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Log from 2006-11-17:
--- Day changed Fri Nov 17 2006
00:01 -!- z-manuel [n=manuel@p50870064.dip0.t-ipconnect.de] has quit [Read error: 110 (Connection timed out)]
00:19 -!- ghableska [n=ghablesk@12-240-54-90.client.mchsi.com] has quit [Read error: 104 (Connection reset by peer)]
00:20 <Vanhayes> #armaservers
00:20 <armabot> Vanhayes: ¬ | D u r k a D u r k a L a n d | ¬/xff9900 (16 players) || Crazy Tronners Wild Fortress (8 players) || -=}ID< Immortal Dynasty Server (8 players) || Norm's Place (7 players) || Strawberry Fields (6 players) || -=|LoD|=- Sumo Temporary Server (5 players) || Carina Epsilon (high speed) (5 players) || Tigers Network Classic Play (5 players) || *Super* *Duck* *Nano* *Fortress* !!! Multi Maps (4 (1 more message)
00:20 <Vanhayes> #more
00:20 <armabot> Vanhayes: players) || (Moo) Clan [ Cow Farm ] (4 players) || .Tronners|.in|.Pyjamas|.High-rubber|TiP-Clan.De.ms (2 players) || *Super* *Duck* *Nano* *Fortress* !!! (2 players) || Gamma Deathmatch Server (2 players) || Arena 51 Fight Club (1 players) || Wild West - Wild Fortress (1 players)
00:27 <DrJoeTron> http://forums.somethingawful.com/showthread.php?s=&threadid=2079989 time to start playing with perler beads
00:39 <Vanhayes> #night
00:39 <armabot> Good night Vanhayes!
00:39 -!- Vanhayes [n=Vanhayes@stjhnbsu83w-156034241041.nb.aliant.net] has quit [""Quit/Exited/Left/Went Away/Hit the Little X button""]
00:39 -!- Fonkay [i=Fonkay@blk-222-100-111.eastlink.ca] has joined #armagetron
00:40 <Fonkay> hi
00:41 <DrJoeTron> no girls allowed
00:42 <Fonkay> who let you in?>
00:43 <DrJoeTron> my penis
00:43 <Fonkay> I'm trying to catch a mouse/squirrel
00:44 <Fonkay> or rat i guess.. but i don't think there are many rats in the country.. think that's more of a city thing
01:01 <Fonkay> i don't it's stupid enough to fall for it
01:18 <Fonkay> don't think *
01:40 <Luke-Jr> where are you all geographically located?
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02:05 -!- ghableska [n=ghablesk@12-240-54-90.client.mchsi.com] has joined #Armagetron
02:06 <ghableska> hello
02:06 <Luke-Jr> hi
02:29 -!- Limbo [n=40767c75@h10487.serverkompetenz.net] has joined #armagetron
02:37 <ghableska> #weather 50265
02:37 <armabot> ghableska: The current temperature in Des Moines, Iowa is 33.8°F (6:54 PM CST on November 16, 2006). Conditions: Partly Cloudy. Humidity: 75%. Dew Point: 26.6°F. Pressure: 29.86 in 1011 hPa. 
02:45 <Lucifer_arma> 6.37 x 10^3 km from the center of the earth
02:45 <ghableska> what is?
02:47 <Lucifer_arma> my geographical location
02:48 <ghableska> ah
02:50 <Lucifer_arma> holy shit.  A tornado took out some more trailer houses, amazing!
02:50 <Lucifer_arma> http://news.bbc.co.uk/2/hi/americas/6156208.stm
02:51 <ghableska> a tornado in SC?
02:54 <Lucifer_arma> NC, wasn't it?
02:55 <ghableska> oops
02:55 <ghableska> close enough :)
02:57 <GodTodd> tornadoes don't touch mobile homes, do they?
02:57 <Lucifer_arma> er
02:57  * Lucifer_arma notes that Jasper was wiped off the map by a tornado
02:57 <ghableska> #g 100 m in ft
02:57 <armabot> ghableska: 100 meters = 328.08399 feet
03:04  * GodTodd notes that he was born into a town devastated by a tornado less than two hours before his birth.
03:19 -!- Limbo [n=40767c75@h10487.serverkompetenz.net] has quit ["CGI:IRC (EOF)"]
03:26 <Lucifer_arma> in a heading, in robocode, which way does 0 point?  Does it point to the right, or up?
03:27 <Luke-Jr> down
03:28 <Lucifer_arma> looks like it's up, with positive angles clockwise
03:29 <Lucifer_arma> so, the question is, if I take the cosine and sine of an angle, will it still line up, or do I have to do fancy conversions?
03:47 <Lucifer_arma> anybody know java here?
03:48 <Luke-Jr> I've touched it
03:48 <Lucifer_arma> I have a somewhat specailized question.  :/  Do the trig functions take negative angles?  :)
03:49 <Lucifer_arma> I can convert from their polar system to a standard system by doing 90-angle, but for anything outside of the first quadrant that'll result in a negative angle
03:49 <Lucifer_arma> I can add a check that checks for negative values and then add 2pi if I need to
03:49 <Lucifer_arma> I'd just rather not, that's extra processing I don't want to do :)
03:49 <Luke-Jr> no clue
04:21 -!- Durka [n=46215ae5@h10487.serverkompetenz.net] has joined #armagetron
04:21 <Durka> yo yo yo
04:23 <Luke-Jr> omg
04:23 <Lucifer_arma> omfghaksldifjekalcksnem!
04:23 -!- Luke-Jr [n=luke-jr@user-0c93tj3.cable.mindspring.com] has quit [Remote closed the connection]
04:23 <ghableska> #weather 50265
04:23 <armabot> ghableska: The current temperature in Des Moines, Iowa is 30.2°F (8:54 PM CST on November 16, 2006). Conditions: Scattered Clouds. Humidity: 80%. Dew Point: 24.8°F. Windchill: 24.8°F. Pressure: 29.86 in 1011 hPa. 
04:23 -!- luke-jr_ [n=luke-jr@CPE-24-31-246-32.kc.res.rr.com] has joined #armagetron
04:24 -!- Your_mom_arma [n=Jacob@pool-151-204-74-30.delv.east.verizon.net] has joined #armagetron
04:24 <ghableska> hi mom
04:24 <Your_mom_arma> hi
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04:24 <luke-jr_> hm
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04:25 <Lucifer_arma> do you ahve to do that in this channel?
04:25 <luke-jr_> grr
04:25 -!- luke-jr_ [n=luke-jr@CPE-24-31-246-32.kc.res.rr.com] has quit [Remote closed the connection]
04:26 -!- luke-jr_ [n=luke-jr@CPE-24-31-246-32.kc.res.rr.com] has joined #armagetron
04:26 <luke-jr_> ok, I give up
04:30 <Lucifer_arma> besides cotangent, what functions have horizontal asymptotes?
04:30 <Lucifer_arma> I need a function that I can center at 0 and have a horizontal asymptote at 3
04:30 <Lucifer_arma> and a smooth curve that I can stretch and shrink horizontally that connects the two :/
04:31 <Lucifer_arma> oo, e^x
04:31 <Lucifer_arma> duh
04:31 <luke-jr_> freeciv?
04:31 <Lucifer_arma> robocode
04:31 <Lucifer_arma> I want the gun strength to be higher when the robot is closer
04:31 <luke-jr_> freeciv!
04:32 <Lucifer_arma> under the assumption that it takes less hits to hit a robot that's closer than to hit one far away
04:32 <Lucifer_arma> oh, you want to play a game of it?
04:32 <luke-jr_> maybe
04:33 <Lucifer_arma> -e^-x will flip it both ways, right?  :)
04:33  * Lucifer_arma gets out his graphing calculator
04:33  * ghableska loves graphing calculators
04:34 <Lucifer_arma> so now I've got -3e^-x
04:34 <Lucifer_arma> wait a minute, I've got it wrong
04:34 <Lucifer_arma> I've got it flipped wrong, heh
04:37 <Lucifer_arma> hmm, what kind of distances are we talking?  :)
04:37 <luke-jr_> ...
04:37 <luke-jr_> size 20?
04:38 -!- Durka [n=46215ae5@h10487.serverkompetenz.net] has quit ["CGI:IRC (EOF)"]
04:42 <Lucifer_arma> default arena is 800x600
04:42 <Lucifer_arma> I decided I want strength 1 at 200
04:43 <Lucifer_arma> that's a nice curve, I'll do that
04:43 <Lucifer_arma> the function comes out to:
04:43 <Lucifer_arma> 3e^(-0.005493x)
04:43 <Lucifer_arma> domain is x > 0
04:43 <Lucifer_arma> making the range 0-3, which is what I want :)
04:44 <Lucifer_arma> er, wait a minute.  I want 3 to be at a distance of like 10
04:44 <luke-jr_> freeciv!!!
04:44 <Lucifer_arma> and clamped
04:45 <Lucifer_arma> that 3 is borking the function :(
04:45 <Lucifer_arma> anytime I solve for an x value where the function value has to be 3, I get 0 because ln(1) is 0
04:49 -!- MaZuffeR [n=MaZuffeR@darkmoor.sby.abo.fi] has quit ["-"]
04:51 <ghableska> #night
04:51 <armabot> Good night ghableska!
04:51 -!- ghableska [n=ghablesk@12-240-54-90.client.mchsi.com] has quit ["Bye."]
04:54 <Lucifer_arma> I can probably play some freeciv if you get some other people
04:58 <Lucifer_arma> yay, for all this code, my robot currently sits perfectly still, rotates his radar, and shoots straight ahead!
05:00 <GodTodd> after about 5 minutes of messing with it...mine goes straight for a wall and sits there like a luke-jr_ until he actually gets shot
05:00 <GodTodd> :)
05:00 <Lucifer_arma> heh
05:01 <Lucifer_arma> I went through that stage last night.  :)
05:01 <GodTodd> then he shoots off in no particular direction until he blows up
05:01 <GodTodd> he's cool :)
05:01 <Lucifer_arma> my robot does more than that, really.  I wrote up his scanner which uses a HashMap to store all the enemy robot positions on the grid
05:01 <DrJoeTron> spidey i sent you the track earlier right?
05:01 <Lucifer_arma> so I had to work some trig to convert the bearings and distances into grid coordinates, and when I add aiming I'll find out if that works
05:02 <Lucifer_arma> I'm just going to point the gun straight at the target for now, get him to kill all the targets on the grid and then probably do some homework instead
05:02 <Lucifer_arma> I don't know, I might start working on movement
05:02 <GodTodd> heh
05:03 <Lucifer_arma> and he's going to keep firing always, since a bullet randomly hitting an enemy is still worth points :)
05:05 <GodTodd> yep
05:05 <GodTodd> for shits and grins i ran a 10 round fight with all the included robots and mine last night
05:05 <GodTodd> that was wild
05:05 -!- armabot [n=armabot@85.233.38.240] has quit [Remote closed the connection]
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05:05 <luke-jr_> ...
05:05 <luke-jr_> civ!
05:06 <GodTodd> stfu
05:06 <Lucifer_arma> quiet, we're talking robocode right now
05:06 <Lucifer_arma> :)
05:06 <Lucifer_arma> jfcmf!
05:07 <Lucifer_arma> for loops in java are the same as c++, right?
05:07 <GodTodd> yep
05:08 <luke-jr_> hachi.dashjr.org 5555
05:09 <luke-jr_> :o
05:11 <luke-jr_> Turn-blocking game play: waiting on Wrtlprnft to finish turn...
05:14 <Lucifer_arma> hmmmmmm
05:14 <luke-jr_> civ?
05:14 <Lucifer_arma> now how the hell do I turn an iterator back into the item it's supposed to be pointing at?
05:14 <Lucifer_arma> in c++, with an std::iterator, it's just a pointer operation
05:14 <Lucifer_arma> grr
05:15 <Lucifer_arma> maybe I'll just convert it to an array :)
05:15 <luke-jr_> foreach?
05:15 <Lucifer_arma> well, that seems to have worked
05:16 <Lucifer_arma> does java have a foreach?
05:16 <luke-jr_> I imagine so
05:16 <Lucifer_arma> why would it?  I can use the C++ foreach convention
05:16 <luke-jr_> C++ doesn't have a foreach
05:16 <Lucifer_arma> for( iterator = first; iterator != last, iterator++)
05:17 <luke-jr_> that's not foreach :p
05:17 <Lucifer_arma> yes it is :P
05:17 <Lucifer_arma> read it carefully, that basically says "for each item do this"
05:17 <luke-jr_> not really
05:17 <Lucifer_arma> really
05:18 <luke-jr_> Your_mom_arma: ...
05:18 <Lucifer_arma> all foreach means is to iterate by item, rather than by index
05:18 <GodTodd> while (interator.hasNext())
05:18 <luke-jr_> Lucifer_arma: and it has the definition predefined
05:18 <GodTodd> iterator*
05:19 <Lucifer_arma> well, put it that way, there's a lot of things c++ doesn't have even though people use them all the time
05:19 <Your_mom_arma> pon
05:19 <Your_mom_arma> g
05:19 <DrJoeTron> pin
05:19 <DrJoeTron> p
05:19 <Your_mom_arma> pinp?
05:20 <DrJoeTron> im tired :/
05:20 <DrJoeTron> hell of a g
05:20 <luke-jr_> Your_mom_arma: playing reg?
05:20 <Your_mom_arma> hehe
05:20 <DrJoeTron> reg?
05:20 <luke-jr_> spidey: 
05:20 <luke-jr_> DrJoeTron: regular
05:21 <Your_mom_arma> as opposed to 1 turn per year
05:21 <luke-jr_> ...
05:21 <DrJoeTron> i see
05:21 <luke-jr_> Lucifer_arma: GodTodd cmon
05:22 <Lucifer_arma> just crashed my bot :(
05:22 <Lucifer_arma> null pointer exception, grr
05:22 <luke-jr_> play while you do that
05:24 <GodTodd> on the iterator thing?
05:24 <GodTodd> or something else
05:24 <GodTodd> heh
05:24 <Your_mom_arma> just tell it to spin around and shoot at random, thats always a good idea
05:24 <luke-jr_> ...
05:24 <luke-jr_> Your_mom_arma: play civ?
05:25 <Your_mom_arma> not if its just 2 people
05:26 <Your_mom_arma> those games get boring
05:26 <luke-jr_> it's not just 2 people =p
05:26 <GodTodd> luke-jr_: isn't it past your bedtime?
05:26 <luke-jr_> GodTodd: I got an hour... =p
05:26 <GodTodd> hahaha
05:26 <Your_mom_arma> 1 hour, why bother with civ
05:26 <GodTodd> the sad thing is i was joking and he isn't
05:26 <luke-jr_> Your_mom_arma: fun?
05:26 <luke-jr_> either join or I make you all Ais
05:26 <luke-jr_> and play myself
05:26 <GodTodd> man....work on the threats, dude....people have to *care* about the consequence
05:27 <luke-jr_> lol
05:27 <luke-jr_> I wasn't threatening :p
05:27 <GodTodd> spend more time with luke-jr_....sounds like a threat to me
05:28 <luke-jr_> Game: Your_mom rules the Finns.
05:28 <luke-jr_> Game: Lucifer rules the Thai.
05:28 <luke-jr_> Game: GodTodd I rules the Swedes.
05:28 <Lucifer_arma> apparently the iterator isn't quite working
05:28 <Lucifer_arma> maybe I should go get a book on java, internet sources are pretty sketchy
05:29 <GodTodd> you using while (iterator.hasNext())?
05:30 <GodTodd> apparently all iterators have 'hasNext' built in or something...or so a little bird told me
05:32 <Lucifer_arma> no, I wound up turning it into an array
05:33 <Lucifer_arma> what I was doing ws for( Iterator currentBot = set.iterator; currentBot.hasNext(); currentBot.next() )
05:33 <Lucifer_arma> which is what you do in C++
05:33 <Lucifer_arma> anyway, switching it to an array worked, now it's selecting a target
05:34 <Lucifer_arma> now to turn the cannon and blast the fucker :)
05:36 <Lucifer_arma> 168 lines of code and I'm just getting to turn and shoot at something
05:37 <GodTodd> heh
06:11 <GodTodd> well...i now have a fully functioning password verifier...a pretty gay one but it functions :)
06:11 <GodTodd> heh
06:25 <Lucifer_arma> I have a robot that's just bouncing his gun back and forth between two angles and firing :/
06:25 <Lucifer_arma> why is it so hard to point at a robot?
06:25 <GodTodd> heh...dunno
06:25 <GodTodd> you should take a look at sample.tracker
06:25 <GodTodd> that might help out
06:29 -!- DrJoeTr0n [n=DrJoeTr0@adsl-67-36-184-103.dsl.chcgil.ameritech.net] has joined #Armagetron
06:29 <DrJoeTr0n> tmn tonight?
06:29 <GodTodd> stfu
06:30 <GodTodd> :)
06:30 <DrJoeTr0n> :(
06:30 <GodTodd> yeah yeah
06:31 <DrJoeTr0n> what the christ?
06:31 <GodTodd> you guys need to visit tmnAnon or something...
06:32 <DrJoeTr0n> ?
06:32 <GodTodd> the christ? where?
06:32 <DrJoeTr0n> vnc wont work :/
06:32 <DrJoeTr0n> this isnt good
06:32 <GodTodd> ahhh
06:32 <GodTodd> :(
06:33 <DrJoeTr0n> i needs it to run
06:34 <DrJoeTr0n> there we go :)
06:35  * GodTodd put a stick of dynamite nest to vnc so it'd run.
06:35 <GodTodd> :)
06:35 <GodTodd> next*
06:36 <Lucifer_arma> yay, my robot shoots all the targets!  :)
06:36 <Lucifer_arma> would you believe, I was screwing up the tangent function?  I was giving it opposite signs of what it expected.  :/
06:37 <GodTodd> ahhh
06:37 <Lucifer_arma> now I need to get it to lead the target
06:38 <Lucifer_arma> for that I need a function that'll predict where the target will be when the bullet arrives
06:42 <GodTodd> #weather 75023
06:42 <armabot> GodTodd: The current temperature in Custer & Pleasant Valley, Plano, Texas is 41.4°F (11:42 PM CST on November 16, 2006). Conditions: Clear. Humidity: 66%. Dew Point: 30.2°F. Pressure: 29.98 in 1015.1 hPa. 
06:43 <Lucifer_arma> shouldn't be too hard.  Make a function that gives the position of the bullet as a function of t, and a function that predicts the location of the robot as a function of it
06:43 <Lucifer_arma> set the two equal to each other, solve for t, turn the gun to the angle that fires at the position given by the bullet position function
06:43 -!- DrJoeTron [n=DrJoeTr0@adsl-67-36-184-103.dsl.chcgil.ameritech.net] has quit [Read error: 110 (Connection timed out)]
06:44 <Lucifer_arma> my robot's dutifully blasting away targets :)
06:59 -!- DrJoeTr0n is now known as DrJoeTron
07:03 <Lucifer_arma> hmmm, all I know about the enemy robot is his heading and speed
07:04 <Lucifer_arma> if he's going in a straight line, fine.  If not, then the line I compute is just a tangent
07:27 <wrtlprnft> luke-jr_: gonna be gone for the weekend, so i won't be able to turn
07:33 <luke-jr_> ...
07:34 -!- yournamehere [n=46215ae5@h10487.serverkompetenz.net] has joined #armagetron
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07:40 <Lucifer_arma> this is kind of annoying
07:40 <Lucifer_arma> no units listed for anything but angles, and those are in degrees.  What units are speed?  grrrr
07:41 <Lucifer_arma> nvm, I found the units, but they're all kind of dumb
07:43 -!- Durka [n=46215ae5@h10487.serverkompetenz.net] has joined #armagetron
07:43 <Durka> ooo sry brb
07:43 -!- Durka [n=46215ae5@h10487.serverkompetenz.net] has quit [Client Quit]
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07:44 -!- Arma75 is now known as Durka
07:44 <Durka> back
07:44 <wrtlprnft> hi and bye as i need to go
07:45 <Durka> lol bye
07:52 -!- z-manuel [n=manuel@p50870064.dip0.t-ipconnect.de] has joined #armagetron
08:05 <Durka> hi zman
08:08 <Lucifer_arma> hi z-manuel (hi there!) 
08:09 <Durka> hi Lucifer_arma
08:09 <Lucifer_arma> hi Durka (hi there!) 
08:09 -!- Durka is now known as Your_Durka_arma
08:10 -!- Your_Durka_arma is now known as Durka
08:10  * Durka got bored with his "new name" (Your_Durka_arma) after 5 seconds
08:10 <Durka> luci: CONFIG_ROTATION file1.cfg;file2.cfg;
08:10 <Durka> i dont understand that
08:11 <Lucifer_arma> I'm sorry to hear that.
08:11 <Lucifer_arma> Let me know if you figure it out!
08:11 <Durka> umm thnx
08:11 <Lucifer_arma> anytime
08:11 <Durka> if i have everytime.cfg do i put
08:11 <Durka> CONFIG_ROTATION evertime.cfg;
08:11 <Lucifer_arma> no
08:11 <Durka> what do i do
08:12 <Lucifer_arma> everytime.cfg already gets loaded every round, that's why it's called everytime.cfg
08:12 <Lucifer_arma> you make several config files and put them in there
08:12 <Lucifer_arma> and it'll rotate them
08:12 <Lucifer_arma> I wouldn't get too hung up on it, it looks like we're removing it in 0.3.1, to be replaced with some ruby script or other
08:15 <Durka> what if i dont have access to the config folder
08:15 <Durka> i dont need config rotation anyways
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08:17 <Durka> ok so i just need to put
08:18 <Durka> ROTATION_TYPE 1
08:18 <Durka> and MAP_ROTATION map1;map2;
08:18 <Durka> of course map1=author/category/name-version.aamap.xml
08:18 <Durka> ok lemme try this out
08:41 <DrJoeTron> Your_mom_arma Spidey ping
08:42 <DrJoeTron> spidey *
08:48 <DrJoeTron> :(
08:48 <Your_mom_arma> pong
08:49 <DrJoeTron> are you guys playing civ?
08:49 <Your_mom_arma> im not, luke may be
08:49 <DrJoeTron> ah
08:49 <DrJoeTron> tmn?
08:49 <DrJoeTron> spidey did you upload my edit?
08:53 <Your_mom_arma> i guess
08:54 <Your_mom_arma> spideys server or the other one?
08:55 <DrJoeTron> spideys sever
08:57 <DrJoeTron> too bad its down
08:57 <DrJoeTron> and he'safk right now
08:57 <DrJoeTron> according to aim at least
08:58 <Your_mom_arma> the other server it is then
08:58 <DrJoeTron> lets rock?!?!?!?!?
08:58 <Your_mom_arma> yeah
08:59  * spidey yawns
09:00 <spidey> DrJoeTron, 
09:00 <spidey> Your_mom_arma, 
09:00 <spidey> just woke up
09:00 <spidey> appearently the server crashed
09:00 <spidey> heh
09:05 <DrJoeTron> someone took a loop to hard
09:05 <DrJoeTron> :p
09:05 <spidey> lol
09:05 <DrJoeTron> i sent you my map remake right?
09:05 <spidey> ya
09:05 <DrJoeTron> ok
09:05 <DrJoeTron> did you add it? :D
09:05 <spidey> i'ma setup a ftp server
09:05 <spidey> so ya'll can upload maps n stuff
09:06 <spidey> then i'll give you that webadmin thing
09:06 <spidey> so you can add them without restarting the server
09:06 <spidey> ya i did
09:07 <Lucifer_arma> no civ tonight, apparently
09:07 <Lucifer_arma> I'm making a robot :)
09:08 <DrJoeTron> and hax u
09:13 -!- z-manuel [n=manuel@p50870064.dip0.t-ipconnect.de] has quit [Read error: 110 (Connection timed out)]
09:30 -!- GodTodd [n=GodTodd@cpe-76-183-44-91.tx.res.rr.com] has quit [Read error: 110 (Connection timed out)]
09:38 -!- Durka [n=Arma75@ca-stmnca-cuda4-gen2k1-229.vnnyca.adelphia.net] has quit ["Bye!"]
09:48 <DrJoeTron> did you add them yet?>
09:48 <DrJoeTron> spidey
09:51 <spidey> ?
09:51 <spidey> deus_ex, 
09:51 <spidey> DrJoeTron, 
09:52 <DrJoeTron> add my trac L/
09:52 <DrJoeTron>  :/*
09:52 <spidey> i
09:52 <spidey> said
09:52 <spidey> yes
09:52 <spidey> like
09:52 <spidey> 5
09:52 <spidey> time
09:52 <spidey> s
09:54 <spidey> hmm
09:54 <spidey> this other box stays up longer than mine xD
09:54 <spidey> My machine has been up 1wk 14hrs 27mins 53secs. I have been up 1wk 13hrs 5mins 9secs and connected to server for 1wk 13hrs 5mins 3secs.
09:59 <spidey> DrJoeTron, 
09:59 <spidey> sccratch that
09:59 <spidey> i mispelt it
09:59 <spidey> rofl
10:05 <Lucifer_arma> grrrrr
10:16 <wrtlprnft> ?
10:32 -!- DrJoeTron [n=DrJoeTr0@adsl-67-36-184-103.dsl.chcgil.ameritech.net] has quit [">-;;,ccc3"]
10:33 <Your_mom_arma> cya
10:33 -!- Your_mom_arma [n=Jacob@pool-151-204-74-30.delv.east.verizon.net] has quit ["cya."]
10:42 <Lucifer_arma> well, I figured out how to predict where the enemy would meet my bullet
10:42 <Lucifer_arma> at least, I figured out the angle I needed to point my gun
10:43 <Lucifer_arma> but I failed to take into account that I needed the time to compute it, and time was also unknown
10:43 <Lucifer_arma> so I solved for time instead, plugged in, and when I got down to it, I had xcos - ysin = a bunch of crap
10:45 <Lucifer_arma> so now I'm considering alternate aiming strategies
10:45 <Lucifer_arma> like, maybe I can ask "if I turn my gun the way the enemy's going, how soon before I can get a good shot?"
11:54 -!- deja_vu [n=deja_vu@p509240B9.dip0.t-ipconnect.de] has joined #armagetron
11:56 -!- Nixda275 [n=57b9f9a3@h10487.serverkompetenz.net] has joined #armagetron
11:56 -!- Nixda275 [n=57b9f9a3@h10487.serverkompetenz.net] has quit [Client Quit]
12:04 -!- z-manuel [n=manuel@dhcp80.thp.uni-koeln.de] has joined #armagetron
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13:07 -!- [dlh] [n=[dlh]@a0204.upc-a.chello.nl] has joined #armagetron
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13:41 -!- GodTodd [n=GodTodd@cpe-76-183-44-91.tx.res.rr.com] has joined #armagetron
14:03 -!- z-manuel [n=manuel@dhcp80.thp.uni-koeln.de] has joined #armagetron
14:16 <GodTodd> #g 349 GBP in USD
14:16 <armabot> GodTodd: 349 British pounds = 659.9939 U.S. dollars
14:33 <spidey> oi
14:35 <spidey> #g 659 USD in peasos
14:35 <armabot> spidey: Google's calculator didn't come up with anything.
14:35 <spidey> #g 659 USD in peaso
14:35 <armabot> spidey: Google's calculator didn't come up with anything.
14:36 <spidey> #g 659 USD in MD
14:36 <armabot> spidey: Google's calculator didn't come up with anything.
14:36 <spidey> >.>
14:36 <spidey> #g 659 USD in paeso
14:36 <armabot> spidey: Google's calculator didn't come up with anything.
14:36 <spidey> you suck
14:47 <Commn> #g 659 USD in peso
14:47 <armabot> Commn: 659 U.S. dollars = 7,155.422 Mexican peso
14:47 <Commn> ;p
14:49 <spidey> wow
14:49 <spidey> so
14:50 <spidey> you goto mexico with 600bux and you'd be rich?
14:52 <Commn> have you never been out of the country?
14:52 <Commn> like a can of soup costs $1.00 here, its probably 100 peso's in mexico...
14:52 <Commn> they just have different denominations
14:52 <spidey> heh
14:52 <Commn> or rather 1000 pesos
14:52 <Commn> hehe
14:53 <spidey> o.O
14:53 <Commn> #g 10000 peso in USD
14:53 <armabot> Commn: 10,000 Mexican peso = 920.979923 U.S. dollars
14:53 <spidey> right
14:53 <spidey> they pay $920 for soup
14:53 <spidey> =p
14:53 <Commn> wait
14:53 <Commn> look at that
14:53 <Commn> how can 10000 peso be 920 dollars?
14:53 <Commn> when 600 usd is 7million peso ?
14:54 <Commn> oh 7,000 peso
14:54 <Commn> stupid decimal points
14:54 <spidey> rofl
14:54 <spidey> pwn
14:54 <Commn> you were confused too
14:54 <Commn> you thought it was 7mil ;p
14:55 <spidey> no?
14:55 <GodTodd> to spidey 7000 *is* rich
15:02 -!- deja_vu [n=deja_vu@p509240B9.dip0.t-ipconnect.de] has quit ["*wink*"]
15:14 -!- MaZuffeR [n=MaZuffeR@darkmoor.sby.abo.fi] has joined #armagetron
15:40 <luke-jr_> spidey: 
15:40 <luke-jr_> #g 659 USD in yen
15:40 <armabot> luke-jr_: 659 U.S. dollars = 77,709.28 Japanese yen
17:38 <spidey> luke-jr_, 
17:43 <Commn> is $659 all you have saved up in your piggy bank?
17:43 <Commn> hehe
17:43 <spidey> haha
18:13 <luke-jr_work> spidey's
19:39 <Commn> Results 1 - 100 of about 1,820,000,000 for address [definition]. (0.24 seconds) 
19:39 <Commn> interesting result number
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20:11 -!- z-manuel [n=manuel@p50870064.dip0.t-ipconnect.de] has joined #armagetron
20:34 <spidey> yay
20:34 <spidey> my great-grandma made me lemon cake :D
21:04 <luke-jr_work> ...
21:05 -!- Vanhayes [n=Vanhayes@stjhnbsu83w-156034251158.pppoe-dynamic.nb.aliant.net] has joined #armagetron
21:10 -!- zmanuel [n=manuel@p508735D6.dip0.t-ipconnect.de] has joined #armagetron
21:13 <Vanhayes> #armaservers
21:13 <armabot> Vanhayes: wrtlprnft's ladle/tournament fortress (13 players) || Crazy Tronners Wild Fortress (11 players) || ¬ | D u r k a D u r k a L a n d | ¬/xff9900 (9 players) || Tigers Network Classic Play (8 players) || Chico's Brake Boost Styball (6 players) || Strawberry Fields (6 players) || thecowsfarm(high accelerations, high rubber and cows by epsy) (5 players) || ~"XzL.Clan The Server (5 players) || (1 more message)
21:13 -!- Vanhayes [n=Vanhayes@stjhnbsu83w-156034251158.pppoe-dynamic.nb.aliant.net] has quit [""Quit/Exited/Left/Went Away/Hit the Little X button""]
21:14 -!- Vanhayes [n=Vanhayes@stjhnbsu83w-156034251158.pppoe-dynamic.nb.aliant.net] has joined #armagetron
21:26 <Vanhayes> #weather saint john
21:26 <armabot> Vanhayes: Temperature: 64°F / 18°C | Humidity: 88% | Pressure: 29.74in / 1007hPa | Conditions: Overcast | Wind Direction: South | Wind Speed: 25mph / 41km/h | Updated: 4:00 PM AST; Tonight - Rain at times heavy ending near midnight then cloudy. Risk of thundershowers. Amount 10 to 15 mm. Fog patches. Wind south 40 km/h gusting to 60 becoming light overnight. Low 9.; Saturday - Sunny with cloudy periods. Fog patches (1 more message)
21:28 -!- z-manuel [n=manuel@p50870064.dip0.t-ipconnect.de] has quit [Read error: 110 (Connection timed out)]
21:54 -!- zmanuel is now known as z-man
22:03 <armabot> armagetronad: z-man * r6291 /private/z-man/clio/ (19 files): First version of C++ Layer for Io
22:10 <guru3> http://electricpotential.net/temp/omgbleach.avi :D woo for being bored :D
22:11 <armabot> armagetronad: z-man * r6292 /private/z-man/clio/stateregistrator.hpp: Added missing forward declaration.
22:14 <Commn> guru3 : your mencoder is old, upgrade to 1.0rc1 :)
22:15 <guru3> so it is
22:15 <guru3> but it works
22:15 <guru3> so i'll let it be
22:32 -!- madmax [n=madmax@bl4-196-7.dsl.telepac.pt] has joined #armagetron
22:32 <madmax> whats the player limit on your server wrtlprnft ?
22:32 <Commn> #armaservers
22:32 <armabot> Commn: ¬ | D u r k a D u r k a L a n d | ¬/xff9900 (13 players) || Chico's Brake Boost Styball (5 players) || (Moo) Clan [ Cow Farm ] (5 players) || ~|DS|~DarkSyndicate's Arena {100MBit} (5 players) || The Lobster Cage (1 players) || M0rph1umDuckz D3d1cat3d HUN (Linux, CET 17:00-06:00) (0 players) || RepNET Armagetron Server (0 players) || Dox ~ Race ground (0 players) || thecowsfarm(high (1 more message)
22:32 <Commn> ooo
22:32 <Commn> styball
22:32 <madmax> nvm
22:33 <madmax> 10 players on a side is meeessed up, specially if there's a non grinder or something
22:33 -!- [NP]Tangent [n=hyperdev@71-212-209-112.hlrn.qwest.net] has quit ["Ex-Chat"]
22:35 <MaZuffeR> imagine being def with 16 players, the whole zone filled with tails at start
22:36 <spidey> well
22:36 <spidey> if servers like that start poping up i'm glad i don't play tron that much anymore
22:36 <spidey> heh
22:36 -!- DrJoeTron [n=DrJoeTr0@adsl-67-36-184-103.dsl.chcgil.ameritech.net] has joined #Armagetron
22:38 <madmax> maybe wrtlprnft "hi there!" set the limit high to test the server
22:38 <madmax> "hi there" is © of course
22:39 <madmax> #serverdetails ladle
22:39 <armabot> madmax: wrtlprnft's ladle/tournament fortress: Players (10/32): dnanar, Goodygumdrops, Kamakazi, Kerouac3001, Seraphim Shock, ~*SP*~ ØLÊfÀ	ne, ~Coin~, ~[xS]~O-o^, °¯pixel, °¯redice
22:51 -!- ghableska [n=ghablesk@12-240-54-90.client.mchsi.com] has joined #Armagetron
22:51 <ghableska> hello
22:52 <DrJoeTron> yo
22:53 <GodTodd> yoyo
22:53 <ghableska> #weather 50265
22:53 <armabot> ghableska: The current temperature in Des Moines, Iowa is 46.4°F (2:54 PM CST on November 17, 2006). Conditions: Partly Cloudy. Humidity: 62%. Dew Point: 33.8°F. Windchill: 39.2°F. Pressure: 29.96 in 1014 hPa. 
22:54 <madmax> hi ghab
22:54 <spidey> #weather 38256
22:54 <armabot> spidey: The current temperature in Paris, Tennessee is 51.8°F (3:54 PM CST on November 17, 2006). Conditions: Mostly Cloudy. Humidity: 56%. Dew Point: 37.4°F. Pressure: 30.01 in 1016.1 hPa (Falling). 
22:54 <ghableska> hi max
22:54 <ghableska> spidey
22:54 <spidey> no
22:54 <DrJoeTron> #cnn 60016
22:54 <armabot> DrJoeTron: The current temperature in Des Plaines, IL is 39.0°F. Conditions: Overcast. Humidity: 64%. Wind: CLM at 0 mph (0 km/h).
22:54 <DrJoeTron> hmm
22:54 <ghableska> want a map?
22:54 <spidey> sure
22:54 <DrJoeTron> #cnn madison
22:54 <GodTodd> #weather 75023
22:54 <armabot> DrJoeTron: The current temperature in Madisonville, TX is 66.0°F. Conditions: Sunny. Humidity: 27%. Wind: SSE at 8 mph (13 km/h).
22:54 <spidey> there's people in the server :)
22:54 <armabot> GodTodd: The current temperature in Custer & Pleasant Valley, Plano, Texas is 69.8°F (3:55 PM CST on November 17, 2006). Conditions: Clear. Humidity: 20%. Dew Point: 26.6°F. Pressure: 29.96 in 1014.4 hPa. 
22:54 <ghableska> any particular type in mind?
22:54 <GodTodd> i win :)
22:54 <DrJoeTron> #cnn madison WI
22:55 <armabot> DrJoeTron: The current temperature in Madison, WI is 38.0°F. Conditions: Mostly Cloudy. Humidity: 67%. Wind: CLM at 0 mph (0 km/h).
22:55 <DrJoeTron> fuck
22:55 <DrJoeTron> i dont want to go to colder places :/
22:55 <GodTodd> #weather rogers AR
22:55 <armabot> GodTodd: The current temperature in Rogers, Arkansas is 60.8°F (2:59 PM CST on November 17, 2006). Conditions: Scattered Clouds. Humidity: 31%. Dew Point: 30.2°F. Pressure: 29.98 in 1015 hPa. 
22:55 <Vanhayes> #weather saint john
22:55 <armabot> Vanhayes: Temperature: 63°F / 17°C | Humidity: N/A% | Pressure: -9999.00in / -9999hPa | Conditions: Light Rain Showers | Wind Direction: SSW | Wind Speed: 36mph / 57km/h | Updated: 5:41 PM AST; Tonight - Rain at times heavy ending near midnight then cloudy. Risk of thundershowers. Amount 10 to 15 mm. Fog patches. Wind south 40 km/h gusting to 60 becoming light overnight. Low 9.; Saturday - Sunny with cloudy periods. (1 more message)
22:55 <spidey> we got like
22:55 <spidey> 9 maps
22:55 <spidey> or so
22:55 <spidey> make one =p
22:55 <spidey> DrJoeTron, what about gomes maps?
22:55 <DrJoeTron> gomes has to redownload the game
22:55 <ghableska> spidey: what kind of map?
22:56 <spidey> any kind
22:56 <ghableska> ok
22:56 <spidey> i still need to validate my last peice of art
22:56 <spidey> :D
22:56 <ghableska> now I have to make one :P
22:56 <DrJoeTron> i'll discuss with him seeing as i have a 2 hour trip with him tonight
22:56 <DrJoeTron> i hope my car doesnt die :/
22:56 <DrJoeTron> most likely
22:56 <DrJoeTron> it will
22:56 <spidey> haha
22:57 <spidey> DrJoeTron, our server's becoming popular :D
22:57 <spidey> there's been atleast 5 people in it all day
22:58 <DrJoeTron> haha
22:59 <spidey> 5 in there now
22:59 <spidey> =p
22:59 <spidey> http://localhost/tmn/basic.php
22:59 <spidey> hm
22:59 <spidey> http://	68.114.141.224/tmn/basic.php
22:59 <spidey> http://68.114.141.224/tmn/basic.php
22:59 <spidey> damn it
23:01 <spidey> hmm
23:01 <spidey> i'ma request the ports forwarded on my vps
23:01 <spidey> then move the server there :)
23:01 <spidey> 30-40 people host here we come :D
23:02 <DrJoeTron> haha
23:02 <DrJoeTron> but we need more tracks :/
23:03 <spidey> ya
23:03 <spidey> the tracks i make take along time :(
23:03 <spidey> mom makes good short tracks
23:03 <spidey> you make medium
23:03 <spidey> i make long and hard :D
23:03 <ghableska> ...
23:03 <DrJoeTron> ghab you just sit there and look pretty
23:03 <spidey> ghableska's just that guy
23:03 <GodTodd> you make who long and hard?
23:04 <spidey> joe
23:04 <ghableska> yeah
23:04 <DrJoeTron> he does
23:04 <GodTodd> joe...i didn't know....that explains a lot ;)
23:04 <ghableska> who does?
23:04 <spidey> rofl
23:04 <DrJoeTron> :(
23:05  * GodTodd moves to a separate corner from spidey and joe after hanging a blanket to give them some privacy.
23:05 <spidey> working those corners eh?
23:05 <GodTodd> yes...you seem to be
23:05 <GodTodd> :P
23:05 <spidey> >.>
23:06 <luke-jr_work> http://feeds.feedburner.com/~r/boingboing/iBag/~3/50667600/ballmer_linux_users_.html
23:06 <luke-jr_work> lol
23:06 <ghableska> eh
23:06 <luke-jr_work> Microsoft is dying! Microsoft is dying!
23:06 -!- ghableska [n=ghablesk@12-240-54-90.client.mchsi.com] has quit ["Bye."]
23:06 <spidey> hey
23:06 <spidey> i know a exploit for that mail thing
23:06 <luke-jr_work> ...
23:06 <spidey> scroll to the middle
23:06 <spidey> "email this entry"
23:07 <spidey> i know a injection i can send anything i wanted =p
23:08 <GodTodd> hrmm....spidey is long and hard and injecting stuff?
23:08 <spidey> only into you todd
23:08 <spidey> and
23:08 <spidey> get this
23:08 <spidey> YOU LIKE IT
23:08 <GodTodd> you need to get out more d00d
23:08 <GodTodd> heh
23:08 <spidey> joe
23:08 <GodTodd> oh...wait...i forgot...
23:08 <GodTodd> #joke
23:08 <armabot> By royal decree, all humor has hereby been expunged from this channel. If you feel you absolutely *have* to be funny please find a channel where they are able to understand jokes.
23:09 <spidey>  i've only seen 3 people finish your track besides you me and mom
23:09 <spidey> rofl
23:10 <luke-jr_work> ...
23:11 <armabot> armagetronad: z-man * r6293 /private/z-man/clio/iclasswrapper.cpp: Added basic support for pointer arguments to functions.
23:12 <DrJoeTron> it cant be that fucking hard
23:12 <spidey> z-man!
23:12 <DrJoeTron> i mean if i can finish it
23:12 <DrJoeTron> the world can
23:12 <spidey> DrJoeTron, well, that jump in the middle must get them
23:12 <spidey> lol
23:12 <spidey> i always go around it
23:12 <DrJoeTron> hahaha
23:12 <spidey> like hit my brakes and go around
23:13 <luke-jr_work> hmm
23:13 <DrJoeTron> on that platform thing i made?
23:13 <spidey> ya
23:13 <spidey> lol
23:13 <DrJoeTron> haha im glad someone used it
23:13 <luke-jr_work> we should work on features instead of stuff to allow others to add features...
23:13 <DrJoeTron> i brake, line it up and hit the jump
23:13 <spidey> or
23:13 <spidey> OR
23:13 <spidey> we should work on stuff to annoy luke-jr_work 
23:14 <GodTodd> can something that easy really be called work?
23:14 <spidey> haha
23:14 <Commn> and down goes wrtl server
23:15 <spidey> i'm telling him you broke it
23:15 <DrJoeTron> i think that sudden stop after the boost strips is kind of a gamble
23:15 <spidey> eh?
23:15 <DrJoeTron> of actually landing it
23:15 <armabot> armagetronad: z-man * r6294 /private/z-man/clio/classwrapper.hpp: Added basic support for pointer arguments to functions.
23:15 <DrJoeTron> when i was playing im kept just failing
23:15 <spidey> i hit my brakes
23:16 <DrJoeTron> i might redo it, yet again
23:16 <DrJoeTron> nah
23:16 <DrJoeTron> dont do that
23:16 <armabot> armagetronad: z-man * r6295 /private/z-man/clio/ (7 files): Added basic support for pointer arguments to functions.
23:16 <spidey> better than flying over it
23:16 <spidey> =p
23:16 <DrJoeTron> i put the reverse boost there for it
23:16 <DrJoeTron> no no
23:16 <DrJoeTron> right at the beginning
23:16 <spidey> ohhh
23:16 <spidey> that thing
23:16 <spidey> i've found about 25 ways to land that
23:16 <spidey> =/
23:17 <spidey> i think i'ma make a 2 in 1 track
23:17 <spidey> hmm
23:21 <armabot> armagetronad: z-man * r6296 /private/z-man/clio/macros.hpp: The automatic slotname for methods is now lowercased.
23:31 -!- nowimproved [n=nowimpro@bb-66-63-118-71.gwi.net] has joined #armagetron
23:31 -!- nowimproved [n=nowimpro@bb-66-63-118-71.gwi.net] has quit [Client Quit]
23:32 -!- nowimproved [n=nowimpro@bb-66-63-118-71.gwi.net] has joined #armagetron
23:32 <nowimproved> What is the server setting to set the amount of points to win a match?
23:32 <nowimproved> in a death match
23:34 <[dlh]> #armaconfig LIMIT_SCORE
23:34 <armabot> [dlh]: LIMIT_SCORE: End the match when a player reaches this score (default: 100) || SP_LIMIT_SCORE: End the match when a player reaches this score in single player mode (default: 100000)
23:34 <guru3> that's the one
23:36 <nowimproved> thanks
23:41  * Lucifer_arma rubs his eyes
23:42 <guru3> lo luci
23:42 <spidey> dude
23:42 <spidey> DrJoeTron, i just made the biggest jump ever :D
23:43 <spidey> it takes 26 seconds to land
23:43 <spidey> haha
23:43 <nowimproved> how do you completely disable the death/winzone in deathmatch?
23:44 <nowimproved> its the last question then  i promise i will leave 
23:44 <[dlh]> set WIN_ZONE_MIN_ROUND_TIME to some insanely high number, maybe
23:44 <[dlh]> #armaconfig WIN_ZONE_MIN_
23:45 <armabot> [dlh]: SP_WIN_ZONE_MIN_LAST_DEATH: Minimum number of seconds since the last death before the instant win zone is activated in single player mode (default: 1000000) || SP_WIN_ZONE_MIN_ROUND_TIME: Minimum number of seconds the round has to be going on before the instant win zone is activated in single player mode (default: 100000) || WIN_ZONE_MIN_LAST_DEATH: Minimum number of seconds since the last death before the (1 more message)
23:45 <[dlh]> #more
23:45 <armabot> [dlh]: instant win zone is activated (default: 30) || WIN_ZONE_MIN_ROUND_TIME: Minimum number of seconds the round has to be going on before the instant win zone is activated (default: 60)

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DISCLAIMER: These logs of public chat may contain some content which may not be appropriate for all audiences. Use at your own risk.
Logs from 2006-2009 pulled from wrtlprnft
Format changes at: 2015-08-25, 2017-02-20, and 2020-03-23. Times (2015 and later) should be Eastern.


 
 
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