takes longer than the 6 key presses
21:51 <Durka> lol
22:02 <wrtlprnft> #tst5
22:02 <armabot> Sumo Bar (Teams): Players (14/16): -*$P*-<y<lo, AnthraX, Anun, Ass, Dr.Iglo, GINGER, hole, L2K|emphasis, SageLord, SP|ADY, Tetris, van Nelle, wT:r|Canteloupe, ~|DS|~ Plage || There doesn't seem to be a server matching “z-man” at the moment, sorry. || Ed's TST Server: Players (4/16): -|ct|-ed-, Tupå¢ ~*SP*~PsY, °¯fLasH, °¯Plato
22:02 <wrtlprnft> err
22:02 <wrtlprnft> where's z-man's server?
22:07 -!- P4 is now known as CT|P4
22:13 -!- Durka [n=Durka@cpe-76-167-238-228.socal.res.rr.com] has quit ["bye"]
22:24 -!- Lackadaisical [n=lack@ip202-29-210-87.adsl2.versatel.nl] has joined #armagetron
22:25 <wrtlprnft> #lastseen rambo
22:25 <armabot> wrtlprnft: rambo has last been seen on  ~*SpeederS*~ Server 0 days 1 hours 11 minutes ago.
22:38 -!- Lackadaisical [n=lack@ip202-29-210-87.adsl2.versatel.nl] has quit ["or did he?"]
22:54 <Vanhayes> #tea
22:54 <armabot> Vanhayes: Fortress Café: Players (8/32): Its A Me Mario, J SUIG, Monkey, SageLord, Sithy, SpinAce, Zop, [nrx]
23:15 <armabot> armagetronad: wrtlprnft * r7299 /armagetronad/branches/0.2.8/armagetronad/config/settings_dedicated.cfg: Forgot to add ALLOW_TEAMCHANGE to settings_custom.cfg.
23:16 <armabot> armagetronad: wrtlprnft * r7300 /armagetronad/branches/0.2.8/armagetronad/config/settings_dedicated.cfg: Stupid typo fix. And the setting is called ALLOW_TEAM_CHANGE
23:18 <wrtlprnft> 16 spam blocks on the wiki today!
23:29 <armabot> armagetronad: wrtlprnft * r7301 /armagetronad/branches/0.2.8/armagetronad/src/engine/ePlayer.cpp: Yet another fix: The "you're not allowed to change your team" was sent to everyone if a player tried to create a new team, not just to the player.

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Logs from 2006-2009 pulled from wrtlprnft
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