<?xml version="1.0" encoding="ISO-8859-1" standalone="no"?>
<!DOCTYPE Resource SYSTEM "AATeam/cockpit-0.3.0.dtd">

<Resource type="aacockpit" name="playroom" version="0.0.2" author="lukesky" category="">
    
<Cockpit version="0.0.2">
        
<!-- speed meter -->
        <BarGauge camera="*">
            <DataSet>
                <AtomicData field="source" source="player_speed" />
                <AtomicData field="minimum" source="0" />
                <AtomicData field="maximum" source="80" />
            </DataSet>
            <Position x="0.4" y="-0.4" />
            <Size height="0.015" width="0.15" />
            <ShowCurrent value="true" />
            <ShowMaximum value="true" />
            <ShowMinimum value="true" />
            <Caption location="bottom">
                <Text value="Speed" />
            </Caption>
            <Background>
                <Solid>
                    <Color r="0.1" g="0.3" b="0.2" alpha="0.2" />
                </Solid>
            </Background>
            <Foreground>
                <Gradient orientation="horizontal">
                    <Color r="0.0" g="0.0" b="1.0" alpha="0.7" at="1.0" />
                    <Color r="0.0" g="0.0" b="2.0" alpha="0.7" at="0.75" />
                    <Color r="0.0" g="0.0" b="3.0" alpha="0.7" at="0.5" />
                    <Color r="9.0" g="3.0" b="3.0" alpha="0.7" at="0.25" />
                    <Color r="11.0" g="5.0" b="5.0" alpha="0.7" at="0.0" />
                </Gradient>
            </Foreground>
        </BarGauge>
        
<!--- Acceleration meter -->
        <BarGauge camera="*">
            <DataSet>
                <AtomicData field="source" source="player_acceleration" />
                <AtomicData field="minimum" source="-50" />
                <AtomicData field="maximum" source="50" />
            </DataSet>
            <Position x="0.4" y="-0.5" />
            <Size height="0.015" width="0.15" />
            <ShowCurrent value="true" />
            <ShowMaximum value="true" />
            <ShowMinimum value="true" />
            <Caption location="bottom">
                <Text value="Acceleration" />
            </Caption>
            <Background>
                <Solid>
                    <Color r="0.1" g="0.3" b="0.2" alpha="0.2" />
                </Solid>
            </Background>
        </BarGauge>
        
<!-- Brakes -->
        <BarGauge camera="*">
            <DataSet>
                <AtomicData field="source" source="player_brakes" />
                <AtomicData field="minimum" source="0" />
                <AtomicData field="maximum" source="1" />
            </DataSet>
            <Position x="-0.4" y="-0.4" />
            <Size height="0.015" width="0.15" />
            <ShowCurrent value="true" />
            <ShowMaximum value="true" />
            <ShowMinimum value="true" />
            <Caption location="bottom">
                <Text value="Brakes" />
            </Caption>
            <Background>
                <Solid>
                    <Color r="0.1" g="0.3" b="0.2" alpha="0.2" />
                </Solid>
            </Background>
            <Foreground>
                <Gradient orientation="horizontal">
                    <Color r="0.0" g="0.0" b="1.0" alpha="0.7" at="1.0" />
                    <Color r="0.0" g="0.0" b="2.0" alpha="0.7" at="0.75" />
                    <Color r="0.0" g="0.0" b="3.0" alpha="0.7" at="0.5" />
                    <Color r="9.0" g="3.0" b="3.0" alpha="0.7" at="0.25" />
                    <Color r="11.0" g="5.0" b="5.0" alpha="0.7" at="0.0" />
                </Gradient>

            </Foreground>
        </BarGauge>

        <!-- Enemies alive -->
        <Label camera="*">
            <DataSet id="enemies">
                <AtomicData field="source" source="enemies_alive" />
            </DataSet>
            <DataSet id="friends">
                <AtomicData field="source" source="friends_alive" />
            </DataSet>
            <DataSet id="enemiescolor">
                <Conditional field="source" lvalue="enemies_alive" rvalue="friends_alive" operator="eq">
                    <IfTrue>
                        <AtomicData source="0x0000ff" />
                    </IfTrue>
                    <IfFalse>
                        <Conditional lvalue="enemies_alive" rvalue="friends_alive" operator="gt">
                            <IfTrue>
                                <AtomicData source="0x00ff66" />
                            </IfTrue>
                            <IfFalse>
                                <AtomicData source="0xff0000" />
                            </IfFalse>
                        </Conditional>
                    </IfFalse>
                </Conditional>
            </DataSet>
            <DataSet id="friendscolor">
                <Conditional field="source" lvalue="enemies_alive" rvalue="friends_alive" operator="eq">
                    <IfTrue>
                        <AtomicData source="0x0000ff" />
                    </IfTrue>
                    <IfFalse>
                        <Conditional lvalue="enemies_alive" rvalue="friends_alive" operator="gt">
                            <IfTrue>
                                <AtomicData source="0xff0000" />
                            </IfTrue>
                            <IfFalse>
                                <AtomicData source="0x00ff66" />
                            </IfFalse>
                        </Conditional>
                    </IfFalse>
                </Conditional>
            </DataSet>
            <Position x="-0.475" y="-0.4" />
            <Size height="0.06" width="0.017" /> <!-- Size would be the font size in this case -->
            <Caption location="off">
                <Text value="Player Status" />
            </Caption>
            <Face>
                <Table>
                    <Row>
                        <Cell><GameData data="enemiescolor" /><Text value="Enemies:" /></Cell>
                        <Cell><GameData data="enemiescolor" /><GameData data="enemies" /></Cell>
                    </Row>
                    <Row>
                        <Cell><GameData data="friendscolor" /><Text value="Friends:" /></Cell>
                        <Cell><GameData data="friendscolor" /><GameData data="friends" /></Cell>
                    </Row>
                </Table>
            </Face>
        </Label>
        
<!-- Ping
        <Label camera="*">
            <DataSet id="ping">
                <AtomicData field="source" source="current_ping" />
            </DataSet>
            <Position x="-0.1" y="-0.96" />
            <Size height="0.035" width="0.017" />
            <Caption location="off">
                <Text value="Player Status" />
            </Caption>
            <Face>
                <Table>
                    <Row>
                        <Cell><Text value="Ping:" /></Cell>
                        <Cell><GameData data="ping" /></Cell>
                    </Row>
                </Table>
            </Face>
        </Label> -->

        <!-- Score -
        <Label camera="*">
            <DataSet id="myscore">
                <AtomicData source="current_score" />
            </DataSet>
            <DataSet id="topscore">
                <AtomicData source="top_score" />
            </DataSet>
            <DataSet id="color">
                <Conditional field="source" lvalue="current_score" rvalue="top_score" operator="eq">
                    <IfTrue>
                        <AtomicData source="0xff9d50" />
                    </IfTrue>
                    <IfFalse>
                        <Conditional lvalue="current_score" rvalue="top_score" operator="gt">
                            <IfTrue>
                                <AtomicData source="0x11ff11" />
                            </IfTrue>
                            <IfFalse>
                                <AtomicData source="0x11ffff" />
                            </IfFalse>
                        </Conditional>
                    </IfFalse>
                </Conditional>
            </DataSet>
            <Position x="-.93" y="-.88" />
            <Size height="0.04" width="0.02" />
            <Caption location="top">
                <Text value="Scores" />
            </Caption>
            <Face>
                <Table>
                    <Row>
                        <Cell><GameData data="color" /><Text value="Me:" /></Cell>
                        <Cell><GameData data="color" /><Text value="Top:" /></Cell>
                    </Row>
                    <Row>
                        <Cell><GameData data="color" /><GameData data="myscore" /></Cell>
                        <Cell><GameData data="color" /><GameData data="topscore" /></Cell>
                    </Row>
                </Table>
            </Face>
        </Label> -->
        
<!-- Clock -->
        <Label camera="*" viewport="top">
            <DataSet id="hours">
                <AtomicData source="current_hours12h" minwidth="2" fill="0" />
            </DataSet>
            <DataSet id="minutes">
                <AtomicData source="current_minutes" minwidth="2" fill="0" />
            </DataSet>
            <DataSet id="ampm">
                <Conditional field="source" lvalue="current_hours" rvalue="12" operator="le">
                    <IfTrue>
                        <AtomicData source="AM" />
                    </IfTrue>
                    <IfFalse>
                        <AtomicData source="PM" />
                    </IfFalse>
                </Conditional>
            </DataSet>
            <Position x="0.6" y="0.4" />
            <Size height="0.04" width="0.02" />
            <Caption location="off">
                <Text value="Time/Fps/Timestamp" />
            </Caption>
            <Face>
                <Table>
                    <Row>
                        <Cell><GameData data="hours" /><Text value=":" /><GameData data="minutes" /><Text value=" " /><GameData data="ampm" /></Cell>
                    </Row>
                </Table>
            </Face>
        </Label>
        <!-- FPS -->
        <BarGauge camera="*" viewport="top">
            <DataSet>
                <AtomicData field="source" source="current_framerate" />
                <AtomicData field="minimum" source="0" />
                <AtomicData field="maximum" source="100" />
            </DataSet>
            <Position x="0" y="0.45" />
            <Size height="0.03" width="0.08" />
            <ShowCurrent value="true" />
            <ShowMaximum value="true" />
            <ShowMinimum value="true" />
            <Background>
                <Solid>
                    <Color r="0." g="1." b="0." alpha="1." />
                </Solid>
            </Background>
            <Foreground>
                <Solid>
                    <Color r="1." g="0." b="0." alpha="1." />
                </Solid>
            </Foreground>
        </BarGauge>

        
<!-- HUD Map (obviously) -->
        <Map camera="*">
            <Position x="0" y="-0.759" />
            <Size height="0.24" width="0.24" />
        </Map>
    </Cockpit>
</Resource>
