# WTF IS THIS: War sumo (3v3+) settings (tourney-like), faceoff start map, common in 2014. # Reset all physics to default ######################################################################################## # Base CFG file for game play # Durf's file with additions from vov ARENA_AXES 4 DOUBLEBIND_TIME -10 EXTRA_ROUND_TIME 0 FINISH_TYPE 2 GAME_TIMEOUT 10 GAME_TYPE 1 GOAL_ROUND_END 1 RESPAWN_TIME -1 SIZE_FACTOR 0 SPEED_FACTOR 0 TIME_FACTOR 1 LIMIT_ROUNDS 10 LIMIT_SCORE 100 LIMIT_SETS 1 LIMIT_TIME 30 AI_IQ 50 AUTO_AIS 0 AUTO_IQ 0 NUM_AIS 0 WIN_ZONE_DEATHS 0 WIN_ZONE_EXPANSION 1 WIN_ZONE_INITIAL_SIZE 5 WIN_ZONE_MIN_LAST_DEATH 30 WIN_ZONE_MIN_ROUND_TIME 60 WIN_ZONE_RANDOMNESS 0.8 BALL_AUTORESPAWN 1 BALL_CYCLE_ACCEL_BOOST 0 BALL_KILLS 0 BALLS_BOUNCE_ON_CYCLE_WALLS 0 BALLS_INTERACT 0 BALL_SPEED_DECAY 0 BALL_TEAM_MODE 0 BASE_ENEMY_KILL 0 BASE_ENEMY_RESPAWN 0 BASE_RESPAWN 0 BASE_RESPAWN_REMIND_TIME -1 PLAYER_CHAT_WAIT_MAX 0 PLAYER_CHAT_WAIT_TEAMLEADER 1 SPAWN_WINGMEN_BACK 2.2029 SPAWN_WINGMEN_SIDE 2.75362 EXPLOSION_RADIUS 4 CYCLE_ACCEL 10 CYCLE_ACCEL_ENEMY 1 CYCLE_ACCEL_OFFSET 2 CYCLE_ACCEL_RIM 0 CYCLE_ACCEL_SELF 1 CYCLE_ACCEL_SLINGSHOT 1 CYCLE_ACCEL_TEAM 1 CYCLE_ACCEL_TUNNEL 1 CYCLE_BOOST_ENEMY 0 CYCLE_BOOST_RIM 0 CYCLE_BOOST_SELF 0 CYCLE_BOOST_TEAM 0 CYCLE_BOOSTFACTOR_ENEMY 1 CYCLE_BOOSTFACTOR_RIM 1 CYCLE_BOOSTFACTOR_SELF 1 CYCLE_BOOSTFACTOR_TEAM 1 CYCLE_BRAKE 30 CYCLE_BRAKE_DEPLETE 1 CYCLE_BRAKE_REFILL 0.1 CYCLE_DELAY 0.1 CYCLE_DIST_WALL_SHRINK 0 CYCLE_DIST_WALL_SHRINK_OFFSET 0 CYCLE_FIRST_SPAWN_PROTECTION 0 CYCLE_INVULNERABLE_TIME 0 CYCLE_PING_RUBBER 3 CYCLE_RUBBER 1 CYCLE_RUBBER_DELAY 0 CYCLE_RUBBER_DELAY_BONUS 0.5 CYCLE_RUBBER_MALUS_TIME 5 CYCLE_RUBBER_MALUS_TURN 0 CYCLE_RUBBER_MINADJUST 0.05 CYCLE_RUBBER_MINDISTANCE 0.001 CYCLE_RUBBER_MINDISTANCE_GAP 0 CYCLE_RUBBER_MINDISTANCE_GAP_BACKDOOR 0 CYCLE_RUBBER_MINDISTANCE_GAP_SIDE 0.5 CYCLE_RUBBER_MINDISTANCE_PREPARATION 0.2 CYCLE_RUBBER_MINDISTANCE_RATIO 0.0001 CYCLE_RUBBER_MINDISTANCE_RESERVOIR 0.005 CYCLE_RUBBER_MINDISTANCE_UNPREPARED 0.005 CYCLE_RUBBER_SPEED 40 CYCLE_RUBBER_TIME 10 CYCLE_RUBBER_TIMEBASED 0 CYCLE_RUBBER_WALL_SHRINK 0 CYCLE_SOUND_SPEED 30 CYCLE_SPEED 30 CYCLE_SPEED_DECAY_ABOVE 0.1 CYCLE_SPEED_DECAY_BELOW 5 CYCLE_SPEED_MAX 0 CYCLE_SPEED_MIN 0.25 CYCLE_START_SPEED 20 CYCLE_TIME_TOLERANCE 0.1 CYCLE_TURN_MEMORY 3 CYCLE_TURN_SPEED_FACTOR 0.95 CYCLE_WALL_NEAR 6 CYCLE_WALL_TIME 0 CYCLE_WIDTH 0 CYCLE_WIDTH_RUBBER_MAX 1 CYCLE_WIDTH_RUBBER_MIN 1 CYCLE_WIDTH_SIDE 0 SELF_DESTRUCT 0 SELF_DESTRUCT_FALL 2 SELF_DESTRUCT_RADIUS 18 SELF_DESTRUCT_RISE 5 SELF_DESTRUCT_ROT 7 SELF_DESTRUCT_VANISH 1 WALLS_LENGTH -1 WALLS_STAY_UP_DELAY 8 SCORE_DEATH_SHOT 1 SCORE_DEATHZONE -1 SCORE_DIE -2 SCORE_DIFF_WIN 1 SCORE_FLAG 3 SCORE_FLAG_HOME_BASE 1 SCORE_GOAL 1 SCORE_HOLE 0 SCORE_KILL 3 SCORE_RUBBERZONE -1 SCORE_SELF_DESTRUCT 1 SCORE_SHOT 1 SCORE_SHOT_SUICIDE 0 SCORE_SUICIDE -4 SCORE_SURVIVE 0 SCORE_WIN 10 SCORE_ZOMBIE_ZONE 0 SCORE_ZOMBIE_ZONE_REVENGE 1 FORTRESS_COLLAPSE_SPEED 0.5 FORTRESS_CONQUERED_KILL_MIN 0 FORTRESS_CONQUERED_KILL_RATIO 0 FORTRESS_CONQUERED_SCORE 0 FORTRESS_CONQUERED_WIN 0 FORTRESS_CONQUEST_DECAY_RATE 0.1 FORTRESS_CONQUEST_RATE 0.5 FORTRESS_CONQUEST_TIMEOUT 0 FORTRESS_DEFEND_RATE 0.25 FORTRESS_HELD_SCORE 0 FORTRESS_MAX_PER_TEAM 0 FORTRESS_SURVIVE_WIN 1 AUTO_SUBSTITUTION 0 AUTO_TEAM 1 AUTO_TEAM_SPEC_SPAM 1 NEW_TEAM_ALLOWED 0 TEAM_ALLOW_SHUFFLE_UP 0 TEAM_BALANCE_ON_QUIT 1 TEAM_BALANCE_WITH_AIS 1 TEAM_CENTER_IS_BOSS 1 TEAM_MAX_IMBALANCE 1 TEAM_MAX_PLAYERS 5 TEAM_MIN_PLAYERS 1 TEAMS_MAX 16 TEAMS_MIN 1 SP_AI_IQ 50 SP_AUTO_AIS 0 SP_AUTO_IQ 0 SP_EXPLOSION_RADIUS 4 SP_FINISH_TYPE 1 SP_GAME_TYPE 1 SP_LIMIT_ROUNDS 10 SP_LIMIT_SCORE 100000 SP_LIMIT_SETS 1 SP_LIMIT_TIME 30 SP_MIN_PLAYERS 4 SP_NUM_AIS 0 SP_SCORE_DIFF_WIN 1 SP_SCORE_WIN 10 SP_SIZE_FACTOR -3 SP_SPEED_FACTOR 0 SP_TEAM_BALANCE_ON_QUIT 0 SP_TEAM_BALANCE_WITH_AIS 1 SP_TEAM_MAX_IMBALANCE 1 SP_TEAM_MAX_PLAYERS 1 SP_TEAM_MIN_PLAYERS 1 SP_TEAMS_MAX 16 SP_TEAMS_MIN 1 SP_WALLS_LENGTH -1 SP_WALLS_STAY_UP_DELAY 8 SP_WIN_ZONE_MIN_LAST_DEATH 1e+06 SP_WIN_ZONE_MIN_ROUND_TIME 1e+06 FLAG_BLINK_END 1 FLAG_BLINK_ESTIMATE_POSITION 0.6 FLAG_BLINK_ON_TIME 0.3 FLAG_BLINK_START .2 FLAG_BLINK_TIME 1.5 FLAG_BLINK_TRACK_TIME -1 FLAG_CHAT_BLINK_TIME -1 FLAG_COLOR_B -1 FLAG_COLOR_G -1 FLAG_COLOR_R -1 FLAG_CONQUEST_WINS_ROUND 0 FLAG_DROP_HOME 0 FLAG_DROP_TIME -1 FLAG_HOLD_SCORE 1 FLAG_HOLD_SCORE_TIME -1 FLAG_HOLD_TIME -1 FLAG_HOME_RANDOMNESS_X -1 FLAG_HOME_RANDOMNESS_Y -1 FLAG_REQUIRED_HOME 1 FLAG_TEAM -1 MIN_FLAGS_HOME 0 DEATH_SHOT 1 MEGA_SHOT_DIR 3 MEGA_SHOT_EXPLOSION 1 MEGA_SHOT_MULT 0.3 MEGA_SHOT_THRESH 2 SHOT_COLLISION 0 SHOT_DISCARD_TIME 0.3 SHOT_EXPLOSION 0 SHOT_KILL_INVULNERABLE 1 SHOT_KILL_SELF 0 SHOT_KILL_VANISH 1 SHOT_RADIUS_MAX 5 SHOT_RADIUS_MIN 0.7 SHOT_ROT_MAX 10 SHOT_ROT_MIN 2 SHOT_SEEK_UPDATE_TIME 0.5 SHOT_START_DIST 1 SHOT_THRESH 2 SHOT_VELOCITY_MULT 1.8 SHOT_WALL_BOUNCE 0 ZOMBIE_ZONE 0 ZOMBIE_ZONE_FALL 0 ZOMBIE_ZONE_RADIUS 6 ZOMBIE_ZONE_RISE 0.4 ZOMBIE_ZONE_ROT 2 ZOMBIE_ZONE_SHOOT 1 ZOMBIE_ZONE_SPEED 12 ZOMBIE_ZONE_VANISH 0 # vovs additions ENEMY_TEAMMATE_PENALTY 2500.0 ENEMY_DEAD_PENALTY 0.0 ENEMY_CHATBOT_PENALTY 30.0 ENEMY_CURRENTTIME_INFLUENCE 0.0 ENEMY_SUICIDE_TIMEOUT 10000.0 SPAWN_POINT_GROUP_SIZE 0 CAMERA_FORBID_SMART 0 CAMERA_FORBID_IN 0 CAMERA_FORBID_FREE 0 CAMERA_FORBID_FOLLOW 0 CAMERA_FORBID_CUSTOM 0 CAMERA_FORBID_MER 0 CAMERA_FORBID_SERVER_CUSTOM 1 FORBID_COCKPIT_DATA "" FORBID_HUD_MAP 0 FORBID_HUD_CAMERA 0 CONDENSE_CONQUEST_OUTPUT 0 TEAM_BALANCE_WITH_AIS 0 ######################################################################################## # Sumo baseline include examples/cvs_test/sumo_complete.cfg fortress_max_per_team 1 # Map MAP_FILE turtle/classic/sumo-faceoff-0.0.1.aamap.xml size_factor 2 sp_size_factor 2 # 2 colorname teams with default to max. 3 players per team allow_team_name_player 0 allow_team_name_color 1 teams_min 2 teams_max 2 team_min_players 1 team_max_players 3 team_max_imbalance 3 # solo: no bot for mazing and stuff :D sp_teams_min 1 # Score limit is 1000 points. limit_rounds 15 limit_score 1000 limit_time 100 # no win zone win_zone_min_round_time 1000