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Log from 2016-06-05:
Jun 05 00:45:42 2016 *	G5 (~g5@p2003006A6A25280061D74E3AB342DD03.dip0.t-ipconnect.de) has joined #armagetron
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Jun 05 02:53:28 2016 <Lucifer_arma>	haha, I just got into a wonderful argument about piracy.  You know, digital piracy, not the Somalia kind.
Jun 05 02:53:35 2016 <Lucifer_arma>	Fun times.
Jun 05 02:54:10 2016 <Lucifer_arma>	So, out of curiosity, how many of you (who will actually read this and respond to it) are ok with pirating shit?  Also, why are you ok with stealing someone else's work?
Jun 05 02:54:56 2016 <Lucifer_arma>	(For anybody who might get indignant about how I phrased that, please remember that for every time I have publicly released code, it's always been GNU GPL, and I haven't released binaries)
Jun 05 02:55:05 2016 <Lucifer_arma>	(except for arma 0.3.0, which was GPL)
Jun 05 04:17:55 2016 <Z-Man>	Well, in general, it is not OK. If you have the money to get the hardware to consume the pirated material with, you should also pay for the material itself.
Jun 05 04:19:37 2016 <Z-Man>	However, there are cases where it is justifyable. For example, if there is no good legal and ethical way to get to the content.
Jun 05 04:20:31 2016 <Z-Man>	For me, that includes cases where a show is only available if you subsrcibe to a service you generally do not want (like SKY pay TV) or if it's only available on ITunes (where I would not be able to watch it on the TV)
Jun 05 04:21:58 2016 <Z-Man>	If they don't give me the option to give them money to watch the show how I want it, they're not getting my money. And maybe I'll stream the show. More likely, I just won't bother.
Jun 05 05:11:12 2016 *	sinewav (~Thunderbi@ip68-7-71-95.sd.sd.cox.net) has joined #armagetron
Jun 05 05:30:11 2016 <Lucifer_arma>	I like how you point out ethical ways.  By that standard, no games can be considered.  At least, no American games.  American game companies push their employees to working 50+ hours per week, and DON'T pay overtime.
Jun 05 05:30:45 2016 <Lucifer_arma>	and that's standard practice.  Naturally, when it comes time for crunch time (the fact that we don't do this has attracted criticism), they have to work 90 hour weeks.
Jun 05 05:31:15 2016 <Lucifer_arma>	And they don't get paid overtime.  The companies involved use loopholes, hire the programmers as independent contractors, paid a mere hourly wage.
Jun 05 05:31:46 2016 <Lucifer_arma>	So, considering that practice, how do you justify legally purchasing American-made games?
Jun 05 05:32:03 2016 <Lucifer_arma>	Vs pirating them...
Jun 05 05:34:19 2016 <Lucifer_arma>	Put  this question and its logical answer among the reasons I support open source games, for the record.
Jun 05 06:05:22 2016 <wrtlprnft>	At least I personally wouldn't purchase games where I don't know of the existence of a patch that bypasses online activation and forcing presence of some optical disc
Jun 05 06:05:56 2016 <wrtlprnft>	I like playing old games, and that's impossible if you're bound to the producer's servers
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Jun 05 09:55:17 2016 <Z-Man>	Lucifer: Well, I definitely would not let THAT pass as an excuse for piracy. The devs are not helped if you pirate such a game.
Jun 05 09:55:55 2016 <Z-Man>	The ethical criterion was more aimed at the seller's relation to me.
Jun 05 09:57:27 2016 <Z-Man>	Like if they insist on installing spyware crap on my PC.
Jun 05 09:57:46 2016 <Z-Man>	Though even uplay has gotten better. At least, it works now :)
Jun 05 11:51:00 2016 *	NinjaPotato (~NinjaPota@x4d034e32.dyn.telefonica.de) has joined #armagetron
Jun 05 12:17:05 2016 <NinjaPotato>	]randomteam 0 a b c d
Jun 05 12:17:06 2016 <ljrbot>	NinjaPotato: http://crazy-tronners.com/kyle/random/rand160605121704.txt  a, c, b, d,
Jun 05 12:17:13 2016 <NinjaPotato>	]randomteam 0 a b c
Jun 05 12:17:14 2016 <ljrbot>	NinjaPotato: http://crazy-tronners.com/kyle/random/rand160605121712.txt  a, ~bye~1, b, c,
Jun 05 12:17:17 2016 <NinjaPotato>	]randomteam 0 a b c
Jun 05 12:17:19 2016 <ljrbot>	NinjaPotato: http://crazy-tronners.com/kyle/random/rand160605121716.txt  a, ~bye~1, b, c,
Jun 05 12:17:22 2016 <NinjaPotato>	]randomteam 0 a b c
Jun 05 12:17:24 2016 <ljrbot>	NinjaPotato: http://crazy-tronners.com/kyle/random/rand160605121721.txt  a, ~bye~1, b, c,
Jun 05 12:17:34 2016 <NinjaPotato>	]randomteam 0 a b c
Jun 05 12:17:35 2016 <ljrbot>	NinjaPotato: http://crazy-tronners.com/kyle/random/rand160605121733.txt  b, ~bye~1, a, c,
Jun 05 12:17:39 2016 <NinjaPotato>	heh
Jun 05 12:17:56 2016 <NinjaPotato>	anyone for the !r stuff here?
Jun 05 12:18:22 2016 <NinjaPotato>	dont think we really need it, whatever
Jun 05 12:23:23 2016 <NinjaPotato>	gonna do em now
Jun 05 12:23:41 2016 <NinjaPotato>	randomteam 0 wtf mm sparks
Jun 05 12:23:48 2016 <NinjaPotato>	!randomteam 0 wtf mm sparks
Jun 05 12:23:49 2016 <nelg-bot>	NinjaPotato: I couldn't recognize that command. Please see !commands
Jun 05 12:23:52 2016 <NinjaPotato>	]randomteam 0 wtf mm sparks
Jun 05 12:23:53 2016 <ljrbot>	NinjaPotato: http://crazy-tronners.com/kyle/random/rand160605122351.txt  wtf, ~bye~1, mm, sparks,
Jun 05 12:23:54 2016 <NinjaPotato>	oops
Jun 05 12:27:51 2016 <NinjaPotato>	brackets up at http://wiki.armagetronad.org/index.php?title=Ladle/Challenge_Board
Jun 05 12:28:05 2016 <NinjaPotato>	i kinda doubt the bot's RNG but it is what it is :P
Jun 05 13:01:05 2016 <NinjaPotato>	opening round (sparks vs m&m) starting right now
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Logs from 2006-2009 pulled from wrtlprnft
Format changes at: 2015-08-25, 2017-02-20, and 2020-03-23. Times (2015 and later) should be Eastern.


 
 
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