<- Previous Log Select Different Log Next Log ->  
Log from 2006-12-10:
--- Day changed Sun Dec 10 2006
00:02 -!- pavelo [n=pavelo@unimatrix0.ubyt.sdjls.uniba.sk] has quit []
00:03 <GodTodd> spidey> luke-jr,it;s rybbubg scircged
00:03 <ghableska> spidey: are you trying to talk like bush?
00:03 <Vanhayes> spidey: PONG
00:03 <ghableska> lol
00:04 <Vanhayes> spidey: did you pay for halo?
00:04 <ghableska> knowing him, no.
00:04 <Vanhayes> ya, probly not
00:05 <ghableska> probably got it off a torrent or something? :P
00:05 <DrJoeTron> what
00:05 <DrJoeTron> who shot who in the what now?
00:05 <ghableska> no
00:06 <luke-jr> spidey shot DrJoeTron in the thy
00:06 <DrJoeTron> ass hole
00:06 <Vanhayes> thigh?
00:06 <DrJoeTron> hahaha
00:07 <ghableska> spidey tried to shoot DrJoeTron but was holding the gun backwards
00:07 <Vanhayes> thats believable
00:07 <ghableska> "Hey, what's this hole here?" *BOOM*
00:07 <DrJoeTron> is spidey silenced or something?
00:08 <GodTodd> spidey shot luke in the eye...without a gun
00:08 <ghableska> haha
00:08 <Vanhayes> eww
00:08 <ghableska> spidey is playing halo
00:08 <DrJoeTron> eww
00:08 -!- mode/#armagetron [+o luke-jr] by ChanServ
00:08 <DrJoeTron> thats a kickable offense
00:08 <@luke-jr> is it?
00:08 <ghableska> luke-jr: ...
00:08 <@luke-jr> lol
00:08 <DrJoeTron> it aught to be :)
00:09 <DrJoeTron> give me operator priveledges
00:09 <@luke-jr> hmm
00:09 <@luke-jr> I think I'll let him off with a warning :p
00:09 -!- mode/#armagetron [-oo luke-jr MaZuffeR] by luke-jr
00:09 <ghableska> o.0
00:11 -!- mode/#armagetron [+o luke-jr] by ChanServ
00:11 -!- mode/#armagetron [+o ghableska] by luke-jr
00:11 -!- mode/#armagetron [-o luke-jr] by luke-jr
00:12 <DrJoeTron> who is this kvarchil character
00:12 <luke-jr> ask armabot
00:12 <luke-jr> #cybord kvarchil
00:13 <kvarchil> whaa?
00:13 <luke-jr> #cyborg kvarchil
00:13 <armabot> luke-jr: K.V.A.R.C.H.I.L.: Kinetic Versatile Android Responsible for Calculation, Harm and Immediate Learning
00:13 <luke-jr> oooh immediate learning
00:13 <luke-jr> I still say it's the KDE variable for chili
00:13 <luke-jr> :p
00:19 -!- Your_mom_arma [n=Jacob@pool-151-204-66-35.delv.east.verizon.net] has joined #armagetron
00:20  * mkzelda just laughed so hard rode his lollerskates to his roflcopter and flew to see lmao tse tung
00:23 -!- Arma17 [n=Arma17@cpe-76-167-221-172.socal.res.rr.com] has joined #armagetron
00:23 -!- Arma17 is now known as Durka
00:23 <Durka> #hello
00:23 <Durka> #insult armabot
00:23 <armabot> armabot - You are nothing but a left-over coagulation of unmuzzled entrails.
00:23 <armabot> Hello Durka :) Random Fortune: Q: How do you shoot a blue elephant? || A: With a blue-elephant gun. || Q: How do you shoot a pink elephant? || A: Twist its trunk until it turns blue, then shoot it with || a blue-elephant gun.
00:24 <mkzelda> thats good to know
00:24 <Durka> lol hi dook
00:24 <mkzelda> hi
00:24 <Durka> register on our site if you want - http://tui.owns.it
00:24 <mkzelda> haha i knew that was coming
00:25 <Durka> :)
00:25 <mkzelda> im not a forum kind of person
00:25 <Durka> k :)
00:25 <Durka> it don't matter
00:25 <mkzelda> i'll do it, but just be aware i wont use it
00:26 <mkzelda> theres about 10 forums i would be inclined to post on and my post count is not higher than 10 on any of them
00:27 <mkzelda> on my own site i've prolly posted no more than 100 times in a few years
00:28 -!- Your_mom_arma [n=Jacob@pool-151-204-66-35.delv.east.verizon.net] has left #armagetron []
00:28 <Durka> lol
00:28 <mkzelda> haha, the image to prevent bots gave me "RIFART"
00:29 <Durka> lol
00:29 <Durka> its just so we can contact u and keep u intouch
00:29 <Durka> check it like once every other week or so :)
00:29 <mkzelda> ill try
00:30 <mkzelda> how silly, on the signup page it has an edit signature button but it asks you to log in
00:31 <Durka> ?
00:31 <Durka> lol
00:31 <Durka> o
00:31 <Durka> :)
00:31 <DrJoeTron> stop scaring mom away
00:32 <mkzelda> uhhh
00:32 <mkzelda> Failed sending email :: PHP ::
00:32 <mkzelda> DEBUG MODE
00:32 <mkzelda> Line : 234
00:32 <mkzelda> File : emailer.php
00:32 <mkzelda> it took me 3 tries to get the OCR text anti-bot image correct
00:32 <Lucifer_arma> ;http://slashdot.org/comments.pl?sid=210826&cid=17173470[Pppp-------=\
00:32 <mkzelda> then that
00:32 <Lucifer_arma> \
00:32 <Lucifer_arma> \
00:32 <Lucifer_arma> \
00:32 <Lucifer_arma> "\]
00:32 <Lucifer_arma> "?
00:32 <Lucifer_arma> "
00:32 <Lucifer_arma> "[]
00:32 <Lucifer_arma> ?";/
00:32 <Lucifer_arma> ?['
00:33 <mkzelda> I just love it when Lucifer_arma says that to me
00:34 -!- deja_vu [n=deja_vu@p509239E0.dip0.t-ipconnect.de] has quit ["*wusel*"]
00:36 <Durka> o ya that thing
00:36 <Durka> ignore it
00:36 <Durka> there's something wrong in the emailer.php file
00:36 <Durka> i can't find it =/
00:39 -!- wejp_ [n=j@i577BA14A.versanet.de] has joined #armagetron
00:40 <mkzelda> haha, i posted
00:42 <mkzelda> oh now i notice the naming scheme
00:42 <mkzelda> :/
00:42 <mkzelda> i wish i had picked something similar
00:43 -!- Durka [n=Arma17@cpe-76-167-221-172.socal.res.rr.com] has quit ["Bye!"]
00:45 -!- wejp [n=j@i577B8A42.versanet.de] has quit [Read error: 60 (Operation timed out)]
00:54 -!- kvarchil [n=kvarchil@87.110.200.34] has quit [Remote closed the connection]
00:54 <+spidey> no
00:54 <+spidey> i didn't pay for it
00:54 <+spidey> my brother did
00:55 <+spidey> if it was me i'd grab 3-4 keys and when someone's online with one key i switch keys until i find one someone's not using
00:55 <+spidey> Lucifer_arma, DrJoeTron Vanhayes ping
00:56 <+spidey> PING YOU FUXZ0RS!
00:56 <+spidey> :D
00:59 <luke-jr> ...
01:00 <+spidey> no body talking to you
01:01 <+spidey> go away
01:02 <+spidey> i <3 my desktop
01:08 <+spidey> durka
01:08 <+spidey> there's nothing wrong with emailer.php
01:09 <+spidey> that error means you don't have a stmp server running on the phpbb2 host
01:09 <+spidey> and/or the stmp address you supplied is invalid/doesn't work
01:09  * spidey had that problem for a while
01:09 <+spidey> 'er he left
01:14 <luke-jr> it's fscking SMTP idiot
01:16 <+spidey> w/e
01:22  * MaZuffeR waits for ghableska to go crazy and kickban everyone
01:26 <+spidey> MaZuffeR, care to help with photoshop? :
01:26 <+spidey> :p
01:26 <MaZuffeR> what you need help with?
01:26 <+spidey> or DrJoeTron ping
01:26 <+spidey> well
01:27 <+spidey> i can't figure out why the filters aren't working
01:27 <+spidey> eg
01:27 <+spidey> new page => gradient fill => filters don't work
01:27 <+spidey> i can't remember what i did to make them work with the background i'm using now
01:29 <MaZuffeR> change the mode to rgb color
01:30 <+spidey> hmm?
01:31 <MaZuffeR> image > mode > rgb
01:31 <+spidey> it is rgb
01:32 <MaZuffeR> oh, idk what's wrong then
01:32 <+spidey> :(
01:35 <Vanhayes> spidey: PONG, and stop making words up, or at least stop making stupid words up
01:36 <+spidey> ...
01:37 <Vanhayes> unless you think "FUXZORS" is a real word
01:38 <DrJoeTron> what
01:38 <Vanhayes> oh ya, what did you want?
01:38 <+spidey> to late
01:38 <+spidey> was gonna play scortched
01:38 <+spidey> but i'm playing with photoshop
01:38 <DrJoeTron> ok
01:38 <+spidey> DrJoeTron, help me with my filters :D
01:38 <Vanhayes> are you winning?
01:38 <DrJoeTron> shit man
01:38 <DrJoeTron> all you need is lens flare
01:39 <DrJoeTron> and put it on EVERYTHING
01:39 <+spidey> ?
01:39 <DrJoeTron> and everyone wil know you're a pro!
01:39 <DrJoeTron> oh add gradients too
01:39 <+spidey> ....
01:39 <DrJoeTron> with horrible colors
01:39 -!- z-man [n=manuel@p508717A3.dip0.t-ipconnect.de] has quit [Read error: 110 (Connection timed out)]
01:39 <DrJoeTron> like brown and pink
01:39 <DrJoeTron> add FLAMES
01:42 <+spidey> w/e
01:45 <@ghableska> #weather 50265
01:45 <armabot> ghableska: The current temperature in Des Moines, Iowa is 42.8°F (5:54 PM CST on December 09, 2006). Conditions: Clear. Humidity: 53%. Dew Point: 26.6°F. Windchill: 37.4°F. Pressure: 30.01 in 1016 hPa.
01:45 <DrJoeTron> fuck with the filters and see what happens
01:45 <DrJoeTron> but try not to depend on them
01:45 <@ghableska> MaZuffeR!
01:45 <+spidey> ....
01:45  * ghableska goes crazy
01:45 <+spidey> that's not what i was talking about
01:46  * ghableska is not sure how to kickban everyone
01:46 <@ghableska> spidey: why not get GIMP? :P
01:46 <DrJoeTron> photoshop is cooler
01:46 <@ghableska> well, if you're spidey, they're both free
01:46 <DrJoeTron> or me
01:46 <Vanhayes> free is pretty nice
01:47 <+spidey> i don't understand :/
01:47 <DrJoeTron> i think im going to play CS:S for the first time in 4 months
01:48 <+spidey> the filters work when i do a solid fill
01:48 <+spidey> but when i do a gradient they don't
01:48 <DrJoeTron> what are you trying to do?
01:48 <+spidey> nothing really
01:48 <DrJoeTron> some filters just dont work well on some things
01:48 <+spidey> i wanna use a gradient and play with filters
01:48 <+spidey> they worked last time
01:48 <+spidey> i made a wallpaper :D
01:49 <DrJoeTron> then you're doing something wrong
01:49 <@ghableska> DrJoeTron: css?
01:49 <DrJoeTron> counter strike : source
01:49 <@ghableska> ...
01:49 <@ghableska> I know that
01:49 <@ghableska> I wasn't sure if it was source or the first one.. :P
01:49 <DrJoeTron> i have yet to try out the new dynamic weapons system
01:50 <DrJoeTron> wepaon lists*
01:50 <DrJoeTron> weapon*
01:50 <DrJoeTron> the prices change every week
01:50 <DrJoeTron> ghableska do you have steam?
01:50 <@ghableska> yes
01:51 <@ghableska> ...
01:52 <DrJoeTron> whats your steam id :)
01:53 <DrJoeTron> sorry i was running the video test
01:53 <DrJoeTron> in the past 2 years hl2 has been out
01:53 <DrJoeTron> i went from 65fps to 52fps
01:53 <@ghableska> guess :P
01:53 <DrJoeTron> stop updating it guys :(
01:53 <DrJoeTron> haha
01:54 <DrJoeTron> added :)
01:54 <@ghableska> ok :)
01:54 <DrJoeTron> i bet you'll never guess mine :p
01:54 <DrJoeTron> bbl
01:55 -!- Your_mom_arma [n=Jacob@pool-71-245-204-234.delv.east.verizon.net] has joined #armagetron
01:55 <@ghableska> hi mom
01:56 <@ghableska> er
01:56 <+spidey> ok i give up
01:57 <+spidey> Lucifer_arma, ghableska Vanhayes scortched?
01:57 <Vanhayes> thats the spirit
01:57 <@ghableska> how do I un-ops myself? :P
01:57 <Vanhayes> kick spidey before you do
01:57 <Vanhayes> its tradition
01:57 <@ghableska> O_o
01:57 <+spidey>    /mode #armagetron -o ghableska
01:57 <@ghableska> who made me ops, anyway?
01:57 <+spidey> lke
01:57 <+spidey> luke
01:57 <@ghableska> ike?
01:57 <@ghableska> Oh.
01:57 <Vanhayes> 1l
01:57 <@ghableska> luke-jr: ...
01:57 -!- ghableska was kicked from #Armagetron by ghableska [Kick]
01:58 <Vanhayes> ...
01:58 -!- ghableska [n=ghablesk@12-240-54-90.client.mchsi.com] has joined #Armagetron
01:58 <Vanhayes> wd
01:58 <ghableska> you can kick yourself?
01:58 <ghableska> O_o
01:58 <Vanhayes> ghableska has kicked ghableska from #Armagetron (Kick)
01:58 <ghableska> lol
01:58 <ghableska> I thought it wouldn't let me...
01:59 <Vanhayes> heh, thought wrong
01:59 <Vanhayes> spidey: ya scortched sounds good
01:59 <ghableska> I might play later on tonight
01:59 <ghableska> not now though
02:00 <+spidey> gimme a sec
02:00 <Vanhayes> hmmm, actually spidey what is yourkey for Halo
02:00 <ghableska> haha
02:00 <+spidey> fuck you
02:00 <ghableska> Vanhayes: find a keygen :P
02:01 <Vanhayes> heh
02:01 <Vanhayes> worth a try
02:01 <Vanhayes> meh ill do it later
02:01 <+spidey> they don't have keygens
02:01 <+spidey> not for the new version
02:01 <Vanhayes> halo 1 or 2?
02:01 <+spidey> halo2 isn't on pc
02:02 <Vanhayes> oh ya
02:02 <+spidey> not yet
02:02 <+spidey> and when it is it will be vista only
02:02 <Vanhayes> lame
02:02 <+spidey> which i'll be using vista
02:02 <Vanhayes> I dont feel like shelling out money for something I dont want or need
02:02 <+spidey> maybe
02:02 <+spidey> who pays for windows?
02:03 <Vanhayes> hmm actually I probly wouldnt be the onw paying for it
02:03 <Vanhayes> anyways, spidey want to play scortched?
02:03 <+spidey> yea, gimme a sec
02:15 -!- [dlh] [n=[dlh]@a0204.upc-a.chello.nl] has quit ["⌘Q"]
02:23 <ghableska> #weather 50265
02:23 <+spidey> Compn,
02:23 <+spidey> Vanhayes,
02:23 <armabot> ghableska: The current temperature in Des Moines, Iowa is 42.8°F (6:54 PM CST on December 09, 2006). Conditions: Clear. Humidity: 57%. Dew Point: 28.4°F. Windchill: 35.6°F. Pressure: 30.00 in 1016 hPa.
02:23 <+spidey> ready?
02:23 <Vanhayes> sure
02:23 <+spidey> k gimme a sec
02:23 <+spidey> gotta start vmware and stuff
02:23 <DrJoeTron> halo2 is crap
02:23 <Vanhayes> are you running it?
02:23 <+spidey> yea
02:24 <Vanhayes> ok, heh set it so we get more money, and apoc mode
02:24 <+spidey> eh
02:25 <+spidey> ANYWAYS
02:25 <+spidey> hold on, vm is starting
02:25 <+spidey> this way it'll crash the vm and i don't have to reboot ;x
02:25 <+spidey> if it crashes
02:27 <+spidey> ok server's start
02:27 <+spidey> my ip is
02:27 <+spidey>  68.119.125.251
02:28 <DrJoeTron> hey look Your_mom_arma
02:28 <DrJoeTron> is back
02:32 <Your_mom_arma> i am?
02:34 <+spidey> shit
02:34 <+spidey> sec hayes
02:36 <DrJoeTron> looks like it
02:36 <DrJoeTron> i told durka to stop scaring you away
02:37 <DrJoeTron> i dont think he heard me
02:40 <Your_mom_arma> haha
02:52 <GodTodd> wow...that was pretty damn snazzy
02:52 -!- MaZuffeR [n=MaZuffeR@darkmoor.sby.abo.fi] has quit ["-"]
02:53 <DrJoeTron> you know, sonic spinball couldve been done so much better
02:54 <ghableska> O_o
03:00 <+spidey> stupid thing
03:00 <+spidey> :/
03:00 <+spidey> don't minimize the game...
03:00 <+spidey> you guys leave?
03:00 <Vanhayes> I did
03:00 <Vanhayes> ill bbiab
03:00 <Your_mom_arma> tvan self destructs destoying half the areana then he quits
03:00 <Vanhayes> like an hoiur
03:00 <Vanhayes> heh
03:00 <+spidey> self destruct?
03:00 <Vanhayes> I used the apocalyspe bomb
03:00 <+spidey> lol
03:00 <Your_mom_arma> i was going to rush up to van and do the same thing too
03:01 <Vanhayes> at about 85 degree angle by mistake
03:01 <Vanhayes> so up it goes, then boom, half the map is gone
03:01 <Your_mom_arma> thaha
03:01 <+spidey> lol
03:01 <Vanhayes> the half with me on it, you guys' half was pretty much intaked
03:01 <Vanhayes> anyways ill be back
03:02  * GodTodd just watched the shuttle launch. :)
03:02 <+spidey> it's over already?? damn...isn't there something else you could watch for a bit? :p
03:03 <GodTodd> it was much snazzier than the daytime launches
03:03 <+spidey> what? only being heh
03:04 <+spidey> brb
03:04 <GodTodd> only being?
03:04 <GodTodd> wtf?
03:04 <+spidey> erm
03:04 <+spidey> i was gonna typing something
03:04 <+spidey> thought i backspaced it all
03:04 <+spidey> heh
03:04 <+spidey> brb
03:12 <+spidey> back
03:12 <+spidey> i need to learn to not finalize my cd's
03:12 <+spidey> so i can add stuff to them
03:20 -!- DrJoeTr0n [n=DrJoeTr0@adsl-67-37-179-152.dsl.chcgil.ameritech.net] has joined #Armagetron
03:20 -!- DrJoeTron [n=DrJoeTr0@adsl-67-37-179-152.dsl.chcgil.ameritech.net] has quit [Read error: 145 (Connection timed out)]
03:21 <luke-jr> ghableska: ...
03:25 <ghableska> luke-jr...
03:27 <luke-jr> hi
03:27 <Your_mom_arma> DrJoeTr0n: ...
03:28 <luke-jr> wrtlprnft: 1tpd 7 min remaining
03:39 <+spidey> vangaynus....
03:44 <DrJoeTr0n> hm?
03:57 <Vanhayes> anyone playinf scortched?
03:57 <Vanhayes> playing*
03:57 <Vanhayes> #time
03:57 <armabot> Vanhayes: 04:00 AM, December 10, 2006
03:57 <+spidey> heh
03:58 <Vanhayes> luke-jr: I doubt wrtlprnft is still up
03:59 <+spidey> 4am = prime  time
04:00 <Vanhayes> 4 am is my absolute cut off time for civ
04:00 <Vanhayes> thats when I turn off the power
04:04 <+spidey> lol
04:09 <+spidey> http://www.youtube.com/watch?v=t1Y9Lxgpms0
04:13 <luke-jr> spidey: wanna finish that game?
04:13 <+spidey> ?
04:13 <+spidey> which?
04:19 <Your_mom_arma> hi
04:22 -!- Your_mom_arma [n=Jacob@pool-71-245-204-234.delv.east.verizon.net] has left #armagetron []
04:29 <luke-jr> spidey: the last one we were playing
04:29 <+spidey> need luci
04:42 <+spidey> luke-jr, ping
04:49 <luke-jr> ?
04:50 <luke-jr> you mean ping Lucifer_arma
04:51 <+spidey> no
04:51 <+spidey> luke-jr, you still got that old ssh password to fallin-angels.com ?
04:54 <luke-jr> ...
04:54 <luke-jr> I don't use passwords
04:54 -!- luke-jr [n=luke-jr@CPE-24-31-246-32.kc.res.rr.com] has quit [Client Quit]
04:57 -!- luke-jr [n=luke-jr@CPE-24-31-246-32.kc.res.rr.com] has joined #armagetron
05:10  * ghableska rubs eyes
05:11  * ghableska just watched The Da Vinci Code.
05:25 <DrJoeTr0n> god the ps2 sucks for a dvd player
05:46 <ghableska> #weather 50265
05:46 <armabot> ghableska: The current temperature in Des Moines, Iowa is 39.2°F (9:54 PM CST on December 09, 2006). Conditions: Clear. Humidity: 65%. Dew Point: 28.4°F. Windchill: 30.2°F. Pressure: 30.03 in 1017 hPa.
05:50 <Vanhayes> #weather Saint John
05:50 <armabot> Vanhayes: Temperature: 32°F / 0°C | Humidity: 80% | Pressure: 30.12in / 1020hPa | Conditions: Overcast | Wind Direction: WNW | Wind Speed: 4mph / 6km/h | Updated: 12:00 AM AST; Tonight - Cloudy with 60 percent chance of flurries. Wind west 20 km/h becoming southwest 20 overnight. Temperature rising to plus 2 by morning.; Sunday - Cloudy with sunny periods. Wind southwest 20 km/h becoming west 30 gusting to 50 late (1 more message)
05:50 <Vanhayes> #more
05:50 <armabot> Vanhayes: in the morning. High plus 5. Sunday night..clearing. Wind west 30 km/h gusting to 50 becoming northwest 20 in the evening. Low minus 2.; Monday - Sunny. High plus 1.;
05:57 <DrJoeTr0n> #cnn 60016
05:57 <armabot> DrJoeTr0n: The current temperature in Des Plaines, IL is 34.0°F. Conditions: Clear. Humidity: 69%. Wind: SW at 14 mph (23 km/h).
06:02 <Vanhayes> #night
06:02 <armabot> Good night Vanhayes!
06:14 -!- Vanhayes [n=Vanhayes@stjhnbsu83w-156034241033.nb.aliant.net] has quit [Read error: 60 (Operation timed out)]
06:22 <+spidey> http://img111.imageshack.us/img111/8817/evilgirls1wb.jpg
06:24 <ghableska> hahaha
06:32 <luke-jr> Lucifer_arma: spidey
06:32 <luke-jr> poke
06:37 -!- yournamehere [n=4ca7ddac@h10487.serverkompetenz.net] has joined #armagetron
06:37 -!- yournamehere [n=4ca7ddac@h10487.serverkompetenz.net] has quit [Client Quit]
06:38 -!- ghableska [n=ghablesk@12-240-54-90.client.mchsi.com] has quit ["O_o"]
06:55 <DrJoeTr0n> ding
06:56 <luke-jr> go away
06:56 <DrJoeTr0n> away go
07:10 <GodTodd> heh luke's an ass
07:10 <luke-jr> u
07:11 <GodTodd> v
07:11 <DrJoeTr0n> time to download season 2 of venture bros
07:12 <GodTodd> ok...amend that....luke's an ass that can't formulate a complete intelligent sentence in response to anyone
07:12 <GodTodd> :)
07:15 <luke-jr> u
07:15 <luke-jr> w
07:15 <luke-jr> x
07:15 <luke-jr> y
07:15 <luke-jr> z
07:16 <GodTodd> as well as not being aware of the correct alphabet
07:16 <DrJoeTr0n> looks like preschool was rough for you luke-jr
07:17 -!- mode/#armagetron [+o luke-jr] by ChanServ
07:18 <DrJoeTr0n> rise up!
07:19 -!- mode/#armagetron [+o wejp_] by luke-jr
07:19 -!- mode/#armagetron [-o luke-jr] by luke-jr
07:19 <DrJoeTr0n> dont make us ping guru3 smite you
07:19 <DrJoeTr0n> to* smite you
07:19 <luke-jr> hmm?
07:21 <DrJoeTr0n> spidey you take over the Most used words list
07:21 <DrJoeTr0n> lets see if you can form a sentence
07:24 <luke-jr> hm
07:25 <luke-jr> well, *I* got an EFIKA and you didn't
07:25 <luke-jr> so there :p
07:29 <DrJoeTr0n> give me it
07:30 <luke-jr> lol
07:30 <luke-jr> why?
07:30  * luke-jr isn't really using it for anything
07:30 <luke-jr> ...yet, anyhow
07:30 <DrJoeTr0n> gonna put it into an NES
07:31 <DrJoeTr0n> does it have onboard video?
07:31 <luke-jr> no
07:32 <luke-jr> I have a spare Radeon 9200 SE
07:32 <luke-jr> but I haven't a need for video on it
07:32 <luke-jr> so it's not plugged in
07:32 <luke-jr> and there's nothing to hold the card in place
07:33 <DrJoeTr0n> heh
07:33 <DrJoeTr0n> i have have a 9200se pci version
07:33 <luke-jr> then it'd be sticking up
07:33 <DrJoeTr0n> yeah
07:33 <luke-jr> the AGP adapter at least rotates the card 90 degrees
07:33 <DrJoeTr0n> so maybe id have to look for one of those weird ITX boards
07:34 <luke-jr> it's ATX
07:34 <DrJoeTr0n> the efika?
07:34 <luke-jr> yeah
07:34 <luke-jr> it needs a regular ATX power supply
07:34 <luke-jr> it doesn't include a HD either :p
07:34 <DrJoeTr0n> how big is it?
07:35 <DrJoeTr0n> it looks super tiny
07:35 <DrJoeTr0n> http://www.mini-itx.com/store/subscribe.asp?s=8
07:35 <DrJoeTr0n> is what i also might look at
07:36 <luke-jr> it could fit in the space of a CD-ROM drive
07:36 <DrJoeTr0n> hmmm
07:36 <luke-jr> w/o PSU and vid card
07:37 <luke-jr> HD doesn't add to the size significantly
07:37 <luke-jr> hehe, you could make it some kind of weird add-on server you put in a 5" slot :p
07:38 <luke-jr> actually...
07:38  * luke-jr claims the patent on this, or at least prior art
07:38 <luke-jr> Mac OS X virtualization for Windoze boxes :p
07:38 <luke-jr> run Mac OS X at native speed :p
07:38 <DrJoeTr0n> id just put laptop parts and just wedge it all in there
07:39 <luke-jr> :p
07:40 <DrJoeTr0n> http://www.mini-itx.com/projects/nespc/
07:41 <luke-jr> you could probably turn it into a NES :p
07:42 <luke-jr> SNES controllers have Linux support
07:42 <luke-jr> just add a cartridge interface
07:42 <luke-jr> install an emulator, etc
07:44 <DrJoeTr0n> hmm
07:44  * DrJoeTr0n checks zophar
07:45 <DrJoeTr0n> hmmm
07:46 <luke-jr> with the added bonus of compatibility w/ other platforms :p
07:46 <luke-jr> of course, it'd be real easy if you skip the cart interface and just use ROMs for everything
07:46 <luke-jr> or replace cart w/ a USB port for USB sticks
07:47 <luke-jr> you'd need to add serial ports if you wanted more than 1 controller
07:47 <luke-jr> can be done w/ a USB hub and USB->serial
07:48 <DrJoeTr0n> oh im aware
07:49 <DrJoeTr0n> so you're gonna give me it? :D
07:50 <luke-jr> heh
07:50 <luke-jr> no, but if you have the skill to make a nice game console out of it, you could probably get one :p
07:51 <luke-jr> http://projects.powerdeveloper.org/projects.php?project=300
07:51 <luke-jr> that's my project
07:51 <DrJoeTr0n> hmmm
08:03 <luke-jr> hm
08:03 <luke-jr> there already is a LinuxPPC PCI card :p
08:03 <luke-jr> http://www.killernic.com
08:03 <luke-jr> Linux box that runs in a PCI slot :p
08:07 <DrJoeTr0n> hah
08:19 <+spidey> ..
08:20 <luke-jr> ...
08:20 <luke-jr> hi spidey
08:20 <+spidey> wtf you want
08:20 <luke-jr> ...
08:22 <DrJoeTr0n> http://www.lpl.arizona.edu/impacteffects/
08:32 <Lucifer_arma> spidey: pong
08:34 <+spidey> ...
08:37 <Lucifer_arma> ...
08:39 <luke-jr> http://www.agloco.com/r/BBBH2903
08:39 <luke-jr> (yes, that's a referral code :p)
08:40 <Lucifer_arma> (yes, this is me not clicking a link)
08:41 <luke-jr> heh
08:41 <luke-jr> I'd rather you than most people here, seeing as you use Linux
08:52 -!- z-man [n=manuel@p50871562.dip0.t-ipconnect.de] has joined #armagetron
08:58 <+spidey> #armaconfig
08:58 <armabot> spidey: (armaconfig <an alias, 1 argument>) -- Alias for "rss http://wrtlprnft.ath.cx/armaconfig.php?config=$1".
08:59 <+spidey> #armaconfig rounds
08:59 <armabot> spidey: LIMIT_ROUNDS: End the match after this number of rounds (default: 10) || SP_LIMIT_ROUNDS: End the match after this number of rounds in single player mode (default: 10)
09:00 <luke-jr> spidey: BTW, let me know when you want me to sign up the site thing
09:00 <luke-jr> z-man: morning
09:00 -!- DrJoeTr0n [n=DrJoeTr0@adsl-67-37-179-152.dsl.chcgil.ameritech.net] has quit [">-;;,ccc3"]
09:00 <+spidey> whenever it goes through
09:00 <+spidey> pm
09:00 <luke-jr> identify :p
09:01 <+spidey> yea ;/
09:01 <luke-jr> hehe
09:16 -!- spidey [i=spidey@unaffiliated/mcspiddles] has quit ["Leaving"]
09:20 -!- spidey [i=spidey@68-119-125-27.dhcp.jcsn.tn.charter.com] has joined #armagetron
09:47 <luke-jr> wrtlprnft: you missed your turn
09:47 <wrtlprnft> #morning
09:47 <armabot> Good Morning wrtlprnft Random Fortune: Okay, Marge, as long as we're traumatizing the kids, I have a scandalous || story of my own. || -- Homer Simpson || Another Simpsons Clip Show
09:47 <wrtlprnft> luke-jr: not the first one i missed
09:47 <luke-jr> heh
09:47 <luke-jr> but spidey's playing now, you need to watch your back
09:47 <spidey> ...
09:47 <luke-jr> lol
09:48 <spidey> ok then
09:48 <spidey> we'll play that way
09:48 <spidey> if i refuse to ally you know why
09:48 <luke-jr> :x
09:48  * luke-jr allies w/ mog
09:48 <luke-jr> :p
09:48 <spidey> bots don't scare me
09:48  * GodTodd would refuse to ally with luke anyway since alliances with him are unbreakable.
09:49 <luke-jr> mog isn't a bot foo
09:49 <spidey> i've never broke a alliance
09:49 <luke-jr> nor have I
09:49 <spidey> but if i want to do something i won't ally
09:49 <spidey> so
09:49 <luke-jr> http://www.agloco.com/r/BBBH2903 <-- get paid to surf the net? :p
09:49 <spidey> i'm not allying with luke
09:49  * GodTodd wonders if it's moral to spam an irc channel with ads.
09:50 <luke-jr> only when GodTodd is present
09:50 <GodTodd> or only in a situationally shifting sense of morals
09:50 <luke-jr> GodTodd: you're not allowed to go there tho
09:50 <luke-jr> you're a windozeluser
09:51 <luke-jr> and I don't refer those yet
09:51 <GodTodd> ummm and my feelings are hurt?
09:51 <luke-jr> heh
09:51 <luke-jr> sorry
09:51 <GodTodd> for?
09:51 <luke-jr> hurting your feelings
09:51 <luke-jr> or whatever
09:51 <luke-jr> im tired -.-;
09:51 <GodTodd> did you see the question mark?
09:52 <GodTodd> or are you just stupid?
09:52 <luke-jr> #joke
09:52 <armabot> By royal decree, all humor has hereby been expunged from this channel. If you feel you absolutely *have* to be funny please find a channel where people are able to understand jokes.
09:52 <luke-jr> you forgot
09:52 <GodTodd> i wasn't joking
09:52 <GodTodd> i was asking a question
09:52 <GodTodd> which you obviously didn't understand
09:52 <luke-jr> #joke
09:52 <armabot> By royal decree, all humor has hereby been expunged from this channel. If you feel you absolutely *have* to be funny please find a channel where people are able to understand jokes.
09:52 <GodTodd> i will try to speak monosyllabically for you from now on
09:52 <luke-jr> or
09:52 <spidey> well
09:52 <luke-jr> you can try
09:52 <luke-jr> talking
09:52 <luke-jr> like 2020
09:52 <spidey> this always seems to work
09:52 <spidey> luke-jr, fuck off
09:53 <luke-jr> lol
09:53 <luke-jr> spide
09:53 <luke-jr> y
09:53 <luke-jr> go listen
09:53 <luke-jr> to
09:53 <spidey> Parse error: syntax error, unexpected T_VARIABLE in /home/acid/public_html/tron.php on line 3
09:53 <luke-jr> salva nos
09:53 <GodTodd> heh...or how about this...Prove god exists
09:53 <spidey> line 3
09:53 <spidey> $dir = "/home/acid/public_html/armagetron/bin/armagetronad-dedicated"
09:53 <spidey> wtf's wrong there..
09:53 <luke-jr> GodTodd: I'm married
09:53 <luke-jr> there, proven
09:53 <luke-jr> :p
09:54 <GodTodd> heh...he doesn't even try anymore
09:54 <spidey> that means you found a woman who will put up with you
09:54 <luke-jr> armagetronad-dedicated isn't a directory
09:54 <GodTodd> kinda sad really
09:54 <spidey> that doesn't prove god is real
09:54 <luke-jr> oh
09:54 <luke-jr> and you're
09:54 <luke-jr> missing a semicolon
09:55 <spidey> oh
09:55 <luke-jr> isn't parse and syntax error redundant
09:55 <luke-jr> to each other
09:55 <luke-jr> ?
09:55 <spidey> Warning: exec() has been disabled for security reasons in /home/acid/public_html/tron.php on line 4
09:55 <spidey> rofl
09:55 <luke-jr> haha
09:55 <luke-jr> do you have
09:56 <luke-jr> a
09:56 <luke-jr> cgi-
09:56 <luke-jr> bin
09:56 <luke-jr> ?
09:56 <spidey> yea
09:56 <spidey> i
09:56 <spidey> do
09:56 <GodTodd>  /ignore luke-jr
09:56 <spidey> have
09:56 <spidey> a
09:56 <spidey> cgi
09:56 <spidey> bin
09:56 <luke-jr> use
09:56 <luke-jr> it
09:56 <spidey> ?
09:56 <luke-jr> #!/bin/bash
09:56 <luke-jr> nohup /path/to/command/to/run
09:56 <luke-jr> then
09:56 <luke-jr> browse to it
09:56 <luke-jr> :p
09:56 <luke-jr> make sure to
09:56 <luke-jr> chmod +x
09:56 <luke-jr> it first
09:57 <spidey> do i make it .php or what?
09:57 <luke-jr> .sh
09:57 <luke-jr> is
09:57 <luke-jr> fine
09:57 <luke-jr> but then
09:57 <luke-jr> to be politically correc
09:57 <luke-jr> t
09:57 <luke-jr> /bin/bash should be
09:57 <luke-jr> /bin/sh
09:57 <luke-jr> after the #!
09:58 <GodTodd> yeah...cuz that has to do with politics
09:58 <GodTodd> moron :)
09:58 <luke-jr> I thought
09:58 <luke-jr> I was
09:58 <luke-jr> ignored
09:58 <luke-jr> ?
09:58 <GodTodd> nah...i am too amused by arrogant stupid people to ignore you luke
09:58 <GodTodd> you should know that by now
09:58 <luke-jr> but still
09:58 <luke-jr> I can make fun
09:59 <luke-jr> I wonder
09:59 <luke-jr> when will wejp
09:59 <luke-jr> notice his opship
09:59 <GodTodd> nice complete thought there, einstein
09:59 <spidey> luke-jr, and why does it want me to download it?
09:59 <luke-jr> because you
09:59 <luke-jr> did it wrong
09:59 <spidey> ...
09:59 <luke-jr> obviously
09:59 <luke-jr> it needs to be
09:59 <luke-jr> in the cgi-bin
10:00 <luke-jr> and +x
10:00 <spidey> it's +X
10:00 <@wejp_> i've noticed that, but do you want me to do anything with it?
10:00 <luke-jr> +x != +X
10:00 <luke-jr> wejp_:
10:00 <luke-jr> maybe
10:01 <luke-jr> I
10:01 <luke-jr> need sleep
10:01 <spidey> hm
10:02 <spidey> http://fallin-angels.com/cgi-bin/tron.sh
10:02 <GodTodd> no please don't go, luke
10:02 <GodTodd> please stay
10:02 <GodTodd> i need to bask in your infinite wisdom
10:02 <luke-jr> did I
10:02 <luke-jr> say
10:02 <luke-jr> I was leaving?
10:02 <luke-jr> ???
10:02 <GodTodd> i never said you did
10:03 <luke-jr> well
10:03 <luke-jr> I did
10:03 <luke-jr> imply it
10:03 <luke-jr> stupid
10:03 <GodTodd> don't talk about yourself like that, luke
10:03 <luke-jr> why
10:03 <GodTodd> because i worship you
10:03 <luke-jr> oh
10:03 <GodTodd> i want to be just like you
10:04 <luke-jr> I think
10:04 <luke-jr> you lie
10:04 <luke-jr> you shouldn't
10:04 <luke-jr> lie
10:04 <luke-jr> to
10:04 <luke-jr> people you worship
10:04 <luke-jr> especially
10:04 <luke-jr> not me
10:04 <GodTodd> heh...i'll let you work out the logic on that statement
10:05 <GodTodd> then again, you're catholic....logic is an alien concept to you
10:05 <luke-jr> n
10:05 <luke-jr> o
10:05 <luke-jr> n
10:05 <luke-jr> s
10:05 <luke-jr> e
10:05 <luke-jr> n
10:05 <luke-jr> s
10:05 <luke-jr> e
10:05 <GodTodd> yeah...that's what i said...catholic
10:06 <luke-jr> for KDE
10:06 <luke-jr> Katholic
10:09 <spidey> luke-jr,
10:09 <spidey> help with cron ;x
10:10 <wrtlprnft> spidey: $ man cron
10:10 <spidey> i dun have ssh
10:10 <wrtlprnft> you can do that on any machine
10:10 <spidey> i don't have a nix box running
10:10 <spidey> :p
10:11 <wrtlprnft> then crack one.
10:11 <wrtlprnft> #google cron manpage
10:11 <armabot> wrtlprnft: Search took 0.24 seconds: cron (8): daemon to execute scheduled commands - Linux man page: <http://www.die.net/doc/linux/man/man8/cron.8.html>; crontab(5): tables for driving cron - Linux man page: <http://www.die.net/doc/linux/man/man5/crontab.5.html>; UNIX man pages : crontab (5): <http://unixhelp.ed.ac.uk/CGI/man-cgi?crontab+5>; Crontab Man Page: (2 more messages)
10:15 <Lucifer_arma> I quit allying with luke when I realized I could prevent hiim from smallpoxing my own cities by putting units on the border
10:15 <Lucifer_arma> allies aren't subject to zones of control, but all others are, which is why not allying with luke lets me control the situation
10:16 <spidey> heh
10:16 <spidey> luke knows he comes in my space it's his as
10:16 <spidey> ass
10:16 <Lucifer_arma> if luke wants me to accept an alliance, he's going to have to start noticing when people ask him to establish and respect borders
10:16 <Lucifer_arma> or quit pretending not to notice, whichever is applicable
10:16 -!- mode/#armagetron [+vvvv [NP]Tangent [Xpert]DarkStar armabot Compn] by wejp_
10:16 -!- mode/#armagetron [+vvvv GodTodd guru3 Lucifer_arma luke-jr] by wejp_
10:16 -!- mode/#armagetron [+vvvv mkzelda Plazma spidey wrtlprnft] by wejp_
10:16 -!- mode/#armagetron [+vv z-man z-man-work] by wejp_
10:17 <+spidey> o.o
10:17 <+wrtlprnft> ?
10:17 <@wejp_> lol
10:19 <+Lucifer_arma> also, if there's no strategic or tactical reason for an ally to put military units in my territory, I'll cancel the alliance and/or not make the alliance in the first place
10:19 <+wrtlprnft> wejp_'s gonna pwn us all
10:19 <@wejp_> ;)
10:19 <+spidey> yea
10:19 <+spidey> i concider acts of war
10:19 <@wejp_> :o
10:19 <+spidey> 1 offensive units in my terratory
10:20 <+spidey> 2 smallpoxing my area
10:20 <+Lucifer_arma> well, if you're using my cities to stage an invasion, that's fine, but you have to tell me you're doing it
10:20 <+spidey> 3 a large force close to me that hasn't been moved in 2 turns
10:20 <+Lucifer_arma> and you have to share vision.  :)  Allies that don't share vision are absolutely not allowed to put any military units in my territory
10:20  * wrtlprnft wonders why luke-jr's oping everyone
10:20 <+spidey> then, and only then will i take defensive matters
10:20 <+spidey> then strike :p
10:20 <@wejp_> heh
10:20 <@wejp_> no idea
10:20 <+wrtlprnft> not that i'd mind
10:20 <@wejp_> ;)
10:21 <+wrtlprnft> i trust that wejp_ won't kick everyone
10:21 <+wrtlprnft> or op spidey 
10:21 <+wrtlprnft> scary thought
10:21 <+Lucifer_arma> well, when you're the science guy I usually wind up putting lots of units in your territory
10:21 <+spidey> ...
10:21 <@wejp_> hehe i won't do that ;)
10:21 -!- mode/#armagetron [+o luke-jr] by ChanServ
10:21 -!- mode/#armagetron [+o spidey] by luke-jr
10:21 <+spidey> yea
10:21 <+spidey> though i trust you
10:21 -!- mode/#armagetron [-o spidey] by luke-jr
10:21 <+Lucifer_arma> it's a win-win situation.  You get defenses, and I get to make sure you keep giving me science :)
10:21 <@luke-jr> until he's done w/ sciences
10:21 <+Lucifer_arma> although I prefer to guard you with naval units anyway
10:22 <+spidey> yea
10:22 <@luke-jr> then you have no reason to not attack :p
10:22 -!- mode/#armagetron [-v spidey] by ChanServ
10:22 <+Lucifer_arma> right, and then I've got an army in his border, and we've already made a ton of enemies, so we have to work together :)
10:22 <@luke-jr> :o
10:22 <spidey> i don't think you've ever put units in my cities for defense besides that stupid russian game have you?
10:22  * luke-jr runs off to bed
10:22 <+Lucifer_arma> I've done it in emergencies
10:22 <+Lucifer_arma> like "there's barbs and no defenses, help meeee!"
10:23 <spidey> heh
10:23 <spidey> well
10:23 <spidey> even if you do have units in my city
10:23 <+Lucifer_arma> I've never done it as policy, because it is somewhat antagonistic :)
10:23 <spidey> as soon as the alliance is canceldd they go back to there homecities
10:23 <+Lucifer_arma> yep
10:23  * Lucifer_arma notes that when he puts units in there, they usually don't go in the cities, they go in more forward-positioned defensive positions
10:23 <+Lucifer_arma> and safely off any potential city work squares
10:24 <+Lucifer_arma> unless the city in question is under direct threat
10:24 <+Lucifer_arma> wait, in that europe game I kept putting units in a city, but that was because the latvians kept attacking that city, and it was the right strategic decision to defend that city
10:24 <spidey> yea
10:25 <spidey> they took that city they had a clear for me you and mom
10:25 <+Lucifer_arma> yep.  and if we defended that city, they wasted resources attacking it
10:25 <+Lucifer_arma> even if the city had gotten destroyed I would've wanted a fort there
10:25 <spidey> though
10:25 <spidey> one thing freeciv doesn't have
10:26 <spidey> in civ2 when you airlift
10:26 <spidey> if there's enemy area between
10:26 <spidey> there's a chance the unit dies
10:26 <+Lucifer_arma> hmmm, I've never really used airlifts
10:26 <spidey> i have
10:26 <+Lucifer_arma> I always found the UI frustrating and the rules never clear :/
10:26 <spidey> when i need 1 turn defense
10:26 <spidey> heh
10:27 <+Lucifer_arma> I'll probably figure it out in the warclient, which makes airlifting a lot easier
10:27 <spidey> ...
10:27 <spidey> it gives you a list of cities
10:27 <spidey> you click one that's checked
10:27 <spidey> that's the one you're airlifting to
10:27 <+Lucifer_arma> I've been adding port facilities and airports so I can build veteran navy and air units :)
10:27 <spidey> in that game were me and you control half the world
10:27 <spidey> i've got like 12 port thingies
10:28 <+Lucifer_arma> well, let me amend my statement.  I didn't play a lot of civ2, and the civ1 airlift UI was frustrating and the rules weren't very clear
10:28 <+Lucifer_arma> that game where you're aussie, and you fought the russians?  ANd I'm me.  :)  That's the game where I started building those things, which is why my barracks count doesn't give me # cities
10:29 <+Lucifer_arma> the cities that build navy don't have barracks because they're not building ground units.  If I switch them to ground units, they'll have to build a barracks first, obviously
10:29 <spidey> heh
10:29 <spidey> i've got over 87 barracks in that game
10:29 <spidey> of course i get them free
10:29 <spidey> along with anything else that costs 1 gold
10:29 <spidey> <3 me wonder
10:29 <+Lucifer_arma> :)
10:30 <spidey> there's only 2 wonders i actually want in that game
10:30 <+Lucifer_arma> there's something wrong with it, though.  I built hoover dam and now can't build power plants, and for some reason I can't build mfg plants
10:30 <spidey> the gold one and isaacs
10:30 <spidey> the rest i get to make luke mad
10:30 <spidey> ugh
10:30 <+Lucifer_arma> I prefer to let luke build 'em, and then I'll take them :)
10:30 -!- GodTodd [n=GodTodd@cpe-76-183-44-91.tx.res.rr.com] has quit [Success]
10:30 <spidey> you can only have either 1 nuke plant, 1 power plant, or 1 hydro damn
10:30 <spidey> you can't have all
10:31 <+Lucifer_arma> right, but hoover dam counts as a hydro plant in all cities
10:31 <spidey> exactly
10:31 <+Lucifer_arma> it's *much* cheaper than building plants in every city
10:31 <spidey> yes
10:31 <+Lucifer_arma> but somehow I cna't build mfg plants, which require a power plant of some sort and a factory
10:31 <spidey> so if you techniqually have a hydro dam in every city
10:31 <spidey> how would you build power plants ? :p
10:32 <spidey> no
10:32 <+Lucifer_arma> that's the point, I can't, but I also can't build mfg plants
10:32 <spidey> mfg plant requires mass production AND and factory
10:32 <+Lucifer_arma> hmmm, I thought I had mass production
10:32 <spidey> no?
10:32 <spidey> i had just gotten it
10:32 <+Lucifer_arma> I have factories, because the hoover dam doesn't kick in without factories anyway
10:32 <spidey> remember you went for robotics
10:33 <+Lucifer_arma> so maybe I don't have mass production, and I just expect to be able to build mfg plants when I can build howitzers because I usually get mass production first
10:33 <spidey> lol
10:34 <+Lucifer_arma> anyway, I think that game is about to run out of fun
10:34 <+Lucifer_arma> we're closer to finishing the game when it's going to run out of fun than we usually get, which I think is a good thing
10:34 <+Lucifer_arma> but basically after I'm done with the mexicans and the americans, and maybe with mordor, there isn't much left besides tedium
10:35 <spidey> well
10:35 <+Lucifer_arma> don't know for sure about where you're at, but it looks pretty much the same.  You've already done the fun stuff against the sumerians
10:35 <spidey> there's still alot
10:35 <spidey> we only control half the map
10:35 <+Lucifer_arma> yeah, but we're reaching the point where taking the whole map will be tedious and not much fun
10:35 <spidey> if that
10:36 <+Lucifer_arma> not there yet, but I think we're getting there.  Probably the next time we restore we'll be there.
10:36 <spidey> hell
10:36 <spidey> i can spit out 4 units every turn
10:36 <+Lucifer_arma> my war with the aztecs and incas was a lot of fun, and the fact that it segued into direct war with mordor was fun, but mordor is almost destroyed now
10:36 <spidey> heh
10:37 <spidey> at the rate i'm spitting out bombers
10:37 <+Lucifer_arma> I'm putting out like 12 units in 2 turns.  :)  Maybe more, maybe less.  Some of it depends on losses, because if I don't take losses, my city productions are slowing down a lot.
10:37 <spidey> i have 24 now
10:37 <spidey> in about 20 turns i should be able invade with 40
10:37 <spidey> or 50
10:37 <+Lucifer_arma> heh.  My bombers are split up right now, but I have like 44 iirc
10:38 <spidey> heh
10:38 <+Lucifer_arma> they're converging though, everywhere they're involved is advancing towards a common point
10:38 <spidey> i'm glad i populated that little alaskian like thing on my continent
10:38 <spidey> it's been a very good naval port
10:38 <+Lucifer_arma> :)
10:39 <+Lucifer_arma> those cold cities aren't necessarily bad, they just have low food production is all
10:39 <spidey> i got so many battleships i yea
10:39 <spidey> 'er
10:39 <spidey> i got so many battleships i had to start just moving them out into the harbors and "S" ing them
10:39 <+Lucifer_arma> I don't even build battleships, heh
10:39 <spidey> battleships have a 12 attack and 12 defense
10:39 <+Lucifer_arma> if battleships were cheaper, I'd build them
10:39 <spidey> if they're vet it's increased, of course
10:40 <+Lucifer_arma> well, there's several things
10:40 <spidey> i put out battleships in less than 9 turns
10:40 <spidey> in each of those cities
10:40 <+Lucifer_arma> first is that battleships are obsolete by carriers + bombers
10:40 <+Lucifer_arma> this is a historical thing, not a civ thing
10:40 <spidey> they've all got factories, offshore platforms, nuke plants, and soon to have mfg plants
10:40 <+Lucifer_arma> so when you look at modern navies, you see task groups that are aegis cruisers supporting carriers
10:41 <spidey> well
10:41 <spidey> battleships are effective against multiple targets
10:41 <+Lucifer_arma> the period where battleships are actually useful is small enough that we get past battleships faster than I can build one
10:41 <spidey> aegis cruisers get pwnt big time by battleships
10:41 <+Lucifer_arma> they are, but cruisers for the screen and subs for the attack are just as effective, if not more so
10:41 <+Lucifer_arma> yes, but they're cheaper to replace, and subs have attack 12
10:42 <spidey> yea
10:42 <+Lucifer_arma> so offensively, subs are actually better than battleships because they also have stealth
10:42 <spidey> but battleships last long
10:42 <spidey> since they're cheaper :p
10:42 <+Lucifer_arma> defensively subs suck, and they're supposed to
10:42 <spidey> yea
10:42 <+Lucifer_arma> subs can also carry missiles
10:42 <spidey> stupid sumerians whiped out 2 loaded subs
10:42 <spidey> >:|
10:42 <+Lucifer_arma> you see why I build so goddamned many subs?  :)
10:42 <+[Xpert]DarkStar> #morning
10:42 <+armabot> Good Morning [Xpert]DarkStar Random Fortune: The universe seems neither benign nor hostile, merely indifferent. || -- Sagan
10:42 <spidey> hey it's that darkstar person
10:43 <spidey> 'er i mean HI DARKSTAR!
10:43 <+[Xpert]DarkStar> -.-
10:43 <+Lucifer_arma> I build destroyers for my screen because they're cheap, but I'm starting to get sick of replacing them and cruisers work better, they're just more expensive
10:43 <+Lucifer_arma> so now I'm building the initial screen with destroyers and then replacing them with cruisers
10:43 <spidey> ...
10:43 <spidey> destroyers have like 4/4 rating
10:43 <spidey> they blow
10:43 <+Lucifer_arma> they do, in fact, suck pretty seriously, but they're dirt cheap
10:43 <+Lucifer_arma> and the screen I put up is expensive, even when build with destroyers
10:44 <spidey> so why not build something that'll last ALOT longer?
10:44 <spidey> i meani haven't lost a battleship yet
10:44 <+Lucifer_arma> replacing the destroyers with cruisers makes it a lot better, but you only have to replace the destroyers that are in trouble spots
10:44 <spidey> and i've been attacking coastal defenses with them
10:44 <+Lucifer_arma> well, you may not have lost a battleship, but all of my enemies have lost a lot of battleships
10:44 <spidey> heh
10:45 <spidey> doesn't matter to me though
10:45 <spidey> all that does is step up my production
10:45 <+Lucifer_arma> they bring them up and attack my destroyers, killing 2-3 of them and never seeing the sub that's also there
10:45 <spidey> bring me down to 6turns per bs!
10:45 <+Lucifer_arma> hell, I'd use transports for the screen, the screen only needs to have vision
10:46 <+Lucifer_arma> I'd use carriers for it if the game had a sensible way to manage carriers
10:46 <spidey> burn them all
10:46 <spidey> ugh
10:46 <spidey> dude
10:46 <spidey> carriers cost the same as battleships
10:46 <+Lucifer_arma> it should be that if you attack with a bomber from a carrier, it automatically returns to its carrier the next turn
10:46 <+Lucifer_arma> yeah, but they carry bombers :)
10:47 <+Lucifer_arma> I could use 3 carriers with 3-4 bombers on each of them to cover the same area that I currently build like 20 destroyers to cover
10:47 <spidey> could do it like defcon
10:47 <+Lucifer_arma> that is cheap, but it's also tedious to maintain.  The destroyers sit on sentry
10:47 <spidey> 2 bombers per carrier
10:47 <spidey> 5 fighters
10:47 <+Lucifer_arma> the carriers would require manual maintenance
10:48 <+Lucifer_arma> well, you want to place the carriers where their bombers' attack zones overlap each other's a little bit
10:48 <+Lucifer_arma> then fly awacs to patrol the area and send bombers to hit anything they see
10:48 <+Lucifer_arma> the only problem is that it would let subs through :/
10:49 <spidey> so feel the gaps with some cheap unit?
10:49 <+Lucifer_arma> like destroyers?
10:49 <+Lucifer_arma> :)
10:49 <+Lucifer_arma> that would work, then use the bombers to hit the subs when they appear
10:50 <spidey> ;p
10:50 <+Lucifer_arma> but to be useful, the game needs to manage it for me, automatically sending the awacs to patrol, and automatically launching the bombers to hit anything it sees
10:50 <+Lucifer_arma> now, can bombers be put on autoattack in a carrier?
10:50 <spidey> "patrol"
10:50 <spidey> it's a option
10:51 <+Lucifer_arma> well, warclient provides air unit patrol
10:51 <spidey> hm
10:51 <spidey> guess i could patrol my costal cities then
10:51 <spidey> :D
10:51 <+Lucifer_arma> I've actually had good luck with putting subs on patrol, so maybe filling in the gap with patrolling subs would be better than brute-forcing it with destroyers
10:51 <+Lucifer_arma> warclient's UI additions are useful, but a real pain to use
10:52 <+Lucifer_arma> the only time I used air unit patrol I managed to run the bomber out of fuel somehow
10:52 <spidey> lol
10:53 <+Lucifer_arma> I do want patrolling ships to automatically attack any enemy they find and then go back on patrol
10:53 <+Lucifer_arma> of course, I want sentried ships to do it too :)
10:53 <spidey> lol
10:53 <spidey> argh
10:53 <spidey> i'ma have to learn mysql
10:55 <spidey> i'ma go get owned in americas army
10:55 <spidey> heh
10:56 <spidey> btw
10:56 <spidey> the people who play halo demo
10:56 <spidey> are bigger noobs than luke-jr
10:56 <spidey> i massacured them fuckers
10:56 <spidey> and i suck
10:56 <spidey> my record was 1 death vs 6 of them
10:57 <spidey> and a score of 25 kills
10:57 <spidey> 25 kills = the limit, then it's next round
10:57 <spidey> now americas army :D
11:05 -!- deja_vu [n=deja_vu@p50923785.dip0.t-ipconnect.de] has joined #armagetron
11:10 <+Lucifer_arma> oh yeah, I also want to be able to attack units that I'm neutral towards
11:11 <+Lucifer_arma> I don't like having to declare war to attack a unit.  Sure, the person controlling it should declare war on me, but I don't want to have to declare war to do it
11:11 <+Lucifer_arma> sometimes you just want to say "move that piece or I'm killing it", and neither side wants total war
11:12 <+Lucifer_arma> but when you declare war, you almost have to be able to go to total war to back it up, while in most situations where you want to attack a unit without declaring war,
11:12 <+Lucifer_arma> it's not likely to escalate to total war.  It's more likely to be "That wasn't nice, but I'll back off because I'm not ready for war either"
11:12 -!- z-man [n=manuel@p50871562.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
11:43 -!- deja_vu [n=deja_vu@p50923785.dip0.t-ipconnect.de] has quit ["*wusel*"]
12:56 -!- z-man [n=manuel@p50871562.dip0.t-ipconnect.de] has joined #armagetron
13:03 -!- zman [n=manuel@p50871562.dip0.t-ipconnect.de] has joined #armagetron
13:19 -!- MaZuffeR [n=MaZuffeR@darkmoor.sby.abo.fi] has joined #armagetron
13:20 -!- z-man [n=manuel@p50871562.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
13:30 <+wrtlprnft> #g log(2)
13:30 <+armabot> wrtlprnft: log(2) = 0.301029996
13:41 -!- [dlh] [n=[dlh]@a0204.upc-a.chello.nl] has joined #armagetron
13:49 -!- [dlh] [n=[dlh]@a0204.upc-a.chello.nl] has quit []
13:51 -!- [dlh] [n=[dlh]@a0204.upc-a.chello.nl] has joined #armagetron
14:23 <+Lucifer_arma> I feel like a broken record
14:23 <+Lucifer_arma> "Don't force it!"
14:23 <+Lucifer_arma> never works.
14:23 <+Lucifer_arma> My wife's convinced that to make anything work, you have to apply force, in spite of the fact that you only ever have to apply force to parts designed to be forced, and there will be directions telling you to do so
14:35 <+wrtlprnft> it works if you just use enough force
15:06 -!- zman [n=manuel@p50871562.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
15:20 -!- zman [n=manuel@p50871562.dip0.t-ipconnect.de] has joined #armagetron
15:51 <+Compn> Lucifer_arma : what is she forcing?
15:52 <+Lucifer_arma> christmas tree.  There's a little pipe at the bottom that hooks into the stand and into the main tree
15:52 <+Lucifer_arma> the main tree pipe has a groove in it that fits the seam in the bottom pipe
15:52 <+Lucifer_arma> she didn't even bother looking at *how* they went together, and swore she didn't force the two pieces together
15:52 <+Lucifer_arma> nevertheless, I needed a hammer to separate them
15:57 <+Compn> ah yes
15:57 <+Compn> the old 'insert peg a into slot b' fiasco
15:57 <+Compn> many people fall victim to this trap
16:35 -!- ghableska [n=ghablesk@12-240-54-90.client.mchsi.com] has joined #Armagetron
16:37 -!- GodTodd [n=GodTodd@cpe-76-183-44-91.tx.res.rr.com] has joined #armagetron
16:37 <ghableska> luke-jr: ...
16:39 -!- deja_vu [n=deja_vu@p50923785.dip0.t-ipconnect.de] has joined #armagetron
17:02 -!- ghableska [n=ghablesk@12-240-54-90.client.mchsi.com] has quit [Read error: 110 (Connection timed out)]
17:25 -!- ghableska_ [n=ghablesk@12-240-54-90.client.mchsi.com] has joined #Armagetron
17:25 <ghableska_> >_>
17:27 <ghableska_> #weather 50265
17:27 <+armabot> ghableska_: The current temperature in Des Moines, Iowa is 44.6°F (9:54 AM CST on December 10, 2006). Conditions: Partly Cloudy. Humidity: 43%. Dew Point: 23.0°F. Windchill: 37.4°F. Pressure: 29.99 in 1016 hPa.
17:30 <GodTodd> #weather 75023
17:30 <+armabot> GodTodd: The current temperature in Custer & Pleasant Valley, Plano, Texas is 48.6°F (10:30 AM CST on December 10, 2006). Conditions: Overcast. Humidity: 59%. Dew Point: 35.6°F. Windchill: 46.4°F. Pressure: 30.26 in 1024.6 hPa.
17:39 <ghableska_> so, what's the difference between normal and voice?
17:47 <GodTodd> a little yellow dot on my client
17:48 <ghableska_> mine is swirly, beat that
17:49 <GodTodd> :P
18:38 <spidey> .
18:38 <ghableska_> ..
18:38 -!- ghableska_ is now known as ghableska
18:38 -!- spidey is now known as ghableska__
18:39 -!- ghableska__ is now known as spidey
18:39 <spidey> :
18:39 <spidey> :D
18:39 <ghableska> ...
18:40 <spidey> stfu
18:40 <ghableska> you stfu
18:40 <spidey> u
18:40 <ghableska> you know what?
18:40 <spidey> ?
18:40 <ghableska> #weather 50265
18:40 <spidey> luke's gay?
18:40 <ghableska> :P
18:40 <+armabot> ghableska: The current temperature in Des Moines, Iowa is 46.4°F (10:54 AM CST on December 10, 2006). Conditions: Clear. Humidity: 46%. Dew Point: 26.6°F. Windchill: 39.2°F. Pressure: 29.99 in 1016 hPa.
18:41 <spidey> #weather 38256
18:41 <+armabot> spidey: The current temperature in Paris, Tennessee is 46.9°F (11:41 AM CST on December 10, 2006). Conditions: Overcast. Humidity: 40%. Dew Point: 24.8°F. Windchill: 44.6°F. Pressure: 30.39 in 1029.0 hPa.
18:41 <spidey> joo r tEh six
18:41 <spidey> sux
18:42 <GodTodd> j00 r the sux typzor
18:42 <GodTodd> teh
18:42 <GodTodd> *
18:42 <ghableska> 1337 is for n00bs
18:43 <GodTodd> 1337 is java programming
18:43 <ghableska> haha
18:43 <spidey> java sux
18:43 <GodTodd> ok luke
18:43 <spidey> luke-jr, joo sux
18:44 <GodTodd> i know he's your hero
18:45 <ghableska> :P
18:45 <ghableska> #f
18:45 <GodTodd> #later tell spidey stfu
18:45 <+armabot> Random Fortune: Coward, n.: || One who in a perilous emergency thinks with his legs. || -- Ambrose Bierce, "The Devil's Dictionary"
18:45 <+armabot> GodTodd: The operation succeeded.
18:46 <ghableska> #later tell spidey stfu
18:46 <+armabot> ghableska: The operation succeeded.
18:46 <GodTodd> #later tell spidey stfu
18:46 <+armabot> GodTodd: The operation succeeded.
18:46 <GodTodd> #later tell spidey stfu
18:46 <+armabot> GodTodd: The operation succeeded.
18:46 <GodTodd> #later tell spidey stfu
18:46 <GodTodd> #later tell spidey stfu
18:46 <+armabot> GodTodd: The operation succeeded.
18:46 <+armabot> GodTodd: The operation succeeded.
18:47 <ghableska> spidey: hi
18:47 <spidey> ...
18:47 <GodTodd> #later tell spidey stfu
18:47 <+armabot> GodTodd: The operation succeeded.
18:50 <GodTodd> wow...spidey was silenced :D
18:50 <spidey> ..
18:50 <+wrtlprnft> lol
18:50 -!- mode/#armagetron [+v GodTodd] by ChanServ
18:50 <spidey> you started it
18:50 <ghableska> hehe
18:51 <ghableska> spidey: I"[11:51] armabot: Sent 1 minute ago: <spidey> gay
18:51 <ghableska> [11:51] armabot: Sent 1 minute ago: <spidey> gay
18:51 <ghableska> [11:51] armabot: Sent 1 minute ago: <spidey> gay
18:51 <ghableska> [11:51] armabot: Sent 1 minute ago: <spidey> gay
18:51 <ghableska> [11:51] armabot: Sent 1 minute ago: <spidey> gay
18:51 <ghableska> [11:51] armabot: Sent 1 minute ago: <spidey> gay
18:51 <ghableska> [11:51] armabot: Sent 1 minute ago: <spidey> gay
18:51 <ghableska> [11:51] armabot: Sent just now: <spidey> gay
18:51 <ghableska> [11:51] armabot: Sent just now: <spidey> gay"
18:51 <ghableska> ...
18:51 <spidey> you did it to
18:51 <spidey> :p
18:51 <ghableska> only once :P
18:51 <ghableska> GodTodd should have gotten most of those
18:51 <+wrtlprnft> #list admin
18:52 <+armabot> wrtlprnft: capability add, capability remove, channels, ignore add, ignore list, ignore remove, join, nick, and part
18:52 <+wrtlprnft> #admin ignore add spidey 
18:52 <+armabot> wrtlprnft: The operation succeeded.
18:52 <ghableska> heh
18:52 <spidey> ...
18:52 <+wrtlprnft> ghableska: thanks for telling me :)
18:52 <ghableska> huh?
18:52 <spidey> <armabot> Sent 1 minute ago: <GodTodd> stfu
18:52 <spidey> <armabot> Sent 1 minute ago: <ghableska> stfu
18:52 <spidey> <armabot> Sent 1 minute ago: <GodTodd> stfu
18:52 <spidey> <armabot> Sent 1 minute ago: <GodTodd> stfu
18:52 <spidey> <armabot> Sent 1 minute ago: <GodTodd> stfu
18:52 <spidey> <armabot> Sent 1 minute ago: <GodTodd> stfu
18:52 <spidey> think i care for spam either?
18:52 <ghableska> lol
18:52 <+wrtlprnft> evil GodTodd, evil.
18:53  * ghableska is free from any wrongdoing
18:53  * wrtlprnft shoots a sharp look at GodTodd
18:54  * GodTodd looks ashamed.
18:56  * ghableska yawns
18:56  * GodTodd picks eye boogers.
18:57  * ghableska is not amused
18:57 <spidey> Lucifer_arma, Lucifer_arma ghableska scortched3d?
18:57 <spidey> 'er
18:57 <spidey> luke-jr, *
18:58 <ghableska> haven't you done that before? :P
18:58 <spidey> yea
19:03 <+Lucifer_arma> maybe a bit later
19:06 <+armabot> armagetronad: nemostultae * r6478 /armagetronad/branches/Io/armagetronad/ (5 files in 4 dirs): Io + addons can now be shipped with the game.
19:07 <ghableska> hmm
19:07 <+armabot> armagetronad: nemostultae * r6479 /private/z-man/clio/state.hpp: Added IoState* accessor
19:08 <+wrtlprnft> i liked the colors there :(
19:08 <ghableska> those aren't in color anymore. :(
19:08 <+wrtlprnft> guru3: any chance we can get colors back and have normal ops be able to disable them temporarily?
19:08 <+wrtlprnft> after all most clients support disabling all colors as well
19:10 <ghableska> #later tell ghableska hi
19:10 <+armabot> ghableska: The operation succeeded.
19:10 <+wrtlprnft> ghableska: won't work, you'll get it at the same time you send it
19:11 <ghableska> yeah. :/
19:20 -!- deja_vu_ [n=deja_vu@p50921095.dip0.t-ipconnect.de] has joined #armagetron
19:22 -!- mode/#armagetron [+o guru3] by ChanServ
19:22 -!- mode/#armagetron [-c] by guru3
19:22 <@guru3> haha
19:22 -!- mode/#armagetron [+c] by ChanServ
19:22 <ghableska> :P
19:22 -!- mode/#armagetron [-c] by ChanServ
19:23 -!- mode/#armagetron [-vvvv mkzelda Compn GodTodd armabot] by guru3
19:23 -!- mode/#armagetron [-vvvv wrtlprnft Lucifer_arma luke-jr Plazma] by guru3
19:23 -!- mode/#armagetron [-vvv [Xpert]DarkStar [NP]Tangent z-man-work] by guru3
19:23 -!- mode/#armagetron [-oo wejp_ luke-jr] by guru3
19:23 -!- mode/#armagetron [-o guru3] by guru3
19:27 <wrtlprnft> thanks :)
19:27 <ghableska> hehe
19:27 <ghableska> back to normal now? 
19:27 <+guru3> i'd like to point out that it's best if there aren't voices and people with ops
19:27 -!- mode/#armagetron [+o wrtlprnft] by ChanServ
19:27 -!- mode/#armagetron [+c] by wrtlprnft
19:27 -!- mode/#armagetron [-c] by ChanServ
19:27 -!- mode/#armagetron [-c] by wrtlprnft
19:27 -!- mode/#armagetron [-o wrtlprnft] by wrtlprnft
19:27 <wrtlprnft> hmm, chanserv still controls it
19:28 -!- mode/#armagetron [+o guru3] by ChanServ
19:28 <wrtlprnft> guru3: i didn't voice everyone :(
19:28 -!- mode/#armagetron [-v guru3] by guru3
19:28 -!- mode/#armagetron [-o guru3] by guru3
19:28 <guru3> don't know how to make chanserv relinquish control
19:29 <Lucifer_arma> mmm mmmm mmmmmmm mm mmmm mm mm
19:29 <ghableska> O_o
19:31 <wrtlprnft> guru3: use SET #armagetron MLOCK?
19:31 <wrtlprnft> just remove the c flag from it completely
19:32 <guru3> did mlock -c
19:33 <wrtlprnft> no c at all, neither -c nor c
19:33 <armabot> armagetronad: nemostultae * r6480 /armagetronad/branches/Io/armagetronad/src/macosx/AAIo.mm: Removed debug output
19:33 <guru3> and how would you d othat?
19:33 <wrtlprnft> sec
19:34 <wrtlprnft> set #arma-ladle mlock ""
19:34 <wrtlprnft> that worked for me
19:36 <guru3> done
19:37 -!- mode/#armagetron [+o wrtlprnft] by ChanServ
19:37 -!- mode/#armagetron [+c] by wrtlprnft
19:37 -!- mode/#armagetron [-c] by wrtlprnft
19:37 -!- mode/#armagetron [-o wrtlprnft] by wrtlprnft
19:37 <wrtlprnft> works, thanks :)
19:39 -!- deja_vu [n=deja_vu@p50923785.dip0.t-ipconnect.de] has quit [Read error: 110 (Connection timed out)]
19:45 <armabot> armagetronad: nemostultae * r6481 /armagetronad/branches/Io/armagetronad/src/render/rSysdep.cpp: Re-enable threading
19:52 -!- Vanhayes [n=Vanhayes@stjhnbsu83w-156034245226.nb.aliant.net] has joined #armagetron
19:52 <wrtlprnft> oh, duh, there's an Io branch i can actually test?
19:53 <wrtlprnft> i checked out private/z-man/clio and only saw tests
20:42 -!- deja_vu [n=deja_vu@p50922F31.dip0.t-ipconnect.de] has joined #armagetron
20:44 -!- deja_vu_ [n=deja_vu@p50921095.dip0.t-ipconnect.de] has quit [Read error: 60 (Operation timed out)]
20:50 -!- deja_vu_ [n=deja_vu@p50920B15.dip0.t-ipconnect.de] has joined #armagetron
21:06 -!- deja_vu [n=deja_vu@p50922F31.dip0.t-ipconnect.de] has quit [Read error: 110 (Connection timed out)]
21:13 -!- deja_vu [n=deja_vu@p5092285A.dip0.t-ipconnect.de] has joined #armagetron
21:14 -!- deja_vu [n=deja_vu@p5092285A.dip0.t-ipconnect.de] has quit [Client Quit]
21:29 -!- deja_vu_ [n=deja_vu@p50920B15.dip0.t-ipconnect.de] has quit [Read error: 110 (Connection timed out)]
21:35 <Lucifer_arma> I want to play a pirate game
22:00 -!- DrJoeTr0n [n=DrJoeTr0@adsl-67-37-179-152.dsl.chcgil.ameritech.net] has joined #Armagetron
22:06 <luke-jr> like a civ game where we're all pirates?
22:07 <luke-jr> /set startunits ckxDaaaAAA
22:07 <DrJoeTr0n> i wish Pirates! was multiplayer :/
22:09 <luke-jr> Lucifer_arma: spidey: want to try a pirate game? :p
22:10 <luke-jr> I'll need to take a 5 hour break in 20 minutes or so, but we can start :p
22:13 <spidey> ..
22:13 <spidey> #cnn 38256
22:13 <spidey> it's
22:13 <spidey> how
22:13 <spidey> hot
22:13 <spidey> 'er
22:14 <luke-jr> ...
22:14 -!- spidey is now known as spider
22:14 -!- spider is now known as spidey
22:14 <spidey> wtf
22:15 <GodTodd> i think you're still on armabot ignore from earlier
22:15 <spidey> that's gay
22:16 <GodTodd> wrtlprnft> #admin ignore add spidey
22:16 <GodTodd> <armabot> wrtlprnft: The operation succeeded.
22:16 <GodTodd> that was at 11:52 central
22:20 <Vanhayes> #cnn 38257
22:20 <armabot> Vanhayes: The current temperature in Martin, TN is 52.0°F. Conditions: Partly Cloudy. Humidity: 24%. Wind: SSW at 8 mph (13 km/h).
22:20 <Vanhayes> #cnn 38258
22:20 <armabot> Vanhayes: The current temperature in McKenzie, TN is 52.0°F. Conditions: Partly Cloudy. Humidity: 22%. Wind: S at 7 mph (11 km/h).
22:20 <Vanhayes> #cnn 38255
22:20 <armabot> Vanhayes: The current temperature in Martin, TN is 52.0°F. Conditions: Partly Cloudy. Humidity: 24%. Wind: SSW at 8 mph (13 km/h).
22:36 <wrtlprnft> #admin ignore list
22:36 <armabot> wrtlprnft: 'TitsnAss!n=TitsnAss@c-24-5-241-188.hsd1.ca.comcast.net'
22:36 -!- Your_mom_arma [n=Jacob@pool-151-204-198-18.pskn.east.verizon.net] has joined #armagetron
22:37 <DrJoeTr0n> yo
22:37 <wrtlprnft> hi
22:38 <Your_mom_arma> hey
22:42 <DrJoeTr0n> this mini boss wont fucking die!
22:46 -!- DrJoeTr0n is now known as DrJoeTron
22:49 <DrJoeTron> jesus that took 20 minutes
22:51 <GodTodd> an eternity
22:52 <luke-jr> hm
22:52 <luke-jr> I lose civ-pirate game
23:01 <DrJoeTron> an eternity if your playing it on a ds
23:15 <Lucifer_arma> luke-jr: a civ pirate game?
23:15 <Lucifer_arma> er, I was thinking more like a pirate game that's roughly formatted like silent service, only you're a pirate in 1630 in the caribbean rather than a sub in ww2 pacific
23:16 <Lucifer_arma> you'd have to outfit the ship, pay the crew, buy food, ammo, powder, etc.
23:16 <Lucifer_arma> a good sail-powered war simulator, but turn-based
23:16 <Lucifer_arma> multiplayer, and you can pick if you want to be a pirate, a merchant, or a military vessel (they're all the same ships anyway)
23:17 <Lucifer_arma> you can buy and sell shit (unless you're military).  You can fight other players, maybe a loan system so when you sink another player he can still get a new ship
23:17 <Lucifer_arma> and have little quests show up every now and then, so you can go search for hidden treasure, magical artifacts and crap.  So not a perfect historical simulation.  :)
23:18 <Lucifer_arma> and you can bury your own treasure, but other players could unbury it of course
23:19 <Lucifer_arma> while I was thinking a 3d UI would be nice, it occurs to me the game could be reasonably written quickly if it were just 2d
23:19 <Lucifer_arma> use sdl, if you don't want to have to deal with widgets, use sdl+qt
23:25 <Vanhayes> didnt the guy who made Civilization make a pirate game too?
23:25 <Lucifer_arma> yeah, but it sucked
23:26 <Lucifer_arma> he also made silent service
23:26  * Lucifer_arma notes that Sid Meier has been around for a long time
23:27 <Vanhayes> ya, civ1 was made in the late 80s wasnt it?
23:27 <Lucifer_arma> early 90s.  Might have been 1989 or so
23:27 <Lucifer_arma> I knew kids in high school that played it, but didn't personally play it until a few years later, but before civ2 came out
23:29 <Lucifer_arma> I was thinking of copying a pirate board game my brother and I used to play
23:29 <Lucifer_arma> you have these maneuvering cards, and every turn you had to pick 3 cards and lay them face down.  So would the other guy
23:30 <Lucifer_arma> your ships moved over a grid.  The 3 cards were there to provide something resembling wind simulation, an obvious and effective abstraction
23:30 <Lucifer_arma> so after you picked your cards, you would turn each over in turn.  If you were in range, you could fire cannons depending on the orientation of the ships
23:30 <Lucifer_arma> ah, it was called Broadsides and Boarding Parties
23:31 <Lucifer_arma> so each time you turned over a card, you could fire if you were in range, so you'd always try to cross the T, which meant you could fire a broadside and the other ship couldn't fire shit
23:31 <Lucifer_arma> if the ships "collided", you went to boarding parties, where you positioned the two ship models next to each other according to their orientation and you boarded their ship and tried to take it
23:32 <Lucifer_arma> moving your figures around and stuff.  You removed the cannons because they weren't used and they just got in the way.  Once you took the other ship's captain, you won.
23:32 <Lucifer_arma> or, if you were the pirate ship, you could win by landing on the military ship's square
23:32 <Lucifer_arma> anyway, turning that into a multi-player networked game by itself would be a lot of fun, I think.
23:32 <Lucifer_arma> but I had some improvements in mind.  :)
23:33 <Your_mom_arma> i'ld like to be able to run around on the boat
23:33 <Lucifer_arma> You still get a regular top-down tactical layout.  Each turn you have wind, you can change your heading, change your sail rigging, and fire
23:33 <Lucifer_arma> everyone takes their turn at the same time, then the turn gets executed
23:34 <Lucifer_arma> so if you're going slow enough and you ram a ship, you go to boarding parties, but if you're going fast, you ram them instead
23:35 <Lucifer_arma> it's actually more like an old c-64 game I played called Balance of Power, which used spaceships
23:35 <Vanhayes> heh, thatd be fun, go full speed into the side of another guys' boat and see who comes out in one peice
23:36 <Lucifer_arma> well, what you do in the fight depends on what you want :)
23:36 <Lucifer_arma> if you're a pirate attacking a merchant vessel, you just want to shoot the masts and get them to surrender without boarding
23:36 <Lucifer_arma> if you're a pirate facing a military vessel, you want to sink them or disable them so you can get away
23:36 <luke-jr> Lucifer_arma: a civ pirate game :p
23:36 <Lucifer_arma> if you're a military vessel, just sink the pirates :)
23:37 <Lucifer_arma> if you're a merchant vessel, if there are no survivors and your crew is utterly loyal to you....
23:37 <luke-jr> needs some ruleset changes
23:37 <Lucifer_arma> so there'd be a campaign mode, right?
23:37 <Lucifer_arma> in the campaign mode you wonder around teh ocean looking for ships to fight
23:38 <Lucifer_arma> and your crew would have loyalty ratings, and if you did stupid things like run them out of food or stay away from land too long they might mutiny
23:38 <Lucifer_arma> the more treasure you build up on the ship the higher the chances of the crew mutinying
23:38 <luke-jr> well, I think one change would be
23:38 <luke-jr> start w/ Triemes
23:38 <luke-jr> :p
23:38 <Lucifer_arma> and you have to return to port every now and then to buy more ammo and food and replenish your crew
23:38 -!- ghableska [n=ghablesk@12-240-54-90.client.mchsi.com] has quit ["O_o"]
23:38 <luke-jr> and allow military to attack boats
23:39 <luke-jr> so you can have at-sea battles
23:39 <luke-jr> eg, load units on a boat and pull up next to an enemy boat and attack
23:39 <luke-jr> and conquer boats like cities
23:39 <Lucifer_arma> there's not an option in the ruleset for that
23:39 <luke-jr> or smth
23:39 <luke-jr> hm
23:39 <Lucifer_arma> you'd have to modify the code
23:40 <luke-jr> land units can't attack sea?
23:40 <Lucifer_arma> I looked for it, I wanted to make an artillery piece that could attack ships too
23:40 <Lucifer_arma> nope
23:40 <Lucifer_arma> and you can't force zones of control on ships
23:40 <luke-jr> lame
23:40 <Lucifer_arma> the airattack might suffice to make it happen, but it may require you to be an air unit to work :)
23:41 <Lucifer_arma> you'd have to modify the code anyway to let units take ships like they take cities
23:44 -!- ghableska [n=ghablesk@12-240-54-90.client.mchsi.com] has joined #Armagetron
23:46 <Your_mom_arma> i think the mutinay thing should have some kind of math algorithem so its based on the rate of which you recieve gold and not how much you have
23:47 <Your_mom_arma> spelling*
23:56 <DrJoeTron> http://www.liveleak.com/view?i=eccc09a848 :D

View entire month
DISCLAIMER: These logs of public chat may contain some content which may not be appropriate for all audiences. Use at your own risk.
Logs from 2006-2009 pulled from wrtlprnft
Format changes at: 2015-08-25, 2017-02-20, and 2020-03-23. Times (2015 and later) should be Eastern.


 
 
 ArmaNelgTron.tk
 © NelgTron 2014-2021. Made for . [About this site] [Credits]