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Searching from 2020-08-01 00:00:00 to 2020-08-01 23:59:59.999999.
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[2020-08-01 00:00:00] <Lucifer_arma> so I'm looking specifically for volatile stocks that are at/near a minimum and trying to estimate what the next maximum will be and how far away it is so I can choose the closest maximums as well
[2020-08-01 00:00:22] <Lucifer_arma> the idea being that I may only make 1-2% back on a trade, but if I'm doing a shitload of trades, all those little bits add up
[2020-08-01 00:01:08] <Lucifer_arma> so I want to buy a stock near a minimum, then put the sell order to sell it near the maximum (with a margin to hedge my bets, the next maximum might be lower than the estimate)
[2020-08-01 00:02:44] <Lucifer_arma> there are a lot of other technical reports I can work with, as well.  it's all about having the user interface that enables me to find the valuable stuff.  So, I'm turning the stock market problem from a "predict the future" problem to a data mining/user interface problem.
[2020-08-01 00:26:19] <luke-jr> Lucifer_arma: you look for 5% since last alert
[2020-08-01 00:27:36] <luke-jr> Lucifer_arma: isn't trading based on programs highly regulated?
[2020-08-01 00:36:36] <Lucifer_arma> luke-jr: not that I'm aware of.  But this is my own program.  Letting other people use it could be a serious problem for me, but personal use should be fine.
[2020-08-01 00:37:16] <luke-jr> Lucifer_arma: IIRC there's some signal that the government (or comparable) sends that disallows all automated trading. Not sure they care if it's personal or shared.
[2020-08-01 00:37:51] <Lucifer_arma> then how could the nasdaq even function?
[2020-08-01 00:38:13] <luke-jr> in those circumstances, strictly human-initiated trades?
[2020-08-01 00:38:17] <Lucifer_arma> but I'm not necessarily looking for automated.  I'm focusing on a tool to find stocks to trade.
[2020-08-01 00:38:33] <Lucifer_arma> luke-jr: with a broker between me and the stock market, there's a human running the trade
[2020-08-01 00:38:54] <Lucifer_arma> well, sorta.  I don't know.  I went googling to see if automated trades were disallowed, but I'm nowhere near adding that sort of automated capability
[2020-08-01 00:39:04] <Lucifer_arma> right now, it's just a research tool, and those are totally safe
[2020-08-01 00:39:41] <luke-jr> what I've been doing is looking at stocks that recently dropped the most, and evaluating if I think it's a justified drop, history, etc
[2020-08-01 00:40:02] <Lucifer_arma> in a market where everything's dropping, how many stocks do you research by hand doing that?
[2020-08-01 00:40:25] <luke-jr> maybe one a week at most :p
[2020-08-01 00:40:40] <luke-jr> I've also been buying only like 1-10 shares at a time unless they're cheap
[2020-08-01 00:40:45] <luke-jr> ~$100 worth
[2020-08-01 00:40:53] <Lucifer_arma> heh.  The idea here is to have a tool that does the basic studying on all 4k stocks for me
[2020-08-01 00:41:03] <luke-jr> betting this will bite me when it comes time to do taxes, but oh well, I'm learning
[2020-08-01 00:41:09] <Lucifer_arma> I'm gonna have to start small too
[2020-08-01 00:41:32] <Lucifer_arma> but the math works out in favor of stock trading.  If you drop $2k, and a month later you earn 1% on it, that's only $20
[2020-08-01 00:41:34] <luke-jr> although I suspect taxes don't care until I sell
[2020-08-01 00:41:50] <Lucifer_arma> but if you drop $200k, that's $2k/month
[2020-08-01 00:41:54] <luke-jr> Lucifer_arma: my cruise stock (CCL) did pretty well so far
[2020-08-01 00:42:05] <Lucifer_arma> cruise?  Like ocean cruise?
[2020-08-01 00:42:08] <luke-jr> yes
[2020-08-01 00:42:18] <Lucifer_arma> how in the hell can that be doing well?
[2020-08-01 00:42:29] <luke-jr> well, it was pretty down when COVID19 started up
[2020-08-01 00:43:00] <Lucifer_arma> yeah, the cruise industry's been struggling for awhile.  Increasing costs and competition.  One of the Norwegian companies went under.
[2020-08-01 00:43:10] <Lucifer_arma> that's carnival you bought, isn't it?
[2020-08-01 00:43:15] <luke-jr> yes
[2020-08-01 00:43:40] <luke-jr> I sold half of them so I'm at break-even if they go under
[2020-08-01 00:43:55] <luke-jr> bought under $9
[2020-08-01 00:44:03] <Lucifer_arma> I don't think they'll go under, they're the 600lb gorilla of the industry
[2020-08-01 00:44:44] <luke-jr> sold half at $19
[2020-08-01 00:44:57] <Lucifer_arma> heh, I'd have sold them all at that and taken the profit ;)
[2020-08-01 00:45:06] <Lucifer_arma> and THAT'S WHY I'M WRITING THIS PROGRAM
[2020-08-01 00:45:07] <Lucifer_arma> ;)
[2020-08-01 00:45:10] <Lucifer_arma> anyway, gotta run
[2020-08-01 00:45:23] <luke-jr> ttyl
[2020-08-01 00:46:24] <luke-jr> Lucifer_arma: with ~$15k I made ~$3k since earlier this year
[2020-08-01 08:55:12] <ct|kyle> Lucifer_arma: luke-jr, the true fun is playing options, they can make or break you, but you can make 5-20 % in minutes if you can get the direction right. I look at the RSI and MACD for day charts. I was up about 60% over 2 weeks, but i messed up this week loosing a lot of it, beccause options can break you fast
[2020-08-01 17:15:38] <ljrbot> New news from bzr: [0.2.8.3-armagetronad-work] r1327 Add script to re-tag all our docker images at once
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[2020-08-01 19:30:23] <Lucifer_arma> ct|kyle: I keep seeing options referenced.  What exactly are those?
[2020-08-01 20:16:19] <ljrbot> New news from bzr: [0.2.8.3-armagetronad-work] r1328 Merge: Release Notes... || [0.2.8.3-armagetronad-work] Add release notes to download directory || [0.2.8.3-armagetronad-work] Add release notes to download site news items || [0.2.8.3-armagetronad-work] Add release notes and patch notes to LP uploads || [0.2.8.3-armagetronad-work] Correct names for LP uploads || [0.2.8.3-armagetronad-work] Add pandoc to armadeploy docker image
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[2020-08-01 21:50:07] <ct|kyle> Lucifer_arma: stock time bombs :( Basically they are the rights to buy or sell shares of a stock at a price, if the stock reaches that price by a certain date/time
[2020-08-01 21:51:17] <ct|kyle> Lucifer_arma: Probaboly should not touch them, when you first trade, they are a pain sometimes, last week i leanred a lot more while loosing all my gains
[2020-08-01 21:53:04] <ct|kyle> Lucifer_arma: one senerial you get a call, right to buy for some price target, at a specific price. If the price stays the same, and never reaches it's strike price, it will be worthless by the strike date
[2020-08-01 21:56:34] <ct|kyle> but you can buy a call and say the stock goes up 0.5%, the option may go up around 5-20%, As long as it's within 15-20 minutes. as the day goes on the price degrades some
[2020-08-01 21:58:41] <ct|kyle> Lucifer_arma: but RSI indicator is basically the indicator you are looking for, it tells if it's overbought or oversold, I like MACD, because it typically shows the direction the stock will more in, but I use it in conjuction with RSI
[2020-08-01 23:34:47] <Lucifer_arma> ct|kyle: so you're buying and selling the option, not the stock
[2020-08-01 23:35:27] <Lucifer_arma> say you buy a call, and the stock goes up, is there a time when you go ahead and exercise the option, buy the stock, and then flip it for the now-current price?
[2020-08-01 23:35:35] <Lucifer_arma> or do you just focus on buying/selling the options?

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[2020-08-02 01:47:30] <ljrbot> New news from bzr: [0.2.9-armagetronad-sty+ct+ap] r1153 Get rid of unneccessary conversions in RemoveColorsLoose and...
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[2020-08-02 07:48:54] <ljrbot> New news from bzr: [0.2.8.3-armagetronad-work] r1329 Merge: Test download links go to sourceforge, not launchpad... || [0.2.8.3-armagetronad-work] Reference non-release downloads from sourceforge... || [0.2.8.3-armagetronad-work] Add missing = to output
[2020-08-02 10:19:23] <ljrbot> New news from bzr: [0.2.8.3-armagetronad-work] r1330 Change title of releases on download site...
[2020-08-02 10:49:29] <ljrbot> New news from bzr: [0.2.8-armagetronad-work] r1629 Merge branch 'legacy_0.2.8_releasenotes2' into 'legacy_0.2.8... || [0.2.8-armagetronad-work] Merge from release_0.2.9 || [0.2.8-armagetronad-work] Update armadeploy image with pandoc || [0.2.8-armagetronad-work] Update CHANGELOG.md and NEWS || [0.2.8-armagetronad-work] Use pandoc to update plain text NEWS... || [0.2.8-armagetronad-work] Adapt release notes || [0.2.8-armagetronad-work]
[2020-08-02 14:50:08] <ljrbot> New news from bzr: [0.2.8.3-armagetronad-work] r1331 Add upcoming groovy to list of Ubuntu target versions
[2020-08-02 15:20:13] <ljrbot> New news from bzr: [0.2.8-armagetronad-work] r1630 Merge from origin/legacy_0.2.8.3 || [0.2.8.3-armagetronad-work] r1332 Fix DOWNLOAD_URI_BASE if caller has not set PACKAGE_VERSION
[2020-08-02 16:20:23] <ljrbot> New news from bzr: [0.2.8-armagetronad-work] r1631 Tooltip tweaks: no spectator toggle, activate chat...
[2020-08-02 17:20:35] <ljrbot> New news from bzr: [0.4-armagetronad] r3173 Rebuild armadeploy with pandoc || [0.4-armagetronad] r3172 Merge from legacy_0.2.8
[2020-08-02 20:44:19] <Lucifer_arma> ct|kyle: also, which RSI do you use?  Apparently the number of steps matters.
[2020-08-02 20:48:05] <Lucifer_arma> ]math calc 5*60
[2020-08-02 20:48:06] <ljrbot> Lucifer_arma: 300
[2020-08-02 20:48:17] <Lucifer_arma> ]math calc 2009/(5*60)
[2020-08-02 20:48:18] <ljrbot> Lucifer_arma: 6.69666666667
[2020-08-02 20:48:36] <Lucifer_arma> ok, so it only takes about 7 hours to update all of the stocks in my database.  Interesting.  :)
[2020-08-02 20:49:58] <Lucifer_arma> I wonder how long it would take if I bought a license for the api that let me hammer the shit out of their servers
[2020-08-02 20:50:10] <Lucifer_arma> the retrievals are rate limited right now to 5 a minute.
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[2020-08-02 22:32:52] <ct|kyle> Lucifer_arma: I just buy and sell the options, even if I could excersise it, much easier to just trade them, one advantage to that is the funds settle in 1 day vs 2 for stocks
[2020-08-02 22:34:39] <ct|kyle> Lucifer_arma: RSI 6, 12 and 24 are the ones I look at. trpically when a stock is running up, and has a normal pullback in that runup, all 3 will end up meeting somewhere between 50 and 60
[2020-08-02 22:34:52] <ct|kyle> (this is on the minute RSI
[2020-08-02 22:35:26] <ct|kyle> as those numbers are the same but calculated differntly for diferent periods
[2020-08-02 22:36:10] <ct|kyle> I would however caustion you to start with stocks first, because options can burn up super fast if you are just slightly off, whereas stocks hold value pretty well
[2020-08-02 22:37:40] <ct|kyle> Lucifer_arma: AMD is actually a pretty goo stock for starting to trade options though, they are pretty cheap for those that are close to the money, although i've not looked after this recent rise
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[2020-08-03 01:52:10] <ljrbot> New news from bzr: [0.2.8.3-armagetronad-work] r1333 Correct LP names for Zero Install archives
[2020-08-03 02:05:30] <Lucifer_arma> ct|kyle: don't worry, I'm starting with stocks, but studying up on options while I'm at it.  I was wondering about the RSI because the api I'm using offers a number of options, but since it's all calculated on historical data, I'm going to go ahead and write my own.
[2020-08-03 02:06:01] <Lucifer_arma> so you're looking at realtime during the day stuff, and I'm trying to calculate daily, because I'm still not looking to do day trading.
[2020-08-03 02:19:12] <Lucifer_arma> woohoo, I recovered my scooter seat
[2020-08-03 02:19:28] <Lucifer_arma> now I need to replace the head gasket and machine the head so it'll run well
[2020-08-03 02:19:32] <Lucifer_arma> good, whatever
[2020-08-03 02:19:58] <Lucifer_arma> then it'll be time to look at the starter switch and see if I can recondition it, or if I should buy a replacement
[2020-08-03 02:20:02] <Lucifer_arma> then it's time to sell
[2020-08-03 02:20:52] <Lucifer_arma> even if it only sells for $600, my profit on it is huge, because I got it for free.  But I'm still going to try to get $800-$1k for it.
[2020-08-03 02:21:58] <Lucifer_arma> I also need to do some fiberglass work on my other scooter so I can learn the fiberglass stuff I need to know to fix the gigantic water leak in my new RV,
[2020-08-03 02:22:15] <Lucifer_arma> and also so I can fix body damage on scooters using fiberglass, which is cheaper than trying to source replacement body panels
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[2020-08-03 02:23:04] <Lucifer_arma> and if I can figure out how to make a scooter leave a trail of impenetrable wall behind me, that would be great
[2020-08-03 02:23:29] <Lucifer_arma> I already have to stop myself from grinding on the construction walls when I see them to try to pick up speed
[2020-08-03 02:24:00] <Lucifer_arma> (side note: go back and watch the light cycle sequence.  They're riding scooters, not motorcycles)
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[2020-08-03 16:51:34] <ct|kyle> Lucifer_arma: yes, I day trade, good news on your scooter, what brand RV do you have?
[2020-08-03 21:26:53] <Lucifer_arma> ct|kyle: It's a '95 Georgie Boy Pursuit
[2020-08-03 21:28:27] <Lucifer_arma> I guess what I'm wondering about the RSI and other indicators is how useful they are in a daily/weekly context to run with different resolutions
[2020-08-03 21:29:11] <Lucifer_arma> like, I could run RSI with the 6, 12, and 24 steps you said.  6-12 is a fairly standard range to use, in fact.  So how useful would running the 24 step be, since it's using 24 days' worth of data?
[2020-08-03 21:30:37] <Lucifer_arma> 6-12 is used to clean up noise.  When you run those same steps where the data points are 5 minutes apart, like when you're day trading, then your 24 steps are 120 minutes, so two hours' worth of analysis
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[2020-08-03 21:57:44] <ct|kyle> Lucifer_arma: I just feel like it helps to whatch where it is when entering and deciding to exit a position
[2020-08-03 21:57:53] <ct|kyle> not really sure how to explain it all
[2020-08-03 22:57:03] <Lucifer_arma> ct|kyle: I get the basics.  RSI < 30 means it's probably undervalued, and > 70 is probably overvalued.  But when you look at an RSI graph layered on top of a stock price graph, as you pointed out before, RSI doesn't give you direction.
[2020-08-03 22:57:30] <Lucifer_arma> I get that.  What I'm working on now is figuring out what resolution of RSI is going to be useful, and on the way to doing that, understanding what different resolutions tell you
[2020-08-03 22:58:10] <Lucifer_arma> so, for a day trader, knowing RSI as an average over two hours tells you something different than what it was over 30 minutes.  Also, you have to keep in mind that other traders are looking at it, too.
[2020-08-03 22:58:45] <Lucifer_arma> So RSI < 30 could also indicate that there's about to be a run on the stock, because it'll attract other traders
[2020-08-03 22:59:55] <Lucifer_arma> so, what does it mean if your RSI is made up of data points that stretch out over, say, 30 days?  Do stocks stay undervalued that long?  Or does it indicate more about stability, and thus provides a sort of gauge on how soon you might expect to flip the stock and turn a profit?
[2020-08-03 23:01:04] <Lucifer_arma> RSI using one day's worth of data, but cramming 30 data points into it, would be helpful to see what's happening on a daily basis, while looking at two weeks' data points give you a better view of the overall health of the stock?
[2020-08-03 23:01:44] <Lucifer_arma> so if you were to go extreme and use 1000 data points, the closing price for the last 1000 days, and your RSI is > 70, does that mean that investors think this company is going out of business and you should unload asap?

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[2020-08-04 05:27:36] <ljrbot> New news from bzr: [aaterminalclient.php] r3 Improvements and fixes:...
[2020-08-04 05:57:41] <ljrbot> New news from bzr: [aaterminalclient.php] r4 Check for a more specific function from readline
[2020-08-04 07:25:38] <ct|kyle> Lucifer_arma: not really, A good stock to see where RSI is high for longer periods is Tesls, it's ben hihg for a month or so, but still goes up
[2020-08-04 07:26:17] <ct|kyle> Lucifer_arma: I use RSI along with MACD when day trading
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[2020-08-04 20:00:26] <ljrbot> New news from bzr: [0.2.8.3-armagetronad-work] r1334 Merge: Add missing libraries to AppImage/AppDir... || [0.2.8.3-armagetronad-work] Refine library inclusion for AppDir... || [0.2.8.3-armagetronad-work] Add some indirect dependencies to libraries...
[2020-08-04 20:30:32] <ljrbot> New news from bzr: [0.2.8-armagetronad-work] r1632 Additional AppImage run test in library debug mode...
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[2020-08-04 21:00:38] <ljrbot> New news from bzr: [0.2.9-armagetronad-sty+ct+ap] r1154 Really fix suspending this time...
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[2020-08-05 18:34:56] <ljrbot> New news from bzr: [0.2.8-armagetronad-work] r1634 Merge from release_0.2.9 || [0.2.8-armagetronad-work] r1633 Merge from legacy_0.2.8.3 || [0.2.8-armagetronad-work] Merge: Add missing libraries to AppImage/AppDir (0.2.9.0 hot...
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[2020-08-05 19:57:51] <Lucifer_arma> ]math calc 300/60
[2020-08-05 19:57:52] <ljrbot> Lucifer_arma: 5
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[2020-08-06 01:06:24] <ljrbot> New news from bzr: [0.2.9-armagetronad-sty+ct+ap] r1155 Don't require player to be in a team to show a PLAYER_GRIDPO...
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[2020-08-06 17:10:08] <ljrbot> New news from bzr: [0.2.8.3-armagetronad-work] r1335 Update patch note generator from release_0.2.9
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[2020-08-07 11:18:55] <Armanelgtron> hmm, I just figured out that I have to set armagetron's color depth specifically to 16-bit (versus leaving at default) if I want my fullscreen toggle woes to go away (and it also doesn't reinitialise the screen everytime I do "Apply Changes" then)
[2020-08-07 11:25:08] <Armanelgtron> hmm, it happens both under the intel HD 4000 graphics and the nvidia GPU in this laptop
[2020-08-07 11:25:29] <Armanelgtron> or at least through optirun/primusrun 
[2020-08-07 11:25:50] <Armanelgtron> with the latter
[2020-08-07 11:41:22] <Z-Man> Armanelgtron: Can you try setting the Depth buffer to 16 bit while keeping the color depth at default or 32 bits?
[2020-08-07 11:41:59] <Z-Man> For me, 32 bit depth does not work at all any more. I'm pretty sure it used to.
[2020-08-07 11:42:18] <Z-Man> 24 bits also exists as an option, we should probably add that.
[2020-08-07 11:44:01] <Armanelgtron> it just reverts the buffer depth back to 16
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[2020-08-07 13:16:38] <Z-Man> The color depth, too?
[2020-08-07 13:38:04] <Armanelgtron> no, but "apply changes" always closes/reopens the window if that's also not 16
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[2020-08-09 11:27:53] <ljrbot> New news from bzr: [0.2.9-armagetronad-work] r1635 Merge from legacy_0.2.8.3 || [0.2.8.3-armagetronad-work] r1337 Adapt to legacy_0.2.8 -> legacy_0.2.9 branch rename || [0.2.8.3-armagetronad-work] r1336 Adapt to master -> trunk branch rename
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[2020-08-10 19:04:47] <ljrbot> New news from bzr: [0.2.9-armagetronad-work] r1636 Merge: More lenient playback... || [0.2.9-armagetronad-work] Consider clientside playbacks desynced on version mismatch... || [0.2.9-armagetronad-work] Implement lenient playback mode... || [0.2.9-armagetronad-work] Add nWaitForAck::DesyncedPlayback()... || [0.2.9-armagetronad-work] If time playback fails, make do with the old time || [0.2.9-armagetronad-work] On playback, skip to net
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[2020-08-10 23:01:10] <Lucifer_arma> woohoo, finally getting my computer updated to 20.04, the Darth Plagueis release
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[2020-08-10 23:32:54] <Lucifer_arma> Why does konversation try to join channels before it's identified with nickserv?

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[2020-08-11 03:15:22] <Lucifer_arma> also, woohoo!  I'm finally upgraded to 20.04, and I've actually fixed my computer (it broke during the 19.10 upgrade because I wasn't smart enough to point the sources.list at the actual current archives, oops)
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[2020-08-11 21:21:52] <Lucifer_arma> well that's interesting.  The company that owns the rehab facility I went to is declaring bankruptcy
[2020-08-11 21:22:13] <Lucifer_arma> but can they really be bankrupt?  I mean, I've been staying sober, after all.  ;)
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[2020-08-11 22:30:21] <Armanelgtron> Lucifer_arma: it should be possible to use SASL authentication instead of directly using NickServ .. basically, authenticate while connecting rather than after
[2020-08-11 22:42:16] <Lucifer_arma> Armanelgtron: here on freenode?  Is it actually possible?  i.e. are you doing it?  ;)
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[2020-08-11 23:25:18] <Lucifer_arma> Armanelgtron: well, it works.

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[2020-08-12 01:17:37] <Lucifer_arma> I'm going to change all my passwords to PersonWomanManCameraTV
[2020-08-12 01:35:06] <Lucifer_arma> a0:28:ed:8e:c3:55
[2020-08-12 02:53:11] <Lucifer_arma> Ok, I have just reached the point where if there's no significant performance needed in a computer, it's better/cheaper to build all new computers in my home with Raspberry Pi 4s
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[2020-08-12 17:21:12] <Lucifer_arma> anybody trying to run Ubuntu 20.04 on a raspi?  I'm having network problems and wondering if it's an ubuntu problem, so I'm downloading NOOBS so I can install something Known To Work
[2020-08-12 17:21:16] <Lucifer_arma> ]ping
[2020-08-12 17:21:17] <ljrbot> pong
[2020-08-12 18:44:15] <ljrbot> New news from bzr: [0.2.9-armagetronad-work] r1637 Merge: Refine robust playback mode... || [0.2.9-armagetronad-work] Disable desync warning on playback version mismatch... || [0.2.9-armagetronad-work] In desynced mode, fallback to old destination selection... || [0.2.9-armagetronad-work] Move basic desync management into tRecorder... || [0.2.9-armagetronad-work] Add recording of ping values... || [0.2.9-armagetronad-work] On version 
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[2020-08-13 14:17:32] <burning> hi, I'm running Slackware linux on a 32-bit laptop and just installed Armagetronad from the SlackBuild repository, including all its dependencies but in trying to run armagetronad or armagetronad-master, neither seem to launch and nothing happens, any idea what the problem is?
[2020-08-13 14:19:54] <burning> I just tried running it from terminal inside of an Xsession from /usr/games where its stored and listed as an executable
[2020-08-13 14:20:07] <burning> it returned the following output:
[2020-08-13 14:20:08] <burning> Error: Error in tString GeneratePrefix() in tools/tDirectories.cpp:1359 : Relocation error. The binary was supposed to be installed into /usr/games and found itself in  and could not find out what this means for the prefix /usr.
[2020-08-13 14:20:30] <burning> the weird thing is, it *is* in /usr/games
[2020-08-13 14:20:35] <burning> I see it right there
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[2020-08-13 15:48:40] <ljrbot> New news from bzr: [0.2.9-armagetronad-work] r1639 Set a desync marker if we do a --playback --record rewrite... || [0.2.9-armagetronad-work] r1638 Always warn about desyncs in debug mode
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[2020-08-13 21:35:07] <Lucifer_arma> protip: If you're asking for help in an irc channel, stay in the channel for at least 24 hours before you consider giving up on getting a response
[2020-08-13 21:35:32] <Lucifer_arma> anybody have any trouble getting 5.1 surround out of a raspi?
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[2020-08-15 01:02:46] <monr0e> guru3 are you Tank? Or is that some odd association that I've made somewhere?
[2020-08-15 02:34:20] <Z-Man> monr0e: he is.
[2020-08-15 02:35:47] <Z-Man> If burning comes back, tell him that's a compatibility issue, something changed in the way Linux gives out the information the relocation code uses. Fixed in 0.2.8.3.5, Slackbuilds is still on .4. Pester them to upgrade.
[2020-08-15 02:44:31] <Z-Man> Or try the AppImage. I haven't tested it on Slackware, really should. That's about as old school as it gets.
[2020-08-15 03:00:22] <Z-Man> Not the appimage for 0.2.8.3.5, though, that is unlikely to work due to missing libs.
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[2020-08-15 05:40:17] <guru3> monr0e: yes, my alias is Tank Program
[2020-08-15 08:23:23] <monr0e> guru3 Cool! I'm building an authentication service that's a bit easier to access than the forums, and I was hoping to get a shortlink for it. I'm having some issues trying to figure out how to identify requests from arma and let them use insecure auth, but then I realised that the @forums identity does the same thing. Do shortlinks in armagetron use some sort of redirector that strips SSL? Or is there some other way to identify requests
[2020-08-15 08:23:24] <monr0e> from Arma, since I looked through the krawall stuff and couldn't see anything pointing to writing user agents in the header
[2020-08-15 08:26:08] <guru3> armagetron uses libxml to handdle http requests iirc, and it doesn't support ssl
[2020-08-15 08:27:14] <guru3> I don't think it doesn't anything special to the HTTP headers, so there's no easy way to tell if the request is coming from the game or something else
[2020-08-15 08:27:22] <guru3> Z-Man would know more about the technicalities
[2020-08-15 08:28:10] <guru3> short links in the game are always assumed to be a subdomain of authentication.armgetronad.net so all that's needed on that end is a cname in the DNS
[2020-08-15 08:29:57] <monr0e> Fair enough. Would I ideally just create a new subdomain without ssl then?
[2020-08-15 08:30:31] <guru3> yes
[2020-08-15 08:30:54] <guru3> as long as ssl isn't required it should be fine
[2020-08-15 08:32:01] <monr0e> Righto, I'll do that today then. I'll pop back later and pass on a link
[2020-08-15 08:32:45] <guru3> in order to get a shorthand auth we'll need to see your setup and a recommendation from another community member
[2020-08-15 08:32:54] <guru3> (by see your setup I mean see a working auth system)
[2020-08-15 08:33:31] <monr0e> I can do that. I'm just putting the final touches on the php, the existing examples are very vulnerable to injection
[2020-08-15 08:33:35] <guru3> also for reference to see how it works on the game side see https://bazaar.launchpad.net/~armagetronad-dev/armagetronad/0.4-armagetronad/view/head:/src/network/nAuthentication.cpp
[2020-08-15 08:35:54] <monr0e> Yeah I have the source here, I was reading through it. Also Z-Man I found some references to xmlNanoHTTPSetRequestHeader in a mailing list log, it might be helpful to use that to identify requests from armagetron in the future, so that others can set up authentication services without allowing insecure access
[2020-08-15 08:36:22] <monr0e> Assuming it ever got implemented, taht is
[2020-08-15 08:36:42] <guru3> setting the http headers in the game would help some, but ideally we need to find a lightweight https library
[2020-08-15 08:36:57] <guru3> sadly the last time I looked libcurl (!) seemed like the best option
[2020-08-15 08:42:24] <monr0e> Poco? I'm a C# man rather than a C++ man, but I do know of several C# packages built on top of Poco libs. I'm told they're extremely small for their functionality
[2020-08-15 13:42:12] <monr0e> guru3: All set up. The frontend is accessed via https://armathentication.vixen.international/, and the in-game login is accessed from gameclient.armathentication.vixen.international. Could we get a shortlink like @vix?
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[2020-08-15 17:00:27] <ljrbot> New news from bzr: [0.2.8.3-armagetronad-work] r1338 Merge: Fix order of deployments... || [0.2.8.3-armagetronad-work] Fix order of deployments...
[2020-08-15 18:15:00] <Lucifer_arma> well, if we'd ever gotten the web server working with python scripting, we could use that for authentication in lots of cool ways :)
[2020-08-15 18:15:11] <Lucifer_arma> sadly, that was my project, and I haven't gotten around to it
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[2020-08-17 17:40:52] <ljrbot> New news from bzr: [0.2.9-armagetronad-work] r1640 Add AppImage run tests with mostly vanilla docker images
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[2020-08-17 23:10:43] <Lucifer_arma> anybody got a comparison of visual studio code to kate?  I'm concerned with performance along with workflow, but mostly performance, since kate is C++ and vscode is javascript, basically
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[2020-08-17 23:35:08] <Lucifer_arma> luke-jr: you still mining bitcoin?  If so, are you using dispy?
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[2020-08-17 23:47:06] <Lucifer_arma> luke-jr: you still mining bitcoin?  If so, are you using dispy?

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[2020-08-18 00:01:13] <luke-jr> Lucifer_arma: never heard of dispy, but yes
[2020-08-18 00:01:21] <luke-jr> wait, not mining, no
[2020-08-18 00:01:29] <luke-jr> I don't got free electricity
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[2020-08-18 00:44:59] <Lucifer_arma> luke-jr: I'm looking for dispy talk
[2020-08-18 00:45:04] <Lucifer_arma> anybody else here use dispy for anything?
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[2020-08-18 13:01:24] <Z-Man> Lucifer_arma: I don't have a comparison between VS Code and Kate, but here on my not too fresh quadcore, VS Code is going just fine. I use it for practically all editing not specifically C++ or for single files. It simply has superquick navigation around big file trees and editor support for pretty much every language.
[2020-08-18 13:03:12] <Z-Man> Where it failed me was on my Wife's old netbook with a single core, ~1Ghz Atom CPU. It wasn't so much the backend and more the rendering, I think it uses OpenGL for everything. It was usable, but really not a joy. Javascript can be super fast these days.
[2020-08-18 13:03:46] <Z-Man> Err, that was a bit incoherent, splice the last sentence to the chat line above.
[2020-08-18 13:10:09] <Z-Man> Give VS Code a try. The magic keyboard shortcut is CTRL-P. Then start typing the filename you want. It's similar to Kate's filter, you don't even have to start at the filename beginning.
[2020-08-18 13:11:09] <Z-Man> Of course, for C++, QT Creator is even better. That one has magic navigation to C++ symbols on top of that.
[2020-08-18 13:11:52] <Z-Man> My only gripe with QT Creator is that when you stop debugging, it stays in debug layout mode and the debug windows hog your screenspace.
[2020-08-18 13:14:21] <Z-Man> And it doesn't support arbitrarily moving subwindows into real windows to put them on another screen. But the only thing I see supporting that is the regular Visual Studio on Windows.
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[2020-08-18 20:20:05] <Lucifer_arma> Z-Man: I think I'm between you and your wife, then.  I have a 2 core celeron at 1.5Ghz.  Nominally, my raspi 4 is more powerful, but my read is that armv7 is still slower than whatever generation intel I've got
[2020-08-18 20:21:08] <Lucifer_arma> visually, vscode offers the ui I prefer, with the directory tree on the left, code editor on the right top, and a shell on the right bottom
[2020-08-18 20:21:39] <Lucifer_arma> kate has plugins for reading gdb output, but doesn't have any for python tracebacks (or I haven't used it properly, also possible)
[2020-08-18 20:22:20] <Lucifer_arma> kate's development has reached a mature, stable point that also includes not much in the way of new features.  They're not as slow as arma development, but they're getting there.
[2020-08-18 20:22:58] <Lucifer_arma> meanwhile, it looks like vscode is going to continue to get new features and stuff and may displace vs studio, or at least be the open source version like chromium is to chrome
[2020-08-18 20:23:25] <Lucifer_arma> I always liked vs studio.  I didn't use it because I wasn't in windows and I didn't want closed source stuff on my computer anyway
[2020-08-18 20:28:51] <Lucifer_arma> also, I'm looking at moving to a raspi as my primary desktop, which will almost have to include making arma run on the raspi
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[2020-08-18 23:42:54] <Lucifer_arma> that's awesome.  I put a tex-mex sauce recipe here so I could remember it, and now I can't find it :(
[2020-08-18 23:44:40] <Lucifer_arma> hah, luckily I only used it here temporarily.  I copied it into a text file.  :)

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[2020-08-19 17:11:22] <Z-Man> Full Visual Studio is my second favorite software I have to use at work (first one being Firefox, obv). I only curse it to the moon and back about once a week.
[2020-08-19 17:11:43] <Z-Man> Like lately, it has developed the tendency too autocomplete:
[2020-08-19 17:11:46] <Z-Man> if(bla)
[2020-08-19 17:11:47] <Z-Man> {
[2020-08-19 17:11:49] <Z-Man> stuff
[2020-08-19 17:11:51] <Z-Man> }
[2020-08-19 17:11:56] <Z-Man> else
[2020-08-19 17:12:20] <Z-Man> <gets indent wrong, I press tab>
[2020-08-19 17:12:24] <Z-Man> else -> #else
[2020-08-19 17:12:27] <Z-Man> GAA
[2020-08-19 17:15:49] <Z-Man> I don't see it getting officially replaced by VS Code in the near future. They're two completely separate projects, and with proper VS, it was always possible to import projects from earlier versions and upgrade them to the new version, in a way that worked.
[2020-08-19 17:16:20] <Z-Man> That's going to be difficult for VS Code to pull off.
[2020-08-19 17:17:33] <Z-Man> Then again, the big VS projects also build on a server in a simplified environment, so they probably build now alreay in Code, given the right plugin.
[2020-08-19 17:26:46] <Z-Man> Your Celeron should cope fine. Global operations may be a bit sluggish. Raspis are not officially supported, but people got it to work and I heard nobody point out that it is juuuust a biiiit too slow for actual work, like they did for office work with the Raspi 1.
[2020-08-19 17:30:42] <Z-Man> Oh, my wife's old computer is now Z-Girl's. It's mainly used as a Pokedex. My wife has a better CPU than me now, a quad i7 with hyperthreading and I think a higher clock than my non-hyperthreaded i5 from four generations or so ago.
[2020-08-19 18:11:49] <Lucifer_arma> I'm actually having a problem getting a responsive desktop on the raspi 4, which totally kills the raspi 1 for performance.  It runs shit just fine, but there's about a second's delay in moving the mouse cursor,
[2020-08-19 18:12:28] <Lucifer_arma> and a similar delay when you start typing, but when you continue typing, the delay drops off.  I tried htop to see if I could spot a process taking up too much cpu time, but there was none to be found.
[2020-08-19 18:13:11] <Lucifer_arma> I'm running the 32 bit raspberry pi os and I installed kde-plasma from the raspberry repositories.  I wasn't getting that much of a delay with the default DE, but it was also basically crippled otherwise :/
[2020-08-19 18:13:23] <Lucifer_arma> and most importantly, required double-clicking with no config option to change that.
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[2020-08-20 06:00:33] <guru3> Doesn't plasma use compositing by default? Is that enabled? I could see that struggling on the Pi's GPU
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[2020-08-20 08:47:27] <monr0e> guru3: I don't suppose you got a chance to consider adding a shortlink to my auth service?
[2020-08-20 12:56:50] <ljrbot> New news from bzr: [0.2.8.3-armagetronad-work] r1339 Merge: Add dummy workflow... || [0.2.8.3-armagetronad-work] Add dummy workflow...
[2020-08-20 13:57:05] <ljrbot> New news from bzr: [0.2.9-armagetronad-work] r1643 Merge from legacy_0.2.8.3 || [0.2.9-armagetronad-work] r1642 Merge from release_0.2.9 || [0.2.9-armagetronad-work] r1641 Merge: Activate appimage tests in CI... || [0.2.9-armagetronad-work] Merge: Add dummy workflow... || [0.2.9-armagetronad-work] Add appimage tests to new post_test job || [0.2.9-armagetronad-work] Add lean CI appimagetests target with fewer tests... || [0.2.9-armaget
[2020-08-20 14:27:09] <ljrbot> New news from bzr: [0.4-armagetronad] r3177 Post-merge compatibility fix || [0.4-armagetronad] r3176 Merge from legacy_0.2.9
[2020-08-20 16:57:42] <ljrbot> New news from bzr: [0.2.9-armagetronad-work] r1645 Disable debug mode in make test... || [0.2.9-armagetronad-work] r1644 Move post_test into build_collect stage for faster fails
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[2020-08-21 23:49:38] <Lucifer_arma> ]math calc 18/12
[2020-08-21 23:49:39] <ljrbot> Lucifer_arma: 1.5
[2020-08-21 23:50:24] <Lucifer_arma> ]math calc (30/12) * 3.14159
[2020-08-21 23:50:24] <ljrbot> Lucifer_arma: 7.853975
[2020-08-21 23:50:56] <Lucifer_arma> ]math calc 5280 / ((30/12) * 3.14159)
[2020-08-21 23:50:56] <ljrbot> Lucifer_arma: 672.271047463
[2020-08-21 23:51:23] <Lucifer_arma> ]math calc 2750 / (5280 / ((30/12) * 3.14159) )
[2020-08-21 23:51:24] <ljrbot> Lucifer_arma: 4.09061197917
[2020-08-21 23:51:41] <Lucifer_arma> ]math calc 2750 / (5280 / ((30/12) * 3.14159) ) * 60
[2020-08-21 23:51:41] <ljrbot> Lucifer_arma: 245.43671875
[2020-08-21 23:54:04] <Lucifer_arma> ]math calc ((30/12) * 3.14159) / 5280
[2020-08-21 23:54:05] <ljrbot> Lucifer_arma: 0.00148749526515

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[2020-08-22 05:33:04] <Lucifer_arma> ]math calc 2750/3.08
[2020-08-22 05:33:05] <ljrbot> Lucifer_arma: 892.857142857
[2020-08-22 05:34:14] <Lucifer_arma> ]math calc 2750/3.08 * 7.85395
[2020-08-22 05:34:15] <ljrbot> Lucifer_arma: 7012.45535714
[2020-08-22 05:35:05] <Lucifer_arma> ]math calc (2750/3.08 * 7.85395) / 5280
[2020-08-22 05:35:06] <ljrbot> Lucifer_arma: 1.32811654491
[2020-08-22 05:35:16] <Lucifer_arma> ]math calc (2750/3.08 * 7.85395) / 5280 * 60
[2020-08-22 05:35:16] <ljrbot> Lucifer_arma: 79.6869926948
[2020-08-22 05:36:04] <Lucifer_arma> ok, so, if I'm doing the math correctly, a motor spinning at 2750 rpm will produce 80mph out of the rear wheel
[2020-08-22 05:36:31] <Lucifer_arma> anybody want to double-check?
[2020-08-22 05:37:16] <Lucifer_arma> it takes 3.08 turns of the clutch bell to get one full turn of the wheel out the back.  There's a little transmission/final drive in there, obviously.
[2020-08-22 05:37:58] <Lucifer_arma> 7.85395 is the circumference of the tire, mounted on the rim, in feet
[2020-08-22 05:38:36] <Lucifer_arma> so the first calculation is supposed to generate number of rotations of the rear wheel per minute at max motor speed
[2020-08-22 05:39:17] <Lucifer_arma> then I multiplied by circumference to get feet traveled in one minute.  Then divided by 5280 to get miles traveled per minute, and multiplied by 60 to get miles per hour
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[2020-08-22 23:09:14] <ljrbot> New news from bzr: [0.2.9-armagetronad-sty+ct+ap] r1156 To reduce CPU usage, zones are actually deleted when collaps...

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[2020-08-23 02:16:36] <Lucifer_arma> so, all the information I can find is telling me I need about a 4000W DC electric motor, but nothing is telling me if that 4000W is power usage, or if it's power to the wheel
[2020-08-23 02:16:54] <Lucifer_arma> is it possible that in an electric motor, power usage and power output are the same?
[2020-08-23 02:18:04] <Lucifer_arma> anyway, I need it in the smallest possible package, and it needs to be able to spin up no higher than about 2750 rpm.  Oh, and I don't want to hook it up with a chain or belt, I want to modify the shaft so that it drives the input gear in the final drive directly
[2020-08-23 02:19:00] <Lucifer_arma> after that, I need to find an alternator that can attach to the crankshaft of the engine, and it needs to generate enough electricity to power the motor and charge a battery pack.
[2020-08-23 02:19:17] <Lucifer_arma> Then, an arduino or two and some code later, I'll have a hybrid scooter :)
[2020-08-23 02:20:31] <Lucifer_arma> Bosch has an electric motor that's integrated with the hub of the wheel.  I can use that, but only if it's fast enough (fastest I've seen is a 3000W motor) and only if it's available in a 13 inch rim size
[2020-08-23 02:21:10] <Lucifer_arma> the one I've seen is only available in a 10 inch rim size, because it's targeted for a 50cc class scooter, and I'm working with a 150cc, but I want to get near 250cc performance out of the conversion
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[2020-08-24 12:36:35] <Z-Man> Lucifer_arma: Electic motors don't have an energy conversion rate limited by thermodynamics, so their output indeed almost matches the input.
[2020-08-24 13:17:04] <ljrbot> New news from bzr: [0.2.9-armagetronad-work] r1646 Merge: Text and HUD aspect ratio fixes... || [0.2.9-armagetronad-work] Add HUD_MAX_WIDTH... || [0.2.9-armagetronad-work] Fix font aspect of FPS display || [0.2.9-armagetronad-work] Clamp font scaling factors at 1... || [0.2.9-armagetronad-work] Add more DisplayText functions... || [0.2.9-armagetronad-work] More aspect ratio correction: fullscreen messages.... || [0.2.9-armagetronad-wo
[2020-08-24 16:17:43] <ljrbot> New news from bzr: [0.2.9-armagetronad-work] r1647 Merge: More HUD fixes... || [0.2.9-armagetronad-work] Forgotten: Give the HUD clock correct aspect ratio and posit... || [0.2.9-armagetronad-work] Move default location of fastest player to the left...
[2020-08-24 18:48:10] <ljrbot> New news from bzr: [0.2.9-armagetronad-work] r1648 Merge: Console improvement: Automatic size... || [0.2.9-armagetronad-work] CONSOLE_COLUMNS 0 means automatic mode...
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[2020-08-25 02:13:20] <Lucifer_arma> Z-Man: does that mean I can do a power calculation with V * A on a motor and the result roughly represents the power output to the wheels?  (with simplifications, of course0
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[2020-08-25 10:13:28] <DavetheKnitter> every once in a while armagetronad lags or freezes. Does anyone know how to get it to use less RAM and CPU?
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[2020-08-25 12:08:09] -!- Topic for #armagetron is "http://www.armagetronad.org/ | pastebin: http://armagetron.pastebin.com/ | Tournaments: #armagetron.tourneys | Pickup a game: #armagetron.pickup"
[2020-08-25 12:08:09] -!- Topic set by guru3 on 2015-04-22 20:50:50 UTC
[2020-08-25 12:08:09] -!- card.freenode.net set mode #armagetron +cnrt
[2020-08-25 12:08:09] -!- Channel #armagetron created on 2006-11-26 06:42:45 UTC
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[2020-08-25 13:16:26] <nelg-bot> nelg-bot: Welcome. Have a question you'd like answered? Please stick around so we might be able to answer it.
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[2020-08-25 13:29:54] <Z-Man> Lucifer_arma: Yeah, mostly. It's all DC, right? Then it's that straightforward. Provided the electric motor is just driving the wheels. Don't have it turn the combustion engine.
[2020-08-25 18:53:09] <ljrbot> New news from bzr: [0.2.9-armagetronad-work] r1649 Merge: Console and small font improvements... || [0.2.9-armagetronad-work] Refactor: Move coordinate pixelation into rTextField || [0.2.9-armagetronad-work] Make smallest possible text align to pixels... || [0.2.9-armagetronad-work] Add one pixel gap between small font glyphs in rendering... || [0.2.9-armagetronad-work] Fix position of numbers and capital letters and the period... || 
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[2020-08-26 01:04:34] <Lucifer_arma> Z-Man: I'm actually looking at using an AC motor (converting an alternator to a motor) because I can't find a DC motor that satisfies the requirements, but I think an alternator will.
[2020-08-26 01:05:15] <Lucifer_arma> The plan is to put an alternator on the crankshaft that'll generate electricity like it do, and put another one to drive the wheel through the existing final drive gearbox, and use batteries to cache any extra electricity generated.
[2020-08-26 12:26:01] <Z-Man> So you eliminate the gear and replace it with the alternator-battery-motor construction?
[2020-08-26 12:29:38] <Z-Man> Lucifer: And the Voltage-Current specs are for the role as alternator? Anything specific? For the power formula to work, the Voltage and Current need to be effective Voltage and Current (sqrt(.5)*peak), and both need to be those measured on a hypothetical Ohmian consumer. I would suppose they are that, given that the 110/220V wall socket voltage also is the effective one.
[2020-08-26 12:31:09] <Z-Man> You're going to need to control the input for your converted motor correctly, of course. It needs to be in phase with the rotation of the motor.
[2020-08-26 12:34:03] <Z-Man> Are the alternators three phase? Probably not. You're going to have the problem that your motor can't start from every position. Or rather, you can't reliably start FORWARD from every position.
[2020-08-26 12:38:11] <Z-Man> If the permanent magnet and the coil are aligned, you can send the current in one way to lock the system in place, or the other way to try and flip the magnet (assuming the permanent magnet is what's rotating). But you don't know which way around it will go.
[2020-08-26 12:39:00] <Z-Man> With a three pase thinky, there would always be two of the three connections you can send current through to push it in any direction you want.
[2020-08-26 12:39:32] <Z-Man> (Disclaimer: Physicist, not Electrical Engineer. All Cows considered Spheres.)
[2020-08-26 19:58:41] <Lucifer_arma> Z-Man: I'm eliminating the clutch and the CVT, but keeping the final drive, since previous calculations indicate I only need around 3000rpms on the motor to get a top speed that's higher than the chassis can safely travel
[2020-08-26 19:59:59] <Lucifer_arma> As of right now, Voltage-Current is basically unknown.  I only know the max output from the 12v voltage regulator, and that varies by alternator (ranging from 25A up over 100A in the form factor that results in the final assembly that I'm trying to have, which is mounting these motors under the existing CVT cover)
[2020-08-26 20:00:16] <Lucifer_arma> There are losses in the voltage regulator, and I don't know how many.
[2020-08-26 20:01:06] <Lucifer_arma> The magnet in the middle that's being spun is an electromagnet, so I have complete control over it.  It's also DC-powered.  In the alternator configured to generate electricity, it's a three phase design that can be modified to be single phase.
[2020-08-26 20:01:45] <Lucifer_arma> Anyway, the way it works is first you prime the alternator by juicing the windings on the shaft, then when the engine starts, the drive belt spins the shaft and generates current in the stator
[2020-08-26 20:03:24] <Lucifer_arma> spinning the magnet as you suggested to put it in a known starting state won't be possible since it'll be mechanically connected to the wheel.  Essentially, you're suggesting I'm going to have to push off from a start to ensure the motor spins the correct direction.
[2020-08-26 20:03:51] <Lucifer_arma> Which leads me to the question: how do they manage it in current electric vehicles?  Tesla/Toyota/et al use AC motors.
[2020-08-26 20:10:35] <Lucifer_arma> anyway, the power calculations are for determining if the electric motor will give at least the same overall performance as the gas engine.  It might be ok if it's a tad slower to accelerate, but top speed needs to be at least as high (55mph or so).
[2020-08-26 20:11:20] <Lucifer_arma> So that's what determines the physical size of the electric motor: what's the size needed to push the bike as quickly as the current 150cc single cylinder gas engine?  Hence the math.
[2020-08-26 20:12:30] <Lucifer_arma> Also, technically the 12 volt voltage regulator is a 14.5V regulator.  It's a 12-volt system in that everything works with 12 volts, but the alternator has to push out some extra to charge the battery used to start the engine.
[2020-08-26 20:13:24] <Lucifer_arma> But in this case, that's not needed.  I can use as many batteries as I need to run the alternator at whatever voltage I need, probably in 12 volt increments because those are the easiest/cheapest batteries to source.
[2020-08-26 20:14:08] <Lucifer_arma> There'll be an arduino speed controller, in all likelihood (although I'm willing to buy an off the shelf AC motor controller), and I'm already aware that you use frequency to control AC motor speed
[2020-08-26 20:14:54] <Lucifer_arma> I can start with a gauge indicating voltage of the batteries on my instrument cluster and manually starting the engine to charge them, but ultimately I'll want that automated, like in the hybrid cars
[2020-08-26 20:15:33] <Lucifer_arma> So it's the most basic hybrid configuration, originally popularized on trains and submarine: A gas-powered generator for electricity, batteries to cache the generated power, and an electric drive motor
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[2020-08-26 22:12:09] <Armanelgtron> I'm semi suspcious of this post ... https://forums3.armagetronad.net/viewtopic.php?f=1&p=315450 vs https://discuss.codecademy.com/t/what-languages-do-i-need-to-know-to-create-a-new-forum-software/375348
[2020-08-26 22:12:42] <Armanelgtron> unless it happens to be the same person who decided to come to a phpbb-based forum for some random game

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[2020-08-27 01:51:25] <Z-Man> Armanelgtron: Ah, my google didn't find that old post. Sneaky, it changed the language a little. "I'd" -> "I would".
[2020-08-27 04:14:22] <Lucifer_arma> Z-Man: also, when the voltage regulator on an alternator is broken, it generates from about 10V to 17V, so they're not high voltage devices
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[2020-08-27 04:56:53] <nelg-bot> Lucifer_arma_: Welcome. Have a question you'd like answered? Please stick around so we might be able to answer it.
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[2020-08-27 06:50:00] <Lucifer_arma_> nelg-bot: yes, I'd like to know where to find the nearest green woman, and if I'll need a warp drive to get there
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[2020-08-27 16:03:19] <ljrbot> New news from bzr: [0.2.9-armagetronad-sty+ct+ap] r1158 Tweak CONSOLE_COLUMNS: font came out too narrow with +ap's f... || [0.2.9-armagetronad-sty+ct+ap] r1157 Merge from legacy_0.2.9.
[2020-08-27 16:08:20] <Armanelgtron> Z-Man: small mistake, language file says 0 is automatic and -1 forces it to always be native size. It checks if columns is <= 0 instead of == 0 
[2020-08-27 16:24:42] <Z-Man> Ah yes, that was the intentional other end of the exception for small resolutions. You're right, -1 should also get that ignored.
[2020-08-27 16:33:30] <ljrbot> New news from bzr: [0.2.9-armagetronad-work] r1650 Negative CONSOLE_COLUMNS also diables the small screen excep... || [0.2.9-armagetronad-sty+ct+ap] r1159 Use aP branding instead of WIP (hopefully)
[2020-08-27 17:23:13] <Z-Man> Lucifer_arma_: Yep, you'd have to push the thing to start, or tolerate that it may hop backwards a bit. The easiest construction for an electic motor that can start in the right direction if you do have some external controller would be a three phase motor. If your alternator has a three phase mode, it should be possible to use it as a three phase motor.
[2020-08-27 17:23:30] <Z-Man> How is it even possible that it has both modes?
[2020-08-27 17:25:08] <Z-Man> I mean, sure, you can just not connect one of the three phases, and the coil you're not using won't be causing any losses (apart from the dead weight).
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[2020-08-27 17:32:18] <Z-Man> Don't worry about low initial acceleration. Electric motors start with extremely high torque at low/no rotation speed. You will probably have to limit the power input at low speed. Physics says that power = acceleration * speed * mass, so in theory, from standstil, you don't need any power to get arbitrary initial acceleration.
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[2020-08-27 17:34:35] <Z-Man> In practice, you get ohmnan losses in the wires and your wheels spin out. And even in theory, with finite power input, you still only can reach finite speed in finite time, of course. Conservation of entergy and stuff.
[2020-08-27 17:41:16] <Z-Man> Question, probably for Lucifer_arma, maybe guru3: Do you have any idea why some of the HUD position/size settigs are tConfItems and thus stored in user.cfg? SCORE_LOCX, SCORE_LOCY, SCORE_SIZE, FASTES_*, ALIVE_*, PING_* are what I mean.
[2020-08-27 17:42:10] <Z-Man> FASTEST_SIZE and FASTEST_LOCX were both wrong, but any correction to them doesn't have an affect on old users, because the value from user.cfg wins.
[2020-08-27 17:42:34] <Z-Man> Oh yeah, the _GAUGE_ settings as well.
[2020-08-27 17:46:07] <Z-Man> That failed fork used that to make the HUD editable, IIRC.
[2020-08-27 17:51:57] <guru3> I believe those are my fault, things implemented in 0.2.7.x
[2020-08-27 17:52:23] <guru3> I think they were probably put in user.cfg because they affected what the user sees
[2020-08-27 17:53:38] <guru3> also my old dev files kind of make it look like there was only user.cfg
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[2020-08-27 21:34:32] <ljrbot> New news from bzr: [0.2.9-armagetronad-sty+ct+ap] Refactor: Move coordinate pixelation into rTextField || [0.2.9-armagetronad-sty+ct+ap] Make smallest possible text align to pixels... || [0.2.9-armagetronad-sty+ct+ap] Add one pixel gap between small font glyphs in rendering... || [0.2.9-armagetronad-sty+ct+ap] Fix position of numbers and capital letters and the period... || [0.2.9-armagetronad-sty+ct+ap] Diversify magic values for CON
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[2020-08-28 02:34:53] <Armanelgtron> does ljrbot pick that up from the git repository on launchpad or something?
[2020-08-28 02:35:47] <ljrbot> New news from bzr: [0.2.9-armagetronad-sty+ct+ap] r1160 Tweak scoretable to show alive players fading from green to ...
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[2020-08-28 03:05:56] <ljrbot> New news from bzr: [0.2.9-armagetronad-sty+ct+ap] r1160 Tweak team scoretable to show alive players count fading fro...
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[2020-08-28 13:41:34] <Z-Man> Armanelgtron: It's picking things up from Launchpad. Looks like it just scans all project related branches there.
[2020-08-28 16:29:50] <Z-Man> guru3: no worries, we'll leave it that way. We need a version-to-version user.cfg upgrade system anyway for cases like this, when we want to apply a new default value to at least those players who have not modified the previous default.
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[2020-08-28 21:58:10] <Lucifer_arma> Z-Man: guru3: as far as I know, those settings are no longer used in the cockpit
[2020-08-28 22:30:40] <Armanelgtron> Lucifer_arma: right, but that doesn't help with 0.2.9

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[2020-08-29 01:10:35] <ljrbot> New news from bzr: [0.2.9-armagetronad-sty+ct+ap] r1161 Fix *DEAD* tag so it always shows when player is dead.
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[2020-08-29 12:12:42] <ljrbot> New news from bzr: [0.2.9-armagetronad-work] r1651 Merge: Center message improvements... || [0.2.9-armagetronad-work] Filter colors before getting length of center message.... || [0.2.9-armagetronad-work] Use SetBlendColor to set the transparency of the entire cent...
[2020-08-29 14:13:05] <ljrbot> New news from bzr: [0.2.9-armagetronad-sty+ct+ap] r1163 Merge from 0.2.9 || [0.2.9-armagetronad-sty+ct+ap] r1162 Actual fade for FADEOUT_NAME_DELAY
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[2020-08-29 18:13:47] <ljrbot> New news from bzr: [0.2.9-armagetronad-work] r1652 Merge: Hooks to adapt user configuration to new versions... || [0.2.9-armagetronad-work] Only advance SAVED_IN_VERSION... || [0.2.9-armagetronad-work] Add tConfigMigration to adapt user configuration to new defa... || [0.2.9-armagetronad-work] Register configuration migration for CONSOLE_COLUMNS
[2020-08-29 18:43:52] <ljrbot> New news from bzr: [0.2.9-armagetronad-work] r1653 Merge: Use only big font in Full HD... || [0.2.9-armagetronad-work] Add cfg upgrade hook for 'fastest' HUD settings || [0.2.9-armagetronad-work] Increase size of gauge current value text... || [0.2.9-armagetronad-work] Lowering default threshold size for font switchover... || [0.2.9-armagetronad-work] Change default FASTEST_SIZE to match the other texts
[2020-08-29 21:14:24] <ljrbot> New news from bzr: [0.2.9-armagetronad-sty+ct+ap] Negative CONSOLE_COLUMNS also diables the small screen excep...
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[2020-08-30 06:08:07] -!- Topic for #armagetron is "http://www.armagetronad.org/ | pastebin: http://armagetron.pastebin.com/ | Tournaments: #armagetron.tourneys | Pickup a game: #armagetron.pickup"
[2020-08-30 06:08:07] -!- Topic set by guru3 on 2015-04-22 20:50:50 UTC
[2020-08-30 06:08:13] -!- wolfe.freenode.net set mode #armagetron +cnrt
[2020-08-30 06:08:13] -!- Channel #armagetron created on 2006-11-26 06:42:45 UTC
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[2020-08-30 06:46:25] <ljrbot> New news from bzr: [0.2.9-armagetronad-work] r1654 Merge branch 'legacy_0.2.9' into 'legacy_0.2.9'... || [0.2.9-armagetronad-work] Only trigger ROUND_CENTER_MESSAGE on server/local game....
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[2020-08-30 11:17:28] <ljrbot> New news from bzr: [0.2.9-armagetronad-work] r1655 Add test files to clean, make clean lists merge better
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[2020-08-30 18:49:00] <ljrbot> New news from bzr: [0.2.9-armagetronad-work] r1656 Merge: AppImage library content... || [0.2.9-armagetronad-work] Update docker image tags || [0.2.9-armagetronad-work] Move own libxml2 compilation to final armabuild... || [0.2.9-armagetronad-work] Add 'test' target to docker makefile... || [0.2.9-armagetronad-work] Improve removal of steam runtime libraries... || [0.2.9-armagetronad-work] Add missing libraries... || [0.2.9-armagetron
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[2020-08-31 18:24:22] <ljrbot> New news from bzr: [0.2.9-armagetronad-work] r1657 Merge: Build SDL and SDL_Image from source... || [0.2.9-armagetronad-work] Don't let debsrc overwrite the image to use for other builds... || [0.2.9-armagetronad-work] Update image digests || [0.2.9-armagetronad-work] Build libsdl from source || [0.2.9-armagetronad-work] Add scripts to build sdl and sdl_mixer || [0.2.9-armagetronad-work] Add patch to make sdl compile in this environme
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[2020-08-31 21:41:16] <Lucifer_arma> ]math calc 0.08 * 20000
[2020-08-31 21:41:17] <ljrbot> Lucifer_arma: 1600


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