################################################################################### ## What: ## ## Here are some base settings for if you change your server's settings a lot. ## ## They are mostly taken from settings.cfg as well as some sty+ct settings that ## ## are included as well. Comments got stripped to reduce file size, if you want ## ## to know what stuff does, look it up in settings.cfg in your AA config folder ## ## or on the AA wiki -> http://wiki.armagetronad.org/index.php/Console_Commands ## ################################################################################### ## Why: ## ## Some game configs may change a setting, like CYCLE_RUBBER_MINDISTANCE. ## ## If you then load another game config that does NOT change that exact setting, ## ## and assumes that it is loaded on a default fresh server, you may not get what ## ## you actually want; e.g loading sumo after ctf might preserve the sharp turns. ## ## This snippet is meant for loading before you load a game config. ## ################################################################################### ## Settings that are changed / reset by this: ## ## - game physics ## ## - scoring ## ## - team related stuff ## ## - single player ## ## - camera and HUD allowance ## ## ## ## Setting categories that are deliberately not reset by this: ## ## - netcode settings ## ## - camera allowance ## ## - chat related ## ## - team names and colors ## ## - in-game ladder ## ## ## ## If you find a setting that should be reset but is not reset by this, ## ## tell me and I'll fix it! ## ## Version vov_A; 2014-06-04: initial version ## ################################################################################### ## How: ## Copy and uncomment the following line to the TOP of your game config. Then do whatever you want. # RINCLUDE games/reset_vov_A.cfg(http://www.trontimes.com/repository/files/games/reset_vov_A.cfg) ## Alternative way which includes changing the repository (web address where maps and cfgs are loaded from): # RESOURCE_REPOSITORY_SERVER http://www.trontimes.com/repository/files/ # RINCLUDE games/reset_vov_A.cfg ## MAP ## MAP_FILE Anonymous/polygon/regular/square-1.0.1.aamap.xml ## PHYSICS ## CYCLE_SPEED 30.0 CYCLE_SPEED_MIN .25 CYCLE_SPEED_DECAY_BELOW 5.0 CYCLE_SPEED_DECAY_ABOVE .1 CYCLE_START_SPEED 20.0 CYCLE_ACCEL 10.0 CYCLE_ACCEL_SELF 1.0 CYCLE_ACCEL_TEAM 1.0 CYCLE_ACCEL_ENEMY 1.0 CYCLE_ACCEL_RIM 0.0 CYCLE_ACCEL_SLINGSHOT 1.0 CYCLE_ACCEL_TUNNEL 1.0 CYCLE_ACCEL_OFFSET 2.0 CYCLE_WALL_NEAR 6.0 CYCLE_SOUND_SPEED 30.0 CYCLE_BRAKE 30.0 CYCLE_BOOST_SELF 0.0 CYCLE_BOOST_TEAM 0.0 CYCLE_BOOST_ENEMY 0.0 CYCLE_BOOST_RIM 0.0 CYCLE_BOOSTFACTOR_SELF 1.0 CYCLE_BOOSTFACTOR_TEAM 1.0 CYCLE_BOOSTFACTOR_ENEMY 1.0 CYCLE_BOOSTFACTOR_RIM 1.0 CYCLE_DELAY .1 CYCLE_DELAY_TIMEBASED 1.0 CYCLE_TURN_SPEED_FACTOR .95 CYCLE_RUBBER 1.0 CYCLE_PING_RUBBER 3.0 CYCLE_RUBBER_TIMEBASED 0.0 CYCLE_RUBBER_SPEED 40.0 CYCLE_RUBBER_MINDISTANCE .001 CYCLE_RUBBER_MINDISTANCE_RATIO .0001 CYCLE_RUBBER_MINDISTANCE_RESERVOIR .005 CYCLE_RUBBER_MINDISTANCE_UNPREPARED .005 CYCLE_RUBBER_MINDISTANCE_PREPARATION .2 CYCLE_RUBBER_MINADJUST .05 CYCLE_RUBBER_LEGACY 0 CYCLE_RUBBER_TIME 10.0 CYCLE_RUBBER_DELAY 0.0 CYCLE_RUBBER_DELAY_BONUS .5 CYCLE_RUBBER_WALL_SHRINK 0 CYCLE_RUBBER_MINDISTANCE_GAP 0 CYCLE_RUBBER_MINDISTANCE_GAP_SIDE .5 CYCLE_RUBBER_MINDISTANCE_GAP_BACKDOOR 0 CYCLE_BRAKE_REFILL .1 CYCLE_BRAKE_DEPLETE 1.0 CYCLE_WIDTH 0 CYCLE_WIDTH_SIDE 0 CYCLE_WIDTH_RUBBER_MIN 1 CYCLE_WIDTH_RUBBER_MAX 1 WALLS_LENGTH 400 WALLS_STAY_UP_DELAY 8 CYCLE_DIST_WALL_SHRINK 0.0 CYCLE_DIST_WALL_SHRINK_OFFSET 0.0 EXPLOSION_RADIUS 2 EXPLOSION_RADIUS_SPEED_FACTOR 0 DEADLY_EXPLOSIONS 0 SCORE_EXPLOSION_OWNER 0 SCORE_EXPLOSION 0 DOUBLEBIND_TIME -10.0 CYCLE_BLINK_FREQUENCY 10 CYCLE_INVULNERABLE_TIME 0.0 CYCLE_WALL_TIME 0.0 CYCLE_FIRST_SPAWN_PROTECTION 0 TOPOLOGY_POLICE 0 TOPOLOGY_POLICE_PARALLEL 1 SCORE_WIN 10 SCORE_SUICIDE -4 SCORE_KILL 3 SCORE_DIE -2 LIMIT_SCORE 100 LIMIT_SCORE_MIN_LEAD 0 LIMIT_ADVANCE 0 LIMIT_ROUNDS 10 LIMIT_TIME 30 SPAWN_WINGMEN_BACK 2.202896 SPAWN_WINGMEN_SIDE 2.75362 ENEMY_TEAMMATE_PENALTY 2500.0 ENEMY_DEAD_PENALTY 0.0 ENEMY_CHATBOT_PENALTY 30.0 ENEMY_CURRENTTIME_INFLUENCE 0.0 ENEMY_SUICIDE_TIMEOUT 10000.0 ## ZONES ## WIN_ZONE_RANDOMNESS .8 WIN_ZONE_EXPANSION 1 WIN_ZONE_INITIAL_SIZE 5 WIN_ZONE_DEATHS 0 WIN_ZONE_MIN_ROUND_TIME 1000 WIN_ZONE_MIN_LAST_DEATH 1000 FORTRESS_CONQUEST_RATE .5 FORTRESS_DEFEND_RATE .25 FORTRESS_CONQUEST_DECAY_RATE .1 FORTRESS_CONQUEST_TIMEOUT 0 FORTRESS_CONQUERED_SCORE 0 FORTRESS_HELD_SCORE 0 FORTRESS_CONQUERED_WIN 0 FORTRESS_CONQUERED_KILL_MIN 0 FORTRESS_CONQUERED_KILL_RATIO 0.0 FORTRESS_SURVIVE_WIN 1 FORTRESS_MAX_PER_TEAM 0 SPAWN_POINT_GROUP_SIZE 0 FORTRESS_COLLAPSE_SPEED .5 ## SHOOTING (disabled by default) ## SHOT_THRESH 2 SHOT_DISCARD_TIME 0.3 SHOT_START_DIST 1.0 SHOT_VELOCITY_MULT 1.8 SHOT_RADIUS_MIN 0.7 SHOT_RADIUS_MAX 5.0 SHOT_ROT_MIN 2.0 SHOT_ROT_MAX 10.0 SHOT_EXPLOSION 0 MEGA_SHOT_THRESH 2 MEGA_SHOT_MULT 0.3 MEGA_SHOT_DIR 3 MEGA_SHOT_EXPLOSION 1 SHOT_KILL_SELF 0 SHOT_KILL_VANISH 0 DEATH_SHOT 1 SHOT_COLLISION 0 SELF_DESTRUCT 0 SELF_DESTRUCT_RADIUS 18 SELF_DESTRUCT_ROT 7 SELF_DESTRUCT_RISE 5 SELF_DESTRUCT_FALL 2 SELF_DESTRUCT_VANISH 1 SHOT_SEEK_UPDATE_TIME 0.5 ZOMBIE_ZONE 0 ZOMBIE_ZONE_RADIUS 6 ZOMBIE_ZONE_ROT 2 ZOMBIE_ZONE_RISE 0.4 ZOMBIE_ZONE_FALL 0 ZOMBIE_ZONE_VANISH 0 ZOMBIE_ZONE_SPEED 12 ZOMBIE_ZONE_SHOOT 1.0 SCORE_SHOT 1 SCORE_SHOT_SUICIDE 0 SCORE_DEATH_SHOT 1 SCORE_SELF_DESTRUCT 1 SCORE_ZOMBIE_ZONE_REVENGE 1 SCORE_ZOMBIE_ZONE 0 ## CTF stuff ## BASE_RESPAWN 0 BASE_ENEMY_RESPAWN 0 BASE_RESPAWN_REMIND_TIME -1 BASE_ENEMY_KILL 0 SCORE_FLAG 3 SCORE_GOAL 1 FLAG_REQUIRED_HOME 1 FLAG_DROP_HOME 0 FLAG_DROP_TIME 3 FLAG_HOLD_TIME -1 FLAG_CHAT_BLINK_TIME -1 FLAG_BLINK_TIME 1.5 FLAG_BLINK_ON_TIME 0.3 FLAG_BLINK_START 0.2 FLAG_BLINK_END 1.0 FLAG_BLINK_ESTIMATE_POSITION 0.6 FLAG_BLINK_TRACK_TIME -1 ## Camera and HUD Allowance ## CAMERA_FORBID_SMART 0 CAMERA_FORBID_IN 0 CAMERA_FORBID_FREE 0 CAMERA_FORBID_FOLLOW 0 CAMERA_FORBID_CUSTOM 0 CAMERA_FORBID_MER 0 CAMERA_FORBID_SERVER_CUSTOM 1 FORBID_COCKPIT_DATA "" FORBID_HUD_MAP 0 FORBID_HUD_CAMERA 0 # These following settings, along with win zone timings and walls length, stay up delay, and explosion radius, weren't in settings.cfg # I added some of them above, for team settings I'll try to make up something sensible... SIZE_FACTOR 0 SPEED_FACTOR 0 TEAMS_MIN 1 TEAMS_MAX 8 TEAM_MIN_PLAYERS 1 TEAM_MAX_PLAYERS 1 TEAM_MAX_IMBALANCE 1 # Single player stuff SP_SIZE_FACTOR 0 SP_SPEED_FACTOR 0 SP_WALLS_LENGTH 400 SP_EXPLOSION_RADIUS 2 SP_WALLS_STAY_UP_DELAY 8 SP_GAME_TYPE 1 SP_TEAMS_MIN 2 SP_TEAMS_MAX 2 SP_TEAM_MIN_PLAYERS 1 SP_TEAM_MAX_PLAYERS 4 SP_TEAM_MAX_IMBALANCE 1 SP_TEAM_BALANCE_WITH_AIS 1 SP_SCORE_WIN 10 SP_LIMIT_SCORE 100000 SP_LIMIT_SCORE_MIN_LEAD 0 SP_LIMIT_ADVANCE 0 SP_LIMIT_ROUNDS 10 SP_LIMIT_TIME 30