<!-- version="0.2.8.3.1_sty+ct+ap_V1.2" --> <!ELEMENT Resource (Map)> <!ATTLIST Resource type (aamap) "aamap" name CDATA #REQUIRED version CDATA #REQUIRED author CDATA "Anonymous" category CDATA "unsorted" comissioner CDATA #IMPLIED > <!ELEMENT Map (Settings?, World)> <!ELEMENT Settings (Setting*)> <!ELEMENT Setting EMPTY> <!ATTLIST Setting name CDATA #REQUIRED> <!ATTLIST Setting value CDATA #REQUIRED> <!-- ATM, a map contain only one Field --> <!ELEMENT World (Field)> <!-- a field - may have an axes declared - need at least one spawn - need at least one wall --> <!ELEMENT Field (Axes?, (Spawn | Wall | Zone)*)> <!ELEMENT Axes (Axis*)> <!ELEMENT Spawn (Spawn*)> <!ELEMENT Wall (Point+) > <!ELEMENT Point EMPTY> <!ELEMENT Axis EMPTY> <!ELEMENT Zone (ShapeCircle) > <!ATTLIST Map version CDATA #REQUIRED> <!ATTLIST Field logicalBox (true | false) "true"> <!ATTLIST Axes number CDATA "4"> <!ATTLIST Axes normalize (true | false) "true"> <!ATTLIST Spawn x CDATA #REQUIRED> <!ATTLIST Spawn y CDATA #REQUIRED> <!ATTLIST Spawn xdir CDATA #IMPLIED> <!ATTLIST Spawn ydir CDATA #IMPLIED> <!ATTLIST Spawn angle CDATA #IMPLIED> <!ATTLIST Spawn length CDATA "1.0"> <!ATTLIST Wall height CDATA #IMPLIED> <!ATTLIST Point x CDATA #REQUIRED> <!ATTLIST Point y CDATA #REQUIRED> <!ATTLIST Axis xdir CDATA #IMPLIED> <!ATTLIST Axis ydir CDATA #IMPLIED> <!ATTLIST Axis angle CDATA #IMPLIED> <!ATTLIST Axis length CDATA "1.0"> <!ATTLIST Zone effect ( win | death | fortress | ball | flag | target | rubber | sumo | teleport | burst ) "death" > <!ATTLIST Zone name CDATA ""> <!ATTLIST Zone rubberVal CDATA "0"> <!ATTLIST Zone team CDATA ""> <!-- Only works for death,fortress,ball,flag zone types --> <!ATTLIST Zone destX CDATA "0"> <!ATTLIST Zone destY CDATA "0"> <!ATTLIST Zone dirX CDATA "0"> <!ATTLIST Zone dirY CDATA "0"> <!ATTLIST Zone modes ( rel | cycle | abs) "abs" > <!ATTLIST Zone reloc CDATA "1"> <!ATTLIST Zone speed CDATA "0"> <!-- Setting zone it's colors --> <!ELEMENT Color EMPTY> <!ATTLIST Color r CDATA "15"> <!ATTLIST Color g CDATA "0"> <!ATTLIST Color b CDATA "0"> <!-- Setting zone it's movement direction --> <!ELEMENT Move EMPTY> <!ATTLIST Move xdir CDATA "0"> <!ATTLIST Move ydir CDATA "0"> <!ELEMENT ShapeCircle ( Point , Color? , Move? )> <!ATTLIST ShapeCircle radius CDATA #REQUIRED> <!ATTLIST ShapeCircle growth CDATA "0.0">