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[2026-05-16 03:45:42] <armagetronbridge> 02discord:vllis| each year
[2026-05-16 03:45:42] <armagetron-bridge> 02discord:vllis| each year
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[2026-05-16 08:01:52] <armagetronbridge> 07discord:syn_acc| looks like i actually played GD before
[2026-05-16 08:01:52] <armagetron-bridge> 07discord:syn_acc| looks like i actually played GD before
[2026-05-16 08:01:52] <armagetron-bridge> 07discord:syn_acc| https://cdn.discordapp.com/attachments/209759416604426242/1505178468336402462/image.png?ex=6a09ae2f&is=6a085caf&hm=7cc4b619a505f59e31408bf250db4571655331264b4e8b6b3dd9e231c98243a4&
[2026-05-16 08:01:53] <armagetronbridge> 07discord:syn_acc| https://cdn.discordapp.com/attachments/209759416604426242/1505178468336402462/image.png?ex=6a09ae2f&is=6a085caf&hm=7cc4b619a505f59e31408bf250db4571655331264b4e8b6b3dd9e231c98243a4&
[2026-05-16 08:01:57] <armagetronbridge> 07discord:syn_acc| 8 years ago
[2026-05-16 08:01:57] <armagetron-bridge> 07discord:syn_acc| 8 years ago
[2026-05-16 08:02:16] <armagetronbridge> 06discord:Alitious | EU| Good on you
[2026-05-16 08:02:16] <armagetron-bridge> 06discord:Alitious | EU| Good on you
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[2026-05-16 09:19:02] <armagetronbridge> 10discord:trylixc| fuck me 2018 was 8 years ago
[2026-05-16 09:19:02] <armagetron-bridge> 10discord:trylixc| fuck me 2018 was 8 years ago
[2026-05-16 09:56:43] <armagetronbridge> 13discord:xkx| fuh
[2026-05-16 09:56:43] <armagetron-bridge> 13discord:xkx| fuh
[2026-05-16 10:04:22] <armagetronbridge> 06discord:ennvvii| fih
[2026-05-16 10:04:22] <armagetron-bridge> 06discord:ennvvii| fih
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[2026-05-16 14:30:49] <armagetronbridge> 07discord:kwtee| fih
[2026-05-16 14:30:50] <armagetron-bridge> 07discord:kwtee| fih
[2026-05-16 14:35:57] <armagetronbridge> 06discord:ennvvii| :blahaj:
[2026-05-16 14:35:57] <armagetron-bridge> 06discord:ennvvii| :blahaj:
[2026-05-16 14:48:33] <armagetronbridge> 03discord:kronkleberry| broke a milly on the vid last night
[2026-05-16 14:48:33] <armagetron-bridge> 03discord:kronkleberry| broke a milly on the vid last night
[2026-05-16 14:48:33] <armagetron-bridge> 03discord:kronkleberry| https://cdn.discordapp.com/attachments/209759416604426242/1505280814865449121/Screenshot_2026-05-16_at_2.43.36_PM.png?ex=6a0a0d81&is=6a08bc01&hm=6760833e38725452d42a6c86b80d1a71ab7e99b0d659444e2be9ff4c502258fe&
[2026-05-16 14:48:34] <armagetronbridge> 03discord:kronkleberry| https://cdn.discordapp.com/attachments/209759416604426242/1505280814865449121/Screenshot_2026-05-16_at_2.43.36_PM.png?ex=6a0a0d81&is=6a08bc01&hm=6760833e38725452d42a6c86b80d1a71ab7e99b0d659444e2be9ff4c502258fe&
[2026-05-16 15:30:43] <armagetronbridge> 04discord:adornedfr| w
[2026-05-16 15:30:43] <armagetron-bridge> 04discord:adornedfr| w
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[2026-05-16 15:49:43] <armagetronbridge> 11discord:treescythe| That vid introduced me to the game
[2026-05-16 15:49:43] <armagetron-bridge> 11discord:treescythe| That vid introduced me to the game
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[2026-05-16 16:48:01] <armagetronbridge> 13discord:xkx| who host tunnel trouble?
[2026-05-16 16:48:01] <armagetron-bridge> 13discord:xkx| who host tunnel trouble?
[2026-05-16 16:48:05] <armagetronbridge> 13discord:xkx| i think its down
[2026-05-16 16:48:06] <armagetron-bridge> 13discord:xkx| i think its down
[2026-05-16 16:48:14] <armagetronbridge> 13discord:xkx| my bookmark wont work and multiple people cant find it rn
[2026-05-16 16:48:14] <armagetron-bridge> 13discord:xkx| my bookmark wont work and multiple people cant find it rn
[2026-05-16 16:49:55] <armagetronbridge> 04discord:adornedfr| i can
[2026-05-16 16:49:55] <armagetron-bridge> 04discord:adornedfr| i can
[2026-05-16 16:50:36] <armagetronbridge> 04discord:adornedfr| nvm
[2026-05-16 16:50:36] <armagetron-bridge> 04discord:adornedfr| nvm
[2026-05-16 16:55:31] <armagetronbridge> 15discord:Nélg| sorry, should be coming back up now
[2026-05-16 16:55:31] <armagetron-bridge> 15discord:Nélg| sorry, should be coming back up now
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[2026-05-16 18:21:27] <armagetronbridge> 13discord:xkx| you the one that host it?
[2026-05-16 18:21:27] <armagetron-bridge> 13discord:xkx| you the one that host it?
[2026-05-16 18:38:57] <armagetronbridge> 12discord:largestduke| Hey i got into an argument w my friends ab which game has the higher skill ceiling, gd or this, since im not too knowledgeable on this game can i take a lil interview from u at some point (im for this being harder they arr for gd) skill cieling being like the human limit of a game
[2026-05-16 18:38:57] <armagetron-bridge> 12discord:largestduke| Hey i got into an argument w my friends ab which game has the higher skill ceiling, gd or this, since im not too knowledgeable on this game can i take a lil interview from u at some point (im for this being harder they arr for gd) skill cieling being like the human limit of a game
[2026-05-16 18:39:01] <armagetronbridge> 12discord:largestduke| ๐Ÿ˜ญ๐Ÿ˜ญ๐Ÿ˜ญ
[2026-05-16 18:39:01] <armagetron-bridge> 12discord:largestduke| ๐Ÿ˜ญ๐Ÿ˜ญ๐Ÿ˜ญ
[2026-05-16 18:39:15] <armagetronbridge> 12discord:largestduke| Like 10 ish mins on discord ill just ask a couple questions
[2026-05-16 18:39:15] <armagetron-bridge> 12discord:largestduke| Like 10 ish mins on discord ill just ask a couple questions
[2026-05-16 18:44:47] <armagetronbridge> 13discord:xkx| tron fs
[2026-05-16 18:44:47] <armagetron-bridge> 13discord:xkx| tron fs
[2026-05-16 18:51:15] <armagetronbridge> 10discord:cost6654| will the debate be turned into a youtube video?
[2026-05-16 18:51:15] <armagetron-bridge> 10discord:cost6654| will the debate be turned into a youtube video?
[2026-05-16 18:51:39] <armagetronbridge> 12discord:largestduke| Nah
[2026-05-16 18:51:39] <armagetron-bridge> 12discord:largestduke| Nah
[2026-05-16 18:51:45] <armagetronbridge> 12discord:largestduke| Mayb tho
[2026-05-16 18:51:45] <armagetron-bridge> 12discord:largestduke| Mayb tho
[2026-05-16 18:51:48] <armagetronbridge> 12discord:largestduke| Good idea
[2026-05-16 18:51:49] <armagetron-bridge> 12discord:largestduke| Good idea
[2026-05-16 18:51:49] <armagetronbridge> 10discord:cost6654| please
[2026-05-16 18:51:50] <armagetron-bridge> 10discord:cost6654| please
[2026-05-16 18:51:51] <armagetronbridge> 12discord:largestduke| Sure
[2026-05-16 18:51:52] <armagetron-bridge> 12discord:largestduke| Sure
[2026-05-16 18:51:56] <armagetronbridge> 10discord:cost6654| fuck yes
[2026-05-16 18:51:56] <armagetron-bridge> 10discord:cost6654| fuck yes
[2026-05-16 18:53:08] <armagetronbridge> 12discord:largestduke| Any input is good
[2026-05-16 18:53:08] <armagetron-bridge> 12discord:largestduke| Any input is good
[2026-05-16 18:53:16] <armagetronbridge> 12discord:largestduke| I can interview u too if u want
[2026-05-16 18:53:16] <armagetron-bridge> 12discord:largestduke| I can interview u too if u want
[2026-05-16 18:53:19] <armagetronbridge> 10discord:cost6654| uhhh
[2026-05-16 18:53:19] <armagetron-bridge> 10discord:cost6654| uhhh
[2026-05-16 18:53:22] <armagetronbridge> 10discord:cost6654| I'm pretty new
[2026-05-16 18:53:22] <armagetron-bridge> 10discord:cost6654| I'm pretty new
[2026-05-16 18:53:28] <armagetronbridge> 10discord:cost6654| mazing is hard
[2026-05-16 18:53:28] <armagetron-bridge> 10discord:cost6654| mazing is hard
[2026-05-16 18:53:57] <armagetronbridge> 06discord:t__bees| why is geometry dash always the comparison to tron?
[2026-05-16 18:53:57] <armagetron-bridge> 06discord:t__bees| why is geometry dash always the comparison to tron?
[2026-05-16 18:53:57] <armagetron-bridge> 06discord:t__bees| they seem like they have very little similarity to me
[2026-05-16 18:53:57] <armagetronbridge> 06discord:t__bees| they seem like they have very little similarity to me
[2026-05-16 18:53:58] <armagetron-bridge> 06discord:t__bees| is it just because of frame perfect inputs?
[2026-05-16 18:53:59] <armagetronbridge> 06discord:t__bees| is it just because of frame perfect inputs?
[2026-05-16 18:54:03] <armagetronbridge> 12discord:largestduke| Yeah
[2026-05-16 18:54:03] <armagetron-bridge> 12discord:largestduke| Yeah
[2026-05-16 18:54:09] <armagetronbridge> 12discord:largestduke| They said that it is the hardest game
[2026-05-16 18:54:09] <armagetron-bridge> 12discord:largestduke| They said that it is the hardest game
[2026-05-16 18:54:13] <armagetronbridge> 12discord:largestduke| I said there are others
[2026-05-16 18:54:13] <armagetron-bridge> 12discord:largestduke| I said there are others
[2026-05-16 18:54:16] <armagetronbridge> 12discord:largestduke| They said its not even close
[2026-05-16 18:54:17] <armagetron-bridge> 12discord:largestduke| They said its not even close
[2026-05-16 18:54:18] <armagetronbridge> 12discord:largestduke| So
[2026-05-16 18:54:18] <armagetron-bridge> 12discord:largestduke| So
[2026-05-16 18:54:22] <armagetronbridge> 12discord:largestduke| Im here now ๐Ÿ˜ญ๐Ÿ˜ญ
[2026-05-16 18:54:22] <armagetron-bridge> 12discord:largestduke| Im here now ๐Ÿ˜ญ๐Ÿ˜ญ
[2026-05-16 18:54:46] <armagetronbridge> 12discord:largestduke| Smplicity and percision
[2026-05-16 18:54:46] <armagetron-bridge> 12discord:largestduke| Smplicity and percision
[2026-05-16 18:55:50] <armagetronbridge> 06discord:t__bees| armagetron feels like it has more similarities to fighting games than to geometry dash to me
[2026-05-16 18:55:50] <armagetron-bridge> 06discord:t__bees| armagetron feels like it has more similarities to fighting games than to geometry dash to me
[2026-05-16 18:57:15] <armagetronbridge> 06discord:t__bees| also, if they're really convinced that geometry dash is the most difficult game, that sounds more like an ego thing than any logical reasoning
[2026-05-16 18:57:15] <armagetron-bridge> 06discord:t__bees| also, if they're really convinced that geometry dash is the most difficult game, that sounds more like an ego thing than any logical reasoning
[2026-05-16 18:57:15] <armagetronbridge> 06discord:t__bees| idk if that's smthg you can debate
[2026-05-16 18:57:16] <armagetron-bridge> 06discord:t__bees| idk if that's smthg you can debate
[2026-05-16 18:58:11] <armagetronbridge> 10discord:cost6654| it really is a fighting game wtf
[2026-05-16 18:58:11] <armagetron-bridge> 10discord:cost6654| it really is a fighting game wtf
[2026-05-16 18:58:21] <armagetronbridge> 10discord:cost6654| the more I think abt it the more sense it makes
[2026-05-16 18:58:21] <armagetron-bridge> 10discord:cost6654| the more I think abt it the more sense it makes
[2026-05-16 19:01:29] <armagetronbridge> 07discord:syn_acc| its a silly comparison honestly
[2026-05-16 19:01:29] <armagetron-bridge> 07discord:syn_acc| its a silly comparison honestly
[2026-05-16 19:01:42] <armagetronbridge> 07discord:syn_acc| its like comparing professional piano to football
[2026-05-16 19:01:42] <armagetron-bridge> 07discord:syn_acc| its like comparing professional piano to football
[2026-05-16 19:02:10] <armagetron-bridge> 07discord:syn_acc| the dynamics of playing vs yourself as opposed to playing vs a human change everything
[2026-05-16 19:02:10] <armagetronbridge> 07discord:syn_acc| the dynamics of playing vs yourself as opposed to playing vs a human change everything
[2026-05-16 19:05:04] <armagetronbridge> 10discord:cost6654| it just adds to the difficulty no?
[2026-05-16 19:05:04] <armagetron-bridge> 10discord:cost6654| it just adds to the difficulty no?
[2026-05-16 19:18:28] <armagetronbridge> 06discord:t__bees| fundamentally different skillsets
[2026-05-16 19:18:29] <armagetron-bridge> 06discord:t__bees| fundamentally different skillsets
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[2026-05-16 19:33:00] <armagetronbridge> 12discord:largestduke| IK my freinds were pissing me off cuz i was like son its 2 differnet things and they kept saying htat its still harder
[2026-05-16 19:33:00] <armagetron-bridge> 12discord:largestduke| IK my freinds were pissing me off cuz i was like son its 2 differnet things and they kept saying htat its still harder
[2026-05-16 19:34:13] <armagetronbridge> 06discord:t__bees| ya, idk if you're gonna win that debate
[2026-05-16 19:34:14] <armagetron-bridge> 06discord:t__bees| ya, idk if you're gonna win that debate
[2026-05-16 19:34:14] <armagetron-bridge> 06discord:t__bees| This seems like an ego things more than a logical argument, and if they're defining the metric for difficulty than it's going to be impossible to beat geometry dash
[2026-05-16 19:34:14] <armagetronbridge> 06discord:t__bees| This seems like an ego things more than a logical argument, and if they're defining the metric for difficulty than it's going to be impossible to beat geometry dash
[2026-05-16 19:34:35] <armagetronbridge> 12discord:largestduke| that is so real
[2026-05-16 19:34:35] <armagetron-bridge> 12discord:largestduke| that is so real
[2026-05-16 19:34:53] <armagetronbridge> 12discord:largestduke| im just gonna ragebait in the vid and end off by saying its 2 completely differrnet things that cant be compared
[2026-05-16 19:34:53] <armagetron-bridge> 12discord:largestduke| im just gonna ragebait in the vid and end off by saying its 2 completely differrnet things that cant be compared
[2026-05-16 19:35:48] <armagetronbridge> 09discord:manchicken152| i think muilti player games can be compared  to other multi player games but not to single player games and vise versa
[2026-05-16 19:35:48] <armagetron-bridge> 09discord:manchicken152| i think muilti player games can be compared  to other multi player games but not to single player games and vise versa
[2026-05-16 19:36:51] <armagetronbridge> 12discord:largestduke| https://tenor.com/view/walter-white-truth-nuke-walter-white-true-breaking-bad-truth-nuke-breaking-bad-true-gif-2370094217877194192
[2026-05-16 19:36:51] <armagetron-bridge> 12discord:largestduke| https://tenor.com/view/walter-white-truth-nuke-walter-white-true-breaking-bad-truth-nuke-breaking-bad-true-gif-2370094217877194192
[2026-05-16 19:39:06] <armagetronbridge> 07discord:syn_acc| that being said you can isolate the single player portions of say learning a demon maze vs a demon GD map
[2026-05-16 19:39:06] <armagetron-bridge> 07discord:syn_acc| that being said you can isolate the single player portions of say learning a demon maze vs a demon GD map
[2026-05-16 19:39:25] <armagetronbridge> 07discord:syn_acc| i would say a tron maze is harder than a GD map
[2026-05-16 19:39:25] <armagetron-bridge> 07discord:syn_acc| i would say a tron maze is harder than a GD map
[2026-05-16 19:40:11] <armagetronbridge> 07discord:seal900o| The hardest games would probably be games that have the biggest communities because they have a higher likely hood of a more developed competitive scene compared to games with less players
[2026-05-16 19:40:11] <armagetron-bridge> 07discord:seal900o| The hardest games would probably be games that have the biggest communities because they have a higher likely hood of a more developed competitive scene compared to games with less players
[2026-05-16 19:40:34] <armagetronbridge> 07discord:syn_acc| this is a also a very good point
[2026-05-16 19:40:34] <armagetron-bridge> 07discord:syn_acc| this is a also a very good point
[2026-05-16 19:40:52] <armagetronbridge> 07discord:syn_acc| mastery as we know it today and how it links to difficultly depend upon the “metagame”
[2026-05-16 19:40:52] <armagetron-bridge> 07discord:syn_acc| mastery as we know it today and how it links to difficultly depend upon the “metagame”
[2026-05-16 19:41:10] <armagetronbridge> 07discord:syn_acc| there are higher incentives at play to keep games difficult
[2026-05-16 19:41:10] <armagetron-bridge> 07discord:syn_acc| there are higher incentives at play to keep games difficult
[2026-05-16 19:41:27] <armagetronbridge> 07discord:syn_acc| in this vein it’s fair to say a game like league of legends also competes for the hardest game category
[2026-05-16 19:41:28] <armagetron-bridge> 07discord:syn_acc| in this vein it’s fair to say a game like league of legends also competes for the hardest game category
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[2026-05-16 19:51:19] <armagetronbridge> 09discord:manchicken152| yea a tron maze is a single player version so it would be comparable
[2026-05-16 19:51:20] <armagetron-bridge> 09discord:manchicken152| yea a tron maze is a single player version so it would be comparable
[2026-05-16 20:49:50] <armagetronbridge> 06discord:t__bees| hmm, I imagine game age effects difficulty in a similar way
[2026-05-16 20:49:50] <armagetron-bridge> 06discord:t__bees| hmm, I imagine game age effects difficulty in a similar way
[2026-05-16 20:50:04] <armagetronbridge> 06discord:t__bees| (thus, tron being difficult)
[2026-05-16 20:50:04] <armagetron-bridge> 06discord:t__bees| (thus, tron being difficult)
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[2026-05-16 21:41:11] <armagetronbridge> 11discord:treescythe| what is the best server to learn mazing?
[2026-05-16 21:41:11] <armagetron-bridge> 11discord:treescythe| what is the best server to learn mazing?
[2026-05-16 21:44:54] <armagetronbridge> 14discord:sunny24_0| yo @syn treescythe is still banned in us/ny sub can you unban him
[2026-05-16 21:44:55] <armagetron-bridge> 14discord:sunny24_0| yo @syn treescythe is still banned in us/ny sub can you unban him
[2026-05-16 21:47:38] <armagetronbridge> 07discord:Nanu| I'm not super familiar with GD so correct me if I'm wrong about my assumptions for the FPS and physics of that game. I saw comments saying that Frame Perfects are harder in GD than the equivalent "Perfect Turn" in tron, so I wanted to do some math on that. My understanding of both:
[2026-05-16 21:47:38] <armagetron-bridge> 07discord:Nanu| I'm not super familiar with GD so correct me if I'm wrong about my assumptions for the FPS and physics of that game. I saw comments saying that Frame Perfects are harder in GD than the equivalent "Perfect Turn" in tron, so I wanted to do some math on that. My understanding of both:
[2026-05-16 21:47:39] <armagetron-bridge> 07discord:Nanu| **Frame Perfect in GD**: an input that must be pressed or released on exactly one game update/frame, because the game checks movement, collision, and input in discrete frame-sized timing steps
[2026-05-16 21:47:40] <armagetronbridge> 07discord:Nanu| **Frame Perfect in GD**: an input that must be pressed or released on exactly one game update/frame, because the game checks movement, collision, and input in discrete frame-sized timing steps
[2026-05-16 21:47:40] <armagetron-bridge> 07discord:Nanu|  **Perfect Turn in Retrocycles**: a turn that must be executed within the tiny time window where your cycle reaches an open spatial gap, the window changes based on gap size and speed of the player
[2026-05-16 21:47:41] <armagetronbridge> 07discord:Nanu|  **Perfect Turn in Retrocycles**: a turn that must be executed within the tiny time window where your cycle reaches an open spatial gap, the window changes based on gap size and speed of the player
[2026-05-16 21:47:42] <armagetron-bridge> 07discord:Nanu| For some more background on the tron physics, when you hit a wall you get closer to it, in Fort/Sumo settings the closest you can get with a "stab" is about 0.01 units from the wall on a decently stab or 0.005 units on a really hard stab (roughly estimated based on a few tests). A perfect turn is where you shoot that gap by timing your turn precisely, without hitting any walls or using any rubber.
[2026-05-16 21:47:42] <armagetronbridge> 07discord:Nanu| For some more background on the tron physics, when you hit a wall you get closer to it, in Fort/Sumo settings the closest you can get with a "stab" is about 0.01 units from the wall on a decently stab or 0.005 units on a really hard stab (roughly estimated based on a few tests). A perfect turn is where you shoot that gap by timing your turn precisely, without hitting any walls or using any rubber.
[2026-05-16 21:47:43] <armagetron-bridge> 07discord:Nanu| Here's a table show the slowest and probably fastest speeds people would be hitting these gaps at for tron, the respective timing windows in MS, and what the equivalent Frame Perfect FPS would be
[2026-05-16 21:47:43] <armagetronbridge> 07discord:Nanu| Here's a table show the slowest and probably fastest speeds people would be hitting these gaps at for tron, the respective timing windows in MS, and what the equivalent Frame Perfect FPS would be
[2026-05-16 21:47:44] <armagetron-bridge> 07discord:Nanu| https://cdn.discordapp.com/attachments/209759416604426242/1505386282224976012/image.png?ex=6a0a6fba&is=6a091e3a&hm=3e914dbd1251425a3b62fb21014b7dc50c2c5839fe21e0bd5b071ad57b86e7e0&
[2026-05-16 21:47:45] <armagetronbridge> 07discord:Nanu| https://cdn.discordapp.com/attachments/209759416604426242/1505386282224976012/image.png?ex=6a0a6fba&is=6a091e3a&hm=3e914dbd1251425a3b62fb21014b7dc50c2c5839fe21e0bd5b071ad57b86e7e0&
[2026-05-16 21:48:06] <armagetronbridge> 07discord:Nanu| and then here's the GD Frame Perfect timing windows
[2026-05-16 21:48:06] <armagetron-bridge> 07discord:Nanu| and then here's the GD Frame Perfect timing windows
[2026-05-16 21:48:06] <armagetron-bridge> 07discord:Nanu| https://cdn.discordapp.com/attachments/209759416604426242/1505386398340092035/image.png?ex=6a0a6fd6&is=6a091e56&hm=934da8500989c9b9ac53e296f5ba125b8b7e0edad56fcd03c0de92a44c502006&
[2026-05-16 21:48:07] <armagetronbridge> 07discord:Nanu| https://cdn.discordapp.com/attachments/209759416604426242/1505386398340092035/image.png?ex=6a0a6fd6&is=6a091e56&hm=934da8500989c9b9ac53e296f5ba125b8b7e0edad56fcd03c0de92a44c502006&
[2026-05-16 21:49:10] <armagetronbridge> 07discord:Nanu| So the hardest tron Perfect Turn is 0.111ms window, compared to 2.778ms for 360fps GD, so about 25x harder on tron
[2026-05-16 21:49:10] <armagetron-bridge> 07discord:Nanu| So the hardest tron Perfect Turn is 0.111ms window, compared to 2.778ms for 360fps GD, so about 25x harder on tron
[2026-05-16 21:49:13] <armagetronbridge> 12discord:largestduke| so tuff
[2026-05-16 21:49:13] <armagetron-bridge> 12discord:largestduke| so tuff
[2026-05-16 21:49:17] <armagetronbridge> 12discord:largestduke| i have to interview u 2
[2026-05-16 21:49:17] <armagetron-bridge> 12discord:largestduke| i have to interview u 2
[2026-05-16 21:49:21] <armagetronbridge> 14discord:sunny24_0| lwky why is this even an arguement can we js drop it
[2026-05-16 21:49:21] <armagetron-bridge> 14discord:sunny24_0| lwky why is this even an arguement can we js drop it
[2026-05-16 21:49:29] <armagetronbridge> 07discord:Nanu| And it's not something you can prepare for or try over and over again like you can in GD
[2026-05-16 21:49:29] <armagetron-bridge> 07discord:Nanu| And it's not something you can prepare for or try over and over again like you can in GD
[2026-05-16 21:50:21] <armagetronbridge> 07discord:Nanu| ye like others said they're not really comparable games, I just wanted to check the maths on some comments I'd seen. Not sure if I'm 100% correct tho, free to double check me
[2026-05-16 21:50:21] <armagetron-bridge> 07discord:Nanu| ye like others said they're not really comparable games, I just wanted to check the maths on some comments I'd seen. Not sure if I'm 100% correct tho, free to double check me
[2026-05-16 21:50:45] <armagetronbridge> 14discord:sunny24_0| idrc abt the arguement its js boring
[2026-05-16 21:50:46] <armagetron-bridge> 14discord:sunny24_0| idrc abt the arguement its js boring
[2026-05-16 21:50:54] <armagetronbridge> 07discord:Nanu| what is
[2026-05-16 21:50:54] <armagetron-bridge> 07discord:Nanu| what is
[2026-05-16 21:56:13] <armagetronbridge> 14discord:sunny24_0| the arguement of whiuch game is more difficult, i mean i js play them to have fun, no point in arguing over something so stupid
[2026-05-16 21:56:13] <armagetron-bridge> 14discord:sunny24_0| the arguement of whiuch game is more difficult, i mean i js play them to have fun, no point in arguing over something so stupid
[2026-05-16 21:56:29] <armagetronbridge> 07discord:Nanu| math is cool tho
[2026-05-16 21:56:29] <armagetron-bridge> 07discord:Nanu| math is cool tho
[2026-05-16 21:57:17] <armagetronbridge> 14discord:sunny24_0| that was cool
[2026-05-16 21:57:17] <armagetron-bridge> 14discord:sunny24_0| that was cool
[2026-05-16 22:03:59] <armagetronbridge> 12discord:largestduke| oh also
[2026-05-16 22:03:59] <armagetron-bridge> 12discord:largestduke| oh also
[2026-05-16 22:04:05] <armagetronbridge> 12discord:largestduke| have people hit PTs in game?
[2026-05-16 22:04:05] <armagetron-bridge> 12discord:largestduke| have people hit PTs in game?
[2026-05-16 22:04:08] <armagetronbridge> 12discord:largestduke| like tourneys
[2026-05-16 22:04:08] <armagetron-bridge> 12discord:largestduke| like tourneys
[2026-05-16 22:09:52] <armagetronbridge> 07discord:Nanu| yea, they're not super common but they do happen, including in tournaments. Sometimes people will go for them as an aggressive play to attack an enemy in their gap, or sometimes they are trapped and will go for it because it's the only possible way to live
[2026-05-16 22:09:52] <armagetron-bridge> 07discord:Nanu| yea, they're not super common but they do happen, including in tournaments. Sometimes people will go for them as an aggressive play to attack an enemy in their gap, or sometimes they are trapped and will go for it because it's the only possible way to live
[2026-05-16 22:10:08] <armagetronbridge> 12discord:largestduke| so its equiviliant to a 2.7k frame perfect?
[2026-05-16 22:10:08] <armagetron-bridge> 12discord:largestduke| so its equiviliant to a 2.7k frame perfect?
[2026-05-16 22:10:30] <armagetronbridge> 12discord:largestduke| liike the easiest one
[2026-05-16 22:10:30] <armagetron-bridge> 12discord:largestduke| liike the easiest one
[2026-05-16 22:10:32] <armagetronbridge> 12discord:largestduke| ?
[2026-05-16 22:10:32] <armagetron-bridge> 12discord:largestduke| ?
[2026-05-16 22:10:33] <armagetronbridge> 07discord:Nanu| yea
[2026-05-16 22:10:34] <armagetron-bridge> 07discord:Nanu| yea
[2026-05-16 22:12:00] <armagetronbridge> 12discord:largestduke| like if u could say, 1 happens every how many tournaments
[2026-05-16 22:12:00] <armagetron-bridge> 12discord:largestduke| like if u could say, 1 happens every how many tournaments
[2026-05-16 22:12:01] <armagetronbridge> 12discord:largestduke| ?
[2026-05-16 22:12:02] <armagetron-bridge> 12discord:largestduke| ?
[2026-05-16 22:12:02] <armagetronbridge> 14discord:submari| Ive hit them accidentally many times
[2026-05-16 22:12:03] <armagetron-bridge> 14discord:submari| Ive hit them accidentally many times
[2026-05-16 22:12:13] <armagetronbridge> 12discord:largestduke| theres no way its acc 3kfps frame perfect right
[2026-05-16 22:12:13] <armagetron-bridge> 12discord:largestduke| theres no way its acc 3kfps frame perfect right
[2026-05-16 22:12:14] <armagetronbridge> 12discord:largestduke| cuz thats like
[2026-05-16 22:12:14] <armagetron-bridge> 12discord:largestduke| cuz thats like
[2026-05-16 22:12:18] <armagetronbridge> 12discord:largestduke| imposibly hard
[2026-05-16 22:12:18] <armagetron-bridge> 12discord:largestduke| imposibly hard
[2026-05-16 22:12:20] <armagetronbridge> 14discord:submari| There are also situations where you can actually force them to happen
[2026-05-16 22:12:20] <armagetron-bridge> 14discord:submari| There are also situations where you can actually force them to happen
[2026-05-16 22:12:21] <armagetron-bridge> 12discord:largestduke| no?
[2026-05-16 22:12:22] <armagetronbridge> 12discord:largestduke| no?
[2026-05-16 22:14:15] <armagetronbridge> 14discord:submari| Either way, rubber is how you get around them anyways
[2026-05-16 22:14:15] <armagetron-bridge> 14discord:submari| Either way, rubber is how you get around them anyways
[2026-05-16 22:14:28] <armagetronbridge> 07discord:Nanu| I've seen a few in some tournaments, and some none. The aggressive version is less likely in Fort tournaments because it's risky and that mode is more about team play. So people aren't usually trying for it. It can also happen accidentally in places that don't really have any impact
[2026-05-16 22:14:28] <armagetron-bridge> 07discord:Nanu| I've seen a few in some tournaments, and some none. The aggressive version is less likely in Fort tournaments because it's risky and that mode is more about team play. So people aren't usually trying for it. It can also happen accidentally in places that don't really have any impact
[2026-05-16 22:14:58] <armagetronbridge> 14discord:submari| Which makes me think of a gamemode where rubber doesnt get you any closer or farther
[2026-05-16 22:14:59] <armagetron-bridge> 14discord:submari| Which makes me think of a gamemode where rubber doesnt get you any closer or farther
[2026-05-16 22:15:11] <armagetronbridge> 14discord:submari| Where stabs dont matter
[2026-05-16 22:15:11] <armagetron-bridge> 14discord:submari| Where stabs dont matter
[2026-05-16 22:15:29] <armagetronbridge> 14discord:submari| Rubber still goes down but you can stab through any gap
[2026-05-16 22:15:29] <armagetron-bridge> 14discord:submari| Rubber still goes down but you can stab through any gap
[2026-05-16 22:19:42] <armagetronbridge> 09discord:manchicken152| it would be 2.7 fps not 2700 no?
[2026-05-16 22:19:42] <armagetron-bridge> 09discord:manchicken152| it would be 2.7 fps not 2700 no?
[2026-05-16 22:19:47] <armagetronbridge> 09discord:manchicken152| for the first one
[2026-05-16 22:19:47] <armagetron-bridge> 09discord:manchicken152| for the first one
[2026-05-16 22:20:11] <armagetronbridge> 09discord:manchicken152| oh nvm i miss read
[2026-05-16 22:20:11] <armagetron-bridge> 09discord:manchicken152| oh nvm i miss read
[2026-05-16 22:20:18] <armagetronbridge> 14discord:submari| Isnt frames a bit of a flawed measurement to use?
[2026-05-16 22:20:18] <armagetron-bridge> 14discord:submari| Isnt frames a bit of a flawed measurement to use?
[2026-05-16 22:20:26] <armagetronbridge> 14discord:submari| Why not ticks?
[2026-05-16 22:20:26] <armagetron-bridge> 14discord:submari| Why not ticks?
[2026-05-16 22:20:26] <armagetron-bridge> 07discord:caae| aren't both games equally difficult in their own category ;--;
[2026-05-16 22:20:26] <armagetronbridge> 07discord:caae| aren't both games equally difficult in their own category ;--;
[2026-05-16 22:20:39] <armagetronbridge> 09discord:manchicken152| i thought it said 370ms not 0.370ms
[2026-05-16 22:20:40] <armagetron-bridge> 09discord:manchicken152| i thought it said 370ms not 0.370ms
[2026-05-16 22:21:02] <armagetronbridge> 09discord:manchicken152| gd uses the frame rate of your moitor as the ticks
[2026-05-16 22:21:02] <armagetron-bridge> 09discord:manchicken152| gd uses the frame rate of your moitor as the ticks
[2026-05-16 22:21:27] <armagetronbridge> 07discord:Nanu| yea I'm just trying to convert it to something meaningful in GD
[2026-05-16 22:21:27] <armagetron-bridge> 07discord:Nanu| yea I'm just trying to convert it to something meaningful in GD
[2026-05-16 22:21:27] <armagetron-bridge> 09discord:manchicken152| so i could be differnt based on the differnt hz
[2026-05-16 22:21:28] <armagetronbridge> 09discord:manchicken152| so i could be differnt based on the differnt hz
[2026-05-16 22:21:28] <armagetron-bridge> 14discord:submari| Hmmm
[2026-05-16 22:21:29] <armagetronbridge> 14discord:submari| Hmmm
[2026-05-16 22:21:53] <armagetronbridge> 09discord:manchicken152| where as im assuming retro cycles runs on ticks
[2026-05-16 22:21:53] <armagetron-bridge> 09discord:manchicken152| where as im assuming retro cycles runs on ticks
[2026-05-16 22:22:11] <armagetronbridge> 09discord:manchicken152| otherwise it could be an advantage to use a faster monitor
[2026-05-16 22:22:11] <armagetron-bridge> 09discord:manchicken152| otherwise it could be an advantage to use a faster monitor
[2026-05-16 22:28:06] <armagetronbridge> 07discord:Nanu| It does sound really hard, here's my math, see if it checks out
[2026-05-16 22:28:06] <armagetron-bridge> 07discord:Nanu| It does sound really hard, here's my math, see if it checks out
[2026-05-16 22:28:06] <armagetron-bridge> 07discord:Nanu| ```
[2026-05-16 22:28:07] <armagetronbridge> 07discord:Nanu| ```
[2026-05-16 22:28:07] <armagetron-bridge> 07discord:Nanu| time window = gap / speed
[2026-05-16 22:28:08] <armagetronbridge> 07discord:Nanu| time window = gap / speed
[2026-05-16 22:28:09] <armagetron-bridge> 07discord:Nanu| speed = 27 units/second
[2026-05-16 22:28:09] <armagetronbridge> 07discord:Nanu| speed = 27 units/second
[2026-05-16 22:28:10] <armagetron-bridge> 07discord:Nanu| gap = 0.01 units
[2026-05-16 22:28:11] <armagetronbridge> 07discord:Nanu| gap = 0.01 units
[2026-05-16 22:28:11] <armagetron-bridge> 07discord:Nanu| time window = 0.01 / 27
[2026-05-16 22:28:12] <armagetronbridge> 07discord:Nanu| time window = 0.01 / 27
[2026-05-16 22:28:13] <armagetron-bridge> 07discord:Nanu| time window = 0.37 ms
[2026-05-16 22:28:13] <armagetronbridge> 07discord:Nanu| time window = 0.37 ms
[2026-05-16 22:28:14] <armagetron-bridge> 07discord:Nanu| ```
[2026-05-16 22:28:14] <armagetronbridge> 07discord:Nanu| ```
[2026-05-16 22:28:15] <armagetron-bridge> 07discord:Nanu| So we're trying to figure out, what FPS has frames that last 0.00037 seconds each?
[2026-05-16 22:28:16] <armagetronbridge> 07discord:Nanu| So we're trying to figure out, what FPS has frames that last 0.00037 seconds each?
[2026-05-16 22:28:17] <armagetron-bridge> 07discord:Nanu| FPS is inverse of frame time
[2026-05-16 22:28:17] <armagetronbridge> 07discord:Nanu| FPS is inverse of frame time
[2026-05-16 22:28:18] <armagetron-bridge> 07discord:Nanu| ```FPS = 1 / frame time
[2026-05-16 22:28:18] <armagetronbridge> 07discord:Nanu| ```FPS = 1 / frame time
[2026-05-16 22:28:19] <armagetron-bridge> 07discord:Nanu| equivalent FPS = 1 / (gap / speed)
[2026-05-16 22:28:20] <armagetronbridge> 07discord:Nanu| equivalent FPS = 1 / (gap / speed)
[2026-05-16 22:28:20] <armagetron-bridge> 07discord:Nanu| equivalent FPS = speed / gap
[2026-05-16 22:28:21] <armagetronbridge> 07discord:Nanu| equivalent FPS = speed / gap
[2026-05-16 22:28:22] <armagetron-bridge> 07discord:Nanu| speed / gap = 27 / 0.01 = 2700 FPS
[2026-05-16 22:28:22] <armagetronbridge> 07discord:Nanu| speed / gap = 27 / 0.01 = 2700 FPS
[2026-05-16 22:28:23] <armagetron-bridge> 07discord:Nanu| ```
[2026-05-16 22:28:24] <armagetronbridge> 07discord:Nanu| ```
[2026-05-16 22:28:24] <armagetron-bridge> 07discord:Nanu| which is back to
[2026-05-16 22:28:25] <armagetronbridge> 07discord:Nanu| which is back to
[2026-05-16 22:28:26] <armagetron-bridge> 07discord:Nanu| 1 frame at 2700 FPS lasts 
[2026-05-16 22:28:26] <armagetronbridge> 07discord:Nanu| 1 frame at 2700 FPS lasts 
[2026-05-16 22:28:27] <armagetron-bridge> 07discord:Nanu| ` 1 / 2700 = 0.37ms`
[2026-05-16 22:28:27] <armagetronbridge> 07discord:Nanu| ` 1 / 2700 = 0.37ms`
[2026-05-16 22:29:38] <armagetronbridge> 09discord:manchicken152| that means the the tick rate of retro cycles has to be over 10k per second
[2026-05-16 22:29:38] <armagetron-bridge> 09discord:manchicken152| that means the the tick rate of retro cycles has to be over 10k per second
[2026-05-16 22:29:41] <armagetronbridge> 07discord:Nanu| but yea epoxy is right, tron doesnt actually use fps the way gd does
[2026-05-16 22:29:41] <armagetron-bridge> 07discord:Nanu| but yea epoxy is right, tron doesnt actually use fps the way gd does
[2026-05-16 22:30:38] <armagetronbridge> 09discord:manchicken152| the google ai says its 10 per second
[2026-05-16 22:30:38] <armagetron-bridge> 09discord:manchicken152| the google ai says its 10 per second
[2026-05-16 22:32:35] <armagetronbridge> 07discord:Nanu| I got no clue, I defer to @wwnelg ๐Ÿง 
[2026-05-16 22:32:35] <armagetron-bridge> 07discord:Nanu| I got no clue, I defer to @wwnelg ๐Ÿง 
[2026-05-16 22:49:44] <armagetronbridge> 14discord:submari| I wouldnt trust that
[2026-05-16 22:49:44] <armagetron-bridge> 14discord:submari| I wouldnt trust that
[2026-05-16 22:50:02] <armagetronbridge> 14discord:submari| I asked nelg once and he told me cycle position is stored in 32 bit floats
[2026-05-16 22:50:02] <armagetron-bridge> 14discord:submari| I asked nelg once and he told me cycle position is stored in 32 bit floats
[2026-05-16 22:51:48] <armagetronbridge> 09discord:manchicken152| oh ok so it will me many more than 10k lol
[2026-05-16 22:51:48] <armagetron-bridge> 09discord:manchicken152| oh ok so it will me many more than 10k lol
[2026-05-16 22:51:52] <armagetronbridge> 07discord:Nanu| Syn has a neat agent with the context of the codebase, I asked how this can be possible. Apparently tickrate is usually 120 FPS but:
[2026-05-16 22:51:52] <armagetron-bridge> 07discord:Nanu| Syn has a neat agent with the context of the codebase, I asked how this can be possible. Apparently tickrate is usually 120 FPS but:
[2026-05-16 22:51:53] <armagetronbridge> 07discord:Nanu| > The game does not need 10,000 server ticks per second because the relevant collision/turn math is not purely tick-quantized. The engine uses continuous geometry checks, adaptive timestep splitting, rubber standoff calculations
[2026-05-16 22:51:54] <armagetron-bridge> 07discord:Nanu| > The game does not need 10,000 server ticks per second because the relevant collision/turn math is not purely tick-quantized. The engine uses continuous geometry checks, adaptive timestep splitting, rubber standoff calculations
[2026-05-16 22:51:54] <armagetronbridge> 07discord:Nanu| > At 120 server FPS and 30 speed, a normal outer step is roughly:
[2026-05-16 22:51:55] <armagetron-bridge> 07discord:Nanu| > At 120 server FPS and 30 speed, a normal outer step is roughly:
[2026-05-16 22:51:55] <armagetronbridge> 07discord:Nanu| > 
[2026-05-16 22:51:56] <armagetron-bridge> 07discord:Nanu| > 
[2026-05-16 22:51:57] <armagetronbridge> 07discord:Nanu| > `30 units/sec * 0.0075 sec = 0.225 units per server frame`
[2026-05-16 22:51:57] <armagetron-bridge> 07discord:Nanu| > `30 units/sec * 0.0075 sec = 0.225 units per server frame`
[2026-05-16 22:51:58] <armagetronbridge> 07discord:Nanu| > 
[2026-05-16 22:51:59] <armagetron-bridge> 07discord:Nanu| > 
[2026-05-16 22:51:59] <armagetronbridge> 07discord:Nanu| > So if the game only did this:
[2026-05-16 22:52:00] <armagetron-bridge> 07discord:Nanu| > So if the game only did this:
[2026-05-16 22:52:01] <armagetronbridge> 07discord:Nanu| > 
[2026-05-16 22:52:01] <armagetron-bridge> 07discord:Nanu| > 
[2026-05-16 22:52:02] <armagetronbridge> 07discord:Nanu| > move 0.225 units → check collision/turn
[2026-05-16 22:52:03] <armagetron-bridge> 07discord:Nanu| > move 0.225 units → check collision/turn
[2026-05-16 22:52:03] <armagetronbridge> 07discord:Nanu| > 
[2026-05-16 22:52:04] <armagetron-bridge> 07discord:Nanu| > 
[2026-05-16 22:52:04] <armagetronbridge> 07discord:Nanu| > then yes, a 0.005–0.01 gap would be impossible unless the server ran at thousands of ticks per second.
[2026-05-16 22:52:05] <armagetron-bridge> 07discord:Nanu| > then yes, a 0.005–0.01 gap would be impossible unless the server ran at thousands of ticks per second.
[2026-05-16 22:52:06] <armagetronbridge> 07discord:Nanu| > 
[2026-05-16 22:52:07] <armagetron-bridge> 07discord:Nanu| > 
[2026-05-16 22:52:07] <armagetronbridge> 07discord:Nanu| > But Armagetron does something more precise. Near turns, walls, rubber boundaries, and synced turn destinations, it can split the movement into smaller internal pieces. So instead of one big step:
[2026-05-16 22:52:08] <armagetron-bridge> 07discord:Nanu| > But Armagetron does something more precise. Near turns, walls, rubber boundaries, and synced turn destinations, it can split the movement into smaller internal pieces. So instead of one big step:
[2026-05-16 22:52:08] <armagetronbridge> 07discord:Nanu| > 
[2026-05-16 22:52:09] <armagetron-bridge> 07discord:Nanu| > 
[2026-05-16 22:52:10] <armagetronbridge> 07discord:Nanu| > 0.225 unit step
[2026-05-16 22:52:10] <armagetron-bridge> 07discord:Nanu| > 0.225 unit step
[2026-05-16 22:52:11] <armagetronbridge> 07discord:Nanu| > 
[2026-05-16 22:52:12] <armagetron-bridge> 07discord:Nanu| > 
[2026-05-16 22:52:12] <armagetronbridge> 07discord:Nanu| > it can effectively do something closer to:
[2026-05-16 22:52:13] <armagetron-bridge> 07discord:Nanu| > it can effectively do something closer to:
[2026-05-16 22:52:14] <armagetronbridge> 07discord:Nanu| > 
[2026-05-16 22:52:14] <armagetron-bridge> 07discord:Nanu| > 
[2026-05-16 22:52:15] <armagetronbridge> 07discord:Nanu| > move until near destination/wall/rubber threshold
[2026-05-16 22:52:16] <armagetron-bridge> 07discord:Nanu| > move until near destination/wall/rubber threshold
[2026-05-16 22:52:16] <armagetronbridge> 07discord:Nanu| > resolve turn/rubber/collision
[2026-05-16 22:52:17] <armagetron-bridge> 07discord:Nanu| > resolve turn/rubber/collision
[2026-05-16 22:52:17] <armagetronbridge> 07discord:Nanu| > continue remaining time
[2026-05-16 22:52:18] <armagetron-bridge> 07discord:Nanu| > continue remaining time
[2026-05-16 22:52:19] <armagetronbridge> 07discord:Nanu| > 
[2026-05-16 22:52:20] <armagetron-bridge> 07discord:Nanu| > 
[2026-05-16 22:52:20] <armagetronbridge> 07discord:Nanu| > That means the outer server FPS might be 120, but the physics calculation inside that frame can still resolve events at sub-frame positions.
[2026-05-16 22:52:21] <armagetron-bridge> 07discord:Nanu| > That means the outer server FPS might be 120, but the physics calculation inside that frame can still resolve events at sub-frame positions.
[2026-05-16 22:53:07] <armagetronbridge> 09discord:manchicken152| ohh
[2026-05-16 22:53:07] <armagetron-bridge> 09discord:manchicken152| ohh
[2026-05-16 22:53:19] <armagetronbridge> 09discord:manchicken152| yea that makes sense its like cbf on gd
[2026-05-16 22:53:19] <armagetron-bridge> 09discord:manchicken152| yea that makes sense its like cbf on gd
[2026-05-16 23:56:50] <armagetronbridge> 12discord:largestduke| Oh yeah
[2026-05-16 23:56:50] <armagetron-bridge> 12discord:largestduke| Oh yeah
[2026-05-16 23:57:46] <armagetronbridge> 06discord:dinosareyummy| @blazren @i.k.h @solut0943 @johnny5tronsalive @arlosims @777k4510 @mikemaccx @dewknukem @tariqsims @tom11w @izzimahizzi @frostidragon @solut0943 @ennvvii @adornedfr @rynkoo @eskimo_ @davorook @ddmj @agility7220 @awbri @ooooooooo000000000 
[2026-05-16 23:57:47] <armagetron-bridge> 06discord:dinosareyummy| @blazren @i.k.h @solut0943 @johnny5tronsalive @arlosims @777k4510 @mikemaccx @dewknukem @tariqsims @tom11w @izzimahizzi @frostidragon @solut0943 @ennvvii @adornedfr @rynkoo @eskimo_ @davorook @ddmj @agility7220 @awbri @ooooooooo000000000 
[2026-05-16 23:57:47] <armagetron-bridge> 06discord:dinosareyummy| **Pub sumo server now up**
[2026-05-16 23:57:47] <armagetronbridge> 06discord:dinosareyummy| **Pub sumo server now up**
[2026-05-16 23:57:48] <armagetron-bridge> 06discord:dinosareyummy| https://cdn.discordapp.com/attachments/209759416604426242/1505419032160108645/image.png?ex=6a0a8e3a&is=6a093cba&hm=22795a7b0716d9a67d70da089ae6fd4f08d3f845b28015df3a87741394336dc6&
[2026-05-16 23:57:49] <armagetronbridge> 06discord:dinosareyummy| https://cdn.discordapp.com/attachments/209759416604426242/1505419032160108645/image.png?ex=6a0a8e3a&is=6a093cba&hm=22795a7b0716d9a67d70da089ae6fd4f08d3f845b28015df3a87741394336dc6&
[2026-05-16 23:58:08] <armagetronbridge> 13discord:frostidragon| WEST COAST WOOHOO
[2026-05-16 23:58:08] <armagetron-bridge> 13discord:frostidragon| WEST COAST WOOHOO

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